Rune Wizard

The Rune Wizard is a rare Hardmode Caster enemy that is found near the Cavern layer. Upon spawning it will proceed to fire magical projectiles at the player that penetrate terrain, similar to that of the Fire Imp's. However, unlike the Fire Imp's projectiles, the Rune Wizard's cannot be deflected with weapons. Rune Wizards will teleport to a new location after firing 8 projectiles in random intervals, or after receiving damage. It will always drop the Rune Hat and Rune Robe upon death.

It is one of the few enemies that can be detected by the Lifeform Analyzer.

Tips

 * The Rune Wizard inflicts extreme contact damage, enough to kill most players in 3 hits. However, its spells do far less damage, at around 50 with endgame gear.
 * The Rune Wizard will appear more often around underground gem caverns.
 * An easy way to fight this foe is to continually attack him. This will essentially paralyze him, preventing his attacks and teleportation.
 * Rune Wizards inflict the second most contact damage of all enemies, second only to the Dungeon Guardian, but as it doesn't attempt to touch players, this isn't terribly important.
 * It is recommended to try to dodge his projectiles as much as possible and attack with ranged weapons. This is not so easy to do since he will only spawn in caves, which are usually closed and small areas.
 * The Piranha Gun is very effective against the Rune Wizard since the piranha follows teleports.
 * The Megashark are extremely effective at keeping the Rune Wizard paralyzed due to their high rate of fire.
 * An effective but extremely dangerous way to kill the Rune Wizard is to wear full Turtle Armor and run into the Rune Wizard 2-3 times until it dies, but a player may need to consume a Greater Healing Potion or Super Healing Potion.