Talk:Fishing poles

= Mechanic's Rod = The mechanic is not selling the Mechanic's Rod fishing pole during either the waning (after full, crescent on left) or waxing (before full, crescent on right) crescent moon in my world. Is it necessary for the world to be in hardmode? Are there other requirements?

The world in question is a new post-1.2.4 world, so it's not an issue of "must create a new world" or "must be a newly-obtained Mechanic" which would be likely possibilities.

Will test in new world to see if this is true across worlds, then put a world into hardmode to see if it changes, but this will take several hours of work at a bare minimum; 40 to 80 minutes in-game from crescent to crescent, plus time to reach and defeat Skeletron, find and rescue the Mechanic, build suitable NPC housing, and clear the WoF... for each world tested. So if the community could answer a few basic questions just in passing, we could have the answer a lot sooner: making a quick check of whether the Mechanic is selling it next time you're in the area, if the Mechanic's Rod is for sale...


 * What are the time of day and moon phase?
 * How many fishing quests have you completed?
 * Have you beaten any bosses besides Skeletron?

These are the most likely candidates for inspiring the sale of the Mechanic's Rod IMO; obviously, since you have the Mechanic clearly you have entered the dungeon and therefore defeated Skeletron, and if you've beaten the WoF your world is in hardmode.

Also worth confirming that someone actually has bought the Mechanic's Rod. It's possible that this is just a plain old bug and the Mechanic just plain doesn't sell it.

I've got two other post-1.2.4 worlds with Skeletron defeated but the Mechanic not rescued, so I can test those in just a few hours, but my current character may not be up to the WoF just yet so I'll need to grind for gear before I can get any of them into hardmode. Current plan is to get the Mechanic safely enhoused, then dick around until nightfall and hit the magic mirror to check her inventory. If I can confirm no Mechanic's Rod for sale at any phase of the moon in three worlds (the two already created and one new one just for this purpose), I'll pull one into hardmode and check again. If there's no joy in four hardmode worlds, I'll start doing fishing quests.

Seriously, this is going to be like fifty to a hundred hours of gameplay to research, so even if all you can do is say "not for sale in this one moon phase at hardmode, all bosses defeated" that saves me an hour or more and makes a real difference. CDarklock (talk) 07:20, 14 May 2014 (UTC)


 * Mine is an existing world created way back in 1.2 or so. No Angler quests completed. All bosses beaten except the new Duke Fishron. Mechanic sold the rod right away after 1.2.4 upgrade, I believe it was a waning crescent moon. I'm testing now to be sure and will get back (Cheat Engine is a good way to get to particular times without spending hours at the screen).  Equazcion ( talk ) 11:26, 14 May 2014 (UTC)


 * Confirmed that it's the waning crescent moon (phase 4 as shown in Moon).  Equazcion ( talk ) 11:40, 14 May 2014 (UTC)


 * Also confirmed the pole is NOT sold during the waxing crescent moon (phase 6).  Equazcion ( talk ) 11:53, 14 May 2014 (UTC)


 * Looked at the source code, seems the conditions are set like this: . Basically it says you need to have acquired the Angler NPC (checked which one ID 369 was), you need to be in Hardmode, and a certain moon phase (don't know the moon phase numbers but I already know from testing that this refers to the waning crescent moon).  Equazcion  ( talk ) 12:06, 14 May 2014 (UTC)


 * If the full moon is phase 0, then waning crescent would indeed be 3. The cycle in that event goes full (0) - waning gibbous (1) - last quarter (2) - waning crescent (3) - new (4) - waxing crescent (5) - first quarter (6) - waxing gibbous (7),


 * In other news, I've confirmed (the hard way) that the Mechanic's Rod is indeed not available at any phase of the moon on a pre-hardmode world no matter which set of the pre-hardmode bosses have been beaten, because looking at the code is cheating. ;) CDarklock (talk) 13:11, 14 May 2014 (UTC)