Night's Edge

The Night's Edge is a pre-Hardmode broadsword, notable for having the highest base damage of all swords available before entering Hardmode. It has about the same reach as a Muramasa, one of its crafting ingredients. When swung, the Night's Edge emits light similar to the Fiery Greatsword and Muramasa, but the effect is more subtle and does not last as long. It can also be upgraded into the True Night's Edge, a powerful Hardmode sword, which in turn can be further upgraded into the Terra Blade.

Tips

 * With the Legendary modifier, this weapon can last well into Hardmode.
 * Its components net in total when sold, while the sword itself only nets  when sold ( / % more).

Trivia

 * Before the 1.1 update, the Night's Edge was the strongest sword in the game, although it has been dethroned since. Nonetheless, it is still the strongest pre-Hardmode sword; except on, where Phasesabers are already available pre-Hardmode.
 * The Night's Edge is the only item crafted at an Altar that is not a boss-summoning item.
 * The four swords used to craft it all represent a major pre-Hardmode biome: The Blade of Grass represents the Jungle, the Muramasa the Dungeon, the Fiery Greatsword The Underworld, and the Light's Bane/Blood Butcherer the evil biome.
 * The Night's Edge is available as a real-life toy, produced by Jazwares.
 * The Night's Edge resembles a Corruption-themed sword because of the particles it emits, regardless of the crafting recipe.
 * The sword's particles contain all of the ones from the swords it is made from: Muramasa (upright cross), Fiery Greatsword (diagonal cross), Blade of Grass (small bubbles), and Light's Bane/Blood Butcherer (large bubbles).
 * Despite the Muramasa, one of the crafting ingredients of the Night's Edge, being capable of autoswing, the Night's Edge itself is not.
 * Two out of the four swords making up the Night's Edge, the Fiery Greatsword and the Blade of Grass, are both larger and have more reach, which is the only downgrade when making the sword.