User talk:Rye Greenwood

Thank you
Thank you for all you have done with translating the Official Terraria Wiki into the German language. I would like to invite you to the Official Terraria Wiki Discord and Official Gamepedia Slack. Discord is where we discuss all things about the Official Terraria Wikis and Slack is where Gamepedia Staff and Wiki Administrators/Editors talk and receive help with Wikis. – ReedemtheD3ad!  ( talk ) 17:43, 16 July 2018 (UTC)

Out of curiosity...
I just wanted to know why people keep removing this documentation change whenever it’s put onto the page. Thanks for your time, mate! 38.88.10.26 00:42, 21 November 2018 (UTC)


 * The template now handles desktop content. will categorize the item for desktop, console, mobile, and 3DS.
 * will categorize the item for console; 'mobile' for mobile, '3DS' for 3DS. There is no need to add a desktop parameter. – Ferretwings (talk )


 * Oh, my bad, it seems that y’all already removed the DSK param, thanks for the quick response friend! 38.88.10.26 01:08, 21 November 2018 (UTC)

Incorrect timestamp
On my PC it says that Rye Greenwood commented on my profile at 00:00, 6 March 2019 when it is March 5 in my area. Is there a glitch when it says 6 March and in my area it is March 5.


 * The timestamp was in UTC. See your preferences for a comparison between UTC and your own timezone. – Ferretwings (talk ) 01:24, 6 March 2019 (UTC)

Tall gate suggestion
(I think this is the right place...) Hey Rye, did you test out my gate suggestion?


 * Yes, I did. It does seem to work. Thank you for the suggestion! --Rye Greenwood (talk) 13:02, 7 May 2019 (UTC)

Template:Iteminfo on Guide:Making money
[continuing this here because I am not sure whether templates work correctly in profile comments and I prefer being able to preview my wikitext]

Template:Iteminfo has two different output styles: formatted and more readable data or raw data, literally like it exists in the source code. For example,  outputs the following:  – formatted and "wiki-fied". , on the other hand, outputs the raw source code data: (the internal, numerical rarity value). For certain stats, there are aliases to make the usage slightly more intuitive; hence, for instance, is valid as well:. These, however, do not work when using the raw mode:  results in  (nothing).

As per the source code, the item statistic value represents the purchase price. Since this is rather counter-intuitive (usually, a thing's "value" refers to the amount of money received in return for that thing), the template treats "value" as input differently: Using  returns the sales value:. Note that the raw mode is not used here! The raw mode,, outputs something different:  – the purchase price (because the raw mode is intended to accurately represent the source code).

There is no sales value statistic in the source code, which is due to the simple fact that it is always equal to 1/5 of the purchase price. Therefore, the template is bound to take the value stat from the source code and divide it by 5, if e.g.  is called. That is also the reason why there is no "original raw variable" for the sales value in the template's documentation table.

Typing all this out, I understand why it might cause confusion. The best solution would probably be to get rid of value as an alias and stick to the unambiguous sell as the only valid input for the sales value. I will go ahead and mark the alias value as deprecated.

Regarding the second point you brought up: Whenever I want to apply any calculations to any stat of an item, I need to get its raw, numerical value. That is because the parser function  can only handle numerical values. For example, the HTML (which is what is interpreted by ) of   is actually , which is definitely far from a raw, numerical value and thus does not work. Therefore, I have to 1) take the raw purchase price (because it is impossible to get the raw sales value, as I described above), 2) apply the logic for turning it into the sales value (which simply consists of dividing it by 5), 3) do the initial calculation I wanted to do, and 4) wrap it all in the  template.


 * 1) Take the raw purchase price:   →
 * 2) Turn it into sales value, dividing it by 5:   →
 * 3) Do my calculation (multiplying it by 999 here):   →  (although the brackets are not mandatory, they help provide a minimum of structure to the code)
 * 4) Format it into a nice and standardized output:   →

If this explanation still leaves questions, please do not hesitate to ask them.

