Module:Sandbox/BotAntony/ProjectileNameFromId

local p = {}

local gameText = require('Module:GameText').getText

-- ProjectileName -- projectile:name:en:1

function p.gen(frame) local lang = frame.args[1] or "en" local version = "1.4.4.9" local maxId = 1021 local result = " " return result end

return p