Mobile version



The mobile version of Terraria is published by and developed by.

It currently runs on iOS and iPadOS devices,  Android devices,  Fire OS devices and  Stadia. Windows Phone devices are no longer supported and will not get further updates.

iOS and Android devices running version 1.3.0.7+ require at least iOS10.0 /  Android4.3 and at least 1GB of RAM (e.g. iPhone 6, RCA Mercury 7L & Samsung Galaxy S3), although devices with 1.5GB are necessary for playing on large worlds and are recommended to take advantage of the graphics settings (e.g. Samsung Galaxy Tab A 7” (2016), iPhone 6S or LG K8). 1.5GB of RAM is also the minimum requirement to host an online world. Amazon devices have similar minimum requirements to Android, and a specific list of supported devices has been posted on the forums.

The mobile version is available for purchase on the [ Apple App Store], [ Google Play], [ Amazon Appstore], and the [ Microsoft Store] for US$4.99, and on the [ Stadia Store] for US$9.99.

Windows Phone-exclusive content
The following content was removed from all mobile platforms, except the Windows Phone version, with the release of Mobile 1.3.0.7. Apart from these, all content exclusive to the (except for the Zapinator) is also present. In theory the Golden Seaweed and Shiny Black Slab items are also obtainable on Windows Phone, but would have to be obtained though trade from the pre-1.3.0.7 Amazon Fire TV version and pre-1.3.0.7  Android version, respectively. The Windows Phone version also contains the features for the Chinese New Year event, however this event is unimplemented and the features do not appear during gameplay.

See Achievements § Old Mobile version

Minimap Day and night cycle
 * See Minimap § Mobile Minimap Pre 1.3
 * Short, dynamic nights in pre-Hardmode. In order to accommodate the shorter play times that mobile game sessions tend to entail, day and night last for shorter overall periods, and boss or event fights can cause the day or night period to extend in order to offer players more time to complete them. However once Hardmode begins, the day and night cycle will progress at the same speed as in other versions. Pre-Hardmode daytime is 15 minutes whereas nighttime is 9 minutes.

Trivia

 * Prior to 1.3, eth developers of the mobile version were Codeglue, in collaboration with RakNet.

Apple App Store

 * United States
 * Canada
 * United Kingdom
 * Ireland
 * Australia
 * New Zealand

Amazon Appstore

 * United States
 * Canada
 * United Kingdom
 * Australia