User talk:Mrocza61980

This is a duplicate account of. I was unable to log in to that one. I'm gonna be working on adjustments to File_talk:Block_Reference.png given that the 1.4 is upon us.

Questions about localization for your Block reference file
Hi, I'd like to translate the Block reference file you uploaded for the French wiki and I was wondering if you were using some kind of database for the text to create it or if you edited it manually (even if I doubt it)? --Dinoxel (talk) 13:24, 12 March 2021 (UTC)


 * The reference is generated via a python script. It is hosted on GitHub here. The particular file you're looking for is generate.py which lists all block names. For localization, you'd have to list `french_block_name > sprite_filename_on_wiki` if you do that I can build a french file for you (provided that the Andy Bold font supports French characters). It may be a good idea to put that particular list of blocks into the talk page for the file in question and keep in on the wiki. I'll try and make it more accessible. --Mrocza61980 (talk) 13:48, 12 March 2021 (UTC)


 * Great news! I've created a pull request with the French database and yeah Andy Bold supports them (but not in-game, who knows why?).
 * Also, your file is missing the three glowing Moss. --Dinoxel (talk) 14:21, 12 March 2021 (UTC)


 * The file for the French version is now available here: File:Block Reference FR.svg. You can place it where it belongs.
 * Moss and Grass blocks on the wiki have a different preview layout. The 3x3 previews that do exist were uploaded by me and the tiling is off. When I find a way to build nice previews in a 3x3 placement I'll fix it. --Mrocza61980 (talk) 14:53, 12 March 2021 (UTC)


 * Wonderful, much appreciated!
 * I assume you're talking about an automatic way of doing so, as if just a few are missing, I suppose it would be faster to do collages from the sprite sheet or clean screenshots from the game if there is no transparency.
 * Do you already know all the missing ones? --Dinoxel (talk) 15:05, 12 March 2021 (UTC)