Talk:Grenade

a grenades dammage knows no bounds
though its true its weak in the sence you could blow yourself up, it is almost a 1 hit kill on flying enemies like EoS, its not recommended you use the grenade when an EoS or devourerer is near you but it can do 60 dammage (not counting real time) in myopinion its very powerful in the dammage factor, but not so good in the "safety" deposit, reckless bomb ragers would need grenades if they ever want to kill some EoS (depending on what rae they have for a boime) and the fact is if PVP doesnt allow explosives then a grenade can be used as an no-grieve weapon, grenades are meant to be used strategically not meant to be thrown without care, just like in real time real life wars. at least, this is my opinion on how great and how risky grenades are. (DLAJT24 20:09, 28 July 2011 (UTC))

attracting worms?
Is it possible that granades used underground can attract worms? I was digging above the level worms usually spawn at when I set off a grenade at a group of zombies who followed me down. Immediately afterward, a worm began attacking me. 98.151.233.238 00:27, 30 July 2011 (UTC)

Lowered cost?
Is it my imagination, or did granades used to cost 5 (five) silver each in 1.0.5 and earlier? If so, can anyone verify and add that to the history?

Price Difference
The Happy Grenade bought from the Party Girl costs 2 silver 50 copper. The ordinary grenades bought from the Demolitionist cost 75 copper. The Happy Grenade does 30 damage while the ordinary grenades do 60. Is there a reason for this? The only thing I can think of is that confetti that appears when you use the Happy Grenades, but that's just aesthetic.

Max stack
This page (and the pages for sticky and bouncy grenades) claim that 1.4.0.1 changed all grenades' max stack limits to 999. However, the changelog on the forums about 1.4 states "All Bombs, Grenades and Dynamite now stack to 99" and in-game testing shows they cannot stack past 99. Where did this error originate? 2057clones (talk) 20:02, 25 November 2020 (UTC)


 * Not sure. Looking through the source code, the Grenade's stack limit has always been 99 after 1.1. The Bomb's stack limit didn't change from 99 since 1.3.0.1 either, only the Sticky Bomb's was increased from 50 to 99 in 1.4.0.1. The stack limit of all types of Dynamite was increased from 30 to 99 in 1.4.0.1. So while the changelog is correct in that all these items stack to 99 in 1.4.0.1, the "now" part is quite misleading. Maybe they wanted to emphasize that all explosives now have the same stack limit. --Rye Greenwood (talk) 10:56, 26 November 2020 (UTC)