Upcoming features

Re-Logic staff occasionally announces and/or hints at various details of Terraria updates that are still in development. This page lists those details. Features described on this page are not guaranteed to be included in the game. Some are only conjectured based on comments or screenshots provided by the staff.

1.3


This will have been the last update that Redigit worked on personally. During the development of 1.3, Redigit also began preliminary work on a new game outside of the Terraria franchise, with additional long-term plans for a Terraria sequel. The developers Yoraiz0r and Skiphs will continue updating Terraria during 1.3.


 * Lunar Event.
 * Another side Event.
 * 250 new items, bringing the total Item count to 3000.
 * New mini-Biomes.
 * New summon items (Minions/Pets).
 * Achievements.
 * More new bosses.
 * More unknown stuff.

New items
Specific new items mentioned:


 * Laser Ruler accessory, which allows live measuring of tile distances via the cursor.
 * Meowmur (possibly referring to a sword, cat sounds when swung).
 * Sinks added to each furniture set.
 * Portal Gun.
 * Living Rainbow, Living Flame, Pixie, Wisp, Chlorophyte Dyes.
 * Cultist clothes vanity set.
 * Honeyfall Blocks and Walls.
 * 3 new Mounts, one being a futuristic digging vehicle.
 * Alchemy Table: Offers a 1/3 chance of not consuming ingredients when crafting Potions.

New Characters
Specific new characters mentioned:


 * Crimson Bunny [[File:Crimson-Bunny-ex.gif]]
 * Cultist (enemy/NPC/event)

Changes
Specific changes mentioned:


 * Events will have progress bars.
 * Dyes will be more visible.
 * Platform stack limit increase to 999 (from 99).
 * Living Wood Chests always contain a Living Wood Wand and Leaf Wand.
 * Bunny Mount no longer incurs fall damage.
 * The Axe drop rate increased from 1/200 to 1/50.
 * Voodoo Demon increased spawn rate.
 * NPCs have better AI and animations, will no longer stand in front of Chests to block access, and will sit in Chairs.
 * Enchanted Sword shrine.
 * Characters have "spring in their step," especially during running.
 * "Cleaner" and "smarter" starting areas on world generation.
 * Smart cursor will build stairs.
 * Starting outfit options at character creation.
 * Updated some of the older NPC sprites.
 * Minion weapon modifiers.
 * Expert game mode: Identical enemies and bosses with new, more difficult AIs and increased drops.
 * Sunflowers gets a buff.
 * Possible to use weapons on mounts.

Unspecified version
The following changes have been mentioned by the game developers, but haven't been specified to be included in a particular version.

New additions and changes

 * Separate cooldowns for edibles.
 * Professional language translation.

Other
공개 예정 Предстоящие изменения