Upcoming features

This page describes future features announced by Terraria's developers. None of these are guaranteed to be included in the game.

Some of the following information hasn't been explicitly announced yet, and are only conjectured based on comments or screenshots from the developers. Item and feature names may be especially conjectural, and may not be the final names present in the release.

1.2.3

 * "Optimizations, bug fixes, and some fancy new quality of life additions"
 * Glowing waterfalls and the ability to change outfit color at Dressers.
 * You will be able to dye your wings. (By wearing them in a social slot)?

1.3
Note: this could be the last update by Redigit, the creator of Terraria.
 * The Lunar Boss (part of Lunar Event)?
 * The SDMG
 * The Steampunk Wings
 * Portal Gun (confirmed for 1.3 by Cenx in a profile comment]
 * Lots of bug fixes.
 * Professional language translation.

Unspecified version
The following changes have been mentioned by the game developers, but haven't been specified to be included in a particular version.

New additions and changes

 * A buff to the Golem
 * New harder world types:
 * Alien planets
 * Alternate dimensions
 * Evil worlds
 * Enemy factions that will move into your world, and build their own city. You can slaughter them while they are weak, or let them build up their strength to get better rewards.
 * More events:
 * Volcanoes
 * Earthquake
 * Lunar Event
 * Official Modding Support
 * Weather:
 * Floods
 * Seasons
 * Farming and stamina system that gives a bonus to player stats.
 * Implementation of Steam features.
 * NPCs which can give quests to provide more content.
 * New items:
 * Portcullis / Reinforced Doors / Stone Doors
 * Placeable Flags
 * Fishing Poles / Fish
 * New furniture:
 * Weather Vane
 * Telescope
 * A wall mounted fish
 * Window with Curtains
 * Bell
 * Cuckoo Clock
 * Mirror
 * Wardrobe
 * Upside down slopes
 * Portal Gun
 * A completely overhauled Spell/Magic system
 * World and Gameplay Dynamics
 * New Biomes and Bosses
 * Separate cooldowns for edibles.

Other
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