Upcoming features

1.3


This may be the last update that Redigit works on personally. During the development of 1.3, Redigit also began preliminary work on a new game outside of the Terraria franchise, with additional long-term plans for a Terraria sequel. The developers Yoraiz0r and Skiphs will continue updating Terraria during and beyond 1.3. This version is said to be "better", not bigger with inflated item count. Re-Logic intends to release Terraria 1.3 by June 2015.


 * Lunar Event.
 * Another side Event.
 * Expert game mode: Identical enemies and bosses with new, more difficult AIs and increased drops.
 * At least 250 new items, bringing the total Item count over 3000.
 * New mini-Biomes.
 * New summon items (Minions/Pets).
 * Achievements.
 * Enchanted Sword shrine.
 * More unknown stuff.

New items
Specific new items mentioned:
 * Laser Ruler accessory, which allows live measuring of tile distances via the cursor.
 * Meowmere, a sword that fires cat projectiles that leave a rainbow trail, and make cat sounds.
 * Sinks added to each furniture set.
 * Portal Gun.
 * Cultist costume vanity set.
 * Honeyfall Block and Wall.
 * Alchemy Table: Offers a 1/3 chance of not consuming ingredients when crafting Potions.
 * Vine Rope.
 * Cobweb Rope.
 * Sticky Dynamite.
 * Nail Gun.
 * Royal Gel.
 * Pink Gel crafting material, possibly used to craft Bouncing Bombs, Pink Glowsticks that float in water and Pink Slime Block, among other things.
 * Magic Water Dropper.
 * Wormhole Potion allows teleporting to another player's location by pointing to them on the Minimap.
 * Flask of Frost.
 * Frost Bullets.
 * Laser Machinegun.
 * Charged Laser Blaster.
 * Granite Blocks and associated Furniture set.
 * Marble Blocks and associated Furniture set.
 * Planter Box, for growing Herbs as portable items.
 * Sparring Dummy for testing weapon effects.
 * Rainbow Torch.
 * Rainbow Campfire.
 * Yo-yo.
 * New Dyes: Living Rainbow, Living Flame, Pixie, Wisp, Chlorophyte, Gold
 * Re-designed Water Fountains and possible new.
 * A new Block with gradual light-up function.
 * 3 new Mounts, Drill Mount, a late-game, futuristic digging vehicle, Unicorn Mount.
 * A fourth liquid.
 * A new Hook.
 * A doll like a normal voodoo doll.
 * A purple dagger that can bounce.
 * A Shield based on Eye of Cthulhu.
 * New information display Accessories that show weather, damage-per-second (DPS), Moon phase, and more.
 * New Banners: Green Slime, Ice Slime, Red Slime, Purple Slime, Jungle Bat, Illuminant Slime, Illuminant Bat, Giant Bat, Snow Balla, Lava Slime, Crimslime, Possessed Armor, and other unknown banners.
 * Sundial.
 * Multiple new Merchant Items

New Characters
Specific new characters mentioned:


 * [[File:Crimson-Bunny-ex.gif]] Crimson Bunny
 * [[File:CultistAnimation.gif]] Cultist (enemy/NPC/event)
 * Crimson Penguin
 * Several new Solar Eclipse monsters: Fritz, Creature from the Deep, Dr. ManFly, Mothron, Severed Hand, The Possessed, Butcher, Psycho, Deadly Spheres, NailHead.
 * A Tax Collector NPC.
 * [[File:Nameless 1.3 spoiler mob.gif]] An unknown enemy.

Bosses
Specific new bosses mentioned:
 * Lunar Boss

Music

 * Lunar Boss
 * Listen to it here.
 * Unspecified 1.3 Music Spoiler.
 * Listen to it here.

Mechanics

 * Events have progress bars.
 * Weapons can be used while riding mounts.
 * Minion Modifiers.
 * Fishing Pole Modifiers.
 * Starting outfit options at character creation.
 * NPCs have better AI and animations, will no longer stand in front of Chests to block access, and sit in Chairs.
 * Characters have "spring in their step," especially during running. (The body area isn't "bouncing" anymore)
 * "Cleaner" and "smarter" starting areas on world generation.
 * Smart cursor will build stairs.
 * Liquid flow looks more fluid and less "blocky."
 * Quick Loot, which works like "Quick Stack" but in reverse, pulling from Chests only the items that have existing stacks in the player's inventory.
 * Quick Stack to all nearby Chests (without having to click them individually).
 * Favorite inventory slot: Mark an inventory slot as a "favorite" to keep its item from being trashed, deposited, or sold.
 * Hook dedicated equipment slot.
 * Signs can be read by merely hovering the cursor over them.
 * Can now craft using ingredients from open Chests without having to move them into the player's inventory first.
 * Minimap shows other players who recently died in Multiplayer.
 * Upon your own death, the total amount of coins you dropped is displayed.
 * Showcase acquired items to other players in multiplayer chat.
 * Progress bars during world generation, colored to signify Corruption or Crimson.
 * A fifth (pink) team for Multiplayer.
 * User interface tweaks and enhancements: new icon graphics, highlighting on mouse-over, new display for information accessories like the Watches and GPS.
 * Information accessories like Watches and GPS have their effects shared with nearby players in Multiplayer, with toggle option.
 * Screenshot function that allows taking pictures of areas that are larger than the screen can display.
 * Mounts can be dyed.

Item/character changes

 * Platform stack limit increase to 999 (from 99).
 * Living Wood Chests always contain a Living Wood Wand and Leaf Wand.
 * The Axe drop rate increased from 1/200 to 1/50.
 * Voodoo Demon increased spawn rate.
 * Bunny Mount no longer incurs fall damage.
 * Sunflowers get "buffed".
 * Jellyfish have a shock effect when they attack.
 * Dyes more visible.
 * Updated some of the older NPC sprites.
 * Staff of Regrowth additional uses, possibly including growing Jungle Grass on Mud, moss on Stone, and speeding Tree growth.
 * Coins have new spinning animation and new pickup sound effect, along with new inventory sprites.
 * Tombstones have a new sprite and a possible new Tombstone.

Unspecified version
The following changes have been mentioned by the game developers, but haven't been specified to be included in a particular version.

New additions and changes

 * Professional language translation.
 * Separate cooldowns for edibles.

Other
공개 예정 Предстоящие изменения