Player stats

Numerical miscellany for basic player functions and movement.

Health and Damage
Players start with 100 health upon creation, and can gain up to 400 with the use of Crystal Hearts.

Mana
Players start with 0 mana upon creation, and can gain up to 200 with the use of Mana Crystals.

Horizontal Movement
Recall that one block in Terraria is 2 feet wide. The following values are ignoring the small amount of time it takes to accelerate from a standing position. Accessories that add a constant stacking bonus do so in an multiplicative way (so +10% and +10% is in total +10% of 1.1, or 1.21, or +21%, not just +20%). This is quite noticeable with the Necro Armor set and multiple anklets of the wind - for example, the set and 5 anklets is actually a ~109% speed boost, not 80%.

The Ivy Whip reels in the player at a constant speed regardless of speed boosting accessories. The more passive speed boosts a player has, the less noticeable using an Ivy Whip is to move quickly.

Vertical Movement
Players are able to jump once to a height of 6 blocks above foot level with no extra equipment. A Shiny Red Balloon will increase this to 10 blocks. A Cloud in a Bottle will provide a second jump which begins at a similar velocity to the first, and is also affected by the Shiny Red Balloon if the player has both equipped. There are currently no items that make you fall faster, though the Ivy Whip or Grappling Hook may be used to temporarily "fall" faster by grappling downwards while in water or cobweb (they are not significantly faster than falling in air). The numbers for rocket boots are at maximum velocity, not when decelerating.

Medium Movement
There are currently 3 mediums in the game other than air: water, lava, and cobweb. They all have slowing effects on movement compared to that of air.