Board Thread:General Discussion/@comment-26366000-20160216070019/@comment-27804965-20160307230306

This is my idea;

Cancer

Damage; 60 (with 40 defense, 75 when enraged, 70 in 2nd form)

Defense; 30 (Claws) (40 when enraged, 10 for the head in 2nd form)

Health; 70,000 (combined, 15,000 health for each claw and the head has 40,000 health, 100,000 health in Expert Mode; 30,000 for each claw and 40,000 for the head, head is impervious to attack untill the claws are destroyed)

Attacks; Hits the player with its claws, has a 25% chance to inflict the debuff "Bleeding", shoots razor-sharp spikes at the player, has a 5% chance to inflict "Paralyzed" (a new debuff that is only gained this way. Paralyzed reduces the speed of a player by 25%, and on occasion, renders the player unable to move at all), summons Mutant Crabs that lunge at the player, each Crab has a 25% chance to inflict Bleeding, shoots a stream of water at a high velocity, has a 50% chance to inflict the player with Paralyzed and a 5% chance to do more damage than usual

Drops;

Mutant Staff; summons a Mutant Crab to fight, 70 summon damage

Cancer's Claw; Flail, has a 50/50 chance to inflict Bleeding or Paralyzed to all mobs/players, only one Debuff may be on the player, 170 damage

Cancer's Leg; Accessory, +10 defense, enemies are more likely to target you

High Velocity Water Gun; Magic Weapon, has a 25% chance to inflict Paralyzed and a 5% chance to do more damage (unlike a critical hit, it adds 20 damage 100% of the time), 90 damage

Spike Gun (w/ 100-500 Claw Spikes); Ranged Weapon, has a 50% chance not to consume ammo, 65 damage (and like all other weapons dropped by Cancer, it has a very fast speed)

Cancer's Head; Helmet, 25 defense, increases damage by 25%

Cancer's Shell; Chestpiece, 35 defense, increases knockback by 50%

Cancer's Legs (not to be confused with Cancer's Leg); Greaves, 20 defense, increases critical strike chance by 10%

Set bonus; Any damage done to enemies from any of the weapons dropped by Cancer heals the player (heals back approximately 10% of the damage done to enemies)

Neckalace of the Ocean (Expert Mode); +7 defense, increases the maximum amount of minions to 4, increases minion damage by 15%

Way to spawn;

Use a Suspicous Looking Symbol while at the Ocean (using it anywhere else will consume it and give the player a random hardmode armor set) or make a house at the Ocean and wait for the message "You see the waves getting aggressive..."