Rune Wizard

The Rune Wizard is a rare Hardmode Caster enemy that is found near the Cavern layer. Upon spawning it will proceed to fire magical projectiles at the player that penetrate terrain, similar to that of the Fire Imp's. However, unlike the Fire Imp's projectiles, the Rune Wizard's cannot be deflected with weapons. Rune Wizards will teleport to a new location after firing 8 projectiles in random intervals, or after receiving damage. It will always drop the Rune Hat and Rune Robe upon death.

It is one of the few enemies that can be detected by the Lifeform Analyzer.

Tips

 * The Rune Wizard inflicts extreme contact damage, enough to kill most players in 3 hits. However, its spells do far less damage, at around 50 with endgame gear.
 * An easy way to fight this foe is to continually attack him. This will essentially paralyze him, preventing his attacks and teleportation.
 * The Rune Wizard inflicts the second most contact damage of all enemies, as much damage as Martian Saucer Deathray and Clown bombs, second only to the Dungeon Guardian, but as it doesn't attempt to touch players, this isn't terribly important.
 * Due to the extreme contact damage, it is easiest to fight the Rune Wizard using ranged weapons. However, due to the narrow caves where it spawns, this can be difficult.
 * The Piranha Gun is very effective against the Rune Wizard since the piranha follows teleports.
 * The Megashark is extremely effective at keeping the Rune Wizard paralyzed due to their high rate of fire.
 * An effective but extremely dangerous way to kill the Rune Wizard is to wear full Turtle Armor and run into the Rune Wizard 2-3 times until it dies, but a player may need to consume a Greater Healing Potion or Super Healing Potion.