Grappling Hook



The Grappling Hook is the most readily available and basic of the Hooks, a Tool that fires a hook at the end of a long chain in the direction of the cursor. The basic grappling hook has a range of 20 tiles (from the middle of the player.) If the hook hits a surface, it drags the player to that surface. Jumping or using the Grappling Hook again will disengage the player from a latched surface.

Pressing the Grapple hotkey (default: E or Xbox:RT) will activate the Grappling Hook. The Hook need only be in the player's inventory for the Grapple hotkey to function, and does not need to be in the hotbar. In the iOS game, dragging quickly from the player outwards will cast the projectile in that direction (again, the Grappling Hook does not need to be in the hotbar).

It is crafted from a Hook and three Iron Chains, and can be bought from the Goblin Tinkerer for.

The Grappling Hook aids climbing and construction, and as one of the first hooks available, can be essential for exploring Chasms without getting trapped at the bottom. Other early-game hooks include the Amethyst Hook, Topaz Hook and Sapphire Hook, which do not require the player to explore the Jungle or Cavern layer.

Other craftable hooks are summarized here: Hooks.

Tips

 * Latching a surface with the Grappling Hook resets fall distance, even if that surface is directly below the character. This can be used to prevent fall damage.
 * Can be used as an anchor (shot directly into the ground below the player) when fighting enemies, to prevent knockback.
 * Grappling the ground and jumping before the chain fully reels in will launch you forward, similar to grappling a door. This can be used with the Hermes/Spectre Boots to reach max speed almost instantly.

Trivia

 * The tooltip is a quote from the Mortal Kombat character, Scorpion, when he fires a grappling hook at opponents and drags them over to him.

History
Grappin Grappling Hook Кошка