Ammunition items

Ammunition items are consumable items fired by ranged weapons. When firing a weapon requiring Ammunition, the corresponding Ammunition type must also be present in the player's inventory. Ammunition items are first consumed from the four dedicated Ammo slots of the inventory, as long as an applicable ammunition exists there; otherwise, Ammunition is taken from the other inventory slots, if present there. Damage bonuses also apply to the damage of bullets and arrows.

Types of Ammunition:
 * Bullets are fired from most Guns.
 * Arrows are fired from all Bows, including Repeaters.

Other Forms of Ammunition
Some weapons fire items that are not primarily ammunition items:
 * The Blowpipe and the Blowgun fires Seeds and Poison Dart.
 * The Star Cannon fires Fallen Stars.
 * The Sandgun fires Sand, Pearlsand, Ebonsand, and Crimsand
 * The Flamethrower fires Gel.
 * The Rocket Launcher, Grenade Launcher and Proximity Mine Launcher fire Rockets
 * The Stynger fires Stynger Bolts
 * The Snowball Cannon fires Snowballs
 * The Coin Gun fires coins.