Board Thread:General Discussion/@comment-7697305-20131209201037/@comment-7697305-20140101220300

Going to compile a list of suggestions regarding the server so that we can hopefully launch by the middle of this month. Let me know if I missed anything important.


 * There should be multiple servers: a "main" one for general building/natural progression, one for PvPing and/or one for mass boss fights/events, one for trading...
 * I gather that the main server should be as "vanilla" as possible, except that it would run TShock in order to disable explosives, etc. Additionally, hostile summoners (boss, event) could potentially be restricted to trusted users (whether on-wiki or on the server itself).
 * Periodic server events/competitions could be held, potentially with prizes.
 * Other ideas:
 * A voice chat application could be set up for the people on each server.
 * Server-sided characters (I assume that this would mean that everyone would start from scratch? If so, this would probably only be for the main server.)
 * Have chests be auto-protected as soon as they are placed.
 * One or all of the servers could reset every once in a while.
 * "In-game wiki", potentially?
 * Multiplay is an option for dedicated servers, and server costs could be community-funded (via a donation button), if necessary. (I personally hope that this isn't necessary, however...)

(I also updated the poll on the Community Portal to see what people would want to do on the server(s); it can be found here.)

If I did not miss anything, then the last thing in the "planning" stage that we'd need to do would be determining who will be hosting the servers.