Merchant

The Merchant is an NPC vendor that will spawn once the following conditions have been met:


 * There is an empty House.
 * All players in the game world have more than between them in their inventories.

He will also spawn as the starter NPC instead of the Guide when the world seed is "not the bees!" or "not the bees".

Note that only coins in the main inventory or coin slots are counted; savings stored in a portable storage item like the Piggy Bank do not count toward the requirement. If the Merchant is killed, he will only respawn if the above conditions are met again. This means all players need to have over in their combined inventories. On the, the Merchant will lob Throwing Knives at nearby enemies to defend himself, dealing 12 / /  damage at the start of the game, and as players progress he will gain various stat increases.

Tips

 * The Merchant's quote "" can be used to tell if the Eye of Cthulhu's natural spawn requirements are met.

Names

 * Additional names have been added to the Xbox One version. Those names include Steve, Logan and Jason.

Interaction quotes
Morning:

Afternoon:

Evening:

Beginning of night:

Midnight:

End of night:

Blood Moon:
 * "" (An obvious reference to the Eye of Cthulhu)


 * When Nurse and Mechanic are present:

When Eye of Cthulhu has not been defeated:
 * "" (When the natural requirements for Eye of Cthulhu to spawn are acquired.)
 * "" (When the natural requirements for Eye of Cthulhu to spawn are acquired.)
 * "" (When the natural requirements for Eye of Cthulhu to spawn are acquired.)

During a :

During Rain:
 * "Umbrellas! Umbrellas! Get your half-off umbrellas!"
 * "How dreary! Lighten the mood with 99 torches!"

During a thunderstorm:

 During a :


 * "What a blustery day! Stay awhile, and buy a thing or two."


 * "I used slime glue to keep my hat from blowing away! Perhaps I can sell you some for a couple gold coins..."

 When in a Graveyard:

Happiness quotes
When homeless:


 * "I don’t have a place to set up shop, friend."

When far from home:


 * "Boy, I need to get back to my merchandise!"

When in a sparse area:


 * "This is nice, lots of privacy to store my wares."

When overcrowded:
 * "I hate how many people hang around, but none of them buy anything!"
 * "I hate how many people hang around, but none of them buy anything!"

When in the Forest:

When in the Desert:


 * "Hmm, the Desert is a terrible place for business, I don’t like it."

When in an Evil Biome or the Dungeon:


 * "I don’t think I can sell goods to monsters in the Corruption/Crimson/Dungeon!"

When near the Golfer:


 * "[Name of Golfer] the Golfer makes loads of money, I like deep pockets."

When near the Nurse:

When near the Tax Collector:


 * "I dislike [Name of Tax Collector] the Tax Collector, too frugal and doesn’t ever buy my things."

When near the Angler:

When neutral:


 * "I’m feeling successful! Want to buy something?"

Trivia

 * The Merchant's inability to pronounce "Cthulhu" during a Blood Moon is reference to the fact that the American author, Cthulhu's creator, intended for the name to be impossible to pronounce. However, the Merchant is able to pronounce the name correctly in another of his quotes ("")
 * At the beginning of the night, the Merchant may say "", although Buy something or die is actually translated as  in the . Kosh, kapleck Mog does not mean anything in Klingon.
 * The Merchant is depicted in the paintings "The Merchant" and "Father of Someone".
 * Because of being depicted in "Father of Someone", he seems to have an offspring.
 * On rare occasions, the Merchant and the Clothier can share the names "Alfred" or "Edmund".
 * The Merchant's quote "" is also used by another NPC, the unspawnable.
 * The Merchant seems to be greedy, judging by various quotes, such as ""
 * He makes several quotes referencing things he does not sell, such as armour and umbrellas. In addition, despite claiming they sell for a lot overseas, he gives no money for Dirt Blocks.
 * His dialogue about buying 99 torches references how before the 1.4 update, Torches only stack to 99.
 * While the Merchant likes the Golfer due to how much money he has, the Golfer does not like the Merchant due to his greedy behaviour.

History
Händler Marchand 상인 Kupiec Comerciante Торговец 商人