User talk:Rye Greenwood

Thank you
Thank you for all you have done with translating the Official Terraria Wiki into the German language. I would like to invite you to the Official Terraria Wiki Discord and Official Gamepedia Slack. Discord is where we discuss all things about the Official Terraria Wikis and Slack is where Gamepedia Staff and Wiki Administrators/Editors talk and receive help with Wikis. – ReedemtheD3ad!  ( talk ) 17:43, 16 July 2018 (UTC)

Out of curiosity...
I just wanted to know why people keep removing this documentation change whenever it’s put onto the page. Thanks for your time, mate! 38.88.10.26 00:42, 21 November 2018 (UTC)


 * The template now handles desktop content. will categorize the item for desktop, console, mobile, and 3DS.
 * will categorize the item for console; 'mobile' for mobile, '3DS' for 3DS. There is no need to add a desktop parameter. – Ferretwings (talk )


 * Oh, my bad, it seems that y’all already removed the DSK param, thanks for the quick response friend! 38.88.10.26 01:08, 21 November 2018 (UTC)

Incorrect timestamp
On my PC it says that Rye Greenwood commented on my profile at 00:00, 6 March 2019 when it is March 5 in my area. Is there a glitch when it says 6 March and in my area it is March 5.


 * The timestamp was in UTC. See your preferences for a comparison between UTC and your own timezone. – Ferretwings (talk ) 01:24, 6 March 2019 (UTC)

Tall gate suggestion
(I think this is the right place...) Hey Rye, did you test out my gate suggestion?


 * Yes, I did. It does seem to work. Thank you for the suggestion! --Rye Greenwood (talk) 13:02, 7 May 2019 (UTC)

Template:Iteminfo on Guide:Making money
[continuing this here because I am not sure whether templates work correctly in profile comments and I prefer being able to preview my wikitext]

Template:Iteminfo has two different output styles: formatted and more readable data or raw data, literally like it exists in the source code. For example,  outputs the following:  – formatted and "wiki-fied". , on the other hand, outputs the raw source code data: (the internal, numerical rarity value). For certain stats, there are aliases to make the usage slightly more intuitive; hence, for instance, is valid as well:. These, however, do not work when using the raw mode:  results in  (nothing).

As per the source code, the item statistic value represents the purchase price. Since this is rather counter-intuitive (usually, a thing's "value" refers to the amount of money received in return for that thing), the template treats "value" as input differently: Using  returns the sales value:. Note that the raw mode is not used here! The raw mode,, outputs something different:  – the purchase price (because the raw mode is intended to accurately represent the source code).

There is no sales value statistic in the source code, which is due to the simple fact that it is always equal to 1/5 of the purchase price. Therefore, the template is bound to take the value stat from the source code and divide it by 5, if e.g.  is called. That is also the reason why there is no "original raw variable" for the sales value in the template's documentation table.

Typing all this out, I understand why it might cause confusion. The best solution would probably be to get rid of value as an alias and stick to the unambiguous sell as the only valid input for the sales value. I will go ahead and mark the alias value as deprecated.

Regarding the second point you brought up: Whenever I want to apply any calculations to any stat of an item, I need to get its raw, numerical value. That is because the parser function  can only handle numerical values. For example, the HTML (which is what is interpreted by ) of   is actually , which is definitely far from a raw, numerical value and thus does not work. Therefore, I have to 1) take the raw purchase price (because it is impossible to get the raw sales value, as I described above), 2) apply the logic for turning it into the sales value (which simply consists of dividing it by 5), 3) do the initial calculation I wanted to do, and 4) wrap it all in the  template.


 * 1) Take the raw purchase price:   →
 * 2) Turn it into sales value, dividing it by 5:   →
 * 3) Do my calculation (multiplying it by 999 here):   →  (although the brackets are not mandatory, they help provide a minimum of structure to the code)
 * 4) Format it into a nice and standardized output:   →

If this explanation still leaves questions, please do not hesitate to ask them.

