Critical hit

A critical hit has a small chance of happening every time you hurt an enemy. It deals double the damage of a normal hit. There are various items which can increase the default critical hit chance, which is 4%.

Visually, critical hits are represented as damage numbers that stay on-screen for a slightly longer time, are slightly bigger, and are orange rather than yellow.

Critical hits cannot affect other players in player versus player combat.


 * Melee
 * (+2%)
 * (+2%)
 * (+1% during night)
 * (+5%)
 * [[File:Mythril armor Helmet.png]] Mythril armor set with Mythril Helmet (+5%)
 * (+19%)
 * (+7%)
 * (+10%)
 * (+15%)
 * (+8%)


 * Ranged
 * (+2%)
 * (+5%)
 * (+8%)
 * (+8%)
 * (+10%)
 * (+10%)
 * (+10%)
 * (+15%)
 * (+15%)
 * (+25%)
 * (+7%)


 * Magic
 * (+1%)
 * (+2%)
 * (any part) (+3%)
 * (+9%)
 * (+11%)
 * (+12%)
 * (+15%)
 * (+10%)
 * (+18%)
 * (+7%)


 * All
 * Precise or Lucky prefix mods on accessories (+2% or +4%, max +20% when five Lucky accessories are equipped)
 * Reforged weapons (max of +5%)
 * (+3%)
 * (+4%)
 * (+7%)
 * (+15%)
 * (+10%)
 * (+1%)
 * (+2%)
 * (+6%)
 * (+3%)
 * (+3%)
 * (+8%)
 * (+10%)
 * (+8%)