Wooden Door

Door.pngmation
Doors are simple mechanisms that can be opened using the right mouse button. They can be opened either way, depending on where a player is facing when he/she opens the door.

They are three blocks high and can be used to keep out monsters, make rooms for NPCs to live in, or just for decoration. They can be crafted with 6 Wood at a Workbench.

Teleporting and burrowing enemies can circumvent doors, skeleton monsters can open doors, Goblin Thieves can break doors, and Zombies can open doors during a Blood Moon.

 Doors must have a block below and above them to be placed, and if one of these blocks are removed after placement, the door will be removed as well.

A door won't open if the direction the player is facing while opening the door is blocked by other blocks.

Known Bugs/Glitches/Issues

 * If two doors are placed near each other, but spaced far enough apart that they can swing freely (i.e. two tiles apart) it is possible to get one of the doors to stick or glitch and, upon repeatedly opening and shutting the adjacent door, spawn an infinite number of duplicate doors, which can be sold in stacks of 99 for nearly 40 silver. So far, this glitch is only possible to duplicate on multiplayer, as a second player must time replacing the stuck or broken door with the repeated slamming of the adjacent door.
 * If the player and a npc try to open a door at the same time it may make the door disappear.
 * By ensuring that the ground outside the door is lower then the door itself, you will prevent zombies from ever being able to break the door, as they won't be able to position themselves correctly to attack it.
 * An object (torch or anvil for instance) can be placed on one side of the door, making the Player/NPC/Monster on the other side unable to open the door,unless looking to the opposite side of the object.
 * If the door is placed against water, opening it and closing it fast, will result in water disappearing.

Trivia

 * An open door can support sand allowing it to be a trigger for a trap.


 * A door can also be used as a slingshot. Hook onto a closed door with the grappling hook, open the door, and you'll be moving pretty fast.


 * A door will also block the flow of water when closed, and will allow water to flow through when open, which allows the door to be used as a sort of floodgate.


 * if a door is placed underwater and repeatedly opened and closed, the water will rapidly be removed from the area.
 * Two doors placed next to each other with no space inbetween must be opened by right-clicking the farthest one while facing it, and the nearest one while facing the other direction. NPCs, however, can apparently open doors in either direction without facing the other way, so they walk through unphased, though they sometimes forget to close one. (Does anyone know if monsters can do this? If you do then please add that info here.)