User blog:Fawie42/The Dangers of the After-game.

Frankly I may not want to kill the WoF. Sure I can get new metals and better armor but for what reason? The world will be being changed non-stop due to the fact that the corruption will now spread past sunflowers, it's on both sides of my world DX. Also the dangers of new creatures such as the clown and wyvern. The clown is simply to dangerous to both you and your structure (not to mention the NPC's) and the wyvern being similar to King Slime and just spawning out of nowhere? If I had a say I would make a type of shrine and have the Wyvern be sleeping and you would need to wake it up in order to fight it, thus providing a much more useful use for the bell, and with that idea there could be a female NPC there playing the Harp in order to keep the wyvern asleep. I also still like my idea about Nyan cat and Tac Nayn flying around the skies of both respective biomes. The clown is probably the biggest thing they need to change, for a creature to be able to roam around and "grief" your personal singleplayer world is just pointless. Yes I know what a creeper is, but they don't run around blowing up in random places they chase YOU and blow up only when they are near you. They also should make it so statues don't change into armor statues when they are near an explosive, that just ruins it and then you have to run around looking for another one, and then if there isn't one making a whole new world just to find it again. And for how rare adamantite, cobalt, etc. are it makes the game just that much harder. I realize that's the point but just how hard is this game supposed to be now?