Talk:Dryad

"It was believed that the Dryad would only move into wood based rooms, though it is false, but might be implemented. " any reliable source for that??
 * Added Citation needed tag. --Colonel Thirty Two 02:35, 11 June 2011 (UTC)
 * The code doesn't have any special requirements for any NPCs as far as housing goes. --GauHelldragon 08:50, 5 July 2011 (UTC)

Dryad does not sell worm teeth during blood moons, she sells corrupt seeds. Basically Grass is swapped for corrupt seeds, and cleansing powder is swapped for vile powder.

Changed requirements in 1.0.6?
I created a new character & new (large) world after 1.0.6 was released. I've killed the Eye of Cthulhu twice now, once from a trigger based spawn & once from using a suspicious looking eye to spawn it. I have 5 NPC houses plus my own but even though I've played many days since the last EoC kill, the Dryad still hasn't spawned. The 4 NPC's I have (Guide, Merchant, Nurse & Demolitionist) move between the 5 houses each night so they are all definitely available as houses & my own house has a workbench, bed & light sources which also fulfil the house requirements (I had to deconstruct the workbench to get the merchant to move). Is it possible her requirements have been stealth changed for 1.0.6 or could it just be a random bug? --Malibu Stacey 00:29, 16 August 2011 (UTC)
 * Well, either a bug or you're doing something wrong. Requirements are still the same. --Lunboks 00:33, 16 August 2011 (UTC)

I discovered something...
Look at this: