NPCs


 * For a complete list of NPC names, see NPC names.

An NPC is a friendly automated Non Player Character that provides a service to players.

Players can utilize NPCs by standing near them and using the button on them. Most NPCs are vendors, selling items to players in exchange for coins, and can be sold items by a player in order to obtain coins. Some NPCs also perform other functions.

Most NPCs are "Town" NPCs, appearing after various milestones are achieved in game advancement (details below). They move into structures the player must generally build, known as Houses, which are generally required for Town NPCs to remain available. Each NPC will need its own house.

Town NPCs that have moved into Houses reduce enemy spawn rates in the area, an effect that increases the more of them are present. With four or more Town NPCs in close proximity, enemies generally stop spawning on or near the visible screen altogether. Players tend to utilize this effect by building large structures ("Towns" or "Bases") with several integrated Houses, to serve as their safe haven. These reductions are usually overridden by Events like Blood Moons or Goblin Invasions, during which spawn rates return to normal, or are elevated, and enemies will once again attack players and NPCs in the area.

Town NPCs generally walk around during the day. They remain still in their assigned Houses at night. NPCs have limited health and can take damage, and ultimately die from enemies, Traps, Lava, or by drowning in Water ; though they cannot be attacked directly by players (outside of special Voodoo Doll accessories or Rotten Eggs). Their health regenerates over time, and if killed, they will also respawn following a delay, as long as a suitable vacant House is still available.

Occasionally, NPCs sit in Chairs. They also randomly "talk" to each other, or to the player (shown as mouth movement and speech bubbles). Most NPCs also have an attack method, which they will use to defend themselves against enemies in the vicinity.

There are currently 23 / 22  / 21  Town NPCs, 7  / 6  of whom normally appear in Hardmode. An additional 3 / 2  NPCs can be encountered that don't move into Houses.

Housing
Each Town NPC requires a suitable, vacant House. A House is a room enclosed by a frame of blocks, with user-placed background walls, along with a valid light source, flat surface item, and comfort item (see House->Furniture). Certain room dimensions are also required (see House for full details). Houses must not be located near Corruption or Crimson, and if those biomes spread too close to an occupied House, the NPC living there may move out from that house.

Town NPC home assignments can be rearranged using NPC Flags from the Housing Menu, where players can also check whether a room is a suitable House
 * On the, there is no housing menu, however you can always see the banners, unlike the.

The Guide and Old Man are unique in that they always spawn upon creating a world. The Guide will usually move into the first House built. The Old Man does not move into a House, but rather remains near the Dungeon's entrance, and respawns the following day if killed (while Skeletron hasn't yet been defeated).

If a House occupied by an NPC is damaged in a way that makes it invalid, the NPC will move out and walk around the area until a suitable House is restored. If there are vacant houses available in the world, the NPC may move into one of them.

Buying and selling
Items can be bought simply by right-clicking an NPC and taking items from their inventory while their cost in coins is available in the player's inventory. (Or, on the, when the required number of coins is in the players savings.) Holding the right mouse button on stackable items allows the player to buy the item in bulk. The buy speed increases the longer the right-click button is held.

Some NPCs sell biome-specific items when they are located in certain biomes; this can be done by housing them there, or by teleporting them with a King or Queen Statue.

All NPC vendors can also be used to sell unwanted or surplus items to gain coins. The unwanted item(s) must be in the player's inventory. Hovering over the item while the NPC's inventory screen is open will display its sell value. Items are always sold to vendors at one-fifth their purchase price. Not all items have a sell value (very common items such as Dirt or Wood have no value). To sell the item, move it into the NPC's inventory.

Sales to NPCs can be canceled while the NPC's inventory screen is still open: Sold items can be taken back in exchange for the amount they were sold for. This does not hold true for returning bought items, which must be sold back at their standard sell rate of one-fifth the purchase price.

All NPC vendors buy and sell at the same price. Many item prices can be decreased by equipping a Discount Card, which is a rare drop from Pirate Invasions.

Town NPCs
Listed in the order in which they are generally likely to be acquired.

Other NPCs
The following NPCs are not considered town NPCs because they do not move into houses.

