Talk:Potions/@comment-173.78.92.219-20111208103838/@comment-4123347-20111209160518

I don't think the potion sickness lasts for too long. You don't know how it was before 1.6. 12 seconds IIRC? I could have as well used mushrooms...

Now, in 1.1, there are items and accessories that help with this. There are potions that heal for 150 hp. There is the Cross Necklace, which doubles the length of invincibility after you take damage. There's also the Philosopher's Stone, which reduces the cooldown to 45 seconds. All this make healing easy. Combine that with the fact that there are now weapons that are much more powerful, you can't say that the game is too hard.

Hard yes, but no risk, no fun. If you just want to explore the world and not worry about damage, there are mods that give you 9999 hp.

Though I need to agree that the new bosses are really overpowered. I've tried to fight the Twins twice... failed miserably. The Destroyer was a bit easier, but I had no chance either. I don't even want to imagine fighting Skeletron Prime. They are obviously meant to be fought with some help, but I have no friends that play Terraria (well there is one... but he's just bragging about everything and he's of no help. He told me that he'd beaten the Twins with a "fire sword", made by combining "some other swords". Yeah, sure.)

Now, if you want to fight the new bosses with me, I can help :)