Spells

Spells are magical items the player can use, they require mana to be used, and deal damage. Most Spells do damage, with the exception of the Magic Mirror, Dirt Rod, Fairy Bell and Orb of Light.The best modifier for tomb spells is mythical

Spells receive a boost from the following items:
 * Meteor Armor set- 15% magic attack bonus + Space Gun requires no mana.
 * Jungle Armor set- Increase maximum mana by 60, 9% Increased Magical Critical Strike Chance and 16% reduced mana usage.
 * Hallowed Armor set (using the Hallowed Headgear for the head piece) - Increase maximum mana by 100, 12% increased magic damage and critical strike chance, -20% mana usage.
 * Cobalt Armor set (with Cobalt Hat for head piece) Increases maximum mana by 40, adds 9% increased magical critical strike chance, and with the full set, 14% decreased mana usage.
 * Mythril Armor set (with Mythril Hood for head piece) Increases maximum mana by 60, adds 15% increased magical damage, and with the full set, 17% decreased mana usage.
 * Adamantite Armor set (with Adamantite Headgear for head piece) Increases maximum mana by 80, adds 11% magical damage and critical strike chance, and with the full set, 19% decreased mana usage.
 * Wizard Hat - Lone item that gives two armor and 15% magic attack bonus.
 * Crystal Ball - Buffs the player with a 10 minute buff called Clairvoyance. The stats buffed depends on the spell and its modification. The minimum stats added are:
 * +20 maximum mana
 * +5% magic damage
 * +2% magic critical hit chance
 * -2% mana usage

Spells

 * Flower of Fire - Casts a bouncing fireball. Mana usage: 10.


 * Magic Mirror - Teleports a player back to their spawn point. Mana usage: 20.


 * Magic Missile - Shimmering projectile that can be controlled with the mouse, when the mouse is released, the projectile is launched like a missile. Mana usage: 10.


 * Water Bolt - Slow-moving projectile that bounces off of walls and passes through enemies. Mana usage: 14.


 * Aqua Scepter - Sprays a rapid stream of glowing water that pierces enemies. Mana usage: 7.


 * Space Gun - A gun with fast fire rate that uses mana (except when wearing full Meteor Armor) instead of ammo like Musket Balls or Meteor Shot. Mana usage: 8, with Meteor Armor: 0.
 * Note that Jungle Armor does not negate the mana cost like Meteor Armor.


 * Vilethorn - Creates a piercing spear of thorns that is great against mages and worms. Mana usage: 12.


 * Dirt Rod - Re-position a single block of dirt freely, using the mouse. Mana usage: 5.


 * Starfury - When swung, 3 pink stars will fall from the sky towards where the player clicked. Has two sources of damage (four if counting stars individually.) Mana usage: 16.


 * Flamelash - Fires a flaming projectile that can be controlled with the mouse, when the mouse is released, the projectile is launched like a missile. Mana usage: 20.


 * Demon Scythe - Creates a scythe-like projectile that slowly accelerates from a standstill in the direction of the mouse click. Pierces 3-5 enemies (precise number not tested) while hitting a single target as many times as possible. Mana usage: 14.


 * Orb of Light - Follows the player around slowly for five minutes and projects a small amount of light. Mana usage: 40.

Spells From 1.1

 * Crystal Storm - Launches a small, weakly lit crystal that bounces off walls. Can fire at a rate similar to the Minishark. Mana usage: 5.
 * Laser Rifle - Fires a blue projectile similar to the Space Gun, but more powerful. Furthermore, it has a fast rate of fire. Unlike the Space Gun, the Meteor Armor does not remove its mana cost. Mana usage: 8.
 * Magical Harp - Fires a musical note shaped projectile that bounces off of walls and goes through enemies. The speed at which the projectile moves is changed based on the distance from your character your mouse cursor is. Mana usage: 3.
 * Rainbow Rod - Randomly colored projectile that can be controlled with the mouse, when the mouse is released, the projectile is launched like a missile. Mana usage: 10.
 * Cursed Flames - Fires in a way similar to the Flower of Fire. It inflicts the Cursed Inferno debuff upon contact with enemies. Mana usage: 14.
 * Magic Dagger - Summons a small golden dagger that flies against your cursor in a curved path. Mana usage: 7.
 * Ice Rod - Summons a glowing block of ice that breaks after a few seconds Mana usage: 7.
 * Fairy Bell - Summons a fairy which follows player for 5 minutes projecting large amounts of light. Mana usage: 40.