Guide:Surviving in the Jungle Temple

Although defeating Plantera and gaining access to the Jungle Temple requires good gear, the enemies and Golem boss will be difficult. If you can't seem to survive in the Jungle Temple, or you're just wary about the many dangers you'll face there, here are some tips for surviving.

The Jungle Temple is tackled after defeating Plantera in the hardmode Underground Jungle, but before the Lunar Events.

Recommended Gear
Hallowed armor at Minimum. Turtle, Shroomite, or Spectre armor is preferable.

Weapons
For Melee users:
 * Vampire Knives are a good choice because of their high DPS and lifesteal. If you wait out of reach of Lihzards, you can heal quite a bit of HP.
 * Using a Death Sickle is recommended due to it being able to shoot through walls. The Scourge of the Corruptor is useful due to the tiny eaters being able to chase mobs.

For Ranged users:

For Magic users:
 * The Magnet Sphere or a Golden Shower's ability to hit multiple enemies and keep them frozen in one place with knockback can be a lifesaver.
 * A Shadowbeam Staff be used to devastating effect, due to the enclosed nature of the Jungle Temple, and its piercing abilities.
 * Using a Nimbus Rod to cover a vertical drop from layer to layer allows for a good crowd control of enemies.

For Summoners:

Accessories

 * Use any Wings, or a Grappling Hook to stay out of the Lihzards' reaches.
 * An Obsidian Shield or it's equivalents is useful for avoiding knockback.
 * A Titan Glove or better, can be handy due to the increased knockback it gives.

Potions

 * Hunter Potions are useful for detecting enemies in the next room or layers.
 * A Dangersense Potion is extremely useful as it will highlight the traps all over the temple.

Other

 * The Grand Design highlights wires regardless of being held or not, and is highly recommended for traversing the temple.

Dealing With Enemies
There are two main enemies in the Jungle Temple, which are Lihzahrds and Flying Snakes. Lihzahrds have two forms: they'll first walk on two legs, and then when they get to half Health, they'll become quadrupeds, becoming much faster and immune to knockback. Lihzahrds do about 40 damage in their first form, and about 60 in their second. Flying snakes are especially dangerous, as they fly. They do about 85 damage.

Dealing With Traps
The Jungle Temple is notorious for the excess of traps it has. These traps come in:
 * Super Dart Traps, which will launch high-speed poisonous darts;
 * Flame Traps, which will deal very large amounts of damage with a short range;
 * Spiky Ball Traps, which drops spiky balls that bounce and linger around for a long time;
 * Spear Traps, that jab you from above with high-speed spears;
 * Wooden Spikes, which will simply damage you whenever you touch them.

One should move slowly and carefully, and pay attention to the floor. If you can't seem to spot pressure plates very well, you can stick to traversing across the ceiling or you can hold wire cutters to enable you to see the wires leading to and from some of the traps. Cutting the wires will disable the traps and allow you to pass safely.


 * If you do accidentally activate a Super Dart Trap or Spiky Ball Trap, you'll still have some time to react and get away unharmed. Unfortunately, Spear Traps and Flame Traps are often too fast to act out of.
 * It can be useful to remove pressure plates with a Pickaxe.
 * Explosives, such as dynamite, can be found in Lihzahrd Chests, and can be used to remove Wooden Spikes.
 * Always keep the areas you find well lit, so you don't have to guess what you're facing, and can see the environment up ahead easily.