Campfires



The Campfire is a placed furniture item that emits light and provides the Cozy Fire health regeneration buff to players in its vicinity. A Campfire can be turned off by right-clicking the object or by sending them a wire signal, and can be toggled back on again the same way. It is also used to cook a Marshmallow on a Stick.

The Cozy Fire buff multiplies nearby players' current healing rate by 1.1x, and adds an additional constant 0.5 health-per-second. The buff is applied to any players standing within a 170'x125' / 100x84  tile rectangular region centered on the Campfire, similar to the Heart Lantern. The regeneration buffs from both items will stack together to provide a greater regeneration boost, and being within range of these items can also help to counteract the effects of damaging debuffs (such as Poisoned and On Fire!).

The Fireplace operates similarly and provides the same Cozy Fire buff, but cannot cook a Marshmallow on a Stick.

Tips

 * As with the Heart Lantern, it may be useful to have one in your hotbar in dangerous areas, so you can place it easily for quicker regeneration.
 * It is also useful to have one placed permanently in your base, along with a Heart Lantern.

Trivia

 * While a Campfire is in rain, it emits an extra amount of smoke as an aesthetic effect.
 * On the, normal Campfires can sometimes be found in an underground camp along with some or.
 * The corrupt campfire closely resembles a Demon Altar, though about a block shorter.

History
Feux de camp 篝火