Death Sickle



The Death Sickle is a Hardmode melee weapon that fires projectiles when swung, which travel through blocks, at no mana or ammo cost, and is capable of autoswing. The projectiles travel approximately 12 tiles, emit a small amount of light, can pierce near infinite enemies, and can hit up to 5 times before disappearing. On the, it has a 2.5% / (1/40 / ) chance to drop from Reapers which appear during a Solar Eclipse. On, it has a 0.4% (1/250) chance to drop.

The Death Sickle's projectile decreases in speed as it travels, and lingers in place for about a second before dissipating after stopping entirely.

Tips

 * It has somewhat low damage relative to other mid-Hardmode or late-Hardmode weapons, but the fact that sickles linger in place means there is little difficulty in hitting a single slow-moving enemy all 5 times.
 * The fact it can hit any number of enemies makes the Death Sickle excellent against segmented enemies like The Destroyer or event enemies that come in large groups.
 * Since its projectile completely ignores solid blocks, players can fight enemies while hiding behind block barriers.
 * This weapon is extremely powerful against bosses who can't go through blocks like King Slime or Golem.
 * On, and  versions, it is a lot harder to obtain this weapon, due to Reaper being an uncommon enemy and having significintly lower drop rate than on  and  version, it is recommended to use Water Candle and Battle Potion while farming for the Death Sickle
 * Death Sickle can be used for exploring caves due to its projectiles having ability to travel trough solid blocks and emit light

History
죽음의 낫 Faux de la Mort