Talk:Titanium armor

Adamantite armor stats?
So, here's the full bonus(MELEE) on titan armor and adamantite armor: Titan: 49defence, +8%meleedamage,+8%meleespeed,+7%damage,+6%critchance,+6%movespeed. SetBonus - become immune after striking an enemy.I haven't noticed the buff or something, maybe it doesn't work at all, further investigation needed.

Adamantite: 46defence, +7%meleecritchance,+14%meleedamage,+6%damage,+4%critchance,+18%meleespeed,+23%movespeed. SetBonus counted and added.

I don't know about the DPS, but i've noticed 6 points of difference on melee damage with old molten sword.

If we're doing it melee-only, it goes like: Titan:+15%damage,+8meleespeed,+6%critchance,+6%movespeed.49defence. Adama:+20%damage,+18%meleespeed,+11%critchance,+23%movespeed.46defence.

Tradeoff for 3points of damn defence is too much, i think.Titan supposed to be an alternative ore for adamantite, and now it's awful on melee.


 * The buff does work on Titanium Armor, it's easily noticeable as your character will be surrounded by mimics of yourself that are transparent. I've seen it multiple times and when in this state you will not take damage the next time you are hit. Also, I understand what you are saying, but for anyone else questioning this, he means Titanium Armor, not Titan Armor which is in the console version. Sure this is in the Titanium discussion page, but it's very confusing because there is actually a "Titan Armor" in the console version. The buff does work on Titanium Armorahamling27 (talk) 00:34, 10 November 2013 (UTC)