Guide:Class setups

In Terraria, there are many different types of weapons. There are also many bonuses that can be used to improve these weapons. This page lists some common synergies, setups and ideal reforge prefixes. Note that these prefixes are by no means required, and spending much effort reforging midgame equipment is generally a waste. '''NOTE: This page is currently in the process of being rewritten. It is to be soon completed.'''

Wood Set - Startup Set
Armor Weapons Accessories Summary
 * Wooden Armor, Ebonwood Armor, Shadewood Armor, Cactus Armor, Rich Mahogany Armor, Pumpkin armor(if Halloween)
 * Wooden Sword
 * Wooden Bow
 * Flaming Arrows (or wooden arrows)
 * Shackle
 * Aglet

This is the equipment players should aim for before digging for an iron anvil. This is generally the best equipment you'll get without an Anvil, unless you find a lucky Chest or two. Cautious use of the bow can enable characters to take out enemies up to and including Skeletons, though Giant Worms pose a serious threat at this stage.

Metal Set
Armor Weapons Accessories Summary
 * Pumpkin armor(if Halloween), Silver Armor or Tungsten armor, Gold Armor or Platinum armor
 * Silver Broadsword or Tungsten Broadsword, Gold Broadsword or Platinum Broadsword, Candy Cane Sword(if Christmas), Ice Blade
 * Silver Bow or Tungsten Bow, Gold Bow or Platinum Bow
 * Flaming Arrows, Frostburn Arrows, Jester's Arrows
 * Snowball Cannon
 * Snowballs
 * Red Ryder
 * Musket Balls
 * Shuriken, Star Anise(if Christmas), Throwing Knifes
 * Enchanted Boomerang, Ice Boomerang, Fruitcake Chakram(if Christmas)
 * Spear, Trident
 * Grappling Hook, Candy Cane Hook(if Christmas), Amethyst Hook, Topaz Hook, Sapphire Hook, Emerald Hook, Ruby Hook, Diamond Hook
 * Magic Mirror
 * Cloud in a Bottle
 * Hermes Boots
 * Band of Regeneration
 * Shackle
 * Aglet

With this level of equipment, players are prepared to start fighting bosses and entering the midgame. Not every item on this list needs to be acquired, but a suit of Gold/Platinum Armor and a good ranged weapon is recommended.

Melee - Shadow/Crimson
Armor Weapons Accessories Summary
 * Shadow armor or Crimson armor
 * Light's Bane/War Axe of the Night or Blood Butcherer/Blood Lust Cluster -> Phaseblade, Starfury or Bee Keeper -> Blade of Grass -> Muramasa
 * Ball O' Hurt or The Meatball -> Blue Moon
 * The Rotted Fork
 * Thorn Chakram
 * Shackle -> Cobalt Shield -> Obsidian Shield
 * Hermes Boots -> Spectre Boots -> Lightning Boots -> Frostspark Boots
 * Cloud in a Bottle, Blizzard in a Bottle or Sandstorm in a Bottle -> Balloon Equivalent
 * Anklet of the Wind or Aglet -> Obsidian Horseshoe or Feral Claws
 * Band of Regeneration

This is the generic Melee set for Corruption/Blood through the Dungeon. Seeing as it is the first mid-game set available, if you are going on a Ranger or Caster run, it is advisable to use Shadow or Crimson armor until you are able to acquire Meteor or Necro armor.

Caster - Meteor
Armor Weapons Accessories Summary
 * Meteor armor
 * Space Gun
 * Ruby Staff or Diamond Staff
 * Vilethorn
 * Crimson Rod
 * Phaseblade or sword of similar tier
 * Magic Cuffs
 * Hermes Boots
 * Band of Regeneration
 * Any 2 of: Lucky Horseshoe, Cloud in a Bottle/Blizzard in a Bottle/Sandstorm in a Bottle, Shiny Red Balloon

The first Caster set available. Great due to the advantage of infinite Space Gun shots, and due to this also servers as a good ranged set due to the Space Gun being rather pseudo Magic/Ranged.

