Summon weapons

Minions are summonable creatures that will fight for you (unlike pets). They cannot be damaged or killed, and last indefinitely until their buff is cancelled. Minions follow the player, and can pass through blocks when catching up to fast-moving players, though most cannot move through blocks when attempting to attack enemies.

By default, a player can only have a single minion summoned at once. Various boosts can allow multiple simultaneous minions. The maximum number of active minions that can currently be achieved is 9 (with use of various gear listed below and a Summoning Potion). With minion cap boosts in effect, the same minion can be summoned multiple times, or several different minions can be summoned. Minion cap boosts do not affect light source buffs or pets, as only one of each can be active at a time regardless.

Frost Hydra and Queen Spider are notable exceptions since they cannot move at all, will disappear after a certain amount of time, and do not count toward the minion cap, while still inflicting summon damage.

Sentry-style minions
Sentries are unlike other minions. They are temporary and don't follow the player, rather remaining stationary until their time is exhausted. They also don't count toward the player's minion cap, so other traditional summoned minions will not be affected by summoning a sentry in addition. Multiple sentries can be summoned at once, but two of the same sentry cannot.

Armor
The following armor sets affect Minions:

Accessories
The following accessories affect Minions:

Buffs
The following Buffs affect Minions:

Tips

 * You can use the following tables to estimate the net damage boosts of minions when wearing a full set of summoner or regular armor, and equipped with accessories which specifically increase the damage or capacity of minions.

History
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