Talk:Data IDs

who deleted this?

Projectile images
I noted that for many of the projectiles, the included image is not of the projectile itself, but of a related item or mob. Should I change this to actually show the projectiles themselves?
 * I'll do it. --SzGamer227 (talk) 22:08, 8 January 2014 (UTC)

Negative IDs
The variation of tools that are claimed to not be directly accessible via an ID do in fact have an ID, it's just negative. Is there a reason against or any objection to adding these to the list in lieu of the sub items (i.e. Gold,Silver,Copper pickaxe)? --Ja450n (talk) 21:15, 9 October 2013 (UTC)


 * Yes, there's a problem with it. Negative IDs are not helpful, and item IDs need to correlate with the image files that come with the game. Things like basic ore broadswords and pickaxes all share the same ID and the same sprite, so no. I'll see if I can change it back. --SzGamer227 (talk) 09:11, 21 April 2014 (UTC)

Split page
Maybe this page should be split up into the various different catagories. Having practically every single image on the wiki loaded all on one page seems to be kind of a bad idea. --GauHelldragon2 (talk) 16:03, 9 October 2013 (UTC)
 * I have been thinking the same thing for a while. I'll guess I'll split it up right now. --0icke0 (talk) 16:08, 9 October 2013 (UTC)

Who Changed This?
The Data ID page use to be perfect. Everything was in order with their CORRECT data ID. Now these numbers are duplicated. It use to go from 1-600whatever and now everything is divided in to seperate groups. I would like to change it back to the way it use to be, if anyone has any objections please address them here otherwise I'm correcting this page. Someone took the liberty of butchering this page without asking anyone, I would like to take the high road and actually ASK if anyone has a problem with it.
 * It's better this way. The information is organized and correct, and you shouldn't be so harsh. Just leave it.

EDIT: The duplicates are due to duplicates in the code, where multiple whatsits are under the same ID due to similarities in functionality. I assure you, everything you are complaining about has a purpose, and reverting those changes would be counterproductive.

--SzGamer227 (talk) 21:14, 8 January 2014 (UTC)