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Statues
  • Heart Statue   Skeleton Statue   Boomerang Statue   'H' Statue  '1' Statue
Stack digit 9Stack digit 9
Atributos
Tipo
Colocável✔️ (2 de longura × 3 de altura)
Vel. de uso10 (Muito alta)
Raridade00*Nível de raridade: 0
Vender60
  • ID interno da peça: 105 (Normal), 337 (Text), 349 (Mushroom)

Você falou Estátua do Anjo? Desculpe, mas não negocio com lixo.

Merchant

Estátuas ("Statues" em inglês) são itens de mobília. Existe um total de 114 estátuas: 25 estátuas de Itens decorativos, 36 estátuas de texto e numeros e 53 Mecânicas funcionais que tem um efeito quando conectado a fios e ativado (26 hostis, 19 passivos e 8 diversas). Dependendo da statua, após a ativação pode gerar Inimigos, dropar Itens, ou teleportar um NPC para o local da estátua. A maioria das estátuas podem ser encontradas já posicionada em qualquer área Subterrâneo (A maioria é frequentemente encontrada na Dungeon, Cabine Subterrâneas, e no subnivel Caverna), no entanto as estátuas de anjo podem aperecer em Baús . Como todos os móveis, as Picaretas são usadas para coleta-las.

Estátuas funcionais[]

Veja também: Guide:Wiring

As 53 categorias de estatuas funcionais podem ser divididas em 3 subcategorias: 26 inimigos , 19 bichos e 8 outras estátuas. These statues can be wired and activated to spawn enemies, drop items, or teleport a random NPC to their location. Statue-spawned enemies do not drop coins. Before the 1.4 update they generally would drop their other usual items at a reduced rate, with the exception of the Mimic, which does not drop any items whatsoever other than its banner, obtained after the designated amount of kills. Since the 1.4 update, this is only the case with certain statues. Aside from normal items, Slimes spawned from statues may also drop hearts and mana stars, potentially granting an alternative source of health and mana. Since the effects of the Life Drain and Vampire Knives work on spawned enemies, the player can build a pit with any timer spawning weak enemies to recover health during a boss fight. Statues found in Underground Cabins may be connected to Pressure Plates, and can easily spawn enemies that may kill early game players.

See spawn limits (below) for limitations that apply to functional statues.

Estátuas de inimigos[]

