Talk:Jungle Temple

I have just confirmed in my world there is no altar to try to summon the Golem. There should always be one at the bottom of a Jungle Temple I have also managed to glitch past the door somehow by using my Pwnhammer to rearrange the bricks, then dashing at the door. I have not defeated Plantera, and have only defeated the Destroyer in Hardmode. This was not something I was attempting to do and was not something I tested so I don't know much. (The angle made it impossible to try getting out backwards and I didn't feel like going all the way down again from the surface.) It may have to do with my Frostspark Boots, which I was running with at full speed. Here's a screenshot if anyone is interested: http://cloud-2.steampowered.com/ugc/3281175165272517966/2C9E9FCFFEAF2269386FA9C9D6AA75CB52B91671/ --108.28.74.181 04:38, 4 March 2014 (UTC)
 * This is supposed to be fixed in the latest version, so if you make a new world this shouldn't happen anymore. --0icke0 (talk) 07:09, 4 March 2014 (UTC)

new way to enter the lizhard before even entering hardmode
i have found a new way to get in the lizhard in version 1.2.3, i was making a really horrible attempt of making a gap to enter it through whit my pwnhammer ( by making half blocks, but sadly enough that would only work if there was already a gap of 1 block high, i knew that but i was hoping that maybe, just maybe i was able to sqeeuze myself through by a bug ), and suddenly i was pushed right through the closed door ( and killed very quickly because, of course i was totally unprepared for the event that i actually managed to get in there ), later that day i encounterd another lizhard while on my way to the underworld ( in case you didnt know it, caving your way down in a jungle is by far the fastest way to reach the underworld on a new map, its also the least time consuming if you dont have some kind of hellevator ), and after a while of experimenting i perfectioned my glitch to a technique reusable every time i died to.

before reading the instructions below, check if floor in front of the door is the same height on at least 4 blocks, if not it might be troublesome moing into the right spot later on

required materials:

-hammer/hamaxe/jackhammer ( anything that is able to make blocks sloped/half/whole again will do )

-a good amount of placeable blocks ( almost any block will do, i used mud myself, but wood, stone, dirt, ash, snow, ice, and likes will work to, as long as its not affected by gravity and blocks movement )

-anything you need to surive the lizhard once inside, pickaxe/drill is of course required to fix any mistakes you make in setting up the glitch, and looting the contents of the temple, weapons will be needed to fend off the enemies inside, a bed is advised if you dont want to repeat the glitch each time you die ( you'll have to make sure you can destroy the background walls inside for this ) but if your able to defend yourself against most hardmode enemies your normal gear should do, my personal experience is that the hardmode jungle enemies outside are more dangeroud then those inside the temple, if you can kill flying snakes before they reach you and stay out of reach of the lizhards by killing them from above you will be alright

1: hammer the 4 blocks of ground level in front of the door to half blocks whit an hammer

2: place 2 blocks in front of the top block of the door, this shoud leave a 2½ gap of 2 blocks long in front of the door

3: walk into said space by hammering the blocks above into half blocks or slopes into a shape you fit in

4: encase yourself whit blocks by filling up as much space on the outer side of the door as you can reach, taking away all free space around you on the side you came from prevents you from beign squeezed in the wrong direction

5: while still in the cramped space you moved into during step 3, hammer the block your standing on, and the block above you farrest away from the temple, this shoud push you away through the door to the interior of the temple

6: do whatever you want to do in the lizhard temple, though your not able to mine the lizhard bricks whitout a picksaw, and the golem can ony be summoned after killing plantera you can still loot all the furniture, wire, pots and traps and chests inside.

Using the Rod of Discord to enter the temple Pre-Plantera (1.2.4)
The Rod of Discord was changed to not allow teleporting into the temple on patch 1.2.1.2. Curious as to why this was I went to the jungle, used my Pwnhammer to remove the mud wall leading towards the temple. I was then able to remove the lihzard temple wall and teleport in just as before.

Rod of Discord - possible bug
I have no idea if it is actually in-game bug, or just my-game bug, because I played around a bit with TEdit, although I haven't touched the temple - I'm sure... Basically, I have firstly tried to use the Rod of Discord to enter the temple - hasn't worked, but after defeating Plantera (first time), it did, even though I still have the key hidden in a chest.

inaccessible boss rooms
it should probably be noted that the Temple can spawn in such a way that the "boss chamber" is unreachable without cheating/teleporting. teleporting in may not even be an option if walls generate too thick. most likely a bug, but it did happen to me.

maybe with HOIKs?
It might be possible to hammer the lihzard bricks into hoiks and get in that way. As of yet I have not tested the idea, but if it works then the lihzard items could be obtained just after the pre-hardmode dungeon, allowing you be very overpowered for quite a while. EdgedPixel (talk) 10:52, 27 July 2015 (UTC)

added a new tip
I have experienced the spawning of lihzahrds before pre-hardmode when standing in front of the jungle door, and i have used my vilethorn to try and kill the lihzahrd(A very feeble attempt), when it got to around half health, it got down on all fours. But the surprising thing is that it went through the door and attacked me, i almost died, but killed it in time. it is a real hazard for mid pre-hardmode players like me, and i must warn other players of the same. I expect it to happen because it was standing extremely close to the door and its hitbox(or size, or shape) when it changed was partly inside the door.