--Rye Greenwood (talk) 22:34, 8 August 2019 (UTC)


 * Thank you. Sometimes I forget what a hodgepodge of layers wiki software is.... :-/  I'm going to extend the rounding to a number of other things, in particular limiting the larger values to gold. Basically, when tossing around averages and likely yields as this page does, more than two or three digits of precision is basically wishful thinking.  --MentalMouse42 (talk) 09:41, 9 August 2019 (UTC)

In case anybody comes across this, there is now an easier way to handle expressions with sales values: see sell expr. --Rye Greenwood (talk) 00:40, 3 December 2019 (UTC)

This reversion... why? Do you have something against balanced parentheses?
Looking at this reversion ; I have no idea what else Jayflow222 might have been up to, but in this case it looks to me like he just inserted a correct open-paren to the clause. Was there some other reason to revert it? --MentalMouse42 (talk) 19:25, 11 August 2019 (UTC)


 * No, I must have missed the second parenthesis there. --Rye Greenwood (talk) 21:03, 11 August 2019 (UTC)
 * Looks like someone else took it the other way while I was checking with you. Whatever.  --MentalMouse42 (talk) 23:29, 11 August 2019 (UTC)

Protected pages
Hi, Rye! I was trying to add the fr interwiki links to a few pages here on the English wiki, and I noticed that several of them are protected. At the moment, I was planning to add links to the pages that contain NPC names (Angler/Names, etc.), but I suppose there might be other pages as well that are open on one wiki but protected on another. Seeing as I do a lot of back and forth work here, I was hoping to establish a more consistent connection between the two wikis. Could you please let me know if there is any way that I might add these links where appropriate? Thank you very much! PuzzledKino (talk) 16:18, 28 October 2019 (UTC)


 * Hey! Thank you for your continued commitment to adding and correcting the interwiki links, that is appreciated. Unfortunately, there is no direct way for anybody without at least Administrator user rights to edit a protected page whatsoever – including interwiki links. The usual process in this case is to request addition or modification of an interwiki link of a protected page on the respective talk page. An administrator can then perform the edit. Of course, that would be only be practical if you only wanted to add/modify one interwiki link at a time. With a longer list, that would get too tedious, so in that case it is best to hand an administrator the list and ask them to edit all of the pages in one go. If you don't want to ask any person in particular (here is the list of administrators), feel free to head to the admin noticeboard (the response might be faster there, too).
 * I can't think of an easier way of doing this, unfortunately – I think I remember it's what I would be doing with de interwiki links, too, when I wasn't an admin here yet.
 * I hope this didn't scare you off of continuing to fix and add interwiki links; I can only repeat that that work is appreciated! Interwiki links are crucial for the visibility of the language wikis, so thanks again!
 * --Rye Greenwood (talk) 22:02, 28 October 2019 (UTC)


 * Thanks for your quick reply! While it's a bit of a shame since I'd be more than happy to do it myself, I do understand the reasoning behind this decision.
 * I'm glad my work here is appreciated! I'll continue to help however I can. Thanks again for helping me (so quickly and kindly, too!) PuzzledKino (talk) 23:19, 28 October 2019 (UTC)

Page to be deleted
Hi Rye! Could you perhaps do me a small favor? There is another Portuguese Terraria page that doesn't really serve any purpose. I forgot I'd listed it for deletion a week or two ago. The one line there basically says "it's a good sword, you're gonna want this." Could you delete that page please? Thank you! PuzzledKino (talk) 01:12, 23 November 2019 (UTC)


 * Sure, thanks for letting me know! --Rye Greenwood (talk) 01:18, 23 November 2019 (UTC)

Abbreviation "ce"...?
In your revision notes you often use the abbreviation "ce" -- what does that actually stand for? I haven't been able to figure it out by context. --MentalMouse42 (talk) 00:14, 3 December 2019 (UTC)


 * It stands for "copy edit" and refers to a general, mostly behind-the-scenes cleanup, i.e. mainly wikicode formatting and standardization/beautification. I think I have picked it up from User:Equazcion's user page, although by now I probably use it differently than he does – I usually (try to) add something like "minor reword" or "grammar" if I actually change article text. --Rye Greenwood (talk) 00:30, 3 December 2019 (UTC)
 * That makes sense, thanks. --MentalMouse42 (talk) 17:17, 3 December 2019 (UTC)

Your activity and mine on this Wiki.
I have been well active on Terraria Wiki, enough to have a free PRO subscription at this day of writing because I’m excited thar Journey’s End will be bigger than 1.3. The majority of my contribs consisted of uploading old item sprites and 1.4 spoiler images, adding spoilers on and tweaking the Upcoming features page.

