Imp Staff

The Imp Staff is a pre-Hardmode summon weapon. It spawns a miniature Flying Imp minion that follows the player and fires fireballs at enemies. Fireballs always inflict the On Fire! debuff for 3–6 seconds and travel in a straight line, piercing an infinite number of enemies.

Rounding reveals that both the Mythical and Ruthless modifiers provide the same increase to damage, increasing it from 17 to 20.

Tips

 * Despite receiving a fire rate buff in, it has a significantly slower fire rate than the Hornet Staff. This means that its damage output is only slightly better against a single target.
 * Due to their very slow attack speed, they receive very little benefit from whip tag damage or armor penetration compared to the much faster Vampire Frog Staff or even the Flinx Staff.
 * Multiple imps will consistently interfere with each other due to how piercing damage works.
 * It is possible to obtain this weapon at the very start of the game without having to defeat a boss, giving early summoners a huge advantage. This can be done by fishing a Reaver Shark at the Ocean, which requires nothing more than a Reinforced Fishing Pole and Enchanted Nightcrawlers as bait. With the Reaver Shark, the player can immediately venture to the Underworld and obtain Hellstone in order to craft the Imp Staff.
 * As of, the Reaver Shark's pickaxe power has been significantly reduced, rendering it unable to mine Hellstone.
 * When an Imp is summoned using the Imp Staff with an enemy in its line of sight, it will usually fire immediately. This means that continuous summoning will generally give the Imp a more consistent fire rate, though this is weaker than using a Ballista Rod, which has higher base damage.