Sandstorm



A Sandstorm is an event which occurs randomly in the Desert when wind speed is above 48.2 kmh. During this event, a few enemies often found in the Underground Desert appear on the surface, as well as Angry Tumblers and, in Hardmode, Sand Elementals and Sand Sharks. If the player is standing in the Desert while this event is active, the Mighty Wind debuff will be inflicted on the player if they are not in front of a.

On the, a Sandstorm has a 1/43200, (1/64800 in pre-Hardmode), chance of occurring per game tick✅ once the conditions are fulfilled.

On the, a Sandstorm has a 1/51840 chance of occurring per game tick.

Prior to defeating the Eye of Cthulhu, they are less common.

For the best chance for a Sandstorm to occur, it needs to be raining (18.2% chance per day - 24 minute duration), at night time (7:30PM - 4:30AM in game - 9 minute duration) and have wind speeds above 30 mph.

During a Sandstorm, the background will turn a dusty yellow and a vignette will be applied to the player's screen. Particles of sand can also be seen flying across the screen. While the effects are amplified with Color and White lighting, which may be resource-intensive on some computers, using Retro or Trippy will remove much of the background dust.

Tips

 * Since the Sandstorm only occurs in the surface layer of the desert, the player can fly over it.
 * The Basilisk mount or similar high speed mount is resistant to the Mighty Wind debuff when the player is in motion. This can ease the player’s task of crossing the desert during this event. However, the Mighty Wind will still push the player around when not in motion.
 * The same is applicable to the Slimy Saddle, which can be useful during pre-Hardmode when trying to cross the Desert, although not to the extent of the Basilisk mount.
 * One way to dodge attacks from enemies like the Angry Tumbler is to have movement accessories like the Dunerider Boots or Lightning Boots.
 * Placing walls in the middle tile of where the player will walk will stop the Mighty Wind debuff, making movement normal.
 * Placing blocks over the entrances to the Underground Desert will help the player avoid falling and getting stuck, because the Mighty Wind pushes the player back.
 * The Mighty Wind Debuff pushes the player less, so players will not have to be worried about getting stuck in small holes.

Trivia

 * The Weather Radio indicates the direction the sand is blowing, and thus the direction the Mighty Wind debuff will push the player.
 * When the Weather Radio indicates that the wind is moving at 0 miles per hour, the sandstorm pushes the player west.
 * , the player will squint their eyes while they are in the Sandstorm.
 * The Sandstorm is similar to the Blizzard event in that it reduces visibility and spawns new enemies, though unlike the Blizzard (and some real life sandstorms), it does not require rain. It is also similar in that it can happen simultaneously with another event - in this case, the.