Board Thread:Player Suggestions/@comment-26152355-20150227182149

I just thought up a cool boss idea, hope you guys like it! Boss Name: Meteor ManPlayer Spawned?: YesSelf Spawned?: Yes(40% chance of spawn when passing through a meteor crash site)Method of Spawning: Using a Meteor Skull in a Meteor Crash site. Meteor Skull is crafted using 50 meteor blocks at a demon altar.Spawn Text: "You feel the temperature rising..."Health: 15000HPMethods of Attack: Similar to Skeletron, as it is one giant Meteor Head with two meteor block skinned arms. New attacks include spawning Meteor Minions(75HP Meteor heads with a fire projectile attack and glowing red spots), a projectile attack that turns blocks into Meteor blocks with an explosive impact(100dmg). He also can slam both his hands into the ground to cause a shock wave that goes 50 blocks in both directions, turning all blocks it goes over into meteor blocks(250 dmg). The shockwave ends at any wall that would cause a player to stop. It travels along the ground. He can also go into a "rage mode" where his attack power boosts. While in Rage, he can perform an attack similar to Skeletron's head spin, doing 75HP per three seconds to any player he touches. This attack also shoots out many flames that stick to blocks and damage players. Any blocks hit by the flame attack turn into Meteor Blocks. Chance of Rage: When a player deals over 50dmg in one hit to Meteor Man, he has a 50% chance to enter Rage Mode. Rage mode lasts for 60 sec. Once rage mode has ended, it cannot be entered for 2 min.Stages?: Yes, three of them.Stage One:15000 to 10000. Regularly attacks and spawns about 5 to 10 Meteor Minions.Stage Two:10000 to 5000. Attack rate and Damage go skyward, but defense falls. 15 to 20 Meteor Minions.Stage Three:2500 to 0. Meteor Man loses his arms and burrows into the ground, leaving a small hit point for the players. During this stage, he gets a regeneration effect (50HP per 10 seconds) and spawns a motherload of Meteor Minions(25 to 40). His defense also raises sharply, but he will not attack, simply regaining his health until he either dies or he reaches over 2500HP.Drops: When defeated, he will drop between 50 to 75 Meteor blocks(90%), the Meteor Man Head(10%)(Decoration Block), Meteor Minion Staff(15%), and the Meteor Macerator(5%).Meteor Minion Staff: Summons a Meteor Minion to fight for you(100HP). Has all abilities from Meteor Man spawned Meteor Minions. 200 mana per use. Can spawn up to 5 Meteor Minions.Meteor Macerator: A spell that shoots a spread of three fireballs. Fireballs are exactly like Meteor Man's projectile attack. Anything caught in the resulting explosion from any fireball takes 150dmg. Direct contact to the fireballs mid-flight causes 50dmg per second. Projectiles do not explode when touching NPCS, Mobs or PVP enabled players. Does not turn blocks into Meteor Blocks. Fireballs have a 50% chance to turn any enemie caught in the explosion into a meteor head. Does not work on any mob with over 150 health. 