User talk:Gearzein

Hey -- thanks for all your work here lately! One thing though, you tend to be a little harsh in your edit summaries when reverting edits. I get a little sarcastic myself sometimes, but it's best to reserve that for blatant and intentional vandalism. When someone makes an edit they think is helpful, please remain kind, even if the edit seemed "stupid". Thanks :)  Equazcion ( talk ) 02:12, 16 Nov 2014 (UTC)
 * Ah, I didn't figure anybody actually read those... I'll try to keep them less abrasive in the future. --Gearzein (talk) 03:53, 16 November 2014 (UTC)
 * Any Recent Changes dwellers like myself most definitely read them. ;) Chrisf1020 (talk) 01:56, 17 November 2014 (UTC)

Could you show me an example of where I use Fuddlercrafter (talk) 06:09, 19 December 2014 (UTC)

Overlinking
The overlinking thing is subjective enough to warrant some leniency. On Wikipedia, for example, it's not considered overlinking to include the same link within an infobox, a template in the article body, and then another within the article text. Also when duplicate links are separated by a couple of sections and/or screen lengths. When it would probably help readers to not have to scroll back to find the first mention of a term, a bit of duplicate linking isn't a bad thing. It just becomes a problem when it's overdone, ie. several duplicate links close to each other, that don't help and only distract.  Equazcion ( talk ) 11:34, 25 Nov 2014 (UTC)
 * My bad. Assuming we're both referring to the same incident, I may have been overreacting. Even so, that particular editor's past edits were mostly just adding links to as many words in an article as they could. I left a note on their talk page and received what I thought to be a rather backhanded response, so between a perceived intention to troll and their almost machinelike pattern of adding brackets to words in random articles without making sure they linked properly, I started to view their edits as vandalism. In retrospect, I assumed bad faith, which is of course not a great way to approach a situation, but diplomacy had failed so I just hit undo a bunch and called it a night. --Gearzein (talk) 20:00, 25 November 2014 (UTC)
 * I missed his response to you. Those profile page comments they don't come up anywhere. :) Anyway, yeah that response didn't look promising, I agree. Still it's good to continue examining edits on their merits and keeping the ones that might make sense, regardless of who made them. A generally unhelpful person can sometimes end up making an edit that benefits the page, like this one for instance, which I thought was pretty decent. There's also always the possibility that the person actually is a good-faith editor who's just learning and improving, hopefully :)  Equazcion ( talk ) 20:27, 25 Nov 2014 (UTC)

Revert question
Dear Gearzein I am new here I noticed you changed my post and I have a picture to confirm that it is true can I send it to you some how? Thanks. Sincerely: Fuddlercrafter
 * Even if you have verifiable picture proof, the current wiki policy is that bugs are no longer to be posted here, but submitted to the forums, specifically the bug report subforums. There's a notice indicating this at the top of every page once you click "edit". That's why I removed that change- submitting a bug here won't help it get fixed, because the developers don't read this wiki. It's largely an encyclopedic compendium of material they created, so they have no reason to come here and look things up. We don't have the means at this wiki to track and verify bugs in most cases, so we're sending people to the bug support forums from here on out. I should've left a notice in the edit summary. Gearzein (talk) 05:50, 19 December 2014 (UTC)

Strategy guide links
Noticed your edit summaries. In case you were looking for input, I think moving the boss/event strategy guide links down to the tips section is a good idea (without leaving duplicate notices at the top of the articles).  Equazcion ( talk ) 18:33, 20 Dec 2014 (UTC)
 * Cool, I'll get on it. I'm gonna be going through most of the boss articles and cleaning up the guide stuff, so feel free to check my work if I'm deleting too much. Gearzein (talk) 18:48, 20 December 2014 (UTC)
 * Will do. One little thing: Using main implies that the tips section is meant to summarize the strategy guide, ie. "here are some strategies, if you want more of them go to this main page".

Guide:surviving in the hallow
Ok got it thx CenturyWanderer (talk) 21:12, 18 February 2015 (UTC)CenturyWandererCenturyWanderer (talk) 21:12, 18 February 2015 (UTC)


 * I think your intent, in cutting down the tips sections, is to actually avoid that, and draw a distinction between boss-beating-strategies, which you'd like to keep at the guide, from other types of pointers, which you're keeping on the boss page. Let me know if I've got that wrong. If you use main, I think there's more chance that the same sort of boss strategies will continue to be posted in both places.  Equazcion ( talk ) 19:17, 20 Dec 2014 (UTC)
 * Right. I wish I had seen this sooner, as I just finished and don't currently have the time to fix it. The intent was a little murkier than that honestly (general tips on main, but keep individual weapon lists, arena layouts etc. to strat page) but that's about right and probably a better approach. I probably should have just put the previous disambig lower on the page instead of replacing it. I'll be able to set it straight later tonight. That's what I get for editing in a hurry, I suppose. Gearzein (talk) 19:34, 20 December 2014 (UTC)
 * Actually I think your distinction is good -- general tidbits on boss page, elaborate ones in the guide. If you're planning to switch back from the main template I'll probably go around and do that, if you don't get to it first.  Equazcion ( talk ) 19:51, 20 Dec 2014 (UTC)
 * I'll probably leave them as-is, since the new template looks pretty good. It could probably get a bit of extra use on event pages as a link to their respective guides, since many of those are pretty bloated tips-wise too. I'll probably clean those up later on as well. Gearzein (talk) 21:30, 20 December 2014 (UTC)

Regarding the Turtle Armour revert:
How is it highly subjective? If anything, the information currently featured in the article is blatant misinformation.

