Wire

Wires are unique items used to connect Mechanisms with their triggers (Pressure Plate, Timer, Switch or Lever). Wires are placed using the Wrench, and are freed using the Wire Cutter, both of which can only be obtained from the Mechanic. Wire itself is available for purchase from the Mechanic, but can also be obtained from naturally-occurring Mechanisms.

Placed Wires only display on-screen when a Mechanism-related item is held by the player, such as a Pressure Plate or Wrench. Wires occupy their own dedicated layer when placed, and so can occupy the same tile space as Furniture, Walls, Blocks, and even deep Lava pools, along with any other placed item or material. Wires can also be placed in midair, without the need for support. Explosions have no effect on placed Wires.

Wires are considered "connected" to triggers and mechanisms when they are placed in the same tile space as those items (when they appear to be "touching"). An exception is Statues, which are considered connected to any wires in their 2x3 tile space, even though some statues do not appear to reach a 3-tile height (see image below).

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