Wings

Wings are Hardmode accessories that allow the player to fly temporarily by pressing and holding the key. Flight time is reset when the player rests on solid objects, including both standing on blocks and using climbing items like Ropes, Hooks, Shoe Spikes, and Climbing Claws. Certain Wing types also allow the player to hover at fixed heights by holding the key during flight, and/or accelerate their ascent speed by holding the  key.

After flight time has been exhausted, a player can continue holding the key to glide. Gliding fall speed can be accelerated by holding the key in addition.

Wings additionally grant immunity from fall damage (except when overridden by the Stoned debuff), rendering fall damage protection items like the Lucky Horseshoe unnecessary.

Flight is much more controlled with Wings than with Rocket Boots, Spectre Boots, etc. alone, and they allow for much greater flight range. Equipping Wings generally replaces jumps entirely with flight, rather than requiring a double-jump to activate. Double-jump accessories like the Cloud in a Bottle will still grant an additional jump, which is used after all flight time.

There are currently 47 unique wing types in total: 46 are available on, 39 on , 36 on , and 21 on. Flight time and speed can vary by the version.

Types
Most craftable wings are crafted at a Mythril Anvil or an Orichalcum Anvil. The four Lunar wings (Solar Wings, Vortex Booster, Nebula Mantle, and Stardust Wings) are instead crafted at the Ancient Manipulator.

All developer sets have a chance to drop from Expert mode Treasure Bags from Hardmode bosses. All of the developer sets (except Aaron's set) have wings.

Tips

 * An Ice Rod can be used to lay blocks of ice to land in midair, making it possible to remain in the air indefinitely.
 * The slow-fall effect of Featherfall Potion or an Umbrella stacks with wing glide, allowing for very long glides after flight time has been exhausted.
 * Maximum flight distance of about 1400 tiles can be achieved using the Bundle of Balloons, Frog Leg, Solar Wings, Frostspark Boots, Flying Carpet, and Featherfall Potion. More can be achieved by using the Umbrella in addition.
 * Flame Wings have the best stats of all pre-Golem wings, except Empress Wings and Fishron Wings.
 * Obtaining Wings in early Hardmode:
 * Leaf Wings require nothing more than putting the Witch Doctor in a Jungle biome and paying at night.
 * Harpy Wings require a bit of luck when farming Harpies. Fortunately, Wyverns spawn at the same altitude, so when a Giant Harpy Feather drops, the odds are good that 20 Souls of Flight will already have been collected. The Giant Harpy Feather can also be collected before activating Hardmode.
 * Angel and Demon Wings require 25 of either Soul of Light or Soul of Night. The souls can easily be acquired by staying long enough in Underground Hallow or Underground Corruption/Underground Crimson, since all enemies killed have a chance to drop the respective biome's soul.

Trivia

 * Dyeing Red's Wings in combination with Hermes Boots or any of its upgrades will change the color of the smoke below the player.
 * Prior to, Red's Wings would allow the wearer to fly infinitely and faster than any other wings if the player managed to obtain them through inventory editors.
 * Ghostar's Infinity Eight's name comes from the Infinity Eight in .Hack//G.U. games. Their appearance resembles the sword-wings of the Avatar Skeith in its Xth form. Its tooltip, "I am right here," is used throughout the .Hack//G.U. games.
 * The Fledgling Wings are the only “true” difficulty-exclusive item in the entire game, as journey mode characters can only visit journey mode worlds.
 * The Celestial Starboard is possibly an reference to Kirby, as it looks the same as the star he flies around on.