That’s pretty good. I did change a bit though
This update will simply put in more game mechanics plus a couple of new blocks and weapons.
1.4.1 (mini game update)
Dirt and snow now creates particle effects if it is flying
Glass now breaks if it gets shot by anything (bow, gun, grenade, boomerang, etc) it has 100 hp that you need to take down before it actually breaks. Glass breaks if you land on it too hard.
lava can burn dirt, trees, snow, sand, and wood. You can save blocks from burning up and disappearing by standing on the block or use water. Ash, Hellstone, and obsidian can burn but won’t burn up and disappear. Ash and Hellstone will stay on fire forever (or until stopped). Standing on the fire inflicts on fire to 3 seconds.
Beams can support any block that falls within a 5 block radius, so now you can achieve your dreams of making a sand house. But there is a trick. If 5 mobs or players or both stands on the sand being supported it will fall.
Anything killed by a zombie turns into a zombie, the weapon the player or npc used to defend himself is the zombies way of attacking, any armor you might’ve had before defeat will be the zombies. But don’t worry, you will lose nothing.
If you die because of a wrath or ghost the wrath takes over your body and it be like a zombie except now he has everything you had. if it was a ghost he would be weaker but still powerful. But you still lose nothing.
A minigame hub will appear next to multiplayer. Accessing it will take you to the hub where multiple players can make there own servers with a max 12 players at a time can play, they can set and remove laws (remove laws of physics but keep gravity. Remove mining abilities but you can still mine dirt. Remove jumping abilities and make every block fall, etc)
Rainbow glass: 1 rainbow block, 1 glass. (Can make walls)
Pillar: 2 beams, 5 wood, 2 stone. Same as beam except it will support up to 10 players and/or mobs before failing.
Trapgrass block: 5 vine rope, 2 wood. Crafts 5 at a time. It falls when something is standing on it, or when flying. When placed side by side it will remain until stepped on, looks like grass, will benefit from beams or pillars (don’t fall).
Moving platform: 1 cog, 1 wire, 10 wood. Moves on wires, using a hammer you can set the speed from slow, normal, fast, very fast. The wires must carry a electrical signal in order for it to work. (On switches, etc)
Magic gloves: 12 Chlorophyte Bar, 3 Spectre bar, Titan gloves. 65 damage, 30 crit strike, average knockback, slow speed, 5 mana. Shoots a leaf that blows up into several other leaves which then blow up into smaller leaves then into white orbs which home and do 30% of the magic damage it has.
Progress sword: 10 iron bar, 5 Hellstone bar, 30 wood, bone sword. 45-100 damage, 5-35 crit chance, low-strong knockback, average-insane speed. It is like a bone sword on fire, it inflicts the on fire debuff for 3 seconds. The more bosses you kill and the stronger you get, the stronger it gets. If you have ranged armor it shoots fire balls which do ranged damage with no need for ammo. If your wearing mage gear it inflicts magic damage with a exploding bone it shoots. If it is summoner you summon a 5 second fire pet when you swing which does summon damage, it is 2 times its size for melee.
Cursed bow: 15 cursed flames, molten fury, 5 Hellstone bar, 50 damage, 25 crit chance, weak knockback, fast speed. Turns wood arrows into cursed flame arrows. Tooltip “in memory of the sharanga we lost.”
2 glass in a refining forge makes reinforced glass which has an additional 100 hp for every reinforcement for a max of 2000 before needing a reinforcement forge. Each reinforcement for glass is to of the same kind of glass
2 refining forge, 1 hellforge, 1 titanium forge, 30 Hellstone bar, 3 level 5 reinforced glass
How to reinforce weapons
Let’s say a bone sword
3 bone swords
5 [random ore]
Or something craftable, a influx Weaver
50 Martian blocks
5 [random ore]
20 level 5-20 reinforced glass (depending on how strong it is, the higher level the reinforced glass must be)
Same as weapons
Glass, sand, silt, slush can only be reinforced
Glass must be level 20 or higher
3 reinforced glass of the same level
Increases the level of glass which makes it stronger
Anything else can only be reinforced once to never fall
Silt for example
3 bottled honey/1 bucket of honey/ 10 hive blocks
A little bit more
Weapons that where reinforced get increased damage, speed, knock back, and crit strike and can go up to level 5 (size increases at level five)
Armor gains additional defense and if it has a ability it gets better, goes up to level 10
Accessories gain better stats. Level goes up to 20
Glass reinforced to level 5 or higher won’t break when stood landed on
Some weapons gain abilities on level 5 like
Bone sword shoots bones
Key brand becomes 100% crit on bone enemies
Zombie arms one shot zombies
Copper short swords is auto fire and won’t trigger the invincibility timer
(More to come) Armor may gain additional abilities at level 10 (set bonus only)
Any Wood armor creates trees if you stand on grass
Bee armor summons friendly bees if hit which does 5 summon damage
Cobalt armor grants a shield at 1/6 a health which increases defense by 15 for 10 seconds, with a 30 second cool down
mythril and ninja armor can sometimes cause people to dodge Attacks 5% chance
Spider armor: summons spiders that do 10 summoner damage, 2 second cool down
Jungle armor, immune to poison and venom
Ancient cobalt armor: same as normal cobalt except it gives 5 defense with a cool down of 10
Hollow: you have the ability to dash which makes you invisible for 1 seconds and immune to damage. Cool down is 25
Necro Armor: any bone item does 2 times the damage and bone enemies becomes neutral
(More to come)
Accessories gain additional stats abilities level 10 and 20
Shackle: extra strength, at level 20 it makes zombies neutral to you
(More to come)
Determined123 wrote: 188.8.131.52
Earth Lord has a total HP of 8140000 / 12480000 in Expert Mode.
Holy rod 75 fishing power +20 bait power Three lines Only pulls lines with fish. Triple tap to pull all up all lines. Can be used as melee weapon with idiotic knockback
Recipe: 100 hallowed bars, 20 of every souls, Sitting ducks fishing pole, 3 hooks, slap hand.
Auto-Item Collector: it will collect item drops from enimies, can be hooked up to a mob farm to collect drops, simular to an item hopper from MineCraft
Crafting recipe: 10 wire, 1 of any chest, and 5 Iron bars
Crafted at an anvil
make alternative mechanic for crafting potions(without fish), for example by growing crops
What do you think?