Talk:Grappling Hook

Is the effect where firing the Grappling Hook or Ivy Whip at a point far from you and jumping before reaching the hook point keeping your momentum REALLY a bug? I would assume that's how the thing would actually work in real life, considering that momentum isn't instantly dissipated. Momentum doesn't work like that at all, and logically, you SHOULD keep moving after removing the attachment, solely because you were moving before. So, wouldn't that mean this "bug" isn't really a bug at all, but a (possibly unintended) feature that is actually realistic? Or am I misunderstanding what the thing is trying to say? --Pikaguy900 22:25, 3 June 2011 (UTC)

"Bug: Firing the Grappling Hook ahead of you on the ground and pressing the jump key before reaching the hook point will propel you similarly without jumping." Is this really a bug? The movement speed with the grappling hook is larger than the running speed of the player, making this happen. I don't think this should be considered a bug, just a trivia fact. 109.189.228.216

"Bug. You can use the grappling hook to move through areas normally too small for a player to pass through, usually diagonal pathways unable to jump through." If the path can't be jumped through but has enough space for the player to move through it if it was an incline, it shouldn't be considered a bug. 98.149.105.73 17:17, 30 June 2011 (UTC)

Missing changelog
Somebody should add a changelog.
 * Was it changed through versions? Gamecreator 19:44, 23 August 2011 (UTC)

grappling hook = better than hermes boots (?)
the grappling hook if fired at the ground and you jump at the right time can propel you faster than even the hermes boots (unfortunatley the sprint is for a shorter ammount of time) this makes the grappling hook an alternitive use for a spare hermes boots, but rather inefficent since you can destroy natural farms you may have built, the grappling hook can also serve as a "low crouch" allowing you to get into small spaces that would rather be inacessable to you while standing up without it: this makes it useful for both single player and multiplayer custom maps of the sort, i wouldnt qualify these as bugs since they serve very very good uses, it is as said, the most useful item in Terraria if you KNOW how to use it, but is it faster than even the hermes boots?


 * I've actually taken the first part of what you said a step further. I'll procedurally grapple in front of me, disengage half-way through the pull of the hook, and then grapple again. Rinse repeat. If you aim the cursor within just the right range of angle, you can move pretty fraggin' fast along a flat plane. I actually discovered this little trick on my own before I even knew about the wiki, because I wanted a faster way to use a Skybridge :P


 * And yes, I can honestly say that this method is a faster way of traveling over flat surfaces compared to Hermes' Boots. I've raced people before with me grappling along and them using the boots; I've only lost once, and that's because my coordination was rather poor since I'd just woken up :) you don't even need any movement speed boosts (like the Shadow Armor) because if you go over your current valued run-speed you quickly slow back down from your 'sprint' to match your regular speed (as you said). --50.53.152.70 00:32, 27 May 2012 (UTC)

The pic i had
I added the Anomaly stating the muliplayer bug, but can someone add this pic, idk how Oh god, i cant find it D: --72.196.220.72 21:29, 6 July 2012 (UTC)

Grapple comparison
Due to the large influx of new grapple items, might a comparison page listing their various attributes and such be in order? I'd make one myself, but I'm not terribly versed in wiki lore, and I figured I should ask first. 107.218.114.191 10:52, 3 October 2013 (UTC)