Town



A town is a player-created mini-biome where two or more NPCs are present (including the Old Man, Traveling Merchant, and town pets). Towns reduce the spawn rate of enemies, and towns with three or more inhabitants have unique music tracks for both day and night.

When a vendor NPC has a price modifier of 85% or more (see NPC happiness), they will sell the biome-specific pylon. These pylons only require two NPCs (including the Old Man and town pets) to function.