User talk:Kalilla/Item Selling Prices

Very nice job. Very useful information. By the way, the item IDs for the "N/A"s are their iron variant, eg: Gold Pickaxe would be Iron Pickaxe, ID 1. ~ Null ( T - C ) 02:06, 17 June 2011 (UTC)
 * Yes I understand :), it is of course a work in progress. I hope to make this page very suitable for reference by the time the admins/mods decide what to do about the buying/selling prices of items as I think it can save a lot of work and time for them. -- ❤Kalilla❤ 02:11, 17 June 2011 (UTC)
 * Nice, I'm sure we could make a page out of this. BTW, musket ball technically sells for 1.6 Copper. I'm not sure about meteor shot. happypal (talk &bull; contribs) 07:15, 17 June 2011 (UTC)
 * Yea I understand the math about all that stuff, just that was a lot of work and I still have to do so much more. I might eventually catch up if I stick with it. It's just very time consuming. -- ❤Kalilla❤ 07:24, 17 June 2011 (UTC)
 * Don't get me wrong, I'm thrilled with your work, that was just my grain of contribution. happypal (talk &bull; contribs) 08:42, 17 June 2011 (UTC)
 * Kalilla, do you mind if we help as long as we follow your lead? I like sharing the exact values (it's showing off, but still helpful when dealing in large quantities). Also, the price per ingredient column doesn't really serve a purpose. You can't determine the value of an ingredient in a synth by dividing the total selling price by the number of ingredients. For example, in the Flaming Arrow and Unholy Arrow recipes, your current method shows different values for the wooden arrows used in the recipe. Those numbers aren't actually saying anything. Sorry if my words sound harsh, I don't mean to discourage your great work, I just lack empathy (through no fault of my own). The ingredients' total selling prices are already there to make the profit calculation easier. Some statistician could show us how to calculate a more accurate value given all the values of the end products it is used in according to how much is used to make each product, 'cause I took stats a little while ago and my book's not telling me how to do it (yet). ~ SgtKlaos ( T / C ) 15:38, 17 June 2011 (UTC)