Ores

Ores are primary crafting materials. They must generally be smelted into bars at a furnace before being used in crafting recipes, though some recipes rarely require raw ores. Bars can be forged into tools, weapons, armor and other cool stuff. Raw ores can be also be used as building materials.

Ores can be found by multiple different methods; finding them underground (caves can really help with this), opening old crates you find while fishing, or removing them from silt and slush blocks with an Extractinator.

A world will contain only one ore type from each tier. Tiers with more than one possible type will have a single one chosen at random for each generated world. (please refer to the tables below for the possible ore types that can generate for each tier). Hardmode ore types are chosen at random when Demon/Crimson Altars are destroyed. The ore types your world cannot spawn naturally can only be obtained from other worlds. Extractinators and crates can also bear these ores.

Hardmode
Spawning the first three tiers of Hardmode Ore requires destroying Demon Altars or Crimson Altars. This requires a Hammer with 80% hammer power or higher, eg. the Pwnhammer. Each destroyed Altar spawns deposits of one of six new Hardmode Ores, replacing natural world blocks in the underground layer and below:


 * 1) First Altar: Cobalt Ore or Palladium Ore
 * 2) Second Altar: Mythril Ore or Orichalcum Ore
 * 3) Third Altar: Adamantite Ore or Titanium Ore


 * Destroying a fourth Altar spawns another round of whichever type spawned for the first Altar (Cobalt or Palladium). A fifth spawns more of whichever type spawned for the second Altar (Mythril or Orichalcum), etc.
 * Destroying more Altars will never spawn Hardmode ore types beyond the 3 that were randomly assigned to your world during the initial round of destroyed Altars. A world with Palladium Ore deposits will never spawn Cobalt Ore deposits, or vice versa.
 * Chlorophyte Ore spawns on its own once Hardmode is triggered, and is not affected by destroyed Altars.

Tips

 * Each hardmode ore is chosen at the moment you break the first three altars in the world. You can choose the ores you like by quitting your world without saving (by ending the task or killing the process) after smashing your first altars. It is easier done with a server.

Trivia

 * Many ore's item sprites are simply a recolored version of a different ore's sprite.
 * Demonite Ore sprite is a recolor of Iron Ore.
 * Meteorite is a recolor of Gold Ore.
 * Obsidian is a recolor of Copper ore.
 * Hellstone is a recolor of Silver ore.
 * Adamantite Ore is a reversed, 90-degrees-rotated and recolored version of Cobalt Ore.
 * Most of them in placed form also appear to be a modified stone texture. Tin and lead also seem to share a base texture.

History

 * Added Chlorophyte Ore.

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