Town


 * Towns are player-created mini-biomes where more than 1 NPC is living (including town pets). Towns with 3 or more NPCs have unique music tracks and are exempt from regular spawning conditions for enemies, except in the case of an Event.


 * Additionally, when a vendor NPC has a price modifier of 85% or less (see NPC Happiness), they will sell the biome-specific Pylon. These pylons only require two NPCs (including the Old Man and town pets) to function.


 * During the day, the theme Town Day plays, and during the night, Town Night. A Rain or Windy Day event will override both themes with the Rain, Storm, or Windy Day themes, respectively.


 * In addition to the town NPCs, the Traveling Merchant also counts towards the total.


 * at night, owl will have increased spawn rates.