Guide:Getting started/cs

(Překlad stále probíhá)

Vítejte do země Terrarie! Všichni musí jednou začínat od začátku, tak Vám tady předkládám průvodce prvními kroky v Terrarii. Tento průvodce si klade za cíl plně informovat hráče s žádnými znalostmi o Terrarii. Tak začneme :)

Vytváření postavy a světa
Jako první věc vyberte herní mód: Single Player (Hra jednoho hráče) nebo Multiplayer (Hra více hráčů). Po zvolení herního módu zvolte Create Character (Vytvořit postavu).

Na obrazovce vytvoření postavy jsou čtyři možnosti: Hair (Vlasy), Eyes (Oči), Skin (Kůže) a Clothes (Oblečení). Všechny nastavení jsou jen kosmetického rázu a nemají větší vliv na samotnou hru. Pod tlačítkem Male (Muž) se logicky skrývá možnost nastavit si pohlaví postavičky. A nakonec zvolte ještě obtížnost - pod tlačítkem Softcore (Snadná obtížnost), kde máme na výběr tři obtížnosti:
 * 1) Softcore (Snadná obtížnost) - když postava umře, ztrácí mince
 * 2) Mediumcore (Průměrná obtížnost) - když postava umře, ztrácí předměty
 * 3) Hardcore (Těžká obtížnost) - když postava umře, umře napořád :)

Klikněte na Create (Vytvořit), zadejte jméno vašeho "Terraristy" a je to.

A teď na tvorbu světa. Zde stačí zvolit pouze velikost světa do jehož prozkoumávání se pustíte.


 * Small worlds (Malé světy) jsou kompaktní. Oceány jsou mnohem blíže k počátečnímu bodu a celý svět není zas tak moc hluboký. The Corruption (- jeden z druhů podnebí) se vyskytuje pouze na jednom nebo dvou místech.


 * Medium worlds (Průměrné světy) jsou samozřejmě o něco větší - ve všech směrech. Cestování od počátečního bodu na okraj světa trvá zhruba jeden herní den, podle toho jak je Vaše postavička dobře vybavená. The Corruption se vyskytuje na dvou nebo třech místech.


 * Large worlds (Velké světy) jsou obrovské. K dosažení nejhlubších částí mapy Vám zabere pár hodin a oceány jsou několik dní daleko. The Corruption se vyskytuje na třech nebo čtyřech místech.

Nakonec zvolte jméno světa a hurá zkoumat, vytvářet, budovat a bojovat! Vítejte v Terrarii! :)

Začínáme v novém světě


Po přihlášení do světa se postavička objeví na počátečním bodu, který se nachází v prostředí Forests (Lesy). Na tomto místě se budete objevovat po každém zapnutí hry nebo pokud umřete - dokud si nezměníte místo znovuzrození. To se dá změnit vytvořením baráčku s postelí, na níž stačí kliknou a máte nový bod znovuzrození.

Postavička
Nahoře vlevo máte 10 volných slotů. Ty slouží jako rychlé klávesy pro věci z inventáře. Právě zvolená věc je trošku větší než ostatní a dá se použít jednoduchým kliknutím levým myšítkem. Každý slot může být vybrán buďto odpovídajícím číslem na klávesnici nebo myší - kliknutím nebo kolečkem. Věci v rychlých slotech se takto dají použít opravdu rychle, zatímco pro užití ostatních předmětů musíte otevřít inventář (původně nastavený na klávesu Esc).

