User talk:Flying sheep

Please stop
Adding merge tags to everything. -- Wynthyst  talk  00:06, 11 June 2011 (UTC)
 * Only where it is appropriate, the discussion happens here: Talk:Terraria Wiki feel free to join ‒ Flying sheep 00:09, 11 June 2011 (UTC)
 * No. Discussion happens on the associated page. These items have been in the game a matter of hours. They are all individual items in the game. Please just stop. -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  00:11, 11 June 2011 (UTC)
 * look at the moved discussion (i hope the one who moved it also moved the links in the merge templates): i just want the slimes merged together, and the bats, too. and the pieces of each costume (not all costumes, like you probably thought). sounds reasonable, no? ‒ Flying sheep 00:15, 11 June 2011 (UTC)

Herbs
Why did you do that? The information is different. It wouldn't really help anyway. N u l l ( T - C ) 22:30, 25 June 2011 (UTC) different from what? and what wouldn’t help? i just put the information about herbs back on the herbs page ‒ Flying sheep 22:32, 25 June 2011 (UTC)
 * You messed up the plants page! and the info is different. the plants page talks about the plants and the regular page talks about the item! N u l l ( T - C ) 22:35, 25 June 2011 (UTC)
 * whoa, your redirect totally broke everything :) i restored it. ‒ Flying sheep 22:35, 25 June 2011 (UTC)
 * oh i see lol sorry for getting mad lol N u l l ( T - C ) 22:37, 25 June 2011 (UTC)
 * no problem. if you have a better idea, i’d love to see it.
 * i think it’s best to do this, and put pieces that aren’t to be transcluded to the plants page in  tags. ‒ Flying sheep 22:39, 25 June 2011 (UTC)
 * sure. try that and I'll see if I like it. N u l l ( T - C ) 22:42, 25 June 2011 (UTC)
 * ok I think I'm finished. N u l l ( T - C ) 23:18, 25 June 2011 (UTC)

Surface Clay and Floating Islands
There is absolutely no proof via code inspection that surface clay is a sign of floating islands. Islands can be above deserts, lakes, forests, mountains: everywhere. Surface clay is fairly common, and it would be surprising if islands were NEVER found above clay. You may have discovered islands above clay once or twice, but that doesn't prove anything other than the fact that human beings are very good at seeing patterns where there are none. Unless you can provide incontrovertible evidence that clay on the surface is linked to islands, I'll keep removing it from the page. Anecdotal stories about having successfully found islands above clay don't count, because I've got plenty of anecdotal evidence suggesting that islands are found pretty much everywhere. Thursday 05:55, 28 June 2011 (UTC)
 * It seems to be very hard to understand that “Surface Clay and random dirt walls indicate Floating Islands above” doesn’t mean “They are a way to find all Floating Islands”. After making sure you got that one, please provide a counter example of surface clay without a Floating Island above, as nobody has ever posted a screenshot or map where this was the case. (Which is a scientific proof, at least for sufficiently high numbers of full maps which i have seen) To provide you with (approximate) numbers:
 * Spots with surface clay I have seen: 30 < x < 40
 * Spots of surface clay I have seen that hadn’t a Floating Island above: 0
 * Number of forum members which confirm: 5 < x < 8
 * Number of forum members which claim to have seen a spot without an island above, but failed to answer further question, let alone provide screenshots: 1
 * Oh, and note that my confidence only applies for 1.0.4, since they have changed the algorithm since (making it possible that the mechanism, which was ensuring Floating Islands above surface clay before then, was removed). I’ll add that to the page. – Flying sheep 16:19, 28 June 2011 (UTC)
 * Step One: Use a map viewer to test this. Step Two: realize that you're not right about this. Step Three: stop spreading counterproductive rumors about floating islands. I have used a map viewer to test the claim, and found that A: floating islands appear everywhere and B: surface clay appears all the time too. I'm guessing the surface clay claim comes from the fact most people think surface clay is only found in areas where the world gen has cut some ground away to make caves. This is not true. I have found surface clay in the middle of a flat plain before, and no, there wasn't a floating island above it. Thursday 17:07, 28 June 2011 (UTC)
 * You do realize that i did step one several times and thus didn’t do “step two”? and what did i say about that thing that is semmingly hard to understand? right, it’s exactly yor “A”. sigh. yes they do appear everywhere. no, i don’t believe you that surface clay without a floating island above existed in 1.0.4 (apart from subsequent modifications like deserts and cave entrances) proof, plz. and if you prove that it diesn’t exist anymore in 1.0.5, i’ll move the clay thing to trifia (“up to version 1.0.4, clay on the surface indicated…”) ‒ Flying sheep 22:40, 28 June 2011 (UTC)
 * Asking me to prove a negative is ridiculous. That's not how proof works at all. Why are you so invested in this tip that doesn't work? Thursday 22:42, 28 June 2011 (UTC)
 * huh? either you just derped or you never had high school math. a counter example is often the easiest way to disprove a theory. and i am because it did work for me several times and never failed. i’m just interested in truth, it’s a matter of principle. ‒ Flying sheep 22:47, 28 June 2011 (UTC)
 * It is not likely that surface clay and floating islands are linked. I've seen plenty of locations where surface clay is present but not a floating island. Are you convinced that they are linked? PROVE IT. You are the one making the claim, you are the one who the burden of proof resides upon. Is there anything in the source code that proves your claim, or are you simply seeing patterns where none exist? I'm suspecting the latter. I too am interested in truth, and my experiences have been completely opposite of yours! Thursday 22:58, 28 June 2011 (UTC)
 * Also in 1.05, all of the maps I have generated have been devoid of surface clay unless you count clay on the roof of surface caves (which I don't, because those are carved after the world is generated and thus clay can actually be revealed there). Clay deposits anywhere near the surface actually seem to flatline abruptly within a few blocks of the surface, implying that there MAY be new considerations in place by the world generator. Notice I say 'may' because I am making a claim that I have only anecdotal evidence for. Without actual confirmation from the source code, I can't say for certain whether new safeguards have been added. Before, floating islands may have been above clay patches because clay only checked for the presence of dirt above itself, while now it seems that islands and the surface have been further split into separate layers during world generation. Thursday 23:12, 28 June 2011 (UTC)