Death Sickle



The Death Sickle is a Hardmode melee weapon that fires projectiles which travel through blocks, at no mana or ammo cost, and can be auto-swung. The projectiles travel approximately 12 tiles before dissipating, emit a small amount of light, pierce infinite enemies, and hit up to 6 times. It has a 2.5% (1/40) chance to drop from Reapers during a Solar Eclipse.

The sickle decreases in speed as it travels, and lingers in place for about a second after stopping entirely.

It has somewhat low damage relative to other mid- or late-hardmode weapons, but the fact that sickles linger in place means there is little difficulty in hitting a single slow-moving enemy all 6 times. The fact it can hit any number of enemies make it excellent against segmented enemies like the Destroyer or event enemies that come in tight swarms. Its projectile also completely ignores blocks, making it a hardmode melee equivalent to a vilethorn, and letting players fight enemies while hiding behind block barriers.

Its best possible Modifier is Legendary.

Trivia

 * The Death Sickle's projectile and firing pattern appears to resemble that of Castlevania's Grim Reaper boss.

History
죽음의 낫 Faux de la Mort