Board Thread:General Discussion/@comment-25075918-20140906214346/@comment-24712247-20150211000458

SirPuggington wrote: I know there is no more need for more bosses, but I would like to suggest the Soul of Flesh. I came up with this idea since there is this weird connection with the Wall of Flesh and the Guide. Why do we need to throw the Voodoo doll of the Guide into the lava and then it summons the Wall of Flesh. So then I came up with this idea. What if the guy that is helping you is actually the one decieving you. Once you defeat the Wall of Flesh, you go up to the location where the Guide died and you will find his carcass. In it, you will find an item called the Suspicious Heart. Once you summon The Soul of Flesh, you world immediatly change into a distorted version of the Crimson. All Npc's will immediatly die (You will later need to remember this). The message will appear "The Soul of Flesh is commencing!" In this, you will need to get all the personal items of all dead Npc's to defeat the boss. Finally, The Soul of Flesh appears from the west side.

BIO:

Health: 90,000

Damage:90

Defense:40

In his second form, It turns into the Guide, a distorted version of him.

BIO:

Health:4,000

Damage: 90

Defense: 90

This second form is the fastest and hardest to attack.

Third form is just an orb.

Health: 100

Damage:0

Defense:0

At this point, The orb just wants to end and stop this. To end him.

When you finally kill him, The world is back to normal, just without the Npc's.

I hpoe this is a good idea. Your last quote, I believe, is referencing a Game Theory video...