Talk:Banners (enemy)

==Error in banners= Anomura Fungus, Fungi Bulb, Mushi Ladybug, and Spore Zombie banners are all categorized under Pre-Hardmode banners.
 * This is not an error, as those banners are dropped by pre-hardmode enemies. --0icke0 (talk) 17:56, 3 July 2015 (UTC)

Perhaps they can be used to indicate what color base belongs to what team in PVP games?

Teams could knock down opposing banners and hang their own to claim control points/other bases?

Found a banner not listed on the page - Slime Banner. Dropped from Jungle slime in surface jungle

I found a new bug!
I was messing around with the zombie banner i had and suddenly i had 2!

I was placing them from my inventory with my pickaxe [picksaw] selected, I placed it and broke it immedietly after by holding down the attack/place button, and iy duplicated it!

I tried this a few times and now I have 5 zombie banners.

Please add this to the bug list!

EDIT: I tried it a few times after posting this, and I found it hard to get more than 5, but I soon got 8.

I think it occures simply by rapidly placing banners across a surface they can be placed on.

Possibly it happens because the game registered the extra banner being placed before it registered the banners running out, because you are placing the banners so fast.

Because banners are so rare, but otherwise are worthless, this could be used to sort of fake that you have killed countless creatures to have gotten so many banners, even though you only legit got 1.

EDIT #2:

I tried once more after posting the first edit, and now I think I can do it almost every time, but to my suprise I went from 8 banners straight to 10!

I'm not sure how many blocks wide the surface i'm doing it on is, but I'm pretty sure that it's not enough for many more than 10.

It was quite awkward, but I got 12. I think the amount of dupes you can do is only limited by how many nearby places you can place banners on.

--217.155.99.51 10:26, 20 February 2015 (UTC) By Pixelstorm
 * You were almost certainly doing this online, as this is a known lag issue. It's unknown if Re-Logic will address this in 1.3. Gearzein (talk) 13:16, 20 February 2015 (UTC)