Chests

Chests are storage items that each hold up to 40 item stacks in rows of 10x4. Chests can be freed with either a Pickaxe or a Drill, but only when empty. It is impossible to destroy the blocks underneath a placed Chest.

In addition to being craftable, a number of Chests are created during world generation, and placed in random map locations. The loot contained in these Chests is determined during world generation, and will not change if the world enters Hardmode.

There are 20 varieties of naturally-occurring Chests (15 of which cannot be crafted) and 27 craftable ones, plus the Barrel and Trash Can, for a total of 42 Chest types and 44 placed storage items overall (besides Dressers and portable storage items).

There is a maximum limit of 1000 placed storage items in each world (excluding portable storage like the Safe, Piggy Bank, and, as well as showcase items like the Item Frame, Weapon Rack, and Mannequin). Attempts to place additional storage items beyond the max will result in a dropped item, rather than placement.

On the, placed Chests can be renamed (20 character max). Hovering the mouse cursor over a renamed Chest will show its name. If the chest hasn't been renamed, no name will display. To rename a Chest, first open it via. The default Chest name reflects the Chest type (e.g. a Living Wood Chest has the default name "Living Wood Chest"). Select "Rename", and a keyboard interface will be displayed, allowing you to click letters or use your keyboard to type in a new name. Press or click "Save" when finished. Chest names can also use the same text formatting as Announcement Boxes and Chat messages.

Chests can be crafted into Trapped Chests, which are not storage items, but instead send a signal when opened that activates mechanisms over wire.

Craftable Chests

 * All crafted Chests can be sold for, except: The Dynasty Chest, Steampunk Chest and Honey Chest, which all sell for ; and the Glass Chest, which sells for.

Surface Loot
Ordinary Chests that occur naturally on the Surface contain various loot that the player can take and place in their own inventory. Each chest contains a single "rare item" and an assortment of randomly chosen common items.

Crafting
Most chests can be crafted into Trapped Chests, losing their storage capability in exchange of making them a Mechanism.

History
Truhe Coffre Chest Сундук