Talk:Moon phase

I'm probably imagining it but when the moon is just a sliver (I can't remember waning or waxing) I seem to find almost 3-5 times more fallen stars. Is there anyway to look into this? --71.55.138.194 21:31, 25 June 2011 (UTC)

Doesn't the Arms Dealer sell Illegal Gun Parts during a New Moon or a Full Moon (don't remember which)? Please look into this. 7G7 19:37, 20 February 2012 (UTC)

Two full moon nights in a row?
Looking at the moon phase table, it looks like two consecutive nights will have a full moon. Is that right? -- KhymChanur (talk) 02:55, 18 October 2013 (UTC)


 * Nope, there isn't two consecutive full moon nights. I'm going to change the main page to correct that, but someone else might be able to make it more clear. -- KhymChanur (talk) 04:35, 18 October 2013 (UTC)

its just the opposite of a crescent moon, look better --Preceding unsigned comment added by 24.38.217.116 (talk • contribs)

New Moon Graphics?
1.2 added several new moon graphics (not sure how many). Shouldn't they be added here?

blood moon always happening on full moon
i think i have a 1.2.4.1 bug, ive been playing a lot ( 8 hours a day on average at least ) since the last patch came out and each blood moon ive had since 1.2.4 has been on a full moon and vica versa, each time its a blood moon on my home world, werewolves spawn in masses, and i have never seen werewolves spawn outside a blood mooon since updating, in the beginning i told myself it was coincidence but it kept happening, now its litterally weekly routine ( as its full moon almost once a week because of the moon cycle taking 8 days ) to have my nurse and various other npcs killed by wraiths while werewolves are swarming my front door, im really getting frustrated and i'd love to get a fix for this ( other then making my walls wraith-proof i renovated a dungeon and as i'd prefer to keep my direct access to it, and i have pipes conecting fishing pools i cant cut it off the ground properly )


 * Odd, perhaps it really is a bug. As I posted on your other inquiry, perhaps traps could alleviate the problem? If you replace your pipes with Teleporters you may also be able to raise the house above ground, which in my experience helps immensely. NoseOfCthulhu (talk) 22:22, 23 May 2014 (UTC)


 * well yesterday i finaly had a full moon whitout blood moon, i thin it was smply murphys law knowing i was ill-proteced againt wraiths causing them to happen that often and coinsidence that acused them to fall on full moon, might cut away part of the dungeon to make house flying when i got a full teleporter system connecting my fishing pools whit my home, but i left half of the walfway to dungeon ( you know the part where walls form pillars just in front of big main room where you go downwards into eal dungeon ) and a pretty big roof so the monsters simply spawn on top of the house, now i think of it........cutting house of the ground isnt really needed i only come at the height where my house conects to surface level to quickly store stuff or passing through to fishing pools and dungeon........the wraiths place where most casuality-causing wraiths enter the house could only be protected by covering it whit traps, making house very very ugly and dangerous to leave for myself. or leaving house ( which i usually do but casualities fall when preparing inventory to go out )but i do have another idea to evacuate my homies if needed


 * It's nice that you've finally had a full moon which didn't assault your base. For keeping your house safe, here is a design that works good for me. This entrance prevents all monsters that walk on the ground or "swim" through blocks from entering (given no blocks connects to the house), as well as flying monsters if the door is closed. Perhaps it can be of some inspiration to you. Oh, and a minor note: please try to divide your text into shorter sentences :-) NoseOfCthulhu (talk) 00:18, 27 May 2014 (UTC)