K uspořádaní věcí v rychlém přístupu, otevřete inventář, kliknutím vyberte předmět a druhým klikem zvolte požádovaný slot. Doporučuji dát si na první místa v rychlém přístupu často používáné věci jako krumpáč nebo z počátku nezbytnou pochodeň. Také se vyplácí mít hned po ruce meč, když se na Vás během první noci vyhrne skupinka zombíků jistě ho oceníte :)

Napravo od inventáře jsou srdce, které zobrazují aktuální životy postavičky. Zpočátku máte 100 bodů zdraví. Každé srdce tak reprezentuje 20 bodů zdraví. Když se zraníte, srdíčka budou blednout. Naopak, když budete chvilku vklidu, srdíčka se budou pomalu obnovovat. Čím déle bude postavička bez zranění, tím rychleji se bude obnovovat. Životy se dají zvyšovat nalezením Krystalových srdcí, jenž rozbijete pomocí Kladiva a dostanete tak Krystal života. Ten stačí použít - dejte si ho do ruky a klikněte myší - a Vaše maximální zdraví se zvedne o dalších 20 bodů zdraví.

Levá spodní část inventáře patří sekci Craftingu (Vytváření věcí) a na pravé straně najdete sloty pro Equipment (Výbavu postavy), kam patří např. krumpáče, meče, brnění atd. Jak si budete vytvářet a vybavovat se brněním a jinými doplňky, všimněte si, že Vám roste hodnota defence (obrany) pod sloty výbavy. Protože v Terrarii narozdíl od běžných CRPG (Crafting RPG) zde není žádný systém úrovní a přímého vylepšování postavy, síla Vašeho charakteru je téměř bezvýhradně určována použitou výbavou.

Zpočátku má každý nový charakter v rychlé volbě následující věci: Copper Pickaxe (Měděný Krumpáč, Copper Axe (Měděná Sekyra) a Copper Shortsword (Krátký Měděný Meč) . Krumpáč se používá ke kopání hlíny a kamene, což jsou nejběžnější materiály, které se dají vykopat.Samozřejmě to není vše a krumpáčem se dá vykopat mnohem více druhů zeminy - některé, ale pouze s lepšími krumpáči než je základní měděný. Sekyra se používá k pokácení stromů a tudíž získávání dřeva. A nakonec meč slouží jako obrana proti monstrům, které touží po Vaší smrti.

Čím začít
Během prvního dne je nejlepší ihned pokácet pár stromů a shromažďovat tak dřevo. Pokud se objeví nějaký nepřítel, přepněte na zbraň, otočte se k němu a máchejte mečem dokud nepadne :) V této fázi hry to bývá hlavně základní potvůrka - slime - takže pár úderů bude stačit. Podrobněji o soubojovém systému později.

Nejspíše jste si všimli, že se vedle Vás potuluje ještě jedna postavička. Tou je NPC (Non-Player Character), čili postava ovládaná počítačem. První NPC, které zpočátku máte je Guide (Průvodce). Můžete si s ním popovídat tak, že se postavíte vedle něj a a kliknete pravým myšítkem. Toto NPC Vám bude radit v průběhu hry - bohužel však pouze anglicky.

Poté co natěžíte zhruba 100ks dřeva, pusťte se do stavby svého prvního baráčku.

Váš první baráček


Najděte si nějaké pěkné místečko, pokud možno s rovným povrchem - případné hrbolky upravte krumpáčem, naopak díry zasypte hlínou tak, že jednoduše vezmete dirt block (blok hlíny) do ruky a kliknete na místo jenž chcete zaplnit. Bloky se musí navzájem dotýkat! = nemůžete stavět ve vzduchu.

When finished with placing down a flat surface; select the wood on the bar. Then make a floor, a wall, a ceiling, and another wall descending from the ceiling with a three space (the height of the character) gap left between it and the floor (note that there must be at least four spaces between floor and ceiling for the Guide and other NPCs to live there). This is the frame of the house. If a piece of wood is misplaced somewhere, simply use the axe to chop it out. Wood chopped like this does not disappear and can be picked up again.

It's time to do some crafting. Push escape and look down at the bottom left corner. This is the crafting corner and will changed based upon which crafting stations the character is close to. There are two or three things available at this time: Torches (If there is any Gel available which comes from killing slimes), Wood Platforms, and a Workbench. The workbench is an important crafting tool. To make one, simply click it once, or scroll using the mouse wheel, to select it, and then click it once more to make it. Drag the newly crafted item to the hot bar and select it. Click a spot in the home to set it. Now when pushing escape, there will be quite a few more crafting items available as long as the character is next to the workbench. Clicking and holding the right mouse button on the item to craft allows creating a large number of similar items.

