Board Thread:General Discussion/@comment-25532617-20141013053613/@comment-27030812-20151219172314

TheDiamondDragon wrote: I have a good idea!

Boss: King of the desert

Hp:20000 ds

spawned with:star key

items needed for star key:starfury, 20 adamantite, 15 mythril, 1 fallen star and a temple key.

Defence: 24

Phase 1: he will fire 5 balls from a clorophyte claymore then 5 missles from the terra blade and then charge at you and all these attacks on this phase will be 75 damage.

Phase 2:his attacks will raise by 25 more damage and then he will fire lasers from the mythical shadowbeam staff which deals 105 damage.

FINAL PHASE: all these attack numbers combine dealing TONS of damage to you but the turtle armour will boost your defence by 150. (saying of that this boss will be in terraria 2) drops: Legendary Terra Blade 14.59% greater healing potions 25-30 100%

i hope you guys like my idea! :) This is a good idea, but the thing about this is that it's basically just the twins,  with the same amount of health as one of them. Also, the boss is more related to the sky and earth itself, and getting a legendary terra blade is just... er..... you know.... overpowered. It's harder to get them during a solar eclispe, and all day I could just farm off of this guy for legendary terra blade(s). Despite those reasons, this boss is very good.