--Rye Greenwood (talk) 22:34, 8 August 2019 (UTC)


 * Thank you. Sometimes I forget what a hodgepodge of layers wiki software is.... :-/  I'm going to extend the rounding to a number of other things, in particular limiting the larger values to gold. Basically, when tossing around averages and likely yields as this page does, more than two or three digits of precision is basically wishful thinking.  --MentalMouse42 (talk) 09:41, 9 August 2019 (UTC)

In case anybody comes across this, there is now an easier way to handle expressions with sales values: see sell expr. --Rye Greenwood (talk) 00:40, 3 December 2019 (UTC)

This reversion... why? Do you have something against balanced parentheses?
Looking at this reversion ; I have no idea what else Jayflow222 might have been up to, but in this case it looks to me like he just inserted a correct open-paren to the clause. Was there some other reason to revert it? --MentalMouse42 (talk) 19:25, 11 August 2019 (UTC)


 * No, I must have missed the second parenthesis there. --Rye Greenwood (talk) 21:03, 11 August 2019 (UTC)
 * Looks like someone else took it the other way while I was checking with you. Whatever.  --MentalMouse42 (talk) 23:29, 11 August 2019 (UTC)

Protected pages
Hi, Rye! I was trying to add the fr interwiki links to a few pages here on the English wiki, and I noticed that several of them are protected. At the moment, I was planning to add links to the pages that contain NPC names (Angler/Names, etc.), but I suppose there might be other pages as well that are open on one wiki but protected on another. Seeing as I do a lot of back and forth work here, I was hoping to establish a more consistent connection between the two wikis. Could you please let me know if there is any way that I might add these links where appropriate? Thank you very much! PuzzledKino (talk) 16:18, 28 October 2019 (UTC)


 * Hey! Thank you for your continued commitment to adding and correcting the interwiki links, that is appreciated. Unfortunately, there is no direct way for anybody without at least Administrator user rights to edit a protected page whatsoever – including interwiki links. The usual process in this case is to request addition or modification of an interwiki link of a protected page on the respective talk page. An administrator can then perform the edit. Of course, that would be only be practical if you only wanted to add/modify one interwiki link at a time. With a longer list, that would get too tedious, so in that case it is best to hand an administrator the list and ask them to edit all of the pages in one go. If you don't want to ask any person in particular (here is the list of administrators), feel free to head to the admin noticeboard (the response might be faster there, too).
 * I can't think of an easier way of doing this, unfortunately – I think I remember it's what I would be doing with de interwiki links, too, when I wasn't an admin here yet.
 * I hope this didn't scare you off of continuing to fix and add interwiki links; I can only repeat that that work is appreciated! Interwiki links are crucial for the visibility of the language wikis, so thanks again!
 * --Rye Greenwood (talk) 22:02, 28 October 2019 (UTC)


 * Thanks for your quick reply! While it's a bit of a shame since I'd be more than happy to do it myself, I do understand the reasoning behind this decision.
 * I'm glad my work here is appreciated! I'll continue to help however I can. Thanks again for helping me (so quickly and kindly, too!) PuzzledKino (talk) 23:19, 28 October 2019 (UTC)

Page to be deleted
Hi Rye! Could you perhaps do me a small favor? There is another Portuguese Terraria page that doesn't really serve any purpose. I forgot I'd listed it for deletion a week or two ago. The one line there basically says "it's a good sword, you're gonna want this." Could you delete that page please? Thank you! PuzzledKino (talk) 01:12, 23 November 2019 (UTC)


 * Sure, thanks for letting me know! --Rye Greenwood (talk) 01:18, 23 November 2019 (UTC)

Abbreviation "ce"...?
In your revision notes you often use the abbreviation "ce" -- what does that actually stand for? I haven't been able to figure it out by context. --MentalMouse42 (talk) 00:14, 3 December 2019 (UTC)


 * It stands for "copy edit" and refers to a general, mostly behind-the-scenes cleanup, i.e. mainly wikicode formatting and standardization/beautification. I think I have picked it up from User:Equazcion's user page, although by now I probably use it differently than he does – I usually (try to) add something like "minor reword" or "grammar" if I actually change article text. --Rye Greenwood (talk) 00:30, 3 December 2019 (UTC)
 * That makes sense, thanks. --MentalMouse42 (talk) 17:17, 3 December 2019 (UTC)

Your activity and mine on this Wiki.
I have been well active on Terraria Wiki, enough to have a free PRO subscription at this day of writing because I’m excited thar Journey’s End will be bigger than 1.3. The majority of my contribs consisted of uploading old item sprites and 1.4 spoiler images, adding spoilers on and tweaking the Upcoming features page.

