Light sources

Light sources are items that produce light.

Usage
Torches can be placed on the top or sides of any solid block (including tree trunks, but excluding Wood Platforms) and removed by right-clicking or hammering.

Candles and Water Candles can only be placed on top of Wood Platforms, Tables, or Workbenches. They also can be removed by right-clicking or hammering.

Torches and Candles emit light of equal brightness while held. Neither emit light when wet. Placed Torches will break when contacting water, dropping as an item. Water Candles may be placed underwater, but do not emit light when held and wet.

Chandeliers and Chain Lanterns can only be hung from solid ceilings (not Wooden Platforms) and only if there is enough space (3x3 for chandelier and 1x2 for lantern). They aren't affected by water and can only be removed with a hammer.

Lighting differences
Lighting may vary depending on the Light Source used. For example, a Chandelier emits much more light than a Water Candle.

Depending on the lighting mode chosen by the player, colored light sources may produce colored light. Some lighting settings produce only white light for all sources.

The Darkness debuff will decrease the amount of light seen from light sources. The Night Owl Potion's buff will instead increase the lighting seen from light sources.

The area illuminated by a lighting source depends both on the source and the surroundings. For example, a torch emits more light than blinkroot, and blocks and hanging vines will block light to varying degrees, depending on how many of them are in the way.

= List of light sources =

Primary light sources
These items are intended to provide light as a primary function.

Portable
The following items are portable light sources that can provide light while being carried. Torches may also be placed as Furniture, and Glowsticks can be thrown.

Furniture
The following provide light primarily as placed background Furniture. The Candle can also be held, as can the Water Candle. The Water Candle also increases enemy spawn rates, but only when held, and not when placed.

Novelty lights
These placeable items provide a low amount of colored light, and are primarily intended as decoration, rather than providing functional light. They will not count as light sources for a House's requirements.

Buffs
The following Buffs provide light as a result of a Potion or Magic item.

Incidental light sources
The following items produce varying amounts of light, even though lighting is not their primary function.

Growable
These can be spawned given the right conditions, which occur naturally and can also be induced by the player.

On world generation only
These are produced only on World creation, and can not be picked up, used, or placed by players.

Gear
Many weapons and certain armors sets also generate light, which usually varies in brightness.

For example, the Mythril Armor Set.