Mobile version

The mobile version of Terraria runs on Android and iOS mobile devices. This version has content that is not included in the PC version and some are not included on the console version, including new enemies, pets and new items. It is available on iOS for $4.99 (€3.69 / £3.12) and on Android for $4.99, where a free trial version is also available.

New content

 * Only supports small worlds currently and up to 3 saved players/worlds
 * The maximum obtainable health is 200.
 * Hardmode is not available.
 * Mob spawn rate is lower than on the PC or Console versions.
 * Multiplayer with up to four players on iOS and Android as of the 7th of November.

Common Bugs

 * Dying to lava shows falling death message "[Player] didn't bounce" (iOS version 1.1.91) Confirmed
 * Pets don't show buffs (iOS?).
 * After leaving your world and returning, chests don't open and all NPCs are gone. World parts may despawn.
 * Dirt Rod places dirt as an item (Android), and uses mana at an extreme rate (iOS?). Also only destroys dirt upon touch (iOS?)
 * Lighting is bugged in corruption.
 * Some worlds have no waterleaf due to ocean.
 * Music is doubled and does not always play when it should.
 * If the Santa NPC is killed during December, this will crash the game(iOS)
 * Sometimes your Inventory only has items in a long column and gigantic spaces making it almost impossible to move things around.
 * Sometimes inventory bugs where there is only 1 inventory slot. (iOS and Android)
 * When crafting a Mana Crystal with any more than 10 Fallen Stars, it may craft two or three Mana Crystals. (Android)
 * When crafting or buying things, you may get a lot more than what you want. (iOS) (Resolved as of Easter Update)
 * When playing in Multiplayer, mostly, you can see NPCs fall from the sky. (iOS)
 * While you get hurt in lava, if you go into your equip section, most of your body will be invisible, showing your foot.
 * If you kill someone with a Night's Edge, the gravestone has a chance to mistake the Night's Edge for a Gold watch.(iOS?)
 * When having enough materials to craft more than one of something, pressing the "Craft" button once has a chance of making two instead of one. (Confirmed on iOS)