Board Thread:General Discussion/@comment-10930691-20140109171852/@comment-26440657-20170721045123

Notnewb200 wrote:

wooden sword in terraria can do more than diamond sword on minecraft

20 health in terraria is a heart 20 health in mincraft is 10 hearts

notch likes terraria likes notch

You replied to an old 2014 post just to give the lamest invalid excuse to hate Minecraft?

The amount of health points to hearts ratio varies in all games, saying mob health / damage is weak just because the game has less health points per heart container is not a logical excuse at all.

Namco's 1984 video game "Dragon Buster" is the very first game to use the heart icon system. A lot of old games use only 1 or 2 health points per heart. For more modern games, a heart in The Binding of Isaac is just 2 health points and damage is usually worth 1 health point. That doesn't mean players and mobs in these games are way weaker than in Terraria or Minecraft, the game was just simply made differently. The heart icons are mostly just decor to represent health points instead of using a numbered health display or a health bar, or even a health pool, like in Diablo. There are even some games that make it even harder by just making your character look damaged (bleeding, turning red etc) instead of displaying any signs of how much health you have.

So yeah, I highly disagree with your point, resurrecting a 2014 thread for that? Your name makes it a bit ironic, Not newb 200. XD