Mechdusa

|:loot:start||- | Mechanical Battery Piece|1|100% | Skeletron Prime Mask|1|14.29% | Soul of Fright|25–40|100% | Hallowed Bar|15–30|100% | Gold Coin|12|100% |:loot:end|---|- |:loot:start||- | Mechanical Wheel Piece|1|100% | Twin Mask|1|14.29% | Soul of Sight|25–40|100% | Hallowed Bar|15–30|100% | Gold Coin|12|100% |:loot:end|---|- |:loot:start||- | Mechanical Wagon Piece|1|100% | Destroyer Mask|1|14.29% | Soul of Might|25–40|100% | Hallowed Bar|15–30|100% | Gold Coin|12|100% |:loot:end|---|-
 * Robotic Skull|1| #expert
 * Skeletron Prime Relic|1| #expert
 * Treasure Bag (The Twins)|1|
 * Pair of Eyeballs|1| #expert
 * Twins Relic|1| #expert
 * Treasure Bag (The Destroyer)|1|
 * Deactivated Probe|1| #expert
 * Destroyer Relic|1| #expert
 * hardmode = yes
 * image=Mechdusa.png}}



Mechdusa is an early-Hardmode boss exclusive to the Everything Seed which is composed of all three mechanical bosses. It resembles a large serpentine-like creature composed of the three bosses: Skeletron Prime's head is attached to The Destroyer's head with two of its Probes serving as breasts, and The Twins are individually connected via tendrils to Skeletron Prime's eye sockets instead of to each other.

Mechdusa can be summoned manually with Ocram's Razor anywhere at any time. It also has a chance to spawn naturally at dusk (7:30 PM) once a Demon or Crimson Altar has been destroyed, as long as at least one of its constituent bosses has not yet been defeated in the current world. If spawning this way, its arrival is announced by the status message ""

Behavior
Mechdusa functions as a fusion of the three mechanical bosses, inheriting all abilities of the bosses: Skeletron Prime attacks using its arms, The Twins attack with their respective patterns, and The Destroyer shoots lasers. Like other multi-segmented enemies, each mechanical boss has its own health bar.

Initially, The Destroyer follows the movement of Skeletron Prime. Defeating Skeletron Prime separates them and allows The Destroyer to move around freely as normal.

Trivia

 * Because the Everything Seed internally advances the world's difficulty by one stage, Mechdusa always drops its components' Treasure Bags in Classic Mode and its relics in Expert Mode.
 * This is the only instance of Expert Mode-exclusive items being naturally dropped in a Classic Mode world, and Master Mode-exclusive items being naturally dropped in a Expert Mode world
 * Mechdusa is internally referred to as  in the game's source code.
 * The status message "" is likely a reference to the game Castlevania II: Simon's Quest, where the phrase is used to signify the coming of nighttime.
 * This is also shared with the Bloody Tear’s tooltip.
 * In addition, the method of creating Mechdusa's summoning item, Ocram's Razor, resembles the same method of which the main antagonist of Castlevania II: Simon's Quest, Dracula, is summoned. Both require the collection of body parts to create a whole, which is then fought.
 * Mechdusa has the highest HP of any enemy in the game, even surpassing the Moon Lord.
 * The name of its summoning item, Ocram's Razor, is likely a refrence to Occam's razor, a problem-solving principle the recommends that when given multiple possible hypotheses, one should proceed with the one which requires the least amount of assumptions. It could also be a reference to Ockham's Razor Theatre Company, a British company which combines circus and theater in its productions.