Terraria Wiki:Admin noticeboard

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= Vandal reports = Reasonably sure this is the same person referenced [ here] using another proxy. Oscuritaforze (talk) 23:09, 14 March 2015 (UTC)
 * I took care of it. And as an open message to this person, should they happen to read this page: You actually are dedicating space in your brain to remembering my name and being upset enough about regular wiki business to actively target me in your short-lived "disruptions", and that is bizarre and mystifying. I want you to consider the irony of calling someone a loser when you're still holding a grudge for almost a month about stuff that barely even happened. Gearzein (talk) 02:18, 15 March 2015 (UTC)

Vandalised Zombie page MrGlowing 15:09 10 March 2015 (Eastern Europe timezone)
 * I've dealt with it. Based on their contribs, I don't think this person is a vandal, just inexperienced with wiki editing. I've actually been keeping an eye on them for a bit, and I've advised them to use the sandbox in the future so they don't break tables. Likewise, I'm advising people reporting vandals to look into things a little bit instead of firing from the hip; flying into a frenzy over a couple of edits, especially by someone with a demonstrable history of legitimate (albeit unsuccessful) attempts at adding to the wiki, isn't constructive for anyone involved. Gearzein (talk) 15:18, 10 March 2015 (UTC)

another night vandal LuisYKW2 (talk) 02:21, 7 March 2015 (Brasilia timezone)
 * Got him. Gearzein (talk) 05:21, 7 March 2015 (UTC)

a good team attack together, that guys are attacking the weapons page repetitively! LuisYKW2 (talk) 18:17, 6 March 2015 (Brasilia timezone)
 * Blocked. Gearzein (talk) 23:02, 6 March 2015 (UTC)

Oscuritaforze (talk) 21:45, 1 March 2015 (UTC)
 * Blocked. Gearzein (talk) 22:28, 1 March 2015 (UTC)

= Other Issues =

Categorized userpages
By the looks of things, there are a handful of base pages in the User: namespace which include templates like history, item infobox, npc infobox, and pc only. While this is probably alright in theory, its effect in practice is to cause the automatic categorization associated with said templates to be applied to user pages, which is probably something which should be avoided. This can be fixed in one of a few ways:
 * 1) Substitute the templates on the userpages which make use of them, then individually remove the categorization,
 * 2) add the same #ifexist #ifeq parser which appears at the bottom of the item and NPC infobox templates to the rest of the templates which make use of automatic categorization, or
 * 3) fully remove these templates from and prevent them from being used on userpages.

I would do this myself, but I would assume that the recent update to the abuse filter (based on [ these messages] ) precludes the first and last possibilities, while the second involves editing several fully protected templates (which can only be done by admins). Oscuritaforze (talk) 01:17, 8 March 2015 (UTC)
 * It does appear that several users are being categorized like this. That filter should only be preventing anons from editing userpages though, so ordinary users should still have access for reasons like this. Even so it'd probably be easiest and least tedious to just prevent the templates from categorizing pages they're attached to outside of the main namespace. Gearzein (talk) 01:41, 8 March 2015 (UTC)
 * Alright, I've gone through the listed templates and made appropriate changes so they'll only autocategorize pages in main. If any other templates are found to have this behavior, let us know. Gearzein (talk) 02:09, 8 March 2015 (UTC)


 * (Edit conflict) Ah, alright. I don't actually have the ability to look at the abuse filter change I linked, but considering how lax the autoconfirmation requirements are here, I figured that it would make sense if it was preventing all users (except possibly admins) from editing other users' userpages.


 * And will do. For future reference, is this page actually the preferred place to report such issues? Oscuritaforze (talk) 02:13, 8 March 2015 (UTC)
 * Yeah, if there's ever a technical issue or anything, report it here and one of the sysops will get on it. There hasn't really been any discussion on changing autoconfirm rules though- most hard vandals are driveby IPs who won't even bother to edit twice if the filter catches them, so there's little point in restricting registered users. Gearzein (talk) 02:39, 8 March 2015 (UTC)

Image Uploading
I'm attempting to create a new wiki page for the Terraria Animated Series done by Element Animation. I'm getting this error, "This action has been automatically identified as harmful, and therefore disallowed."
 * This image has probably been flagged becuase it's been deleted previously. Please refer to your talk page. Gearzein (talk) 18:25, 23 March 2015 (UTC)

