Lunatic Devote

The Lunatic Devote is an Hardmode enemy that will spawn in twos along with 2 Blue Cultist Archers and a Mysterious Tablet at the entrance of the Dungeon after Golem has been defeated.

Unlike the Cultist Archers, the Devotes can't deal contact damage to the player. Even when attacked, they will not try to defend themselves or even to move. Instead, the Archers will start attacking the player. Attacking any of the 4 cultists will also cause the Devotes' animation to speed up and the music to change. Incidentally, the player's Minions will never try to attack the Devotes, although they will damage them on contact.

Although the Devotes may not represent a direct threat, it isn't recommended for an unprepared player to try to kill them since the Lunatic Cultist will instantly spawn at the death of the 4 cultists, followed, at his own death, by the Celestial Towers, all of which represent much more of a challenge.

The Lunatic Devotes should respawn naturally after one in-game day if the Lunatic Cultist isn't summoned, if the player runs away or die during the fight, or after defeating the 4 Celestial Towers. If this isn't the case, beating Golem again should always cause them to respawn. Modifying the spawning area, notably by removing the roof or the floor, may cause them to never spawn again in a given world, even after the area is rebuilt. Because of this, players should be cautious when altering the entrance of their Dungeon.

Trivia

 * As they won't move on their own and they are insensitive to knockback, the only way to move a Devote is by destroying the blocks under their feet.
 * They will not spawn during the lunar event.
 * They may be based on the Blue Mage from Magicka series.

History
Cultiste