1.3.0.3

Features

 * During the Moon Lord fight, life-stealing effects are cancelled (Spectre Armor with hood and Vampire Knives)
 * When using leftshift on inventory while in shop, you now have an indicator that you're selling items.
 * You can now quickly move items between your chest and the inventory by using leftshift.
 * Stardust Guardian is now dyable with your vanity pet dye (have some creative fun!).
 * Areas you have not seen will now be black in camera mode.
 * Added 'Highlight New Items' General Settings Option, on by default: Highlights any new item you pick up in your inventory.
 * Duct-taped multiplayer for good luck and stability*.
 * You should now have an easier time reporting errors if they happen on a server.
 * [SPOILER] The Final Boss's leech debuff has been overhauled.
 * You can no longer put torches on tiles you are not supposed to (metal bars, etc).
 * Old and corrupt worlds will now display on the world list marked with a red name.
 * Increased Martian's drone health to 500.

New config options

 * Added Config.json setting "UseSmartWallReplacement", on by default, if you set it off: automatic wall replacement while building will be disabled
 * Added Config.json setting "UseSmartCursorForCommonBlocks", off by default, if you set this on: 1.2.4's smart block placement will be re-enabled
 * Added Config.json setting "DisableLeftShiftTrashCan", off by default, if you set this on: Quicktrash will be ENTIRELY disabled
 * Added Config.json setting "HidePasswords", off by default, if you set this on: all passwords in the client will appear as Asterisks (*)
 * Added Config.json setting "ThickMouseEdges", off by default, if you set this on: your mouse will have thick borders colored by "ThickMouseEdgesPackedCOlor"'s color

Bug fixes

 * Fixed 'event' achievements not being granted in multiplayer ("You can do it!", "It's Hard!", "No Hobo" and so on)
 * Fixed Truffle worm not spawning
 * Fixed 'Funkytown' achievement will no longer be granted after respawning from death in the glowing mushroom biome.
 * Fixed Gypsy Robe bottoms being genderbent.
 * Fixed Daybreak's, Stardust Dragon and Stardust Cell Staff's gold values
 * Fixed some server crashes (portals, lunar shields)
 * Fixed numerous attack forms not being synced server-side (unicorn mount, slime mount, solar dash, EoC dash, etc)
 * Fixed achievements menu slider bar hanging on top of screen if all filters are disabled
 * Fixed Armed Eskimo Zombies not dropping their proper gore
 * Fixed bug where traps could critically hit
 * Fixed issue where banners could be placed on closed trap doors
 * Fixed Quickstack stacking items of max stack 1 and quick stacking coins from your inventory
 * Fixed Quickstack eating coins
 * Fixed crash in LookForColorTiles
 * Fixed excessive net synchronization on some cases
 * Fixed Team Dye not stacking correctly
 * Fixed crash when saving old worlds
 * Fixed issue where banning was ineffective (including ports...)
 * Fixed Loki's dye missing the common developer's tooltip
 * Fixed Staff of Regrowth Moss growing feature not working in multiplayer
 * Fixed channelled weapons being halted from use when you hover over information icons
 * Fixed Phantasm arrows exploit allowing you to get more arrows than you use
 * Fixed Horseman's blade not summoning pumpkins against Lunar invasion enemies
 * Fixed dupe bug with Item Frames
 * Fixed bug where you couldn't remove an item from the Item Frame if you had a favorite item selected
 * Fixed bug where Config.json's "FrameSkip" was written in reverse compared to ingame
 * Fixed Nymph not having rarity on Lifeform Analyzer
 * Fixed Srollers dealing unintentionally high damage
 * Fixed Developer armor wings gold costs
 * Fixed Frozen Campfire showing Ichor Campfire icon when aimed on the rightmost tile
 * Fixed Bee gun being unable to critically hit
 * Fixed Torch dupe bug
 * Fixed numerous desync issues in multiplayer
 * Fixed an issue where world and player names containing various characters would causes crashes and strange behavior when using cloud saving and favoriting.
 * Fixed an issue where corrupt configuration files would cause crashes.
 * Fixed an issue where you could invite players to your previous game while in single player.
 * Fixed an issue where joining a game from outside of the game would cause an uncancellable joining screen to display.
 * Fixed an issue where the password box would sometimes not show up.
 * Setting your resolution while in fullscreen mode will now apply correctly.
 * Fixed numerous potential multiplayer exploits
 * Fixed issue where players could hack themselves "difficulty 3".

Bugs

 * Possible character wipes while updating the game.