Jungle



The Jungle is a surface biome composed primarily of grass, vines, Mud, Jungle Trees, and pools of water, with a dark green background. Jungle trees grow automatically on Jungle grass found there, though traditional Acorns can also be planted. The Underground Jungle is found just below the Jungle, beginning at cavern depths.

The Jungle is one of the more challenging surface biomes, especially for those just entering Hardmode. Jungle enemies have much more health and deal more damage than those typically found in other surface areas.

Players can seed new Jungle areas by planting Jungle Grass Seeds in Mud Blocks. Jungle grass spreads much more slowly than ordinary grass. A Jungle biome will activate once a minimum of 140 Mud Blocks are covered with Jungle grass, or with 140 Lihzahrd Bricks.

The Jungle becomes substantially harder during Hardmode. Additionally, there is a danger that the Jungle can be completely overtaken by the spread of Corruption/Crimson once Hardmode has been in effect for some time, making essential Jungle items more difficult to acquire, but defeating Plantera will slow down the spread of Corruption/Crimson and Hallow to 50% of their original speed in Hardmode.

Tips

 * The Jungle will always be on the side of the map opposite the Dungeon and the Snow biome. It is possible for it to spawn within view of the player's starting position, giving some indication of the layout of the rest of the world.
 * It is recommended newer players have at least Silver/Tungsten armor when visiting the Jungle.
 * Try to avoid knocking Beehives off of the ceiling, as they spawn additional Bees and sometimes a Hornet to deal with. No bees spawn if it falls or rolls into water.
 * In Hardmode, all enemies in the Jungle(Except bees from fallen hives) have a chance of dropping a Jungle Key. (In the they drop the Jungle Key Mold.)
 * It is a good idea to section off the Jungle before activating Hardmode, or the Jungle might quickly be overtaken by the evil biome (Corruption/Crimson) and eventually be eliminated. The evil biome converts Mud Blocks within a three-tile radius of any corrupted block to dirt, and grows Corrupt/Crimson grass on it. This means that simply digging a three-block wide tunnel around all sides of the Jungle will prevent the evil biome from spreading to it. Since background walls cannot spread the evil biome (though they may get converted themselves), it is unnecessary to remove any walls that cross that three-block gap. However, thorny bushes may grow as bridges across the tunnel for the evil biome to spread across, a longer-term tunnel would need to be at least fifteen blocks wide, since thorny bushes can grow up to six blocks in both Jungles and evil biomes. To learn more, see biome spread.
 * When the Wall of Flesh is felled, releasing the Hallow and Crimson/Corruption paths down through the world, this path sometimes cuts through the jungle biome and will immediately begin to spread. Hallow will only convert stone and normal grass on dirt blocks but Crimson and Corruption spread may still destroy the biome if left unchecked.



History
Dschungel Jungle Jungle Jungle Джунгли 丛林