Daybreak



The Daybreak is a Hardmode, endgame melee weapon crafted from Solar Fragments obtained from the Lunar Events. It auto-fires projectiles that cost no mana or ammunition. It can be considered a much more powerful and non-consuming Bone Javelin, as its projectiles are affected by gravity and stick to enemies to inflict damage over time.

Up to 8 projectiles can stick to an enemy at once, with each dealing 25 damage per quarter-second. 8 spears × 25 damage = 200 max base spear damage per quarter-second = 800 max spear.

The spears also emit a good amount of light, making exploration and finding enemies in the dark much easier.

Tips

 * The Daybreak is useful against the Moon Lord. The DoT (Damage over Time), along with the fact that it’s meant for single targets, can kill him very fast. Along with some melee enhancing accessories, you can focus more on dodging after hitting him with a few Daybreaks, dealing damage while maneuvering into a better position. This tactic can be helpful to restart the Beetle Shell ability.
 * The Solar Eruption, a weapon also crafted from Solar Fragments, can be better for multiple targets.

Trivia

 * The debuff tooltip misspells "Incinerated" as "Incenerated".
 * The Daybroken debuff that the Daybreak and the Solar Eruption inflict does not have its own debuff symbol as it currently cannot be inflicted on players. It uses the Stardust Dragon buff icon as an internal placeholder.
 * Although not exactly the same in appearance, it looks similar to the spears used by Drakanians.
 * the name may be a reference to SCP-001 "when day breaks" where the sun goes batshit crazy and melts any animal into still living flesh goo

History
Point du jour 여명 破晓之光