Talk:Potions/@comment-173.78.92.219-20111208103838

I only began to play at the end of 1.6, but i have to agree that potion sickness is way to long.

When using obsidian skin is COMPLETELY protects you from lava and hell-stone When using water walking or water breathing potions they let you walk, or breath water COMPLETELY When using spelunker potion you see ALL ores on screen and you can drink these as many time as you want (only refreshing the length of course)

when you make and use these utility potions you know what you will be doing you use them once to get the result, with health and mana(mana/stars are completely useless as magic is severely under powered) your going to need them constantly

but mana and health potions have sickness, and in most situations where you actually need them (bosses) your going to be taking damage constantly so 50/100/150 wont help for any real length of time(the hardmode bosses take most of a night to kill one), and their effect does not do anything "completely" or in any way "ALL"

not to mention that the only way i've been able to solo bosses ignores potions completely as they are unreliable, a waste of time to make, and a distraction to use in battle, (checking health, and using the item instead of avoiding the boss, or basically "reloading" mana which not even the items with ammo need you to do)