Ambient objects

Throughout most biomes and layers, various ambient objects are randomly scattered on world creation. These are placed background objects that can be broken with a Pickaxe, but upon doing so do not generally drop any items or cause any other effects (though destroying some ambient objects in a surface Forest biome has a chance to spawn Worms or Grasshoppers). They function primarily as visual ambiance and cannot be collected or placed by players.

Trivia
From left to right, the objects seem to be:


 * First row: A pile of dirt and a shovel, a tent, a wheelbarrow full of soil, a post and rope, assorted mud and jungle grass, ash with spots of hellstone, broken lihzhard brick, the broken head of a golem, A skull sitting on lihzhard bricks, various stuff caught in cobwebs, a chair covered in spiderweb, a workbench covered in spiderweb, a toilet covered in spiderweb,


 * Second row: an empty mossy cage, a mossy cage with a chicken in it, a rusty cauldron, an old well, assorted grassy stones, assorted jungle grassy stones, variant gobs of cobweb a dead body covered in webs


 * Third row: a table covered in spiderweb, a webbed grandfather clock, a broken; possibly looted; chest with webs on it, a broken golden chandelier, various rocks, assorted hunks of ice, piles of bones, more rocks, more icy hunks,


 * Fifth/Sixth rows: a skeleton with a sword through the middle, 3 more piles of bones (the first one has 2 skulls, one much mysteriously bigger than the other), A rock and mining helmet, A rock with a copper pickaxe stuck in it, a rock with a sword in it (Serves as a decoy for the enchanted sword stone), 3 stones covered in mushroom grass, various webbed things, grassy rocks, tiny stones, tiny dirt chunks, tiny snow chunks, tiny ice chunks, bigger ice chunks, an axe head, a sword hilt, a hammer head, a mining helmet, an arrow, a broken arrow, a bent piece of copper, bones, bloody bones, a skull, a bloody skull, a pickaxe head, and various stones.