Tips

 * Each time the Traveling Merchant spawns, he will have a random shop inventory. If the player leaves the world during 4:30-12:00 in-game time, and enters again, there is a 22% chance he will re-spawn (with a new shop inventory).
 * Bound NPCs found underground can be freed by talking to them, after which they will always respawn whenever a vacant house is available. Having an empty room ready for them beforehand will cause them to move in as soon as they are off-screen.
 * Bound NPCs can be found by listening to their "hurt" sounds, especially the Mechanic, as the Dungeon is teeming with enemies.
 * A Housing area can be created where all the NPCs can have their biome-specific items: 300 Pink Ice Block, 100 mushroom grass, and 80 Lihzahrd brick in one screen where the Houses are located.
 * Drowning an NPC in water is an easy way to get NPC drops (safer than lava, and quicker than Rotten Eggs).

Emotes

 * Although it may seem to be random, NPCs "emote" about things depending on their environment.


 * {| class="terraria lined mw-collapsible mw-collapsed"

! width="20" | Type !! width="65%" | Condition !! width="25%" | Emote
 * colspan = "2" align="center"|Combat (Only if NPC speaking is near an enemy)
 * [[File:Emote Anger.png]][[File:Emote Cry.png]][[File:Emote Emotion Cry.png]][[File:Emote Run.png]][[File:Emote Fight.png]][[File:Emote Item Tombstone.png]]
 * rowspan = "7"|Weather
 * When cloudy:
 * [[File:Emote Weather Cloudy.png]]
 * When raining:
 * [[File:Emote Weather Storming.png]]
 * When nighttime and raining:
 * [[File:Emote Weather Lightning.png]][[File:Emote Weather Rain.png]]
 * In a Snowstorm:
 * [[File:Emote Weather Snowstorm.png]]
 * When sunny:
 * [[File:Emote Weather Sunny.png]]
 * In the Hallow:
 * [[File:Emote Weather Rainbow.png]]
 * rowspan = "8"|Events
 * During a Party:
 * [[File:Emote Party Present.png]][[File:Emote Party Hat.png]][[File:Emote Party Cake.png]][[File:Emote Party Balloons.png]]
 * During a Blood Moon or rarely at night:
 * [[File:Emote Event Blood Moon.png]]
 * During a Solar Eclipse or rarely in Hardmode:
 * [[File:Emote Event Solar Eclipse.png]]
 * If a Shadow Orb has been smashed or a Meteorite has fallen:
 * [[File:Emote Event Meteor.png]]
 * While Pumpkin Moon event is active or it is night and Pumpking or Mourning Wood has been defeated:
 * [[File:Emote Event Pumpkin Moon.png]]
 * While Frost Moon event is active or it is night and a Ice Queen or Santa-NK1 has been defeated:
 * [[File:Emote Event Frost Moon.png]]
 * During an Old One's Army event or after it has been defeated once:
 * [[File:Emote Event Old One's Army.png]]
 * rowspan="5"|Debuffs
 * If the player is On Fire!, has a Cursed Flames, is in the Underworld, or the NPC being spoken to is on fire:
 * [[File:Emote Burn.png]]
 * [[File:Emote Curse.png]]
 * If the player is Poisoned, the NPC being spoken to is poisoned, or the player is in the Jungle:
 * [[File:Emote Poison.png]]
 * If the player currently does not have the Whoopie Cushion selected in their hotbar:
 * [[File:Emote Silence.png]]
 * rowspan="8"|Items
 * [[File:Emote Ring.png]]
 * [[File:Emote Item Healing Potion.png]]
 * [[File:Emote Item Mana Potion.png]]
 * [[File:Emote Item Soup.png]]
 * [[File:Emote Item Sword.png]]
 * [[File:Emote Item Pickaxe.png]]
 * Player is below half health:
 * [[File:Emote Item Tombstone.png]]
 * colspan="2" align="center"|NPCs (Only if NPC is alive in the world)
