Debuffs

As of the v1.0.6 patch, there are now Debuffs which affect people in negative ways. Debuffs are distinct from Buffs since they can't be canceled by right-clicking their icon.

As with you, enemies can be affected by Debuffs as well such as being Poisoned or On Fire.

Broken Armor
When your armor is broken, your total defence is halved for 20 minutes.

Penis
The following monsters can inflict broken armor:
 * Armored Skeleton

Confused
When you are confused, your WASD controls are reversed for 6 seconds, left becoming right and vice-versa.



Monsters
The following monsters can inflict the confused debuff:
 * Giant Bat
 * Mummies

Weapons
Certain weapons can influst Confusion. This makes the target walk around aimlessly. Thses weapons include:
 * Dao of Pow

Cursed
When you are cursed, you cannot use tools of any kind for 3 seconds. This includes weapons so be wary of monsters that inflict it!



Monsters
The following monsters can curse players:
 * Cursed Skull
 * Enchanted Sword

Darkness
Darkness decreases the viewing of light, thus making it more difficult to see for 15 seconds.



Monsters

 * The following monsters have a chance of inflicting Darkness


 * Black Slimes


 * Demon


 * Voodoo Demon

On Fire!
Being on fire drains the victim's life at the low rate of 1-2 points per second for seven seconds. On Fire! can be cancelled by jumping into water. Setting yourself on fire will provide you with a temporary light source. If any kind of worm is set on fire, it will be visible as it burrows into blocks. Easiest to notice with the Eater of Worlds.



Monsters
The following monsters have a chance of inflicting and are Immune to On Fire!:
 * Meteor Head
 * Burning Sphere from a Fire Imp
 * Lava Slimes
 * Hellbat

Items
The following items have a chance of inflicting On Fire! to monsters:
 * Fiery Greatsword
 * Flamelash
 * Flamarang
 * Molten Hamaxe
 * Molten Pickaxe
 * Sunfury
 * Flaming Arrow
 * Arrows lit ablaze by a Molten Fury
 * Flower of Fire

Other

 * Lava will inflict "On Fire!" to both Players and Monsters

Note: Aquatic Monsters can be inflicted with "On Fire" but are immediately cured due to being submerged in water, giving the appearance of being immune to it.

Poisoned
Being poisoned drains the victim's life at the rate of 3-4 points per second for ten seconds.



Monsters
The following monsters can poison players:
 * Hornet ( 1 in 3 chance )
 * Toxic Sludge ( 1 in 3 chance)

Weapons
The following weapons have a chance to inflict poision:
 * Blade of Grass
 * Thorn Chakrum
 * Poisoned Knife

Potion Sickness
Potion Sickness prevents you from consuming healing items for 60 seconds. It is inflicted when a player consumes an item that heals your Mana or Health. Goldfishes and mushrooms also count as a healing iteam.