Boulder

Boulders are unique placeable 2×2 foreground objects, and are stationary when placed. When unsupported, they fall and begin to roll away. They pick up speed and damage players, enemies and NPCs along their path. Boulders will also begin to roll if mined with a pickaxe or drill, meaning that they cannot be picked up again once placed.

Boulders will roll across flat surfaces and down slopes, but will break and disappear on contact with an obstacle. They deal 120–160 / /  damage to players (60–80 damage to NPCs, enemies, and critters) on contact. Boulders pierce through an unlimited number of entities.

Boulder traps occur naturally in the Underground and Cavern layers, and consist of a single Boulder in the ceiling, supported by six (2×3) Active Stone Blocks wired to Pressure Plates. If a player walks onto the Pressure Plate, the Boulder falls down and begins rolling.

Tips

 * In and, Boulder traps should be avoided at all costs, considering the deadly force of  /  average damage.
 * At full tilt, boulders roll faster than a running player with several speed boosts applied. Using a Hoverboard or Asphalt can help to overcome them.
 * Boulders are effective when used along with Grenades against The Destroyer and Eater of Worlds.
 * Using Boulders is an efficient way to kill NPCs, should one wish to do that (for example, for getting their unique drops).
 * Players can detect Boulder traps "in the wild" by wielding a mechanism item such as a Pressure Plate, by carrying a or its upgrade, or by using a Dangersense Potion. All except the last will allow the player to view placed wires, and the vertical wire with its 2×3 rectangle atop it is quite distinctive.
 * Once detected, there are some basic ways to disarm them:
 * If approaching from above, the player can mine their way toward the top of the trap, and use a pickaxe to break the boulder from outside the sealed chamber.
 * From below, the player can make sure there is a slope downwards to the left, then trigger the plate from the right side and immediately dodge to the right.
 * Once the player has The Grand Design (or even just a Wire Cutter), they can easily disable the trap at a distance by cutting the vertical wire.
 * Removing the pressure plate will prevent the trap from triggering, but the Boulder will remain above, and becomes a hazard if freed from below.
 * As with other traps, the mechanisms (but not the Boulder) can be harvested for later use. The pressure plate and active stone can be taken with a pickaxe, but collecting the wire needs a Wire Cutter or upgrade thereof.
 * Once triggered, Orange Pressure Plates will break, and cannot be harvested.
 * In Hardmode, the Active Stone Blocks do not change into their respective biome. Therefore, they can be much easier to spot and deactivate.

Trivia

 * Boulders are one of four non-accessories that are crafted at a Tinkerer's Workshop, the others being the Cell Phone, Multicolor Wrench, and The Grand Design.
 * Boulders are one of the three (the others being Rolling Cactus and Bee Hive) placeable objects that cannot be picked up again once placed, as hammers have no effect on them, and mining them with a pickaxe or drill only causes them to roll (or destroys them, if they cannot roll).
 * Boulders are the only placeable objects that cannot be picked up again once placed.
 * Boulders are able to deal damage to Target Dummies.
 * Once the Boulder has reached its maximum speed, it completes a full rotation approximately once every quarter of a second.