 * [[File:Emote NPC Guide.png]][[File:Emote NPC Merchant.png]][[File:Emote NPC Nurse.png]][[File:Emote NPC Demolitionist.png]][[File:Emote NPC Painter.png]][[File:Emote NPC Dye Trader.png]][[File:Emote NPC Party Girl.png]][[File:Emote NPC Angler.png]][[File:Emote NPC Stylist.png]][[File:Emote NPC Dryad.png]][[File:Emote NPC Tavernkeep.png]][[File:Emote NPC Witch Doctor.png]][[File:Emote NPC Arms Dealer.png]][[File:Emote NPC Goblin Tinkerer.png]][[File:Emote NPC Clothier.png]][[File:Emote NPC Mechanic.png]][[File:Emote NPC Tax Collector.png]][[File:Emote NPC Pirate.png]][[File:Emote NPC Truffle.png]][[File:Emote NPC Wizard.png]][[File:Emote NPC Steampunker.png]][[File:Emote NPC Cyborg.png]][[File:Emote NPC Santa Claus.png]][[File:Emote NPC Travelling Merchant.png]][[File:Emote NPC Old Man.png]][[File:Emote NPC Skeleton Merchant.png]]
 * rowspan="12"|Biomes
 * If the player is near Space:
 * [[File:Emote Biome Sky.png]]
 * If the player is Underground:
 * [[File:Emote Biome Underground.png]]
 * If the player is in the Underworld:
 * [[File:Emote Biome Underworld.png]]
 * If the player is in the Hallow:
 * [[File:Emote Biome Hallow.png]]
 * If the player is in the Corruption:
 * [[File:Emote Biome Corruption.png]]
 * If the player is in the Crimson:
 * [[File:Emote Biome Crimson.png]]
 * If the player is in the Jungle:
 * [[File:Emote Biome Jungle.png]]
 * If the player is in a Snow biome:
 * [[File:Emote Biome Snow.png]]
 * If the player is at an Ocean:
 * [[File:Emote Biome Ocean.png]]
 * If the player is in the Desert:
 * [[File:Emote Biome Desert.png]]
 * If the player is in a Forest:
 * [[File:Emote Biome Forest.png]]
 * rowspan= "9" |Critters/Enemies
 * If it is daytime:
 * [[File:Emote Critter Bee.png]][[File:Emote Critter Slime.png]][[File:Emote Critter Bird.png]][[File:Emote Critter Bunny.png]][[File:Emote Critter Butterfly.png]][[File:Emote Critter Mouse.png]][[File:Emote Critter Goldfish.png]]
 * If the sun has not risen (includes some areas of sunrise/sunset):
 * [[File:Emote Critter Zombie.png]]
 * If the Goblin Army has been defeated:
 * [[File:Emote Critter Goblin.png]]
 * If the Frost Legion has been defeated:
 * [[File:Emote Critter Snowman.png]]
 * If a Pirate Invasion has been defeated:
 * [[File:Emote Critter Pirate.png]]
 * If the Martian Madness event has been defeated:
 * [[File:Emote Critter Martian.png]]
 * If the world generated with Crimson:
 * [[File:Emote Critter Spider.png]]
 * If the NPC is Underground
 * [[File:Emote Critter Skeleton.png]][[File:Emote Critter Mouse.png]]
 * rowspan = "3" | Emotions
 * [[File:Emote Love.png]][[File:Emote Anger.png]][[File:Emote Emotion Cry.png]][[File:Emote Emotion Note.png]][[File:Emote Emotion Laugh.png]][[File:Emote Confused.png]][[File:Emote Run.png]][[File:Emote Cry.png]]
 * More common during night or a Blood Moon
 * [[File:Emote Anger.png]][[File:Emote Emotion Cry.png]]
 * rowspan = "15"|Bosses
 * More common if only up to Eye of Cthulhu has been defeated, less common if future bosses have been defeated:
 * [[File:Emote Boss Eye of Cthulhu.png]][[File:Emote Boss King Slime.png]] [[File:Emote Boss Eater of Worlds.png]] (Corruption worlds) [[File:Emote Boss Brain of Cthulhu.png]] (Crimson worlds)
 * More common if only up to Eater of Worlds or Brain of Cthulhu has been defeated, less common if future bosses have been defeated:
 * [[File:Emote Boss Queen Bee.png]][[File:Emote Boss Skeletron.png]]
 * More common if only up to Wall of Flesh has been defeated, less common if future bosses have been defeated:
 * [[File:Emote Boss Wall of Flesh.png]][[File:Emote Boss The Destroyer.png]][[File:Emote Boss The Twins.png]][[File:Emote Boss Skeletron Prime.png]]
