Board Thread:Player Suggestions/@comment-28298244-20160522014022/@comment-32012031-20170522232741

Bjgeantil wrote: Volcanic chamber : spawns underground like granite caves. Its a large cavern with a pool of lava at the bottem. There are weaker versions of flame thrower traps in here. Enemies are fryed slime : HP 250 DMG 50. Other than that, it has no other unique enimies. Lava will slowly refill over time if you remove it like cobwebs in spider nests. Loot : Molotov cocktails and red hot knife : DMG 470 inflicts burning. I hope this is good enough I'm thinking of a sort of volcanic biome, that could spawn next to or as part of the jungle biome, with some enemies that you'd find in the galapagos islands (lizards, snakes, etc.) and some other ones I'd wanna make it kinda like a surface marble or granite biome. Also there'd be a main volcano (like the chamber you mentioned) that would be dangerous, but hold some pretty decent loot (nothing OP, but nothing trash either). Another good place for the volcano biome would be next to one of the oceans, and maybe there could be inactive volcanos dotted throughout the map that would just be less dangerous volcanoes with lower tier loot.

P.s. why the heck can corruption/crimson spawn inside of a jungle, it triggers me so much