Guide:Pirate Invasion strategies

The Event
The Pirate Invasion is an event where numerous pirates invade the spawnpoint. It can occur in Hardmode randomly or by using a after an altar has been destroyed and the player has 200 or more max health. If those requirements have been fulfilled, there is a 3.27% chance if one has yet to be defeated, and a 1.96% chance if one has been defeated.

Enemies

 * The will fly about, trying to deal contact damage. It does not drop much and killing one will not help complete the event.
 * The uses a gun and a cannon. The gun acts like a, and the cannon will fire projectiles that explode on contact with a solid object. The captain drops a vast amount of loot. Only one can exist at a time.
 * are the sword-wielding scalawags. They deal melee damage. They drop even more loot than the Captain.
 * are one of the ranged pillagers of the event. They use their crossbows to fire from a distance. They drop the same amount of loot as their low-class cousins (all but the captain, his parrots, his ghost, and his ship).
 * are the cannoneers. They are very inaccurate and are likely to miss. Nevertheless, defeating them will help complete the event, as with all the others except the parrot.
 * Unarmed have little means to attack, except to slam into you.
 * are the skeletal remains of the captain. They appear after the captain dies. They act like wraiths and can be a hazard.
 * The mini-boss of the event, the has four cannons that fire towards the player. The Dutchman has the highest chance of loot drops.

The Event
The Pirate Invasion is an event where numerous pirates invade the spawnpoint. It can occur in Hardmode randomly or by using a after an altar has been destroyed and the player has 200 or more max health. If those requirements have been fulfilled, there is a 3.27% chance if one has yet to be defeated, and a 1.96% chance if one has been defeated.

Enemies

 * The will fly about, trying to deal contact damage. It does not drop much and killing one will not help complete the event.
 * The uses a gun and a cannon. The gun acts like a, and the cannon will fire projectiles that explode on contact with a solid object. The captain drops a vast amount of loot. Only one can exist at a time.
 * are the sword-wielding scalawags. They deal melee damage. They drop even more loot than the Captain.
 * are one of the ranged pillagers of the event. They use their crossbows to fire from a distance. They drop the same amount of loot as their low-class cousins (all but the captain, his parrots, his ghost, and his ship).
 * are the cannoneers. They are very inaccurate and are likely to miss. Nevertheless, defeating them will help complete the event, as with all the others except the parrot.
 * Unarmed have little means to attack, except to slam into you.
 * are the skeletal remains of the captain. They appear after the captain dies. They act like wraiths and can be a hazard.
 * The mini-boss of the event, the has four cannons that fire towards the player. The Dutchman has the highest chance of loot drops.