Timers



A Timer is a triggering mechanism that continually activates other mechanisms at regular intervals. They are toggled on and off by right-clicking.

To function, a timer must be placed on the ground or a platform. One cannot be placed on a wall.

Timers can also be activated and deactivated using other mechanism activation items. For example, a Switch on the same path of Wires will toggle a Timer on and off. Multiple Timers on the same circuit will also repeatedly toggle each other on and off.

History

 * Unknown Version: Due to removal of watches, no longer craftable.

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