Guide:Crafting an Ankh Shield

Note
THIS GUIDE IS A WORK IN PROGRESS. ALL FEATURES ARE SUBJECT TO CHANGE.

Introduction
The Ankh Shield is a necessary end-game accessory which grants full resistance to knockback and fire blocks, as well as offering invulnerability to the debuffs Weak, Broken Armor, Poisoned, Bleeding, Slow, Confused, Silenced, Cursed and Darkness. It is crafted at a Tinkerer's Workshop by combining the Obsidian Shield and the Ankh Charm.

Although it is a very necessary endgame hardmode item, you can find most of these items just by trying to obtain other endgame equipment, farming will help you get this item immediately although it is not necessary, but in some cases recommended. In this guide we will give tips and tricks for finding all of the individual items.

Meaning
The term Ankh is in reference to the Egyptian "the key of life" or "the key of the Nile." The Latin term Crux Ansata literally translates to "cross with a handle," hence the symbol on the Shield itself, and on one of its components, the Ankh Charm. The pronunciation is best described here

System
In this guide, there will be a tiered system approach which is not to be confused with any other tier system on the Terraria Wiki.

The system works like this:
 * There are four levels of crafting.
 * Level 1 is the "Result Level." In this level resides the Ankh Shield.
 * Level 2 is the "Sub-Result Level." Here is the Ankh Charm and the Obsidian Shield.
 * Level 3 contains the ingredients for each item in the Sub-Result Level.
 * Finally, Tier 4 contains the ingredients for the items in Level 3.

Tier Four
Here resides the Armor Polish, Vitamins, Adhesive Bandage, Bezoar, Trifold Map, Fast Clock, Megaphone, Nazar and Blindfold.

Finally there is the Blindfold, which has no crafting recipe, but, rather is a 1% drop from Dark Mummies.

Armor Polish


This item is a 1% drop from Blue Armored Bones, Armored Skeletons and Paladins which gives immunity to the Broken Armor debuff. I would suggest going to attain this item from Blue Armored Bones, because they spawn extremely rapidly in the Hardmode Dungeon. In order to get easy access to hundreds of these enemies at a time, you should set up a grinder in the Dungeon. Use a bed or teleporter to get to said grinder easily, for this should be in hardmode if it is to work, and Diabolists can get in the way greatly (by that I mean repeatedly murdering you).

A basic grinder for this task is an Actuator door controlled room with Lihzahrd traps (Mostly Ball Traps). If you haven't gained access to the Lihzahrd Temple, first of all, I would recommend getting that sorted out before continuing with this guide, because until you defeat Plantera, many of these enemies won't even spawn in your dungeon.

In my farm, I had it so that if I was on the left side of the room, I would be under the effects of a Water Candle, but if things got out of control, I could go to the right side and I would not be under the 1/3 increased spawnrate of the Candle. I would recommend doing this, if at all possible.


 * This farm is also good for getting Ectoplasm, Inferno Forks, Magnet Spheres and Money.

Vitamins
This item is a 1% drop from Corruptors and Floaty Grosses which gives immunity to the Weak debuff. Since your world will either have one or the other, but never both (unless you manually generate the Crimson or Corruption), you will have to follow the guide that is applicable to you.


 * If your world has the Crimson, click here.
 * If your world has the Corruption, scroll down to the section on the Trifold Map, Megaphone, Fast Clock and Blindfold.

Bezoar


This item is a 1% drop from Toxic Sludge, Hornets and Moss Hornets, which gives immunity to the Poisoned debuff. Since all of the enemies can be found in the Jungle, the farm will be set up there.

The farm here will be a simple underground large room. It sounds like it wouldn't be the most efficient method, but believe me, it spawns quite a few mobs. For that reason, it's a good idea to bring a lot of Healing Potions. If you are really geared up, you might want to bring Battle Potions and place down Water Candles for increased spawning. In any case, it is vital to place down Campfires and Heart Lanterns for quick healing.

