Orange Zapinator

The Orange Zapinator is a Hardmode magic weapon that is sold by the Traveling Merchant for. It fires a long light blue beam, which, upon impact with enemies, activates a random effect. These effects are the same as those of the Gray Zapinator's effects.

Unlike the Zapinator, the Orange Zapinator's best Modifier is Mythical.

The Orange Zapinator's projectiles also behave erratically. Upon striking an enemy, the laser beam can do one of the following:


 * Penetrating
 * Changing speed, either moving dramatically faster or coming to a near stop
 * Teleporting to a new location
 * Changing orientation
 * Create another beam
 * Massive knockback (enough to launch enemies offscreen)
 * Massive damage increase

Tips

 * The Meteor armor set also reduces the mana costs of both zapinators to 0.
 * The damage increase effect of the Orange Zapinator's lasers can be a critical hit, meaning the Orange Zapinator is capable of extremely high damage.
 * The Orange Zapinator is somewhat unsafe to use near the Dungeon after killing Golem, as the unpredictable lasers may aggravate the Cultists, spawn the Lunatic Cultist, and if he attacks you, may activate the Lunar Events.

Trivia

 * The original Zapinator was used for developer testing in the earliest stages of development and was then removed from the game. It was made obtainable with the release of the.
 * The random beam behavior of this new Zapinator may be a reference to the fact that NES Zappers were inconsistent when used in their respective light gun games on the NES.