Upcoming features

This page describes future features announced by Terraria's developers. None of these are guaranteed to be included in the game.

Some of the following information hasn't been explicitly announced yet, and are only conjectured based on comments or screenshots from the developers. Item and feature names may be especially conjectural, and may not be the final names present in the release.

1.2
After announcing on 21 February 2012 that Terraria development had ceased, Redigit hinted on 23 January 2013 at a possible update. Since then, the developers have spoken openly about various details of a 1.2 update. They've given a rough estimate of June/July 2013 as the release date, and have stated that the 1.2 update will be larger than the 1.1 update (the one that introduced Hardmode).

The following information is mainly based on various statements and screenshots released on the Terraria forums, IRC channel, and Redigit's official Twitter account. It is preliminary information and might not be completely accurate.

{| class="terraria" style="width: 75%" ! style="width: 100%;" colspan="5" |

New Additions (400+)
! Items  ! Enemies ! style="width: 100%;" colspan="5" |
 * valign="top" | 
 * Hammush, a Mushroom-themed hammer
 * Pickaxe Axe
 * Terra Blade, a Sword/Magic Weapon that fires sword-shaped projectiles.
 * Rocket Launcher, a Ranged Weapon with 4 Ammo types, including types that can destroy blocks.
 * Ice Bow
 * Tactical Shotgun
 * Paint Brush, Roller, and several Paints, that can change the color of any Block or placed Item; plus Armor via Dye Slots.
 * Confetti Gun
 * Hallowed Water Fountains that change the color of surrounding Water
 * Rainbow Bricks that cause waterfalls to cycle colors
 * Multiple Wire colors for overlapping circuits (Blue, Yellow, Green)
 * More Traps (INCLUDING FLAMETHROWER)
 * More Statues (including functional ones)
 * More Chests (including Ice/Blue)
 * More Doors, Tables, Chairs, Banners
 * More Pots (Biome-themed)
 * More Bricks (including Glowing)
 * More Ore type(s) (INCLUDING PLATINUM, TUNGSTEN)
 * More Wood types (blue/grey, from different Biomes' Trees)
 * More Guns (5+, possibly including a Sniper Rifle)
 * More Wings (10-20)
 * More Tinkerer's Workshop Accessory combinations
 * More Armors (SNOW, CURSED, Cactus, Dragon,...)
 * More Vanity sets (20+, including Pharaoh, Eskimo, Steampunk, Pirate)
 * Some previously removed sets, including the old version of Cobalt Armor, are back as rarely-dropped Vanity sets
 * A new Hook
 * Cloud and Rain Cloud Blocks
 * Alchemy Plants
 * Mushroom Furniture, Blocks and tools
 * Cactus Furniture and Blocks
 * Sandstone Bricks and Walls
 * Ice Bricks and Walls
 * Snowflower
 * Snowballs
 * Icicles/Stalactites
 * Campfire
 * Landmines
 * Cooking Stove
 * Unicorn Head (DROPPED FROM UNICORNS)
 * Unicorn Mount (hobby horse CRAFTED WITH UNICORN HEAD)
 * Mage Robes
 * Clentaminator
 * PvP Cannons
 * Beam Sword
 * Fireworks
 * VILETHORN UPGRADE
 * STARFURY UPGRADE
 * SHIELDS
 * MUSHROOM SPEAR/AXE
 * TELEPORTERS
 * BIOME-CHANGING OBJECTS
 * TIME ALTERING DEVICE
 * CANNONBALLS THAT MAY DESTROY STRUCTURES
 * CANNONBALLS THAT MAY DESTROY STRUCTURES
 * 
 * New Bosses (2-4)
 * A new 'rare' monster
 * Turtle (drops a "scale")
 * Ice Slimes
 * Penguin
 * Viking Skeleton
 * Eskimo Zombies
 * HALF DRAGON/HALF PIG
 * CACTUS
 * ICE SPIRIT
 * ICE SPIRIT

