Board Thread:Off Topic/@comment-24556557-20151206230710/@comment-37791117-20190320061722

Richteray wrote: For a short, simple, non-op idea that references megaman x:

X Armor(Ranger)

X Helmet: 17 Defense and 5% Ranged critical strike chance

X Body Armor: 18 defense and 10% increased ranged damage

X Leggings: 16 Defense and 10% increased movement Speed

Set bonus: Allows charging of gun weapons for up to 4x the amount of damage, takes 3 seconds for 2x, 6 seconds for 3x, and 10 seconds for 4x, plus 10% ranged damage.

Full Defense: 51

Zero Armor(Melee)

Z Helmet: 20  Defense and 10% Melee critical strike chance

Z Body Armor: 32 Defense and 6% melee strike chance

Z Leggings: 20 Defense and 13% Increased movement speed

Set Bonus: All melee weapons can now shoot a projectile similar to Betsy's wraith(the sword and the projectile goes in a straight line, always, and its about the size of 2 terra blade beams stacked on top of one another facing up) similar to the color of Zero's Saber in the megaman X series, and a 10% Melee attack.

Full Defense: 72

The X Armor focuses on doing speed and damage, (but less speed and stealth than vortex armor)

The Zero Armor focuses on speed and damage like the X armor (but less defense than the solar flare)

I consider these post plantera armors, essentially acting as a mix between some armors with strengthes and weaknesses (similar to the x games)

Z armor crafting recipe (total) Adamantite armor + 60 hallowed bars + 5 sapphire + 20 spectre bars + 15 chlorophyte bars + 5 cogs(they are bought from steampunker, are those the name?)

X Armor crafting recipe(total) Cobalt(Ranged) + 65 hallowed bars + 5 rubies + 15 spectre bars + 10 chlorophyte bars + 5 cogs

I made sure that they are somewhat grindy to get, but worth it, not just a few bars and boom op armor. I also forgot to point something out. If you have titanium in your world for Z armor, you can use full titianiam armour(melee) and for X armor, you can use palladium armor(ranged) instead.