Talk:Confused

All bosses immune?
So all bosses are immune to this debuff? Well, that's unfortunate. I had plans. 74.96.95.213 21:39, 18 June 2014 (UTC)

Brain Scrambler missing
I think the Brain Scrambler is missing. 13:53, 31 May 2016 (UTC)

Many NPCs Are Actually Not Immune
A recent edit to the Wandering Eye Fish page caused me to notice that a quite large number of enemy NPCs are incorrectly listed as being immune to the Confused debuff. While I have searched through the 1.4.0.4 game code to produce a list of all enemies which are not immune to Confused, I don't know how to edit this information into the wiki - specifically, I don't know how to remove existing debuffs from NPC infoboxes.

If anyone does have the ability to do this, here is a comprehensive list of all NPCs (by ID) which are not Immune to the Confused debuff (all others should be immune to Confused, by default):

1, 2, 3, 430, 431, 432, 433, 434, 435, 436, 16, 21, 31, 44, 47, 49, 51, 52, 53, 59, 60, 71, 73, 75, 77, 78, 79, 80, 81, 86, 93, 104, 110, 120, 121, 132, 133, 137, 138, 140, 141, 143, 144, 145, 147, 150, 151, 152, 153, 154, 155, 161, 163, 238, 167, 168, 169, 170, 171, 180, 181, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 196, 197, 198, 199, 200, 201, 202, 203, 204, 206, 212, 213, 214, 215, 223, 224, 225, 226, 244, 251, 252, 254, 255, 257, 258, 268, 269-280, 287, 291, 292, 293, 294, 295, 296, 302, 304, 305-314, 317-324, 326, 331-336, 338-340, 342, 343, 348, 349, 350, 351, 383, 449, 450, 451, 452, 464, 470, 481, 489, 490, 498-506, 508, 509, 580, 581, 524-527, 528, 529, 532, 411, 409, 410, 424, 425, 429, 427, 426, 162, 166, 158, 159, 460, 462, 26, 27, 28, 111, 534, 535, 536, 537, 582, 586, 587, 590, 591, 630, 632, 634, 635

A large number of these, but not all of them, are incorrectly listed as being immune to Confused, including Zombie(s), Demon Eye(s), various Bats and Slimes, Mummies, Pigrons, Blood Zombie, Drippler, Wandering Eye Fish, Zombie Merman, Antlion Charger(s), Antlion Swarmer(s), some Goblins, some Lunar Event enemies, etc. etc. - Fistsh (talk) 03:17, 2 June 2020 (UTC)


 * You are absolutely correct. This data, along with most other NPC stats displayed in the infobox, is taken from a database which is generated directly from the source code. That generation is essentially a conversion from C# to Lua, and there is a minor intricacy that wasn't accounted for in the process. I have fixed the issue, but please report if there are still inaccuracies. Thank you for noting! --Rye Greenwood (talk) 04:49, 2 June 2020 (UTC)