Terraria Wiki talk:Mod Article Editing Policy


 * The following policies are in addition to those found in the standard policies.


 * Do not add vanilla categories to articles in the Mod: namespace. This includes all categories that are used on standard pages, eg. Category:Weapons.
 * Add   to the top of all generic articles in the Mod: namespace. If the source mod has its own header, use that instead. Current mod headers can be found in Category:Mod header templates.
 * When using a mod header, do not add Category:Mod or the standard mod's category (e.g. Category:Reborn Mod). The header will add these categories automatically.
 * You can visit the Mod Image Database for images. Please refrain from uploading images that can already be found in the database.

Creating mod articles

 * This section pertains to articles regarding entire mods, not individual elements found in mods.

Note: If an administrator doesn't *feel* these requirements are met, they may delete the article at their discretion -- but preferably, beforehand, should place a delete notice on the page and contact the author and ask them if they can improve the article.
 * The mod needs to be playable. Mod ideas or concept pages should only be found in user blogs.
 * The mod must be found at least one "reputable" external resource, e.g. a Terraria Online forum thread.
 * Infobox:Mod should be used in every mod article, including such vital contents as a download link and link to the original, official mod posting.
 * modupdate should be placed at the top of every article, before the infobox and mod header.
 * The article should present installation instructions. In the case of tConfig mods, tconfig should be used in a section titled "Installation".