Statues/statue

Spawn enemies
Statue Enemy Notes
Statues/statue ZumbiZumbi(Expert Mode variant)
  • Drops Shackle (2%) and Zombie Arm (0.4%).
  • Only generated in Expert Mode.
  • Will drop items when killed by traps and/or lava.
  • Drops Shackle (0.1%) and Zombie Arm (0.02%).
  • Will not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 20.
Statues/statue Morcego de CavernaMorcego de Caverna
  • Drops Chain Knife (0.08%) and Depth Meter (0.2%).
  • Cave Bats can inflict the Feral Bite debuff in Expert Mode, which increases your damage temporarily but causes debuffs.
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 5.
Statues/statue Zumbi SangrentoZumbi Sangrento
  • Drops Shark Tooth Necklace (0.033%) and Money Trough (0.025%).
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 20.
Statues/statue EsqueletoEsqueleto(Expert Mode variant)
  • Drops Ancient Gold Helmet (0.1%), Ancient Iron Helmet (0.2%), Bone Sword (0.098%), Skull (0.04%) and Gancho (0.8%).
  • Only generated in Expert Mode.
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 5.
Statues/statue MímicoMímico
  • Spawned Mimics resemble the appropriate Chest type for the current biome.
  • Chest Statues can still spawn Mimics in pre-Hardmode.
  • Mimics spawned via the statue will not drop loot, even in Hardmode.
Statues/statue () Devorador de AlmasDevorador de Almas
Statues/statue CaranguejoCaranguejo
  • Does not have items to drop.
  • Useful for making a Crab Engine.
Statues/statue DripplerDrippler
  • Drops Shark Tooth Necklace (0.033%) and Money Trough (0.025%).
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 20.
Statues/statue () Olho DemoníacoOlho Demoníaco
  • Drops Lens (1.67%) and Black lens (0.05%).
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 20.
Statues/statue () Batedor GoblinBatedor Goblin
  • Drops 1–2 Tattered Cloth (1%).
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 100.
Statues/statue Golem de GranitoGolem de Granito
  • Drops 5–10 Granite Blocks (100%) and Night Vision Helmet (3.3%), making high profits.
  • Drops 5–10 Granite Blocks (20%), Geodo (1%) and Night Vision Helmet (0.67%)
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 5.
Statues/statue HarpiaHarpia
  • Drops Feather (2.5%) and Giant Harpy Feather (0.025%).
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 20.
Statues/statue HopliteHoplite
  • Drops 40–80 Javelins (2.5%), Gladiator armor pieces (0.083%), Gladius (0.125%) and Gancho (0.2%).
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 20.
Statues/statue () VespaVespa
  • Drops Stinger (3.3%), Bezoar (0.05%), and Ancient Cobalt armor pieces (0.017%).
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 20.
Statues/statue () Demônio de FogoDemônio de Fogo
  • Drops Plumber's Hat (0.02%) and Obsidian Rose (0.1%).
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 20.
Statues/statue Água-viva AzulÁgua-viva Azul
  • Drops 1–4 Glowsticks (2.5%) and Jellyfish Necklace (0.025%).
  • Drops 1–4 Glowsticks (20%), Jellyfish Necklace (0.2%) and Blue Jellyfish Kite (0.4%)
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 40.
  • Usual drop rates reduced by a factor of 5.
Statues/statue MedusaMedusa
  • Drops Medusa Head (0.05%) and Pocket Mirror (0.05%).
  • Spawnable in pre-Hardmode, but will not drop loot.
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 20.
Statues/statue Porco-dragãoPorco-dragão(Any)
  • Drops Bacon (1.67%) .
  • Spawnable in pre-Hardmode, but will not drop loot.
  • Needs an area 6 blocks wide and 3 blocks high to spawn (otherwise produces merely a puff of smoke).
  • Spawns in a random color.
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 20 apart from Bacon which can not be dropped by statues.
Statues/statue PiranhaPiranha
  • Drops Gancho (0.67%), Robot Hat (0.08%), and Compass (0.27%).
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 5.
Statues/statue TubarãoTubarão
  • Drops Shark Fin (19.6%), Shark Kite (0.8%) and Diving Helmet (0.4%).
  • Needs an area 7 blocks wide and 3 blocks high to spawn (otherwise produces merely a puff of smoke).
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates are reduced by a factor of 5.
Statues/statue EsqueletoEsqueleto
  • Drops Ancient Gold Helmet (0.1%), Ancient Iron Helmet (0.2%), Bone Sword (0.098%), Skull (0.04%) and Gancho (0.8%).
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 5.
Statues/statue Geleia AzulGeleia Azul
  • Drops Gel (100%) and Slime Staff (0.01%).
  • Useful for creating an invulnerability mechanism to shield against heavy damage attacks.
  • Will drop items when killed by traps and/or lava.
Statues/statue Viking ZumbiViking Zumbi
  • Drops Viking Helmet (0.5%), Compass (0.5%), and Gancho (1%).
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 4.
Statues/statue UnicórnioUnicórnio
  • Drops Unicorn Horn (5%), Unicorn on a Stick (0.05%), and Blessed Apple (0.13*1/800 (0.13%) / 0.17*1/600 (0.17%), 0.03*1/4000 (0.03%) / 0.03*1/3000 (0.03%)).
  • Spawnable in pre-Hardmode, but will not drop loot.
  • Needs an area 6 blocks wide and 3 blocks high to spawn (otherwise produces merely a puff of smoke).
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 20.
Statues/statue Aranha TrepadeiraAranha Trepadeira
  • Does not have items to drop.
  • The only way to obtain the Wall Creeper Banner in Hardmode.
Statues/statue AssombraçãoAssombração
  • Drops Fast Clock (0.05%).
  • Spawnable in Pre-Hardmode, but will not drop loot.
  • Does not drop items when killed by traps and/or lava.
  • Usual drop rates reduced by a factor of 20.

