Sand Elemental



The Sand Elemental is a rare Hardmode enemy which spawns in the Desert during a Sandstorm. They are immune to the Poisoned, Venom, Confused, and Frostburn debuffs.

They drop Forbidden Fragments, the main ingredient for the Forbidden armor as well as the Spirit Flame.

Sand Elementals attack by summoning three Ancient Storms randomly around the general location of the player. The distance between them varies, and they remain stationary for their lifespan. Sand Elementals can't travel through blocks, and they fly in a non-linear pattern. They attempt to move towards the player and get faster as their health depletes.

Tips

 * The Ancient Storms cannot pass through blocks. Standing underneath a platform of solid blocks will make the Elemental unable to hit you with its Ancient Storms.
 * Using the Rod of Discord to teleport to the other side of the Ancient Storms may be useful; however, it inflicts the debuff Chaos State after repeated use so be careful how often you use it.
 * The Sand Elemental deals much more damage with it's Ancient Storms than by contact, which can be exploited to avoid most of its damage through invincibility frames.

Trivia

 * s are magical entities who embody/personify a force of nature. Historically, elementals personify one of the four Classical elements: earth, water, air or fire (sometimes plant, but never Aether). introduced elementals that were fusions, and other unconventional elementals.
 * The Sand Elemental is the only Hardmode surface Desert enemy that has no Corruption, Crimson and Hallow variations.
 * Similar to the Dreadnautilus and the Ice Golem, the Sand Elemental is not a boss or mini-boss even though it has stats comparable to a boss. This is evidenced by its lack of a health bar and the fact that it drops a banner, not a trophy.

History
Élémentaire de sable 沙尘精