Board Thread:General Discussion/@comment-25532617-20141013053613/@comment-26101151-20150217234059

I see quite a few flaws in the phaoroh, i don't mean your idea is bad, but the stats are off.

1.  The 30 blocks of sand would instantly kill you. that would do 20 damage every second, and even in hardmode, it would be ridiculously hard to escape. since it only has 1000 health, i assume it would be an early boss, which makes the sand attack so overpowered, that it's insane. make it 8 or so blocks of sand that spawn high enough in the air that you could avoid them unless you weren't paying attention

2. drops:  nobody wants 999 sand. make it, at most, 100. for health potions i would recommend 15, and maybe 2 gold coins. Another thing is he can drop 5 special items (3 different pieces of armor, 1 scepter, and 1 bandage) so make it 20% so he only ever drops one of those. Peaceful mode sounds like creative mode in minecraft, and like the most overpowered thing ever. If it ever becomes a thing, it will be infinite blocks only, so players can't cheat in weapons. even if it was unlockable by boss, it would be a drop from duke fishron (the hardest mob in the game)

3. Last thing: stats. How much damage does the fireball do? what does he look like? does he have any other attacks? you just need to be a bit more specific, and to think things through a bit more.