Talk:Sniper Rifle

which one would u choose? S.D.M.G which does 85 dmg post moon lord with fast speed or sniper rifle which does 185 dmg without the need to slay moon lord but post plantera and very slow?

Zoom Stack?
Does the zooming effect of the Sniper Rifle stack with that of the Rifle Scope and Binoculars? 76.10.63.86 11:17, 5 October 2013 (UTC)
 * Binoculars only work when held, so no, but scope improves view range slightly (6 blocks)

Base Damage
Ive seen the base damage getting changed alot lately. And now its on 409 dmg. How is it possible to get 409? I can only manage 400 dmg. Shroomite Set, Menacing Destroyer Emblem, Menacing Avenger Emblem, Menacing Ranger Emblem, Menacing Sun/Moon Stone and Menacing Mechanical Glove. Along with the Well Fed buff you get 400 damage when standing still. Where is the last 9?
 * Your set is right, you just need to get Ruthless on sniper rifle.(+18% damage)
 * Thanks, Time to spend money reforging for Ruthless!
 * Actually, mechanical gloves do not increase damage of ranged or magic weapons, except on mobile. The menacing modifier will increase the damage of all types of weapons though.
 * The Highest possible base damage I have created so far for the sniper rifle. This is expert mode only, hence the sixth accessory.
 * There is a 208% bonus from armor and accesories, 75% from buffs, and other factors that can increase damage.
 * Ruthless Sniper rifle 835.47776dph
 * Menacing celestial shell
 * Menacing celestial stone
 * Menacing destroyer emblem
 * Menacing avenger emblem
 * Menacing ranger emblem
 * Menacing sniper scope
 * Vortex armor
 * Wrath potion 10%
 * Well fed +5%
 * Nebula damage booster (requires switching from full nebula armor to vortex armor for max damage, or have a teammate with full nebula armor. Read about nebula armor for full details.) 45%
 * Luminite bullet 84.1984
 * Shrimpy truffle 15%
 * Feral bite (Debuff inflicted only by bats and Duke Fishron in expert mode, so Its not worth putting in total above, but I will list it here, note that this can inflict weak, reducing damage, and also has other negate effects) +20% damage, 1002.57331 for rifle, 101.038 for bullets
 * Without feral bite, you can have a base damage of 919. With it, you can have a base damage of 1103.
 * A more practical sniper set up would be:
 * Unreal sniper rifle (higher dps than ruthless), vortex armor, menacing putrid scent, menacing sniper scope, menacing destroyer emblem, menacing bee cloak (if you need extra protection up close, if you don’t, use a menacing avenger emblem instead), menacing ranger emblem, psycho knife for melee combat, also it decreases enemy aggression (as well as vortex armor, and putrid scent) daybreak (works well with all classes), vampire knives (for healing), luminite bullets, Crystal bullets, ichor bullets, Chlorophyte bullets, and an endless musket pouch. This setup still provides high damage from the sniper rifle, as well as being much more useful up close, and if you have a decent pet like a Pygmy staff, and it is good for afk farming (hold psycho knife, and use sneak ability. The enemy aggression will be so low that the Pygmy will kill most enemies before they realize you are there. This is improved if while farming you switch the ranger emblem and sniper scope for a papyrus scarab and a necromantic scroll)
 * Since an attack is between 85% and 115% of the sniper rifles base damage, with a critical hit, it is possible to deal 2537 damage with one shot against an enemy with 0 defense.
 * Also I am an idiot. It is possible to deal 5074 damage against an enemy with zero defense because of expert mode banners.

Rarity
I have a sniper rifle with yellow rarity, and I have a damaged sniper rifle with cyan rarity. is the rifle's rarity broken or is it the prefix's?
 * This is weird. I just got a Sniper Rifle without prefixes and it has Cyan rarity. Sounds like a glitch to me... Smwforever45 (talk) 16:42, 9 June 2014 (UTC)
 * It's getting even weirder... I just switched between worlds and my Sniper Rifle was suddenly of Yellow rarity... I changed nothing else... Smwforever45 (talk) 17:13, 9 June 2014 (UTC)

Maximum Damage
With a menacing celestial stone and sniper scope, it's now possible to get the damage up to 426. The highest I have hit with it so far is 1052 with Shroomite armor, Menacing Destroyer Emblem, Menacing Avenger Emblem, Menacing Ranger Emblem, Menacing Celestial Stone and Menacing Sniper Scope
 * Are you adding bullet damage? because when you add bullet damage it's not base damage anymore.
 * As of 1.3.1, my rifle's damage can go up to 480, crit-chance is 81% & highest crit-damage seen by me is 1622 while using Endless Musket Pouch (green slime: https://postimg.org/image/rjpi45n1j/, you can add this image to the page if you wish), with Unreal Sniper Rifle, Shroomite armor with Mask, non-reforged Sniper Scope and Celestial Shell with +3% damage (I also used the armor's still-standing buff). I think that with top equipment like in the first comment more then 2000 dmg could be dealt in one shot (+10% Destroyer, +12% Avenger, +15% Ranger, +17% from 5 Menacing accessories). 109.252.45.55 14:26, 1 July 2016 (UTC)
 * [[File:Sniper_Unreal.png]] I uploaded the image. -- Ferretwings (talk) 19:37, 1 July 2016 (UTC)

Speed
I see some videos where sniper rifle (ruthless) is Snail speed, but I have nothing that increases speed of ranger items and my (ruthless) Sniper rifle is Extremely Slow Speed. Was the speed of the rifle changed?
 * On this wiki it seems the speed info was changed on 20 March 2014‎. The most recent patch at that time was 1.2.3.1, though there doesn't appear to be any patch notes concerning the Sniper Rifle in it. The change might have occurred in an earlier patch, and/or it might have been an undocumented change. In what Terraria version were the videos you saw made in? NoseOfCthulhu (talk) 22:42, 10 June 2014 (UTC)
 * On closer inspection it seems this question is somewhat old (forgot to add  at first). My bad. NoseOfCthulhu (talk) 22:47, 10 June 2014 (UTC)

Modifier
BEST MODIFIER IS LEGENDARY MY FRIEND GAS ONE!!! Clay64A (talk) 22:04, 11 April 2015 (UTC)
 * Please refer to this comment. Legendary is a melee-only modifier and your friend is using an illegitimately altered rifle. Even if this were a point for debate, Legendary would be objectively inferior, because while the 209.85% increase in value and percentage increases in total stats (15/15/10/10/5) are shared among the three highest "best" modifiers, Legendary's increase to size has no effect on non-melee weapons, making it a wasted stat.
 * Please stop making this addition. Gearzein (talk) 22:44, 11 April 2015 (UTC)
 * Also velocity is good for ranged weapons.