User talk:Gearzein

Trivia rollbacks
Before resorting to protection or blocks, please put the reason for the revert in a summary first. If they see only a rollback, they might not actually understand why their edit is being considered invalid, or even that you're enforcing a rule rather than being arbitrary/opinionated. I created the trivia redirect so it would be easy to point to the trivia rules during undos. Thanks. Equazcion ( talk ) 23:10, 20 Jul 2015 (UTC)
 * If you're referring to The Meatball, that's a strange case that admittedly may be me being paranoid (and by extension acting in bad faith). Certain patterns, particularly the editor's immediate change in IP to the next available in the range, just lead me to believe that this is someone I've dealt with before. This may just be indicative that I handled it badly then too, but hey. Gearzein (talk) 23:23, 20 July 2015 (UTC)
 * It's definitely possible trolling. This does refer to The Meatball, but also other trivia-type rollbacks that I've seen be explanation-less. It's good to have a descriptive edit summary on the record either way for any particular situation, especially before other measures are taken for further such edits. Equazcion  ( talk ) 23:34, 20 Jul 2015 (UTC)

Duplicate images
If you're deleting all the duplicates uploaded for the Chinese translation, know that Noyastary has already uploaded a bunch also. Equazcion ( talk ) 03:41, 21 Jul 2015 (UTC)
 * Jeez. I'll take care of those, but apparently Curse's servers are overloaded or something and can only handle four deletions at a time. Batches take a while, so in the interim between deletions, I'm writing up a general notice on the Chinese translation project page, since it seems to have picked up quite a bit of steam in a short time. Do you think that'd be a solid idea, and if so do you want me to run it by you before I publish it? Gearzein (talk) 03:51, 21 July 2015 (UTC)
 * There seems to a language barrier preventing them from really understanding the notes we've been giving them about how this is supposed to work -- so I'm not sure that the notice will help, but it might. You can go ahead and post it, I may edit it afterward. Equazcion  ( talk ) 03:56, 21 Jul 2015 (UTC)
 * Well, I'd assume that translators could speak both languages well enough to communicate ideas fluidly from one to the other, but there does seem to be a breakdown in communication somewhere. It feels like there might just be more of them than we can account for, so contacting them as a group may have some effect that individual notices can't. It's worth a shot, I figure. Gearzein (talk) 04:02, 21 July 2015 (UTC)

Goblin Summoner
Message from InfiniteMarioMaster

Hey, I got your message, and let me tell you that the Goblin Summoner is considered a boss for the Goblin Army because of these reasons...


 * The Goblin Summoner is the only enemy that shows up in the Goblin Army on Hardmode.
 * She spawns only once which is at the end of the event.
 * Her max life is 2000 which is the same as The King Slime.
 * She drops a lot of diffrent items that the other enemies don't which include new weapons.
 * People have been mentioning that the Goblin Summoner is the boss of the Goblin Army on any Terraria videos about the Summoner.

So please stop removing my edits, and if you don't believe me, find any videos about the Goblin Summoner and it will say.
 * Goblin Summoner drops a banner, whereas characters intended as bosses or mini-bosses tend to drop trophies. I could list other arguments, such as size and lack or multiple parts or forms, but I think the former is the major determining factor. It being Hardmode-only is not a factor, since we have many Hardmode-only enemies that aren't bosses. The same goes for the health -- the developers have explicitly stated the Wyvern isn't a mini-boss, and that one has 4000 (Martian Walker and Nailhead, similar). It doesn't matter much that you've seen people refer to it as a boss; that's basically no argument. Equazcion  ( talk ) 16:33, 21 Jul 2015 (UTC)
 * To add to this, multiple Summoners can spawn during an event, and at any point- I've had to fight up to five in a single invasion, all less than halfway into it, so it's not unique by any means. Plenty of enemies drop unique weapons during Hardmode as well, but I'd never classify an Angry Trapper as a boss.
 * It's also super disingenuous to claim it's a boss based on its HP when your point of comparison is an optional boss avaialable before the one the game considers the "first". Those same videos you point to for evidence also pushed the once popular claim that King Slime isn't actually a boss anyway. The community's opinion isn't where to look for information. Gearzein (talk) 16:48, 21 July 2015 (UTC)

Reply from InfiniteMarioMaster,

Even though Goblin Summoner doesent drop a trophy, I not sure why, but the Goblin Summoner would still be considered a boss because here's an example, Lepus and Turkor the Ungrateful are bosses and they don't drop trophies, but they're still considered bosses, and none of the celestial pillars drop trophies and even they are considered bosses. Even though there are other enimie a with more health, it's only cause Goblin Summoner is considered a mini boss.