Estátuas de criaturas[]

Spawn critters
Statue Critter Recipe Notes
Statues/statue PássaroPássaro
CardealCardeal
Gaio-azulGaio-azul
Statues/critter statue recipe
  • Useful for making a Bird Engine.
Statues/statue LarvinhaLarvinha
LesminhaLesminha
InsetinhoInsetinho
Statues/critter statue recipe
Statues/statue CoelhinhoCoelhinho Statues/critter statue recipe
  • Bunnies spawned during a Blood Moon will instantly transform into Corrupt Bunnies or Vicious Bunnies.
    • Corrupt and Vicious Bunnies do not count towards spawn limit, so they can be infinitely spawned.
  • Corrupt and Vicious Bunnies drop Bunny Hood very rarely.
  • Bunnies spawned in For the worthy worlds will be transformed into Explosive Bunnies that do no damage when they explode.
Statues/statue Any ButterflyButterfly(Any) Statues/critter statue recipe
Statues/statue Any DragonflyDragonfly(Any) Statues/critter statue recipe
Statues/statue PatoPato
Pato RealPato Real
Statues/critter statue recipe
Statues/statue VagalumeVagalume
Inseto RelâmpagoInseto Relâmpago
Statues/critter statue recipe
Statues/statue Peixe-douradoPeixe-dourado Statues/critter statue recipe
  • When raining, Goldfish will start walking, ignoring the spawn cap.
  • Goldfish spawned during a Blood Moon will instantly transform into Corrupt Goldfish or Vicious Goldfish.
    • Corrupt and Vicious Goldfish do not count towards spawn limit, so they can be infinitely spawned.
Statues/statue SapoSapo Statues/critter statue recipe
Statues/statue GafanhotoGafanhoto Statues/critter statue recipe
Statues/statue CamundongoCamundongo Statues/critter statue recipe
Statues/statue CorujaCoruja Statues/critter statue recipe
Statues/statue PinguimPinguim
PinguimBlue Penguin
Statues/critter statue recipe
  • Penguins spawned during a Blood Moon will instantly transform into Corrupt Penguins or Vicious Penguins.
    • Corrupt and Vicious Penguins do not count towards spawn limit, so they can be infinitely spawned.
  • Corrupt/Vicious Penguins drop pieces of Pedguin's set very rarely.
Statues/statue EscorpiãoEscorpião
Escorpião NegroEscorpião Negro
Statues/critter statue recipe
Statues/statue GaivotaGaivota Statues/critter statue recipe
Statues/statue CaracolCaracol(80%)
Lesma BrilhanteLesma Brilhante(20%)
Statues/critter statue recipe
Statues/statue EsquiloEsquilo Statues/critter statue recipe
Statues/statue TartarugaTartaruga
Tartaruga da SelvaTartaruga da Selva
Statues/critter statue recipe
Statues/statue VermeVerme Statues/critter statue recipe

Outras estátuas[]

Bomb, Heart, and Star Statues will not produce anything if there are already 10 of their item in the world, regardless of origin, or if 3 of their item is present within 16 tiles. Boulder Statues can only spawn a boulder every 15 seconds.

Teleport NPC
Statue Effect
Statues/statue Teleports a random male
NPC to the statue's location
Statues/statue Teleports a random female
NPC to the statue's location
These can only summon NPCs that are currently alive and have been rescued.
Drop items
Statue Drops
Statues/statue BombaBomba
Statues/statue CoraçãoCoração
Statues/statue EstrelaEstrela
Other effects
Statue Effect
Statues/statue Emits blue glow similar to Mushroom Grass on the Versão para Computador Versão para Computador, Versão para Console Versão para Console, Versão para Celular Versão para Celular, Versão para Switch Versão para Switch e a versão usada pelo tModLoader a versão usada pelo tModLoader.
(not a valid light source for NPC houses)
Statues/statue Spawns a Boulder, identical to the one a player can place. However, it cannot spawn another boulder until 15 seconds have passed after a previous boulder from this statue has spawned. Can be crafted: : 50 Bloco de Pedra + 5 Rochedo ( @ Bancada de Trabalho Pesada & Névoa de Ectoplasma )
Statues/statue Provides The Bast Defense buff to players in vicinity, which grants +5 defense.

Estátuas decorativas[]

Decorative statues have no function and only serve as decoration. They are generally found placed underground. The three Lihzahrd statues are only found in the Jungle Temple, and are the only statues that do not appear to be made of stone. The Angel Statue is sometimes found in chests. The Armor Statue can also be crafted with : 50 Bloco de Pedra at a Bancada de TrabalhoBancada de Trabalho.

