Forest



Forests comprise the majority of the surface world and are typically where the player initially spawns and will spend a majority of their time. The general landscape of a forest includes lots of grass, plenty of trees, several lakes ranging in size from small to large, occasional hills that can reveal cave entrances, and often times contain a Living Wood Tree that sometimes has an underground room.

The Forest changes noticeably in the outer thirds of the world. Goblin Scouts, which are fairly uncommon and drop Tattered Cloth, begin to spawn. The King Slime boss also has a very rare chance to spawn and can easily surprise and overwhelm an unsuspecting player. Enchanted Sword Shrines, though they can be found in any biome with Dirt and Stone, are almost always found in the outer-thirds of the world in the Forest. Breaking the real sword has a 9/10 chance of dropping the Enchanted Sword and a 1 in 10 chance of dropping the Terragrim / Arkhalis, all very formidable early-game weapons.

Fallen Logs can be found in the forest, where Fairies spawn at night. When broken by an Axe, they will drop some Wood, and breaking all of them will permanently stop Fairies from spawning.



Spawn Rates

 * During the day:
 * 100%/110% (Hardmode) spawning speed
 * 5/6 (Hardmode) max spawns
 * During the night:
 * 166% spawning speed
 * 6/7 (Hardmode) max spawns
 * During a Blood Moon:
 * 333% spawning speed
 * 11/14 (Hardmode) max spawns
 * Having town NPCs can lower spawn rates in this area. (except during a Blood Moon)

Happiness

 * NPCs that like the Forest:
 * Merchant
 * Guide
 * Golfer
 * Zoologist
 * NPCs that dislike the Forest:
 * Dye Trader
 * Painter

Tips

 * Regular Forests can be erased by the spread of Corruption, Crimson, and The Hallow. Converted forests can be restored to their pure form by using Purification Powder purchased from the Dryad or its stronger, Hardmode equivalent, the Clentaminator with Green Solution purchased from the Steampunker.
 * Enchanted Sword Shrines can be easily found as their 1-block wide shafts usually reach up to the surface, and the player can easily mine down to get to the actual shrine, in which case they'll have a 100% / 1 in 3  chance of containing a real sword.

Trivia

 * As of 1.4.0.5, the forest has the most of music tracks, having five including those from Terraria: Otherworld.

History
Wald Erdő Las Лес 森林