Minishark

The Minishark is a gun that can be bought from the Arms Dealer for and can use any form of bullet. It is capable of autofiring and each shot has a chance of not consuming any ammunition. It has the lowest use time of all pre-Hardmode ranged weapons.

Due to the gun having no knockback, Its best modifier is Deadly. The Demonic prefix will result in more damage per pellet, but Deadly gives noticeably greater DPS.

Tips

 * Combining the Minishark with a Shark Tooth Necklace can be useful, especially against bosses, whose high amounts of defense can severely reduce the already low damage per shot of the Minishark.
 * The Minishark is an SMG/Minigun style weapon, meaning it deals small amounts of damage at a rapid rate. Against enemies with higher defense, its damage is reduced to one per hit, causing a significant decrease in overall damage output. As most Hardmode enemies have enough defense to negate its damage completely and have significantly more health than basic enemies, it becomes functionally useless beyond this point and is replaced by its upgrade, the Megashark.
 * Even with the 33.3% chance to not consume ammo, the Minishark can still use an entire stack of musket balls very quickly, especially with modifiers that decrease it's use time. However, The ammo-conserving effect of the Minishark can be increased substantially by adding the following gear:


 * {| class="terraria aligncenter"

! rowspan=2 | Gear !! colspan=2 | Chance to not consume ammo !! rowspan=2 | Avg. yield of 999 bullets !! rowspan=2 | Avg. ammo consumption rate (continuous fire)

! Individual !! Total
 * ❌&ensp; || colspan=2 | 1/3 (33.3%) || shots
 * 1 every seconds
 * or  || 1/5 (20%) || 7/15 (46.6%) ||  shots
 * 1 every seconds
 * || 1/5 (20%) || 43/75 (57.3%) || shots
 * 1 every seconds
 * }
 * || 1/5 (20%) || 43/75 (57.3%) || shots
 * 1 every seconds
 * }

Trivia

 * The fictional hand-held has been popularized in video games and films since the 1980s. In practice, a man-portable M134 minigun would be nearly impossible to manage as an individual infantry weapon, and highly impractical for a human being to either carry or operate.
 * The Minishark's color and design is similar to that of the Machine Gun from the 1999 multiplayer-focused first-person shooter . They are also both automatic guns with multiple barrels and low damage per bullet.
 * The Clockwork Assault Rifle, Star Cannon, Flintlock Pistol, and the Minishark are some of the only guns without knockback.