Talk:Vampire Knives

Can someone confirm what type of damage this weapon does? I've seen it categorized as melee, ranged, and magic in different parts of this wiki over the last couple days. 24.179.112.177 16:26, 6 October 2013 (UTC)

I agree, this has been so confusing, does anyone have the vampire knives to confirm which damage they are?

It's melee damage. Majora 787 (talk) 17:04, 7 October 2013 (UTC)

So, should they be classified as a boomerang class weapon? CrazedPorcupine

Well the thing is, they're just like upgraded Magic Daggers. But they're not magic weapons, because that'd make it possible to stack lifesteal with Spectral armor. But the closest thing to them is boomerangs, even if they don't have a return trajectory. Majora 787 (talk) 01:49, 8 October 2013 (UTC)

Wearing a Turtle Set, and Warding Accessories Boots, Wings, Paladin's Shield, Ankh Shield, and Mythical Charm, makes for a no questions asked, every single current boss in the game an ultra easy Solo Kill

Best Prefix
Page currently says the best modifier is legendary, however I can't confirm this after nearly 300 platinum worth of reforgings. The best I've gotten is godly. Can anyone provide proof of a legendary reforge? 96.252.203.65 12:05, 14 October 2013 (UTC)

Best prefix is Godly

Damage Mechanics
Can anyone confirm whether or not it deals its listed damage on a shotgun-like per-projectile basis? If that's correct, that'd explain why the page claims this to be the best melee-damage weapon in the game, when the Paladin's Hammer has this beat in terms of raw damage.


 * Yes, each projectile of the weapon will deal the full damage on the tooltip. While I believe that the Paladin's Hammer still has a staggering higher DPS, the knives allow the player to constantly heal themselves, which is why they are the best weapon in the game for melee players. Madax17  ( talk  &bull;  email  &bull;  contribs ) 05:35, 27 October 2013 (UTC)


 * Finally had some time to toy around with it. Against standard enemies I'd definitely favor the piercing that the hammer has. Against bosses, it's a bit hit-and-miss. I tested it mainly against the Golem in adequate space, and either weapon seems to kill it in comparable lengths of time. Thing is, with the Vampire Knives a properly-armored character can ignore basically everything save actually running into the Golem itself, so the ability to take risks offsets what seems to be otherwise lower DPS. One lesson I've learned is that neither will help you you're stuck in your house with a Mourning Wood. XP --184.20.23.17 03:58, 29 October 2013 (UTC)