Objective points:
 * Turtle Armour is available pre-Plantera, thus dispelling its status as "one of the four hardmode end-game armor sets" if Chlorophyte does not apply for that category)
 * Turtle Armour's stats are mostly not even as good as even Chlorophyte Armour + Mask. This isn't opinion, this is fact. The one single stat that actually is better is Defence, and even then only just barely.
 * Turtle Armour does not in any way, shape or form compare to Beetle, Spectre, or Shroomite, the true endgame armours, which are stronger by leaps and bounds in nearly every area.
 * Turtle Armour emphasizes a tank role, a role that is pointless to take outside of multiplayer since you are the only one drawing aggro anyhow in single player. That extra 5 damage negation isn't going to do anyone enough favours to be worth picking up over the raw killing power of Chlorophyte armour.

It is a non-endgame, Chlorophyte-tier, multiplayer-focused armour. This is not subjective. It is fact. Please leave the article be.

Ardhanarishvara (talk) 22:25, 6 January 2015 (UTC)

Delinking merged pages
Your comment here reminded me about something I'd been putting off for a while. Wanted to tell you I just managed to add a parameter to crafts row to optionally un-link crafting results, so merged pages won't have to list links to themselves anymore. You can add after the result parameter in order to un-link a result (example). I went through most of the merged furniture listings already, but in case you see more pages where this is still an issue, now you can fix them if you like. Thanks for bringing it up :) Equazcion  ( talk ) 15:03, 4 Jan 2015 (UTC)
 * Wow, good job. That had been bothering me for a while, but I was thinking I'd have to scrape together a whole second unlinkedcrafts template or something because crafts was so widely used. This is a much cleaner solution. Gearzein (talk) 20:12, 4 January 2015 (UTC)

King slime
Hello! I am Minecraftmariofan Your recent edit to King slime was reverted by me becuase It seemed incorrect so it was edited if you think I made a mistake you can send a reply on my talk page! Thanks! Mariominecraftfan (talk) 16:39, 27 January 2015 (UTC)

Help?
Hello I am Glowbomb12 umm..I don't know if you've noticed but Cat9dog9 is sweepin' the articles and doing weird stuff. Look at the change logs with both me and Cat to see.
 * I've seen. I left the user a warning; they're fairly young and a new editor and may just not understand how the wiki works. I've been keeping an eye on them though. For future reference, though, you should send these reports to the noticeboard, as another sysop may be available to deal with them if I'm not. Gearzein (talk) 03:29, 11 February 2015 (UTC)


 * Hello I'm Sorry About the edits recently. I understand what I did was wrong and I will try to prevent any more inappropriate editsCat9dog9 (talk) 22:34, 11 February 2015 (UTC)

Side note: left a friend request for u Glowbomb12 (talk) 15:43, 12 February 2015 (UTC)

Best Modifiers
If you haven't noticed I have replied to your little text. here : http://terraria.gamepedia.com/User_talk:86.71.126.49 have a nice day. 86.71.126.49 00:42, 14 February 2015 (UTC)

Thread Recipe
The console recipe does not require bottle as I currently trying on my Xbox One to get the the Hero Set which is why I changed it to No Bottle.
 * My mistake. I've changed it back. Gearzein (talk) 18:21, 17 February 2015 (UTC)

Meowmere
Hi this is CenturyWanderer. I'm sorry, that was an accident, I won't do it again

Thanks
Thanks for letting me know!

Question :maybe something to change on underground page
Hi, since a while ago my edits were reverted in the past I turn to you and also because I'm unsure.

On this page : http://terraria.gamepedia.com/Underground you can find this sentence : "In hardmode, the Underground may be converted by the Hallow, Corruption or Crimson, but it will not create Underground Hallow/Corruption/Crimson biomes, and monsters will mostly be a mix of surface Hallow/Corruption/Crimson and regular Underground enemies."

For the record I have successfully converted a whole area to crimson on a corruption world in hard mode and it spawns underground crimson monsters (which means I get Ichor mainly) I dunno if it's important : I did this by using the clentaminator to clear the area of corruption then I put some crimstone blocks all around and it spread. I can't really say for sure if my area spawns regular underground enemies or not yet though. they may come from closeby regular underground ... so ...

