Template talk:Npc infobox

Should we add a Loot slot too? -Shadowclaimer 17:17, 18 May 2011 (UTC)
 * Would probably be better to keep drop lists as part of the page instead. We need some actual page content outside the infobox. -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  17:21, 18 May 2011 (UTC)
 * Understandable, just figured it was worth checking considering loot is something that everything shares, and consolidating the coinage range/items into one compact list under the header would be nice. - Shadowclaimer 17:23, 18 May 2011 (UTC)
 * Could do a modified version of Template:Store item for drops... -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  17:26, 18 May 2011 (UTC)
 * That could work and just toss it under the normal NPC infobox on the pages? -Shadowclaimer 17:30, 18 May 2011 (UTC)
 * It actually aligns to the left of the page, you can see how it's used already. A few modifications and I think it would serve the purpose you are looking for. -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  17:35, 18 May 2011 (UTC)
 * I'll definitely take a look at it, thank you ^^ -Shadowclaimer 17:36, 18 May 2011 (UTC)
 * I made an attempt to make a infobox for item drops like Wynthyst suggested. It's on my userpage, how does that look? --GauHelldragon 10:29, 25 July 2011 (UTC)

"When added" slot
A field in which you can insert the version in which the npc was added would be great. With this there wouldn't be this information in the text.

"Immunity" Field
How about a new field that will show if a monster is immune to certain status effects? --GauHelldragon 21:35, 13 August 2011 (UTC)
 * I dunno. It feels more like something that you put in the notes rather than in the infobox. I'd have to think about it, though. --JonTheMon 02:06, 14 August 2011 (UTC)

Image 2
Are we sure that's where we want any second image? I mean, it can show something, but the positioning seems off. Perhaps it might be better to position the second image at the bottom of the infobox? --JonTheMon 12:41, 4 September 2011 (UTC)
 * I've edited the infobox a bit, and the image now shows up on the bottom. Mark (Talk) 16:35, 5 September 2011 (UTC)

Integrating Template:item drops infobox
User:ILiaWneK/Sandbox/item drops infobox (npc infobox) used in User:ILiaWneK/Sandbox. I'll edit it after a week unless anybody objects. — iLiaWneK (talk) 15:57, 5 November 2011 (UTC)
 * What are the reasons you would integrate the drop box into the regular infobox? --JonTheMon 16:48, 5 November 2011 (UTC)
 * Well, I didn't exactly see the point in having both, when most NPCs drop items anyway. Plus, Wynthyst suggested that the two should merge as well. Besides, I fail to see any negatives about this. — iLiaWneK (talk) 17:27, 5 November 2011 (UTC)

Speaking of the integration, there's a small error that I cannot correct for the 5th item. The at the line where it checks if field 14 is equal to 1, there is a missing right curly bracket that breaks the script. As a result, the quantity 1 appear regardless, as can be seen on Mimic. -- TechpriestMagos 20:36, 23 December 2011 (UTC)
 * Fixed. — iLiaWneK (talk) 20:56, 23 December 2011 (UTC)

Debuffs?
Subj.

Spanish section
http://wiki.terrariaonline.com/Template:Npc_infobox/es

Link environment2
No reason not to?

Replace:

with



 Equazcion ( talk ) 01:27, 13 Aug 2012 (UTC)

Knockback Resist field
Each NPC has a stat called Knockback Resist, which specifies how much the NPC is affected by knockback. For example, Demon Eyes have a Knockback Resist value of 0.8, which I would like to put in a field with the rest of the stats (dmg, def, life, AI, etc.) as 20%. Town NPCs are 50% resistant, while worms and bosses are 100% resist (aka immune to knockback). This seems like a basic stat which should be listed on each NPC page, so I would like to request someone add it to the template so it will appear on NPC pages (field called Knockback Resist, possibly with a link to Knockback Resist, which can easily be created to explain how it works). --KZaicon (talk) 10:17, 31 March 2014 (UTC)
 * I've added a new field for knockback resistance. --0icke0 (talk) 14:42, 31 March 2014 (UTC)
 * Awesome. Although it looks like (view: Zombie) 'Knockback' and 'Resist' are two separate values (since they are on two different lines, and only 'Knockback' has a link). Anyway, on a separate note, some NPCs already have an ID filled in, but there's no field for that, either. Is that intentional? --KZaicon (talk) 17:04, 31 March 2014 (UTC)
 * I am sorry to butt in like this, but would it be possible to add a image size field too, as in Template:Versionbox? I reckon that would solve issues like this. NoseOfCthulhu (talk) 22:03, 31 March 2014 (UTC)
 * An image size field isn't really needed. The image just needs to be replaced with the original version, rather than a re-sized version. --0icke0 (talk) 20:48, 1 April 2014 (UTC)
 * So, about that ID field? --KZaicon (talk) 14:28, 2 April 2014 (UTC)

Debuffs
Since the last time anyone suggested a debuff section was years ago, I would like to bring it up again. All the info about what debuffs enemies can inflict are pretty much clustered around different pages. Having a section for it would be rather useful and much clearer than a note somewhere on the page. 80.186.238.203 10:05, 3 May 2014 (UTC)
 * This sounds like a good idea. Perhaps something similar could be done for immunity. NoseOfCthulhu (talk) 02:28, 5 May 2014 (UTC)

Adding bait power for critters
Can it be possible to add "bait power" ? --Dinoxel (talk) 20:59, 28 November 2014 (UTC)
 * You can use the "pick" parameter, which now just displays the title "power". See Meteor Hamaxe, for example.  Equazcion ( talk ) 21:18, 28 Nov 2014 (UTC)
 * Just realized that's only in the item infobox. I'll add something here momentarily.  Equazcion ( talk ) 21:20, 28 Nov 2014 (UTC)
 * I added a "power" parameter. Enter, for example.  Equazcion  ( talk ) 21:27, 28 Nov 2014 (UTC)
 * It looks like great ! I'll modify what I wrote in "Critters" -- Dinoxel (talk) 22:56, 28 November 2014 (UTC)

NPC ID Link
I just noticed the change as I was going through editing. Thanks! It looks great! Now there's a reason for that parameter to exist!  Chrisf1020  (talk)  00:57, 17 December 2014 (UTC)

Expert Mode
We'll be needing Life, Damage, Defense and Drops fields for Expert mode. And/or a function that swaps out the normal version for the expert version. --Littlebeasti (talk) 02:02, 1 July 2015 (UTC)