Board Thread:Player Suggestions/@comment-26293086-20160630185700/@comment-24559495-20180321232828

Determined123 wrote:

Missions: he experiments with potions at night but sometimes gets them wrong and does something horrible like summon bosses or makes stuff evil (including npc) when this happens he calls upon you to stop it. If you don’t die and everything is good he gives you potions as a reward including any potions he might trade.

This is a pretty cool idea, except him doing it every night sounds... useless and annoying. I would go for something like: ''Missions: At any time before 6PM but after 4:30AM, you can request him to make a random potion that boosts a randomly chosen stat significantly for a few minutes at the price of a few gold coins. However, should it go wrong (1/6 chance), he may accidentally create a potion that spawns anything from a few spiked slimes to the Slime King to even a mechanical boss. Defeating them will offer a reward as both a reward for saving him and an apology; the reward varies depending on the severity of the event.''