Status messages

Status messages display as chat lines in the lower-left of the game screen when certain conditions apply.

They all have one of the six or so colors that the game uses and a player can replicate them in chat using this formula. Write the text you want to color after the colon and enter a hexadecimal color code in the place of "XXXXXX". For more see Announcement Box.

NPCs

 * When an NPC (excluding the Old Man and ) spawns, the message "" displays. The hex code is: 327DFF.
 * On the, when the requirements for an NPC have been fulfilled, but there is no housing for the NPC, the message "&lt;Name of NPC&gt; would like to settle down." may display.
 * When an NPC dies, the message "" is displayed.
 * When the Angler, the, or a dies, the message "" is displayed instead.
 * In both cases the hex code is: FF1919.
 * When the departs, the message "" is displayed. The hex code is: 327DFF.

Bosses
When most bosses are summoned, the message "" displays. When a boss spawns randomly on its own, without having been summoned by a player, the corresponding message below is displayed a few in-game hours before it appears:


 * When a boss has been defeated, the message "" (or "") displays.

Events
When most events are summoned or spawn on their own, the corresponding message below is displayed:

Trivia

 * In the, the message "&lt;Name of NPC&gt; would like to settle down" used to display when the requirements for an NPC were fulfilled, but there was no housing for the NPC. This was removed in the 1.3.0.7 update.
 * Although the King Slime can spawn naturally, it does not have a message.
 * When a message appears (for something that is about to happen) and the world is exited, the event/boss summon will not occur after reopening the world after.