Board Thread:Administrator's Noticeboard/@comment-1250011-20131107193327/@comment-5005644-20140702031144

I should have read this thread before I started taking things out of the Rare category!

Kida155 wrote: Is the Category:Rare Items category really necessary? No, I don't think it's necessary. I never really looked at it until that day I noticed The Doctor's Pants were in there. But we're past that now. Oscuritaforze wrote:

Items should be considered for the Rare Items category by having a low drop rate, by having an ingredient with a low drop rate, or by being a drop from rare mobs (eg. Tim, Rune Wizard). Seems like a common suggestion for what that "low drop rate" should be is <5%? (Banners should be an exception, only considered rare by the appropriate category page being added to "Rare Items".) I agree with all that.

Why is the rarity parameter rendered as Quality in the infobox? Categorizing items based on their in-game rarity/quality seems problematic since this can be changed through reforging.