Talk:Flying Dutchman

New Minecart drop
There's a new minecart called the Dutchman that drops rarely from this thing. Don't see it mentioned anywhere on the wiki. 24.33.228.212 14:16, 20 May 2020 (UTC)

spawning
there seem to be a lot of controvery about spawning / despawning. i will write here what i understand of the mechanism.

for me, there is no set number of dutchmen appearing during an invasion. to the contrary, i think the spawning is akin to any spawning in the game, it is made with a chance each frame, evaluated as a mean time between each spawn, that is randomized each invasion. the points to note:
 * it appears when it is between 50% and 100 % of the invasion. this we all knew.
 * it doesnt take any ennemy place. i m not sure, but i ve seen it spawning when i didnt kill any pirate, so killing them faster doesnt make it appear, quite the contrary.
 * for each wave, a spawn frequency is chosen. for some wavesn, it will be rare, to the point you may kill all pirates too fast, and not see one appear. for some waves, they appear one after another, and can be chain killed by the dozen.

so if you want to farm them, wait till a good invasion( one for which the dutchman spawn rate is high), and just stop killing any pirate after the 50% mark has passed. close your lava pits, call back your minions. from then, i suspect you can kill infinite dutchmen in a single invasion.

Damage and defense from the cannons ?
These informations are missing in the article. There are some weird events such as taking 369 damage with a solar armor and 110 defense when a ship is present. I have no clues why that happens.

we need a death animation gif
if the notes say that the flying Dutchman has a death animation we should show a gif of that. 122.60.45.6 17:38, 5 June 2020 (UTC)


 * It actually doesn't. The sail gores just behave differently from normal gores, drifting in the wind instead of falling to the ground rapidly. --172.58.172.43 17:39, 5 June 2020 (UTC)