Board Thread:General Discussion/@comment-7697305-20131209201037/@comment-24256089-20140125163828

Lavacreeper42 wrote: Seeing as even Large Terraria worlds can fill up quickly, me thinks more than a few sub-servers (interpret as desired) would be important. Five or more should provide a fair chance at resources for all those who don't get the jackpot with ores and enough events.

Maybe one server can be a no-mining/placing town-sort of thing, where only the admin(s) can build (if that's possible with Terraria; I honestly don't know the limits). This would include things like a shop, maybe a hotel or something, and definitely a pvp arena.

Of course, one server, if you so please, could be completely filled with the Crimson, Corruption, or...both....and would be for super-happy-fun-time mob killing, which would be better to some than the slower-paced random hunting that I seem to engage in a lot.

The auto-chest idea is awesome, as people would be running everywhere looking for raids if it wasn't in-action. The boss-summoning being limited to a select few trustees is probably for the best, even though some could argue otherwise.

Maybe the resetting could be limited to one, just for a fresh feeling, but being able to have your stuff on another world for the home-base feel, if that's possible

One word to put into consideration for the server: Themes. That's awesome, will be fun, and everyone will enjoy it. But it will take a lot of work to maintain and run, and people are busy with work and college!