Mobile version

The mobile version of Terraria runs on Android and iOS mobile devices. This version has content that is not included in the PC version and some are not included on the console version, including new enemies, pets and new items. It is available on iOS for $4.99 (€3.69 / £3.12) and on Android for $4.99, where a free trial version is also available.

New content

 * Only supports small worlds currently and up to 3 saved players/worlds
 * The maximum obtainable health is 200.
 * Hardmode is not available.
 * Mob spawn rate is lower than on the PC or Console versions.
 * Multiplayer with up to four players on iOS and Android as of the 7th of November.

Common Bugs

 * Sharanga cannot be crafted (iOS).
 * All Pets show the Guinea Pig buff (iOS?)
 * Dungeon Slimes/Pots with gold keys don't seem to exist in some worlds (all systems).
 * Parts of Dragon armor have a 0.01% chance of being found in jungle chests (Android/iOS).
 * After leaving your world and returning, chests don't open and all NPCs are gone. World parts may despawn.
 * Dirt Rod places dirt as an item (Android), and uses mana at an extreme rate (iOS?). Also only destroys dirt upon touch (iOS?)
 * Lighting is bugged in corruption.
 * Some worlds have no waterleaf due to ocean.
 * Music is doubled and does not always play when it should.
 * Performance could be improved. (iPod touch or maybe others.)
 * If the Santa NPC is killed during December, this will crash the game(iOS)
 * Sometimes your Inventory only has items in a long column and gigantic spaces making it almost impossible to move things around.
 * Sometimes inventory bugs where there is only 1 inventory slot. (iOS and Android)
 * Buying something with more of the money required will buy more than 1 of the thing you bought.