Tips

Tips are phrases shown briefly during loading screens on the, chosen at random from the list below.

Bolded words are highlighted as yellow text in the original game.

UI

 * Favorited items stay in your inventory unless you manually move them; they can't be accidentally thrown or deposited with the Quick Stack function.
 * Info accessories don't need to be equipped to provide you and nearby friends with useful information; you can just leave them in your inventory.
 * When speaking to a vendor, you can sell items in your inventory by pressing.
 * You can press to send unwanted items to the Trash.
 * With a chest open, use Restock to automatically refill your ammo, potions, and any other stackable items that you're already carrying in inventory.
 * You can check if a room is valid housing from the Housing section of the Inventory Menu.
 * Now when you open a chest, you can start crafting using the items in the chest along with the ones in your inventory.
 * Advanced players may wish to remap their buttons. You can do this from the Controls Menu in Settings (Pause Menu during gameplay).
 * The Equipment Menu is here! Finally your Grappling Hooks, Minecarts, Pets and Mounts have a home.
 * Tap and drag the screen to pan around while viewing the full sized map.
 * Pinch the touchscreen to zoom the camera distance in and out.
 * Double tap anywhere on the Hotbar to quickly open the full Inventory.
 * Tap to pickup and drag to move items around in Inventory and Equipment.
 * Double tap on certain Equipment and Accessory items to toggle their visibility.

World Elements & Items

 * A pet can be your best friend.
 * Killing bunnies is cruel. Period.
 * You can plant acorns to grow new trees.
 * Sand is overpowered.
 * Sand can be crafted into glass, which is used to make bottles and many other useful items.
 * Some ores require better pickaxes to mine.
 * Some walls and platforms can be deconstructed into their component materials.
 * Build a furnace to craft metal bars out of ore.
 * Wearing armor made out of all the same material gives you an extra bonus.
 * Rope can really help you get around while exploring caves. You can even craft it into a coil of rope which can be thrown and automatically unfolds!
 * Fishing is a fantastic source of crafting ingredients, accessories, and loot crates!
 * Wear a Mining Helmet if you don't want to use torches.
 * Life Crystals are hidden around the World. Use them to increase your health.
 * Bows and guns require the proper ammo.
 * You can harvest cobwebs and turn them into silk. You can use silk to craft beds, sofas, and more!
 * You can change your spawn point by placing and using a bed.
 * Seeds can be used to grow a variety of useful ingredients for crafting potions.
 * To craft potions, place a bottle on a table to make an alchemy station, or find an Alchemy Table in the Dungeon. Double, double, toil and trouble!
 * The Cloud in a Bottle and Shiny Red Balloon accessories both improve your ability to jump. Combine them to make a Cloud in a Balloon.
 * If you find a Magic Mirror, you can use it to teleport back to your spawn point.
 * You can destroy Shadow Orbs and Crimson Hearts with a hammer or explosives, but prepare yourself for the forces they unleash.
 * Other players can loot your chests! If you don't trust them, use a safe or piggy bank; those items have storage that is exclusive to each player.
 * You won't take falling damage if you have a Lucky Horseshoe. Look for them on floating islands.
 * Walking on Hellstone and Meteorite can burn you! Protect yourself by equipping an Obsidian Skull or similar accessory.
 * Demon Altars and Crimson Altars can't be destroyed with a normal hammer. You have to pwn them.
 * You can use Hallowed Seeds, Holy Water, or Pearlstone to make Hallowed ground.
 * Nothing improves your mobility like Wings. Who wouldn't want to fly?
 * A Sextant displays the Moon's current phase. Many things in the world pay attention to the Moon.

NPCs

 * Sometimes you can find NPCs hidden around the World.
 * The Old Man at the Dungeon is a Clothier, if only someone could lift his curse...
 * Merchants love money. If you save up enough, one might move in!
 * If you ever want to get stylish, try dyes! The Dye Trader can help you turn some ingredients into new dye colors.
 * Slay a boss to attract a Dryad to your house. She can tell you the state of Corruption, Crimson, and Hallow in your World.
 * You could get a Witch Doctor to come to your world if you defeat the Queen Bee.
 * Regular wood and stone not vibrant enough for you? A Painter will move in and sell paints if enough townsfolk move in.
 * The Goblin Tinkerer found in underground caverns will sell you many useful items, including a Tinkerer's Workshop.
 * The Mechanic got lost in the Dungeon. You'll have to help her out if you want her to move in.
 * The Party Girl won't move in unless your world is full of other townsfolk. Afterall, what's a party without lots of guests.
 * If you need a new haircut, go check out a nearby spider biome. Stylists always end up lost in them!
 * Pirates are so unpredictable. First they invade your world, and then they move into your houses!
 * Santa Claus is real. He comes to town after the Frost Legion is defeated (and 'tis the season).

Biomes & Environments

 * If your house doesn't have background walls, monsters will be able to spawn inside.
 * Its worth it to explore your Oceans. You can find treasure, dyes, and even sleeping fishermen. [sic]
 * The Hallow is the only place where Corruption and Crimson cannot spread.

Bosses & Enemies

 * Before fighting a boss, it's a good idea to prepare an arena with health regenerating devices and room to maneuver. A builder's instinct is as valuable as a powerful swordarm.
 * Bosses are easier to defeat with friends.
 * Use suspicious looking items at your own risk!
 * Defeat the boss in The Underworld to change the World forever. Find a Guide Voodoo Doll and hurl it into the infernal lava to summon him.
 * Medusas in Marble Caves can turn their enemies to stone. If you get caught in midair, the fall can be brutal.

Events

 * During a Blood Moon, zombies can open doors.
 * When a Solar Eclipse happens, tons of strange and creepy monsters show up.