I wonder what will you do once Journey’s End comes out? ReedemtheD3ad replied to me that the PRO user will prioritize updating sprites. And me, well, I may spend more time playing terraria since a long time and avoid too many spoilers on this wiki. --Superwill771 (talk) 00:05, 6 May 2020 (UTC)


 * Thanks for your commitment to contributing! I'll probably focus on backend work, like updating the databases and making sure the new content can be integrated seamlessly, but of course there'll be a lot to do in all departments. --Rye Greenwood (talk) 00:44, 6 May 2020 (UTC)

Fishing catches move
You have a bot, can you replace the links on fish pages to Fishing Catches with Fishing catches with it? Sorry if I'm misunderstanding what you can do with it. --172.58.158.160 17:36, 6 May 2020 (UTC)


 * Sure, that exactly is a standard use case for bots. It's running right now. Good work splitting off all those pages, by the way! --Rye Greenwood (talk) 18:02, 6 May 2020 (UTC)

An edit to Bosses
Somebody made an edit to Bosses claiming that "The Moon Lord's legs may be a boss in 1.4", despite the Upcoming Features page disproving it. Could you undo it? I'm sorry to bother you, but you seem to be online and I can't edit the page as it's protected. --172.58.4.30 23:17, 7 May 2020 (UTC)


 * Sure, that's no bother! Thanks for notifying. --Rye Greenwood (talk) 23:21, 7 May 2020 (UTC)

Template:Boss music
You've created a new template to automatically display the music that plays duing a boss battle. I'd like to change what it displays from "While $name$ is alive, music $music$ will play." to "While $name$ is alive, the music $music$ will play." Is that alright? --172.58.7.127 16:07, 10 May 2020 (UTC)


 * Of course, go ahead – although I appreciate your civility, you don't need to ask for permission for that. English is not my mother tongue, so my formulations often don't sound that natural. --Rye Greenwood (talk) 16:15, 10 May 2020 (UTC)

Weapon type templates problem
Hey, would you mind checking the French Sword page? I tried to import the recent templates you created thinking they would be l18n-ready, but it seems there is a problem. -- Dinoxel  talk  04:15, 18 July 2020 (UTC)


 * I did not think of the different implementations of pagename2en on the different wikis; that template is what caused the error. It should be fixed on FR now. If there's still something wrong, see if the page name has an entry in pagename2en's database (Fr2e/db) first and if its translation is a valid name, as defined in the  statement in the template code. Thanks for noting! --Rye Greenwood (talk) 13:17, 18 July 2020 (UTC)


 * Great! Thanks for the info and help! -- Dinoxel  talk  16:27, 18 July 2020 (UTC)

Careful with the heavily-used templates
Hey there, I'm reaching out to you because ReedemtheD3ad isn't currently online. The development team is currently working on the back-end of the login system to unite Gamepedia and Fandom, and for that they would need every wiki to slow down edits made to heavily used and transcluded templates/modules for the time being. Once this will be done (you can tell by the sitenotice getting removed), you will be fine to continue activities as usual.

Apologies for the inconvenience, I hope you understand, keep being awesome and have a great day! :) MannedTooth (talk) 16:52, 22 July 2020 (UTC)

Setinfo returns a wrong value + Rare sorting on FR doesn't work
Hey, Princess set (Clothier) doesn't return the proper value and I can't figure out why.

