Board Thread:New on Terraria Wiki/@comment-24978550-20140525041130/@comment-25074167-20140618143753

1- A blacksmith who can only reforge your weapon and your armor and in the armor he can only add those bonuses: -1% critical, -1% attack speed, -1% movespeed, -1 armor, +0 (no changes), +1% critical, +1% attack speed, +1% movespeed and +1 armor. Additionally, as he is an apprentice, his reforges do cost 50% more money. The blacksmith requires a room with an anvil.

2- A dark witch, a woman who can perform an enchantment on a piece of equipment (cannot use it over armor), and can add an enhacement or a curse in it. The enhacement or the curse lasts one entire day and do cost gold and some other items. Enhacements may include for example: more mining speed, range of getting items increased, extra movespeed, thorns, etc..., and of course you can get a curse that may include: wearing the piece of accessory or the wepon makes you blind, or you can't cast spells, or you are permanently poisoned. She can be found in the jungle, however, she is not going with you if you build a house, her appearence is always at random.

3- Collector, a man or woman who is searching for a variety of items in the world (this can be a quest as every day he or she is going to search for a new item), if you bring the item you get a reward, a reward that constantly improves. His appearence could be the same as the travelling merchant, so, one day he may come or not.

4- The adventurer, a young npc who has a chance to appear once you have killed all the three pre-hardmode bosses. His appearence is the same as the travelling merchant, so, one day he may come or not. This special npc wants you to kill some mid-bosses and then he gives you a reward.

5- A caravan, once in a while, the same as the travelling merchant, one day or not, a caravan comes to your house, it does not sell anything but all your shops will have additional random items.