1.4.3.1

1.4.3.1 was a hotfix update.

Bug Fixes

 * Fixed an issue where Abigail's Flower would not visually sync on servers when it grew (rendering it invisible until you rejoined)
 * Deerclops now properly drops money
 * Fixed a rare crash caused by Jungle Mimics
 * Fixed an issue with Crystal Serpent being held unusually by the player
 * Fixed an issue where Plantero's Sombrero was poofing when turning Blood and Gore off
 * Removing an accidental second Garland recipe
 * Fixed a duplication exploit
 * Fixed an issue that caused some OGG files in Resource Packs not to loop properly
 * Fixed an issue where the player using a Stormbow did not visually "fire upwards" [sic]
 * Attempted a fix for issues where slow-joining players could die to Darkness while joining servers
 * Fixed an issue where interacting Pylons from beneath had a different range than the actual teleportation-allowed range
 * Fixed cases of Pressure Plates & Logic Sensors not properly being removed from the world when mined
 * Fixed Seasonal Bunnies not having the surface tag in bestiary
 * Fixed Frozen Zombie and Wolf not showing Snow Biome in bestiary
 * Deerclops & Ice Golem now correctly use the rain tag in bestiary
 * Fixed inconsistent order of surface and time Bestiary tags
 * Fixed a certain exploit
 * Fixed a potential issue with the Deerclops insanity in multiplayer
 * Trying to play corrupted cloud worlds should no longer crash the game

Balance Changes

 * Abigail's Flower
 * Increased Abigail's Flower spawnrate by 33%
 * Abigail can now only hit up to 3 enemies at once per "attack". This cap increases by 1 for every 2 extra minion slots expended on her (3 minions = 4, 5 minions = 5, etc).


 * Deerclops
 * Deerclops is now immune to Confusion [sic]
 * Deerclops' contact damage and his cold projectiles are now affected by Warmth Potion


 * Truffle Worms
 * Truffle Worms no longer take damage from hostile NPCs or projectiles