Lihzahrd Temple



Jungle temples are unique dungeons that spawn the underground jungle. They are easily recognizable by their unique red hue, and are usually located deep underground, above the hell level.

Jungle temples are made of an unbreakable material (Players can mine the Lihzahrd blocks using the Picksaw, a drop from the Temple Boss). Players will need to procure the "Temple Key", dropped by Plantera, in order to gain access. Subsequently, they will need to battle through hordes of mobs and myriad Traps to face the dungeon boss, the Golem.

Access and Architecture
Players will need the Temple Key to open the doors of the temple. This key is a 100% first drop for Plantera. summoned by breaking the pink Plantera's Bulbs located in underground jungles. Plantera has 30,000 hp, but is not too hard. Once the key is obtained, the player will have to scour the deep annals of the underground jungle until they locate the dull red Lihzard Brick walls of the temple. The player will then have to right click the door with the key in their inventory to gain access.

Alternatively, you can use Teleporters bought off the Steampunker to gain access without beating Plantera first or use the Rod of Discord that is dropped by chaos elementals to teleport in free of charge.

You can also use the Actuator to turn the Lihzard Brick on and off, allowing you to enter early game (although to get the steampunker you have to be in hardmode), but at a higher overall price.

Unlike the dungeon, the Jungle temple does not branch out. Rather, it is made up of a sequence of booby trapped rooms, culminating in a final chamber. This means that players will not have to worry about missing chests or rooms thanks to the building's straightforward layout.

The traps set throughout the dungeon are extremely lethal, and players are advised to have several methods of mobility and healing if they are to traverse its bowels.

One way of getting past the many hazards and traps is to simply mine them. The many traps within the temple, including the pressure plates they rely on, are all mineable via whatever pickaxe you may have in Hardmode at that time. The traps themselves are very diverse, ranging from upgraded Dart Traps, to Spear, Flame, and Spiky Ball traps. They are incredibly strong as well; some are capable of hitting around 70-80 damage to a player (such as the Spear Trap), even with Chlorophyte Armor and its defensive set bonus, making them viable forms of base defense outside of simple Lava traps. Mining the traps for later use is highly recommended.

You can also get past the many traps by simply flying or grappling across the ceilings of the Jungle Temple. This will make you fly over the pressure plates, allowing you to dodge them all. Cautious players equipped with a wire cutter will also be able to identify traps with ease, and disarm them by breaking the connection from the pressure plates to the traps.

Mobs and Bosses
The Temple is home to the Lihzahrd mob, as well as the Flying Snake mob and the Golem boss.

The Lihzahrd's will swarm the player in large numbers with often surprising speed. It is advisable to have explosive projectiles or high-damage ranged weaponry to safely neutralize them.

An effective way to deal with Lizahrds is to grapple yourself against the ceilings and shoot them, since they can't reach that high.

This stragety may not work for the Flying Snake, however. With and the ability to fly, it poses a more agile threat than the earth-bound Lihzards. It drops the Lihzard Egg and/or the Lihzard Power Cell.

The Golem boss itself resides in the final chamber, but will not spawn until the player uses one of the many Lihzahrd Power Cells on the Altar in the final room. The Golem boss only requires one cell to spawn, and can be fought multiple times as long as the player has enough power cells to keep summoning him. Like the other bosses of the game, he fights in two stages. The unbreakable nature of the temple forces the player into a close-quarters fight, but the golem is not as nimble as the other boss mobs, making kiting and evading significantly easier on the player.

One simple yet effective method to defeat the Golem is to build a row of Wooden Platforms across the room, so that when the Golem jumps down, it will land on the platforms and never be able to directly hit the player. The player must still be aware of and avoid its ranged attacks, however.

Lihzahrd Chests
As they progress through the temple, the player will encounter several Lihzahrd Chests. These chests will always contain a Lihzahrd power cell and additional loot. While several of these cells might be acquired, it should be noted that only one is required to summon the Golem.

Known Glitches
The Jungle Temple sometimes spawns without a Lizahrd Altar.



Sometimes, some blocks will appear, covering the entry to the altar, preventing you from doing anything. The only way to enter is breaking it with the Picksaw. Sometimes the altar is spawned in such a position that when the Golem will spawn in a wall, making it extremely easy to kill/farm.

It is possible to enter the dungeon without the key in a few ways. If you have teleporter pads, they can be placed either side of the door. Also the door can be 'Actuator-fied' by placing actuators over it and just 'deactivating' the door.