Player stats

Numerical miscellany for basic player functions and movement.

Health and damage
Players start with 100 health upon creation, and can gain up to 300 with the use of Life Crystals for a total of 400 health.

Mana
Players start with 0 mana upon creation, and can gain up to 200 with the use of Mana Crystals.

Additional mana can be increased with the following:


 * Jungle armor (20 from each piece; 60 total)
 * Band of Starpower (20)
 * Arcane prefixes on gear, see the Reforge page for details (20 each)

Temporary bonuses:
 * Crystal Ball grants a reusable 10 minute buff. (20)

Horizontal movement
Recall that one block in Terraria is 2 feet wide. The following values are ignoring the small amount of time it takes to accelerate from a standing position. Accessories that add a constant stacking bonus do so in an multiplicative way (so +10% and +10% is in total +10% of 1.1, or 1.21, or +21%, not just +20%).

The Ivy Whip reels in the player at a constant speed regardless of speed boosting accessories. The more passive speed boosts a player has, the less noticeable using an Ivy Whip is to move quickly.

Note: As of 1.0.6, two of the same type of accessories may no longer be equipped at once, thus it is impossible to use more than one Anklet of the Wind, except with the use of an inventory editor.

Vertical movement
Players are able to jump once to a height of 6 blocks above foot level with no extra equipment. A Shiny Red Balloon will increase this to 10 blocks. A Cloud in a Bottle will provide a second jump which begins at a similar velocity to the first, and is also affected by the Shiny Red Balloon if the player has both equipped. There are currently no items that make you fall faster, though the Ivy Whip or Grappling Hook may be used to temporarily "fall" faster by grappling downwards while in water or Cobwebs (they are not significantly faster than falling in air). The numbers for Rocket Boots are at maximum velocity, not when decelerating.

Medium movement
There are currently 3 media in the game other than air: water, lava, and cobweb. They all have slowing effects on movement compared to that of air.