Upcoming features

1.3.6
1.3.6 is currently under development and will act as the second part of 1.3.5, focusing on re-balancing, tweaking, or polishing many aspects of the game, as well as improving upon some areas that were overlooked or forgotten during past updates. 1.3.6 will also act as a base for "secret Terraria update plans". Redigit stated the update will consist of "world gen tweaks" and "a lot of redesigning", resulting in "less noise and more things with a purpose". He wants "the world to feel new".


 * Many new backgrounds.
 * New moon graphic.
 * New background elements:
 * Distant falling stars at night
 * Objects tied to balloons
 * Swarms of birds
 * New animation for falling stars.
 * New splash screens, most likely those from.
 * Razer Chroma Support.
 * Improved Smart Cursor for digging in Multiplayer.
 * Water Candles and Peace Candles can be toggled via Wires.
 * A new female NPC might be added into the game.
 * A new golfer NPC as seen in the Town Night spoiler.
 * Statues can be flipped around.
 * The Beach Ball is now susceptible to projectiles.
 * Players can use formerly NPC-only emotes.
 * Mannequins can now utilize dyes and accessories.
 * Multiple furniture sets with corresponding blocks and walls:
 * Spider theme, as suggested on the
 * Corruption theme, similar to Flesh Furniture
 * Vortex and Solar theme
 * East Asian theme, likely sold by the Traveling Merchant
 * Sandstone theme
 * New falling-leaf effect for Trees. Color of fallen leaves is affected by tree type and paint color.
 * New wind mechanics and related additions:
 * Wind effects on the animations of Trees, falling leaves, and Plants
 * 14 Kites, one of them resembling a Wyvern
 * A Windy Day music theme
 * Three new music tracks, one inspired by Winnie the Pooh, being the Windy Day theme, one for an existing event and one called Town Night.
 * Some new consumable food items, such as a Burger and Milkshake, and resprites of old foods.
 * New flowery variant of vines.
 * 8 new minimap borders.
 * A new weapon named the Celebration Mk. II. It shoots multiple different types of fireworks in a similar fashion to the Celebration, but they appear to be affected by gravity.
 * A weapon referred to as the "new and improved Star Cannon". Like the Influx Waver, a secondary projectile appears when an enemy is hit with the primary projectile in order to deal extra damage.
 * A new effect where certain items that the player walks near will float above the player. It is unknown what causes this or what items this affects. One year later, this was revealed to be an early experiment of the Void Vault storage system.
 * A new mechanic called "Block Swap", the ability to replace blocks based on the highest pickaxe power of a pickaxe in the player's inventory.
 * The Cowboy set has been resprited.
 * Grass now moves when the player walks by it.
 * Grass Blocks now have a flattened variant. These are likely connected to the addition of lawnmowers.
 * NPCs use toilets they sit on.
 * A new metallic toilet.
 * Cactus Toilet.
 * Several new Minecarts. One of them resembles a fish, called 'Minecarp'.
 * From GitHub commits:
 * All Cloud-type blocks will negate fall damage.
 * Torches, Metal Bars, and Glowsticks can now be stacked up to 999 and Sticky Bombs can be stacked up to 99.
 * Flying Mounts can fly through Platforms smoothly.
 * Biome Crates are now guaranteed to have a Biome Chest item.
 * Tam O' Shanter, Tax Collector's Hat, Gangsta Hat, Balla Hat, Green Cap, Snow Hat, Mushroom Cap and Rain Hat now all show hair.
 * Deep Sky Blue Paint should no longer show up as green sometimes.
 * Vile and Vicious Powder now spread the infection from their respective biomes.
 * From build notes:
 * Mime Masks are now a proper vanity item.
 * Adjusted all pending sell value issues.
 * Can no longer spawn a second Eater of Worlds/Brain of Cthulhu by smashing more Shadow Orbs/Crimson Hearts, respectively.
 * Cactus/Pumpkin/Shadewood/Ebonwood/Pearlwood/Rich Mahogany Bathtub, Piano, Bookcase, and Grandfather Clock all require Sawmill to craft now.
 * Nymph now drops money correctly.
 * Falling Blocks will now turn into items if they don't fall correctly.
 * Fixed a crash when attempting to join a dedicated server.
 * Meteors will never land on the Dungeon.
 * Stake Launcher now works correctly with Archery Potions and quivers.
 * Town NPCs that fall off the map will die.
 * Players must be within 300 tiles of the broken Larva for the Queen Bee to spawn.
 * Players who are invisible/stealthed no longer have mouseover text or health bars.
 * A new summon weapon.
 * Something that will make Hardcore players suffer.
 * Several new Mini Biomes. One of them is the Oasis, featuring several new plants (one resembling s) and a new critter (presumably a ).
 * Cattails and dragonflies also appear in lakes in the Forest biome.
 * New furniture item used to display helmets.
 * Ability to sit down on a chair, which was done by Yoraiz0r and previously thought to be infeasible.
 * Ability to place plated food.
 * New animations for consuming food and drink items.
 * New rewards for fishing during a Blood Moon, and a new Blood Moon enemy.
 * Scarab Bombs found in the Underground Desert for mining shafts quickly.
 * New world creation screen.
 * Lily pads, one tile wide objects placed on water surfaces.
 * New plants on Sand Blocks and a new critter resembling a seagull at the Ocean.
 * New Desert-themed paintings and a Desert-themed fishing crate.
 * Several new summon weapons, one of them summoning a Vampire Frog, obtained by fishing during a Blood Moon.
 * Backgrounds are now animated.
 * A new or resprited background object.
 * A new miniboss.
 * Several new vanity sets.
 * Several new pets, one of them being called 'Red Panda'.
 * A new, special set of storage items consisting of the Void Vault and the Void Bag.
 * The Void Vault is a 3×2 storage furniture item which can be placed.
 * The Void Bag is similar to the Money Trough in that it summons a floating storage. It grants access to the Void Vault.
 * If the player's inventory is full, any items that could normally not be picked up will automatically move into the Void Vault storage. This is indicated by a purple pickup text and is only possible while carrying a Void Bag.
 * Stone Blocks and ore deposits are no longer to be found in random patches on the surface, but rather in a new micro biome.
 * Fired Explosive Bunnies now walk around after landing and explode upon contact with an enemy.
 * The effect of the Ruler can be controlled by a UI setting instead of an item.
 * A new "final" sword which surpasses the Meowmere in power.
 * Outhouses
 * Lawnmowers that can reduce enemy spawn rates.
 * A revamp of the Underground Desert, including several new items.



1.4
Development for 1.4 has not started yet, although a statement by Cenx on the official Terraria Discord server mentioned that the 1.4 update will have "a form of creative mode". This mode "won't just give you everything. It will all need to be earned", unlike traditional creative modes in other games.

Terraria Series
Following the release of the Terraria 1.3 update, lead developer Redigit has moved on to working on another project, though developers Yoraiz0r and Skiphs plan to continue updating Terraria into the future. While Redigit worked with the team to develop 1.3.5, it is unknown if he will continue developing updates after this.

Terraria: Otherworld has been cancelled, it still has its own wiki here. Until the game's cancellation, the information on that wiki was based on spoilers released by the developers.

Redigit stated that he plans to later release Terraria 2, a separate game from the canceled Terraria: Otherworld, although little information is known about the nature or content in the upcoming sequel.

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