Throwing weapons

Throwing weapons or thrown weapons are weapons which are used in medium-ranged combat. The defining trait of throwing weapons is the fact that they are generally consumed upon use. They stack in a player's inventory, with one unit being removed from the stack every time it is used to attack, leaving the slot empty when the last has been used. Many throwing weapons have a chance of being retrievable after being used.

Throwing weapons deal ranged damage and receive bonuses from items and effects that improve ranged damage, though they do not count as any particular type of ammunition for Shroomite armor or similar effects.

All throwing weapons are available before Hardmode. After this point, they are largely obsolete, though some are replaced by magic and melee weapons that operate in similar ways without being exhaustible.

It should be noted that both Thrown Water and explosives are thrown consumable weapons. However, they neither inflict ranged damage nor are affected by buffs, accessories, or any other factors.

Weapons
These weapons are special in that they are not consumed upon use, but instead fire ammunition, much like the other ranged weapons.

Boost gear
Since throwing weapons deal ranged damage, they are affected by all ranged boost gear.