Magnet Sphere



The Magnet Sphere is a Hardmode, post-Plantera magic weapon that casts a glowing sphere where the player aims. It has a 0.33% (1/303 / ) chance to be obtained from the Blue Armored Bones, Rusty Armored Bones and Hell Armored Bones in the post-Plantera Dungeon.

When cast, it fires a slow cyan sphere that travels in a straight line and zaps nearby enemies, unimpeded by liquid or other non-solid obstacles in its path. The sphere will rapidly shoot beams at the closest enemy as it travels through the air. It will disappear if the central orb hits a solid object, has gone 52 blocks, or if it has been in the air for 7 seconds. If the player casts another sphere while there is already one in the air, the previous one will fade away.

Because it does not benefit from increased speed and has a negligible mana cost, Godly and Demonic can also be considered the best modifiers for a Magnet Sphere.