Beds



Beds are furniture items which allow the player to set a new spawn point and allow time to pass 5 times faster while sleeping. In order to do so, the bed needs to be placed within a suitable structure (see below) and needs to be pressed on the end of the bed. If all criteria are met, this will cause the following status message to appear: "".From this point on, when the player dies, or uses a Magic or Ice Mirror,, Recall Potion, or , they will re-spawn at that bed's location. Pressing on the bed again will remove the spawn point.

If the bed is removed, or if the criteria for the bed to function properly are no longer met, the player's spawn point will revert to the world default. If the bed is removed and replaced in the same location it will still act as the spawn point, as long as it still meets the criteria mentioned.

Pressing on the pillow of the bed causes the player to enter the bed and "sleep," which causes time to accelerate.

There are currently 27 craftable beds and 5 that can be acquired from the environment. All beds are functionally identical, and differ only in appearance.

Sleeping
Pressing on the pillow of a bed causes the player to enter the bed and "sleep," which accelerates time by five times its normal rate (1 hour of in-game time, which would usually take 1 minute of real-life time, takes only 12 seconds while sleeping). This affects game time, including watches, the sun and moon, and background animations (but not NPC movement or other animations).


 * Players may not sleep during invasion events, including Blood Moons and Lunar Events.
 * While sleeping, a player can hold items like a Torch or Umbrella, but using items will cause the player to wake up.
 * The player will also wake up if attacked.
 * Time acceleration in multiplayer requires that all players be asleep.

Spawn point criteria
For a bed to function properly as a spawn point, the following criteria must be met:
 * The bed must have enough space. The room does not have to be any specific shape but the size of the room (including the walls, ceiling and floor) must be between 60 and 749 tiles (inclusive).
 * A bed may be placed in a non-rectangular room as long as the leftmost 3 blocks immediately above it are left clear. For instance, there may be a bed (4×2) surrounded by walls on the left, right and bottom sides, and above the foot of the bed. So long as there is space for the player to spawn at the bed (3 high), the bed can be set as a spawn point. See the image below.
 * Enemies must not be able to spawn in the room, i.e., the room must contain player-placed background walls. The background walls must not be of a naturally-occurring type of wall. This includes Dirt and Mud Walls and the background walls in chasms and the Dungeon. (Player-placed Dirt Walls will work). However, the naturally-occurring Flower Walls in an Enchanted Sword Shrine will work. Holes in the background wall must be no larger than 4 tiles wide or 4 high. For example, a room that is 9 tiles wide and 4 tiles high split with a background wall down the center is usable as a bedroom.
 * Platforms can be used as the room's floor and/or ceiling.

The following image demonstrates valid bed placement:


 * [[File:Valid bed.png]]

The top left 3 tiles just above the bed are clear. The mirror image of this is also valid.

Tips

 * It is advisable to place and activate a bed in the same house the Nurse is living in, so immediate healing is available after recalling or respawning. Be careful not to reset the spawn point by accidentally hitting the bed upon pressing the Nurse's "heal" button, in case she is standing in front of the bed.
 * There are many naturally-generated structures which can serve as suitable locations for a bed, such as Underground Cabins or the houses on Floating Islands. Some might require minor modifications, e.g. to fill background wall holes.

Trivia

 * The Pink Dungeon Bed was previously called Red Dungeon Bed. It still is on the.

History
Betten Lits