Town

Towns are player-created mini-biomes. If there are at least 2 NPCs with houses in a given location, the surrounding area will be considered a town. Towns have unique music tracks and are exempt from regular spawning conditions for enemies, except in the case of an Event. Additionally, when a vendor NPC's favored biome aligns with the biome the town is located in, and their happiness is not negatively affected (see NPC Happiness), they will sell the biome specific Pylon.

During the day, the theme Town Day plays, and during the night, Town Night. A Rain or Windy Day event will override both themes with the Rain, Storm, or Windy Day themes, respectively.

In addition to the town NPCs, the Travelling Merchant also counts to the total.