The Destroyer


 * For strategies on defeating The Destroyer, see Guide:The Destroyer strategies. For the painting, see The Destroyer (item).

"You feel vibrations from deep below..."

The Destroyer is a Hardmode Boss (one of the three Mechanical Bosses) that is essentially a harder, robotic version of the Eater of Worlds. Like the Eater of Worlds, The Destroyer is a very large Worm. Though it appears to be similarly made up of many segments, individual segments cannot die, and The Destroyer will not split apart into multiple enemies. The entire body has a single shared Health, and will remain at full size until it is killed.

The Destroyer is summoned using a Mechanical Worm at Night. Night time is the only condition required for summoning. In the PC version, it can also spawn randomly on any given night once Hardmode begins, if you haven't defeated it yet in the current world. Its arrival is announced by one of two messages: "You feel a quaking from deep underground..." or "You feel vibrations from deep below...." It must be killed before dawn, otherwise it despawns.

Each of The Destroyer's segments contains a red-lit Probe, which are independent flying enemies that are launched periodically as The Destroyer takes damage. They fire lasers at the player, both while within The Destroyer and when detached. Probes can be killed individually once detached. If the red light is missing from a segment, it means the Probe was already launched from that segment.

In the PC version, the Destroyer's body is immune to all debuffs, though launched Probes are not.

Tips

 * The Destroyer is the only one of the three "mech" bosses whose movement can be somewhat confined. Being a worm-type, it needs blocks in order to maneuver. It can launch very high above ground, but its height is still limited &mdash; unlike floating bosses that always reach the player regardless. By standing on a bridge of Wood Platforms high above any blocks, the player will often be outside its reach, and the player can fire down on it through the platforms. With a high enough bridge, the boss may never make contact with the player at all, even though its lasers and the easier flying Probes will.
 * Recommended weapons: Penetrating weapons are most effective. Ice Sickle, Dao of Pow, Poison Staff, Star Cannon, Demon Scythe, Nimbus Rod, Cursed Flames, Golden Shower, Magic Dagger, Frost Staff, Gatligator. Thorn Chakram/Light Discs can be useful if used close up, due to the ricochet/rapid re-fire. Useful ammunition types: Meteor Shots, Explosive Bullets, Hellfire Arrows, Jester's Arrows and Holy Arrows. A large quantity of Grenades can be effective. Any flying Minion will be useful against Probes. If Skeletron Prime has been defeated, using the Flamethrower is also a good option, and if The Twins have been defeated, the Magical Harp is perfect.
 * In the, firing Heart Arrows at its head will be immobilize it entirely.
 * Orichalcum armor is useful, because the flower petal it summons pierces all enemies.

Trivia

 * The Destroyer has the most health of any current Boss.

Bugs
sometimes if you summon with mechanical worm eater of worlds will spawn and will drop the loot of the destroyer.

History

 * Drops now appear at the location of the segment that was closest to the player on defeat, instead of from the head.