Statues

Statues are decorative items that can be placed as furniture. Some of them are also mechanisms and will have an effect when connected to wires and activated.

There are a total of 43 different statues, which can be found in chests or already placed (usually in the Dungeon or deeper caves, often in/near natural glowing mushroom biomes or natural underground wooden structures). Like other furniture, a Hammer must be used to pick up a statue.

Functional Statues
Spawned monsters won't drop coins, but they do drop other typical items such as stars and hearts (although Mimics won't drop accessories, and none of the monsters will drop either Soul of Light or Soul of Night). However, bunnies and goldfish spawned during a Blood Moon or hit with Vile Powder will instantly turn to their corrupt versions (corrupt bunny and corrupt goldfish), and no longer count as spawned. Because of this, and due to the fact that the corrupted creatures do not count against the statues' normal spawn limits, you can easily use the statues to farm money.

Statues on a 1 Second Timer, or other timers, will endlessly spawn creatures every second. To spawn creatures even faster, a statue may be activated separately by up to 3 timers at once, effectively tripling the spawn rate. This makes wiring more complicated (see picture).

Currently, these statues only seem to spawn in the deeper Cavern layers and below.

Create Enemies

 * During a blood moon, the Goldfish and Bunny will turn into their corrupt versions and will drop their usual amount of money on death.