New Features
! Items  ! NPCs  ! World  ! Interface  ! Gameplay  ! Confirmed Not Happening 
 * 
 * More uses for Gems
 * Better use for Silt
 * Another use for Heart Crystal
 * Hammers turn Blocks into Half-Blocks, including diagonal halves for true sloped surfaces
 * Hammers turn Blocks into Half-Blocks, including diagonal halves for true sloped surfaces
 * 
 * More Pets (Turtle, Frog, Penguin, EATER OF SOULS)
 * NPC vendor for Cannon items (PVP)
 * PETS THAT CAN STORE ITEMS
 * NPCS GIVE QUESTS
 * BARBER NPC
 * Snow Flinx NPC
 * FIREFLIES AT NIGHT
 * SMALL ENVIRONMENTAL MOBS/INSECTS
 * SMALL ENVIRONMENTAL MOBS/INSECTS
 * 
 * New World size: Extra-large
 * Different water color in each biome
 * Jungle Waterfalls, other Water/Lavafalls as decoration
 * Weather effects
 * Moss that spreads over Stone
 * Hallow & Corruption changes
 * More decoration/changed decoration textures
 * Giant mineable Trees and Cacti made of Blocks
 * An Ice/Frost Biome (or expanded Snow Biome with underground version)
 * Mushroom Biome (with NPC)
 * Changed Gold Brick texture on Floating Islands
 * Hellevator-helping features
 * PYRAMIDS
 * FRUIT TREES
 * FRUIT TREES
 * 
 * Character/World quantity limits increased (>5)
 * Revamped Character Menu
 * Mobs have health bars
 * Minimap, zoomable, only shows discovered terrain
 * Dye Slots added alongside Social and Armor slots to set clothing color.
 * Dye Slots added alongside Social and Armor slots to set clothing color.
 * 
 * All Blocks can become active/inactive (not just Active Stone Blocks)
 * A daytime Blood Moon-like event
 * Auto-walk up single and half-blocks, less jumping when traversing Worlds
 * Waterfalls via placing a new Half-Block next to a liquid pool
 * Improved team-based gaming
 * Revamped Hardmode
 * Over 60 aesthetic changes
 * More options for Alchemy (COOLDOWN REDUCTION)
 * New music (including for the Snow Biome)
 * New characters start with base Mana
 * Bloodmoon changes the water color to red
 * PvP Mechanism changed
 * VISIBLE ACCESSORIES
 * ABILITY TO DYE PETS AND ARMORS
 * ABILITY TO DYE PETS AND ARMORS
 * 
 * Space Biome
 * Increased max Health
 * Leveling system
 * Leveling system
 * }
 * }

Unspecified version
The following changes have been mentioned by the game developers, but haven't been specified to be included in a particular version.

New additions and changes

 * Cthulhu as in-game character.  If that was not a joke.
 * Danger of town destruction due to invasions.
 * Pure PvP servers with team based objectives, including newly generated worlds with an automatically created tower on each side of the map, with players fighting each other on a CTF game mode.
 * Adding sloped/inclined tiles to make the world smoother.
 * New harder world types:
 * Alien planets
 * Alternate dimensions
 * Evil worlds
 * Enemy factions that will move into your world, and build their own city.
 * More events:
 * Volcanoes
 * Earthquake
 * More/improved invasions
 * Official Modding Support
 * Weather:
 * Seasons
 * Floods
 * Farming and stamina system that gives a bonus to player stats.
 * Implementation of Steam features.
 * Multiplayer improvements.
 * NPCs which can give quests to provide more content.
 * New items:
 * Reinforced Door
 * Stone Door
 * Portcullis
 * Campfire
 * Flag
 * Fishing Pole
 * Bushes to provide more flora to the world.
 * Stalagmites and stalactites in caves.
 * New furniture:
 * Padded Chair
 * 3 Variants of Doors
 * Urn
 * Whather Vane
 * Telescope
 * Wall Mounted Fish
 * Window
 * Window with Curtains
 * Bell
 * Small Painting
 * Cuckoo Clock
 * Mirror
 * Wardrobe
 * Larger painting