Talk:NPC IDs

Is it just me or are cyborg and party girl's ids mixed?
 * Fixed. --0icke0 (talk) 09:38, 19 April 2014 (UTC)

Passive goldfish sprites switched
Just noticed the first goldfish id shows the walking goldfish sprite whereas the second one shows the swimming one. It should be the other way 'round.
 * When checking the game files it seems you're correct; 55 = normal, 230 = rain version. Fixed. NoseOfCthulhu (talk) 20:18, 27 April 2014 (UTC)

ID problem
What the ID 146 is ? --  Dinoxel  discussion  17:17, 25 December 2014 (UTC)
 * Hi. If you look close, an NPC with the ID 146 does not exist within the game files. 24.217.154.157 17:19, 6 January 2019 (UTC)

Skeleton and Zombies IDs
Why exists-it two IDs for every skeletons and zombies ? Does it's the expert IDs ? --  Dinoxel  discussion  01:49, 14 July 2015 (UTC)
 * There exists two IDs for every variant of zombie because one ID is the small zombie, and one ID is the big zombie. Hope that helps! 24.217.154.157 17:23, 6 January 2019 (UTC)

1.4 NPC ids
There are missing NPC sprites in the template. Could you please finish this task as soon as possible?
 * None are missing now. -- Dinoxel  talk  13:58, 2 June 2020 (UTC)

NPC id 665 is missing
NPC id 665 is missing from the list

Deerclops
Deerclops is not showing up correctly; is being rendered as UNIQ-TABBER-0000000DB or something similar.