Armor

Pieces of Armor are items that reduce the amount of damage taken by the player by increasing a player's defense. The damage reduction is equal to half of the total defense of the armor worn, rounded up to the nearest whole number. However, the damage taken can never be reduced to less than one point. Each set of armor offers a bonus when the complete set is worn. All armor is crafted at either an Iron Anvil or a Mythril Anvil.

Defense Calculation: If a player wearing full Iron Armor (+2 for the Helmet, +2 for the Greaves, +3 for the Chainmail, and a final +2 for the set bonus which totals at +9 defense) took a hit that would normally do 12 damage, it would only inflict 7 damage (12-4.5=7.5 rounded down to 7). However, if they took a hit that would normally do 4 damage, it would not negate the damage completely. Instead, the player would take one damage (As of 1.0.4).

Armor items will not grant any defense when placed in the social equip slots, although visual effects created by the armor will still occur (e.g., flames created by Molten Armor). This does not include light given off from the mining helmet. As of the 1.0.6 patch, the Molten Armor and the Meteor Armor no longer glow.

When using a female character in 1.1, the appearance of the chestplate is different, however the helmet and greaves are still the same.

 It will be handy if you craft the Breastplate/Chainmail first, this is becuase they give more defense.



Copper_Armorset2.png 1: Copper Armor
Set Bonus: +2 Defense
 * Copper Helmet (1 Defense)
 * Copper Chainmail (2 Defense)
 * Copper Greaves (1 Defense)

Total: 6 Defense

Iron_armor.png 2: Iron Armor
Set Bonus: +2 Defense
 * Iron Helmet (2 Defense)
 * Iron Chainmail (3 Defense)
 * Iron Greaves (2 Defense)

Total: 9 Defense

Sliver_armor.png 3: Silver Armor
Set Bonus: +3 Defense
 * Silver Helmet (3 Defense)
 * Silver Chainmail (4 Defense)
 * Silver Greaves (3 Defense)

Total: 13 Defense

Gold_armor_worn.png 4: Gold Armor
Set Bonus: +3 Defense
 * Gold Helmet (4 Defense)
 * Gold Chainmail (5 Defense)
 * Gold Greaves (4 Defense)

Total: 16 Defense



Tier 5: Meteor Armor
Set Bonus: 3 Defense and Space Gun Mana Cost Reduced to 0
 * Meteor Helmet (3 Defense, 5% Increased Magic Damage)
 * Meteor Suit (4 Defense, 5% Increased Magic Damage)
 * Meteor Leggings (3 Defense, 5% Increased Magic Damage)

Total: 13 Defense; %15 Increased Magic Damage; Space Gun Mana Cost Reduced to 0 (Picture is the old meteor armor)

Jungle_armor.pnge Armor
Set Bonus: 16% Reduced Mana Usage
 * Jungle Hat (4 Defense, Increases Maximum Mana By 20, 3% Increased Magic Critical Strike Chance)
 * Jungle Shirt (5 Defense, Increases Maximum Mana By 20, 3% Increased Magic Critical Strike Chance )
 * Jungle Pants (4 Defense, Increases Maximum Mana By 20, 3% Increased Magic Critical Strike Chance )

Total: 13 Defense; Increases Maximum Mana By 60; 9% Increased Magic Critical Strike Chance; 16% Reduced Mana Usage

[[File:Nekro_Armor.png]] Necro Armor
Set Bonus: 20% chance to not use ammo while firing a weapon.
 * Necro Helmet (5 Defense; 4% Increased Ranged Damage)
 * Necro Breastplate (6 Defense; 4% Increased Ranged Damage)
 * Necro Greaves (5 Defense; 4% Increased Ranged Damage)

Total: 16 Defense; 20% chance to not use ammo while firing a weapon; 12% Increased Ranged Damage.

Images.jpgw Armor
Set Bonus: 15% Faster Movement Speed
 * Shadow Helmet (6 Defense, 7% Faster Melee Speed)
 * Shadow Scalemail (7 Defense, 7% Faster Melee Speed)
 * Shadow Greaves (6 Defense, 7% Faster Melee Speed)

Total: 19 Defense; 15% Faster Movement Speed; 21% Faster Melee Speed

Note:With full set, the rocket boots are purple

Molten_Armor_Pixel.png 7: Molten Armor
Set Bonus:+ 17% Extra Melee Damage
 * Molten Helmet (8 Defense)
 * Molten Breastplate (9 Defense)
 * Molten Greaves (8 Defense)

Total: 25 Defense; 17% Extra Melee Damage



[[File:Cobalt_Armor_Pic_-_Wiki_000000.jpg]]Tier 8: Cobalt Armor
Cobalt Helmet (Melee Set)
 * 11 Defense
 * 7% Movement Speed
 * 12% Melee Speed

