User:Shadowsyllvet/Sandbox

Introduction
Terraria is a game featuring many different items. Depending on the task at hand players will quickly find their inventory filled with things useless to the current task. This guide attempts to list items that are useful in any scenario.

Weapons
Don't let the fluffy unicorns and rainbows fool you, Terraria is a dangerous world. In order to mitigate that danger, it is advised to always carry a weapon that supports whatever play style you use (Melee, Ranged, or Mage)

Melee

 * A broadsword is a perfect melee weapon for the budding player. Broadswords allow you to take on multiple enemies attacking from one direction due to the arc of their auto swing. The easiest broadsword to obtain is the Wooden Sword. Players who like to get up close and personal may want to upgrade to a higher tier.

Ranged

 * Ranged weapons come with the complication of keeping suitable ammo stocked. Players who like to hit enemies before they can get in close should consider the availability of ammo when choosing a ranged weapon.


 * A bow is a great starting ranged weapon, as it is easy to obtain. Players choosing a bow may want to save their Fallen Stars for crafting Jester Arrows.

Magic

 * A Wand of Sparking is a great magic weapon for players in a new world if one can be found. The wand uses naturally regenerating mana to fire a magic projectile, and maximum mana can easily be expanded by gathering Fallen Stars at night.

Tools

 * Have you ever fallen into a hole and couldn't get out? Players should always keep a Pickaxe on them regardless of the situation. Pickaxes are necessary for mining blocks and resources. When leaving your base, you may not be looking to collect blocks, but coming across a vein of Platinum Ore without a pickaxe can cause unneeded frustration. Pickaxes are also useful for getting out of the aforementioned holes in the ground.


 * Moving upwards in Terraria, or in reality for that matter, isn't as easy as moving down, While a pickaxe can help you get out of a hole, you may not want to destroy the blocks around you. A Grappling Hook has it's own equipment slot. It is advised to acquire one as soon as possible and always keep it equipped.


 * Whether you're navigating the Dungeon or relaxing in your base, Traps and other Mechanisms are hazardous to your health. Acquiring the Grand Design and keeping it in your inventory is a great idea. The Grand Design has a feature to force the visibility of wires regardless of where it is in your inventory. This can help you avoid traps and the death that follows. The Grand Design also allows you to dismantle traps when actively used. If the Grand Design is unavailable, selecting Wire, a Wrench, or a Trap in the hotbar will make all surrounding wires visible.


 * Traveling from your home base to a new location is a necessary pain. Traveling back home again is not. Having a Magic Mirror, Ice Mirror, Cell Phone, or Recall Potion will get you back to your spawn point in the blink of an eye. A stack of Recall Potions is not necessary to keep on you, you only need one at any time. Storing your excess Recall Potions at your spawn point ensures that you can grab a new one when you arrive. This way, potions you collect in the field don't take up more than one inventory slot.

Armor

 * A great defense is a good offense... or something like that... More likely is a great defense will buy you the time you need to kill your enemies. Armor is your primary source of defense. Equipping armor at the earliest convenience may just keep you alive long enough to use that shiny Wooden Sword mentioned above.

Accessories

 * There are many different Accessories in Terraria, serving many different purposes. Accessories should be chosen based on the task at hand rather than a specific list to always use.


 * However, keeping a set of accessories geared towards combat on you is a good idea when building far from your spawn point. There are many Events that can occur randomly and getting caught unprepared isn't advised. Combat accessories should be those that increase your primary weapon choice's abilities. Don't bring a Papyrus Scarab to a knife fight...

Regenerative

 * The careful player may not have need of healing items, but accidents can happen. Keeping a handful of Lesser Healing Potions with you can help you recover lost health faster than barricading yourself somewhere to let natural regeneration take its sweet time. Players further along will have access to better Potions like Greater Healing Potions and Restoration Potions, swap these out at your discretion.

Hardmode

 * Not much changes on entering hardmode. Grappling hooks are useful for getting out of holes, but Wings are better. Getting your hands on a pair should be one of your main focuses at this point.


 * Assuming you didn't kill the Wall of Flesh using a wooden sword and a prayer, you should have upgraded all of your weapons and armor to better gear. Now you get to upgrade them more or you'll die hahaha... No, seriously.

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Challenge Round

 * Start a new character.
 * Make a new world.
 * Dig a single dirt block.
 * Trash your sword, ax, and pickaxe.
 * Now trash the dirt.
 * SURVIVE MWAHHAHAHAHAA...

The first one is something you always need because there are always enemies everywhere: a broadsword. You always need at the least an iron broadsword because that (assuming you don't have any other melee weapon) is the only close range weapon on you and if there is just a group of enemies grouped together (preferably all inside of each other), if you have a broadsword you can just kill them all at once. Next, you just always need a bow that is at least again iron. You can then shoot enemies quickly without having to be close to them. Moving on, you always need arrows for your bow or your bow will be absolutely useless. You should have your arrows in the ammo slots. If you are never going to use a gun but will use the 4 types of arrows, the next sentences will tell you the recommended order for them. First, you should put jester arrows. Then you should put down unholy arrows. Those arrows are the backup arrows so if you run out of the others, you still have a few shots left. Now you can put down your wooden arrows and then the burning ones. The wooden and flaming ones are the ones that you should be constantly using, shouldn't run out of and you should have more of than your backup ones. This one can be instead used as a recall potion and it is the magical mirror. It is a good item to keep on you because an example is that you might be new to the game, see the lava type background and think it is safe to go down and then go down. You can use a horseshoe for this but the alternative is quickly used your mirror before you land and die. Over here you should always carry a gun with some bullets. The reason is because a bow has a limit of damage which is around 15 when guns can do way more damage and also they can fire way quicker than a bow they can do about 110 damage every second. Lastly, you have the other tools (at least a golden pickaxe, golden axe and golden hammer).

Hardmode items
You've got into hardmode and you need some stuff. These items should be good for now. First, you have a sword that emits a beam (e.g:true night edge). Next, you have the second form of a bow: a repeater. See the section above for the info about a repeater. Now you have an upgraded gun (recommended: minishark) and also hardmode bullets. Yet again the information is above. It is always good to use a nimbus rod for bosses like the destroyer because the rain does extra damage and you can do the real damage. Also (if you have adamantine) the recommended bullet is chlorophyte bullets because it is like the On Fire! Buff and makes your enemy slowly take damage while affected.

All this should make you never need to go to back to the house just so you can get an item or 2. -->