Extractinator

The Extractinator (or Silt Extractinator on the minimap ) is an item that converts Silt, Slush, and into more valuable items such as ores, coins, and gems. On the, it can also convert into regular mosses, and fishing junk into low level bait.

It can be found rarely in Wooden Crates, or in Gold Chests, Frozen Chests, and other chests in the Underground and Caverns layers. Underground Cabins in the also have a chance to contain an Extractinator.

To use the Extractinator, it first needs to be placed in the world. Afterward, suitable blocks need to be consumed (with the key) directly on the Extractinator within its 3×3 frame. Holding the key and clicking on the Extractinator will automatically insert extractable items from the player's inventory without having to pick them up manually.

Feeding blocks to the Extractinator is the only way to obtain Amber Mosquitoes, and, along with opening crates, the only reliable way to obtain a world's alternative pre-Hardmode ores. This is a great way to obtain ore and coins in the early game.

Used in
The Extractinator can be combined with 18 Chlorophyte Bars at a Hardmode Anvil to get the Chlorophyte Extractinator.

Possible items


Tips

 * If processing a large quantity of blocks, it may be helpful to clear out inventory space (16 or 17 slots) so the rewarded items are not deposited on the ground.
 * On the, using a Brick Layer/Architect Gizmo Pack will make it cost nothing but one Silt to use indefinitely, making an infinite source of any blocks obtained by extracting Silt.
 * Due to the dangers of the Underground Desert, the lower chances of getting ores/coins/gems (except Amber) and how common Silt is in other biomes, Desert Fossil is a less viable option for getting ores/coins/gems.
 * Processing Desert Fossil is a good way to obtain Amber and the Amber Mosquito.
 * A full stack of 999 Silt or Slush Blocks yields a fair collection of loot. The table below breaks down, prorates, and summarizes the sale prices.
 * Most of the gems are much more valuable when crafted into Stained Glass: Each gem except Diamond makes worth of Stained Glass.
 * Diamonds cannot be turned into Stained Glass or anything else with a higher sale price than the gems.
 * Gems can also be crafted into Gemcorns, to grow more gems directly.
 * Amber can be crafted into Crate Potions, which allow fishing for crate loot worth far more than the Amber's sale price.
 * If processing Desert Fossils, the resulting Sturdy Fossils are unsalable themselves, but used in a number of recipes, notably . Any excess can be turned into Bone Throwing Knives and sold that way.
 * Notice how much of the total average payoff comes from the small chance of obtaining Platinum Coins. The total yields are normally or  or so lower, but with a 6%–7% chance per 1000 blocks of a Platinum jackpot.


 * {| class="terraria sortable"

! | Items !! data-sort-type=number | Silt/Slush !! data-sort-type=number | Desert Fossil
 * + Average sale prices of Extractinator output per 1000
 * Chance of Platinum Coins || ||
 * Other Coins || ||
 * Ores || ||
 * Diamonds || ||
 * Chance of Amber Mosquito || ||
 * Amber || ||
 * Other Gems || ||
 * Other Gems as Stained Glass || ||
 * Chance of Amber Mosquito || ||
 * Amber || ||
 * Other Gems || ||
 * Other Gems as Stained Glass || ||
 * Other Gems || ||
 * Other Gems as Stained Glass || ||
 * Other Gems as Stained Glass || ||
 * Other Gems as Stained Glass || ||


 * Sturdy Fossils as Bone Throwing Knives || ❌ ||
 * - class="sortbottom topline"
 * Total without crafting || ||
 * - class=sortbottom
 * Total with crafting || ||
 * }
 * }

Trivia

 * When moused over on the minimap, its name appears as "Silt Extractinator".
 * The sound that is played when picking up an item is played every time an item is processed, even if the result is not picked up.