Talk:Goblin Army

5 on screen at once?
Is the "5 on screen" limit per player? Also, what is "screen" based on; current visible area? If so, this would imply that if you want more goblins to show up at once, switch to a low resolution. It took ages to for goblins to spawn and attack me while playing at 1920x1200, so it may indeed be related to visible screen area. Keldi 18:20, 2 June 2011 (UTC)
 * There are still some bugs with high resolutions and spawning enemies. At lower res's the enemies spawn just outside the player's viewport however at higher resolutions, I've noticed them materialize within the viewport (which is a bug.) I still am not sure how the scaling works though. It would seem to me to be 5 enemies "within a reasonable distance of" each player, however I know the Blood Moon events have overriding rules to spawn many more enemies so this probably has something like that too. --Ahamilton9 17:07, 8 June 2011 (UTC)

Item Drops
Items that drop from the goblins and after the army is defeated should be mentioned on this page. Jrob 22:27, 31 May 2011 (UTC)
 * There aren't any special drops once they've been defeated. The individual drops are on the Goblin pages. --Theothersteve7 20:50, 1 June 2011 (UTC)

Theorycraft: Spawning
It seems like for each invasion you have to break one orb. I break two orbs and get two invasions in 7 hours, then 10 hours of of nothing. I break two more(first one spawns EoW) and invasion comes out quickly. Also, after 50 hours i never get invasions on small worlds, but got 3 or 4 at medium.
 * Not true. My friend has not broken a shadow orb but has had 2 invasions. --Colonel Thirty Two 19:47, 1 June 2011 (UTC)
 * The Colonel's statement sounds accurate to me, though I'm not perfectly certain. I will say that they do seem to be sporadic - there may be some strange requirement that we haven't tracked down yet.  I'd love to know a way to force or at least encourage them.  --Theothersteve7 20:50, 1 June 2011 (UTC)
 * If what Colonel said is right, then the page shouldn't say "You must have smashed at least one Shadow Orb." in the requirements. Unless I'm misunderstanding somehow. --92.19.50.249 10:28, 4 June 2011 (UTC)
 * I can't decide if it requires a shadow orb. Now I'm starting to think that it does.  My base doesn't have one smashed, and I've gone without an army for 6-8 hours. --Theothersteve7 17:24, 6 June 2011 (UTC)
 * It does require a smashed shadow orb. There is a glitch where a shadow orb can get smashed during world gen. --KoreRekon 17:30, 6 June 2011 (UTC)

Boss?
Shouldn't the actual "Goblin Army" be considered a Boss (or Boss event)? It has arrive and death message like bosses, as well as matching music...
 * Yeah, but then Blood Moon should be considered an Boss Event as well.
 * Well... Maybe? happypal (talk &bull; contribs) 07:39, 15 June 2011 (UTC)

2 goblin invasions on one world
I defeated them once yesterday and now they came back for more I think this is either rare or a bug. --Roaringjohn 15:36, 17 June 2011 (UTC)
 * nevermind I know why : cause I smashed another shadow orb alittle bit after I defeated them once. --Roaringjohn 15:38, 17 June 2011 (UTC)
 * Actually I think it may be a misinterpretation of the code that army invasion cannot occur within a certain time period of each other. I cannot confirm either way, however. --Theothersteve7 17:14, 17 June 2011 (UTC)

Spawn Point - Singleplayer
My base is not where my my original spawn point is and I had to take my character all the way back to my original starting location in order to fight the army.

Who overrides who?
So,golbin army stops enemies for spawning(BUT the golbins itself)Right? What appenens ifyou are on a area where meteor heads spawn?(AKA:50 blocks or more of meteorite)Golbins will spawn,Meteor heads,or both?--MadPedro 01:33, 24 June 2011 (UTC)