Shadow Orb (Spell)

Orbs of Light, when summoned, follow the player around and project light, similar to holding a torch or wearing a mining helmet. However, Light Orbs have a low acceleration and low top speed, so they often may fall behind the player, especially when the player falls down a long distance or has a speed boost from Hermes Boots or Necro Armor. However, if the player is too far ahead, the Orb will teleport to the player. They sell for 20 silver.

The Orb cost 40 mana (33 with Jungle Armor) to summon and will stay around for exactly 5 minutes. The Orb of Light may be dropped from destroyed Shadow Orbs, which are found at the bottom of corrupted chasms. They can travel through blocks like enemy projectiles.

The Orb of Light stops generating light if the game window loses focus. Possible explanation: Due to how the engine is built, to save on system resources at the time the game is not played all dynamic lights (Moving lights, eg. the orb of light) are disabled.

In the 1.0.6. patch, the Orb of Light has sparked a contreversy about it being useless since it has become dimmer and slower, and although it can be combined with a Night Owl Potion to increase its effectiveness, the Shine Potion provides a similar effect with the advantage of following the player istandly.

Pressing B will use the Orb of Light automatically, making it the only non-consumable item activated by the hotkey.

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