Zombie

Zombies are common enemies that appear at night. These enemies are the most numerous threat to early-game characters, and will often be accompanied by Demon Eyes. When it is day, they will appear to walk off the screen. You can follow them, though if they go off the screen they will despawn.

They will attack closed doors endlessly until they are killed or the door is opened, if the path to a player is blocked by a door. During a Blood Moon, however, they will spawn twice as much and they will eventually open closed doors unless blocks are placed directly next to doors. You can prevent the spawn of Zombies by putting background blocks on your house. They walk slower than the player and are immune to Spikes. They commonly drop small amount of coins and occasionally drop Shackles. If trapped in a house during the day (by closing all entrances), they will wander in circles. If then kept in the enclosed area they are trapped in, by night if the area is lit, they will not actively seek you out, though if the light should vanish they will once again become malicious.

TRAPS: A Zombies farthest jumping distance is 3 blocks wide and 6 blocks high. Therefore, a pit that is 4 blocks wide and 7 blocks deep will trap them and are very useful in front of house doors (especially during a blood moon).

Bug: If you stand below Zombies almost directly above you, their pathfinding glitches and they begin moving erratically back and forth until they lose interest and leave to ruturn to try to find another path, until you move or have a door blocking their path, at which point, they will follow you or try to knock the door open, respectively.