Talk:Background walls

Walls Table Design
While I really like the new Walls table, its design is not perfect. Dirt, Planked and Obsidian Brick walls are all craftable, while Copper, Silver and Gold Brick Walls are all naturally occuring (currently these are only in one column or the other). It seems a bit silly to have these duplicated in both tables, however ultimately that may be the best solution. Lordmilko 12:05, 24 December 2011 (UTC)

Non-collectable/craftable walls.
How should walls like Mud Wall, Hellstone Brick Wall and Corrupt Wall be handled? I see that other non-inventory items like the Shadow Orb use an npc infobox as opposed to a item infobox... futRtrubL 20:42, 21 October 2011 (UTC)
 * npc_infobox is used there because it has optional "type" row, unlike item_infobox, which also automatically creates "object items" category if you wrote "type=object"

Separate Walls Article Consistency
Placed here because it applies to all the separate Wall articles. None of them are consistent with each other. While certain ones wouldn't be such because they exist naturally, albeit rarely, or are the Dungeon Brick Walls, the others that are simply the various craftable walls, Bricks or otherwise, are terribly inconsistent. Some of them have barely a full sentence mentioning that "This is a background wall made of X," while others mention that "they prevent enemy spawns where placed" and still others mention "If covering an entire room can make NPC housing." As repetitive as it would seem, it should be consistent among all of them to at least a basic degree, because there are those people who might look at only a single article and suddenly have questions about whether or not Mudstone Brick makes valid housing walls. LoZDestroyer 01:10, 22 January 2012 (UTC)