Background walls

00cSfu6.png, Dirt Wall, Ebonstone Wall, Wood Wall, Gray Brick Wall, Red Brick Wall 2.Blue Brick Wall, Green Brick Wall, Pink Brick Wall, Gold Brick Wall, Silver Brick Wall, Copper Brick Wall 3.Hellstone Brick Wall, Obsidian Wall, Mud Wall, Glass Wall, Pearlstone Brick Wall, Iridescent Brick Wall 4.Mudstone Brick Wall, Cobalt Brick Wall, Mythril Brick Wall, Planked Wall, Pearlstone Wall, Candy Cane Wall 5.Ebonstone Brick Wall, Sandstone Brick Wall, Demonite Brick Wall, Adamantite Beam Wall, Snow Brick Wall, Green Candy Cane Wall 6.Red Stucco Wall, Yellow Stucco Wall, Green Stucco Wall, Gray Stucco Wall, Snow Wall, Ebonwood Wall, 7.Rich Mahogany Wall, Pearlwood Wall, Tin Brick Wall, Lead Brick Wall, Tungsten Brick Wall, Platinum Brick Wall 8.Cave Wall, Moss Wall, Underground Wall, Spider Cave wall, Grass Wall, Jungle Wall 9.Flower Wall, Grass Wall, Jungle Wall, Flower Wall, Corrupt Grass Wall, Hallowed Grass Wall 10.Ice Wall, Cactus Wall, Cloud Wall, Mushroom Wall, Bone Block Wall, Slime Block Wall 11.Flesh Block Wall, Living Wood Wall, Disc Wall, Crimstone Wall, Ice Brick Wall, Shadewood Wall 12.Hive Wall, Lihzahrd Brick Wall, Purple Stained Glass, Yellow Stained Glass, Blue Stained Glass, Green Stained Glass 13.Red Stained Glass, Multicoloured Stained Glass, Green Tiled Wall, Wooden Fence, Metal Fence, Palladium Column Wall 14.Bubblegum Block Wall, Titanstone Block Wall.

MISSING: Crimson Grass Wall.]]

Walls are objects that create backgrounds, most being usable as items. Natural walls make up the background of some biomes, and placed walls are an essential part of a house. All placed walls prevent enemies from spawning, and a room filled with "safe walls" is necessary in order to attract NPCs or to use a bed to set the spawn point. Naturally occurring walls are considered unsafe until the player tears them down and re-places them (if they can be harvested).

Walls may be removed with a Hammer, but walls that weren't placed by a player have to be torn down from the edge (i.e., there must be at least one adjacent tile with no wall).

At positive elevations, Dirt Walls are the mainstay of the map. Dirt walls must therefore be removed from either the top or bottom edges of the zone of positive elevation, making the construction of safe houses in the center of the dirt zone a fairly lengthy task.

At negative elevations, the backdrop of the map is no longer dirt and walls of the player's choice may be placed on the backdrop freely.

Walls don't have any monetary value, not even those made out of higher tier ores, like Gold.

Anywhere with a wall can be used to place blocks, wood platforms, torches and paintings.

As on version 1.2, walls can be reverse-engineered back into respective brick forms in a 4 to 1 ratio (the opposite of the "to walls" ratio).

* - Also craftable.
 * - Not craftable by normal means, but can be converted from Stone Wall or Grass/Flower/Jungle Wall.

History
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