I wonder what will you do once Journey’s End comes out? ReedemtheD3ad replied to me that the PRO user will prioritize updating sprites. And me, well, I may spend more time playing terraria since a long time and avoid too many spoilers on this wiki. --Superwill771 (talk) 00:05, 6 May 2020 (UTC)


 * Thanks for your commitment to contributing! I'll probably focus on backend work, like updating the databases and making sure the new content can be integrated seamlessly, but of course there'll be a lot to do in all departments. --Rye Greenwood (talk) 00:44, 6 May 2020 (UTC)

Fishing catches move
You have a bot, can you replace the links on fish pages to Fishing Catches with Fishing catches with it? Sorry if I'm misunderstanding what you can do with it. --172.58.158.160 17:36, 6 May 2020 (UTC)


 * Sure, that exactly is a standard use case for bots. It's running right now. Good work splitting off all those pages, by the way! --Rye Greenwood (talk) 18:02, 6 May 2020 (UTC)

An edit to Bosses
Somebody made an edit to Bosses claiming that "The Moon Lord's legs may be a boss in 1.4", despite the Upcoming Features page disproving it. Could you undo it? I'm sorry to bother you, but you seem to be online and I can't edit the page as it's protected. --172.58.4.30 23:17, 7 May 2020 (UTC)


 * Sure, that's no bother! Thanks for notifying. --Rye Greenwood (talk) 23:21, 7 May 2020 (UTC)

Template:Boss music
You've created a new template to automatically display the music that plays duing a boss battle. I'd like to change what it displays from "While $name$ is alive, music $music$ will play." to "While $name$ is alive, the music $music$ will play." Is that alright? --172.58.7.127 16:07, 10 May 2020 (UTC)


 * Of course, go ahead – although I appreciate your civility, you don't need to ask for permission for that. English is not my mother tongue, so my formulations often don't sound that natural. --Rye Greenwood (talk) 16:15, 10 May 2020 (UTC)

Weapon type templates problem
Hey, would you mind checking the French Sword page? I tried to import the recent templates you created thinking they would be l18n-ready, but it seems there is a problem. -- Dinoxel  talk  04:15, 18 July 2020 (UTC)


 * I did not think of the different implementations of pagename2en on the different wikis; that template is what caused the error. It should be fixed on FR now. If there's still something wrong, see if the page name has an entry in pagename2en's database (Fr2e/db) first and if its translation is a valid name, as defined in the  statement in the template code. Thanks for noting! --Rye Greenwood (talk) 13:17, 18 July 2020 (UTC)


 * Great! Thanks for the info and help! -- Dinoxel  talk  16:27, 18 July 2020 (UTC)

Careful with the heavily-used templates
Hey there, I'm reaching out to you because ReedemtheD3ad isn't currently online. The development team is currently working on the back-end of the login system to unite Gamepedia and Fandom, and for that they would need every wiki to slow down edits made to heavily used and transcluded templates/modules for the time being. Once this will be done (you can tell by the sitenotice getting removed), you will be fine to continue activities as usual.

Apologies for the inconvenience, I hope you understand, keep being awesome and have a great day! :) MannedTooth (talk) 16:52, 22 July 2020 (UTC)

Setinfo returns a wrong value + Rare sorting on FR doesn't work
Hey, Princess set (Clothier) doesn't return the proper value and I can't figure out why.

Also, I think I might have missed something while updating FR about the fix for the rare sorting on FR because the rare column doesn't sort anymore. (i.e. fr:Yoyos) -- Dinoxel  talk  21:10, 25 July 2020 (UTC)


 * Thanks for letting me know! The setinfo bug was caused by the two Princess Dresses sharing a name: Because the template works with item names internally, it calls Princess Dress for both Princess sets, which gives an incorrect result for the Clothier's Princess set, of course. I have hard-coded a fix into the template now that catches this specific case and calls iteminfo with the item ID of the Clothier's Princess Dress. As for rare on FR, no, you did everything correctly there. The problem is that since the Yoyos table (and any other page fetching rarity data) takes its information from Cargo, it does not retrieve the most recent version of the items' rarity field. All item pages need to be null-edited (what would Cargo be without the joy of null-editing...) for the changed rare functionality to be transferred to the Cargo database, and then the sorting will work correctly. (Also, it seems just purging doesn't work in this case, it needs to be a null-edit; but I have no idea why. Anyways, I'm running my bot to null-edit all item pages.) --Rye Greenwood (talk) 02:00, 27 July 2020 (UTC)


