User:Dig494/Sandbox

Movement speed is one of the player's stat and affects how quickly they can travel around. Many features can affect movement speed, such as Movement Accessories, Wings, Mounts, Minecarts and Liquids, along with certain Buffs, Debuffs, Armor and other hazards such as Ice Blocks and Cobwebs. Movement speed can be broken down into horizontal movement, which is the most affected component by most sources, and vertical movement, which is mostly affected by Wings and Movement Accessories.

Horizontal movement
[To do]

Minecarts
[To do]

Vertical movement
Vertical movement is mostly impacted by jump speed and gravity, which can be improved with the use of Wings, Mounts and certain Movement Accessories. When jumping, the vertical movement speed is set to the final jump speed value, subtracted by the gravity value (see Gravity) and remains constant for a fixed duration. By default, a full jump causes a vertical speed of ~18.8 tiles/s for 0.25 seconds, which equates to a jump height of ~4.3 tiles when accounting for a default gravity of 1.5 tiles/s.

Gravity
Gravity affects how quickly maximum falling speed is reached and the slowdown effect when moving upwards. When moving downwards, default gravity will cause speed to increase each tick by a rate of 1.5 tiles/s, up to a default maximum falling speed of 37.5 tiles/s. When moving upwards, speed is subtracted by the same amount each tick, causing a slowdown effect if no longer accelerating upwards.

Note that Wings are not affected by gravity during flight time, but the initial jump and slowdown are.

[To do] Gravitation Potion and Gravity Globe.

Wings
[To do]

Mounts
[To do]