Talk:Bat Scepter

No Mythical?
Doesn't seem to keep the Mythical prefix. It has all the stats needed for Mythical, so I'm honestly confused. 99.6.26.155 07:24, 26 October 2013 (UTC)


 * Yeah, for some reason this weapon can't have anything that modifies it's mana use. Possibly because it's only 2 in the first place, possibly a developer oversight. Just get Godly on it. 86.28.186.239 18:42, 26 October 2013 (UTC)


 * As it's possible to get a Furious Bat Scepter it can have its mana usage modified, unfortunately only in a negative way. --DoubleFloat (talk) 12:46, 27 October 2013 (UTC)


 * Just decided to check reforges by adding them to a chest with mana-modifying prefixes. At a glance, everything negative for mana usage seems to work, but everything positive doesn't. Presumably, this is due to it's low cost in the first place, which is probably worth mentioning on the page as an anomaly. Interesting that unlike, say, a Legendary Paladin's Hammer, even manually edited bat scepters reset their prefix despite the mana modifier apparently being functional. 86.28.186.239 14:18, 27 October 2013 (UTC)

Rainbow Gun anomaly.
The listed anomaly talking about the Rainbow Gun preventing the bats from hitting anything isn't an anomaly; this is simply due to the fact that "piercing" type projectiles grant their target a very brief invulnerability period. This is the the Bee Gun doesn't deliver the entire swarm's hits all at once, instead hitting at around 6 times per second; for the same reason, a Baby Slime minion can prevent you from hurting enemies with more powerful weapons, because it repeatedly applies the invulnerability by hurting it. --Winterous (talk) 16:20, 15 July 2014 (UTC)
 * Sounds logical to me. I see you already removed the anomaly, thanks :)  Equazcion ( talk ) 13:29, 19 Jul 2014 (UTC)