Board Thread:General Discussion/@comment-25532617-20141013053613/@comment-26293086-20150506171303

I noticed some bad comments on the corruption boss idea. Consequently, I noticed that the only major biome with no major boss is the hallow. This is ridiculous. The corruption, Crimson, and hallow all spread during hard mode, so why does it have no boss. My idea for a hallow boss is the following: The Heaven Fighter. The spawn text is the following: Light douses the land. The heaven fighter spawns a few seconds later. He can only be summoned in the Hallow, has 80,000 health, and looks like a buffed up paladin. He has two stages the second stage is activated at 35,000 health. His armor radiates blue light, and when you get too close to him you take 5 damage and have the blackout rebuff. The 5 damage is supposed to stand for the blinding light hurting your eyes. If you take this damage, you cannot see him while the rebuff is active, except for the faint blue light. The heaven fighter gallows the land he walks on, including the corruption. The 5 damage is a reminder to run like hell for your life, because his melee damage is 135 I his first stage! Anyways, here is the idea.

First stage: A buffed up, Flying, intangible paladin. He is cyan and radiates light blue light. He can fly through blocks, and can use a move called chaotic teleportation. It's basically the chaos elemental teleportation XD. He spawns gas-tripods, mechanical Gastropods that fire cursed fire bullets that do 50 damage. They, however, only have 20 health. Their  defense is 50. He spawns them in groups of three every 15 seconds. Heaven Fighter himself does 135 melee damage in the first stage. Like above, he does do the flashing move. He however is only as fast as the player walking, and inertia is amplified like crazy on him, making him easy to dodge. He fires Heaven Missiles, tracking missiles which do 60 damage. They are as fast as the fighter, but are hard to destroy in air due to the fact they fly all curvy and hillbilly. Any pixies that fly near him become robl-pixies, robotic pixies that explode when coming to contact with you. They have the stats of a normal pixie. Their explosions do 30 damage only, as the other attacks will do damage enough to you. Think of it as a break XD.

Second stage: He breathes Holy Fire, which is basically cursed fire, just it does 3 more damage per damage. His armor explodes, and a man with full Hallower's armor (not hallowed armor) comes out. His eyes glow blue, and all previous attaches remain. The suit endoskeleton now functions almost like the golem's head. Except for the fact that it remains stationary to where the Hallower exited. The Hallower Himself is Not the enemy: It is the endoskeleton. It keeps all previous attacks, and to compensate, it can put up a heaven shield, which protects him for 2 seconds, with a 8 second cool down. He can summon robounicorns. These are minions that have all the stats like unicorns, look like robot unicorns, but have 1 1/4 the speed. Their eyes glow pink and have an afterimage effect. His attacks all do +45 damage, except for the missiles, which are shut down, and the holy fire. The Hallower himself is an Npc, and you don't kill him. If you want, you could die right there and keep the Hallower npc, which is still op, but you wouldn't get the drops. The Hallower does not take any damage while the fight is in battle. When you kill the endoskeleton, the rewards are epic.

The first is the Night's bane, which if you put together with a terra blade gives you the dawn's glory, which does twice as damage as the terra blade and the afterimage is white and goes much faster. His mana weapon is the lightshot, a magic weapon that shoots balls of tracking light. They can go through blocks, and explode into 5 projectiles when they hit an enemy. The rocket launcher is the HEAVEN LAUNCHER. Yes, all caps. It does as much damage as the snowman cannon, fires rockets, does not do damage to the player, and tracks onto enemies faster the closer it gets. The spear weapon is a lightifier, a spear that drops blinding balls of light in its trail, like North Pole. It does 90 damage. The Hallower is an Npc that I will talk about in the next suggestion. The last drop is very rare, and is called the Hologramic Technology. Very generic name, but is summons blue holograms of the Hollower to fight for you. They do 80 damage per hit!. Anyways, I'm gonna leave it here guys. If you have any comments, post them below.