Stardust Cell Staff

The Stardust Cell Staff is a Hardmode, post-Lunatic Cultist summon weapon that summons a Stardust Cell (a minion version of the Star Cell enemy) that can perform a ranged attack and will teleport to enemies out of range.

The Stardust Cell's ranged attack consists of firing a miniature version of itself at an enemy target that it latches onto and deals damage over time to. This damage ticks 30 times before the mini-cell vanishes, and can be stacked as the Stardust Cell continues to fire additional mini-cells onto the target, able to stack for up to 100 damage per "tick". Additionally, the Stardust Cell will occasionally fire an extra shot at any target the player is attacking, without interrupting their standard rate of fire, even if the Stardust Cell is already currently attacking that target. This makes the Stardust Cell Staff very effective at attacking targets with high health.

After teleporting to an enemy, a Stardust Cell will instantly fire a mini-cell.

Tips

 * While it generally does less damage when it hits than the Stardust Dragon Staff, the Stardust Cell Staff is more consistent against fast-moving bosses such as Duke Fishron and the Empress of Light and they generally finish fights around the same time. . The Terraprisma is better than both, with the consistency of the Cells and the damage of the Dragon.
 * The mini-cells can damage and kill Jellyfish during their invincibility animation.
 * The Stardust Cell's attacks cannot be reflected by a Selenian.
 * Although considered to be an upgrade to the Xeno Staff, the stardust cells do not re-target instantly after an enemy has been defeated. This means in a horde of enemies, the UFOs are better as their targeting speed is considerably better, making it arguably on par with the Stardust Cells.