So I'm not sure that sentence is true anymore. Do you confirm ? should we delete that sentence or rephrase it maybe ? Thanks. 86.74.29.254 11:24, 28 February 2015 (UTC)
 * hum my area of crimson is located between -238 to -848 (and I mostly farm around the middle of it. From my knowledge it's underground layer not cavern layer (cavern layer starting around -850 and downward). I'm not sure about crystals in hallowed areas, but underground crimson spawns DO spawn unlike what that quote implies, and souls are also generated. Either way I try to turn this sentence around in my brain, it always seems just plain wrong to me :p Because even if it's not considered by the game as real "underworld crimson" in its internal workings it does seem to behave like it so ... 86.74.29.254 17:55, 28 February 2015 (UTC)
 * Indeed you are right my cavern layer starts at around 509 feet.... learned something here. I thought -850 was always the start of the change xD. Dunno where I got that info from. I still think that sentence is confusing although I now understand it's right. I mean unless you know the game as well as you do, you can be confused as I was. I made a small modification I think should be fine. Tell me what you think. 86.74.29.254 03:56, 1 March 2015 (UTC)

User Page Vandals
Is it not possible to make it so nobody but the user who made their user page can edit it? It makes no sense that random kids can come along and vandalize someones user page.

I have had 2 vandals on my user page so far, one just typing "Pingas" and the other saying that I would like porn...(I actually detest porn, I cannot stand it at all...)

Is it at all possible to make it so randoms can't edit peoples user pages? WelchDrew (talk) 23:12, 6 March 2015 (UTC)
 * You're right, there's not much reason that any user should be able to change someone else's user page. I'll look into getting something set up. Realistically, though, most anons don't even know how to reach userpage space, and it's easy enough to revert it if someone does. User page vandalism isn't a big enough problem to warrant setting up an abuse filter entry. Userpages on the whole should be pretty low-priority.Gearzein (talk) 23:44, 6 March 2015 (UTC)

Difference between Flying and Hovering
Hi I'm the admin of the French wiki of Terraria and I'm asking something. What is the difference between Flying and Hovering ? Hovering NPCs are NPCs which can pass trough blocks and Flying NPCs are those which can simply fly, nah ? I already asked it to Chris but I want an other view. --  Dinoxel  discussion  00:45, 14 March 2015 (UTC)
 * Just based on their behaviors, hovering enemies are still bound by gravity to some extent. They can often swim through blocks, but you'll notice if you stand on a bridge or something that you can trap Wraithlikes in certain holes if they can't reach the edge and "climb" out, and ones like Pixies that can't fly through blocks like this will fall in just like Zombies and get stuck. Bats and the like with the ability to properly fly could just go directly up and out. Gearzein (talk) 00:54, 14 March 2015 (UTC)
 * Mmh..I see what you mean, thank you ! --  Dinoxel  discussion  14:22, 14 March 2015 (UTC)

Category of history
Hey, I noticed so sometimes the tempate works good and sometimes not. When the item, armor, ... is introduced, the template didn't add it to the good category. Once in Entities introduced, once in Entities patched. Would you know where it comes from? --  Dinoxel  discussion  14:52, 17 March 2015 (UTC)
 * The way the history template determines whether it should use "modified" or "introduced" is to check the word used; here on the english wiki, it specifically checks for the entry "Introduced.". In this case it's likely keying specifically to "introduit" and is parsing the feminine form with an e as a different entry. To fix it you could do something along these lines.
 * The first line of the current code is




 * What you'll want to change it to is




 * Of course, I haven't bugtested it yet, but it's all there on paper. Let me know if it works. Gearzein (talk) 15:39, 17 March 2015 (UTC)


 * Thank a lot ! There is the plural and femine plural too.




 * Does this one works ? (If your second line works, it should too) --  Dinoxel  discussion  16:12, 17 March 2015 (UTC)
 * Yeah, that should work just fine. Coincidentally, I know this because I had to edit the english wiki's history template, and in doing so learned that categories populate really slowly. It might take several minutes for the changes to take effect and all articles to be automatically categorized, but everything should work out fine. Gearzein (talk) 16:21, 17 March 2015 (UTC)
 * You can also perform a null edit to avoid the wait of the job queue categorizing the page, if that makes it easier to test your changes. See: Wikipedia:Help:Categories (second paragraph).  Chrisf1020  (talk)  18:47, 17 March 2015 (UTC)
 * I just replaced it. Thank you very much guys ! :D

Chests aren't bold
I have a new problem on the French chest page, craftable chests doesn't are bold. --  Dinoxel  discussion  01:08, 18 March 2015 (UTC)
 * To be honest with you, I can't nail down exactly what's going on with this one. I can tell you that the changes made to Template:Crafts row to allow unlinked entries aren't working properly; even though they have the link=no parameter set they still provide a redundant link. It's probably something simple and stupid that I'm missing, but I honestly have no idea why it's not working, as everything seems to be the same between both wikis.
 * I'll see if I can get someone else to take a look at it. Gearzein (talk) 17:13, 18 March 2015 (UTC)
 * I think the problem is in the subtemplate Modèle:Crafts first sub row. It seems to be missing the link parameter all together. Replace the first 4 lines of said template with:

 


 * Hope that fixes it!  Chrisf1020  (talk)  18:11, 18 March 2015 (UTC)