1.4.2

1.4.2 was an update for the Desktop version, which added Steam Workshop support to Terraria. It was released on March 29, 2021.

Changes

 * Added Steam Workshop Integration to Terraria, allowing the downloading and sharing of World Files and Resource Packs
 * Expanded Resource Pack Functionality to include Language Replacement and Music Replacement
 * Added a button to the Research and Bestiary Menus that lets you delete all current search text
 * Enemy Banners now also give increased player protection against enemy projectiles (previously they only applied to contact damage)
 * Added an option to change the name of characters and worlds
 * The Goblin Tinkerer and the Mechanic become hоrny as fuсk next to each other and have a 10% chance of having interсourse with each other for each time they try to have a conversation.

Bug Fixes

 * Fixed a recurring issue with Rolling Cacti spawning on Demon Altars and causing crashes
 * Fixed an issue where seeds would not always generate identical worlds, depending on how many worlds had been generated in that play session
 * Fixed an issue where some falling tiles would fall through platforms instead of landing on them
 * Fixed an issue where Paper Airplanes did not drop in the quantities that the Bestiary said they should be dropping at
 * Fixed an issue where falling coins were no longer able to land on top of other coins
 * Fixed an issue where Trap Doors would not properly sync in multiplayer, allowing enemies to move through them
 * Fixed an issue where sitting players wearing the Gi outfit would be in a "jumping" pose
 * Fixed an issue where spreading Moss would not always use the proper frame when on servers
 * Fixed an issue where Smooth Marble Blocks would merge with Echo Blocks
 * Fixed an issue where Ale Tosser did not properly receive Frostburn effects from Frost Armor
 * Fixed an issue where Smoke Blocks did not stay hammered between gameplay sessions
 * Fixed an issue where some Ocean enemies could spawn even behind safe walls
 * Twinkle Popper's Twinkles no longer pick up money, as they would delete it forever during their explosion attack
 * Fixed an issue where Fossil Pickaxe, Tree Globe, and World Globe would fall through blocks forever when dropped
 * Fixed an issue where the Wall of Flesh can drop below the world's boundary
 * Fixed an issue where Sergeant United Shield was accidentally showing accessory dyes under some specific circumstances, even though it is a weapon
 * Fixed an issue where Resonance Scepter and Life Drain could only knockback enemies to the right
 * Fixed an issue where High Velocity Bullets could sometimes hit particularly large targets twice (does not apply to multi-segment enemies, this should still allow multiple hits)
 * Fixed an issue where Pupfish were sometimes spawning in the Ocean
 * Fixed an issue where Wand of Sparking's projectile was using Melee damage modifiers, not Magic
 * Fixed a rare issue where the game could freeze if it was literally impossible to spawn a meteorite
 * Fixed an issue where Wasp Gun had a tooltip that just said "Wasp Gun"
 * Fixed an issue where players who died, or Hardcore player ghosts, would interfere with Player Logic Sensors
 * Fixed an issue where Star Cannon's projectile could not land critical hits, and wouldn't always receive proper stat bonuses from player equipment
 * Fixed an issue where Star Cannon's projectile could not be fired through platforms
 * Fixed a certain duplication exploit
 * Fixed an issue where Spikes would not hurt the player from some angles at certain elevations
 * Fixed an issue where World Globe would skip some forest backgrounds
 * Fixed an issue where Amphibian Boots stacked with other Frog Leg variants, even though Frog Leg variants do not otherwise stack