 * More common if only up to one Mechanical Boss has been defeated, less common if future bosses have been defeated:
 * [[File:Emote Boss Plantera.png]] (if not defeated): [[File:Emote Boss The Destroyer.png]] (if not defeated): [[File:Emote Boss The Twins.png]] (if not defeated): [[File:Emote Boss Skeletron Prime.png]]
 * More common if only up to Plantera has been defeated, less common if future bosses have been defeated:
 * [[File:Emote Boss Plantera.png]][[File:Emote Boss Golem.png]][[File:Emote Boss Duke Fishron.png]]
 * More common if only up to Golem has been defeated, less common if future bosses have been defeated:
 * [[File:Emote Boss Golem.png]][[File:Emote Boss Duke Fishron.png]][[File:Emote Boss Lunatic Cultist.png]]
 * More common if only up to the Lunatic Cultist has been defeated, less common if future bosses have been defeated:
 * [[File:Emote Boss Lunatic Cultist.png]][[File:Emote Boss Moon Lord.png]]
 * If the Pirate Invasion has been defeated and the world is in Expert mode:
 * [[File:Emote Boss Flying Dutchman.png]]
 * If the Martian Invasion has been defeated:
 * [[File:Emote Boss Martain Saucer.png]]
 * If an Ice Queen has been defeated:
 * [[File:Emote Boss Ice Queen.png]]
 * If an Everscream has been defeated:
 * [[File:Emote Boss Everscream.png]]
 * If a Santa-NK1 has been defeated:
 * [[File:Emote Boss Santa-NK1.png]]
 * If a Pumpking has been defeated:
 * [[File:Emote Boss Pumpking.png]]
 * If a Mourning Wood has been defeated:
 * [[File:Emote Boss Mourning Wood.png]]
 * rowspan="34" |Specific NPC Behavior
 * Used more often by Merchant:
 * [[File:Emote Item Gold Pile.png]][[File:Emote Item Bug Net.png]]
 * Used more often by Nurse:
 * [[File:Emote Item Healing Potion.png]][[File:Emote Item Tombstone.png]][[File:Emote Item Soup.png]]
 * More common when the Arms Dealer is talking to the Guide:
 * [[File:Emote Anger.png]][[File:Emote Fight.png]][[File:Emote Kick.png]]
 * Used more often by the Arms Dealer:
 * [[File:Emote Item Minishark.png]][[File:Emote Item Gold Pile.png]][[File:Emote Item Ale.png]][[File:Emote Fight.png]]
 * Used more often by Dryad:
 * (if alive): [[File:Emote NPC Stylist.png]][[File:Emote Tree.png]]
 * Used more often by Guide if night:
 * [[File:Emote Emotion Cry.png]]
 * Used more often by Guide if not a Blood Moon:
 * [[File:Emote Item Fishing Rod.png]]
 * More common when the Guide is talking to the Arms Dealer:
 * [[File:Emote Anger.png]][[File:Emote Kick.png]][[File:Emote Fight.png]]
 * Used more often by Old Man:
 * [[File:Emote Boss Skeletron.png]][[File:Emote Critter Skeleton.png]]
 * Used more often by Demolitionist:
 * [[File:Emote Item Ale.png]][[File:Emote Item Dynamite.png]][[File:Emote Item Pickaxe.png]]
 * Used even more often by Demolitionist during a blood moon:
 * [[File:Emote Item Ale.png]][[File:Emote Item Dynamite.png]]
 * Used more often by Clothier during a blood moon:
 * [[File:Emote Boss Skeletron.png]][[File:Emote Critter Skeleton.png]]
 * Used more often by Clothier when not during a blood moon:
 * (if alive): [[File:Emote NPC Mechanic.png]][[File:Emote Emotion Note.png]]
 * Used more often by Goblin Tinkerer when not speaking to Mechanic:
 * [[File:Emote Run.png]][[File:Emote Kick.png]][[File:Emote NPC Mechanic.png]]
 * More common when the Goblin Tinkerer is talking to Mechanic:
 * [[File:Emote Love.png]][[File:Emote Emotion Note.png]][[File:Emote Item Diamond Ring.png]][[File:Emote Kiss.png]] Never uses [[File:Emote NPC Mechanic.png]]
 * Used more often by Wizard:
 * [[File:Emote Fire.png]][[File:Emote Sleep.png]][[File:Emote Curse.png]]
