Talk:Shroomite armor

I editted the page with information I found. Sorry if the formatting isn't quite up to par, as this is the first article on this wiki that I've editted. Exact damage increase is currently unknown. For some assistance, I've found these few values, at least.

42.86% increase on a Godly Ice Bow (56 to 80, increase of 24, 24/56 = 0.42857) (+14% Damage due to Godly Enchant)

44.74% increase damage on Forceful Tactical Shotgun (38 to 55, increase of 17, 17/38 = 0.44738) (15% increased damage from Mask helmet variant. This DOES affect the gun's displayed damage, not the bullet's displayed damage)

45.45% increase damage on Party Bullet/Explosive Bullet (11 to 16, increase of 5, 5/11 = 0.45454)

Furthermore, does anyone have information on how the stealth target prioritizing works? I don't have anyone available to test multiplayer effects at the moment, but with just me, it doesn't seem to have any change at all. MrFluffums 13:08, 4 October 2013 (UTC)