Upcoming features

This page is about features that have been announced by official game developers. Please remember that none of this is guaranteed to be included in the game.

Some of the following information hasn't been explicitly announced yet, and are only listed upon assumption of information released by the developers (i.e. screenshots). Some names are conjectural, and therefore may not be the final name upon release. References with a dotted underline will indicate where the information is exactly sourced from within the reference when hovered over with the cursor.

On February 21, 2012, Redigit announced that development has ceased for Terraria, with only bugfixes left to come, however, on 23 January, 2013 , Redigit hinted at a possible update. Since then various spoilers have been released.

Next PC version
The following changes have been announced for next version:
 * Items:
 * New Hook
 * Over 250 new items
 * More uses for Gems
 * Better use for Silt
 * Another use for Heart Crystal
 * Bricks in every color
 * Glowing bricks
 * More wire colours
 * More traps (Possibly a flamethrower trap)
 * New chest, door, table and chair type
 * New brick/changed gold brick texture at the sky islands
 * New place/mineable cloud and raining cloud blocks
 * New alchemy plants(or possibly decoration)
 * New ore type(s)(may be Platinum and Tungsten)
 * New mushroom furniture and blocks
 * New cactus furniture and blocks
 * Sandstone bricks and walls
 * New banners
 * Possibly landmines
 * Possibly a time altering item
 * Possibly each biome tree dropping a different type of wood (Dark blue/grey wood)
 * Weapons and armors:
 * A new high damage, low fire rate gun (could be a sniper rifle)
 * New mage robes.
 * Beam Sword
 * New bow
 * At least four new guns
 * New pickaxe (coloration similar to adamantite)
 * Clentaminator
 * New vanity sets (pharaoh/eskimo/steampunk/...)
 * Pvp cannons
 * A new light disc type weapon
 * Possibly shields
 * Possibly new Vilethorn like weapon
 * Possibly a cactus armor
 * Possibly a mushroom spear and axe that leaves spinning death shrooms behind it
 * World:
 * Moss
 * No space biome
 * Water/lavafalls as decoration
 * Weather effects
 * The option for an extra large world
 * Hallow & Corruption changes
 * More decoration/changed decoration textures
 * Different water color in each biome
 * Giant trees or Possibly a new biome
 * Biome themed pots
 * Possibly fruit trees
 * Monsters, Pets & NPCs:
 * 'Rare' Monster
 * More pets (Including pet Turtle and pet frog)
 * Turtle enemy (drops a scale that does something fun?)
 * 2-4 new bosses
 * A new special NPC that sells cannon related stuff (Possibly a special pvp oriented NPC?)
 * Possibly cactus enemies
 * Possibly pets that store items for you
 * Possibly Barber NPC
 * Possibly NPCs giving quests
 * Possibly A new half dragon/half pig mob
 * Possibly Fireflies at night
 * Possibly Little environmental? mobs/insects
 * Interface:
 * More than 5 character/world limit
 * Revamped Character Menu
 * Mobs have health bars
 * Game mechanism:
 * PvP Mechanism changed
 * Possibly leveling system
 * Walk up 1 block tiles
 * Half blocks
 * Improved team based gaming
 * No increase of the current maximum health
 * Other:
 * Revamped Hardmode
 * Over 60 aesthetic changes
 * More options for Alchemy (possibly cooldown reduction)
 * New music for the snow biome
 * You will start with mana
 * Possibly Visible accessories
 * Possibly More functional statues (chest)
 * Possibly the ability to dye your pet and armors
 * Possibly Teleporters
 * Possibly Biome changing objects

Unspecified version
The following changes have been mentioned by the game developers, but haven't been specified to be included in a particular version.

New additions and changes

 * Cthulhu as in-game character.  If that was not a joke.
 * Danger of town destruction due to invasions.
 * Pure PvP servers with team based objectives, including newly generated worlds with an automatically created tower on each side of the map, with players fighting each other on a CTF game mode.
 * Adding sloped/inclined tiles to make the world smoother.
 * New harder world types:
 * Alien planets
 * Alternate dimensions
 * Evil worlds
 * Enemy factions that will move into your world, and build their own city.
 * More events:
 * Volcanoes
 * Earthquake
 * More/improved invasions
 * Official Modding Support
 * Weather:
 * Seasons
 * Floods


 * Farming and stamina system that gives a bonus to player stats.
 * Implementation of Steam features.
 * Multiplayer improvements.
 * NPCs which can give quests to provide more content.
 * New items:
 * Reinforced Door
 * Stone Door
 * Portcullis
 * Campfire
 * Flag
 * Fishing Pole
 * Bushes to provide more flora to the world.
 * Stalagmites and stalactites in caves.
 * New furniture:
 * Padded Chair
 * 3 Variants of Doors
 * Urn
 * Whather Vane
 * Telescope
 * Wall Mounted Fish
 * Window
 * Window with Curtains
 * Bell
 * Small Painting
 * Cuckoo Clock
 * Mirror
 * Wardrobe
 * Larger painting