Problems with Templates
Hello everybody, I'm an editor of the German Terraria Wiki (although I also edit the English version if I see something that needs editing) and I've noticed the severe incompatability of the templates with languages other than english. For example, the npc infobox template is translated into npc infobox/de, but does not accept names of items in other languages (e.g. entering "Shackle" makes both the .png file and link appear, but entering "Armband" (German for shackle) causes the template to not find the image and create a link called "Armband", which should never exist on this wiki (it should be Shackle/de, as you most probably know). If I try to seperate link and dispaled name via the usual method (Shackle/de|Armband), then the template tries to find Shackle/de.png and uses "Armband" as the item count! it also tears apart the rest of the items that way, so everything is pushed back a slot. For example, Shackle.png|1|2% and (in the next line) Zombie Banner|1|0.5% turns into Shackle/de.png|Armband|1 and (in the next line) 2%|Zombie Banner|1. Could you try to fix that somehow? My example link is Zombie/de.
 * However, the problem that is even worse is the crafting template! This template only exists in english, making translating pointless in the first place. See Platform/de.
 * The item template works well though, probably because it doesn't use drops, although the translation is a bit oddly worded and has some spelling errors. Please help me with this! Terrariapc1 (talk) 16:33, 5 April 2015 (UTC)
 * Unfortunately I don't think the wiki is set up to handle item names in languages other than English before those language wikis actually exist separately. From what I can gather, during the initial "translation project" that foreign languages are put through here, items need to retain their original English names, due to the problem you're describing. Once a language is actually split off into a separate bona fide wiki (which normally happens when enough pages are translated and at least one potential admin is determined to be available), those technical limitations won't be an issue, and item translations can happen freely. Equazcion  ( talk ) 04:21, 6 Apr 2015 (UTC)
 * Okay, I see where this is going. Just translate as many pages as possible. Thanks! Terrariapc1 (talk) 05:38, 6 April 2015 (UTC

Random Article Issue
Hey, guys, I'm a new English editor and a longtime Terraria player. I do frequently read the wiki, and occasionally (not all the time) clicking the random page button will direct the user an article in another language. I'm not sure if there's a way to fix this, and I'm guessing that this issue is with the source code, not the Terraria wiki alone. I have experienced Dutch, Czech, and Russian so far.
 * I've noticed that issue. Foreign language versions of Terraria Wiki start out as subpages at the English wiki, so while they are still in progress (which they can be for a long time), the "random" link will often bring you to one of those. There are some options to fix that through the wiki's back-end code, and I've been considering contacting Curse/Gamepedia about implementing something. I'll put a request together and see what can be done. Equazcion  ( talk ) 23:56, 7 Apr 2015 (UTC)
 * I found a MediaWiki extension that would address this, and put in a request with Curse to have it installed. It seems to require an update to MediaWiki though. They plan to deploy that next Wednesday, April 15th. Presumably it'll start working at that time, if all goes well. I'll post any updates I receive. Equazcion  ( talk ) 06:40, 10 Apr 2015 (UTC)

Can't make Angry Bones/nl
hello everyone, i have trouble making the page Angry bones/nl, which is ment as part of the dutch translation project. when i click publish i get i notice saying the following:

"Warning! You are attempting to create a page for an item that currently exists, but has had a Modifier applied in your game. This page would be redundant, as it already exists here, and so its creation has been prevented. You can find the page for this item by removing only the first word of its name and searching for the item (e.g. Warding Platinum Watch would be found on the Platinum Watch page)"

this is incorrect as angry bones is an enemy type. so wat should i do? ill just keep the text with me for now.

User: Superstrijder15
 * I've gone ahead and made the page: Angry Bones/nl. Since "Angry" is also a modifier, it was causing that issue. Hopefully this problem doesn't come up too often in the future. --KM100 (talk) 13:36, 4 June 2015 (UTC)

thank you KM100, i filled the page with the content i had made already, so now its about finished!

User:Superstrijder15

Wood types
I guess this is a somewhat unfortunate time for this discussion, with the 1.3 release right around the corner, but as it may save time later I figured I post it now. In the current crafting row template we make an exception in case an item can use both Iron and Lead bars. Although something similar is the case for Sand (any type can be used) and Pressure Plates (any color can be used) it is not really needed there, as it only affects one item. However for Wood there are many recipes in which any type of wood can be used. I have been away for quite some time, so I don't know if there is a reason an exception has been made for Iron/Load Bars and not for Wood, but if we are gonna make an exception for wood it would be good to decide this before 1.3 release, so I can update my data extraction tool accordingly. That way we don't have to change it for the new pages afterwards. (On a side note, I won't be able to extract data till some hours after release, as I'm busy around release time.) --0icke0 (talk) 09:19, 30 June 2015 (UTC)
 * First of all, I'm glad you're here now to help with the volume of new pages :) and welcome back! I added the "lead/iron" option in the crafts template because we already had many pages where duplicate recipes were listed separately. I wanted to combine them and save space. I think the original reason both were listed was because of availability -- the original wood is available to everyone, whereas not everyone will see iron in their world. For those who might not know to look for the alternate, we list a recipe for what they would be seeing instead. Although I don't think it's quite as pressing of an issue, I'd be alright with doing some combination for wood if you want, and if it's space-efficient. Equazcion  ( talk ) 09:27, 30 Jun 2015 (UTC)
 * If that is the reason I don't think it is necessary. I'll add to the normal wood page which items can be crafted with any wood and which ones require normal wood so the information is available if anyone needs it. --0icke0 (talk) 10:29, 30 June 2015 (UTC)