Mana

Mana is the raw magical energy manipulated by the player character to cast spells and fuel certain magic items. In essence, it forms the "ammo" for the magic-based items in the game. Unlike Health, Mana does not occur naturally, and thus, new players start off with 0 mana. Mana comes from the power of Fallen Stars, which can be crafted together to form a Mana Crystal. When a Mana Crystal is used, the player gains a permanent 20 extra mana each time; however, the maximum mana a player can have is 200, after which Mana Crystals will only be held over the players head as if he or she was showing it off.

Mana recovers very slowly over time, but the process can be sped up while wearing one or more mana regeneration items such as the Band of Starpower or pieces of Meteor Armor or Jungle Armor. Additionally, some mana can be recovered instantly by consuming certain items, such as a Fallen Star, Lesser Mana Potion, Mana Potion, Lesser Restoration Potion or Restoration Potion. Also picking up Stars dropped by pots or enemies will recover 20 mana apiece.

Mana regeneration appears to have a "5 second rule" -- immediately after casting a spell, mana regeneration is slowed down somewhat. Following 5 seconds, mana regeneration speeds up to whatever maximum rate is provided by equipment and buffs. This means that continuously casting spells is less mana efficient over time than burst casting and allowing regeneration while not using mana.

History

 * 1.0.6: Mana regeneration becomes faster while standing still. A sound effect signifies when it's become full.