Board Thread:General Discussion/@comment-25532617-20141013053613/@comment-26573789-20160122052428

​Furious Nightmare (kinda looks like the Belrock from Lord of the Rings) he's a shadow demon with red glowing eyes. To spawn him you need to kill every boss in the game, and after you kill all the bosses they'll be a 1/15 chance for him to spawn during a Blood moon, or you can craft a Raging Soul: 999 Vile powder, 400 souls of might, 4x True NightsEdge, 300 souls of night, and last prism. When he spawns it'll say "A strong evil lurks in the shadows, you hear screams in the dark." He has 6666 health, he does 100 damage per hit. He drops: Devil's Great Sword 25% (A sword that does 666 damage, and shoots bloody skulls when used, but the swords downside is that it cost 20 mana per hit.) Shadow Caster 25% (A staff that spawns extremely powerful mini shadow demons they can kill any regular mob in a flash, and you can command them to mine and cut down trees. But the down fall is that if you summon them during the day they'll die if they go in the sun.) Death's Touch 25% (A spell that shoots rays of darkness, and it will 1 Hit KO's any mob during the day, but it only does 100 damage at night.) Hells Charm 25% (an accessory that gives you a strength buff at night, and gives you a resistance buff at day. It adds additional fire damage, poison damage, and an instant damage debuff on whatever you hit. The downfall is that your slowed by wearing this.) Demons Forge Armor 50% per piece (This is the most powerful armor in the game. Each piece buffs something, the helmet buffs Magic, the chestplate buffs Melee and Minions, and the greaves buff ranged. The downfall is that you can only wear 1 piece at a time.) So that is my 1.4 end game boss idea, that I think terraria should definitely add. I think all the drops were fair they all had their pros and cons.