Merchant

The Merchant is an NPC vendor that will spawn once the following conditions have been met:


 * There is an empty House.
 * All players in the game world have more than between them in their inventories.

Note that only coins in the main inventory or coin slots are counted; savings stored in a portable storage item like the Piggy Bank do not count toward the requirement. If the Merchant is killed, he will only respawn if the above conditions are met again. This means all players need to have over in their combined inventories. On the, the Merchant will lob Throwing Knives at nearby enemies to defend himself.

On the Desktop version. The merchant favourite biome is the forest and he will sell you the forest pylon if you have more than 1 NPC in a area.

Names
The Merchant may have any of the following names:


 * Additional names have been added to the Xbox One version. Those names include Steve, Logan and Jason.

Quotes
Morning:

Afternoon:

Evening:

Beginning of night:

Midnight:

End of night:

Blood Moon:
 * "" [sic]
 * "" [sic]
 * "" [sic]
 * "" [sic]


 * When Nurse and Mechanic are present:

When Eye of Cthulhu has not been defeated:
 * "" (When the natural requirements for Eye of Cthulhu to spawn are acquired.)
 * "" (When the natural requirements for Eye of Cthulhu to spawn are acquired.)
 * "" (When the natural requirements for Eye of Cthulhu to spawn are acquired.)

During a :

Trivia

 * The Merchant's inability to pronounce "Cthulhu" during a Blood Moon is reference to the fact that the American author, Cthulhu's creator, intended for the name to be impossible to pronounce. However, the Merchant is able to pronounce the name correctly in another of his quotes ("")
 * At the beginning of the night, the Merchant may say "", although Buy something or die is actually translated as  in the . Kosh, kapleck Mog does not mean anything in Klingon.
 * The Merchant is depicted in the paintings "The Merchant" and "Father of Someone".
 * Because of being depicted in "Father of Someone", he seems to have an offspring.
 * On rare occasions, the Merchant and the Clothier can share the names "Alfred" or "Edmund".
 * The Merchant's quote "" is also used by another NPC, the unspawnable.
 * The Merchant seems to be greedy, judging by various quotes, such as ""
 * He makes several quotes referencing things he does not sell. In addition, despite claiming they sell for a lot overseas, he gives no money for Dirt Blocks.

History
Händler Marchand 상인 Kupiec Comerciante Торговец 商人