Town

Towns are player-created mini-biomes where more than 1 NPC is living (including town pets). Towns with 3 or more NPCs have unique music tracks and are exempt from regular spawning conditions for enemies, except in the case of an Event.

Additionally, when a vendor NPC has a price modifier of 85% or less (see NPC Happiness), they will sell the biome-specific Pylon. These pylons only require two NPCs (including the Old Man and town pets) to function.

During the day, the theme Town Day plays, and during the night, Town Night. A Rain or Windy Day event will override both themes with the Rain, Storm, or Windy Day themes, respectively.

In addition to the town NPCs, the Traveling Merchant also counts towards the total.