Damage

Damage types are categorized into melee, ranged, and magic weapons. Different armor types and consumables provide bonuses for different types of weapons, summarized below.

Melee
Melee is a type of close ranged attacks. All melee weapons have no usable ammo. All melee weapons (with the exception of throw/spin weapon types) attack with the player fairly close to the target.

Ranged
Ranged is a type of far ranged attacks. All ranged weapons have usable ammo. All ranged weapons attack with the player far away from the target.

Consumable Weapon Type
Consumable weapon types are a closer form of ranged weapons. They are usually a thrown weapon type that don't go as far as bullets

Magic
Magic is a special weapon type that has multiple different magical effects. Magic weapons require mana to be used. Some, such as the Rainbow Rod cast a controllable projectile. Others cast a spread of projectiles.