Skeletron

"The cursed guardian of the dungeon..."

Skeletron is a pre-Hardmode boss. It must be defeated before traveling through the Dungeon. It is immune to the Poisoned, On Fire!, and Cursed Inferno debuffs.

Defeating Skeletron grants unlimited access to all Dungeon areas for all players. It also causes the Clothier NPC to spawn, as long as a vacant House is available.

If you enter the Dungeon before killing Skeletron, Dungeon Guardians spawn once you reach 0 depth, generally killing any player with a single hit. Additionally, if the Dungeon Guardian is killed, access is still not allowed to the Dungeon until Skeletron has been defeated. The Music is Boss 1.

Summoning
Skeletron is summoned by speaking to the Old Man at the Dungeon's entrance, at night, who will die and spawn Skeletron when you select the “Curse” option. If you speak to the Old Man during the day, he will ask you to return at night. You will only be able to summon Skeletron once per night, as the Old Man will not respawn until day.

Skeletron can be summoned repeatedly this way until it is defeated. Once it is defeated, the Old Man's curse will be lifted and he will no longer appear. The Clothier NPC will arrive, bearing a remarkable resemblance to the Old Man. He can move in a town, as long as there is an empty house for him to live in. Skeletron can be re-summoned thereafter once the player acquires the Clothier Voodoo Doll. Equipping the accessory allows the player to kill the Clothier, which summons Skeletron. However, this will only work at night, and doing so at day will kill the Clothier, but not spawn Skeletron.

Attack Phases
Skeletron is a large floating skull with two independent floating hands. All parts can travel through blocks, and will attempt to make contact with the player to inflict damage. Each part can be killed independently, but killing the head is all that's required to defeat Skeletron.

Skeletron alternates between two attack phases: If the player takes too long to kill him and dawn arrives, Skeletron will begin acting exactly as a Dungeon Guardian, performing a head spin attack with very high damage, which will usually kill any players remaining in the vicinity quickly (it is still possible to kill him, but players are at an extreme disadvantage). Skeletron remains in this form until dying or despawning, even if players manage to avoid dying until the following dusk.
 * 1) The head remains above while the hands slash at the player.
 * 2) The head spins, dealing significant damage if touched, but dropping its defense to zero for the duration of the attack.

Expert mode
Skeletron has additional properties in Expert mode:


 * Skeletron's Head is near invincible, but after losing both of its hands, its head becomes vulnerable. Once either of its arms are destroyed, the head will begin to shoot homing skulls resembling Cursed Skulls at the player, increasing in frequency as its health gets closer to 0.


 * Skeletron moves faster and has better A.I. when targeting multiple players. With this, it is able to "stunlock" you while spinning, able to almost instantly kill players if they aren't able to escape. (e.g., by using a Grappling Hook).


 * Skeletron is also able to inflict a couple of debuffs: the hands inflict Slow, while the head inflicts Bleeding.

Tips

 * If a Magic Mirror or Recall Potion is used, Skeletron won't follow the player back to spawn, and will despawn instead.
 * Don't jump onto Skeletron's head multiple times with the Slime Mount, as going too high will cause him to despawn (also, in Space the slowed falling will make it almost impossible to get back down past him). However, inside of the Dungeon entrance the Slime Mount can be a valuable tool.
 * Going fast enough on a Minecart can cause the hands to despawn, leaving only the head to fight.
 * A full set of Fossil Armor combined with about 50 Grenades can take out both hands easily.
 * Using any ricochet weapon (such as the Water Bolt found in the Dungeon) is extremely useful.
 * With multiple players, it's a good idea to set the spawn point (a bed) near the Dungeon, so that players can simply rejoin the fight if they die.
 * The Bee Gun, Beenade, or the The Bee's Knees, can quickly build a swarm of bees for constant damage.
 * Attacking the hands first is advised as destroying them both will make it very easy to dodge Skeletron for the rest of the battle.
 * In Expert mode, Skeletron has over 100 defense until its hands are defeated.
 * In Expert mode, if the player keeps moving in different directions, most homing skulls will miss; also note that they do not travel through tiles.
 * In Expert mode, it's also a good idea to use a Yo-Yo and an overhead barrier. However, quick movement is needed to avoid it when it starts to spin.
 * Spiky Balls can be a good idea to throw into the arena before spawning Skeletron.

Trivia

 * Assuming that the player is at 5 ft. 9 1/2 in. (1.75 meters) In terms of height, Skeletron's Head would be about 11 feet (3.35 meters) tall and 8 feet (2.43 meters) wide. The Hands would be 10 feet (3 meters) tall and 7 feet (2 meters) across.
 * At one point, Skeletron heads protected the Dungeon, but when one was killed, it would count as killing Skeletron, so the Dungeon Guardians were introduced to protect the Dungeon instead.
 * Counting the health from both its hands, Skeletron has even more health than the Expert mode Wall of Flesh.
 * Skeletron is the only boss not to have any guaranteed drops (with the exception of the Lesser Healing Potions and Treasure Bag if in Expert mode).
 * Dungeon Guardians have the same head as Skeletron.
 * On the of Terraria, the Old Man has a health bar, but on the, he has none. However, this does not affect gameplay as there is no way to damage him legitimately.
 * In the Terraria and Edge of Space crossover teaser, Skeletron turns into an actual boss called Omegatron.

History
骷髅之王 Skeletron Скелетрон