Talk:Megashark/@comment-4223795-20120211200505/@comment-1863391-20120224043939

I took the following information directly from the 1.1.2 decompiled source code.

Star Cannon: USETIME: 12, DAMAGE: 55 Megashark: USETIME: 7, DAMAGE: 23

Sixty seconds in a minute, and sixty frames per second. Alright? So, 3,600 frames per minute. Because the Megashark has a use time of seven, it can fire 514.285714 times per minute (let's say 514). This equates to 11,822 base damage per minute. Insane. The star cannon has a use time of 12, so 300 shots per minute. Multiplied by the base damage of 55, that's 16,500. This leaves a difference of 4,678 base hit points per minute. Am I missing something? Oh, yes, ammunition. The musket ball amends seven damage points to the Megashark when it is fired. Seven damage times the 514 shots per minute (from earlier) equates to 3,598 damage per minute, which doesn't quite reach the 4,678 difference.

What's the point of all this, exactly? The Megashark is obviously the better weapon, regardless of DPS.