Talk:Sandstorm

1.3.3.2 & Eye of Cthulhu
In the 1.3.3.2 changelog, it is written "Sandstorm spawns are somewhat less dangerous pre-Eye of Cthulhu, with a slightly different spawn set.", but I didn't see anything there speaking about the Eye of Cthulhu. Could someone correct it? --Lightg4 (talk) 09:39, 16 October 2016 (UTC)

does anyone else have this?
since the 1.4 update, when i am in hardmode i have not encountered more than 1 sandstorm. mind you, i play for a lot of time. does anyone else have the problem of the sandstorms being so rare? Inwader4 (talk) 11:46, 17 June 2020 (UTC)


 * That's likely due to the prerequisite of needing 30MPH+ wind speeds now, otherwise the chance of one happening is 0% as opposed to the normal 1/84,600 chance per tick. That time when the odds are 0% can make the overall odds seem a lot rarer (Assuming a full 24 minutes with a wind speed of 30MPH+, the odds of at least 1 sandstorm occurring in that time is just shy of 64%. Assuming only 1/4th of the day, or 6 minutes with a wind speed of 30MPH+, and the other 18 minutes with a wind speed of less than 30MPH, the odds of at least 1 occurring in that 24 minute time span comes out to around 22.5%). The pre 1.4 odds of 1/518,400 came out to around a 15.35% chance of a sandstorm occurring at least once every in game day, which is about the equivalent of having wind speeds above 30MPH for 4 minutes each day in 1.4. I don't know what the average amount of time wind speeds reach past 30MPH over a 24 minute period is, so it's hard to say what the actual odds come out to be. Hopefully that helps explain the situation better. Stranded at sea (talk) 04:55, 4 July 2020 (UTC)

How does sleeping affect chances of Sandstorm?
Sleeping in bed speeds up game time, but, considering that chances of Sandstorm depend on game ticks, does sleeping increase them? Or sleeping actually reduces chances since you'll have less time with 30 mph wind? Does sleeping affect the weather at all?Deworld (talk) 13:52, 6 August 2020 (UTC)

Player squinting
I feel like the line about the player squinting their eyes should be moved from Trivia to Notes, since it is a visual gameplay mechanic.

The page doesn't talk about the bugged nature of sandstorms on consoles
Every time I try to edit the page to say that sandstorms are near constant on console it immediately gets removed, which is a problem as featuring such vital information could really better the game for some who play on console, myself included. It seems downright stupid that the wiki would not allow such vital information to be included on the page. DigiPunch (talk) 17:55, 11 January 2021 (UTC)


 * Bugs are not supposed to be on the wiki in general, though I'm sure there's a way you can word it; "Sandstorms are not fully functional on these versions", etc. --AmsterWikis (talk) 22:56, 5 September 2022 (UTC)


 * This post was from Jan 2021, and it was not a bug. The relevant information was finally added to the page on February 3, 2021.
 * For those who may want some details:
 * When the Sandstorm was first introduced in Terraria 1.3.3, it occurred quite frequently (which I am guessing seemed fantastic at first, but then became very annoying to many players). The frequency was reduced in Terraria 1.4.0.1, which computer players received on May 16, 2020. Computer players often forget that console and mobile versions need some time to catch up, and that is probably why the edits kept getting reverted (editors incorrectly assumed it was a bug). Old info should only be removed if no platform is affected by it. The frequent Sandstorms would have affected mobile players until Oct 2020,  PS4 and Xbox One players until September 30, 2021, and  Switch players until January 4, 2022, when they finally received the update. Now, only  tModLoader Legacy (1.3) is affected by frequent Sandstorms, as it will never receive that update.  —  Ferretwings, Wiki Specialist 03:53, 6 September 2022 (UTC)

Article contradicts itself
"For the best chance for a Sandstorm to occur, it needs to be raining (18.2% chance per day - 24 minute duration), at night time (7:30 PM - 4:30 AM in game - 9 minute duration) and on a Windy Day (starts when wind speed is above 20 mph)."

"A Sandstorm has a 1/43200 chance of occurring per tick (1/64800 in pre-Hardmode). Since 1 tick = 1/60th of a second = 60 ticks per second = 3600 ticks per minute, and 43200/3600 = 12 minutes, so in theory, once the 30 mph conditions are met, there is a good chance of a sandstorm occurring within 1 in-game day - providing that the conditions stay constant during that time." (The point: the chance is always the same and never changes if it is raining or night)

"The Sandstorm is similar to the Blizzard event in that it reduces visibility and spawns new enemies, though unlike the Blizzard (and some real life sandstorms), it is not tied to rain in any way."

Either night time and rain matters for the chances of starting a Sandstorm, or it doesn't. Pick one. If wind speed is ALL THAT MATTERS, and nothing else, update the article to reflect this please.


 * There were a couple of inaccuracies I just took care of. Thanks for pointing that out. :) — Ferretwings, Wiki Specialist 04:42, 6 September 2022 (UTC)