Daybreak



The Daybreak is a Hardmode, endgame thrown melee weapon crafted from Solar Fragments obtained from the Lunar Events. It auto-fires projectiles that cost no mana or ammunition. Similar to Bone Javelins, its projectiles are affected by gravity, and stick to enemies to inflict damage over time. Up to 8 projectiles can stick to an enemy at once, with each dealing 25 damage per quarter-second (8 spears x 25 damage = 200 max damage per quarter-second, and 800 max ). The spears also emit a good amount of light, making exploration and finding enemies in the dark much easier.

Its best Modifier is Godly.

Tips

 * The particle effects created from the spear can be used to locate ore and caves through walls.
 * The Daybreak can only have eight spears in an enemy at one time. Trying to throw more will despawn the earliest ones that were stuck in that enemy. The Solar Eruption, a weapon also crafted from Solar Fragments, is much better for multiple targets.
 * It's important to note that the DoT (Damage over time) damage is not influenced by damage buffs of any kind. As this makes up the majority of the weapon's damage, this makes the Daybreak nearly as good in the hands of any class, not just melee.

Trivia

 * The Daybroken debuff does not have a proper debuff icon as it can never be applied to players. It instead uses a copy of the Stardust Dragon buff's icon as a placeholder.
 * The Daybreak might be a reference to Solarion, the archangel Imperius's weapon from the Diablo franchise.
 * The debuff tooltip misspells incinerated as "incenerated"

History
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