Guide:Dungeon Guardian strategies

The dungeon guardian is pretty much skeleton prime locked in his head spinning phase, flying incredibly fast. He can pass through all blocks, so containing him isn't an option. To kill him, you will need:


 * Wings (Any type, but ice wings are preferred)
 * A world where skeletron has NOT be defeated
 * Lots of asphalt blocks and mud
 * Vampire knives
 * A few wooden platforms
 * A shield that deflects knock back
 * Minions from the raven staff or the optic staff (Optional, but helpful)
 * Patience

The general plan is to run on asphalt in a upside down triage shape, so the guardian doesn't kill you. Place torches along the track to keep light. The track should extend INTO to dungeon There should also be a upper track and a lower starting track so you don't attract multiple dungeon guardians while fighting. Here is a full picture of a completed track and an example of a upper and lower track.



This is the upper/lower track. See how the wooden platforms are placed, allowing a one time passage through the bottom. The gaps to the far left and the bottom allow you to see when the guardian comes so you can start running.

You will start running to the right when the dungeon guardian is sighted. Run up the ramp, and fly to the left to the LOWER area of asphalt. Run up the ramp to the left and fly in a half circle out and back onto the asphalt. This is so you can dodge the guardian. Run off the top platform and land onto the ramp that leads down and to the left. Keep running and you will get back up to the middle asphalt area. All the while, throw the vampire knives at the dungeon guardian WHILE running. It is suggested to wear a shield so you don't get bumped by stray monsters. Keep going at this for a while and you will whittle his health down. You can use a minishark or a megashark, but those require ammo. If you kill it, you get an item that summons a baby skeleton head! Cute!

alternative strategy ( more focus on evading the dungeon guardian and less focus on getting it killed ASAP )

you'll need:


 * the same terrain preparaion as needed, though other versions will work to, my slope downwards for example dropped you halfway the first slope, forming a "9" shape rather then a circle


 * wings, technically any pair of wings will do but best are fishron wings because the +25% ascend speed allows you to manoever smoothly while jumping from the slopes onto the straight part and from there onto the slope again, second best is the hoverboard because the ability to hover can give a quick speed boost and safe your ass when the dungeon guardian is about to catch up, if you don't have a hoverboard or fishron wings and your to lazy to get one its advised to take at least frost wings


 * luck, thought this strategy will work whitout depending on your luck ( as long as you dont have bad luck ) during the fight, you still need to be lucky on the beginning because the dungeon guarian flings itself at you pretty fast and you need a few seconds to get full speed from flurry/hermes/spectre/lightning/frostspark boots your surival after summoning it is dependant purely on the direction its coming from; if its coming from below or the side your running away from your fine, but if he's coming from above or the slope your running into it will simply cu you off and you will have to summon him again untill one time he's coming from the right direction and your able to get away


 * piranha gun as its supposed to keep damaging the dungeon guardion untill you stop holding down the attack button ( it did however a few times when i killed it yesterday using this strategy, forcing me to refire it occasionally, but im not sure if the piranha gun returning is caused by human error, a bug making it return before its target is killed or a feature ment to return the piranha when a bug causes it to stay out after target is dead ( as all possible non-boss targets i could have attacked would have been killed for sure in the time i had the piranha out befopre having to re-fire it ))you can simply fire it at the dungeon guardian and hold down mouse button, removing the need to aim leaves more time to concentrate on your movement


 * full Titaniumm armor whit ranged helmet, its not the best armor in most aspects, for armor its rather medicore compared to turtle, beetle, hallowed and chlorophyte armor, you won't be needing armor as it will almost always kill you in one hit ( whit full beetle armor ( defesive chestpiece ) and the right buffs its possible to get just below 500 damage and surive but as i mentioned before your already dependant on luck to start the battle whit odds of surival......im not your boss but i strongly recommend you not become dependant on luck when its not needed to ) the set bonus does however make up for it, quoting the wiki page on titanium armor: "When the full set is equipped, striking an enemy with a melee, ranged, or magic weapon will grant a buff called Shadow Dodge. This buff remains active for 20 seconds and grants you 2 seconds of invulnerability the next time you otherwise would take damage. The buff also has an internal cooldown of 20 second, meaning you may not activate it less than twenty seconds after the buff ended. " you will get the buff instantly after the cooldown ends because your piranha gun deals damage continiously, though its not smart to become dependant on it the shadow dodge has 50% ( the buff is active for 20 seconds and re-actiavtes after 20 seconds cooldown its effectively protecting you 50% of the time ) chance to save your ass if the dungeon guardian does catch up whit you


 * a minion, just as whit the strategy above a damage dealing minion is a life saver, though it might not seem necessary at first, bumping into a slime or harpy whitout a knockback negating accessory will very likely enale the dungeon guardian to catch up whit you and kill you, because the piranha gun will damage the dungeon guardian as long as you hold down the mouse button you won't be able to clear the way whitout letting go of the dungeon guardian, though letting go of the dungeon guardian is a small price for suriving him its still very likely that the distraction leads to another fatal error. because of this a minion can very easily make the diffrence between life and death, especialy if using a pygmies or sharknado's because those will eliminate enemies whit their ranged attack long before you bump into them


 * lightning/frostspark boots, while you wont need them for flight if using good quality wings its still worth spending a accessory on ensuring you will be able to outrun the dungeon guardian


 * self control: you will be constantly using your left hand for movement and constantly using your right hand for holding down mouse button (or vica versa if you are left handed) this means you dont have your hands free to do something else, following murphy's law this will be exsactly the moment you get an itchty nose or the urge to scrath your butt, this means you need either a huge amount of self control or good enough reflexes to scrath your nose/buut while holding down mouse button to keep fighting normally

things that might also help:


 * black belt/mastral ninja gear, though its not as reliable as the set bonus of titanium armor, the 10% chance to dodge atacks does mean you have 10% chance to surive mistakes made during the cooldown of shadow dodge, counting up to a total of 55% chance to surive an attack from the dungeon guardian


 * potions, that i didnt note any potions beign required for the fight, having swiftness potions or any item that gives the well fed buff can help you outrun the dungeon guardian, and summoning potions will allow you to summon a second minion, which is not really needed, but 2 minions might be able to clear away the very very few obstacles a single minion woudn't take care of in time, this happens very rarely but it cant hurt to eliminate this risk either, you will however need to take into acccount that its a very long fight so you will need a pretty big supply to stay buffed for the whole fight and pausing to re-summon a minion that dissapreared when the summoning potions efect ended is very likely to get you killed, one last advise is that you learn to buff using the hotkey for it ( B unless you changed it ), using them from hotbar is risky and using them from inventory is pretty much suicide


 * a gps/depth meter, of course your able to locate the highest point of dungeon you can stand on in order to summon the dungeon guardian while still beign able to escape ASAP to prevent more guardians from spawning, its a lot easier to find the right depth using a accessory that displays height


 * music: though this does not allow any in-game advantage, listening to music you like does seem to improve over-all preformance for some players, thought some people will be distracted by the music sooner then boosted and it also depends on your music style, calm music won't do much good to your fighting mood, while music styles such as rock, punk and metal are considerd great for killing stuff



Feel free to message me for guide questions, comments, or concerns! --Coriidor5 (talk) 00:12, 10 May 2014 (UTC)