Crystal Storm

The Crystal Storm is a Hardmode magic weapon that rapid-fires a slightly spread flood of tiny crystals, at a rate equal to the Minishark. The crystals are not affected by gravity, and last about three seconds each, ricocheting off walls and losing velocity until gradually dissipating in midair. Their speed or fade at impact does not affect their damage output. The crystals also provide a small amount of light. This can be obtained Pre-Hardmode on the mobile and console version by getting it from an Arch Demon, however, there is a 0.2% (1 in 500) drop chance.

The Crystal Storm's best possible Modifier is Godly or Masterful (the former for Knockback and Critical hit, the latter for reduced mana cost). Though it can have Masterful, it is unable to acquire the Mythical prefix.

Tips

 * Although its projectiles do not deal terrible damage individually, they overwhelm enemies with their quantity, and have enough knockback to keep even crowds at bay.
 * The Crystal Storm may be preferable to the Magical Harp when piercing and repeat hits are not needed.

Trivia

 * The Crystal Storm is the Hallowed counterpart to the Corruption's Cursed Flames or the Crimson's Golden Shower.
 * The crystals you fire appear to vibrate, though they are actually oblong and spinning off-center.
 * Unlike most ricocheting projectiles, these crystals make no sound when bouncing off objects.

History

 * Damage decreased from 26 to 25.

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