1.2.4

Features and Mechanics

 * You can now get quests from the Angler NPC for cool rewards. Each time you complete a quest, the rewards progressively get better. Quest include catching rare kinds of  fish, ranging from places such as floating islands to the Underworld and more. Awards for completing quests include: (Discovered so far) Hotline Fishing Rod, Journeyman Bait
 * You can now use critters as bait for fishing. Known working critters are: Worms, grasshoppers, and fireflies.
 * You can now ride around in style on the new Minecart system.
 * Beaches no longer feel so empty. New Palm trees, scattered shells and starfish, and a sleeping NPC!
 * Truffle Worms now spawn in hardmode Mushroom biomes. Summons Duke Fishron
 * New Boss - Duke Fishron
 * You can now place weapons and tools on the craftable Weapon Rack. (Thank you Goryō for your suggestion!)
 * Added Smart Cursor. This can be toggled using control and has an interface option. Smart Cursor makes digging, chopping, placing, and breaking much faster and easier.
 * You can now craft stone letters and numbers with a Heavy Workbench.
 * Lihzahrd Power Cells drop more commonly from enemies in the temple.
 * Rain is now red during a Blood Moon.
 * Updated Gemspark Tiles to make the inner border complete.
 * You can now place coins to create Coin Piles. (Thanks Omnir!)
 * Added several new underground cave wall graphics.
 * Moss backgrounds have been updated with new textures.
 * Replaced grass graphics for when they are surrounded.
 * Grass is now killed when a player covers it in solid tiles.
 * You can now find shark statues in worldgen, they spawn sharks when there's enough space.
 * It is now much more likely that you will spawn on a flat clean surface when creating a new world.
 * Added some world gen cleanup to remove small segments of floating blocks.
 * Worms now spawn when breaking rock and dirt piles.
 * Grasshoppers can now be found when you cut grass.
 * Rainbow Bricks and Brick Walls now go through the entire spectrum.
 * Hives are now more common.
 * The Abeemination no longer requires Obsidian, Crisp Honey, or a Demon Altar to be crafted.

Pixel Piracy Crossover Content

 * Falcon Blade.
 * Pirate Minions.
 * Placeable Sail “wall” sold by the Pirate NPC.
 * Placeable Pixel Piracy painting.
 * Ginger Beard vanity item.

Items

 * There are now 22 new potions you can craft from Fishing and/or Shiverthorn related materials.
 * There are now 5 new mounts to help you traverse the terrain.
 * There are several new Pets including the Mini Minotaur (Thank you Tobuscus)
 * You can now craft couches out of Silk+material. (Thank you Eikester for the 20 you contributed)
 * Dressers and Pianos have all been given custom graphics. (Thank you Eikester)
 * You can now craft Grandfather Clocks out of more materials.
 * Over 100 new furniture items have been added to complete old furniture types.
 * Trees in the Ice Biome now drop Boreal Wood.
 * You can now craft furniture out of Boreal Wood.
 * Queen Bee,King Slime and Pirate Invasion now have larger loot tables.
 * There are 6 new summoner weapons.
 * There are now 2 new summoner armors.
 * You can now craft Molotov Cocktails out of Silk+Ale+Torch.
 * The underworld and Dungeons have more furniture from new world creation.
 * You can now craft Gemspark Walls.
 * You can now craft Tin Plating tiles and walls.
 * You can now craft Confetti tiles and walls.
 * You can now craft Midnight Confetti tiles and walls.
 * You can now craft Waterfall tiles.
 * You can now craft Lavafall tiles.
 * Living Fire Blocks now drop from enemies in hardmode Hell.
 * Updated Glass Wall item sprite.
 * Added fireworks box (wirable and placable, you can also use it by right clicking)
 * Added Firework Fountain.

New Music

 * Underground Crimson

Optimizations

 * Wiring system runs at least three times faster. Longer wire systems get larger gains.
 * Improved multiplayer performance.