 * Used more often by Mechanic:
 * [[File:Emote Cry.png]][[File:Emote Boss Skeletron.png]] (if alive): [[File:Emote NPC Goblin Tinkerer.png]][[File:Emote NPC Wizard.png]]
 * More common when the Mechanic is talking to Goblin Tinkerer:
 * [[File:Emote Love.png]][[File:Emote Emotion Note.png]][[File:Emote Item Diamond Ring.png]][[File:Emote Kiss.png]] Never uses [[File:Emote NPC Mechanic.png]]
 * Used more often by Santa Claus:
 * [[File:Emote Biome Snow.png]][[File:Emote Critter Snowman.png]][[File:Emote Emotion Note.png]][[File:Emote Emotion Laugh.png]]
 * Used more often by Truffle:
 * [[File:Emote Silence.png]][[File:Emote Eating.png]][[File:Emote Sleep.png]][[File:Emote Poison.png]]
 * Used more often by Steampunker:
 * [[File:Emote Item Cog.png]]
 * Used more often by Dye Trader:
 * [[File:Emote Biome Desert.png]][[File:Emote Fight.png]][[File:Emote Weather Sunny.png]]
 * Used more often by Party Girl:
 * [[File:Emote Eating.png]][[File:Emote Emotion Note.png]][[File:Emote Alert.png]][[File:Emote Item Ale.png]]
 * Used more often by Cyborg:
 * [[File:Emote Item Cog.png]][[File:Emote Boss Plantera.png]][[File:Emote Weather Lightning.png]]
 * Used more often by Painter:
 * [[File:Emote Critter Bird.png]][[File:Emote Critter Butterfly.png]]
 * Used more often by Witch Doctor:
 * [[File:Emote Biome Jungle.png]][[File:Emote Weather Sunny.png]][[File:Emote Poison.png]]
 * Used more often by Pirate:
 * [[File:Emote Fight.png]][[File:Emote Burn.png]][[File:Emote Critter Pirate.png]][[File:Emote NPC Pirate.png]][[File:Emote Boss Flying Dutchman.png]]
 * Used more often by Stylist:
 * [[File:Emote Critter Spider.png]] (if alive): [[File:Emote NPC Dryad.png]][[File:Emote NPC Mechanic.png]]
 * Used more often by Travelling Merchant:
 * [[File:Emote Item Gold Pile.png]][[File:Emote Ring.png]][[File:Emote Item Fishing Rod.png]]
 * Used more often by Angler if not a Blood Moon:
 * [[File:Emote Critter Goldfish.png]][[File:Emote Item Cooked Fish.png]][[File:Emote Item Fishing Rod.png]]
 * Used more often by Angler if not Underground:
 * [[File:Emote Biome Ocean.png]]
 * Used more often by Skeleton Merchant:
 * [[File:Emote Critter Skeleton.png]][[File:Emote Critter Mouse.png]][[File:Emote Confused.png]][[File:Emote Alert.png]]
 * Used more often by Tax Collector:
 * [[File:Emote Fire.png]][[File:Emote Anger.png]][[File:Emote Confused.png]]
 * colspan = "2" align="center"|Rock-Paper-Scissors
 * [[File:Emote RPS Rock.png]][[File:Emote RPS Rock Win.png]][[File:Emote RPS Paper.png]][[File:Emote RPS Paper Win.png]][[File:Emote RPS Scissor.png]][[File:Emote RPS Scissor Win.png]]
 * }
 * [[File:Emote Boss Santa-NK1.png]]
 * If a Pumpking has been defeated:
 * [[File:Emote Boss Pumpking.png]]
 * If a Mourning Wood has been defeated:
 * [[File:Emote Boss Mourning Wood.png]]
 * rowspan="34" |Specific NPC Behavior
 * Used more often by Merchant:
 * [[File:Emote Item Gold Pile.png]][[File:Emote Item Bug Net.png]]
 * Used more often by Nurse:
 * [[File:Emote Item Healing Potion.png]][[File:Emote Item Tombstone.png]][[File:Emote Item Soup.png]]
 * More common when the Arms Dealer is talking to the Guide:
 * [[File:Emote Anger.png]][[File:Emote Fight.png]][[File:Emote Kick.png]]
 * Used more often by the Arms Dealer:
 * [[File:Emote Item Minishark.png]][[File:Emote Item Gold Pile.png]][[File:Emote Item Ale.png]][[File:Emote Fight.png]]
 * Used more often by Dryad:
 * (if alive): [[File:Emote NPC Stylist.png]][[File:Emote Tree.png]]
 * Used more often by Guide if night:
 * [[File:Emote Emotion Cry.png]]
 * Used more often by Guide if not a Blood Moon:
