Re-Logic

Developers
Taken from the Terraria Website.

Game Creator / Programmer

''[mailto:redigit@terraria.org Andrew (Redigit) Spinks] is an avid gamer who has always aspired to create his own game, and eventually his own game studio. To that end, he began by teaching himself how to code. First with Visual Basic, and then onto the much more powerful C#. He decided it was time to have a crack at making the game of his dreams, and here it is!''

Production Assistant

''[mailto:blue@terraria.org Jeremy (Blue) Guerrette] is what most would call a jack of all trades. He lends himself to the idea of every person being a story worth reading. He does not believe in solution through conflict and this has led him to be very outspoken in the ways of mediation and compromise. As a gamer he finds joy in the chance to explore many more stories. He hopes to be a part of something that can bring stories and joy to many others. This is his main goal as Production Assistant for Terraria.''

Graphics Designers

''[mailto:tiy@terraria.org Finn (Tiy) Brice] is an old school gamer, who enjoys games that make the player think, feel, laugh and smile whilst still providing a tight and challenging experience. He has always wanted to be a games developer and believes that indie gaming is undergoing a renaissance that is only now allowing the games he loves to step into the spotlight. Experienced in game design, graphics design and management he hopes to bring all he has to offer to Terraria to aid in producing a wonderful experience for it's players. ''

''Gabriel (Red Yoshi) Henrique Kiesshau is known for spriting anything a person asks. He enjoys drawing and spriting anything that will someday get into a game. One of his characteristics is that he is never satisfied with his work, so he is always thinking on how better his works could get. He wishes to, someday, design his own games that might bring entertainment and joy to people. This is gradually becoming a truth because of his Graphical Designer position in Terraria.''