Critical hit

A critical hit has a small chance of happening every time you hurt an enemy. It deals double the damage of a normal hit. There are various items which can increase the default critical hit chance, which is 4%.

Visually, critical hits are represented as damage numbers that stay on-screen for a slightly longer time, are slightly bigger, and are orange rather than yellow.

Critical hits cannot affect other players in player versus player combat.


 * Melee


 * Ranged


 * Magic


 * All

Maximizing Critical Hits

 * Maximal Melee Crit chance is 111% by combining, , , Legendary , Lucky , Lucky , Lucky , Lucky , Lucky while under influence of ,  and . As this chance caps at 100%, you can skip minor items like Celestial Stone (-2), Moon Stone (-2), Moon Charm (-2) or switch to Chlorophyte Armor (-8) and still have 100% chance.
 * Maximal Ranged Crit chance is 122% by combining, , , Unreal , Lucky , Lucky , Lucky , Lucky , Lucky while under influence of  and . As this chance caps at 100%, you can skip minor items like Celestial Stone (-2), Moon Stone (-2) and switch to full Shroomite Armor (-10) and still have 100% chance. It is even possible to use different weapon (-15) as the stealth effect from armor will add extra 10% back when needed.
 * Maximal Magic Crit chance is 94% by combining, , , any Mystical weapon, Lucky , Lucky , Lucky , Lucky , any Lucky accessory while under influence of , and . Spectre Robe can be also replaced by Hallowed Plate Mail or Chlorophyte Plate Mail.