Upcoming features

This page is about features that have been announced by official game developers. Please remember that none of this is guaranteed to be included in the game.

Some of the following information hasn't been explicitly announced yet, and are only listed upon assumption of information released by the developers (i.e. screenshots). Some names are conjectural, and therefore may not be the final name upon release. References with a dotted underline will indicate where the information is exactly sourced from within the reference when hovered over with the cursor.

On February 21, 2012, Redigit announced that development has ceased for Terraria, with only bugfixes left to come, however, on 23 January, 2013 , Redigit hinted at a possible update. Since then various spoilers have been released.

Next PC version
The following changes have been announced for next version:
 * Items:
 * New Hook
 * Over 250 new items
 * More uses for Gems
 * Better use for Silt
 * Another use for Heart Crystal
 * Bricks in every color
 * Glowing bricks
 * Possibly a time altering item
 * More wire colours
 * Weapons and armors:
 * A new high damage, low fire rate gun (could be a sniper rifle)
 * Possibly new Vilethorn like weapon
 * Possibly a cactus armor
 * Possibly a mushroom spear that leaves spinning death shrooms behind it
 * World:
 * Moss
 * No space biome
 * Waterfalls
 * Weather effects
 * The option for an extra large world
 * Hallow & Corruption changes
 * Possibly new Biome
 * Possibly fruit trees
 * Monsters, Pets & NPC's:
 * 'Rare' Monster
 * Possibly more pets
 * Possibly pets that store items for you
 * Possibly Barber NPC
 * Possibly NPC's giving quests
 * Possibly A new half dragon/half pig mob
 * Possibly Fireflies at night
 * Interface:
 * More than 5 character/world limit
 * Revamped Character Menu
 * Game mechanism:
 * PvP Mechanism changed
 * Possibly leveling system
 * Walk up 1 block tiles (or possibly half blocks)
 * Improved team based gaming
 * No increase of the current maximum health
 * Other:
 * Revamped Hardmode
 * Over 60 aesthetic changes
 * More options for Alchemy (possibly cooldown reduction)
 * New music for the snow biome
 * Possibly Visible accessories
 * Possibly More functional statues (chest)
 * Possibly the ability to dye your pet and armors

Console version
Note: the following items may only be available on the console version of terraria.
 * Items:
 * New lightblue ranged equipment set with a bow('Titan' set, more defense than Hallowed)
 * New purple ranged equipment set with a repeater (Looks like the Mythril armor)
 * New green-purple melee equipment set with 'Tizona' sword which looks like Excalibur
 * 'Tonbogiri' spear, which looks like Gungnir
 * Properly summon item to summon the Blue Slime pet
 * Monsters, Pets & NPC's:
 * 'Vampire Miner' (Looks like Undead Miner
 * 'Arch Demon' (Looks like Demon)
 * 'Arch Wyvern' (Look like Wyvern)
 * 'Dragon Hornet' (Looks like Hornet)
 * 'Dragon Skull' (Cursed Skull like enemy)
 * A Werewolf like enemy
 * A Shark like enemy
 * A Man Eater like enemy
 * New final boss (looks like a corrupted enemy)
 * A zombie pet(and possibly another zombie enemy) (With 'Brain' as summon item)
 * Blue Slime pet
 * A Guinea Pig like pet
 * Interface:
 * Split screen for up to 4 people on HDTVs.
 * Redesigned interface
 * Minimap (With fog of war)
 * Different controls
 * Game mechanism:
 * Tutorial
 * Achievements
 * Highscore
 * Other:
 * New music

Unspecified version
The following changes have been mentioned by the game developers, but haven't been specified to be included in a particular version.

New additions and changes

 * Cthulhu as in-game character.  If that was not a joke.
 * Danger of town destruction due to invasions.
 * Pure PvP servers with team based objectives, including newly generated worlds with an automatically created tower on each side of the map, with players fighting each other on a CTF game mode.
 * Adding sloped/inclined tiles to make the world smoother.
 * New harder world types:
 * Alien planets
 * Alternate dimensions
 * Evil worlds
 * Enemy factions that will move into your world, and build their own city.
 * More events:
 * Volcanoes
 * Earthquake
 * More/improved invasions
 * Official Modding Support
 * Weather:
 * Seasons
 * Floods


 * Farming and stamina system that gives a bonus to player stats.
 * Implementation of Steam features.
 * Multiplayer improvements.
 * NPCs which can give quests to provide more content.
 * New items:
 * Reinforced Door
 * Stone Door
 * Portcullis
 * Campfire
 * Flag
 * Fishing Pole
 * Bushes to provide more flora to the world.
 * Stalagmites and stalactites in caves.
 * New furniture:
 * Padded Chair
 * 3 Variants of Doors
 * Urn
 * Whather Vane
 * Telescope
 * Wall Mounted Fish
 * Window
 * Window with Curtains
 * Bell
 * Small Painting
 * Cuckoo Clock
 * Mirror
 * Wardrobe
 * Larger painting