Other

 * Curious about how something works? Visit the official Terraria wiki and the official Terraria forums to learn all kinds of useful things!

UI

 * (Old-gen) Touch and drag items from the Inventory Bar to drop them into the world.
 * (Old-gen) Pinch the screen to zoom in and out.

World Elements & Items

 * Time heals all wounds.
 * Killing bunnies is cruel. Period.
 * Torches require wood and gels to craft. Gels can be found on slimes.
 * If you find chests out in the World, you can remove them with a hammer to take them with you.
 * You can plant acorns to grow new trees.
 * Sand is overpowered.
 * Torches and glowsticks can be a light for you in dark places, when all other lights go out. Torches won't work underwater, but glowsticks will.
 * You can harvest cobwebs and turn them into silk. You can use silk to craft vanity clothes or a bed.
 * Fallen Stars sometimes appear at night. Collect 3 of them to craft a Mana Crystal you can use to increase your mana.
 * Bows and guns require the proper ammo in your Ammo slots.
 * Some projectiles such as arrows and shurikens can be gathered and reused after firing them.
 * If you store your coins in a house, you'll be less likely to lose them.
 * Explosives are dangerous! ...and effective...
 * When you explore caves, it helps to have wood platforms. Craft them out of wood.
 * Some ores require better pickaxes to mine.
 * You can remove furniture or background walls by crafting a hammer.
 * Build a furnace to craft metal bars out of ore.
 * Wearing armor made all out of the same material gives you a extra bonus.
 * You can change your spawn point by placing and using a bed.
 * You can wear buckets!
 * Swimming is dangerous without Flippers or a Diving Helmet! You can craft those at a Tinkerer's Workshop.
 * Life Crystals are hidden around the World. Use them to increase your health.
 * Wear a Mining Helmet if you don't want to use torches.
 * You can make a grappling hook out of iron chains and a hook. The easiest place to find a hook is on piranhas in a jungle.
 * If you find a Magic Mirror, you can use it to teleport back to your spawn point.
 * Seeds can be used to farm a variety of useful ingredients, especially for crafting potions.
 * To craft potions, place a bottle on a table to make an alchemy station. Double, double, toil and trouble!
 * You can destroy Shadow Orbs with a hammer or explosives, but prepare yourself for the forces they unleash (those being the Eater of Worlds and Meteors).
 * Other players can loot your chests! If you don't trust them, use a safe or piggy bank; those items have storage that is exclusive to each player.
 * A pet can be your best friend.
 * You won't take falling damage if you have a Lucky Horseshoe. Look for them on floating islands.
 * The Cloud in a Bottle and Shiny Red Balloon accessories both improve your ability jump. Combine them to make a Cloud in a Balloon.
 * Rocket science gave us Rocket Boots.
 * You can buy wires from a Mechanic and use them to create traps, pumping systems, or other elaborate devices.
 * Walking on Hellstone and Meteorite can burn you! Protect yourself by equipping an Obsidian Skull or similar accessory.
 * Don't fall into lava without an Obsidian Skin Potion!
 * You can't destroy a demon altar with a normal hammer. You have to pwn them.
 * The best wizard people use Mana Flowers.

NPCs

 * Make sure you have empty, valid rooms to attract new inhabitants.
 * Sometimes you can find NPCs hidden around the world.
 * Collect money to attract a Merchant to your house.
 * Hold onto an explosive to attract a Demolitionist to your house.
 * The Old Man at the Dungeon is a Clothier, if only someone could lift his curse...
 * The Goblin Tinkerer found in underground caverns will sell you many useful items, including a Tinkerer's Workshop.

Biomes & Environments

 * A room in a house can have wood platforms as a floor or ceiling, but NPCs need at least one solid block to stand on.
 * If your house doesn't have background walls, monsters will be able to spawn inside.
 * Water will break your fall.
 * The Corruption is full of chasms. Mind the gaps.
 * There are floating islands in the sky.
 * If you dig deep enough, you'll end up in The Underworld!

Bosses & Enemies

 * Monsters spawn more often in dark areas.
 * Use suspicious looking items at your own risk!
 * Defeat the boss in The Underworld to change the World forever. Find a Guide Voodoo Doll and hurl it into the infernal lava to summon him.

Events

 * During a Blood Moon, zombies can open doors.
 * Watch out for falling Meteorites!
 * When dealing with a Goblin Army, crowd control is key.

Trivia

 * The majority of the pre-1.3.0.1 tips were introduced prior to version 1.1, when The Crimson was not implemented yet and hammers were used for removing furniture. Due to this, there are no tips about the Crimson and two tips tell untruths.
 * There is a typo in one of the tips: "both improve your ability jump". This has been fixed in the.
 * One of the tips confirms that the Old Man and the Clothier are, in fact, the same person.
 * One tip states that the Wall of Flesh is male- "Find a Guide Voodoo Doll and hurl it into the infernal lava to summon him".
 * One tip says you need 3 Fallen Stars to craft a Mana Crystal (like on the ), while on the you actually need 5.
 * One of the tips "torches and glowsticks can be a light for you in dark places" is a reference to the crystal phial in "The Lord of the Rings".
 * A tip states that you should "watch for falling meteorites". However, the falling meteorite itself won't be seen, only the crater it forms.
 * The tip "Sand is overpowered" is same as one of the 's title messages.
 * The tip "When dealing with a Goblin Army, crowd control is key" is a reference to the achievement "Crowd control", which is gained by destroying the Goblin Army.
 * The tips including the line “Double, double, toil and trouble!” are a reference to the three witches in the Shakespearean play, Macbeth.

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