Cobalt Mask (Ranged Set)
 * 4 Defense
 * 10% Ranged Damage Increase
 * 6% Ranged Critical Increase

Cobalt Hat (Magic Set)
 * 2 Defense
 * Increase Maximum Mana By 40
 * 9% Magic Critical Increase

Cobalt Breastplate (All Sets)
 * 8 Defense
 * 3% Critical Chance Increase

Cobalt Leggings (All Sets)
 * 7 Defense
 * 10% Movement Speed

Set Bonuses
 * Melee: 15% Increased Melee Speed
 * Ranged: 20% Chance to not Consume Ammo
 * Magic: 14% Reduced Mana Usage

Defense Totals
 * Melee: 26 Defense
 * Ranged: 19 Defense
 * Magic: 17 Defense

[[File:Mythril_Armor_Pic_-_Wiki_000000.jpg]]Tier 9:Mythril Armor
Mythril Helmet (Melee Set)
 * 16 Defense
 * 5% Increased Melee Critical Strike Chance
 * 10% Increased Melee Damage

Mythril Hat (Ranged Set)
 * 6 Defense
 * 12% Increased Ranged Damage
 * 7% Increased Ranged Critical Strike

Mythril Hood (Magic Set)
 * 3 Defense
 * Increase Maximum Mana By 60
 * 15% Increased Magic Damage

Mythril Chainmail (All Sets)
 * 12 Defense
 * 5% Increased Damage (All Possible Damage)

Mythril Greaves
 * 9 Defense
 * 3% Increased Critical Strike Chance.

Set Bonuses
 * Melee: 5% Melee Critical Strike Chance
 * Ranged: 20% Chance to Not Consume Ammo
 * Magic: 17% Reduced Mana Usage

Defense Totals
 * Melee: 37 Defense
 * Ranged: 27 Defense
 * Magic: 24 Defense

[[File:Adamantite_Armor_Pic_-_Wiki_000000.jpg]]Tier 10: Adamantite Armor
Adamantite Helmet (Melee Set)
 * 22 defense
 * 7% increased melee critical strike chance
 * 14% increased melee damage

Adamantite Mask (Ranged Set)
 * 8 defense
 * 14% increased ranged damage
 * 8% increased ranged critical strike chance

Adamantite Headgear (Magic Set)
 * 4 defense
 * Increases maximum mana by 80
 * 11% increased magic damage and critical strike chance

Adamantite Breastplate (All Sets)
 * 14 defense
 * 6% increased damage

Adamantite Leggings (All Sets)
 * 10 defense
 * 4% increased critical strike chance
 * 5% increased movement speed

Set Bonuses
 * Melee: 18% increased melee and movement speed
 * Ranged: 25% chance to not consume ammo
 * Magic: 19% reduced mana usage

Defense Totals
 * Melee: 46 Defense
 * Ranged: 32 Defense
 * Magic: 28 Defense

[[File:Hallowed_Armor_Pic_-_Wiki_000000.jpg]]Tier 11: Hallowed Armor
Crafting

The Hallowed Armor is crafted by using each of the new 1.1 armors (Cobalt, Mythril, Adamantite)

To craft the Hallowed 'mask' for the melee set you'd need to have all 3 of the previous armors' mentioned, helmets. Therefore to create the Hallowed mask you'd need - Cobalt Helmet, Mythril Helmet, Adamantite Helmet + 20 souls of sight obtained by The Twins.

The Greaves and Plate Mail are crafted in the exact same way but for the plate mail you will need 20 Souls of Might obtained from The Destroyer and for the Greaves you will need 20 Souls of Fright obtained from Skeletron Prime.

Hallowed Mask (Melee Set)
 * 24 Defense
 * 10% Increased Melee Damage And Critical Strike Chance
 * 10% Increased Melee Haste

Hallowed Helmet (Ranged Set)
 * 9 Defense
 * 15% Increased Ranged Damage
 * 8% Increased Ranged Critical Strike Chance

Hallowed Headgear (Magic Set)
 * 5 Defense
 * Increases Maximum Mana By 100
 * 12% Increased Magic Damage And Critical Strike Chance

Hallowed Plate Mail (All Sets)
 * 15 Defense
 * 7% Increased Critical Strike Chance

Hallowed Greaves (All Sets)
 * 11 defense
 * 7% increased damage
 * 8% increased movement speed

Set Bonuses
 * Melee: 19% Increased Melee and Movement Speed
 * Ranged: 25% Chance to not consume ammo
 * Magic: 20% Reduced Mana usage

Defense Total
 * Melee: 50 Defense
 * Ranged: 35 Defense
 * Magic: 31 Defense

Note

 * The highest defense you can get is 85 by wearing the full Hallowed Melee set with full warding (+4 Defense) Accessories (with Obsidian Skull, Shackle, Cobalt Shield, Moon Charm (during full moon) and Obsidian Shield), Bowl of Soup buff and Ironskin Potion.