Debuffs

As of the v1.0.6 patch, there are now Debuffs which affect people in negative ways. (Stop saying it can be positive, if it's positive than it's not a DEbuff.)

Even if some have positive effects, debuffs are distinct from buffs in that they can't be canceled by right-clicking their icon.

As with you, enemies can be affected by debuffs as well such as being poisoned or on fire.

Cursed
When you are cursed, you cannot use tools of any kind. This includes weapons so be wary of monsters that inflict it! It lasts for the longest 3 seconds of your life.

Monsters
The following monsters can curse players:
 * Cursed Skull

Darkness
Darkness decreases the viewing of light, thus making it more difficult to see. Black Slimes and Demons have a chance to give this effect when they hit you.

On Fire!
Being on fire drains the victim's life at the low rate of 1-2 points per second. On fire can be cancelled out by jumping into water.



Monsters
The following monsters are immune to and can set players on fire:
 * Meteor Head

Environment
The following situations will set players and monsters on fire:
 * Touching Lava

Items
The following items can set monsters on fire:
 * Fiery Greatsword
 * Flamelash
 * Molten Hamaxe
 * Molten Pickaxe
 * Sunfury
 * Flaming Arrow
 * Arrows lit ablaze by a Molten Fury
 * Flower of Fire

Poisoned
Being poisoned drains the victim's life at the medium rate of 3-4 points per second.



Monsters
The following monsters can poison players:
 * Hornet ( 1 in 3 chance )

Weapons
The following weapons have a chance to inflict poision
 * Blade of Grass
 * Thorn Chakrum
 * Poisoned Knife

Potion Sickness
Potion Sickness prevents you from consuming healing items for 60 seconds. It is inflicted when a player drinks an item that heals your MP or HP.



Tipsy
Being Tipsy increases your melee abilities while decreasing your defense. It is obtained when you drink Ale.