Board Thread:Off Topic/@comment-31764741-20170417191233/@comment-34180095-20180228063604

I have a few.

Day of luck:

All stats increased by 10 and enemy stats have minor decreases

You get half of on everything you buy (if there isn’t a half divid buy to then add the remainder as a copper coin, that will be you price)

Happens: when you have killed 3 Bosses with 5 NPCs [10% chance of happening every day] ends at night

Terrible night:

Minor decrease to your stats and increase to mob stats. Mobs have higher spawn rates increased drop rates.

5% chance increase of natural boss spawn under normal condition (like the twins had a better chance of spawning but only when it meats spawning requirements)

Happens: 10% of chance after solar eclipse happened in your world. Ends after the night end

Fallen moon:

Space mobs can spawn anywhere and new mobs including: moon wyvern with same stats as a arch wyven, dark harpy with 2 times the stats of the normal harpy. Also shoots dark feathers which cause the obstructed Dubuff for 5 seconds. Moon eye with 2000 health and shoots fire, shoots lasers instead of fire after 1000 hp or less. And dark zombie with 2500 hp 100 damage. You also have the same gravity as you would have in space. Moon armor with 80 defense a chance to gain 1 every second and 5000 hp. Moon spirit, 99% like a wraith because when killed it turns into either dark zombie, moon eye, or dark harpy.

Happens: every night after moon lord was defeated. (Event Kinda explains itself because of the moon falling towards earth)