Board Thread:Administrator's Noticeboard/@comment-1250011-20131107193327/@comment-22434585-20140702215859

Hunited wrote: I think that craftable items should also be considered rare if at least one of their materials is also rare. This rarity should be completely dependant on drop chance or monster rarity. This way we can have a very well-defined idea of what rarity is. This only leaves us with items found in chests. These should also be considered rare since they are only limitedly available. The only problem would be ores, bars and other naturally occurring items. What about Glowing Mushroom Seeds? Or Jungle Grass Seeds? Drop chances would be included for blocks too, I assume. In that case, I'd guess the grass seeds are around a 7% drop chance.