Upcoming features

1.3.6
1.3.6 is currently under development and will act as the second part of 1.3.5, focusing on re-balancing, tweaking, or polishing many aspects of the game, as well as improving upon some areas that were overlooked or forgotten during past updates. 1.3.6 will also act as a base for "secret Terraria update plans".


 * Many new backgrounds.
 * New moon graphic.
 * New background elements, such as distant falling stars at night.
 * New animation for falling stars.
 * New splash screens, most likely those from Console.
 * Razer Chroma Support.
 * Improved Smart Cursor for digging in Multiplayer.
 * Water Candles and Peace Candles can be toggled via Wires.
 * A new female NPC might be added into the game.
 * A new NPC with some kind of object on their back, as seen in the Town Night spoiler.
 * Statues can be flipped around.
 * The Beach Ball is now susceptible to projectiles.
 * Players can use formerly NPC-only emotes.
 * Mannequins can now utilize dyes and accessories.
 * Multiple furniture sets with corresponding blocks and walls:
 * Spider theme, as suggested on the forums
 * Corruption theme, similar to Flesh Furniture
 * Vortex and Solar theme
 * New falling-leaf effect for Trees. Color of fallen leaves is affected by tree type and paint color.
 * Wind effects on Tree and Plant animations will be added.
 * New wind mechanics, with a new music track along side of it.
 * Three new music tracks, one inspired by Winnie the Pooh, being the windy day theme, one for an existing event and one called town night.
 * Some new consumable food items, such as a Burger and Milkshake, and resprites of old foods.
 * New flowery variant of vines.
 * 8 new minimap borders.
 * A new weapon named the Celebration Mk. II. It shoots multiple different types of fireworks in a similar fashion to the Celebration, but they appear to be affected by gravity.
 * A weapon referred to as the "new and improved Star Cannon". Like the Influx Waver, a secondary projectile appears when an enemy is hit with the primary projectile in order to deal extra damage.
 * A new effect where certain items that the player walks near will float above the player. It is unknown what causes this or what items this affects.
 * The ability to place replace Blocks based on the highest Pickaxe Power of a Pickaxe in the player's inventory.
 * The Cowboy set has been resprited.
 * Grass now moves when the player walks by it.
 * Grass Blocks now have a flattened variant.
 * NPCs use toilets they sit on.
 * A new metallic toilet.
 * Cactus Toilet.
 * New Minecart, resembling a fish, called 'Minecarp'.
 * From github commits:
 * All Cloud-type blocks will negate fall damage.
 * Torches, Metal Bars, and Glowsticks can now be stacked up to 999 and Sticky Bombs can be stacked up to 99.
 * Flying Mounts can fly through Platforms smoothly.
 * Biome Crates are now guaranteed to have a Biome Chest item.
 * Tam O' Shanter, Tax Collector's Hat, Gangsta Hat, Balla Hat, Green Cap, Snow Hat, Mushroom Cap and Rain Hat now all show hair.
 * Deep Sky Blue Paint should no longer show up as green sometimes.
 * Vile and Vicious Powder now spread the infection from their respective biomes.
 * From build notes:
 * Mime Masks are now a proper vanity item.
 * Adjusted all pending sell value issues.
 * Can no longer spawn a second Eater of Worlds/Brain of Cthulhu by smashing more Shadow Orbs/Crimson Hearts respectively.
 * Cactus/Pumpkin/Shadewood/Ebonwood/Pearlwood/Rich Mahogany Bathtub, Piano, Bookcase, and Grandfather Clock all require Sawmill to craft now.
 * Nymph now drops money correctly.
 * Falling Blocks will now turn into items if they don't fall correctly.
 * Fixed a crash when attempting to join a dedicated server.
 * Meteors will never land on the Dungeon.
 * Stake Launcher now works correctly with Archery Potions and quivers.
 * Town NPCs that fall off the map will die.
 * Players must be within 300 tiles of the broken Larva for the Queen Bee to spawn.
 * Players who are invisible/stealthed no longer have mouseover text or health bars.
 * A new summon weapon.
 * Something that will make Hardcore players suffer.
 * A new Mini Biome, the Oasis.
 * New furniture item used to display helmets.
 * Ability to sit down on a chair, which was done by Yoraiz0r and previously thought to be infeasible.
 * Ability to place plated food.
 * New rewards for fishing during a Blood Moon, and a new Blood Moon enemy.
 * Kites, particularly a Wyvern kite.
 * Scarab Bombs found in the Underground Desert for mining shafts quickly.



1.4
Development for 1.4 has not started yet, although a statement by Cenx on the /r/terraria Discord server mentioned that the 1.4 update will have "a form of creative mode". This mode "won't just give you everything. It will all need to be earned", unlike traditional creative modes in other games.

Terraria Series
Following the release of the Terraria 1.3 update, lead developer Redigit has moved on to working on another project, though developers Yoraiz0r and Skiphs plan to continue updating Terraria into the future. While Redigit worked with the team to develop 1.3.5, it is unknown if he will continue developing updates after this.

Terraria: Otherworld has been cancelled, it still has its own wiki here. Until the game's cancellation, the information on that wiki was based on spoilers released by the developers.

Redigit stated that he plans to later release Terraria 2, a separate game from the canceled Terraria: Otherworld, although little information is known about the nature or content in the upcoming sequel.

Discord
To find this source follow the link above to go to the Terraria discord server. Then search for the exact message in #general. Images: 

Instagram
