Talk:Potions/@comment-75.80.9.219-20120330083931

I say health potions should be rarer, more effective, with a slightly shorter cooldown.

Very earlier into the game I had created/found multiple stacks of potions.

T hey had been useful to me at times, and I used them often, but I never run out.

Later into the game I hit my health cap, and health potions are then ineffective, the distraction they bring from a battle can do more damage to me than the potion heals at times.

In intense battles I couldn't use that many potions, although this is a good reason for more effective variations of potions.

I obviously don't want to use my potions frequently because they're distracting me from fighting, so a really short cooldown is annoying.

If anything potions should be more effective and rarer, they should also be balanced enough so I could get a full heal from an expensive potion, or I could heal a significant amount of my health with a less potent yet more efficient potion.