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Última edição por Ttv pedro270707 em 2021-10-10 22:05:15. |
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O lançamento 1.3.2 focou amplamente na celebração do 5° aniversário do Terraria (que foi em 16 de maio), com Festas e itens de festa.
Changelog[]
Recursos[]
- Festas foram adicionadas! Você pode iniciar a sua própria festa com o Centro de Festas da Garota da Festa ou os NPCs de cidade podem iniciar uma, se certas condições forem atendidas.
Itens[]
- Added Bundled Party Balloons.
- Added Balloon Animal.
- Added Party Hat.
- Added Silly Sunflower Vanity.
- Added Silly Balloon Blocks and Walls.
- Added Silly Tied Balloons and Bundle of Balloons.
- Added Pigronata.
- Added Party Center.
- Added Silly Balloon Machine.
- Added Streamers.
- Added Party Present.
- Added Cog Wall.
- Added Sandfall Blocks and Walls.
- Added Snowfall Blocks and Walls.
- Added Snow Clouds.
- Added Pedguin's suit.
- Added 0x33's Aviators.
Quality of Life Improvements[]
- All Phasesaber blades have updated sprites, not Phaseblade. (Undocumented Change)
- Nerfed beehive-type bees in Expert Mode.
- Significantly reduced count of unnecessary player synchronization calls, which hindered servers with a high player count.
- Trees now grow with a “poof!” even when visible on a player’s screen.
- Rain Clouds are now craftable.
- Clinger Staff can now use platforms as its resting point.
- Made improvements to chat tags, and they should no longer break over long lines.
- Town NPCs will try to avoid falling into cliffs away from their home area.
- You can now use the Sort feature with Chests.
- After reaching Modo Difícil, you can choose the type of the world's evil when generating new worlds. If you have already reached hardmode, just load any pre-existing hardmode world and it will activate this feature.
Bugfixes[]
- Fixed Fishing Rod's exploit allowing to throw multiple hooks at once.
- Fixed XNOR being named NXOR.
- Fixed Title text not refreshing from the language menu's use.
- Fixed Cooking Pot & Skeleton Lantern (off)'s wrong light display.
- Fixed weather not updating on server properly (blame framerate fixes).
- Fixed The Grand Design selling for way too much gold.
- Fixed Scutlix mount aiming issues.
- Fixed Stardust & Nebula Wings having 2/3 and 1/3 extra fly time more than intended, respectively.
- Fixed crashes related to Ice Rod and Dressers.
- Fixed cursor showing over an item slot for a frame when closing inventory on gamepad use.
- Fixed random bad texture loading.
- Fixed Duck hunt exploit.
- Fixed Town NPCs spazzing if there's lava underneath them.
- Fixed Travelling Merchant not being able to attack at night.
- Fixed Extremely long-timed buffs not updating properly in multiplayer.
- Fixed Phasesabers in weapon racks creating unbreakable weapon racks (This fix is not retroactive and will not fix old worlds impacted by the issue, we apologize for any inconvenience - we may add retroactive fix in the future)
- Fixed Team Platforms not acting as viable doors for housing.
- Fixed Ice Rod blocks causing making backwalls invisible.
- Fixed “On Fire!” bosses not being extinguished by water.
- Fixed Summoner Emblem not having its sprite updated.
- Fixed Some configuration settings not saving correctly.
- Fixed healing exploit.