Crawltipede

The Crawltipede is a Hardmode, post-Golem, worm-like enemy that spawns in Solar Pillar areas during the Lunar Events. Uniquely, it has no health bar, and instead can only be destroyed by damaging its tail, which can be difficult to hit. It seems more aggressive than normal worm enemies, and will fly directly at the player if they are airborne, dealing high damage until it is killed. Because of this, the Crawltipede is widely considered to be the most difficult enemy to deal with in the Lunar Events.

Crawltipedes' primary role seems to be forcing the player to stay near the ground, opening them up to melee attacks from the other invasion enemies (such as Selenians, Drakomires, and Srollers). Unless you have sufficient firepower and accuracy to take down Crawltipedes before they make contact, they can be a severe threat to players who fight from the air.

Tips

 * The Crawltipede will approach flying players quickly and can deal massive damage. It moves swiftly and is able to make quick sharp turns, its mobility is far beyond any other worm-like creature. It is very hard to dodge even with high tier Wings. Because of this, it is recommended to defeat the Solar Pillar from the ground.
 * The Crawltipede will not target grounded players, but if it happens to spawn below you or be drawn down by another player, it can still do great damage if it happens to touch you. A player suspended by grappling hooks will not be targeted by the Crawltipede, but instead will be ignored as though they were grounded.
 * Short jumps into the air are usually possible, but it's important to land again quickly. They immediately break off attacking when you touch the ground, but this doesn't mean they instantly get up and out of the way; it is still possible to run into them.
 * Having a homing weapon such as the Razorblade Typhoon or Chlorophyte Bullets will make fighting these much easier.
 * Summoner Minions make short work of this enemy as they tend to target the tail.
 * Items that allow dashing will make this enemy substantially easier to evade.
 * To cope with the fast and accurate AI of the Crawltipede, the player can make it swirl around him/her, effectively dodging its attack. The UFO mount provides a good amount of mobility to do that.
 * Vampire Knives are very effective against Crawltipedes, because of the amplified damage and health return ratio. Players can very swiftly restore lots of health and will find themselves hitting the two hearts capacity with just one or two successful attacks.
 * The Solar Eruption is extremely effective against the Crawltipede. Its swinging motion and long length can easily hit Crawltipedes' tails.
 * If using a decent magic weapon and wearing Spectre Armor with the hood, hitting the tail can heal for 600+ hp, the highest self heal per hit in the game.
 * If you have already defeated The Moon Lord, Star Wrath is very useful, as the projectiles can demolish different parts of the Crawltipede
 * The Possessed Hatchet proves to be very effective against Crawltipedes because of the fast throwing speed and it targets tails of worms

Trivia

 * The Crawltipede has the second-highest defense in the game, second only to the Dungeon Guardian.
 * It is the only enemy without a health bar.
 * Over 12,000 damage can be done in one hit to this enemy using the correct setup.
 * The Crawltipede may be a reference to Moldorm from the Legend of Zelda games, more specifically Link's Awakening, a Link to the Past or a Link between Worlds, where Moldorm appears as a giant black or yellow centipede that can only be damaged by striking its tail. It has a habit of attempting to knock Link into the pit surrounding the arena, similar to the Crawltipede's habit of flying directly into a flying player.