Pre-Hardmode items

Pre-Hardmode is a default world given to the player once a world has been generated. To generate a world go to "Single player" then "Create world."

To deactivate Pre-Hardmode and proceed to Hardmode, the player must defeat the Wall of Flesh.

For information on the best items to have Pre-Hardmode, please use the Checklist

Pre-Hardmode Items
These are all the Items you can obtain before reaching Hardmode.

Pre-Hardmode Tools
Tools are items that the player uses to produce an effect in the world, rather than creating a Block or planting a plant. Some are used to dismantle World tiles, such as Blocks, Walls, or freeing placed items, to convert them into carryable objects. Pickaxes, axes, and hammers can also be used as melee weapons, although they generally offer less damage than actual Weapons of corresponding tiers.

Pre-Hardmode Pickaxes
Pickaxes are tools that can be used to pick up most terrain blocks. They may also be used to remove grass, and destroy planted tree saplings. Their tier defines the type of blocks that can be mined as well as the number of hits it takes to remove a single block.

Pre-Hardmode Axes
Axes are only used to cut down trees, cacti, and giant mushrooms. Wood and Wooden platforms have to be removed with a pickaxe. Chainsaws function the same as regular axes, while Hamaxes function as both Axes and Hammers.

Pre-Hardmode Hammers
Hammers are special tools to create slopes, half-tiles, and break background walls.

Pre-Hardmode Hooks
Hooks are tools used to latch the player onto target surfaces.

Pre-Hardmode Fishing Poles
Fishing Poles are used to catch fish.

Pre-Hardmode Keys
Keys are used to open locked chests.

Miscellaneous
For tools which don't fit into the above categories.

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NPCs
An NPC (Non-Player Character) is a friendly automated character that provides some service to players. Players can utilize NPCs by standing near them and right-clicking on them. Most NPCs are vendors, selling items to players in exchange for coins, and can be sold items by a player in order to obtain coins, though some NPCs perform other functions.

Town NPCs
This is a list of generic town NPCs. They arrive when certain requirements have been met and can be moved into specific housing. They will appear in the list of NPCs in the housing section of the inventory.

Other NPCs
The following NPCs are not considered town NPCs because they cannot be moved into specific housing. Details below.

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