Another reason cause I heard that they would be adding mini bosses for the goblin army, pirate invasion, and the new Martian madness, and if the goblin summoner is the only enemie added in the goblin army, then that makes him the boss. So I'm not trying to make this an argument, I'm just trying to tell show you that the goblin summoner is a boss. So this kinda makes this a conversation. (8:03 am, 22 July 2015)


 * Turkor and Lepus are mobile-exclusive characters that 505 Games came up with, rather than the PC developer (Re-Logic), who introduced the Goblin Summoner -- The mobile developer may handle "bosses" differently. Re-Logic has so far been pretty consistent in giving trophies for "bosses". Turor and Lepus were also announced as bosses by 505 Games, so there was little question that they were to be considered bosses. The Pillars are questionable, but they do have 20,000 life, and it makes practical sense to consider them "bosses" for the purposes of the wiki regardless, so that players understand that the Pillars are the centerpieces of the Lunar Events and that defeating them is their main objective.


 * None of these apply to the Goblin Summoner. It's a small character, without multiple parts or forms, it drops a banner not a trophy, it wasn't announced by the staff as a boss (that I'm aware of), and there's no practical reason to refer to it as a boss. Plus its health and damage are only about as high as other major Hardmode non-boss characters (Paladin, Wyvern, Martian Walker, special Mimics, Nailhead...). Equazcion  ( talk ) 12:30, 22 Jul 2015 (UTC)

Reply from InfiniteMarioMaster,

Even though Goblin Summoner has the same health as the other enemies you mentioned, those are tough enemies. Even through Lepus and Turkor the Ungrateful are mobile, that's not the reason they don't drop a trophy. Cause Ocram is Consile and Mobile exclusive and he drops a trophy, and Duke Fishron is Pc exclusive and he also drops a trophy. Even though the Pillars are required to fight, they are still considered bosses. The Goblin Summoner is the boss of the Goblin Army cause the bosses are always the strongest, plus they added bosses for the Pirate Invasion (The Flying Dutchman) and for the Martian Madness (The Martian Saucer), and if there are bosses for that, then there is one for the Goblin Army, I'm not sure why Goblin Summoner doesent drop a trophy, but maybe it's cause they forgot or couldn't find one good enough. I mean just look up videos about the Goblin Summoner and the answer will be right there. (9:46 am, 22 July 2015)
 * I believe I've responded to all these points so I won't go 'round again. But as for videos, those are made by fans, and don't represent the conclusive "answer" we would necessarily abide by here. Equazcion  ( talk ) 13:51, 22 Jul 2015 (UTC)

Reply from InfiniteMarioMaster

They may be fans, but if you're here on the Terraria wiki, then it technically makes you a fan, and me. But there is another mentioning that they did show the Goblin Summoner on the Terraria 1.3 trailer. (10:15 am, 22 July 2015)


 * True enough, we're all fans. And I'm not saying my opinion is any more valuable than the next fan's -- only that theirs isn't more valid than ours just 'cause they made a video. Although I might say that making these determinations with a promoted video in mind, versus making them with documentation in mind, can produce different results. Youtubers don't need to worry quite as much about consistency across the entirety of game info, and, it can benefit a video to sensationalize things. At the wiki, we need to deal much more with the consequences of any inconsistency, especially considering that anyone can edit. Letting the Goblin Summoner be called a "boss" would probably invite the same at the more powerful enemies not currently labeled that way (Paladin etc.). Equazcion  ( talk ) 14:30, 22 Jul 2015 (UTC)

