Spirit Flame



The Spirit Flame is a Hardmode magic weapon. When used, a small purple flame will appear randomly around the player and hover in midair. When an enemy comes within range (about 25 tiles), the flames will home in on that enemy. Each flame will cause a small explosion, dealing splash damage. Five flames can be on the screen at the same time, and once a sixth flame is summoned, the first will disappear. The flames dissipate if no target is acquired within three seconds of casting.

Tips

 * Despite this weapon's high damage, it can be acquired very early in Hardmode, even prior to defeating any mechanical bosses. All that is required is that the player is able to defeat two Sand Elementals for Forbidden Fragments and farm Desert Spirits for a single Desert Spirit Lamp.
 * Note that Desert Spirits may only be found in the Underground Corrupt or Crimson Deserts, while Sand Elementals can only spawn during Hardmode Sandstorms.
 * The cost to reforge this weapon is quite low, making it easy to acquire a great modifier.

Trivia

 * The purple flames and the explosions they make are very similar to the Desert Spirit's projectiles, which are what this weapon is based on.
 * The dark color may reference how at the end of the Disney film "Aladdin", an evil spirit is trapped within the lamp, hence the required Soul of Night.
 * Its usefull to obtain before defeating mechanical bosses as a mage.

History
Flamme d'esprit 神灯烈焰