Underground Desert

The Underground Desert is a biome located directly underneath a Desert biome. On the the Desert above may generate different features which informs that the Underground Desert is underneath, whereas on the  the Desert will always generate a large 'antlion funnel' which leads down into the Underground Desert. See Surface Desert below for details. The Desert/Underground Desert pair will always generate on the same side of the world the Jungle is on.

The structure of the Underground Desert resembles that of a real-world ant hive, featuring numerous small caves mainly composed of Sandstone Blocks and Hardened Sand Blocks, which are connected in varying degree. It is very large when fully explored, rivaling even the Dungeon in size, and is always either circular or oval in shape. The Underground Desert is inhabited by many types of Antlion enemies and is also riddled with traps, making it a challenge to navigate.

The Underground Desert becomes significantly more challenging in Hardmode. Along with harder enemies, the Underground Desert is extremely vulnerable to conversion by Corruption, Crimson, or Hallow due to Sand, Hardened Sand, and Sandstone all being susceptible to conversion. Conversion further strengthens the Underground Desert's enemies, and in Corruption and Crimson Underground Deserts, causes the spawn of Desert Spirits.

Removing the background walls will remove the biome in similar fashion to Spider Caves.

Surface Desert

 * On the the Desert above the Underground Desert may generate either an Oasis, two to three 'antlion burrows' (a one-block wide tunnel leading down to the Underground Desert), an Oasis flanked by two antlion burrows, an 'antlion funnel' (a large entrance to the Underground Desert), or a tunnel similar to that of a Crimson chasm. In rare cases (possibly only on Small size worlds) it may just generate as a normal Desert. Prior to 1.4, Desktop would generate the massive antlion funnels now seen in the.

Tips

 * The enemies are very dangerous early on, so it is advised to have ample Grenades on hand as well as some form of movement-based Accessory to make it less difficult to deal with them. Gold/Platinum armor is recommended due to the high damage dealt by the Antlion Swarmers and Chargers.

Trivia

 * In the real world, larval s create funnel-like pits in the ground and fling sand at prey that pass by. The funnel and burrow entrance types to the Underground Desert are presumably inspired by this.

History

 * Added Sandstone Chests in world generation.
 * Generation changed to make the biome go to lava depths.
 * Introduced a brand new music track for the Underground Desert.
 * Lava now spawns at lower levels towards the edge of the biome.
 * The Desert above the Underground Desert may now generate other features than the funnel entrance, and the funnel design has also changed.

Untergrundwüste Désert souterrain Földalatti sivatag 地下沙漠