Talk:Shadow Orb

Falling Damage Negation
Originally posted by User:Hellfirejag in the main article. [SW'AG-labs] A few instances have been recorded where a lethal fall can be survived if the player landed within an unknown(a reasonably small) distance above a Shadow Orb, and on top of ebonstone.

[SW'AG-labs]The circumstances of the above comment have been confirmed exactly 4 times. For each test, the Controll was a lethal fall at a static distance, the independent variable being the Lethality, and the dependant variable being the shadow orb. each test occured with the exact same area. The distance of the fall remains constant. The author requests that contributers attempt to perform additional tests needed to discover the exact distance in which the shadow orb projects this anomaly. Vissith 01:29, 25 May 2011 (UTC)


 * That's pretty cool. Is your estimate of the distance such that the bottoms of most chasms containing Shadow Orbs are safe?  I definitely want to confirm this tonight. --Theothersteve7 14:50, 2 June 2011 (UTC)

ummm... i dont think this has anything to do with the shadow orb. I once experienced the same effect in a Hellevator. I forgot to put water or cobweb on the bottom, but i somehow survived the (definitely) lethal drop. I wasnt able to reproduce this controled but it happened several times. Probably it has got to do with a special point to face (up?) or it happens only if the drop has ONE exact height(I prefer this one)? I dunno. I think this is a bug. 217.229.239.27 19:48, 28 June 2011 (UTC)

Clarification
The Eye of Cthulu appearing from shadow orbs is pure speculation. Fact is that they appear randomly unless summened with an item. Meteorites do not only spawn from the FIRST orb. Goblin armies only require at least one orb to be broken, but breaking one isnt the trigger for summoning an army. --Blue Legion 12:20, 31 May 2011 (UTC)
 * For meteorites and goblins, I used the phrase "fulfills criteria for..." and linked the respective pages. Think that does it justice. --Ahamilton9 16:58, 8 June 2011 (UTC)
 * Question: Does anyone know if breaking 3 orbs and resetting the counter nullifies the chance for a goblin invasion? --DoubleFloat 09:53, 19 July 2011 (UTC)
 * The "counter" has no impact on goblin invasions. There's two variables, the "counter" which is used for EoW, and then there's a flag that turns on the first time an orb is smashed. Invasions just check the flag, and once that gets set it is never turned off. --GauHelldragon 12:16, 19 July 2011 (UTC)

Meteorite Crash
I just got the message in my game that a meteorite has landed but I have never broken a single Shadow Orb. This is my very first playthrough of the game.
 * I've heard there was a bug that cause Shadow Orbs to shatter at world creation, thus allowing meteors to spawn, even though you haven't smashed an orb yet. happypal (talk &bull; contribs) 10:36, 8 June 2011 (UTC)
 * Had the same thing happen, putting it at the bottom as a bug. --Ahamilton9 16:37, 8 June 2011 (UTC)
 * I had the same thing happen, and I was very dissapointed when I didn't get a musket from smashing a Shadow Orb. :( 97.116.156.233 14:34, 27 June 2011 (UTC)

Major Changes
Made some major changes to the page, pulling the bug into a bug block and separating the message cycle and loot tables to be easier to find. Let me know if I did something horribly wrong, I'm new at this. --Ahamilton9 16:56, 8 June 2011 (UTC)

Order of getting items
When I smashed the shadow orbs, I got the listed items in the exact order that they were shown. Is this just extremely uncommon or is it supposed to happen? --Preceding unsigned comment added by 70.131.106.76 (talk • contribs)
 * It's not impossible, but after the first drop (which is a Musket, no matter what), the drops are completely random. --Lunboks 15:06, 18 September 2011 (UTC)

Videos
The first video is 1.0.5 and the potion spamming trick used isn't possible anymore. As such, a 1.0.6 video would be useful. --Havvy 09:56, 4 September 2011 (UTC)