Talk:The Twins/@comment-4246239-20120103161605/@comment-4246239-20120104055054

@ Mathmagician: You do have a point in that I'm making these more challenging without buffs, though personally, I'm really, and I mean REALLY, stingy when it comes to using consumables, especially those that aren't readily replaceable, and this is not just in Terraria, but in games in general. I mean, I might not need them at all, I might need them more for an even harder challenge later on, or I might die anyways, thus wasting them for nothing in return.

Keep in mind that I had only recently fought and defeated this boss for the 1st time. Initially, when I 1st fought this boss, I was in that "trial-and-error" phase, learning from my mistakes and finding ways to avoid their attacks, while also finding which weapons worked best against them, and even redesigning my arena to better accommodate my needs. After dying a couple times, I was able to devise a successful plan of action that would ensure this boss's defeat, and I wouldn't even need any buffs to accomplish this task, though I would need around 1500 Musket Balls. (Thankfully, a few silver isn't exactly hard to come across in Terraria, and I already accumulated more Cursed Flames than I really needed earlier in the game, so I might as well craft Cursed Bullets out of them. X-D)

Initially, I was experimenting with various ranged weapons, including a Megashark, a Crystal Storm, an Adamantite Repeater, and even a Star Cannon. In the end, I found the Megashark to be the most reliable of them all, not only due to its rapid rate-of-fire, but also because 1. its bullets were traveling at a high enough velocity to ensure more accuracy, even if the Twins or I were moving around quickly (which was most certainly the case with this battle), and 2. the dps on this thing seemed pretty high, even when they transformed into their 2nd phase. (I would've also taken the Star Cannon with me, but I unfortunately depleted what Fallen Stars I had collected during one of my failed attempts. X-p)

While I didn't need to use any buff potions for this battle, I did need the mobility provided by a mix of Specter Boots and Angel/Demon Wings to make up for the lack of Gravitation Potions. In order to ensure that I would be able to actually survive the battle, especially while I was afflicted with the Potion Sickness debuff, I also needed to focus primarily on gear that improved survivability, including a Philosopher's Stone, melee-oriented Adamantite set, and defense-boosting prefixes, such as Warding, on most of my accessories.. I had a defense rating in the mid-high 60s at the time. (Screw bonuses to damage! The Twins are too resilient for these damage bonuses to count in the long run, and even with Hallowed Armor, they hit like a truck to boot!)

As for exploiting damage from the environment or weaker enemies to minimize damage dealt by bosses, or running across a bunch of heart statues to quickly recover HP, that just feels like cheating to me. In fact, I'd hope that Re-Logic would fix that in a later patch. X-p