Talk:Flails

Harpoon
The harpoon isn't a throwing weapon, as the character doesn't go through a throwing animation. Also, the character holds a gun-like object when using it. I suggest that it is really a shooting weapon. --166.205.9.36 17:50, 4 June 2011 (UTC)


 * It follows flail arcing and projectile mechanics and is useful is roughly the same set of circumstances. It's certainly not a "gun".  I'd agree with you if there were other comparable shooting weapons.  It might end up in a different category several patches out, once we have more weapons. --Theothersteve7 18:56, 4 June 2011 (UTC)


 * Yes. However,it follows the arch of a bow, as said in the Harpoon page.  We say the bows are shot, so there are other comparable shooting weapons.--64.149.32.141 19:30, 4 June 2011 (UTC)


 * The harpoon is a bit of every ranged weapon. It's probably attached to the flails page because it is a spiky thing on a chain that you can launch infinitely.

Mechanics/bugs
Ran into the bug where you can shoot a flail through a one-block thin vertical wall, so I figured I'd make a quick video and stick it here in case it's needed. Video Here. --Rydian 16:26, 30 December 2011 (UTC)

Melee Speed
Thrown Flail range is increased with higher Melee Attack Speed similar to how it is with Yoyos. XepherTim (talk) 16:40, 10 July 2020 (UTC)

Flaming Mace
How does one add the Flaming Mace to the list of flails? It should have been added alongside the Mace, but for some reason it wasn't. 82.22.231.145 16:06, 1 August 2020 (UTC)


 * That's because it was inconsistently marked with the "flail" tag instead of "flail" listcat in the item infobox call on its page, which made it go unnoticed by this page. Thanks for noting; I have fixed it. --Rye Greenwood (talk) 21:13, 1 August 2020 (UTC)

Wrong language in tables.
In the table each source cell is showing two results, one of them not in english in some cells. Looks like something is borked. Metalax (talk) 12:28, 28 October 2020 (UTC)


 * Fixed, thanks. --Rye Greenwood (talk) 18:40, 28 October 2020 (UTC)