Also, I think I might have missed something while updating FR about the fix for the rare sorting on FR because the rare column doesn't sort anymore. (i.e. fr:Yoyos) -- Dinoxel  talk  21:10, 25 July 2020 (UTC)


 * Thanks for letting me know! The setinfo bug was caused by the two Princess Dresses sharing a name: Because the template works with item names internally, it calls Princess Dress for both Princess sets, which gives an incorrect result for the Clothier's Princess set, of course. I have hard-coded a fix into the template now that catches this specific case and calls iteminfo with the item ID of the Clothier's Princess Dress. As for rare on FR, no, you did everything correctly there. The problem is that since the Yoyos table (and any other page fetching rarity data) takes its information from Cargo, it does not retrieve the most recent version of the items' rarity field. All item pages need to be null-edited (what would Cargo be without the joy of null-editing...) for the changed rare functionality to be transferred to the Cargo database, and then the sorting will work correctly. (Also, it seems just purging doesn't work in this case, it needs to be a null-edit; but I have no idea why. Anyways, I'm running my bot to null-edit all item pages.) --Rye Greenwood (talk) 02:00, 27 July 2020 (UTC)


 * Thanks a lot! -- Dinoxel  talk  13:44, 28 July 2020 (UTC)

Intitle and Look from
Hi, we had a short discussion on the Discord server about the templates, a few hours before you created them, and I made a template idea on User:Dig494/Sandbox2. Notably, the dpl should include redirects, for items that don't have their own pages (e.g. Wings, variants of entities, etc), a smaller design to fit in pages more cleanly, and just a plain vertical list since it's easier to read and doesn't take much space as a collapsed anyways. What do you think? — Dig494 15:53, 27 July 2020 (UTC)


 * Sure, feel free to go ahead and modify intitle and look from. I was just playing around a little to see what is feasible, since the templates aren't used anywhere yet. --Rye Greenwood (talk) 23:37, 29 July 2020 (UTC)

Bestiary tweak
Hey, would it be possible to add a parameter for that removes the extra space after the apostrophe? I tried to understand your code but it's way too complex for me at the moment -- Dinoxel  talk  17:25, 29 July 2020 (UTC)


 * I've added a small part in the l10n that checks if the last character of the article parameter is an apostrophe, and if yes, it won't print a space after the article. I figured this would be more convenient than an extra parameter. Sorry to hear you're having problems understanding the code! Let me know if there's anything I can do to help. --Rye Greenwood (talk) 23:33, 29 July 2020 (UTC)


 * Awesome, thank you! The little piece of code I've made for Bestiary changed so fast I couldn't assimilate everything properly, heh. I'll take a better look at StringFunctions next time. I was trying to understand where the space was created after on Bestiary but I just caught that the template was working by mixing itself and its l10n subpage. -- Dinoxel   talk  01:17, 30 July 2020 (UTC)

Potionlength problem
While I'm there, I came accross a really weird problem with fr:template:Potionlength. It no longer display anything unless  is removed at a precise point. I've been updating as much templates as I thought were related near or far, purging, and null-editing but nothing happened. Also, I've uploaded the actual DE version (older EN version) to test and it worked just fine. -- Dinoxel  talk  01:17, 30 July 2020 (UTC)


 * l10n/long wasn't working at all; it would've never displayed a single thing (hence why the DE version would work – it doesn't use l10n/long yet). The reason is that even though you did synchronize it with the EN version recently, l10n/register on FR was still using an older version. That doesn't always necessary cause such critical errors, but in this case Westgrass had implemented a serious autoload optimization and the two versions didn't match at all. I'm guessing you didn't notice this because l10n/long is barely used (I probably wouldn't have noticed, either), but well, a simple sync of l10n/register fixed the problem. (Also synced l10n so as to not introduce more errors.) --Rye Greenwood (talk) 02:11, 30 July 2020 (UTC)


 * Argh, I missed one. Thanks again Rye. -- Dinoxel  talk  12:59, 30 July 2020 (UTC)

Data template
I've been updating data template recently on FR and noticed it would display the word English following by its translation into parentheses for $tr_lang$, wouldn't it be better to do the opposite or to remove the text in parentheses? See this example.

