Guide talk:Artificial biomes

Can anyone actually confirm those specification on an artificial ocean biome? I built a flying ocean biome, which contains more than 300 water blocks, yet it does not allow for the catching of ocean fish. It is directly above an actual ocean where I am able to catch fish. UPDATE: The fishing page indicates that 1000 tiles of water are required for oceans, this should probably be noted in the artificial ocean creation section. - Anon (please sign)

> In my experience the requirement is a sand spawning surface under 2 tiles of water (at edge of map above ground). No requirement for an ocean. Z3R0gravitas (talk) 22:15, 21 October 2014 (UTC)

I've added extra information and corrections based on fairly careful testing in PC version 1.2.4.1 (e.g. using setup pictured below) Created: "Calculation Mechanics", "Lihzahrd Temple" and changed "Dungeon". I hope this is all right. I'm wasn't sure where the best place to explain about the limits from qualifying blocks was so I appended it, although it might make sense to mention something up top...? I'm not 110% sure about the details of multiple simultaneously active biomes. But I hope this has added useful information to the guide.



Z3R0gravitas (talk) 07:56, 4 October 2014 (UTC)

Trying to make an artificial Mushroom Biome on iOS:



Anyclues why it may not be working (all the grass was planted manually, no growth/spread?)

FictionalReality3 (talk) 07:04, 13 September 2014 (UTC)