Town

Towns are player-created mini-biomes. If there are at least 2 NPCs (Music only changes with 3?) with houses in a given location, the surrounding area will be considered a town. Towns have unique music tracks and are exempt from regular spawning conditions for enemies, except in the case of an Event. Additionally, when a vendor NPC's favored biome aligns with the biome the town is located in, they will sell the appropriate Pylon.

During the day, the theme Town Day plays, and during the night, Town Night. A Rain or Windy Day event will override both themes with the Rain, Storm, or Windy Day themes, respectively.

In addition to the town NPCs, the Travelling Merchant also counts to the total.