Multiplayer

Multiplayer is a game mode wherein Terraria can be played with or against other remote players. Multiplayer games cannot be paused by participating players.

There are two types of multiplayer environments: Server and "Host & Play".


 * Host & Play games are started via the regular Terraria application. The first player chooses "Host & Play", chooses options, and starts the world, becoming the host. Other network or internet players can then join, by choosing "Join" from the multiplayer menu. The world shuts down when the original player exits. This option is normally for smaller local LAN games.
 * Major internet multiplayer games run on servers. Servers are started via the TerrariaServer.exe file included with each Windows Terraria installation, or via a third-party server program &mdash; see server for details. A server allows the game world to run on a separate computer, with no graphical requirements, and without requiring any particular player to remain connected. Players can join server games by choosing "Join" from Terraria's Multiplayer menu, then entering the server information. Server lists can be found below.

In server multiplayer games, the host server provides the world file, and has the ability to communicate with players, save the map, close the server, set the time of day, and kick or ban players.

Different platforms (PC/Playstation/Xbox/Android/iPhone/Windows Phone) generally cannot play multiplayer games together.