1.3.0.5

Changes

 * Added Celestial Sigil, a summoning item for the final boss. (craftable)
 * Moon Bite duration has been reduced by 1 second in expert mode and 3 seconds in normal mode.
 * Living Leaf Walls now count as safe for housing!
 * Buffed Phantasm a bit. (it really was bugged!)
 * Martian Probe rarity lowered in Sky Biome (Still higher than original)
 * Martian Probe now shows up on Lifeform Analyzer.
 * Vortex and Nebula weapons have been rebalanced to fit some bug fixes they went through.
 * Portal Gun bolt speed quadrupled so you can no longer travel faster than your bolt.
 * Eater of Worlds expert mode Vile Spit damage has been reduced.
 * Damage from spikes now checks for immunity separately from other effects.

New config options

 * Added Config.json setting "ReverseUpDownForArmorSetBonuses", off by default, if you set it on: stardust and vortex armors will use the UP key instead of DOWN key to trigger set bonuses

Fixes

 * Fixed Quickstack to all chests not updating recipes list.
 * Fixed "Distorted" debuff freezing players in place rather than changing their movement pattern.
 * Fixed Cute Fishron and Unicorn Mount not having their tooltips.
 * Fixed 1.3.0.3 and earlier versions of worlds not loading successfully under certain circumstances.
 * Fixed issue where you could use items when hovering between the item slots on the bottom row of the inventory.
 * Fixed issue where Drill Containment Unit's mining code would cause unnecessary lag in multiplayer.
 * Fixed Cultists ritual blocking Martian Probe from spawning.
 * Potentially fixed Stardust Dragon desync issue.
 * Fixed Solar Tablet being usable in pre-hardmode, night time or during a solar eclipse under rare circumstances.
 * Fixed some banner names.
 * Fixed Dryad's ward buff reducing npc defense instead of buffing it (and npcs having dryads ward defense when they dont have the buff)
 * Fixed (super rare) bug where hittable projectiles showed HP on mouse hover.
 * Fixed Portal Gun's portals not allowing players to teleport to spots near nonsolid platforms.
 * Fixed Cosmic Car shadow trail glows not fading.
 * Fixed Hades/Loki's dyes causing strange behaviors.
 * Fixed some oddities about portal gates.
 * Fixed a rare lighting crash.
 * Fixed Goblin Scouts despawning not spawning.
 * Fixed vortex weapons not scaling with ranged damage or knockback.
 * Fixed bug that let you quick stack coins that were not in coin slot or hotbar to other chests.
 * Fixed bug where holding pet items would not bring up the equipment page.
 * Fixed torch dupe bug.
 * Fixed all the spider hitboxes when on walls.
 * Fixed chests which turn into big mimics on multiplayer would no longer allow destroying another chest that would be placed in their position.
 * Fixed 'final boss flies to space' bug.
 * Fixed Seedler projectiles not counting as melee / not getting flask effects.
 * Fixed Hoplite enemy javelins showing flask visual effects in singleplayer.
 * Fixed issue where WoF's The Hungry's ropes would turn invisible.
 * Fixed Lunar Hook not allowing you to use the hooks freely unless at least 1 is placed.
 * Fixed being able to open money trough when the game is paused.
 * Fixed the point where the far right of a lunar backround from a Monolith or a celestial tower was the original backround.