Also, unlike English, language names are lowercase in French. I did this change on FR data template and it seems to fix it, but it doesn't work when English is displayed (like there). Do you have anything to suggest? -- Dinoxel  talk  00:30, 31 July 2020 (UTC)


 * Do you remember when I suggested you to add tr to the #invoke inside langInfo some time ago? Yeah, that caused this issue – sorry. I wasn't aware that the tr database already had an entry for "English", "English (Anglais)": that one comes from the source code (it's used in the language selection menu on the title screen).
 * Your fix is good, it works well! I've created an FR version of Module:LangInfo/data now, though, so the template now fully supports any possible language input and shouldn't require any local fixes. --Rye Greenwood (talk) 17:02, 31 July 2020 (UTC)


 * Great, thanks again ! ;) -- Dinoxel  talk  20:37, 31 July 2020 (UTC)

Percent template
Hey, I recently updated percent on FR and noticed Westgrass' edits (and yours) broke some stuff on fr:Cœur carmin. If the FR  param is set to   (which is the correct value in French) it tries to search for images with   instead of. -- Dinoxel  talk  00:33, 23 September 2020 (UTC)


 * Hm, looks like I didn't test thoroughly enough. That should be fixed now; thanks for notifying me. --Rye Greenwood (talk) 01:10, 23 September 2020 (UTC)

Drop infobox displaying strategies infoboxes
Hey, The Destroyer and The Twins infoboxes display twice on their French soul pages. Both these pages don't have the full name of the boss on their titles and are using. I tried some things on the string I think is the cause but in vain. Any magic trick in mind? --Dinoxel (talk) 06:03, 19 October 2020 (UTC)


 * You looked in the right place already. I've made the fix, from when you mentioned the same problem here on EN some time ago, properly i18n-ready now, though. For FR, I set it to, which returns "y" for any page that is in the Guide namespace and whose title's first ten characters equal "Stratégies" (feel free to modify, of course). I've already synced the fix to FR, and I think it works correctly now. --Rye Greenwood (talk) 13:50, 19 October 2020 (UTC)


 * Yeah, I remembered that you fixed that but couldn't figure anything out because it was late. Thanks for the fix, and yeah it's better to have it on l10n. --Dinoxel (talk) 02:27, 20 October 2020 (UTC)

Tree Globe/tree styles
Hey, I imported your display of tree styles on FR and it displays nothing. I'm not really sure what to edit nor what would cause that error since the l10n part only concern titles. --Dinoxel (talk) 09:29, 27 October 2020 (UTC)


 * Ah, I didn't consider the usage on language wikis properly, sorry. The problem was that it uses, which queries the file name via DPL. This works on EN of course, but not on language wikis as these use the shared media repository. The way to check on a language wiki whether a file exists on EN is via . --Rye Greenwood (talk) 12:33, 27 October 2020 (UTC)

/pt wiki links
I've been updating the PT wiki recently and came across a problem with all hyperlinks using template:item or template:eil that redirect to /pt. I think it might be related to template:Lang thinking the wiki isn't a subwiki but from what I checked pt is placed at the same place as de, fr, ru... are already. Any idea? -- Dinoxel  talk  15:05, 1 August 2020 (UTC)


 * It's tr who was the culprit here; its code needs tweaking on language wikis (to prevent that  behavior), just like lang. I've added some comments to the template, and it should be all fixed on PT now. --Rye Greenwood (talk) 19:35, 1 August 2020 (UTC)

version breaking things
Hey, that new version template you created is a really good idea, however I noticed it causes an error on Versão para Celular. -- Dinoxel  talk  01:16, 5 August 2020 (UTC)


 * Also causing some problems with source code ref (see here) -- Dinoxel  talk  01:26, 5 August 2020 (UTC)


 * Ouh, those are some serious problems; thanks for pointing them out. I resorted to a standard data template solution now, which only differs from others (like the getXInfo templates or Template:ItemInternalNameFromId) in that the database is scarily transcluded into language wikis. That means that the actual database template (current versions now) is not needed there, the EN one will be loaded directly. --Rye Greenwood (talk) 14:39, 5 August 2020 (UTC)

Spanish Wiki
Hey Rye! I noticed that you made an edit on an /es page here, and I had always assumed the Spanish Terraria wiki was over on Fandom, separate from Gamepedia. Are we (Gamepedia) also hoping to make a Spanish wiki for Terraria? Just curious, as I'd be willing to help some when I have time. Thanks! PuzzledKino (talk) 23:18, 4 August 2020 (UTC)


