Credits

The credits are a sequence of cutscenes and credits to people who developed or contributed to Terraria. The credits sequence plays after the first defeat of the Moon Lord, and is available from the main menu.

Multiple cutscenes are depicted, a few of them seeming to be connected to certain events of gameplay.

The credits end with the line "".

Cutscene descriptions
The cutscenes display the following:
 * The Guide running from a Zombie as it breaks into his house.
 * The Merchant and Traveling Merchant coming to agreement on a trade.
 * The Demolitionist and Arms Dealer arguing between guns and Bombs, before the Nurse takes them both for a drink.
 * The Goblin Tinkerer and Mechanic flirting.
 * The Tavernkeep saying goodbye to the Dryad before re-entering the Old One's Army portal.
 * The Wizard, Painter, Dye Trader, Party Girl, and two Bunnies going to eat cake during a Party.
 * The Truffle expressing surprise and dismay, and the Clothier chuckling while following him.
 * The Angler and Pirate talking at a Campfire, showing each other their possessions.
 * The Golfer, Zoologist, and the town pets following a Golf Ball.
 * The Skeleton Merchant finding a Slap Hand in a pile of bones.
 * The Dryad becoming a tree in a Forest.
 * The Steampunker modifying or repairing the Cyborg before being shocked.
 * Santa giving a present to the Tax Collector.
 * The Witch Doctor and Princess befriending two Lihzahrds.
 * Finally, all the NPCs and the player's character celebrating in a pavilion.

List of developers and contributors
{{#lstmap:Creator, ExecutiveProducer, Designer, Programming, Graphics, Music, Sound, Dialog, QualityAssurance, BusinessDevelopment, Marketing, PublicRelations, Webmaster, Playtesting, SpecialThanksto|,|@@@@|

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Trivia

 * The Clothier chasing after the Truffle may be related to the fact that, based on some of his dialogue, he wishes to eat the Truffle.
 * The Credits play after the first defeat of the Moon Lord on a world, so a character which has defeated the boss on a different world would trigger the credits on a new world, but a new character defeating it on a world in which the credits have already played would not cause them to play again.
 * The credits also exist on the old gen console version.
 * The credits always play with the text facing the bottom of the world. This means that in reversed Gravity, they appear upside-down.