User:ReaLordBoss

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=Lunar Event=


 * "Celestial creatures are invading!"

The Lunar Events are a series of four Hardmode, post-Golem events initiated by defeating the Lunatic Cultist boss. Once the boss is defeated, several surface biomes show a large moon in their backgrounds, and spawn several unique enemies. The moon biomes will spawn in four distinctly spaced sections of the world. Defeating the pillar will revert the area back to normal. In order to defeat any of the four pillars, one must first kill 100 monsters (150 in Expert Mode) corresponding to the selected pillar in order to remove the barrier that is protecting it. To find where these pillars are, open your map. There will be icons of each pillar which will show where it is.

Each of the four variants has a different theme, along with a corresponding Celestial Tower variant that acts as the centerpiece of the event.

Upon defeating all four pillars, the message "Impending doom approaches..." appears in chat. The screen begins to shake, and approximately one minute later the Moon Lord will spawn on top of the player.

The Celestial Towers (aka Pillars) are four Bosses that appear during the Lunar Events, at 4 predetermined spots on the map (2 west and 2 east), when the Lunatic Cultist is defeated. There is the Vortex Pillar, the Stardust Pillar, the Nebula Pillar and the Solar Pillar. The craftable gear from each pillar correspond to the 4 main classes in the game; Vortex for ranged, Stardust for summoner, Nebula for magic, and Solar for melee. The Celestial Towers all drop between 12 - 90 fragments each, associated with their theme, depending on your world mode.

At the beginning of the battle, The Pillars have a large force field around them, which protects them from any damage. In order to lower the field, you need to defeat 100 minions (150 in Expert Mode), after doing that the Pillar can be damaged. Minions will continue to spawn until the Pillar is defeated. If you exit the game without destroying a Pillar, all damage done to it will be reset, and the minion death count will also reset.

The bosses themselves are fairly easy, having only 20000 HP each and dealing no melee damage on contact. While they may not be a direct threat, the minions they spawn can deal high amounts of damage, move very fast or shoot fast moving projectiles, inflict debilitating debuffs, and can easily swarm the player if not dealt with swiftly.

Defeating each triggers the following status messages:
 * First Tower destroyed: "Your mind goes numb..."
 * Second Tower destroyed: "You are overwhelmed with pain..."
 * Third Tower destroyed: "Otherworldly voices linger around you..."
 * Fourth Tower destroyed: "Impending doom approaches..."

After defeating all four Celestial Towers, the screen will start to vibrate and slightly dim, the music volume will lower, indicating that the Moon Lord is about to spawn. It will spawn after about a minute. -->