User blog comment:TheSuperNerd/Hero Classes - Suggestion/@comment-4674838-20120109015605/@comment-4620249-20120121012119

Your comment reminds me of Zeke from CAD about Rogues. But my method of classes is that they are NON-COMPULSORY. You don't have to have a class, and they are mainly there to add a little more customization/hardermode to the game.

Additionally, if we wanted a 'sense of realism', we'd go outside.... right?