Camera Mode

Camera Mode is a special mode introduced in 1.3 for taking screenshots of a player's world, providing additional controls to capture images of selected areas of the map or screen. Camera Mode is activated by pressing, which replaces the gameplay interface with a specialized image capture interface. While Camera Mode is active, mouse control is used to frame the picture, and the player can neither build nor use items, but selecting an item on the hotbar using the number keys or pressing will cancel Camera Mode.

Unrevealed sections of the world will not be uncovered by Camera Mode, represented as black swaths similar to ordinarily unexplored areas on the minimap.

Screenshots
The most basic utility provided by Camera Mode, the Screenshot option simply takes a full-size picture of the screen. The interface is hidden in screenshots taken using this function. The produced image is the same size as the viewable window, meaning that the size of produced images will change if the game window is resized.

Snapshots
The primary function of Camera Mode is its ability to capture selected areas of the screen by using the frame functions. Using Pin Frame, left and right clicking will set the two opposing corners of the rectangular capture area highlighted in white. Set Frame instead allows the player to drag the edges to expand the frame. Reset Frame removes the frame entirely, and Take Snapshot produces a complete image of the region inside the frame. Frames can also be set from the large map, which can be accessed by pressing or selecting the Open Map function.

Settings
Prior to taking a picture, several options can be selected to modify the camera's output.
 * Image Packing: When taking a snapshot larger than the screen, Image Packing causes it to be compressed into a single continuous image, during which the completed image is "zoomed out". Disabling this feature instead produces a folder containing several exact replicas which the player will need to stitch together in an external image editor. This process is also slower to complete, but produces a 1:1 replica of the captured area.
 * Capture Entities: If disabled, the final image will not include the player, any pets or minions, NPCs or enemies.
 * Capture Background: If disabled, the final image will be presented on a solid white background.
 * Biome Background: The nine squares of flowing water at the bottom of the Settings menu allow for the changing of the displayed biome background and water color; for example, a picture of the Crimson could include the Hallow's bright purple water and pastel tree backgrounds. This background will be applied to the entirety of the image, even if it spans multiple biomes.