 * I just noticed there's an English Terraria wiki on Fandom too! I guess I never noticed, since I don't use that site. I don't know much about the merger, especially because I was absent during most of the discussion, but I suppose I'm mainly wanting to know if you guys need help with the /es pages here :] PuzzledKino (talk) 23:58, 4 August 2020 (UTC)


 * Right, there are a number of Terraria Wikis on Fandom (including languages for which there is a wiki here on Gamepedia; e.g. Italian or Chinese), sometimes even multiple for one language... Well, they just let anybody create any wiki there. None of the Terraria Wikis on Fandom are "official" in the sense that this Gamepedia wiki and its language variants are "official" (see Gamepedia's Wiki Connect program) – except for the Spanish one. At some point, it was declared the official Spanish Terraria Wiki for some reason; if I was ever told the reason, I can't remember it, unfortunately.
 * I don't know about the view statistics of the Spanish pages here, but given the lack of activity, I'd assume they're not exactly high. Hence I'm afraid editing the Spanish wiki here would be in vain (though any help is of course always appreciated) when it comes to the total amount of knowledge that Spanish-speaking players gain from the wiki. If you'd like to really help out in Spanish, (never thought that I would ever have to say it) I'd suggest you head over to Fandom. (On that note, I'm more and more impressed by the number of languages that you speak!) --Rye Greenwood (talk) 00:48, 5 August 2020 (UTC)
 * Thanks Rye! Your description helped me understand things a lot better. And well, I'll keep Fandom in mind, but I really quite like it here on Gamepedia, so I'll probably stick to helping the en/fr wikis here, and the pt/de wikis where possible. And thank you -- while English, Spanish, and French are certainly my stronger languages, I have a big passion for language learning that's rubbed off on the way I edit here. :] PuzzledKino (talk) 01:10, 5 August 2020 (UTC)

Translation projects creating EN interwiki links on EN
I think your last edit on Translation projects broke something on some English pages. The Health page has an EN interwiki link to Health and Mana Accessories and Health and Mana Accessories to Health and Mana Accessories/row. Also, Philo told me it was redirecting to Damage Booster for him. -- Dinoxel  talk  11:01, 21 August 2020 (UTC)


 * Fixed. --Westgrass (talk) 13:08, 21 August 2020 (UTC)


 * Thank you both! --Rye Greenwood (talk) 18:59, 21 August 2020 (UTC)

Loot info for drop infobox
Your new drop infobox is great! Since items are not only dropped from enemies but also looted from Chests/Treasure Bags/..., Is it possible to include loot info in drop infobox as well? For example, the Bee Wax, drop infobox says it is only dropped in classic mode, but, in fact, it is also dropped in expert/master modes as well (from Treasure Bag). It may be misleading to only show enemy drops. --Westgrass (talk) 01:42, 24 August 2020 (UTC)


 * Thank you! Yes, I was thinking of that as well when I looked at the Bee Wax page yesterday. I've come up with a way to integrate Treasure Bag contents into the npc infobox (see King Slime and Queen Bee for examples), so this information is in the Drops table now as well and will be displayed by the drop infobox. I'll see if I can find a nice solution for the other drop sources; which would be Chests and Crates, right? Perhaps Pots? --Rye Greenwood (talk) 00:41, 25 August 2020 (UTC)

Russian Drop infobox
Hey there! Rye, I can't to update Template:Drop infobox in Russian section. There's error occured: Drops table doesn't found. Can you help? ← Alex Great talk/rus? 03:23, 24 August 2020 (UTC)


 * Ok, I fixed this problem with creationg Drops table in Cargo. But it have another problem: Russian Wiki haven't NPCs table in Cargo. I know that all info works fine in NPC infobox without this table. Is it possible to fix it, or I really needs to create this Cargo table? ← Alex Great talk/rus? 03:34, 24 August 2020 (UTC)


 * The NPCs table is used for displaying the image of the NPC, but it falls back to a simple item, so it's really only a convenience. I've made a small fix, the template should be working for you once you sync that. You might get a different NPC image here and there, since the image of is not always the same one that's stored in the NPCs table, but that's not a big deal; it will still be understandable. --Rye Greenwood (talk) 00:41, 25 August 2020 (UTC)


