Board Thread:Player Suggestions/@comment-4661596-20160227205628/@comment-27545655-20160523144440

Yahshua2550 wrote: An utter waste of time

The event lasts for 24 minutes, regardless of when it is summoned. Will spawn in 48 minutes after the Moustache of shadows is defeated. Theme during the event is "Hopes and Dreams" from undertale.

Possible drops:

Quickscoper: A black sniper rifle that is identical to the heat ray, but projectile is white, uses 4 mana, penetrates 4 blocks, and has a different firing noise (MLG Intervention fire). Has a 1% chance to drop between waves 3-7. 85 damage, slow speed.

Vacuum: Like the bubble gun, with 3x range, 1.4x more projectiles fired, 45 damage, uses 7 mana, and will draw enemies near the player rather than knocking them back. Drops between waves 1-5 with a 10.5% chance.

Worm potion: makes 6 truffle worms surround the player, acts identical to the inferno potion. Lasts 5 minutes, and has a 25% chance to drop on all waves.

Earsplitting bell: Very slow speed, creates a expanding shockwave (up to 7 blocks) that emits from the player, dealing 60 damage, high knockback. Has a 4% chance to drop from the Earsplitting harpy.

RepelSpell: Drops from doook fashroon with a 4% chance. Will spawn a purple magnet sphere that chases enemies, and carries them away for 3 seconds. 32 damage per 0.4 second.

Frostbreather rod: Summons a cyan possessed armor that rapid fires ice elemental projectiles at enemies. Is 3 blocks wide and 7 blocks high. Walks 2.5x as fast as the grandma pet. Dropped from Flockin' flocko with a 5% chance.

Boots of soaring: Has a 1% chance to drop on wave 15. Is eqquipable. Makes the player fly identical to the cursed sapling for 8 seconds, with high mobility. Makes it easy for fast and effective travel

Icyshark: A gun that turns bullets into frost elemental projectiles. 37 damage and fires as fast as the megashark. Dropped from flockin' flocko

Godly Elixir: Dropped by any enemy with a 5% chance. Restores 95 hp and inflicts a regeneration buff (1 heart per second) for 3 seconds. Makes hearts white and vibrates like adamantite armor for 4 seconds, will increase defense by 3 in this state. A healing potion with a 45 second cooldown (37 with philosopher stone).

Minibosses:

Doook fashroon: That freak I just talked about, I forgot to add, 80,000 HP, 23 Defense. Wave 11-15

Flockin' flocko: Just a larger version of flocko, except invulnerable to knockback, flies a bit faster, and will have 3 very small razorblade typhoon projectiles, that slowly orbit it, and fires cyan cursed flames. 60,000 HP, 20 Defense. Wave 5-15

Earsplitting Harpy: Much larger than a regular harpy, anything blue is replaced with white, eyes are red, and fires magical harp projectiles like a shotgun, that lasts 2 times as longer, 2 times as faster, and 2.5 times larger. 35,000 HP, 35 Defense Wave 9-15

Enemies: Lying eye of Cthulhu: Identical to the true eye of Cthulhu, only it has 500 hp and 12 defense. Wave 3-9

Floaty clean: Like a floaty gross, only blue, and fires specteral Gastropod banners (Because it looks like shampoo) that penetrates walls. It is fired like an eyezor. Wave 1-8

Copy: Like a mimic, only flies slowly through walls, and is self activated. Wave 2-9

Rock: Is immobile, and throws spiky balls that go 2.4% farther, literally looks like a rock. Wave 1-9

Shroomite worm: Spawns in groups of 3, is 3 times longer than the truffle worm, and will fire meteor heads. Wave 3-11

Mouth: a flying sharkron that uses the WoFs tounge when a player is 12 blocks within it with a 45% chance to do so. Does not die on contact, but homes in on the player. Wave 1-8

Walkin jack: A hopping jack, that "walks" incredibly fast, and only jumps a few times up to 7 blocks high. Wave 1-12

Spazmamini: is literally spazmamini, with 100 hp, and chases players. A insane amount (50-150 in both waves) will spawn. Waves 6-7

(Player name backwards): Is identical to possessed armor, but mimics the players look with negative colors, different players see it differently, unless 2 players are identical. Wave 1-14

Misc:

Boulders may fall from the sky.

instead of hearts being dropped, spectre armor healing projectiles are spawned instead, but only 3-7 will be spawned

Each enemy has 100 more hp than it's regular counterpart.

The event only has 16 waves, 16 being the final.

Wave 16:

True bane of light: An enemy that is like skeletron, only has large pitch black katanas for its 6 arms. It's head is a wraith head.

Rapid fires golem lasers and the katanas charges relentlessly at the player, inflicting daybroken. For every 500 damage taken, 10 chaos balls will be summoned. Will create shadowbeams fired like a shotgun (7) that bounces 10 times. Will throw flockos (just the regular kind) like shuriken so at the player. In its second phase, the chaos balls will be replaced by horseman blade projectiles. The katanas will use tounges that will deal 10 damage per second until destroyed (175 hp, 10 defense) The boss will teleport frequently, and explode while doing so. Will sometimes summon large chaos balls that will hatch in 7 seconds, summoning 10 chlorophyte bullets (homes in on player). The chaos ball eggs have 200 hp and 5 defense. Has 95,000 hp and 30 defense. The boss will give 3 minutes to defeat it, or the event is over.

Will drop the Darkest cloak: Makes the player shoot magnet sphere projectiles that heal 1 heart per beam, when hitting an enemy. 25% chance drop

Doombringer pickaxe: A large deathbringer pickaxe that summons the pumpking's fiery sickles. Does not work like a regular pickaxe. 25% chance drop

Epic katana: a large black katana that will increase the player's speed by 12 when swinging. 90 damage, fast speed. 25% chance drop

Shroomite bomb: A magic spell that uses 7 mana, and makes the player throw 2 non-gravity affected bombs, that will explode in 5 blue chlorophyte bullets, does not destroy tiles. 25% chance drop.

Probably my final edit Lol troll!