Nebula armor

Nebula armor is a Hardmode armor set crafted from Nebula Fragments and Luminite Bars. Nebula armor is specialized for the use of magic. Crafting this set requires a total of 36 Luminite Bars (144 Luminite) and 45 Nebula Fragments.

Each piece causes the player to emit a small amount of purple light. The light level is increased with every additional piece equipped.

This set grants a total buff of:
 * +60 mana
 * +26% magic damage
 * +16% magic critical chance
 * -15% mana usage
 * +10% movement speed

The Set Bonus grants a chance that special booster items will appear when striking enemies with any weapon, including minions. Each booster grants a buff that lasts 8 seconds, and causes a spark effect to float around the player. When a booster item is picked up while its buff is already in effect, it stacks with the previous buff, up to 3 times. Every 8 seconds, the buff will decrease by one level. Booster items float in the air, and have a greater pickup range than most items.

In multiplayer, any player can pick up these booster items and benefit from their buffs, even if they are not wearing Nebula armor. Additionally, picking up a booster item will grant every nearby player (within a 20-30 tile radius, approximately) one instance of the buff.

Tips

 * Due to increased armor value, absence of damage output reduction, and the ability to get incredibly high health regen, this armor is arguably better than the Spectre armor (Hood) in terms of survivability and damage dealing.
 * Use summon weapons for automatic damage through minions and stationary sentries to maximize booster production.
 * The Moon Lord Cannot use the Moon Bite debuff to stop the player from healing with the Life Booster pickup as it increases health regeneration, unlike Spectre Armor, which gives instant health.

Trivia

 * The sprites of the buffs before they are picked up strongly resemble the Nebula Fragments that are needed to make the armor.