Bestiary

The Bestiary is an in-game, filterable encyclopedia that shows information about enemies, critters, bosses, and NPCs. It can be found by opening your inventory, and clicking the book icon located to the right of your item disposal trash can. It includes basic statistics like health, damage, defense and knockback, but also advanced information like item drop rates. Furthermore, it displays a short description of the entity similar to item tooltips. Entries can be sorted by different statistics and can be filtered by certain locations, times, events, and other categories.

Initially, no information is available about any entity, and there are four stages of progression: Progression is done through three different counters, depending on the NPC's nature: enemies have a kill counter (which is separate from the one provided by the Tally Counter, so kills made before the 1.4.0.1 update do not count towards filling the bestiary), critters have a proximity counter, and Town NPCs have a chat counter.
 * 1) Name and portrait only
 * 2) Add stats
 * 3) Add drops
 * 4) Add drop rates

For common enemies, a total of 50 kills is needed to complete information. Note that enemy with different variants (such as zombies) have separate trackers for each variant (50 arrow zombie kills, 50 gel zombie kills, etc...).

At the bottom of the Bestiary is a bar that fills as the Bestiary is completed, allowing players to track their completion progress. For example, killing 1 Zombie unlocks appearance and spawning information, a few more kills gives its health, defense, and stats, a few more kills gives its drops without the chances, a few more kills fills in item drop chances and a fifth fills in the description. This does not apply to bosses, as killing a boss once unlocks all information on it.

The Bestiary is tied to a world, not a character.

Filling in part of your Bestiary allows you to unlock the Zoologist NPC, and the Leather Whip item. Unlocking all the information for the entries is not a requirement for this, as long as you unlock the entries themselves.

Three monsters are mutually-exclusive: the Crawdad, Giant Shelly, and Salamander. In a given world, there can be only two of them, chosen randomly, the third will not appear. This is taken into account by the bestiary, and the missing monster's unlock status will be equal to the lowest unlock status of the rest of the bestiary, allowing to completely fill it anyway.

Tips

 * You need to fill out 10% of your Bestiary (52 entries) to have the Zoologist spawn.
 * You can buy a Leather Whip from the Zoologist for 15 after completing 15% of your Bestiary (80 entries).
 * After 25% (130 entries) you can buy a Mollusk Whistle for 20.
 * Once you complete the bestiary (520 entries) the Zoologist will sell the Universal Pylon.