Talk:Bladed Glove

Regarding the info request
I have collected some information about the code behavior but don't know how to interpret it. Perhaps someone can help?

Info request: Changes were made in 1.4 to the spawning, according to the changelog, but no details were given: what are the changes?

Relevant changelog line: Fixed an oversight in Halloween drop rates based on HP that caused Bladed Gloves and Bloody Machete to be too rare in Expert

Relevant code (NPC.cs): if (Main.halloween && value > 0f && value < 500f && damage < 40 && defense < 20 && !flag) { if (player.RollLuck(2000) == 0) {  Item.NewItem((int)position.X, (int)position.Y, width, height, 1825); } else if (player.RollLuck(2000) == 0) {  Item.NewItem((int)position.X, (int)position.Y, width, height, 1827); } }

I don't know what  means; I assume it is related to the  seen on the wiki page but then why is it 500 and not 50? Is it possible  means HP? -- Breathlessblizzard (talk) 04:06, 14 June 2020 (UTC)