Drills

Drills are a type of Hardmode tools and an alternative to pickaxes. On, they have shorter range than pickaxes, however they mine out blocks much faster. Note that these only account for their base use speed, and do not account for other speed modifiers.

It should be noted that drills damage enemies with a projectile based on an NPC immune timer and NOT with a weapon collision using the item's usetime (animation time). This makes drills considerably more effective at damaging enemies. The immune timer is flat for all drills and is equivalent to a 10 usetime.

Tools (hammers, axes, pickaxes, drills, chainsaws, jackhammers, etc.) use the item's actual usetime (as apposed to the animation time) to perform their jobs. In the case of the Mythril Drill, the usetime is 10 and the animation time is 25 minus 1 or 24. This is most noticeable when using high level pickaxes and hammers as they will hit tiles/walls several times per swing (swing is based on animation time).