Paladin

A Paladin is a rare, resilient Hardmode enemy who spawns in the Dungeon after Plantera has been defeated. It is immune to knockback and attacks by rapidly throwing hammer projectiles which can pass through blocks and inflict extreme damage. Paladins are most likely to spawn in Dungeon areas with Dungeon Brick Walls.

Tips

 * Because a Paladin's attack will be interrupted if it takes damage, quickly firing weapons can stop it from attacking entirely.
 * Most melee weapons are capable of hitting fast enough, although the Paladin's immunity to knockback as well as other, surrounding enemies may make this tough to pull off.
 * Fast-firing ranged weapons can also be used, however, other enemies may get in the way, allowing the Paladin to attack. Consider using piercing or exploding shots. A Piranha Gun is exceptionally effective.
 * Magic weapons with piercing capabilities can be used to great effect. Notable examples are the Heat Ray, Nettle Burst, or Magical Harp. Once obtained, a Shadowbeam Staff can also be used.
 * Summoning weapons are extremely capable of taking the Paladin out. On the, if the Paladin is targeted, the minions will almost always hit it fast enough to halt its attacks. The player can then focus on taking out other enemies and staying safe.
 * As Paladins usually cease to attack as soon as their line of sight is blocked, closed doors and walls (which may include openings with a width of one block) are a safe barrier. Weapons that are capable of attacking through blocks (e.g. Death Sickle) or those that fit through small holes (e.g. Scourge of the Corruptor or Nimbus Rod) can be used to defeat Paladins with little risk.
 * Fighting it in smaller hallways is not recommended, as this leaves no room for dodging, and often leads to a quick death. It may be possible to defeat a Paladin in a longer, two-way corridor by continuously attacking while backing away, but additional enemies potentially getting in the way still pose a threat.
 * Getting hit by a Paladin's body deals less damage than getting hit by one of its hammers, unless in.

Trivia

 * The Paladin is the only enemy in the Dungeon that does not have skeleton-theme. It's also the enemy which drop most coin after death in the Dungeon.
 * The Paladin visibly holds the items that it drops: Paladin's Hammer and Paladin's Shield.
 * The Paladin's sounds are identical to the Possessed Armor's.
 * In the real life, a is usually a heroic champion (especially a knightly one) or a defender or advocate of a noble cause. The twelve foremost knights of Emperor 's court are also called paladins.

History
Paladin 圣骑士