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Seed variants (case-insensitive):

Also known as the "Zenith Seed", it is a combination of the No traps, Not the bees, Drunk World, Celebrationmk10, The Constant, Dont Dig Up, and For the worthy secret world seeds.

Notable Changes

 * Similarly to the Celebration Seed, Andrew the Tax Collector, Whitney the Steampunker, Yorai the Princess, a Party Girl, and Slimestar the Diva Town Slime will also spawn there and a Party immediately starts. When the Party ends at the beginning of the first night, all of them will instantly die. The Steampunker does not sell Clentaminator or any solutions. However, since the Steampunker who spawns with the world is named Whitney, she will drop Ivy when she dies.
 * The surface is half Crimson and half Corruption regardless of what the player chooses when generating the world, and enemies have boosted spawn rates and greater size differences.
 * A Glowing Mushroom biome is immediately above the initial spawning area. The mushroom grass in the biome will be painted in different colors, resulting in a very rainbow-like palette.
 * Heart and Star pickups are sometimes randomly replaced with their counterparts from the Christmas and Halloween events, even if the event is not active. If one of the seasonal events is active, all Hearts and Stars will be replaced as normal.
 * Some generated Heart Crystals act as a regular boulder when mined, rolling and dealing damage. Will drop a Heart Crystal once it hits a vertical wall, similar to boulders.
 * Fake Life Crystals won't be highlighted by Spelunker Potions, although the Metal Detector or its upgrades will still function the same.
 * Crispy Honey Blocks generated due to the Not the Bees seed changes behave similarly to Hellstone, causing the Burning debuff on contact and having a chance to release Lava when destroyed.
 * Though this seed uses the hunger and darkness damage systems from The Constant, it does not use the shader.
 * It is permanently night, meaning bosses can spawn all the time.
 * Instead of a naturally occurring spawn of the Twins, a new boss called Mechdusa spawns, prompting the message "Mechdusa has awoken". It is essentially the amalgamation of all three mechanical bosses, shaped into a single creature, resembling a gorgon from Greek mythology, with the Destroyer as its body and Skeletron Prime serving as its head with the Twins being sprung out of its eye sockets. Despite being spawned as such, all three of them still possess their own independent health pool. The AI of the Mechdusa is also a combination of all three bosses' AI models, with the priority being Skeletron Prime > The Twins > The Destroyer.
 * Larva are able to spawn outside of the jungle, such as in the underground desert.
 * Worlds with this seed will use an upscaled world difficulty, so Journey > Classic, Classic > Expert, Expert > Master, and Master > Legendary. The Legendary difficulty is a secret difficulty only available on this seed and on For The Worthy seed.
 * Legendary Difficulty makes Star Cannon shots bounce off bosses and deal no damage except to Queen Bee and mini-bosses from invasions.
 * When a player kills a Blue Slime there's a high chance for King Slime to spawn.
 * Fallen Stars insta-kill the player.
 * Wires are invisible until Skeletron is defeated.
 * The Mechanic will now always sell Teleporters.
 * Angler quests that specify fishing in the Underground or Caverns are reversed. If the quest specifies fishing in the Underground you must fish in the Cavern layer to get the quest fish and vice versa.

While Generating

 * The Otherworldly Space music plays in the background


 * All text will be backwards except for the text "Not Placing Traps". The same text appears when generating a No Traps seed.
 * The logo will be flipped upside down and the background will be replaced with a field of stars like it is in the Remix seed.
 * The cursor will be changed to a face made out of two stars and a moon as it is in the Drunk seed.
 * Falling stars can be bounced off the cursor which makes the same sound as the Meowmere's projectiles. This does not always occur, and usually bouncing them off just makes the usual noises. The Meowmere has an unknown chance of occurring, but it is relatively common.

Item Changes
All item changes are exclusive to the world, taking a changed item out of it, or bringing them to it will change it to its default for the world.
 * All Ash Wood Items become weaker than their ore variants.


 * Wand of Sparking is now a Hardmode drop from Mimics, has a substantial damage boost, increasing its base damage from 14 to 42, as well as its firerate being improved to "very fast"
 * Its frost upgrade inflicts Frostbite instead of Frostburn from 8 to 25 dps.
 * Katana also gains a massive damage boost, increasing its base damage from 18 to 150+ seemingly fluctuating slightly at random.


 * Lava Slimes no longer drop lava when killed, but Hellbats do.
 * Bones no longer drop from dungeon enemies pre-Skeletron.
 * Cave bats have a 0.4% chance to drop the KO Cannon regardless of it not being a Blood moon.
 * Magic Daggers can be found in wooden chests, but with a damage reduction compared to regular worlds.
 * The Wizard Hat grants an additional summon slot alongside its normal effects.
 * The Chain Knife is massively buffed, with its base damage increased to 60, knockback increased to strong, and range increased to approximately 20 tiles.
 * The Unholy Trident can now be found in Obsidian Lock Boxes and Shadow Chests with a lot less damage from 88 to 42 and reduced mana cost from 19 to 9.
 * The Ice Bow can be found in Frozen Chests with reduced damage from 39 to 8, maintaining its other stats and proprieties such as shooting Frost Arrows.
 * Snowball Canon now faster