Reforging

Reforging is a feature introduced in the 1.1 patch, and can be used to modify Weapons (Both physical and Magic) and accessories. This does not include Armor, Vanity Items or special items like the Grappling hook.

Requirements
In order to reforge items, there are three different things to be obtained :

- Goblin Tinkerer (NPC villager)

- An amount of money, depending on the items value

( StandardCopper shortsword =3.50 silver, Sunfury =3-6 gold). This amount is increased, as the items value increases, therefore weaker weapons are Cheaper to reforge.

- An item to modify.

Weapons (All)
-

-

-

Weapons (Physical, based on Copper shortsword)
- Legendary ( +20% damage, 8% speed, 5% critical strike, +10% size, +15% knockback )

- Godly (+20% damage, +5% critical strike, +15% knockback )

- Superior ( +20% damage, +3% critical strike, +10% knockback )

- Agile ( +8% speed, +3% critical strike chance )

- Annoying, Shoddy ( -20% damage, -15% knockback )

- Broken (-40% damage, -20% knockback )

- Terrible ( -20% damage, -13% size, -15% knockback )

- Damaged, Dull ( -15 - 20% damage )

- Deadly (+20% damage, +8% speed )

- Sluggish ( -23% speed )

- Savage ( +20% damage, +10% size, +10% knockback )

- Shameful ( -20% damage, +10% size, -20% knockback )

- Light (+15% speed, -10% knockback )

- Heavy ( -8% speed, +15% knockback )

- Quick, Nimble ( +8% speed )

- Ruthless ( +20% damage, -10% knockback )

- Sharp, Pointy, Hurtful ( +20% damage )

- Strong, Forceful ( +15% knockback )

- Slow ( -15% speed)

- Lazy ( -8% speed )

- Weak ( -20% knockback )

- Keen ( +3% critical strike chance )

- Zealous ( +5% critical hit chance )

- Massive ( +18% size )

- Large (+12% size )

- Demonic ( +20% damage, +5% critical strike chance )

- Unhappy ( -8% speed, -10% size, -10% knockback )

- Tiny ( -18% size )

- Small ( -10% size )

Weapons (Magic)
-

-

-

Accessories :
- Angry ( +3% damage )

- Arcane ( +20 mana )

- Armored ( +3 defense )

- Guarding ( +2 defense )

- Jagged ( +1% damage )

- Lucky ( +2% critical hit chance )

- Quick ( +4% Movement speed )

- Spiked ( +2% damage )