A Door is needed to protect the house. Open the inventory while standing next to the workbench. There will be many craftable items, but a door is what is needed. Moving through the crafting menu can be done in two ways: Click the item furthest on the list to bring it to the middle and then repeat, or use the mouse scroll wheel to go through the menu. About four items up there is a wooden door. Select it and make it, then once again drag it to the hot bar.

To place the door, head to the three space opening that we left on one wall, and place the door there. Once placed, it can be opened by right clicking on it. To shut the door, simply right click on it again. Doors cannot be opened by enemies except for very specific events (Blood moons or Goblin Invasions which happen rarely).

To finally get the house secure, it's time to make some backwalls. Without backwalls, monsters are free to spawn inside the home. To craft backwalls, walk up to a workbench and build either wood walls, stone walls, or dirt walls. Quite a bit is needed, so don't be afraid to build 60 or 70 backwalls.

If during the building process a hill was leveled notice how the back Dirt Wall is still visible. Naturally occurring Dirt Walls do not count for protection, unlike ones you create. In order for us to remove it we must make a hammer; which requires the workbench. Once crafted, it can be used to remove the dirt backwalls left behind as well as furniture. If the workbench is hit by the hammer; simply replace it down once removing the backwalls are done. Backwalls work differently than other blocks by overlapping with themselves and going through other blocks. Simply place the walls until all sides of the house are filled, and all cracks in the wall are filled. Note that the walls do not have to go outside the building itself.

This house is now considered safe: Monsters cannot spawn in it. Now it's time to do some exploring (and killing!)

Defending your home


The battle system in Terraria is simple. When wielding a tool or weapon, left clicking will cause the weapon to swing or be thrown (in the case of a Shuriken or Throwing Knife). This means you may attack mobs even with an axe or a hammer, but a dedicated weapon is usually the best. Using just wood, you can create a Wooden Sword at your Workbench to replace your Copper Shortsword. The Wooden Sword, like other longswords, is swung overhand in an arc rather than just being stabbed forward. This allows it to protect you from far more angles of attack, which is important as Slimes move by jumping around and may often attack from above. In addition, the Wooden Sword deals more damage as well.

Depending on the time of day, there will be different kinds of enemies. Slimes are prevalent during the day hours, and will drop Gels, which are used to create Torches. It's a good idea to keep a few of these handy, as when night falls the screen will only show places lit by light. They can also be placed on blocks, which will permanently illuminate the surrounding area (range may differ based on surrounding terrain, obstructions, etc.) until either removed by the player or detached by a water flow.

At night, two different monsters will spawn in place of the slimes: Zombies and Demon Eyes. Zombies are aggressive and will try to get to the character whenever they can. They may drop Shackles, which are an Accessory. When put into an Accessory slot, they give one Defense. Demon Eyes will float around and occasionally try to ram the character. They will drop Lenses, which are useful for later down the road. If you manage to collect 2 lenses you can craft a pair of Goggles, which is likely to be your very first headgear; it gives one defense.

All monsters in the game drop Coins. The three monsters listed above will drop a few Copper Coins and rarely some Silver Coins, which are used later to buy supplies from NPCs.

Taking damage and dying will be an inevitable part of early life in Terraria. At the start of the game, a good way to gain health is by eating Mushrooms. When a mushroom is found, simply swing a weapon or a tool at it. It can then be picked up and consumed to recover 15 health. Consumables like these have a 60 second cooldown between uses, so it's a good idea to keep the character's health as high as you can.

