Forest

Forests comprise the majority of the surface world and are typically where the player initially spawns. The general landscape of a forest includes lots of grass, plenty of trees, several lakes ranging in size from small to large, occasional hills that can reveal cave entrances, and often times contain a Living Wood Tree. Mushrooms, Sunflowers, Daybloom, Strange Plants, and several dye plants can be commonly found strewn throughout this biome. During the Halloween season, Pumpkins can commonly be found growing in this biome. There is a small chance for low tier ores to spawn on the surface in a forest. The various types of ores that can be found consist of Copper or Tin, Lead or Iron, and sometimes Silver or Tungsten. Surface chests can be found scattered all over the Forest and include many great starter items.

The background of forests are randomly generated upon world creation. Regular Forests can be erased by the spread of Corruption, Crimson, and The Hallow. Converted forests can be restored to their pure form by using Purification Powder purchased from the Dryad or its stronger, Hardmode equivalent, the Clentaminator with Green Solution purchased from the Steampunker.

The Golfer, Guide, Merchant, and Zoologist NPCs all like living in the Forest, while the Dye Trader and Painter dislike it.



Spawn Rates

 * During the day:
 * 100%/110% (Hardmode) spawning speed
 * 5/6 (Hardmode) max spawns
 * During the night:
 * 166% spawning speed
 * 6/7 (Hardmode) max spawns
 * During a Blood Moon:
 * 333% spawning speed
 * 11/14 (Hardmode) max spawns
 * Having town NPCs can lower spawn rates in this area. (Blood Moon is an exception however.)

Happiness

 * NPCs that like the Forest:
 * Merchant
 * Guide
 * Golfer
 * Zoologist
 * NPCs that dislike the Forest:
 * Dye Trader
 * Painter

Background scenery
During the day:
 * A hot air balloon
 * A blimp
 * A flock of birds
 * A Wyvern

During the night:
 * The Eye of Cthulhu's second form

When a meteor is landing
 * A meteor

History
Wald Erdő Лес 森林