Rockets

Rockets are a Hardmode, post-Plantera type of ammunition which are sold by the Cyborg. The Rocket I variant is also dropped by Plantera when it drops the Grenade Launcher. Most Launchers use Rockets as ammunition.

There are twelve / four  varieties, each with two significant defining traits: area of effect, and the ability to destroy tiles. Rockets I and II have a small area of effect, closest to that of a Bomb or Grenade, while Rockets III and IV have an area similar to the blast radius of Dynamite. Rockets I and III will leave tiles unaffected, while II and IV will break blocks and furniture in their blast radius (except for explosion-proof objects).

A rocket's splash damage will harm its user if they are caught in the blast radius. These explosions will not affect other players unless they have PvP enabled, however.

Variants
For more information, see Rockets.

Behavior
Some rockets have unusual behavior in certain launchers, including transforming rockets into different kinds of projectiles with unusual behaviors. This table lists how some of the basic properties of the rocket variants are affected by the different rocket-using launchers. Additional info on how and why some of these changes happen can be found on the launchers' individual pages.

Tips

 * Due to its large blast radius, using the Mini Nuke 2 with Celebration Mk2 can be an effective way of mining. However, it may suffer in accuracy compared to more traditional mining tools such as the Shroomite Digging Claw or the Drill Containment Unit.

History

 * Desktop 1.3.0.1&#x3A; Rocket I damage increased from 35 to 40, Rocket III from 55 to 65, Rocket IV from 60 to 65.

Raketen Fusées (lanceur) 火箭