Sniper Rifle

The Sniper Rifle is a Hardmode post-Plantera ranged weapon that fires a bullet with extremely high damage, though at a far slower rate of fire than most ranged weapons, and has a "zoom" feature. It cannot be auto-fired. The Sniper Rifle is an uncommon drop from Skeleton Snipers in the Slab-walled Dungeon during Hardmode, only after Plantera has been defeated.

The Rifle's zoom capability is identical to the Rifle Scope and the Binoculars' abilities, whereby the screen scrolls temporarily in the direction of the mouse cursor while holding the right-click button, essentially extending your viewing range in one direction.

The Sniper Rifle has a base 19% critical strike chance as opposed to the usual 4%.

Its best modifier is Unreal.

Tips

 * As all damage bonuses are calculated in percentages, the Sniper Rifle's high base damage greatly benefits from equipment and modifier bonuses.
 * Although the Sniper Rifle pairs nicely with Exploding Bullets (killing multiple targets, compensating for the low fire rate) one must be very careful, as self-damage from the sniper explosive rounds can easily 2 shot most players.
 * Since enemies can only spawn while off-screen, using the Rifle's zoom ability continuously can cause far fewer enemies to spawn from that direction.
 * Aside from the Revolver, it has the highest ranged velocity in the game.
 * The Sniper Rifle can serve the player well when killing enemies which teleport when hit, such as the Diabolists, Ragged Casters and Necromancers due to the high one-shot damage.

Trivia

 * The Sniper Rifle has the highest base damage of any weapon. Only non-weapon explosives- the Bunny Cannon, Dynamite and Explosives- deal more damage under normal circumstances.

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