Your farm should be larger than your screen, so that, if you're standing in the middle, you won't be able to see any walls. It sounds like a huge task, but if you use a Pickaxe Axe, Drax, Chlorophyte Pickaxe, Chlorophyte Drill or Spectre Pickaxe, it should fly by.


 * This farm serves as a great Plantera arena.
 * This can be an appropriate place for growing Chlorophyte.
 * An un-intended, but not discouraged side-effect of this farm is the spawning of Mimics, ultimately resulting in a large quantity of expensive and rare accessories.
 * It also commonly spawns Armored Skeletons, making it a far less efficient, but usable, Armor Polish farm.

Adhesive Bandage
This item is a 1% drop from variations of Rusty Armored Bones, Werewolves and Angler Fish, which gives immunity to the Bleeding debuff. The Adhesive Bandage is a tricky item. There are essentially two ways of approaching this. Rusty Armored Bones only spawn in Dungeons with a Slab Wall, so there is a good change that you'll never come across one. If your dungeon does have slab wall, however, then you should find an Adhesive Bandage in your dungeon farm (see Armor Polish).

If you do not have a Slab Wall Dungeon, then your options are reduced. The first option is to generate a new world, make sure it has a Slab Wall Dungeon, defeat Skeletron, the Wall of Flesh and Plantera, then set up the Armor Polish Farm in said Dungeon. Another option is to attain the Adhesive Bandage from Angler Fish and Werewolves. There really is no easy way of doing this, other than to kill every Angler Fish you see and take advantage of every Full Moon. If ever there is a Full Moon on a Blood Moon night, take Water Candles and Battle Potions to an open area, above ground and far away from your town. Werewolves will come in like a flood, and you are almost guaranteed to find an Adhesive Bandage. One thing is for sure, you will receive more than a few Moon Charms, one of which, you may want to keep, and the others to sell at high price. When focusing on getting the Adhesive Bandage, make sure to talk to the Painter on a regular basis. By watching which paintings he has for sale, you can track Moon phases.

Nazar and Cobalt Shield
The Nazar is a 1% drop from Cursed Hammers, Cursed Skulls, Enchanted Swords,and Crimson Axes, which give immunity to the Cursed debuff. The Cobalt Shield is a common accessory that can be found in Dungeon Chests, which grants 100% resistance to knockback.

The Nazar is one of the items that cannot be attained methodically. Cursed Hammers, Enchanted Swords and Crimson Axes do not spawn often enough to be even slightly convenient to farm. Thus, I have one suggestion: Generate a new world. In order to be efficient with this, one must kill Skeletron, then get into the non-Hardmode Dungeon where Cursed Skulls are very common. While you're at it, you might as well pick up a Cobalt Shield, which is pretty much always going to be found in the Dungeon, so, if you don't already have one, now is a perfect time to get. Once again: Water Candles, Battle Potions, Blood Moons. I'm afraid that's all I can tell you.

Fast Clock, Trifold Map, Megaphone and Blindfold
WORKING ON IT.

The Fast Clock can be gained by running back and forth on the Hallow surface, killing pixies. With any luck you'll get a megaphone too..

A Blindfold can be obtained by running along a Corrupted desert and killing Dark Mummies. They also happen to drop dark shards, used in making the Dao of Pow.

Fast Clock/Blindfold/Trifold Map/Megaphone

The quickest way to get these items is by flattening out a desert then running back and forth killing Light/Dark/Normal Mummies at night. Biomes between Corrupted/Crimson and Hallowed Deserts for Light and Dark mummies is easy with the Clentaminator with the proper solution.

Fast clocks should be gotten first as the spread of Corruption/Crimson and Hallow will quickly take over the desert if not isolated beforehand.

Blindfolds are dropped by Dark Mummies

Trifold Maps are dropped by Light Mummies

Megaphones are dropped by both Dark and Light Mummies and can be dropped at the same time as the Blindfolds and Trifold Map

This method also produces several Dark or Light shards, that can be used to make the Dao of Pow, the Mummy Vanity suit