The punishment for death depends on the difficulty you chose before you started. In softcore, you will drop coins, in mediumcore, you will drop items, and in hardcore, your character will die permanently. All coins and items are merely dropped, and thus can be retrieved later on (so best be careful when exploring far from the spawn point, or deep underground where it may be difficult to return to). The effects of death can be lessened by periodically depositing all money and items into a Chest or a Piggy Bank at your home, where it will be kept safely regardless of an unfortunate demise.

Blood Moons are random events that can happen anytime night is approaching and it isn't a new moon. Players are notified of this with the message 'The Blood Moon is rising...'. During this time, Zombies will swarm in greater numbers and will have the ability to open doors. To safely wait out a Blood Moon, just place a block on the inside of the door. Zombies cannot destroy blocks, so they will not be able to get in. Additionaly putting furniture around doors can prevent zombies from entering. The Blood Moon article has more strategies for offense as well as more tips on defense.

The mining adventure
It's time to begin the wonderful process that is getting upgrades, as there are no advancement paths apart from the power that comes from better gear. However, a Workbench will not be enough to craft our gear; a Furnace is needed. A Furnace will serve to transform Ore into Bars, which are the main building materials of weapons, tool, and armor (and can also be used to make glass and ceramic items). Venture out and find deposits of Stone, and mine up at least 20 blocks of stone. Torches are also needed for creating a Furnace, so make sure to kill a few slimes to get a bit of Gel. Finally, a small bit of Wood is all that's needed. Head to the Workbench and craft a Furnace, then place it down.

Ore is a fundamental part of Terraria, and in order to reach the higher sections of the game one must forge and create a ton of Bars. While exploring the world; keep an eye out for odd colored soils as these will most likely be deposits. The picture to the right (1) shows the four most common types of ore and Stone.

We also need to make an Iron Anvil. Anvils are used to create items from Bars. Go out and find some Iron Ore. In order to smelt one Iron Bar, three Iron ore must be present. As we need five bars total; to successfully create the Anvil we need 15 Iron Ore. Once the ore is gathered and smelted at the Furnace, head to the workbench and create an Iron Anvil. When placed down preferably next to the Furnace, an entire new set of Recipes become available. The surface has its share of ore, but in order to get the best items in the game, it's now time to dig a bit deeper.

It is highly advisable to begin gathering materials for a few Buffs. A fresh character on a new map can quickly gather Sand and Daybloom necessary for some early buff potions, as well as the Daybloom Seeds and Clay used to begin Gardening with Clay Pots. All Buff potions used Bottled Water, at least one of the six Herbs, and in most cases another item such as Ore, enemy drops, or other naturally occurring objects. Two of the earliest buffs that can be easily concocted are the Regeneration Potion and the Ironskin Potion, and for the early game can significantly improve your survivability.

Cave exploration
There are a few options when choosing how to dig: Digging straight down or searching for a open cave to explore. At this early stage in the game use caution when digging holes. Using the blocks picked up while digging or creating Wood Platforms, you can construct a way back. Another thing to watch out for is deep caverns. When falling great distances the character will take damage.

When underground there will be no light. To illuminate your area and see, you can hold a torch in your hand by putting a torch stack in your hotbar and selecting it. However, you will be unable to use anything else while holding the torch. You can stick a torch on a wall or on the ground by left clicking where you want to place it. This will not only let you see mobs so you can fight them, but you can leave behind a trail of torches to see mobs coming at a greater distance, mark the way back out, and show where and how far you've gone if you come back to the same cave to explore further. In addition to placing torches, you can throw one (the Q button by default), which is useful for seeing what's at the bottom of a pit, and how far down it goes (unlike with all other items in the game, throwing a torch only throws one item in the stack, instead of the whole stack).

