Guide talk:Mining techniques

Why does this mention 3 block wide shafts? only 2 is required to fall... -Fright


 * for the grapple shaft, that way you don't catch the walls as often, the other one, I'm not sure! --ThePalindrome 21:32, 1 June 2011 (UTC)


 * The Drop Shaft is a method so that you travel down to the ground or Hell very quickly. The Obsidian skull is for the hellstones, depth meter to show the depth, and the magic mirror to be able to travel to your spawn faster. --Revolt- Change Is Welcome 22:29, 1 June 2011 (UTC)

Yes I'm a noob. Still, the 'three blocks wide with platforms' needs a picture. /Dave

For dropshafts a width of 2 blocks is fine, but for general mining I prefer shafts 3 blocks wide. That way you can leave regular "steps" on alternating sides, which allow you to return upwards the way you came without relying on a grapple. Ditto potions, doesn't seem worth the effort creating them except maybe the one which highlights ores. Leaving torches around is more convenient imo, the light doesn't run out and you get a permanent landmark. - Spinfx 01:22, 22 July 2011 (UTC)

lava mining
since the 1.0.6 update, you cannot place blocks over lava. a different technique for lava mining would be to use obsidion skin potions or draining water into the lava to create obsidion.

1.1 Mining
So here are a couple things I've noticed with 1.1 liquids: Anyone notice any other quirks? MasterShizzle 21:25, 14 December 2011 (UTC)
 * Placing blocks over the liquid (or dropping sand/silt into lava) doesn't get rid of the liquid, but keeps it "behind" the blocks you placed.
 * Once you mine out the blocks you placed, the liquid will stay there.
 * Liquid still can't flow through blocks, including ones that have been placed over them, so covering up water with dirt and then mining under the dirt will keep the water in place.
 * Exiting the game and re-entering will get rid of liquids that are covered by blocks.
 * Make a house with an area of ​​crafting, a bed and many chests you can live underground to get the materials sought

Not exactly a quirk per se, but regarding Terraria 1.1 I'd like to point out that the spreading of Hallow and Corruption in hardmode can be halted with "airgaps" @ mine shafts at least 3 blocks wide. This may be worth thinking about when mining -- if your mine shaft is wide enough you get to kill two birds with one stone. - Spinfx 03:35, 15 December 2011 (UTC)

Hellstone Mining in Terraria 1.1
I believe that this section could use one or more illustrations of the procedure described. - Andrio (114.76.17.147) 11:04, 4 February 2012 (UTC)

Easy-Mode Hellevator
If you have a Neptune's Shell and manage to dig through a lake underground, you can pretty well use the lake to act as a buffer for digging through lava. Dig one block at a time, and as the water drains and causes the lava to form obsidian walls, you can pretty well make it through without problems. I would still recommend Obsidian Skin potions, but otherwise, you really shouldn't have to work as hard to dig through obsidian as "dig extra horizontal or diagonal mineshaft" advice strings would have you believe. My hellevator is a straight 2-wide shaft that goes completely through about three different lava lakes on the way to the underworld, and I had no problems using this method. 50.102.93.186 05:20, 8 January 2013 (UTC)

Made a suggestion for draining liquids when mining
Didn't see this mentioned in the techniques for mining through lava/water and thought it could be useful so I thought I would share it here. When trying to drain liquids into a reservoir, I find it very helpful to leave a one block thick buffer where I am planning to drain the liquid from and then throwing a sticky bomb on that wall when I have finished mining out the reservoir. The bomb will take a few seconds to explode, which allows me time to get away from dangerous lava flow while also making a big hole for liquid to flood through.