Guide talk:Plantera strategies

Get vampire knives, is pretty much an end-all strategy if you're feeling lazy.

RE: Magnet Sphere.
It may be confusing to players to include Magnet Sphere in the list of weapons to use against Plantera, as it is only available after killing Plantera.

It got fixed. Thanks for your help. Proline3366 (talk) 12:08, 3 April 2019 (UTC)

Unhelpful strategies
At least half of the strategies included here include armour or weapons you receive after killing plantera. Horseman's blade, spectral armour, magnet sphere... It's no problem at all for people with these items to just wipe plantera. It's the people who need to fight it for the first time, without any of the post-plantera items, who need help.
 * I have to agree (being partially responsible for such "help" myself), a guide like this is likely both confusing and annoying for new players. I've attempted to clean up the page now, trimming down and moving info of post-Plantera strategies to a bottom section for those who are interested in farming. NoseOfCthulhu (talk) 02:39, 5 May 2014 (UTC)
 * while checking out the builds ( my younger brother is preparing for his first mech boss so i'm refreshing my memory on what things shoud help him that he can actually access pre-plantera ) i noticed that you forgot to fix shroomite armor from list so i updated that part of guide --Crackmore (talk) 13:47, 25 May 2014 (UTC)

draw attention to run-on sentence
This line is confusingly worded, badly punctuated, or both: "You should set a spawn point near where the Plantera Boss fight you would need to use a hammer and from the surface dig the walls until you get to where the Plantera's Bulb is at or where you intend to fight Plantera and it will make it so the boss won't despawn."
 * Unfortunately, because of the nature of guides, they're often poorly written and full of extraneous and oddly formatted information. I started to re-edit it, but after figuring out what it was trying to say, I realized that it wasn't a valid strategy. As such it's been removed. Gearzein (talk) 17:11, 29 January 2015 (UTC)

Respawn on console
The respawn trick does not work on the 360 version anymore. I have tried it myself. I set up a bed next to a bulb and then summoned her only to get killed and for her to despawn before I could respawn. The respawn checks for console have been set to being something like 10 seconds. Every boss despawns before that time. DragoHanter (talk) 07:43, 24 September 2016 (UTC)
 * Did you do it properly. Maybe its only for the Mobile? Please try again and come back here and let me see the results, if negative, then I have to demolish the "Spawnpoint" Section, but if positive, then I will leave it there. Thanks -- IosKent  ( Talk Page  -  Contribs ) 07:53, 24 September 2016 (UTC)--

Gear- turtle armor
Turtle armor gives you more defense, but you are not actually having low damage compared to the chlorophyte armor, because the turtle armor's set bonus reflects back damage taken... Should I edit this part in the page?? Proline3366 (talk) 12:06, 3 April 2019 (UTC)
 * Isn't that Beetle's set bonus effect? Turtle gives you more aggro, giving your MP party lower chances of getting attacked. -- Murrayzero (talk) 12:28, 3 April 2019 (UTC)


 * I don't think you should. Think about it like this: If you are playing on Expert mode, Getting hit by Plantera makes you take about 110 damage on the first form, and about 140 on the second. With Turtle armor you are going to reflect the exact amount, which sounds good, until you realize 100-150 damage is the average shot from the Leaf Crystal set bonus, and that it does less damage than your average critical hit (Sometimes, even a regular attack). And it's even weaker on Normal mode, where she deals way less damage.


 * You should also consider that only melee damage from Plantera is reflected, projectile damage is not. When fighting Plantera, you don't usually get hit by her body, but rather her petals and tentacles from the second form.


 * Turtle armor has even lower stat bonuses than Mythril armor (that's a really bad title, especially post Mechs) and a set bonus that is considered to be one of the worst in the game, for the reasons above. Its only advantage is the 9 extra defense you get compared to Chloro, that's why it should only be used for a true tank. And you could even say that a tank would rather trade a bit of defense in exchange for the offensive bonuses. Bame66 (talk) 12:58, 3 April 2019 (UTC)

Thanks for your help! Proline3366 (talk) 13:37, 3 April 2019 (UTC)