Talk:Debuffs

History for Debuffs
If anyone has this info - it would be useful to know what version debuffs were first introduced. For posterity. 98.151.233.238 04:36, 13 September 2011 (UTC)
 * I'm pretty sure the current six debuffs were all introduced in 1.0.6
 * History section added. iLiaWneK'''|talk|contributions]] 15:58, 13 September 2011 (UTC)

Broken Armor
There's a broken armor debuff that lasts 5 minutes when you take damage from a Possesed Armor (and maybe Armored Skeleton's too), and halves defense during said time. Armor wont actually be broken though. 71.190.91.239 15:39, 3 December 2011 (UTC)

Also I forgot to mention slow, which is inflicted by Pixies and makes you walk at 70% less then normal walking speed, at least I'm assuming so. It is also inflicted by Pixies. 71.190.91.239 15:43, 3 December 2011 (UTC)

Suffocation
Suffocation is mentioned in the history, but not in the main article. UPDATE: Looks like it was corrected, must have had a cached page.

Electrotion and Solar Debuff
Just stumbled over this sentence in the 1.3.0.4 changelog: "Fixed electrotion debuff being removable by right clicking.". Edit: Also a "Solar debuff" is mentioned: "Fixed Solar debuff spreading to friendly NPCs, killing them.". Someone who knows more about it should add them to the list. -TheFrostSpark (talk) 13:10, 25 July 2015 (UTC)

Distorted debuff change.
I have changed the description of the distorted debuff since it seems to have been changed in 1.3.0.4, though there was no mention of it in the change log. I'm unsure if this is simply a bug with my game alone, though it happens 100% of the time, so if someone else's experience is different and the distorted buff works as it did before 1.3.0.4 the description should be changed back.

Custom sprite?
Would it be okay if I made a sprite for the Daybroken debuff to put on the Debuff page?

Frostburn Debuff in Wrong Column
It is in the 'exclusive to enemies column' but frostburn armor applies it.

Edit: Nevermind I can't read

Lovestruck
Isn't Lovestruck a debuff too? It does have a blue background instead of a red one, but I can't right-click it to cancel the (de)buff. Redo121 (talk) 13:27, 3 July 2016 (UTC)
 * If it is, then it should be listed. Although all debuffs with red background can't be cancel by right-clicking. --IosKent (talk) 13:29, 3 July 2016 (UTC)--

Immune Enemies tables broken
Most (or all) debuffs have their tables listing immune enemies broken. A fix would be appreciated (I have no data on immune enemies so someone with knowledge on this would be able to fix it much faster). Feawfeaw (talk) 21:07, 23 June 2017 (UTC)
 * Should be fixed now. Thanks for reporting that. :^) 4e696e6a6f795844 (talk) 21:36, 23 June 2017 (UTC)
 * Awesome, thanks a bunch! Feawfeaw (talk) 12:38, 24 June 2017 (UTC)

Old-gen console has a timer
Near the top of the page, old-gen console is listed as having a fade effect for indicating the duration of a debuff, unlike new-gen and desktop. However, old-gen DOES in fact have a count-down timer. Can someone fix this? (My editing skills are limited when it comes to templates.) Diamondcat6746 (talk) 13:32, 8 October 2018 (UTC)

Debuff organization
Just wanted to check, but currently are any of the debuffs arranged in a particular order, such as item ID, or are they just tacked on whenever a new source of it comes about? Asking because I want to go through and reorder them to a more structured format. As an example, on the Thorium Mod Wiki, we arrange the buffs / debuffs by grouping the sources by percentage chance, then arrange them in those groups by duration (see this page as an example) Would such a format be useful on this wiki? – Barometz (talk) 03:19, 25 October 2018 (UTC)
 * I know that Desktop and both Console variations show buffs/debuffs in the order they are received, not sure for mobile or 3DS though. Diamondcat6746 (talk) 00:45, 26 October 2018 (UTC)