Zapinator



The Zapinator is a Pre-Hardmode magic weapon which is sold by the Traveling Merchant. It's also available on the, where it's a Hardmode, Post-Plantera magic weapon. It had an approximate 1.25% (1 in 80) chance of being dropped by Plantera, but the exact drop chance is unknown. It shoots green projectiles very rapidly.

The Gray Zapinator is capable of getting the Mythical modifier, since it uses far more mana than the Zapinator.

The Gray Zapinator does not use mana when paired with a full set of Meteor armor (may be a bug).

Tips

 * Because the Zapinator consumes lots of mana when fired rapidly, a Mana Flower and Jungle armor could be useful for any mage characters.

Trivia

 * The Zapinator was used by the developers in the to test certain content prior to Terraria&#39;s official release, used to kill enemies instantly so they would not be interrupted during testing. It was originally released on the, but was removed in the 1.0.1 update. At the time, it was essentially the most powerful weapon in the game, though since update 1.1 and the release of Hardmode, this has ceased to be true.
 * The Zapinator's name and sprite resemble the, an electronic light gun accessory for the (NES).
 * This could explain why the Zapinator was previously removed from the, as it could cause copyright problems between Re-Logic and Nintendo.
 * This might also explain why it was subsequently re-added to the – there would be no conflict with Nintendo for this instance.
 * Despite that, both the and the Wii U version of  lack the Zapinator. While the former may receive the Zapinator at some point in the future, the Wii U never will, as the Old-gen consoles are no longer receiving updates.
 * The projectile shot by the Zapinator is also used by the Space Gun.
 * The Gray Zapinator is sold in pre-hardmode by the Travelling merchant. Its description states that it appears broken.
 * The Gray Zapinator may have some interesting effects upon hitting an enemy, such as slowing down, dealing a wildly increased amount of damage, the projectile changing direction, teleporting, or dealing insane knockback. Multiple effects may happen with one projectile.