User:Spinfx

Greetings
Hello all, Spinfx here.

Terraria is a wonderful game, I haven't played any world building/exploring games previously (Minecraft?) so this is a novel experience for me. I can say it's easily one of the best purchases I've made ever, right along with the Exile/Avernum shareware series. I like indie games like those, commercial boxed games are all well and good but far too many of them nowadays are shallow and more glitter than substance.

Wishlist
Even after a short while playing Terraria I kinda wish it had a tad more RPG features. Heh. The NPCs are few and static, which is one of my main gripes. Once you "attract" them to the world, there's no upkeep. Hell, they'll service you no matter where they are, which means you don't really need for them to be in the house which attracted them in the first place: you could simply box them up in a brick coffin where nothing can get at them and they can't wander away.

- NPCs could have moods -- not to frustrate the player but to make them more than walking vending machines. Even if it's just simply an emote face or flavour text popping up beside their heads once in a while. You could build specific configurations of items to make them happier, e.g. the nurse will be happier if you put a couple of beds and a bunch of potions on a table in her room.

- To further spruce them up NPCs could give you quests (even if of the "bring me 20 wood" kind) or be given items to "upgrade" them, e.g. the guide can start talking about more advanced tips, or the merchant sell more items.

- Decorative items or furnishings could also do the trick, for example a room with a bookshelf filled with books could serve as a library which expands an NPC's repertoire or makes more alchemy recipes available, etc.

- As far as I can tell NPCs don't really defend themselves other than staying in their designated "house" at night. Perhaps a mercenary NPC whom you can pay to hire out defenders to man weapon emplacements. You need to build those emplacements too and provide the weapons (and ammo if necessary). I've always been worried about my house being ravaged by an event while I'm far away exploring.

- I heard rumours of a weather feature, that would be neat even if it were mostly cosmetic. Will probably need a quality slider bar in the options menu to adjust for people with older computers though.

- As always, more variety in base items is always welcome - I've glanced through the crafting pages and while there is plenty, there could always be more. For example more doors - there are a bunch of brick types but only a wooden door. Maybe paintings you could place on the backdrop. Real windows instead of merely a gap in the backdrop. Curtains. Sparkler-type fireworks in addition to the regular torches (make them require a fallen star to create). Fountains. Statues. Barrels (just a different skin for chests). An aquarium (you can build a pond, but how do you populate it with fish?).

Still, it's a pretty incredible game out of the box and it's already made me put my other games on hold, heh. There's so many possibilities. Drop me a line if you want to talk about the game :)

- Spinfx 04:30, 11 July 2011 (UTC)