Upcoming features

This page describes future features announced by Terraria's developers. None of these are guaranteed to be included in the game.

Some of the following information hasn't been explicitly announced yet, and are only conjectured based on comments or screenshots from the developers. Item and feature names may be especially conjectural, and may not be the final names present in the release.

1.2.3

 * "Optimizations, bug fixes, and some fancy new quality of life additions"
 * Glowing waterfalls and the ability to change outfit color at Dressers.
 * Upside-down slopes. Sloped platforms can be made into stairs.
 * All accessories will be visible on the player. Visibility can be toggled.
 * You will be able to dye your wings (and other visible accessories.)

Hardmode Balance Changes
This is not a list of every balance change, just the ones released by Cenx.
 * Drastically increased the drop chance of keymolds.
 * Ice Golem now drops a Frozen core that is used with Hallowed Bars to craft Frost Armor.
 * The Pickaxe Axe now requires 1 soul from each Mech boss to craft.
 * Plantera bulb's don't spawn until all 3 mech bosses are defeated.
 * Chlorophyte doesn't spawn until one of the mech bosses are defeated
 * You cannot summon the golem until after plantera has been defeated.
 * Mech bosses are now slightly more difficult.
 * The Golem has had its life, defense, and damage increased slightly.
 * The Golems attacks now penetrate walls.
 * The Golem now shoots 2 beams if you are directly above or below him.
 * Wasp gun damage increased by 3.
 * Golden shower debuff time was reduced to 10 seconds as well as its damage.
 * Golden shower now only penetrates 5 targets.
 * Golden Shower now does slightly less damage.
 * The Mushroom Spear can now only be obtained once you have killed all 3 mech bosses.
 * The Mushroom Spear has had its sale price increased.
 * The Mushroom Spear has had its damage decreased to 50.
 * The Hammush can now only be obtained once you have killed a hardmode boss.
 * Souls now sell for less.
 * Gungnir now sells for less.
 * The Hammush has had its sale price increased.
 * Nerfed poison staff and Frost Staff
 * Chlorophyte is slightly more rare and grows slower.
 * The Rod of Discord now takes 1/6 of your life rather than 1/5.
 * The Rod of Discord debuff now lasts 8s down from 10s.
 * Decreased the drop rate of the Poison Staff.
 * Slighty buffed shotgun, marrow, and ice bow.
 * Slightly buffed repeater damage.
 * Rainbow Rod has been buffed slightly.
 * Rainbow gun's rainbow now lasts 10 seconds.
 * New hardmode ore spawns slightly less and is slightly harder to craft.
 * Palladium pickaxe can no longer mine Adamantite and Titanium.
 * Meteor heads no longer drop loot in hardmode.
 * Increased lost girl spawn chance.
 * Scourge of the Corrupter does slightly more damage.
 * Chlorophyte bars need slightly more chlorophyte ore to craft.
 * Corruption, crimson, and hallow grass wall spreads further.
 * Frostburn debuff now does more damage over time.
 * Added spectre mask and spectre damage set bonus.
 * Nerfed spectre healing helmet.
 * Retinazor shoots lasers a bit slower, and they do slightly less damage.
 * The North Pole now does less damage and has a cap on its projectiles.

1.3
Note: This could be the last update by Redigit, the creator of Terraria.
 * Lunar Event
 * The Lunar Boss
 * The SDMG
 * The Steampunk Wings
 * Portal Gun (confirmed for 1.3 by Cenx in a profile comment]
 * Lots of bug fixes.
 * Professional language translation.

Unspecified version
The following changes have been mentioned by the game developers, but haven't been specified to be included in a particular version.

New additions and changes

 * A buff to the Golem
 * New harder world types:
 * Alien planets
 * Alternate dimensions
 * Evil worlds
 * Enemy factions that will move into your world, and build their own city. You can slaughter them while they are weak, or let them build up their strength to get better rewards.
 * More events:
 * Volcanoes
 * Earthquake
 * Lunar Event
 * Official Modding Support
 * Weather:
 * Floods
 * Seasons
 * Farming and stamina system that gives a bonus to player stats.
 * Implementation of Steam features.
 * NPCs which can give quests to provide more content.
 * New items:
 * Portcullis / Reinforced Doors / Stone Doors
 * Placeable Flags
 * Fishing Poles / Fish
 * New furniture:
 * Weather Vane
 * Telescope
 * A wall mounted fish
 * Window with Curtains
 * Bell
 * Cuckoo Clock
 * Mirror
 * Wardrobe
 * Upside down slopes
 * Portal Gun
 * A completely overhauled Spell/Magic system
 * World and Gameplay Dynamics
 * New Biomes and Bosses
 * Separate cooldowns for edibles.

Other
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