Guide:Making money

See also: Coins

Sand and Clay
Sand and Clay are common resources that can be converted into Coins very easily. Sand can be turned into Bottles and Clay into Clay Pots.

Bottles and pots each sell for 20 copper; however it takes 6 clay block to make one pot but only one sand block to make a bottle. This, along with the extremely fast harvest of sand, makes it an overall superior choice. Two full stacks of sand sell for 1 Gold.

Wood
Wood has no value on its own, but it can easily be converted into items which sell for Coins

Torches sell for 10 Copper a piece, and are created in stacks of 3 from one wood and one Gel. This makes them highly lucrative to sell off, although limited by the amount of Gel you find. Gel is also useful in other recipes; see "Torches or Potions?" below.

Tables sell for 60 copper for 8 wood, resulting in 7.5 copper for each piece of wood; Chairs have an identical ratio. These have the highest copper/wood ratio of all-wood items.

Doors sell for 40 Copper a piece and require 6 wood, resulting in a slightly lower 6.7 copper/wood ratio. Signs and Wood Platforms are worthless, and wooden tools are worth almost nothing.

Wooden Arrows sell for only 2 copper a piece, and are created in stacks of 3, for a 6-to-1 sell ratio, while Flaming Arrows costs more to make than you get back.

Silk and Cobwebs
Silk sells for 2 silver each and takes 10 Cobwebs to make, resulting in a value of 20 copper per Cobweb.

Mushrooms and Potions
Farming mushrooms is a great way to make money, although they require some investment to set up. Both ordinary Mushrooms and Glowing Mushrooms sell for 10 copper each.

Note: Batches of Lesser Healing Potions cost 52 coins worth of raw materials and produce 2 potions, each of which sells for 40 copper. Healing Potions sell for 2 silver and cost 90 coins of raw materials. However, while Gel is only worth 1 copper when it is sold, it can be turned into 3 torches worth 10 copper each. See "Torches or Potions?" for an analysis on which is more valuable.

See Guide:Gardening for more info on growing mushrooms.

Torches or Potions?
Gel is used in both torches and potions, both of which are highly lucrative items. However, it is in limited supply. What should it be used for?

Let's say we have 2 Wood, 2 Gel, 1 Mushroom, 2 Bottles, and 1 Glowing Mushroom. With these materials, you can make 6 Torches and sell the Mushrooms and Bottles, or you can make 1 Healing Potion and half a Chair.

6 Torches, 2 Mushrooms, and 2 Bottles are together worth 140 copper when sold. 1 Healing Potion is worth 200 copper, and a Chair is worth 30, half of which is 15. So together they are worth 215 copper, a huge advantage over making torches.

If you haven't found Glowing Mushrooms yet, the scenario changes: you can choose between 6 Torches with the excess Mushroom/Bottles and 2 Healing Potions with half a Chair. The former sells for 110 copper; the latter for only 95, making the torches the better deal.

Ores
As you grow in level and item tier, you will find yourself swimming in excess metal ores. If you are fairly certain you do not need them, it is a good idea to sell them so they don't clog up your chests.

Somewhat paradoxically, raw ores tend to sell for more than bars, and bars sell more than finished goods, including all non-torch Light Sources which are worthless.

Gold and Silver are worth more in ore form, while Copper, Iron and Demonite yields the same ratio whether bars or ore.

Bricks are always worthless.