Caster - Jungle + Diamond Robe
Armor Weapons Accessories Summary
 * Jungle armor, Diamond Robe in place of Jungle Chestplate
 * Ruby Staff or Diamond Staff
 * Bee Gun
 * Water Bolt
 * Book of Skulls
 * Magic Missile -> Flamelash
 * Aqua Scepter
 * Flower of Fire
 * Demon Scythe
 * Slime Staff (Do not grind for this! It isn't worth the grind)
 * Muramasa, or sword of similar tier
 * Band of Regeneration -> Cobalt Shield -> Obsidian Shield
 * Hermes Boots -> Spectre Boots -> Lightning Boots -> Frostspark Boots
 * Magic Cuffs
 * Any 2 of: Mana Flower(you really don't need this if you have Magic Cuffs), Obsidian Horseshoe or Cloud in a Balloon/Blizzard in a Balloon/Sandstorm in a Balloon

Final Caster armor for Normal mode. Not really much to it, just a basic Caster set.

Ranger - Necro
Armor Weapons Accessories Summary
 * Necro armor
 * Minishark
 * Handgun -> Phoenix Blaster
 * Boomstick
 * Silver Bullets or Meteor Shots
 * Demon Bow/Tendon Bow -> Molten Fury
 * Unholy Arrows or Hellfire Arrows
 * Star Cannon
 * Fallen Stars
 * Harpoon
 * Muramasa, or sword of similar tier
 * Cobalt Shield -> Obsidian Shield
 * Spectre Boots -> Lightning Boots -> Frostspark Boots
 * Cloud in a Balloon/Blizzard in a Balloon/Sandstorm in a Balloon -> Bundle of Balloons
 * Obsidian Horseshoe
 * Band of Regeneration

The final normal mode Ranged set, and only. Relies on great mobility given by the Bundle of Balloons.

Melee - Molten
Armor Weapons Accessories Summary
 * Molten armor
 * Night's Edge
 * Flamarang
 * Sunfury
 * Dark Lance
 * Obsidian Shield
 * Frostspark Boots
 * Band of Regeneration
 * Magma Stone
 * Obsidian Horseshoe or Feral Claws

Final Melee set for Normal mode, great for early Hardmode as well.

Melee - Palladium
Armor Weapons Accessories Summary
 * Palladium armor, if not available then Orichalcum armor or Mythril armor
 * Phasesaber or Cutlass
 * Titanium Trident
 * Dao of Pow
 * Flamarang
 * Obsidian Shield
 * Harpy Wings or Wings of similar tier
 * Frostspark Boots
 * Fire Gauntlet
 * Charm of Myths or Star Veil

This is the Melee set for early Hardmode, before fighting any metallic bosses. Palladium armor is arguably the best of the hardmode ore armors, and specially for tanks, as they greatly increase life regeneration when hit. Adamantite and Titanium both take great amounts of time to grind on, so it's often better to go for Cobalt or Mythril tier armor unless absolutely required, in the case of Casters.

Caster - Titanium
Armor Weapons Accessories Summary
 * Titanium armor or Adamantite armor
 * Poison Staff
 * Diamond Staff
 * Crystal Storm
 * Golden Shower
 * Demon Scythe
 * Obsidian Shield
 * Harpy Wings or Wings of a similar tier
 * Frostspark Boots
 * Magic Cuffs
 * Mana Flower or Sorcerer Emblem

This is the early Hardmode Caster set, before fighting any metallic bosses. It requires Titanium/Adamantite rather than Palladium due to the fact that unlike Melee and Ranged it cannot take advantage of Frost Armor and doesn't get an upgrade until Chlorophyte. Due to the difficulty of the hardmode jungle, it is almost required to have either Titanium/Adamantite or Frost+ armor to survive in it. The Poison staff, a very, VERY good Magic weapon is available as soon you enter hardmode, and is an outstanding weapon throughout all of hardmode. Similarly, the Diamond staff was an outstanding weapon throughout all of normal mode, and is also very good during early hardmode. Again, the Mana Flower isn't really necessary, depending on personal preference.

Ranger - Palladium
Armor Weapons Accessories Summary
 * Palladium armor, if not available then Orichalcum armor or Mythril armor
 * Clockwork Assault Rifle
 * Shotgun
 * Minishark
 * Party Bullets or Crystal Bullets
 * Titanium Repeater or Adamantite Repeater
 * Cursed Arrows
 * Star Cannon
 * Fallen Stars
 * Obsidian Shield
 * Harpy Wings or Wings of a similar tier
 * Frostspark Boots
 * Bundle of Balloons
 * Ranger Emblem or Charm of Myths

The early Hardmode Ranger armor. Similar to the Melee set, it uses Palladium armor, seeing as not really much more is needed until you are able to get Frost Armor.

