Talk:Reforge

Since the values of these properties can vary, should the complete value ranges be included? Should we also display some sort of rarity modifier (eg Menacing on a Cobalt Shield makes it red, while a Shackle turns orange)? --Machetes and Sauce 15:50, 3 December 2011 (UTC)


 * Yes we should, but I don't have access to those values, I made the "Complete List" table based on values there were before, I don't know who put them here. It was suggested to make a table out of it, so I took some time and made one. The best way should be searching in game files. Does someone have access to these values? --Nailer


 * Oh, I get it now. The modifiers are always the same, but the displayed value changes due to rounding. I guess the values are better left alone, then. --Machetes and Sauce 18:43, 4 December 2011 (UTC)

The Magical Harp and the Clockwork Assault Rifle don't seem to have access to higher level reforgings. I cannnot get Godly, Mythical (for Harp) or Unreal (for Assault Rifle) for any of them despite hundreds of reforgings. Can someone confirm, and if so is this a bug?

- I can confirm it. Not sure if it's a bug, though. Should we also list things that cannot be Reforged, like the Harpoon? BetrayerOfNihil 17:04, 4 December 2011 (UTC)

It seems that items with mods lose the mods if the player dies while carrying them. This could be a bug. Should it be listed here? Confirm? 95.16.152.222