Mod talk:Toparia/@comment-90.231.35.223-20121002195452/@comment-5454326-20121003104142

They are debug texts I left in 0.3.1 by accident - you shouldn't see them on the latest 0.3.2 pre-release

For those really interested, it's Monster Level(damage reduced by monster level calculation) XP adjusted for skill level, XP ajdusted for class. If XP < 0, then you don't get any, if it's greater than 0, that's what you get in that combat type. Fractions have a chance of rounding up, so 20.3 will have a 70% chance of being +20 XP and a 30% chance of being +21 XP.

Hope that helps