Guide

The guide is the first NPC that you encounter, and also the most useless and annoying one after you've memorized all of his tips. He, unlike other NPCs, does not need a room to stay in. He can open doors, and is supposed to shut them, although lots of the time, he doesn't, and lets monsters walk right into your house, such as Slimes.

For added annoyance, even when you trap him inside of a cave or room, he is able to teleport out.