Accessories

Accessories are equippable items that can provide defense and/or special abilities, such as limited flight. Up to five accessories may be equipped simultaneously; furthermore, up to five accessories may be placed in vanity slots, which will show the items on the player (if possible) but will not apply their effects. Additionally, as of 1.3.0.1, a sixth equipment, vanity, and dye slot is obtainable by consuming a Demon Heart, though they'll only be functional during Expert mode. No duplicate accessories may be equipped, but the Tinkerer's Workshop can combine certain accessories together into new accessories with multiple effects.

Most Shields, a type of accessory, can synergize with the to block attacks, granting the Striking Moment buff.

Modifiers
Most accessories (and weapons) can have modifiers affecting the user's (or weapons') statistics. Most eligible items will get a modifier upon creation, but an item can also gain one later, or have its modifier changed: "Reforging" is a service provided by the Goblin Tinkerer at sometimes-considerable cost. Modifiers provide bonuses that are broadly useful, such as movement speed or increased defense, for as long as the item is equipped. Accessories can only get bonuses from modifiers, never penalties. Accessory modifiers can provide from 1 to 4 points of defense, 20 points of mana capacity, or from 1%-4% bonus on any of several : Damage (for any attack), critical strike chance (any attack except summons), movement speed, or melee speed. In all cases, the bonus applies only when the item is worn in a non-vanity accessory slot. Modifier bonuses stack freely, all worn items will accumulate. Thus by reforging all five allowed accessories to the same modifier, a player can have their choice of +100 mana capacity, +20 defense, or +20% on one of the affected statistics.

History
Accessoires Accessoires 장신구 Akcesoria Accessories Аксессуары 配饰