 * Thanks a lot! -- Dinoxel  talk  13:44, 28 July 2020 (UTC)

Intitle and Look from
Hi, we had a short discussion on the Discord server about the templates, a few hours before you created them, and I made a template idea on User:Dig494/Sandbox2. Notably, the dpl should include redirects, for items that don't have their own pages (e.g. Wings, variants of entities, etc), a smaller design to fit in pages more cleanly, and just a plain vertical list since it's easier to read and doesn't take much space as a collapsed anyways. What do you think? — Dig494 15:53, 27 July 2020 (UTC)


 * Sure, feel free to go ahead and modify intitle and look from. I was just playing around a little to see what is feasible, since the templates aren't used anywhere yet. --Rye Greenwood (talk) 23:37, 29 July 2020 (UTC)

Bestiary tweak
Hey, would it be possible to add a parameter for that removes the extra space after the apostrophe? I tried to understand your code but it's way too complex for me at the moment -- Dinoxel  talk  17:25, 29 July 2020 (UTC)


 * I've added a small part in the l10n that checks if the last character of the article parameter is an apostrophe, and if yes, it won't print a space after the article. I figured this would be more convenient than an extra parameter. Sorry to hear you're having problems understanding the code! Let me know if there's anything I can do to help. --Rye Greenwood (talk) 23:33, 29 July 2020 (UTC)


 * Awesome, thank you! The little piece of code I've made for Bestiary changed so fast I couldn't assimilate everything properly, heh. I'll take a better look at StringFunctions next time. I was trying to understand where the space was created after on Bestiary but I just caught that the template was working by mixing itself and its l10n subpage. -- Dinoxel   talk  01:17, 30 July 2020 (UTC)

Potionlength problem
While I'm there, I came accross a really weird problem with fr:template:Potionlength. It no longer display anything unless  is removed at a precise point. I've been updating as much templates as I thought were related near or far, purging, and null-editing but nothing happened. Also, I've uploaded the actual DE version (older EN version) to test and it worked just fine. -- Dinoxel  talk  01:17, 30 July 2020 (UTC)


 * l10n/long wasn't working at all; it would've never displayed a single thing (hence why the DE version would work – it doesn't use l10n/long yet). The reason is that even though you did synchronize it with the EN version recently, l10n/register on FR was still using an older version. That doesn't always necessary cause such critical errors, but in this case Westgrass had implemented a serious autoload optimization and the two versions didn't match at all. I'm guessing you didn't notice this because l10n/long is barely used (I probably wouldn't have noticed, either), but well, a simple sync of l10n/register fixed the problem. (Also synced l10n so as to not introduce more errors.) --Rye Greenwood (talk) 02:11, 30 July 2020 (UTC)


 * Argh, I missed one. Thanks again Rye. -- Dinoxel  talk  12:59, 30 July 2020 (UTC)

Data template
I've been updating data template recently on FR and noticed it would display the word English following by its translation into parentheses for $tr_lang$, wouldn't it be better to do the opposite or to remove the text in parentheses? See this example.

Also, unlike English, language names are lowercase in French. I did this change on FR data template and it seems to fix it, but it doesn't work when English is displayed (like there). Do you have anything to suggest? -- Dinoxel  talk  00:30, 31 July 2020 (UTC)


 * Do you remember when I suggested you to add tr to the #invoke inside langInfo some time ago? Yeah, that caused this issue – sorry. I wasn't aware that the tr database already had an entry for "English", "English (Anglais)": that one comes from the source code (it's used in the language selection menu on the title screen).
 * Your fix is good, it works well! I've created an FR version of Module:LangInfo/data now, though, so the template now fully supports any possible language input and shouldn't require any local fixes. --Rye Greenwood (talk) 17:02, 31 July 2020 (UTC)


 * Great, thanks again ! ;) -- Dinoxel  talk  20:37, 31 July 2020 (UTC)