User:Theothersteve7

I primarily maintain Guide:Bases. I find base building to be my favorite part of the game. I deal in bases, not megastructures - while a 1000-block tall My Little Pony is impressive, I don't find it entertaining to build and design. Please provide me with feedback and suggestions if you see fit. Thanks!

Stuff I pulled Out From Looking At Source Code

 * Demon Eye - 1:3 lens, else 1:100 black lens
 * Piranha - 1:500 Robot Hat, else 1:40 Hook
 * Zombie - 1:50 Shackle
 * Eye of Cthulhu - 20-50 2f(unholy arrow?), 10-30 Demonite Ore (x3), 1-3 Corrupt Seeds
 * Skeleton/Dead Miner - 1:25 hook, else Dead Miner drops 1-4 bombs
 * King Slime doesn't have chances. 100% drops 1 randomized ninja gear, and takes advantage of the fact that they have consecutive IDs.
 * Meteor Head - 1:50 meteorite
 * Giant Worm head, body, tail - 1:500 whoopie cushion
 * Corrupt bunny - 1:75 bunny hat
 * Bone serpent parts - 1:100 both sunfury and flamelash
 * eater of worlds code is a mess since the last segment is the boss but it looks right
 * Fire Imp - 1:50 Flower of Fire, else 1:500 Plumber's Hat
 * Goblin - 1:400 0x80(rocket boots?), else 1:200 160(harpoon?), else 1:2 1-5 0xa1(spiky balls?)
 * Man Eater - 1:5 210(vine?)
 * Hornet and man eater - 1:150 0xe4-0xe7(jungle armor)

There are no other rare drops, barring poorly structured code.


 * pinky has a 1 in 250 chance of spawning instead of a normal slime

King slime spawn conditions:
 * day time
 * grass
 * 1/3 total map width between location and spawn, meaning each outer sixth of the map
 * 1/300 chance

Response to Modifiers Section
Sure thing man. I should have known that they would share a commonality. Want me to undo my edits?