Template:MainpagePost/Console 1.2 Port

Re-Logic has status update post in regards to the progress of the 1.2 PC update to consoles porting.

They will outline the progress of implementing the new content and mechanics and answer some recent questions! They will not elaborate on possible completion / release dates other than the “early 2014” that 505 Games has announced.

Over all, the progress of porting this massive update to consoles is going smoothly, few problems encountered and no seemingly impossible-to-port content. No more “waves” of content. They will not be releasing any more intermediate partial 1.2 updates until the full update is done. Consoles will not get the 10 additional inventory slots that were introduced on PC, but so far that is the only thing not expected to be ported. They are currently working on the Pyramids, Crimson Biome, Pirate Invasion and Actuator mechanics as well as fixing bugs that are reported. They also rewrote the entire lighting routines on PS3 to prevent performance drops in split screen.

General progress made in 2013: all new wall types (80) are added; all new tile sets (106) are added; mini map has been adjusted to display colors for new bricks, ores and walls; new clouds are added; Rain event is added; About 50% of new recipes are added; (new subcategories for recipes are added); Torches and switches can now be placed on walls; new moon variations have been added (and randomized); new hammer and pickaxe behaviors have been added (except half-tiles); Armor dye system has been implemented (code only, still requires interface redesign); tile painting system has been implemented (still requires some work on paint tools mechanics); new sound effects are implemented; Sun Eclipse Event has been added partially (about 80% complete); Dungeon redesign has been implemented; Jungle Temple has been implemented; Variations for doors, pots and chests have been implemented; Lastly, about 400 new items were added including all banners, furniture that uses wood variations and vanity sets

For the complete article, see the Terraria Online Thread.