Talk:Summon weapons

Accessory attributes?
Does anyone know if accessory attributes like general damage increases or prefixes like Menacing work for Minion damage? I've reforged my three Minion accessories to Menacing and they seem to do more damage but that might as well be coincidental. --DoubleFloat (talk) 16:06, 29 October 2013 (UTC)


 * Yes accessories with any kind of +%dmg as well as +%dmg prefixes works on minions. Also, minions do not deal critical damage (or at least are not affected by anything that grants additional %crit). Lastly, +%dmg from accessory persist on minions even if the accessory is removed. I have not edited the wiki page as I do not know the relevant sections to edit.--Duckne55 (talk) 04:12, 2 February 2014 (UTC)

Minion Only Playthrough?
I'm curious if anyone has had viability with a character focusing heavily on minions. I'm assuming that it would be tougher than other types of character (solo at any rate). Of course, you would have to get through the early game without them, until you either gather Hellstone or kill the Queen Bee. But upon doing either of those, has anyone had success with focusing on Minion stats and playing a more supportive role yourself? To be frank, I can't imagine it working very easily through certain phases of the game, such as the first few Mechanical Boss fights, since you would be relying on Spiders to kill the bosses. I'd imagine that the game would be significantly easier one you got the Optic Staff though. Any thoughts on the matter? I would do it myself, but I'm only a mediocre casual. --User:WaFFleReaper 03:08, 26 May 2014 (UTC)

--easy enough, just click the enemies while holding the staff. you now have an offensive spell with instant damage for about 10 mana with a minion teleported to that location as a bonus.

DPS chart
There's no reason for a DPS chart here as opposed to any other equipment page. It didn't even show actual damage points, but rather percents that result from adding other percents together -- ie. a bloated chart enumerating calculated values, with no new information, barely useful at all. We could put something like that on lots of pages but we similarly don't since it's useless. I've removed it before and will continue to. The effort is appreciated but it's just total overkill.  Equazcion ( talk ) 13:15, 26 Jul 2014 (UTC)

???
does chart include damage from hitting enemy with summon?

Vial of Blood
http://terraria.gamepedia.com/Vial_of_Blood This item says it actually summons a pet that does damage, which makes me think it should be classified as a minion. I've never edited a wiki before, so I'm a bit shy. Here is a link to the Vial of blood wiki page above, and here is a quote from that page: "Unlike other pets, the pet bat will deal a small amount of damage to enemies it happens to touch." Since this page is basically the best guide to summoners out there, I think Vial of blood should be listed on this page and if possible some research done on it to see damage and such. Because if it's a pet, that means it doesn't take up a slot for the amount of minions you can have (9 with maximum gear I believe), so it's another unit fighting for you, or at least bumping into enemies. This is complete theory, so someone prove me wrong. Like I said, I've never edited a wiki before, so I wont edit the main page, but I am suggesting that it be listed with the other items somewhere. I will try to do some research as well. Solrexian_Mage, 12:48 (lunch) Mountain Time Zone (America) July 12 2014

EDIT: I just facepalmed so hard. Its console/Mobile only...

Non summoner items
I think the queen spider and hydra items should be removed from this page. They aren't summons, they are merely semi-permanent damage spots virtually the same as the nimbus rod and rainbow gun.
 * They're here because they inflict summon damage, despite operating differently from most of the summon weapons.  Equazcion ( talk ) 22:23, 27 Oct 2014 (UTC)