 * I sync the template, but it still have an error: which can be translated as Error: No one filed with the "image" name for any of this data base tables doesn't found. ← Alex Great talk/rus? 04:06, 25 August 2020 (UTC)


 * Right, sorry. Should be fixed now. --Rye Greenwood (talk) 07:36, 25 August 2020 (UTC)

Ideas for Drop infobox
Hey, I've been checking your new template recently and came across some things I had to tell you: I tried adding the picture in many ways but it's always breaking the collapsing table. What do you think? I added the template and let it to Depth Meter for the moment. -- Dinoxel  talk  07:24, 5 September 2020 (UTC)
 * First, it could collapse if there are more than 5/10(?) enemies in the list (thinking about mobile users and their little screens),
 * Second, a picture (such as File:Bestiary Boss Enemy.png that totally fits that feature) could be displayed in order to catch the sight of visitors,
 * And last, similar to "list of x weapons"/"individual debuffs" pages, it needs a purge after saving, I guess a note should be added somewhere or literally a purge cargo I don't know.


 * I also found out that when the infobox is transcluded from individual Boss pages to their guide, it displays twice. -- Dinoxel  talk  14:18, 12 September 2020 (UTC)


 * Good suggestions! The infobox is now collapsible just like a navbox, and will display in the collapsed state by default if it contains more than five entities (I'm not sure either if this is a sensible value, but it can be tweaked anytime). I've added the image to the box title and fixed the duplicate storage on strategy guide pages. --Rye Greenwood (talk) 14:45, 14 September 2020 (UTC)


 * Great job, looking good as always!
 * Also, the new layout for Treasure Bags (i.e. Queen Bee) seems to cause some problem with the displays of Expert and Master. See Bee Wax. -- Dinoxel  talk  16:38, 14 September 2020 (UTC)


 * Thank you! Treasure Bag contents should display correctly now. --Rye Greenwood (talk) 21:27, 14 September 2020 (UTC)

Shadow Orb displaying the wrong image / NPCs using tableView
Hey, the Band of Starpower on the Health and Mana Accessories page displays the item image instead of the tile. -- Dinoxel  talk  14:52, 24 September 2020 (UTC)


 * Also, I added Drop infobox to the Slime Staff page and it seems to not work properly with Zombies using the tableView -- Dinoxel  talk  15:06, 24 September 2020 (UTC)


 * Fixed both issues, thanks for noting! --Rye Greenwood (talk) 12:48, 27 September 2020 (UTC)

Using |wrap=y to save width
Hey, do you think  could be applied to all names on the drop infobox so it will save width and avoid having the name below the file for several npc names. --Dinoxel (talk) 13:00, 1 November 2020 (UTC)


 * Hm, that would be good, yeah. I don't currently see a solution where the icons only go on a new line if the text is still next to the image, though. Enforcing a wrap would always cause the icons to go on a new line. In situations with very wide images where the text is already underneath the image, another extra line just for the icons wouldn't look good, in my opinion. I'll think about it, or maybe someone else has a solution. --Rye Greenwood (talk) 15:43, 1 November 2020 (UTC)


 * Also, I think I added Drop infobox to 99% of the pages that would need it in my opinion, I suppose one solution would be to create on infobox with all the table to visually see which images take the most place, even if I expect it to be mostly bosses. The width value of boxes could be increased or the max-width value of images could be decreased by a few pixels, or both I'm not sure what would be the best. --Dinoxel (talk) 17:33, 1 November 2020 (UTC)

Eicons don't display on language wikis
While I'm there if I get it right, because Drop infobox uses the NPC cargo and thereby French names on the French wikis, no icons are displayed after npc names (i.e. fr:Forte potion de soin). Do you have any idea how that the template could use language names and icons from English names? --Dinoxel (talk) 17:33, 1 November 2020 (UTC)

Discord
Hi,we noticed that you are inactived on Discord for a long time. Many of us miss you very much. --Westgrass (talk) 14:55, 27 August 2020 (UTC)


 * I haven't gotten around to getting Discord to work on the device I switched to some time ago. I'll see you there soon, hopefully! --Rye Greenwood (talk) 21:26, 28 August 2020 (UTC)

