Strange Plant



Strange Plants are quest plant items that can be turned in to the Dye Trader, who rewards the player with one of his 33 quest-exclusive dyes (the player receives a quantity of 3 of the randomly chosen dye type). Strange Plants are found at any altitude, and do not start appearing until the world has entered Hardmode.

Acquiring a Strange Plant before the Dye Trader has moved in will fulfill one of his spawning requirements, the other being acquiring a dye-crafting item. Keeping both in the player's inventory and having a suitable vacant house will allow the Dye Trader to spawn during a subsequent morning.

Strange Plants always grow in any biome and in the Overworld. Strange Plants are detected by the Metal Detector.

Tips

 * Since Strange Plants can grow on bare, grassless dirt, a simple farm can be made to collect them. An empty long, flat platform above the ground can be an effective method of spawning them.
 * An easy way to find Strange Plants is to go across the surface with the Spelunker Potion effect, as Strange Plants will be highlighted.
 * Strange Plants can spawn on Floating Islands. Since those may be rarely visited, touring them can often yield several.
 * Selling the dyes granted as rewards for turning in the Strange Plant is more profitable than selling the plant itself. A single Strange Plants sells for while the quest-exclusive dyes can be sold for  each, at minimum.

History
{{history|Desktop 1.4.0.1| {{history|Desktop 1.3.0.4|Can now spawn near dye crafting items, and are much more common.}} {{history|Desktop 1.3.0.1|Introduced.}} {{history|Console 1.0.933.1|Introduced. ({{icon|xbox one}})}} {{history|Console 1.0.750.0|Introduced. ({{icon|ps4}})}} {{history|Switch 1.0.711.6|Introduced.}} {{history|Mobile 1.3.0.7|Introduced.}}
 * Now only spawns in Hardmode.
 * Now detected by the Metal Detector.

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 * show-other = yes

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