Forest

Forests comprise the majority of the surface world, and are where the player usually initially spawns (Sometimes the spawn point is in a snow biome). The landscape of a forest includes lots of grass, plenty of trees, several lakes ranging from small to large and, sometimes, Sunflowers. Dayblooms and Pumpkins can be found growing in this biome. There is a small chance for low tier ores to spawn on the surface in a forest.

The background of forests are randomly generated upon world creation. Regular Forests can be erased by the spread of Corruption, or Crimson, and the Hallow.

Spawn Rates

 * During the day:
 * 100% spawning speed
 * 4~ max spawns
 * During the night:
 * 166% spawning speed
 * 5~ max spawns
 * During a Blood Moon:
 * 333% spawning speed
 * 7~ max spawns
 * Having town NPCs can lower spawn rates in this area. (Blood Moon is an exception however.)

Trivia
As of 1.2, many players began calling forest biomes "The Purity," due to the fact that the green solution the Steampunker can sell states that it spreads The Purity. This is a misconception, as the solution can purify desert and snow biomes.