File talk:Silver Hammer.png

Scale on this is wrong, is there a version that matches the rest of the stock item icons? // Vissith  talk  04:35, 29 May 2011 (UTC)
 * I resized it. -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  04:52, 29 May 2011 (UTC)
 * Unfortunately the scaling has distorted it (the original upload was not good quality), if you end up getting an original version that would be great // Vissith  talk  05:44, 29 May 2011 (UTC)
 * I understand, it was not one of the images that was provided. For now it will have to do, until someone can do it better :D (or until the devs give us more) -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  07:00, 29 May 2011 (UTC)
 * "Should we give them Silver_Hammer.png?" "No, hold that one. Pro tip, junior. Always leave 'em wantin' more." // Vissith  talk  08:32, 29 May 2011 (UTC)
 * With my utmost respect I must say that Wynthyst is being ignorant. Why do you think that any image given by the developers of this game is of higher quality than the ACTUAL sprite used in the game? How could anything be of higher quality than the image actually used in the game? The Guide NPC image is a perfect example of this and I have thoroughly explained in your talk page why the current image is terrible and why the sprite I extracted directly from the game is far better. --Demian 09:11, 29 May 2011 (UTC)
 * Probably because the developers have given us the actual files used in the game in the past. I would caution you against such personal attacks such as calling me "ignorant" as that is a violation of our rules. You can give up on the NPC image issue as that IS an actual sprite from the game regardless of your misguided opinions. As for your so called "explanation" on my talk page, there is in fact no transparent pixels in the image I uploaded (other than the background of course), which brings your entire theory about my image being somehow of lesser quality than yours into question. -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  09:29, 29 May 2011 (UTC)
 * If you say so. But I still can't imagine how you think that a blurred image is of better quality than a non-blurred one. --Demian 10:05, 29 May 2011 (UTC)
 * Have you refreshed your cache in the past 3 days? I seriously don't get the issue here. Yes, the original NPC image that was there was blurry, but it has been replaced with an image that came straight from the developers as part of the image package they sent us of the sprites from the game. I'm assuming you are seeing it, since the one link you provided shows the current image vs the one you claim is of such higher quality... the only difference I see is the position of the NPC, but seriously, this needs to end. Also, you haven't shared any complaints about any of the other NPC sprites that I've added, why this one in particular? -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  11:28, 29 May 2011 (UTC)
 * Because all the other NPC images are perfectly fine. They are not blurred in any way. Also, the Guide NPC (http://wiki.terrariaonline.com/File:Guidenpc.png) image is different from the Terraria NPC image (http://wiki.terrariaonline.com/File:NPC.png). Why not use the Guide NPC image on the front page? --Demian 11:53, 29 May 2011 (UTC)
 * Huh. I cleared cache and cookies and now the image changed. Sure it is better than the previous but the Guide NPC image is still better quality than the Terraria NPC image. --Demian 11:55, 29 May 2011 (UTC)
 * The only difference is the position of the NPC and the size. Since all the other NPC's are using the standing straight position, I don't wish to use the Guidenpc image on the front page, because I think the shape of the one with his arms slightly raised works better. I seriously don't understand what you see as the difference in "quality" I will send you the entire sprite sheet that I got from the devs if you wish.. it has all the various positions that are available. -- Wynthyst [[Image:User Wynthyst sig icon.png ]] talk  12:00, 29 May 2011 (UTC)