Flails

Flails are Weapons that can be used in a limited ranged manner, but inflict melee damage (with the exception of Harpoon, which inflicts ranged damage). A Flail consists of an object linked to the player by a chain, and is automatically reeled back in after being thrown.

With the exception of the Harpoon, which simply fires and returns repeatedly, most Flails have special physics that allow you to swing them around continuously without refiring, efficiently attacking enemies on both sides of the player. To do this, simply throw the flail without letting go of the attack button, and when the ball reaches its maximum distance and is about to return, head in the opposite direction, and the flail will go to the other side, where you repeat this process. You can also hold the left click button and not move to let the ball part of the flail fall to the ground, where it will damage enemies who walk (or fly, or burrow) into it.

Flails are heavily influenced by gravity, making them good weapon to attack from above with. By holding down the mouse button when throwing, the player can execute a more powerful throw, making the flail fly farther. Flails will ricochet off walls, but pierce through multiple enemies on both its forward and return trips (the Harpoon ricochets off enemies and will not pierce through multiples).

Flails work exceptionally well against Worms, as holding the attack button will repeatedly damage anything that comes up from the ground.

The 5 flails are as follows, from weakest to strongest

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