Strange Plant



Strange Plants are quest plant items that can be turned in to the Dye Trader, who rewards the player with 1 out of 33 special dyes, all but two of which are quest-exclusive (the player receives a quantity of 3 of the randomly chosen dye type).

Strange Plants are found at any altitude, and can grow in any biome and in the Overworld, though this follows certain factors (see below). In the, Strange Plants will only spawn in Hardmode, and can be detected by the Metal Detector.

Acquiring a Strange Plant before the Dye Trader has moved in will fulfill one of his spawning requirements, the other being acquiring a dye-crafting item. Keeping both in the player's inventory and having a suitable vacant house will allow the Dye Trader to spawn during a subsequent morning.

Tips

 * Since Strange Plants can grow on bare, grassless dirt, a simple farm can be made to collect them. An empty long, flat platform above the ground can be an effective method of spawning them.
 * An easy way to find Strange Plants is to go across the surface with the Spelunker Potion effect, as Strange Plants will be highlighted.
 * Strange Plants can spawn on Floating Islands. Since those may be rarely visited, touring them can often yield several.
 * Selling the dyes granted as rewards for turning in the Strange Plant is more profitable than selling the plant itself. A single Strange Plants sells for while the quest-exclusive dyes can be sold for  each, at minimum.
 * By making a dirt bridge across the sky, it would allow Strange Plants as well as Blinkroot to spawn easier, as using Grass spawns flowers, which lowers the spawn chance of Strange Plants. In addition, swapping this with Asphalt Blocks would allow better arenas for bosses in Hardmode, mainly Empress of Light and Moon Lord.