Talk:Upcoming Features/@comment-64.246.141.252-20120222065232

Only thing on this list I like are the placeable flags. They would go well with the current pvp system. Half the rest would be pointless, the other half would be game breaking. Rain and floods? You'd see flooded tunnels and people building noahs ark instead of a treehouse. Enemy faction cities would either advance at an arbitrary rate, too fast for some, too slow for others, or advance based on player stats and be exploitable. Separate cooldowns on edibles would break boss difficulty when you can go in with a stack of every edible and be healing through the whole fight.

You want farming with stamina? Go play harvest moon. You want NPCs with quests? Go play WoW. Quests to kill X number of zombies or fetch X bricks of Y material would add nothing enjoyable, and take away the games freeform uniqueness.

There comes a time when every creator steps back, looks at their work, and sees that it is good. If ReLogic has made that call, thats good enough for me, and I thank them for their work in bringing me this awesome game.