Upcoming features

This page is about features that have been announced by official game developers.

1.0.6.1
1.0.6.1 is currently scheduled to be released "early next week" (15-21 August 2011). The patch is more focused on fixing bugs from 1.0.6, rather than on new content.

Bug Fixes

 * Chests will no longer contain stacks of empty item.
 * The crafting list now correctly updates after using the container loot buttons.
 * The direction Bathtubs face when placed is now correctly sent to the server. This prevents Bathtub duplication issues.
 * Smashing Obsidian Walls no longer gives Obsidian.
 * Walls that are automatically placed to fill small gaps are now correctly taken from the player’s inventory.
 * Green Slimes will no longer get stuck in the ground and start sinking.
 * Player ghosts no longer move when typing.
 * Mana will now regenerate properly when the player has 0 mana.
 * Slimes no longer chase the player in water when they are not in aggresive mode.
 * Lesser Restoration Potions and Restoration Potions now only heal for 50/100 life and 50/100 mana.
 * Lesser Mana Potions and Mana Potions now only restore 50/100 mana.
 * Changed the way the value of stacked items is rounded to fix selling/buyback inconsistencies.
 * Some items can now again be placed in lava, this includes Clay Pots and Fireblossom Seeds.
 * Shadow Orbs will no longer be smashed during world generation.

Future Changes
These planned changes have been announced as possibilities in future updates.

New Additions and Changes

 * More Floating Islands content.
 * Return of Cobalt Armor.
 * Pure PvP servers with team based objectives, including newly generated worlds with an automatically created tower on each side of the map, with players fighting each other on a CTF game mode.
 * Adding sloped/inclined tiles to make the world smoother.
 * New harder world types:
 * Alien planets
 * Alternate dimensions
 * Evil worlds
 * Enemy factions that will move into your world, and build their own city.
 * More events:
 * Volcanoes
 * Earthquakes
 * More/improved invasions
 * Weather:
 * Seasons
 * Snow
 * Floods
 * Farming and stamina system that gives a bonus to player stats.
 * Separate cooldowns for edibles.
 * Mechanics for making traps and devices.
 * Implementation of Steam features.
 * Multiplayer improvements.
 * NPCs which can give quests to provide more content.
 * New items:
 * Reinforced Door
 * Stone Door
 * Portcullis
 * Campfire
 * Flag
 * Fishing Pole
 * Background vistas which will provide a backdrop in different areas of the map.
 * Bushes to provide more flora to the world.
 * Stalagmites and stalactites in caves.
 * Modding support
 * Turtles (1.1 update)[citation needed]