Board Thread:General Discussion/@comment-25532617-20141013053613/@comment-25614733-20141222174541

Dovahkiin8528 wrote: Hades:

70,000 Hp (Regenerates health if left alone)

50 melee attack, 60 lazer attack, spawns red devils

Summoned in the underworld by Mysterious hat (Crafted with 5 silk, 25 flesh samples, 25 shadow scales, and 1 broken hero sword at a demon altar)

Cannot be summoned at ther same time as Wof

Drops:

1 placeable demon altar 100%

1 light's bane or blood butcherer 70%

10-40 hellstone 50%

50 gold coins - 3 platnuim coins 60%

1 piece of the devil's armor 10%

Hades trophy 30%

spiky leash 10% (summons a red devil to fight for co for 5 min; cooldown 1 min)

Requirements:

Hard mode

Defeated one of the mechanical boss

Devil's armor:

Helmet; 20 defence +20% damage

Facegear; 15 defence +50% critical attack

Chainmail; 40 defence +15% damage +15% attack speed

Greaves; 15 defence +20% attack speed +20% movement speed

Set bonus; Immunity to lava and fire, drowning, and poison. The stats are good, but I would change the drops and requirements. This is what I think the drops should be and why, if for any reason.

Hades's drops: Light's Bane-30% (The reason why I think Light's Bane should be at a 30% drop is because it is require for the Terra Blade. Light's Bane->Night's Edge->True Night's Edge->Terra Blade. Although there are more items require for the Terra Blace, that's basically a small crafting tree.)

10-40 Hellstone Bars-30% (A common material in the Underworld.)

Devil's Armor-11% (Bosses' armor drops, such as Dragon Armor from Ocram, are at 11%. Trying to keep this constant. At the same time, how about five pieces? Three helmets?)

The item that should summon the boss should be called Mysterious Looking Trident, made from 30 Hellstone (not bars) and a Trident.