 * [[File:Emote Item Fishing Rod.png]]
 * More common when the Guide is talking to the Arms Dealer:
 * [[File:Emote Anger.png]][[File:Emote Kick.png]][[File:Emote Fight.png]]
 * Used more often by Old Man:
 * [[File:Emote Boss Skeletron.png]][[File:Emote Critter Skeleton.png]]
 * Used more often by Demolitionist:
 * [[File:Emote Item Ale.png]][[File:Emote Item Dynamite.png]][[File:Emote Item Pickaxe.png]]
 * Used even more often by Demolitionist during a blood moon:
 * [[File:Emote Item Ale.png]][[File:Emote Item Dynamite.png]]
 * Used more often by Clothier during a blood moon:
 * [[File:Emote Boss Skeletron.png]][[File:Emote Critter Skeleton.png]]
 * Used more often by Clothier when not during a blood moon:
 * (if alive): [[File:Emote NPC Mechanic.png]][[File:Emote Emotion Note.png]]
 * Used more often by Goblin Tinkerer when not speaking to Mechanic:
 * [[File:Emote Run.png]][[File:Emote Kick.png]][[File:Emote NPC Mechanic.png]]
 * More common when the Goblin Tinkerer is talking to Mechanic:
 * [[File:Emote Love.png]][[File:Emote Emotion Note.png]][[File:Emote Item Diamond Ring.png]][[File:Emote Kiss.png]] Never uses [[File:Emote NPC Mechanic.png]]
 * Used more often by Wizard:
 * [[File:Emote Fire.png]][[File:Emote Sleep.png]][[File:Emote Curse.png]]
 * Used more often by Mechanic:
 * [[File:Emote Cry.png]][[File:Emote Boss Skeletron.png]] (if alive): [[File:Emote NPC Goblin Tinkerer.png]][[File:Emote NPC Wizard.png]]
 * More common when the Mechanic is talking to Goblin Tinkerer:
 * [[File:Emote Love.png]][[File:Emote Emotion Note.png]][[File:Emote Item Diamond Ring.png]][[File:Emote Kiss.png]] Never uses [[File:Emote NPC Mechanic.png]]
 * Used more often by Santa Claus:
 * [[File:Emote Biome Snow.png]][[File:Emote Critter Snowman.png]][[File:Emote Emotion Note.png]][[File:Emote Emotion Laugh.png]]
 * Used more often by Truffle:
 * [[File:Emote Silence.png]][[File:Emote Eating.png]][[File:Emote Sleep.png]][[File:Emote Poison.png]]
 * Used more often by Steampunker:
 * [[File:Emote Item Cog.png]]
 * Used more often by Dye Trader:
 * [[File:Emote Biome Desert.png]][[File:Emote Fight.png]][[File:Emote Weather Sunny.png]]
 * Used more often by Party Girl:
 * [[File:Emote Eating.png]][[File:Emote Emotion Note.png]][[File:Emote Alert.png]][[File:Emote Item Ale.png]]
 * Used more often by Cyborg:
 * [[File:Emote Item Cog.png]][[File:Emote Boss Plantera.png]][[File:Emote Weather Lightning.png]]
 * Used more often by Painter:
 * [[File:Emote Critter Bird.png]][[File:Emote Critter Butterfly.png]]
 * Used more often by Witch Doctor:
 * [[File:Emote Biome Jungle.png]][[File:Emote Weather Sunny.png]][[File:Emote Poison.png]]
 * Used more often by Pirate:
 * [[File:Emote Fight.png]][[File:Emote Burn.png]][[File:Emote Critter Pirate.png]][[File:Emote NPC Pirate.png]][[File:Emote Boss Flying Dutchman.png]]
 * Used more often by Stylist:
 * [[File:Emote Critter Spider.png]] (if alive): [[File:Emote NPC Dryad.png]][[File:Emote NPC Mechanic.png]]
 * Used more often by Travelling Merchant:
 * [[File:Emote Item Gold Pile.png]][[File:Emote Ring.png]][[File:Emote Item Fishing Rod.png]]
 * Used more often by Angler if not a Blood Moon:
 * [[File:Emote Critter Goldfish.png]][[File:Emote Item Cooked Fish.png]][[File:Emote Item Fishing Rod.png]]
 * Used more often by Angler if not Underground:
 * [[File:Emote Biome Ocean.png]]
 * Used more often by Skeleton Merchant:
 * [[File:Emote Critter Skeleton.png]][[File:Emote Critter Mouse.png]][[File:Emote Confused.png]][[File:Emote Alert.png]]
 * Used more often by Tax Collector:
