Angel Wings

The Angel Wings are a Hardmode Accessory that enables the player to fly temporarily by pressing and holding the jump key. Equipping Wings replaces jumps entirely with flight, rather than requiring a double-jump to activate. Wings also allow the player to glide down rather than fall, by continuing to hold the jump key after flight time has been exhausted. Glides can be sped up by holding the down key in addition. The player is immune to fall damage when Wings are equipped, whether or not the player has glided down, making the Lucky Horseshoe redundant.

Angel Wings and Demon Wings are identical, other than in their visual appearance. Flight is much more controlled with Wings than with Rocket Boots or Spectre Boots alone, and greater heights are accessible. Wings are always visible on your character, but fold into a low-profile image when not in midair.

All other jump-boosting Accessories stack with Wings to increase flight range:
 * 97 feet: No other Accessories.
 * 105 feet: Cloud in a Bottle
 * 132 feet: Shiny Red Balloon
 * 146 feet: Cloud in a Balloon
 * 229 feet: Rocket/Spectre Boots
 * 236 feet: Rocket/Spectre Boots & Cloud in a Bottle
 * 303 feet: Rocket/Spectre Boots & Shiny Red Balloon
 * 317 feet: Rocket/Spectre Boots & Cloud in a Balloon

The Cloud in a Balloon has a unique effect on Wings: They make your first flight very short (roughly half a second), requiring a double-jump for any real flight time. However, once you have double-jumped, flight is significantly faster than usual, and a smoke effect is added (not illuminated), similar to using the Spectre Boots alone. The double-jump also causes the usual Cloud effect.

Tips

 * An Ice Rod can be used to lay blocks of ice to land in mid air, allowing you to stay in the air almost indefinitely as you have enough mana.
 * Using Feather Fall Potion can also increase the duration of flight greatly, as the slow fall effect of the potion stacks with the wings, allowing very long glide.

History
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