Eater of Souls

The Eater of Souls is the most common enemy encountered in The Corruption. It is very similar to the Demon Eye, but it will spawn regardless of the time of day. The Eater of Souls were given a smarter AI routine for 1.0.5: they will now float above you for a few seconds, and then zip directly towards you to attack. This keeps them from getting stuck on the Ebonstone Block outcroppings that litter the Corruption and makes them much more dangerous than they were in previous versions.

Lastly, these foes have a high potential to knock you down into the chasms they're found near. It's suggested when traveling through the corruption that you have a Cobalt Shield equipped if you have one. Otherwise, using Dirt or Stone Blocks to span the pits and chasms is a good plan.

Also new in 1.0.5 is the ability for the Corruption to spawn two variations of the Eater of Souls: The Big Eater and the Little Eater.

The Big Eaters are slightly larger and more powerful than a standard Eater of Souls, but are also slower. They have 45 health, do 26 damage, and have 10 defense. They're not much slower than a normal Eater of Souls and they pack a punch and have more health, so make these foes a priority when you see them.

The Little Eaters are slightly smaller and quicker than a standard Eater of Souls, but are also weaker. They have 34 Health, do 19 Damage, and have 6 Defense.



Drops

 * Rotten Chunk: 33.33% (1:3 chance)
 * Little Eater:  Around 76
 * Eater of Souls: Around 90
 * Big Eater:     Around 103

Mangeur d'âmes