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Statues/statue

Estátuas de texto[]

These are crafted at the Bancada de Trabalho PesadaBancada de Trabalho Pesada with : 50 Bloco de Pedra each.

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Spawn limits[]

Statue Spawn Limit Diagram (small)

Entities within range count towards spawn limit.

Activation of a spawning statue will not produce an item/character if a certain quantity of that entity already exists within a certain range. The range boundary is a circle, centered on the statue's spawning point.

Spawn Limit Distance (D) to Range Boundary
Enemy and critter statues Item statues
3 12.5 tiles (200 pixels) 18.75 tiles (300 pixels)
6 37.5 tiles (600 pixels) 50 tiles (800 pixels)
10 Anywhere in the world
  • Example: A new Bunny will not be spawned by an activated Bunny Statue if 3 or more Bunnies already exist within a 200 pixel radius.

All statues (even those that appear shorter) have a footprint of 6 tiles (2 × 3). Each of these 6 tiles could be used as a wire input. Since the 1.3 update, each input shares the cooldown period with each other after activation. During an input's cooldown, activations from any trigger devices (Switches, Timers, Pressure Plates) will be ignored. For enemy and critter statues, this cooldown lasts exactly 0.5 seconds. Item statue inputs have a 10 second cooldown.

Creatures spawned by Bunny, Fish, and Penguin Statues during a Blood Moon will immediately become corrupted. Corrupt Bunny, Corrupt Goldfish, and Corrupt Penguin (and their Crimson counterpart) enemies do not count against the spawn limits, allowing quicker farming. The same is true of Goldfish which start walking during rain, and Explosive Bunnies from Bunny Statues in For the worthy worlds. Another exception is the Bomb Statue, since Bombs may group together into stacks of up to 99 and each stack counts as a single entity.

Bunny and Squirrel statues will spawn their usual critters in a Cavern town, not Gem Critters.

Notes[]

  • All functional and decorative statues (except Turtle Statues, Owl Statues, Boulder Statues, Bast Statues and Lihzahrd Statues) have a chance to be found already placed underground and inside Underground Cabins.
  • Worlds contain up to 2, 3 or 4 of each type of pre-placed statues, depending on the world size. Underground Cabins can contain additional ones.
  • Already placed Slime Statues, Bat Statues, Skeleton Statues and Crab Statues are always trapped.
  • Despite its name, the Armor Statue cannot be used to display armor. Instead, armor is displayed using Mannequins and Womannequins.
  • Spawned enemies will not drop items that are specific to a particular biome or event.
  • Bunnies and Goldfish spawned during the Blood Moon have some special characteristics:
    • Corrupt/Crimtane Bunnies and Corrupt/Crimtane Goldfish do not have any limits on spawning; thus, it is possible to spawn hundreds of Corrupt/Crimtane Bunnies from statues, making this a good way to farm for Bunny Hoods.
    • Versão para Console old-gen Corrupt Bunnies and Corrupt Goldfish can drop the KO Cannon, making it obtainable in Pre-Hardmode.
  • With a single wire color, up to three independent 1 Second Timers can be wired per statue, for three spawns per second each. With all three wire colors, all six tiles of a statue can be connected to separate timers, for a possible six spawns per second. Enemy spawn limits apply, though if the enemies are instantly killed upon spawning (eg. if lava or a continually activated trap is used), each activation will successfully spawn an enemy. [[]]
  • Versão para Console old-gen[[]] Versão para 3DS Connecting two or three 1 Second Timers to the same tile using multiple wire colors results in more spawns, though timing for the activation of the timer is required. The timers can override each other if their intervals are too close together. However, it is possible to activate all six blocks of a statue for six spawns per second with only two one-second timers if you use all three colors of wire.
  • Heart Statues will have a 10 second interval between spawning Hearts no matter what timer is used to spawn them; this is also true when using Switches, Levers, Pressure Plates, Sensors, or Detonators.

