Guide talk:Defending against invasion events

I'm wondering if we should change the recommended armor sets for Frost Moon, as with 1.3, there is newer, much more powerful sets. For example, from the Nebula armor (which is mage based) page: ''In Multiplayer, any player can pick up the flames to benefit from the buffs, even if they are not wearing the Nebula Armor. Additionally, picking up a flame will grant every nearby player (in a 20-30 blocks radius approximatively) one instance of a buff, and thus giving the ability to share the buffs with other players.'' This occurs if there is a full set of nebula armor on the person, and since the buff are vastly increased: Regeneration, Damage, and Mana Regen; it clearly is better than Spectre Armor (as long as player stick together). I wanted to get someone else's opinion on this before I went editing the page.
 * I'm againts changing this part. Yes, Nebula set is better, but you don't list endgame weapons and armor as best for beating Eye of Cthulhu or Goblin Invasion, right? So the situation here is the same. Most players get Nebula armor after Moon events. GJPEV (talk) 14:10, 10 July 2015 (UTC)

The Solar Eclipse event isn't descriptive enough, nor does it account for Mothron appearing (Hiding in a hole won't help as Mothron can pass through blocks.). In addition the picture for the Solar Eclipse (while cool) doesn't accurately display the strategy in action. 96.248.95.166 01:43, 20 August 2015 (UTC)