Bug Fixes

 * Fixed bug where the last bucket of a stack wouldnt go into an available stack when used.
 * Fixed bug where buckets don't stack together by themselves when dropped in the world.
 * Fixed bug where Gemspark Blocks wouldn't merge well after being actuated.
 * Fixed bug where "The jungle grows restless" message would appear before you have beat all 3 Mech Bosses.
 * Improved readability of two of the guide's tips as per complaints.
 * Fixed bug where Truffles had a hole in his shop if you didn't meet a requirement.
 * Changed the Quick Heal to use the best fit healing item instead of the first.
 * Fixed a bug where only one wire attached to a Lever would work when you flipped it.
 * Fixed exploit where you could dupe pets with Bug Net in multiplayer.
 * Fixed bug where spawn rates would increase underground when a moon event is happening.
 * Fixed bug where Crimsand Blocks would attempt to enter ammo slots on pickup by themselves.
 * Fixed bug where Flask of Gold would apply Ichor debuff on enemies rather than Midas debuff.
 * Fixed the crash when a chest is placed above but not directly on a Boulder.
 * Fixed bug where Mana Crystals wouldn't immediately fill the new Mana Star they give when used.
 * Fixed bug where Well Fed granted 10% magic damage and no ranged damage by mistake (was most likely a typo, magic damage 5% twice, 1 of them near the ranged crit boost).
 * Rudolph no longer flies the moment he touches down if the jump button is held.
 * Fixed a bug where Rudolph could sometimes regain the ability to double jump while flying.
 * Dressers, Pianos and Tables no longer emit particles when struck - you're not breaking them.
 * Fixed a bug where Glass Walls were not drawing to the map properly.
 * Fixed a bug where the background was showing through some Stone Slab parts.
 * Fixed bugs with the sign / npc chat display again.
 * Fixed bug where tile wands did not consume items if you had high tile placement speed.
 * Fixed bug where breakable pots wouldn't drop life and mana when you weren't at your max if you had temporary increasers.
 * Fixed bug where other player's pets would disappear after a while (in multiplayer).
 * Fixed a bug that could cause the Minimap to crash the game.
 * Fireworks now show the wiring layout when selected.
 * Fixed bug where watches show 2 ':' marks when displaying time.
 * Wooden fence types now properly let the sunlight through.
 * Updated graphics for Chairs and Tall Torches to fix some issues.
 * Fixed a bug where bad item stack sizes could cause the game to crash when saving.
 * Fixed an alignment issue with Pearlwood Chandelier.
 * Actuated tiles no longer remove the water over them on world load.
 * Fixed bug where minions on multiplayer would disappear after a while.
 * Fixed a bug where buff tooltips were staying visible on the map screen.
 * Fixed the name for the Hoppin' Jack NPC.
 * Fixed issue where minions would not sync upon spawning them in multiplayer.
 * Fixed grammar issues with magic quiver tooltips.
 * Fixed issue where Death Sickle and Vampire Knives would not animate properly on other players in multiplayer.
 * Fixed issue where Scorpions worked with King Statue and Travelling Merchant did not.
 * Fixed the exploit where you could have infinite Hoverboard hovering time.
 * Invasion summon items will no longer be consumed if no invasion would happen using it.
 * Not destroying a Shadow Orb at all will no longer block Natural Pirate invasions.
 * Painted walls show up properly on the map.
 * Fixed issue where holding binoculars with mouse would still move your camera, making it annoying to move them to chests and the likes.
 * Fixed bug where you couldn't dye the Flying Carpet accessory.
 * Fixed exploit where you could buy and sell stackable items for profit.
 * Fixed bug where glass would not let sun through properly.
 * Fixed bug where wings wouldn't work after getting out of water with Merman accessories equipped.
 * Fixed a bug where you would die on entering a world from fall damage.
 * Fixed exploit where you could duplicate buckets on Mannequins.
 * Purification Powder now says 'cleanses the evil' rather than 'cleanses the corruption' (to make it crimson compatible)
 * Fixed bug where magic missiles, drills and dirt rods would not function properly in reverse gravity.
 * Fixed bug where the player would float when standing between a downwards slope and a halftile.
 * Fixed bug where close dropped wires wouldn't merge with each other.