User blog:LordTemujin/Mob farming



Mob farming is a simple way of building up all the mob drops including the varied souls and shard both light and dark all in one easy to reach area which is designed to give the player an unfair advantage over the mobs. It is relatively simple in practice yet can become fairly complicated depending on what mob farm you are planning to create.




 * Jungle Farm
 * Piranha/Angler Farm
 * Hallow Farm
 * Corruption Farm
 * Desert Farm/Dark/Light

General 

Most if not all of these are managed in the same fashion, a single multi-level room split into multiple floors with wooden platforms connecting each floor. The recommended height is 4; this will allow all enemy mob types to spawn, including unicorns which will not spawn in a 3 height space.

The easiest location to set up a massive farm with various biomes in the same area is somewhere you visit often, your hellevator. It allows fast access and also splits the different opposing biomes nicely without having to spend a lot of energy managing them. Each biome will require some specific conditions for its creation but once the conditions are met they are self-replicating. A small adjustment to an area of stone with pearlstone or ebonstone will corrupt/hallow the local area over a couple day night cycles if you don't have large stores of said materials close at hand.

<span style="font-size: 10pt; font-family: Helvetica, sans-serif; ">Scattering 3 wide platforms through the tiers of your layers will allow ground base/air based units to move in between the layers of your farm without you having to hop up and down the entire length of the farming chamber.

<p style="margin-bottom: 0.0001pt; line-height: 17.25pt; background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; background-position: initial initial; background-repeat: initial initial; "><span style="font-size: 10pt; font-family: Helvetica, sans-serif; border-top-style: none; border-right-style: none; border-bottom-style: none; border-left-style: none; border-top-color: windowtext; border-right-color: windowtext; border-bottom-color: windowtext; border-left-color: windowtext; border-top-width: 1pt; border-right-width: 1pt; border-bottom-width: 1pt; border-left-width: 1pt; padding-top: 0cm; padding-right: 0cm; padding-bottom: 0cm; padding-left: 0cm; ">Jungle Biome farm <span style="font-size: 10pt; font-family: Helvetica, sans-serif; ">

<p style="margin-top: 12pt; margin-right: 0cm; margin-bottom: 12pt; margin-left: 0cm; line-height: 17.25pt; background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; background-position: initial initial; background-repeat: initial initial; "><span style="font-size: 10pt; font-family: Helvetica, sans-serif; ">Artificial jungle biomes can only be created in a clean (normal) area or in a hallow biome as the corruption will convert mud blocks into dirt and this will kill the jungle grass you need to spread your jungle. Whether you choose to collocate your jungle in your hallow biome or not is up to you, all you require is that your tiered layers are made up of mud (preferably 2 deep) connected down the sides so that the grass will spread even if the vines don't reach.

<p style="margin-bottom: 0.0001pt; line-height: 17.25pt; background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; background-position: initial initial; background-repeat: initial initial; "><span style="font-size: 10pt; font-family: Helvetica, sans-serif; border-top-style: none; border-right-style: none; border-bottom-style: none; border-left-style: none; border-top-color: windowtext; border-right-color: windowtext; border-bottom-color: windowtext; border-left-color: windowtext; border-top-width: 1pt; border-right-width: 1pt; border-bottom-width: 1pt; border-left-width: 1pt; padding-top: 0cm; padding-right: 0cm; padding-bottom: 0cm; padding-left: 0cm; ">Piranha farm <span style="font-size: 10pt; font-family: Helvetica, sans-serif; ">

<p style="margin-top: 12pt; margin-right: 0cm; margin-bottom: 12pt; margin-left: 0cm; line-height: 17.25pt; background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: white; background-position: initial initial; background-repeat: initial initial; "><span style="font-size: 10pt; font-family: Helvetica, sans-serif; ">Adding a pool with a mud base at the bottom of the jungle biome roughly 5-6 deep with a wooden platform crossing the top of the water will allow you to easily farm Piranha/Angler fish for your robot helm or goldfish with ease. For Piranha to spawn properly you will require jungle grass to be covering the base of the pool it is in.


 * WORK IN PROGRESS:::