Talk:Console Version/@comment-25999314-20150120160740/@comment-24821572-20150120161603

The differences exist because Re-logic only works on PC version. By all rights, there wouldn't have been a console or mobile version, because Redigit is not interested in those. 505Games then decided to buy the code(plus all the legal stuff), and they port it to consoles and mobile.

Now, as to why the updates are vastly different, Terraria was developed on C#, which is not suitable for console, so Engine(team under 505) has to convert all the codes to C++. That takes major time, plus all the bugfixes and whatnot(4 different consoles now), it all adds up to quite a gap between PC and Console.

Once Redigit stops updating the game, it's just a matter of time for console to catch up... if 505Games is interested in doing it.