Talk:Hardcore Mode/@comment-200.203.68.229-20111213023359

I just died at 1.1. So I became a ghost. Didnt found any shrine to ress me up or anything. I saw my items and graveyard on the floor. I select save and exit. Back to main menu, option available "create new character" (I had only 1). So I make a new character and move back to the area where the other character had died. There was no graveyard, items or enemies. Whats the point if I dont even have a graveyard left to remember my previous avatar. No enemies left to seek vengeance with the newborn.

All the buildings I had made, trees I had cut, chests I had storaged items remained. So the new character could keep up with whatever was on the storage. Although playing single player, with items simply "disappearing" as if the world was cheating, despite you getting back to them after a few minutes, regardless of how hard was the travel to the graveyard.

This system needs work. The graveyard/items/enemies should remain. The area where the death happened should be saved to create an opportunity for the next generation.