Talk:Wall of Flesh/@comment-86.41.229.12-20111212220604/@comment-74.185.40.83-20120105174127

Personally, I find that the Clockwork assault Rifle is perhaps the most efficient Ranged weapon in the game. At the cost of not being able to use Meteor Shot effectively and having no knockback, it does the most Damage Per Bullet, and ammo will last you a VERY long time. If you want to conserve ammo and fight underground a lot, the Clockwork Assault Rifle would be the weapon of choice over the minishark so that you could continue spelunking for a longer period of time without having to restock on ammo. In addition, it has a much higher critical strike chance, and it's easier to aim the rifle between bursts than it is to aim the Megashark between shots.

The Megashark wins only because it has a higher bullet output, allowing for high damage in a shorter period of time, plus a bit of knockback and perhaps the ability to use Meteor Shot normally. However, unless you have a good Ranged set, you're going to eat through the ammo more quickly than if you used a Clockwork Assault Rifle, as it's still only a -chance- not to consume ammo rather than a guaranteed 3 shots to 1 bullet ratio(which can be further augmented with the effects of ranged armor sets).

I agree that OP doesn't -Need- the Clockwork Assault Rifle, but it definitely is a very nice thing to have.