Guide talk:Making money

Gel is actually one of the only thing you can have unlimited amount of in Terraria, not the opposite. --The preceding unsigned comment was added by 81.220.110.243 (talk).

You can have unlimited wood and mushrooms as well. I just meant that you can't really farm them, barring magma traps and suchlike. -Cromage 23:37, 11 June 2011 (UTC)

with the new Slime statues and Dart launcher thingummies, you can make quite an efficient farm - put the slime statue on the ground in a pit, line the walls with a few dart launchers, and hook both up to a five second timer. drop down every minute or so to pick up the spoils. more statues equals much more gel. easy, if you can find them. this also works for pirhanas, skeletons, goldfish, jellyfish, and (during a blood moon) bunny rabbits. the statues don't drop coins, but they do drop whatever else the mob would usually drop. Bomb statues are useful for this, too. for more info see Statue Wrincewind. 212.9.124.91 04:36, 5 December 2011 (UTC)

New Layout
The old layout for the selling guide seemed rather slapdash, so I thought I'd try this one out and see what people think. The new layout features different sections on what to buy, what to sell, etc, touching on inventory management and narrowing down to specific farming strategies at the end with profit analyses for each. Pictures would make it better, so anyone out there with some illustrative screenshots should chip in. MasterShizzle 07:47, 15 July 2011 (UTC)

General Tips
Is it really better to sell things you don't have a use for right now? You can simply craft more chests to hold excess items. Games in which this advice is good generally do not give the player any way to increase the limited available storage space, and/or have a lot of class-specific items which other types of characters will never be able to use. Most of the raw items obtained in Terraria have some kind of use (unless we're talking about duplicates of unique items like the Magic Mirror), while most of the decorative ones have to be actively created by the player. - Spinfx 00:26, 17 July 2011 (UTC)
 * If you're trying to collect one of each item in the game, that's a separate goal than wanting to make a lot of coins. And since you're reading a guide on how to effectively sell items I'd assume that's the goal the player in question has in mind. After all, what can you use that many raw materials for?
 * Yeah, I guess I had starting players in mind, who don't have much stockpiled yet. I suppose if you already have the best armor and items there's no need to keep the raw materials. - Spinfx 03:29, 19 July 2011 (UTC)

Restoration Potions?
Why is there nothing talking about Restoration Potions? It's far more profitable than making and selling lesser and standard potions, and all you're doing is combining two potions. Healing and Mana pots sell for 2sp, but a Restoration pot sells for 8sp. That's 4sp profit just from combining the two.
 * Why don't you make a new section explaining the strategy? 00:51, 22 August 2011 (UTC)


 * Only worth doing if you have spare Lesser Mana/Mana Potions lying around. Buying Lesser Mana Potions is costly and it might be better to save extra Fallen Stars as Star Cannon ammo. darrenalilim 03:53, 26 August 2011 (UTC)

Necro Helm (and EoW farming)
I noticed the guide mentions turning cobwebs into silk for a profit of 20 Copper per cobweb. What about crafting Necro Helms that sell for 90 Silver apiece?

Necro Helm (90 Silver resale) = 25 Bones (Valued @ 2 Silver, 50 Copper; 10 Copper ea. base resale) + 40 Cobwebs (Valued @ 8 Silver; 20 Copper ea. via Silk resale) [Combined = 10 Silver initial resale cost/investment]

You get 9x the base resale worth; both materials are abundant. Bones are unlimited as a farmable mob drop (unless you tore down the Dungeon for the bricks and walls). Cobwebs, while technically limited, can be found quite easily in large quantities even on a small world.

It doesn't seem like any other products made from these materials can come close to the equivalent increase of per unit worth.

Also, I'm kinda surprised EoW wasn't pointed out as a slightly more viable farming target compared to EoC due to the fact EoW can be summoned any time. EoC can only be summoned at night, limiting potential income throughput in the long run.

I also find farming Rotten Chunks and Vile Mushrooms far easier and faster than Lenses. Rotten Chunks and Vile Mushrooms can be easily acquired using a Corrupt Grass (Vile Mushroom/natural Deathweed) farm and an EoS farm (or you can just frequent your local Corruption biome regularly). Demon Eye farming, like EoC, is limited to night time while the ingredients for Worm Food can be farmed with 24/7 availability. The only real limitation to EoW farming is the fact it can only be summoned in the Corruption. If you're farming him for cash, you probably have an area set up for it though. (Be it in a natural or artificial Corruption biome). My EoC/EoW arena area doubles as an EoS and Vile Mushroom farm, actually. (The roof is my EoS and shroom farms.) However, I will admit I lucked out a bit on the initial layout on one of my worlds that made that set-up quite viable near the initial spawn point. Still required a bit of landscaping on my part. Oh, it also serves a Devourer farm for Worm Teeth (for Unholy Arrow production.)

Partial rewrite
This article is somewhat bloated with repeated info and untrue statements (as of 1.1). I'll try to restructure it so that the the different methods are written similarly, and the most important details can be immediately seen from the text. - 91.153.29.155 15:25, 14 December 2011 (UTC)

Removing the Music Box section
Methods that exploit bugs shouldn't be on this list. Including the music box method is the same as adding the method were you just copy your map or download a map with lots of money on it. Keep this list bug free please. --Moxxy 23:57, 14 December 2011 (UTC)