Upcoming features

1.3


This may be the last update that Redigit works on personally. During the development of 1.3, Redigit also began preliminary work on a new game outside of the Terraria franchise, with additional long-term plans for a Terraria sequel. The developers Yoraiz0r and Skiphs will continue updating Terraria during and beyond 1.3. This version is said to be "better", not bigger with inflated item count.


 * Lunar Event.
 * Another side Event.
 * Expert game mode: Identical enemies and bosses with new, more difficult AIs and increased drops.
 * At least 250 new items, bringing the total Item count over 3000.
 * New mini-Biomes.
 * New summon items (Minions/Pets).
 * Achievements.
 * Enchanted Sword shrine.
 * More unknown stuff.

New items
Specific new items mentioned:
 * Laser Ruler accessory, which allows live measuring of tile distances via the cursor.
 * Meowmere, a sword that fires cat projectiles that leave a rainbow trail, and make cat sounds.
 * Sinks added to each furniture set.
 * Portal Gun.
 * Cultist costume vanity set.
 * Honeyfall Block and Wall.
 * Alchemy Table: Offers a 1/3 chance of not consuming ingredients when crafting Potions.
 * Vine Rope.
 * Sticky Dynamite.
 * Nail Gun.
 * Royal Gel.
 * Pink Gel crafting material, possibly used to craft Bouncing Bombs and Pink Glowsticks that float in water, among other things.
 * Magic Water Dropper.
 * Wormhole Potion allows teleporting to another player's location by pointing to them on the Minimap. Crafted from 1 Bottled Water, 1 Specular Fish, and 1 Blinkroot.
 * Flask of Frost.
 * Frost Bullets.
 * Laser Machinegun.
 * Charged Laser Blaster.
 * Granite Blocks and associated Furniture set.
 * Planter Box, for growing Herbs as portable items.
 * Sparring Dummy for testing weapon effects.
 * Rainbow Campfire.
 * New Dyes: Living Rainbow, Living Flame, Pixie, Wisp, Chlorophyte, Gold
 * Re-designed Water Fountains and possible new.
 * A new Block with gradual light-up function.
 * 3 new Mounts, one being the Drill Mount, a late-game, futuristic digging vehicle.
 * A fourth liquid.
 * A new Hook.

New Characters
Specific new characters mentioned:


 * [[File:Crimson-Bunny-ex.gif]] Crimson Bunny
 * [[File:CultistAnimation.gif]] Cultist (enemy/NPC/event)
 * Crimson Penguin
 * New Eclipse enemies

Bosses
Specific new bosses mentioned:
 * Lunar Boss

Mechanics

 * Events have progress bars.
 * Weapons can be used while riding mounts.
 * Minion Modifiers.
 * Fishing Pole Modifiers.
 * Starting outfit options at character creation.
 * NPCs have better AI and animations, will no longer stand in front of Chests to block access, and sit in Chairs.
 * Characters have "spring in their step," especially during running. (The body area isn't "bouncing" anymore)
 * "Cleaner" and "smarter" starting areas on world generation.
 * Smart cursor will build stairs.
 * Liquid flow looks more fluid and less "blocky."
 * Quick Loot, which works like "Quick Stack" but in reverse, pulling from Chests only the items that have existing stacks in the player's inventory.
 * Favorite inventory slot: Mark an inventory slot as a "favorite" to keep its item from being trashed, deposited, or sold.
 * Hook dedicated equipment slot.
 * Signs can be read by merely hovering the cursor over them.
 * Can now craft using ingredients from open Chests without having to move them into the player's inventory first.
 * Minimap shows other players who recently died in Multiplayer.
 * Upon your own death, the total amount of coins you dropped is displayed.
 * Showcase acquired items to other players in multiplayer chat.
 * Progress bars during world generation, colored to signify Corruption or Crimson.

Item/character changes

 * Platform stack limit increase to 999 (from 99).
 * Living Wood Chests always contain a Living Wood Wand and Leaf Wand.
 * The Axe drop rate increased from 1/200 to 1/50.
 * Voodoo Demon increased spawn rate.
 * Bunny Mount no longer incurs fall damage.
 * Sunflowers get "buffed".
 * Jellyfish have a shock effect when they attack.
 * Dyes more visible.
 * Updated some of the older NPC sprites.
 * Staff of Regrowth additional uses, possibly including growing Jungle Grass on Mud, moss on Stone, and speeding Tree growth.
 * Coins have new spinning animation and new pickup sound effect, along with new inventory sprites.

Unspecified version
The following changes have been mentioned by the game developers, but haven't been specified to be included in a particular version.

New additions and changes

 * Professional language translation.
 * Separate cooldowns for edibles.

Other
공개 예정 Предстоящие изменения