MediaWiki:Gadget-flashAnchored.js

// By Equazcion: http://terraria.gamepedia.com/User:Equazcion if (window.location.hash.length > 0){ var hash = window.location.hash.replace(/\./g,'\\.'); flash($(hash)); }

window.onhashchange = function { var hash = window.location.hash.replace(/\./g,'\\.'); flash($(hash)); } var hash;

function findFlashable(obj){ var flashable = [ 'tr', 'h1', 'h2', 'h3', 'h4', 'h5', 'li', 'div' ]; if ($.inArray(obj.prop('tagName'), flashable) < 0){ var newObj; $.each(flashable, function(data, val){			newObj = obj.closest(val); 			if (newObj.length > 0) { return false; }		}); return newObj; } else { return obj; } }

function flash(obj){ var supplied = obj; // Check if the element is suitable for flashing, otherwise find a suitable parent var obj = findFlashable(obj);

// If an element is already flashed, revert it to its prior background color var $flashed = $('.flashed'); var scrub = $flashed.attr('data-oldBg'); $flashed.css('background-color',scrub);

// Record old background color in a data attribute of the element we're about to flash var oldBg = obj.css('background-color'); obj.addClass('flashed').attr('data-oldBg',oldBg);

// Flash the element obj.css('transition',''); obj.css('background-color','#fff'); setTimeout(function{		obj.css('transition','background-color 150ms ease-in'); 		obj.css('background-color','#66CCFF');		setTimeout(function{ obj.css('transition','background-color 1000ms ease-out'); setTimeout(function{				obj.css('background','#FFE3D5'); 				setTimeout(function{ obj.css('transition',''); },1000);			},20);		},150);	},1); }