Talk:Debuffs

If anyone has this info - it would be useful to know what version debuffs were first introduced. For posterity. 98.151.233.238 04:36, 13 September 2011 (UTC)
 * I'm pretty sure the current six debuffs were all introduced in 1.0.6
 * History section added. iLiaWneK'''|talk|contributions]] 15:58, 13 September 2011 (UTC)

Broken Armor
There's a broken armor debuff that lasts 5 minutes when you take damage from a Possesed Armor (and maybe Armored Skeleton's too), and halves defense during said time. Armor wont actually be broken though. 71.190.91.239 15:39, 3 December 2011 (UTC)

Also I forgot to mention slow, which is inflicted by Pixies and makes you walk at 70% less then normal walking speed, at least I'm assuming so. It is also inflicted by Pixies. 71.190.91.239 15:43, 3 December 2011 (UTC)

Suffocation
Suffocation is mentioned in the history, but not in the main article. UPDATE: Looks like it was corrected, must have had a cached page.

Electrotion, Solar and Moonbite Debuff
Just stumbled over this sentence in the 1.3.0.4 changelog: "Fixed electrotion debuff being removable by right clicking.". Edit: Also a "Solar debuff" is mentioned: "Fixed Solar debuff spreading to friendly NPCs, killing them.". Edit 2: Moonbite debuff caused by Moon Lord. Someone who knows more about it should add them to the list. The Moonbite debuff prevents healing from things like spectre armour and vampire knives, but not nurse or healing potions, so someone with greater knowledge of the editor should be able to put that up.

Distorted debuff change.
I have changed the description of the distorted debuff since it seems to have been changed in 1.3.0.4, though there was no mention of it in the change log. I'm unsure if this is simply a bug with my game alone, though it happens 100% of the time, so if someone else's experience is different and the distorted buff works as it did before 1.3.0.4 the description should be changed back.