Holy Arrow

Holy Arrows are a new Arrow type added in the 1.1 update. While lacking in brute power compared to nearly every other arrow (only Wooden Arrows are weaker and it equals Flaming Arrows), it summons falling stars (2-3) on impact. The falling stars focus around the point of impact and seem to do approximately the same amount of damage as the arrow impact. The falling stars are similar to the Starfury's stars; however, they move a bit faster and seem to penetrate enemies and terrain (need secondary confirmation). The spawn point for the stars seems to be relative to the point of impact, so it's possible to see the stars spawn spontaneously around the player if the impact point is far enough away vertically (need secondary confirmation).

Holy Arrows have a chance to not disappear on impact and may be picked up and re-used. They are quite useful against The Destroyer due to their area-of-effect damage. The AoE effect now only multiplies damage against it, but it helps in controlling the number of Probes as well as other mobs that spawn.

History
Anomoly: Holy arrows turn into Cursed Arrows during a Blood Moon. It is currently unknown if it is a bug or intentional.