Fire Imp

The Fire Imp is a Caster enemy found only in the The Underworld. It shoots a volley of Burning Spheres which go through tiles, but can be halted by the swing of a weapon.

The Fire Imp will pause for a few seconds after firing 3 times, offering a good opportunity for attack, then teleport to another location nearby. It will also pause if it gets hit. It will follow you by teleporting if you try to flee (unless you teleport away with a Magic Mirror, reach a depth of 0ft, or die).

Fire Imps require a target space of 4 blocks high by 3 blocks wide to teleport into a location, while they can spawn in a 3 block high by 2 block wide space that is off screen.

Fire Imps have the highest defense of any enemy aside from the Dungeon Guardian.

Patch Notes
1.0.5: Fire Imps are no longer damaged by lava.

Diablotin de feu Огненный черт