User blog:Exshooter101/Jungle Biome Additions

Hello fellows, and yup, it's another Biome Idea. Seem to be on a Biome Rampage :D This time it's a Jungle Biome! Please leave a comment on whether I should do Outer Space or Corruption for my next blog post. Thanks!

Moving on, here are some mobs to start off the idea.

New Mobs(Surface)

 * 1) Jaguar: Aggressive mob, spawn rate higher at night. Drops Leather.
 * 2) People Muncher: Looks like a normal Jungle Tree but when approached will grow a Snatcher-like mouth from the trunk and begin attacking the player. To kill it the mouth must be killed and then the trunk. Killing the trunk before the mouth will result in the mouth dying but not dropping loot.
 * 3) Stalker: Is nearly invisible when not taking damage. When damaged it will show itself and start emitting a green light similar to Jungle Spores. Inflicts Confused. Spawns only in Hard Mode.
 * 4) Elven Ranger: Shoots arrows at the player. Arrows have a chance to poison when they hit you. Drops 5-10 Poisoned Arrows.
 * 5) Jungle Guardian: A spinning ball of vines. Spawns when Corrupted mobs or Meteor Heads enter the Jungle. Will charge towards Corrupted/Meteor mobs and explode on contact, doing 50 dmg. Will not damage players unless attacked.

New Mobs(Underground)
New boss coming soon!
 * 1) Stalker: Read No. 3 above.
 * 2) Centipede: Small Burrowing mob that will do 40dmg regardless of defense. Will die instantly upon taking damage.
 * 3) Sentinel: Spawns near Jungle Shrines. 50% chance to Entangle on contact. Drops 0-1 Vines.
 * 4) Wasp: More HP and damage than a Hornet and does not shoot projectiles. Drops a Stinger, Insectoid Helmet(3%) or Insectoid Chestplate(3%).