Reforge

Reforging is a service provided by the Goblin Tinkerer to add or switch Modifiers. Reforging will apply a new random Modifier to an item, replacing any existing Modifier. Crafting a new identical item will have the same effect, though may require crafting materials not in the player's possession; whereas Reforging only requires Coins.

The Goblin Tinkerer charges the item's current buy value, which is five times its sell value. Existing modifiers affect this value, so items with poor existing modifiers are cheaper to reforge, while reforging an already well-modified item will be more expensive.

= Modifiers = Modifiers apply changes to an item's statistics, for instance adding damage to a Weapon. All Weapons and Accessories have Modifiers applied at random when they are crafted, bought from an NPC, or acquired from Chests or drops (though one of the possible Modifiers is no Modifier at all). When an item has a word like "Adept", "Godly", or "Broken" before its name, you'll know that it possesses a Modifier, and hovering the cursor over the item in an Inventory slot will show the modification details beneath the item's description.


 * Accessory modifiers will grant a bonus to one of the player's stats, such as defense, movement speed, or maximum Mana. It is applied as long as the accessory is equipped.
 * Weapon modifiers alter the statistics of that particular weapon, and may be positive or negative, with up to 5 positive or 3 negative effects at once.

Modifiers can raise or lower the rarity of an item by up to 2 tiers, based on how good or bad the modifiers are. They can also raise an item's value by up to 210%, or lower it by up to 69% (current maximums). The percentages displayed via the in-game tooltip may vary depending on the item's base values, since those percentages are determined after rounding. For example, the Murderous prefix on a Handgun will display a 7% damage increase, while a Magic Missile will display a 9% increase.

An item's existing modifiers will not have any affect when the item is used as a material in the crafting of another item. For example, an Enchanted Boomerang's modifiers are lost when used to create a Flamarang, which will get a new, completely random modifier upon creation. Thus, if you have a weapon or accessory that already has useful modifiers, you may wish to consider finding another of the same to use in crafting.

There are 112 different modifications in total at the moment.

Note: Naturally-occurring modifiers on Weapons and Tools seem to be far less likely for Hardmode items without first Reforging them.

Accessory Mods
Accessory mods are active when equipped. Every accessory item can be reforged with the exception of Guide Voodoo Doll and all Music Boxes. Accessories can have one of the following mods attached to them:

Weapon Mods
These mods only apply when the weapon is being used. Weapons that have no Knockback cannot be reforged with mods that change Knockback, such as Drills, Magical Harp and others.

The Light Disc cannot have modifiers.

Universal
Flails, Spears, Boomerangs (except for the Light Disc), Chainsaws and Drills (including the Hamdrax) can only have universal prefixes (because they can't have their speed modified). The best prefix for a Drill without knockback is Demonic. Universal mods can also be found on all other weapon types. The best universal prefix is Godly.

Displayed values may differ due to rounding.

Common
All weapons that are either melee, ranged, or magical can have these mods.

Displayed values may differ due to rounding.

Melee
All Pickaxes, Hammers, Axes, Hamaxes and swung Melee Weapons can be reforged with these mods, in addition to the top two categories. (Due to their low base damage, the Wooden Hammer and Copper Axe cannot be affected by modifiers that change their damage by 15% or less.) The best melee prefix is Legendary.

Displayed values may differ due to rounding.

Ranged
All Bows and Guns (Excluding the Space Gun and Laser Rifle which count as magic Weapon) can be reforged with one of the following mods, in addition to the top two categories. The best ranged prefix is Unreal. However, the Minishark, Star Cannon and the Clockwork Assault Rifle, while also in this category, are unable to receive any modifiers that affect knockback, as they have none. The best prefix for a ranged weapon without knockback is Demonic.

Displayed values may differ due to rounding.

Magic
All Magic Weapons (mana consuming) can be reforged with one of the following mods, in addition to the top two categories. The Magical Harp lacks a Knockback value and is unable to receive mods that affect Knockback, The best choice for this is Mystic or Demonic (from the universal list). The best magic prefix is Mythical.

Displayed values may differ due to rounding.

Complete List
Only swung Melee weapons can have their Size modified. Only Ranged weapons can have their Velocity modified. Only Magic weapons can have their Mana Cost modified. Certain weapons can't have their Speed or Knockback modified.

Displayed values may differ due to rounding.

= The Best Mods =

Weapons
Each category of weapons (melee, ranged, magic, and some exceptions that are incapable of reaching the best states) has one overall best reforge. Here's an overview for them:

History
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