Harpy

The Harpy is a flying mob with 100 health that shoots feathers at the player. It only spawns at high altitudes that are significantly far away from the world spawn point (much like the King Slime must be at least 1/3 of the map away from home). It was added into the game in the 1.04 update.

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While there's a theory they spawn near floating islands, islands near the spawn with no Harpys and many harpys attacking top-of-world skyways far from islands suggests there's no correlation.

Harpys deal 15 damage on touch and their feathers deal 20 damage.

It attacks by throwing feathers at you, and by charging into you. These feathers do not have any health whereas other caster attacks do. The feathers also do not go through blocks like the other caster mobs do.

They are found at height of floating islands and higher. They normally spawn in groups of three (delayed) and attack as a team however remember to take caution, it is a good idea to fight one at a time.

For high altitude construction, it may be easier to trap the Harpys in a dirt cage to prevent more from spawning rather than trying to outfight them.



The max amount of Harpys that can spawn at one time is about 15-20 (Further testing may be required for medium and large worlds), but even in a large world they'll seldom exceed 7 on single player mode. Because of this, it is recomended to build a tower (not a pillar) that goes through a floating island if you are having trouble getting past the Harpys.

They drop feathers and silver and copper coins when killed.

Due to their reward, having a high spawn rate, spawning all day and being easy to make a trap for it is worth taking some time to make a simple trap for them.