A note about {plural:$)$
Just a reminder: the results of  are different on Wikis in different languages. For English, it is, but for French it is. So, we should avoid using  in l10n. -- Westgrass (talk) 17:13, 30 August 2020 (UTC)


 * I see; thank you. --Rye Greenwood (talk) 13:22, 2 September 2020 (UTC)

Combat accessories page
Hey, I'm not sure if you've already seen this discussion, but the Combat Accessories page seems to be totally broken, returning a "generated node count limit exceeded" error. --Eraloiz (talk) 21:49, 30 September 2020 (UTC)


 * Sorry, I wasn't online for a few days and haven't noticed that. It looks like Westgrass already fixed the error. Thanks for letting me know, though! --Rye Greenwood (talk) 22:00, 3 October 2020 (UTC)

Module:Exclusive/data
Hi, Rye! I noticed that you recently updated Module:Exclusive/data. And in last edit (by your bot) you removed separated Golf Trophies. As I always updated Russian version by alphabetical order, you can see the changes of last edit. ← Alexis oʼMegas ✉/WP 05:09, 12 October 2020 (UTC)


 * Fixed that – the individual trophies' pages simply needed a null-edit. Thanks for noting! --Rye Greenwood (talk) 13:00, 12 October 2020 (UTC)

Rock Walls and Beehive was removed from the database. See diff there. ← Alexis oʼMegas ✉/WP 05:16, 15 October 2020 (UTC)


 * Well, that's because neither of them were categorized in any version categories at the time you updated the database. --Rye Greenwood (talk) 16:07, 15 October 2020 (UTC)

Missing recipes on Hardmode Anvil
Hey, I found more or less the same problem on Recipes/Hardmode Anvil, the 12 recipes after the second Spectral Subligar recipe on Recipes/Hardmode Anvil/register don't appear anymore. I noticed a difference of 12 recipes when you recreated the cargo table, I have no doubt this is related. But unfortunately again, fixing this problem is out of my league. --Dinoxel (talk) 01:14, 15 October 2020 (UTC)
 * fixed. Westgrass (talk) 02:57, 15 October 2020 (UTC)

Item infobox
Hi. Something wrong in your last edit if Template:Item infobox. Please check it for pair of  and   or something similar. Because the syntax highlighter show the mistake in the code. ← Alexis oʼMegas ✉/WP 09:20, 19 October 2020 (UTC)


 * Mhm, I forgot some syntax highlighters process the five brackets in a row incorrectly. It should be good now. --Rye Greenwood (talk) 12:44, 19 October 2020 (UTC)

Hey, it seems that your recent edit on Item infobox is breaking the buff column on the Fishing foods page. --Dinoxel (talk) 02:27, 20 October 2020 (UTC)


 * Thanks, I totally forgot about the tableView. Should be fixed now. --Rye Greenwood (talk) 21:24, 20 October 2020 (UTC)

Also, your tweak on item infobox makes it now impossible to use the  parameter such as on the pre-1.4.0.1 infobox with the Shadow Dodge on the Titanium armor page. --Dinoxel (talk) 10:31, 21 October 2020 (UTC)


 * Fixed that, too; thank you. --Rye Greenwood (talk) 14:59, 21 October 2020 (UTC)

Terraprisma Configuration
https://imgur.com/a/FfuGWN8, i found this through inventory editor, which also have a buff editor. I assume this is a helix, but i can be mistaken by something else though--Daud ahn (talk) 22:59, 6 December 2020 (UTC)


 * Oh interesting, thanks for this! Now I understand your edit much better and I agree, that looks like a helix. I went ahead and added a link to the image for better comprehension. --Rye Greenwood (talk) 16:20, 7 December 2020 (UTC)


 * I still think it should be noted as a wing pattern on the Terraprisma page. That's what it was most likely intended to look like with the actual number of capped minions. The helix pattern just comes from the mathematical formula they used for the wing spread going beyond its intended limits. We should stick with what's in the game and not what we see only with hacked numbers. --107.2.104.203 16:24, 7 December 2020 (UTC)