 * [[File:Emote Fire.png]][[File:Emote Anger.png]][[File:Emote Confused.png]]
 * colspan = "2" align="center"|Rock-Paper-Scissors
 * [[File:Emote RPS Rock.png]][[File:Emote RPS Rock Win.png]][[File:Emote RPS Paper.png]][[File:Emote RPS Paper Win.png]][[File:Emote RPS Scissor.png]][[File:Emote RPS Scissor Win.png]]
 * }
 * Used more often by Party Girl:
 * [[File:Emote Eating.png]][[File:Emote Emotion Note.png]][[File:Emote Alert.png]][[File:Emote Item Ale.png]]
 * Used more often by Cyborg:
 * [[File:Emote Item Cog.png]][[File:Emote Boss Plantera.png]][[File:Emote Weather Lightning.png]]
 * Used more often by Painter:
 * [[File:Emote Critter Bird.png]][[File:Emote Critter Butterfly.png]]
 * Used more often by Witch Doctor:
 * [[File:Emote Biome Jungle.png]][[File:Emote Weather Sunny.png]][[File:Emote Poison.png]]
 * Used more often by Pirate:
 * [[File:Emote Fight.png]][[File:Emote Burn.png]][[File:Emote Critter Pirate.png]][[File:Emote NPC Pirate.png]][[File:Emote Boss Flying Dutchman.png]]
 * Used more often by Stylist:
 * [[File:Emote Critter Spider.png]] (if alive): [[File:Emote NPC Dryad.png]][[File:Emote NPC Mechanic.png]]
 * Used more often by Travelling Merchant:
 * [[File:Emote Item Gold Pile.png]][[File:Emote Ring.png]][[File:Emote Item Fishing Rod.png]]
 * Used more often by Angler if not a Blood Moon:
 * [[File:Emote Critter Goldfish.png]][[File:Emote Item Cooked Fish.png]][[File:Emote Item Fishing Rod.png]]
 * Used more often by Angler if not Underground:
 * [[File:Emote Biome Ocean.png]]
 * Used more often by Skeleton Merchant:
 * [[File:Emote Critter Skeleton.png]][[File:Emote Critter Mouse.png]][[File:Emote Confused.png]][[File:Emote Alert.png]]
 * Used more often by Tax Collector:
 * [[File:Emote Fire.png]][[File:Emote Anger.png]][[File:Emote Confused.png]]
 * colspan = "2" align="center"|Rock-Paper-Scissors
 * [[File:Emote RPS Rock.png]][[File:Emote RPS Rock Win.png]][[File:Emote RPS Paper.png]][[File:Emote RPS Paper Win.png]][[File:Emote RPS Scissor.png]][[File:Emote RPS Scissor Win.png]]
 * }
 * Used more often by Angler if not Underground:
 * [[File:Emote Biome Ocean.png]]
 * Used more often by Skeleton Merchant:
 * [[File:Emote Critter Skeleton.png]][[File:Emote Critter Mouse.png]][[File:Emote Confused.png]][[File:Emote Alert.png]]
 * Used more often by Tax Collector:
 * [[File:Emote Fire.png]][[File:Emote Anger.png]][[File:Emote Confused.png]]
 * colspan = "2" align="center"|Rock-Paper-Scissors
 * [[File:Emote RPS Rock.png]][[File:Emote RPS Rock Win.png]][[File:Emote RPS Paper.png]][[File:Emote RPS Paper Win.png]][[File:Emote RPS Scissor.png]][[File:Emote RPS Scissor Win.png]]
 * }
 * colspan = "2" align="center"|Rock-Paper-Scissors
 * [[File:Emote RPS Rock.png]][[File:Emote RPS Rock Win.png]][[File:Emote RPS Paper.png]][[File:Emote RPS Paper Win.png]][[File:Emote RPS Scissor.png]][[File:Emote RPS Scissor Win.png]]
 * }

Trivia

 * During a Blood Moon, most female NPCs use more irritable or aggressive dialogue than normal.
 * The Mechanic is only one block wide while bound, whereas she is two blocks wide once talked to. This can be used to force her into a one block wide space. You can also find her on a 2 block space.
 * The Cake emote strongly resembles the Slice of Cake unimplemented item.
 * There are two unused emotes in the game code: Emote Item Beer.png Beer and Emote Item Defender Medal.png Defender Medal.
 * NPCs house the most references of any subject in Terraria.
 * "NPC" is an abbreviation for "Non-Playable Character".

History
NSC PNJ NPC NPC NPC Неигровые персонажи NPC