When exploring caves you will frequently come across pots. You can smash these with a weapon or tool to get some loot. Less common are chests and golden chests. When you are near or in front of a chest you can right click, which will show your inventory and below your inventory the contents of the chest. You can click on a chest item to grab it, then click again on an inventory square to put it in your inventory. Alternatively, you could click "Loot All" to the right of the chest contents grid to grab everything in the chest. Once the chest is empty you can repeatedly hit it with your hammer in order to pick it up and take it with you, and then place it elsewhere like you'd place any other piece of furniture (if the chest isn't completely empty then it will remain there no matter how many times you hit it). It's recommended that you take a few of the chests you find back to your house to store stuff with, since crafting your own chest or barrel uses Iron Bars, and you'll want to save up your iron for other purposes.

Another thing you'll run into underground is cobwebs, which slow you down when you try to move through them. You can cut them down with any weapon or tool and then pick them up. Harvested cobweb can be turned into silk, which is used to make a bed, which can be used to change your spawn point. Silk can also be used to make some type of decorative items and vanity clothing, or can be sold for two silver coins a piece if you need money. Harvested cobweb itself can be placed like furniture or a torch (select it and left click), either for use as decoration, or placed at the bottom of a tall pit to break your fall for preventing fall damage.

While mining underground it is possible to come across pools of water. Torches do not work underwater. Glowsticks work underwater, but they cannot be crafted and must be found at this stage of the game. Also, they cannot be attached to blocks. You can throw them, but they will bounce and move around and may be hard to place exactly where you want them. You can craft Sticky Glowsticks anywhere by combining Gel with a Glowstick; these will stick to walls when thrown, making them easier to place. No matter which you use, however, glowsticks are not permanent when thrown, unlike placed torches, though they do last for 5 minutes.

Also note that just as with other projectiles, a glowstick should be thrown with the attack command. The default button to "throw" an item is the "Q" button, but using this method the entire stack of glowsticks will be thrown. Using the throw command is for dropping a stack of the item from your inventory on the ground. Instead, you should use the attack command, which throws an individual glowstick.

When stepping into a pool of water the character will sink as if weighted down. Don't fear diving down underwater to continue moving downwards, as the character has a rather large air meter. However, if close to running out of air there is a way to regain air quickly. First either find a wall or make a small shaft at the bottom of the water. (The shaft should be around 10 squares deep) Then dig a 3 high 1 wide hole in the wall and then a 4-6 high and 2 or more wide hole in this wall. The water will not fill the upper squares. As the air supply runs low jump into the hole. This will restart the meter. (2)

There are many deep chasms inside the caves. A good way to traverse them is to create a gapped bridge (3). To do this create a background wall of any material. Stone and dirt will be in excess so those are recommended. Place a strip as far as the character can reach then build stepping stones at least one block apart. There are two benefits to this:
 * Light can still reach below the blocks.
 * Most enemies cannot actually pass through the blocks.

Alternately, you can avoid placing the back wall if you build out from existing ground. Place a solid floor starting from any spot you like. Blocks will attach to each other even without a back wall present. Then cut away every other block to form the gaps. This keeps you from having to lug around wall blocks, thus saving inventory space and the time it takes to craft the wall blocks. Plus, you can use any blocks you have dug out while mining, so it's very convenient.

Note that the character cannot pass through the one space gaps either; so it would be a good idea to leave an opening somewhere along the bridge.

More information
For more advanced information, please check out the guides listed below.

Crafting 101 - This is the introductory crafting guide. It contains a detailed explanation of how crafting works, and the ideal crafting station setup.

Bases - How to create an effective homebase.

Mining techniques - This guide goes into detail on easy and efficient ways to mine ore, and what to expect when venturing deeper into Terraria.

Gardening - How to grow gardens of Trees, Mushrooms, and other less savory things. This is a wonderful guide for learning how to properly organize and maintain a garden.

PvP - A great place to start when looking for information on Player vs. Player combat. Not quite for beginners, however it's a great read for those who would like to study beforehand.

Eye of Cthulhu Boss Fight - Considered by many to be the first boss players will face and kill. Bosses are powerful monsters that have a lot of health and do devastating damage to the unprepared.

Video guides
A Guide to getting started by Terraria Wiki