Chests

The Chest is a nameable Storage item, likely the first one the player will have access to. It can hold up to 40 item stacks in rows of 10x4. They can only be broken with a Pickaxe when empty, and it is impossible to destroy the blocks underneath the chest while it still has items in it.

In addition to being craftable, chests are also generated in caves close to the surface of the world, containing early game loot. They also spawn in the Dungeon, where they will always contain a Golden Key. Chests with loot spawn all over the rest of the world as well, but other biomes have different types of chest. In addition to the normal wooden chest, there are also Rich Mahogany Chests, Ebonwood Chests, Shadewood Chests and Pearlwood Chests, which must be crafted from their respective wood types and are never generated with the world.

Loot
The loot for any given chest is determined by the location in which it is found. Each chest contains a single "rare item" and an assortment of randomly chosen common items. The rare item is first placed in the chest, then each set of common items is checked to see whether or not it will be added. If a set is chosen to be added then a single item from the list is added to the chest.

Bugs
{{Bug| placing weapons with modifiers ex. Legendary terra blade will change the item to its state prior to the reforge. (console only)

History

 * All chests have doubled capacity

Coffre Chest Сундук