Forest



The Forest is a biome that comprises the majority of the surface world and is typically where the player initially spawns. The global landscape of a Forest includes lots of grass, plenty of trees, lakes of various sizes, and occasional hills that can reveal cave entrances. Forests often contain one or more Living Trees that sometimes have an underground treasure room.

The Forest changes noticeably in the outer sixths of the world. Goblin Scouts, which are fairly uncommon and drop Tattered Cloth, begin to spawn. The King Slime boss also has a very low chance to spawn and can easily surprise and overwhelm an unsuspecting player. are only found in the outer thirds of the world in the Forest as well.



Tips

 * Regular Forests can be erased by the spread of Corruption, Crimson, and The Hallow. Converted Forests can be restored to their pure form by using Purification Powder purchased from the Dryad or its stronger Hardmode equivalent, the Clentaminator, with Green Solution purchased from the Steampunker.

Trivia

 * As of, the Forest has the most of music tracks, having five including those from Terraria: Otherworld.
 * The Forest is the most popular biome for holding NPC housing:
 * Only two NPCs dislike it and four NPCs like it. In pure numbers this is better than every other biome. The Hallow is the only biome that comes close to this number.
 * The amount of money saved by housing all the NPCs in the Forest (ignoring other NPC preferences) is around 5% relative to that of the Snow biome, which has qualitative advantages in NPC happiness over the Forest.