MediaWiki:SwitchInfoMode.js

var normalButton = '[Normal]'; var normalColor = '#D7EEFD'; var expertButton = '[Expert]'; var expertColor = '#FFE6E6';

if ($('.infoExpert').length > 0){ $('.statTitle').remove; var flagExp = false; var $infoNormal = $('.infoNormal'); var $infoExpert = $('.infoExpert'); var $switchNormal = $('.switchNormal'); var $switchExpert = $('.switchExpert'); $switchNormal.append(''+normalButton+''); $switchExpert.append(''+expertButton+'');

$switchNormal.css('font-weight','bold').css('color','#063B5E'); $switchExpert.css('font-weight','200').css('color','#063B5E');

var stats = ['Life', 'Money', 'Damage', 'Knockback', 'AI', 'Defense', 'Stack', 'Power', 'Drops'];

function doNormal{ if (flagExp == true){ $.each($('.infoNormal'), function(key, value){				var NPCname = $(this).data('npcname');				$.each(stats, function(data, stat){ var npcSelect = '[data-npcname="'+NPCname+'"]'; if ($('.expert' + stat + npcSelect).length > 0){ var expValue = $('.expert' + stat + npcSelect).html; var normValue = $('.normal' + stat + npcSelect).html; $('.normal' + stat + npcSelect).html(expValue).css('background',normalColor); $('.expert' + stat + npcSelect).html(normValue); }				});				$switchNormal.css('font-weight','bold');				$switchExpert.css('font-weight','200');				flagExp = false;			}); }	}

function doExpert{ if (flagExp == false){ $.each($('.infoNormal'), function(key, value){				var NPCname = $(this).data('npcname'); 				$.each(stats, function(data, stat){ var npcSelect = '[data-npcname="'+NPCname+'"]'; if ($('.expert' + stat + npcSelect).length > 0){ var expValue = $('.expert' + stat + npcSelect).html; var normValue = $('.normal' + stat + npcSelect).html; $('.normal' + stat + npcSelect).html(expValue).css('background',expertColor); $('.expert' + stat + npcSelect).html(normValue); }				});				$switchNormal.css('font-weight','200');				$switchExpert.css('font-weight','bold');				flagExp = true;			}); }	}	$('.switchNormal').click( function{ doNormal } ); $('.switchExpert').click( function{ doExpert } ); }