Death Sickle



The Death Sickle is a Hardmode auto-swinging melee weapon that fires a large short-range spinning sickle projectile at no mana or ammo cost, which travels through blocks. The projectile travels approximately 12 tiles, emits a small amount of light, and can pierce 4 enemies. It is dropped by Reapers during the Solar Eclipse event.


 * On the, the Death Sickle has a /  chance to drop.
 * On, it has a chance to drop.

Tips

 * It has somewhat low damage compared to other mid-Hardmode or late-Hardmode weapons, but its projectiles are large and linger in the air for multiple hits that can result in more total damage than other Hardmode weapons.
 * The fact it can hit large numbers of enemies makes the Death Sickle excellent against crowds of enemies and segmented bosses like The Destroyer.
 * On the, it is a lot harder to obtain this weapon, due to Reapers being uncommon enemies and having significantly lower drop rates.
 * Can be used for locating caves due to its projectiles traveling through blocks and emitting dim light.
 * Equipping fire-damage items like the Magma Stone or Fire Gauntlet makes this lighting strategy much more efficient, due to the additional bright sparks they cause the sickles to produce.
 * Useful in the Hardmode Dungeon due to its decent Knockback and projectiles moving through blocks. It is notably effective against Diabolists, Necromancers, Bone Lees, and even Paladins.

Trivia

 * One of the few player-fired projectiles that consistently travels through blocks.
 * The concept originates from classic depictions of the Grim Reaper, generally shown wielding a scythe.
 * The Death Sickle is improperly named. It more resembles a real-life than a.

History
Faucille de la mort 죽음의 낫 Смертельная коса 死神镰刀