Board Thread:General Discussion/@comment-30975509-20170421070427

I was thinking which endgame luminite armor is best for different situation(like fighting diffrent bosses like The Twins,Golem and Destroyer) In case you don't know what are the 4 endgame luminite armor they are: Solar Flare Armor Total Defence 78 Solar Flare Helmet: Defence 24 +17% melee critical strike chance Solar Flare Breastplate Defence 34 +22% melee damage Solar Flare Leggings Defence 20 +15% movement and melee speed Set bonus Solar shild generates with time which damages enemies who deal damage to you. Consumes shild power to dash which deal damage Vortex Armor Total Defence 62 Vortex Helmet 14 defence +16% ranged damage +7% critical strike chance Vortex Breastplate 28 defence +12% ranged damage and critical strike chance 25% chance not to use ammo Vortex Leggings 20 defence +8% increased ranged damage and critical strike chance +10% movement speed Set bonus Tap DOWN to become invisible and deal higher damage for reduced movement speed Nebula Armor Total Defence 46 Nebula Helmet 14 defence Increase max mana by 60 -15% mana usage +7% magic damage and critical strike chance Nebula Helmet 18 defence +9% magic damage and critical strike chance Nebula Leggings 14 defence +10% magic damage and movement speed Set Bonus Dealing damage have a chance to drop buff boosters which increase life regeneration,mana regeneration and damage increase. It last for 8 seconds and can stack. Stardust Armor Total Defense 38 Stardust Helmet 10 defence Increase max minions by 1 +22% minion damage Stardust Plate 16 defence Increase max minions by 2 +22% minion damage Stardust Leggings 12 defence Increase max minions by 2 +22% minion damage Set bonus Have a standby guardian that can be place at a location to attack monsters 