Melee - Frost
Armor
 * Frost armor

Weapons Accessories Summary The mid-hardmode Melee set. Just a basic Frost Melee set.
 * True Night's Edge
 * Gungnir
 * Light Discs
 * Flower Pow
 * Obsidian Shield
 * Frozen Wings
 * Frostspark Boots
 * Fire Gauntlet
 * Charm of Myths or Star Veil

Ranger - Frost
Armor Weapons Accessories Summary
 * Frost armor
 * Megashark
 * Shotgun
 * Party Bullets or Crystal Bullets
 * Hallowed Repeater
 * Cursed Arrows
 * Obsidian Shield
 * Frozen Wings
 * Frostspark Boots
 * Bundle of Balloons
 * Ranger Emblem or Charm of Myths

This set is basically just a much more powerful version of the Ranger Palladium set, using better Armor, a better Gun, a better Repeater and better wings. The Shotgun and Repeater are mostly for Crowd Control, while the Megashark is good for everything else.... literally. The whole point of the Frost set is to tank hits and deal extremely high DPS with the Megashark + Frostburn, making it great for bosses.

Caster - Chlorophyte
Armor Weapons Accessories Summary
 * Chlorophyte armor
 * Poison Staff
 * Frost Staff
 * Flower of Frost
 * Nimbus Rod
 * Golden Shower
 * Obsidian Shield
 * Frozen Wings
 * Frostspark Boots
 * Magic Cuffs
 * Mana Flower or Sorcerer Emblem

Again, the Caster is the only class that does not benefit from Frost Armor, and as such must get Chlorophyte armor until they can get Spectre Armor, which is unfortunately often acquired last of the Endgame Armor Sets. As before, the Poison Staff is still the main weapon, with the Frost staff replacing the Diamond Staff, as it is essentially an upgrade to the Diamond Staff. The Golden Shower, while still not very good as an average weapon, is still great for bosses as it lowers their deffence so that the CVaster may use the Poison or Frost Staff to utterly destroy any Boss even faster than normal.

Melee - Turtle
Armor Weapons Accessories
 * Turtle armor
 * Terra Blade
 * Death Sickle
 * Flower Pow
 * Chlorophyte Partisan/Chlorophyte Saber
 * Bananarangs
 * Obsidian Shield
 * Frozen Wings
 * Frostspark Boots
 * Any 2 of: Fire Gauntlet, Frozen Turtle Shell, Charm of Myths, Star Veil

Finally the Warrior has his endgame armor... but his weapons could still user a bit of work.

Ranger - Shroomite
Armor Weapons Accessories
 * Shroomite armor, all three hats, used interchangeably
 * Venus Magnum
 * Uzi
 * Megashark
 * Chlorophyte Bullets
 * Chlorophyte Shotbow
 * Chlorophyte Arrows
 * Grenade Launcher
 * Rocket IIIs
 * Obsidian Shield
 * Hoverboard
 * Frostspark Boots
 * Bundle of Balloons
 * Ranger Emblem or Charm of Myths

A powerful Pre-Dungeon Ranger set, complete with the all-powerful Chlorophyte Bullets, every enemies worst fear. You click with the Venus Magnum, and things die. Can't get better than that.

Nuker
Armor Weapons Any kind of grappling hook you can get!
 * Meteor Leggings
 * Meteor Suit
 * Wizard Hat
 * Mythical Rainbow Rod
 * Breaker Blade

Accessories
 * Menacing Demon Wings
 * Menacing Spectre Boots
 * Menacing Titan Glove
 * Menacing Sorcerer Emblem
 * Menacing Band of Regeneration / Band of Starpower / Cross Necklace / Nature's Gift

Putting every tiny wee percent of magical strength, which can of course include consuming potions of magical power, into the strongest single-target spell there is, the nuker relies on a heavy hit-and-run strategy, including to knock away enemies while running for it when reaching zero mana. Since the Wizard Hat alone delivers a 15% boost to magic damage and each part of the meteor armor comes with another 5%, the armor alone gives the player a damage boost of 20%. This is most effective when used on magic weapons with an already high base damage.