Template:ModifierNameFromId/doc

This template returns the name of a modifier based on its ID.

Usage
ID of the modifier. If empty or invalid, will return empty string.
 * First unnamed parameter

Language code. Default is. Currently we have 9 languages (as in game): en/es/it/de/fr/zh/pl/pt/ru.
 * lang

Note: for those 9 languages, it is recommended to use  instead of   to get the name of the modifier in target language. This ensures that it is exactly the same as in the game, and is usually faster.