Death Sickle



The Death Sickle is a Hardmode melee weapon that fires projectiles when swung, which travel through blocks, at no mana or ammo cost, and is capable of autoswing. The projectiles travel approximately 12 tiles, emit a small amount of light and can pierce 4 enemies. On the, it has a 2.5% / (1/40 / ) chance to drop from Reapers which appear during a Solar Eclipse. On, it has a 0.4% (1/250) chance to drop.

The Death Sickle's projectile decreases in speed as it travels, and lingers in place for about a second before dissipating after stopping entirely.

Tips

 * It has somewhat low damage relative to other mid-Hardmode or late-Hardmode weapons, but the fact that sickles linger in place means that there is little difficulty in hitting single slow-moving enemies multiple times.
 * The fact it can hit large numbers of enemies makes the Death Sickle excellent against segmented enemies/Bosses like The Destroyer or event enemies that come in large groups.
 * Since its projectile completely ignores solid blocks, players can fight enemies while hiding behind block barriers.
 * This weapon is extremely powerful against bosses who can't go through blocks like Golem.
 * On the and  versions, it is a lot harder to obtain this weapon, due to Reapers being an uncommon enemy and having significantly lower drop rate than on the  versions.
 * It is recommended to use a Water Candle and Battle Potion when farming for the Death Sickle.
 * Death Sickle can be used for exploring caves due to its projectiles having ability to travel through solid blocks and emit dim light.
 * Equipping fire-damage items such as the Magma Stone or Fire Gauntlet makes this lighting strategy much more efficient, due to the bright sparks that will come off of the sickles.

History
死神镰刀 죽음의 낫 Faux de la Mort