Reply from IMM (InfiniteMarioMaster)

True, the only thing is that making page is pretty easy to do, and you can easily edit it, but making videos is a little more harder, and the only thing you can change is the title. Now I think the Goblin Summoner only has 2000 health cause the Goblin Army is a Pre-Hardmode event and you only have acsess to do it by breaking at least one shadow orb or one crimson heart. The other event bosses only have more health cause the events are more difficult. (11:44 am, 22 July 2015)
 * It only appears in Hardmode though, so its low HP compared to other hardmode enemies doesn't make any sense by that logic. It also doesn't get unique music or announcement text that " has awoken!" like every other boss does- even King Slime, which is part of why we consider it a boss now, but not Paladins, Wyverns or Ice Golems, all of which are more difficult and have much more health than it does. Relative strength is not the marker of a boss. Were that the case, the first several bosses would all be dwarfed in nearly every statistic by Wyverns, a regular enemy in Hardmode.
 * You haven't really presented any new arguments, and we've addressed all of the ones you've brought up previously- not that this was a debate- so I'm going to have to ask that you cooperate. In the end, there are too many reasons that those videos are invalid sources for decision making. Goblin Summoner has no traits of a boss, and believing that it is one "even though" there's strong evidence against is fine, but editing the wiki to reflect that opinion is not. Gearzein (talk) 16:00, 22 July 2015 (UTC)
 * Ditto on the Hardmode point. Wyverns, Ice Golems, and Nailheads are likely to be encountered much earlier and have much more health. And how "hard" or "easy" it is to wiki-edit (some of us do quite a bit more than type the text you see, fyi) vs. produce a game video is pretty irrelevant, to say the least. As it stands, I do think the status quo is going to have to suffice, at least for now. Equazcion  ( talk ) 16:19, 22 Jul 2015 (UTC)

Reply from IMM

It doesent say that because Goblin Summoner is an event boss, and it's not just that, it also doesent say for the Flying Dutchman nor the Martain Saucer, cause they are also event bosses. (12:27 am, 22 July, 2015)
 * ...but again, those have other traits that would offer cause to consider them bosses (or mini-bosses). The Goblin Summoner does not -- aside from it being the strongest in the Goblin Invasion, which alone hasn't been considered much of a "boss" characteristic generally. If it were, Mothron and even the Clown would have also been considered "bosses". Events just tend to have an enemy or two that are significantly stronger than the rest. It takes more specific attributes to call something a "boss". Equazcion  ( talk ) 16:42, 22 Jul 2015 (UTC)

Reply from IMM

Those enemies are regular and I doubt they drop anything diffrent. The Goblin Summoner is pretty much a boss, cause he was the only enemie added in the Goblin Army, and they did say they add a mini boss for the Goblin Army, just like for the Pirate Invasion, the Flying Dutchman was the only enemie added for that which makes him the Pirate Invasion boss! (1:11 pm, 22 July 2015)
 * Flying Dutchman is referred to that way for its multiple parts, size, high health/damage, and dropped trophy... Just because it happens to be the only one added to that event, another event with a single added enemy must then also be a boss, even though it has none of those characteristics? That's a really shaky assumption to resort to... and Mothron does drop the Mothron Wings and The Eye of Cthulhu, which are unique to him. Equazcion  ( talk ) 17:21, 22 Jul 2015 (UTC)
 * Not only do both of those enemies have unique drops, but so do all other enemies mentioned here. I fail to see what makes them "regular" enough by comparison to classify the Summoner as relatively irregular, unless the crux of your argument is arbitrary personal preference based on someone else's interpretation. Not matter how much work they went through, if the videos you're directing us to as proof of your point aren't familiar enough with the content to have made this evident, then their legitimacy as sources of information is doubtful at best.
 * Many events have unique enemies, but that doesn't make them bosses, that makes them part of the event. I'd hesitate to call the Flying Dutchman a boss, but even it drops a trophy, and that's just barely enough to bring it into question- a "just barely" that the Summoner lacks. Gearzein (talk) 17:25, 22 July 2015 (UTC)