Tips[]

  • When spawning weak enemies into lava, the spawn limit is beside the point – the important constraint is two activations per statue per second. Given enough statues and wiring to stagger their activation, enemies can be spawned as fast as they get killed.
  • The most valuable statue in terms of rare drops is the Estátua do Golem de Granito (5 per Night Vision Helmet); it does produce a fair bit of granite, but that stacks to 999, so it averages 1 stack for each 133 spawns (and the granite can be monetized as well). It also takes a little longer to kill than the next contenders (three hits from lava). The Skeleton statue is next best; the skeletons die in two lava hits. (The Hoplite has slightly better average drops, but also produces a flood of unsalable Javelins.) The Piranha is third, with only 80% of the Skeleton's per-spawn yield (but it's a 1-hit kill). For both Skeleton and Piranha, 80% of the potential profit actually comes from crafting Hooks into Grappling Hooks. The Jellyfish statue trails distantly and produces a flood of near-worthless Glowsticks. The Unicorn statue is another option; the unicorns take much longer to die, but the horns have other uses beyond sale. (See Guide:Making money for more details.)
  • The Metal Detector can help find statues, indirectly; it can find Underground Cabins (by detecting the chest within), where statues often spawn. Note that Hardmode ores, Life Crystals and Life Fruits have priority over chests.
    • Spelunker potions can also be used to the same effect.
  • Slimes spawned by the Slime Statue during the Chuva de Geleias event can help add to the number required to summon the King Slime.
  • Bunnies can be caught from the Bunny Statue and be crafted into Explosive Bunnies (which would otherwise cost 35 if purchased from the Pirate NPC).
  • Another way to make money or grind for Ectoplasm is to place a Chest Statue or Shark Statue in the Dungeon after Plantera has been defeated. Since only enemies with above 100 health have a chance (6.67%) of spawning a Dungeon Spirit (drop 1–2 Ectoplasm, 50 each).
  • Spawned enemies from statues will drop Hearts and/or Mana Stars when killed, if the player is currently not at maximum health or mana respectively. If the statues are set up with a timer and lava near a player arena, this can provide a fairly steady supply of mana and hearts. For this purpose, the Crab and Wall Creeper Statues are best, as they are quick kills (1- and 2-hits respectively with lava) that drop no other items.
    • On the one hand, this bypasses the Heart and Star Statues' tight limits on nearby spawns; on the other, the hearts and stars do not spawn in advance, only when the player is below their respective maximums.
  • Boulder statues may be used to support some gravity affected blocks when using block-switch. Placing blocks that break when their supporting block is broken (statues, safes,torches, decorations, timers etc) on this gravity block and breaking the boulder statue will leave the block suspended in mid air. this can be used to leave crafting tables suspended allowing for further use.

Trivia[]

Angel Statue[]

  • Before the 1.1 update, the Angel Statue could be neither placed nor sold, and had no apparent use in the game. It was (and still is, even after the update) the subject of a running in-game joke, whereby NPCs will make reference to its useless nature.
    • Redigit confirmed that it was originally intended to function as the double jump item, however it was later replaced with the Cloud in a Bottle further in the game's development.[1]
  • The Angel Statue is listed to have five separate item IDs, but all five different statues will stack upon one another in the player's inventory.
  • On the Versão para Computador Versão para Computador, the Angel Statue can be dropped from the Jungle Mimic, which only spawns in Celebrationmk10 worlds.

Other statues[]

  • The Pillar Statue is the only statue that does not have a base. In addition, pillars are already commonly made of stone making the name a bit redundant: any statue of a pillar would just be a regular pillar.
  • The Mushroom Statue, though not being a functional statue, will react when stimulated with wire by lighting up.
  • The Shield Statue, when placed, has a design similar to the Cobalt Shield.
Unimplemented Statues
The two unimplemented statues introduced in the 1.3.2 update.
  • The Corrupt Statue does not have a Crimson counterpart.
  • Tile sprites for the Seagull and Owl Statues were added to the game files in 1.3.2, but the items that place them were never implemented until 1.4.0.1.
  • The spawn limit of Duck Statues can be bypassed by placing the statue in water, as swimming ducks do not count towards the cap. This could be used to max out the NPC count, meaning no new NPCs could spawn. This could be used to make the fights with some bosses much easier, and could even be used to skip the Lunar Events entirely.

History[]

Predefinição:More images

  • Desktop 1.4.2.3: Angel Statues can now be dropped by Jungle Mimics.
  • Desktop 1.4.1: All statues can now spawn in any world, regardless of difficulty, removing the Expert/Master Mode exclusivity of the Armed Zombie Statue and the Bone Skeleton Statue.
  • Desktop 1.4.0.1:
    • Statue-spawned enemies now require some form of player damage to drop their drops (even if the killing blow is done with lava, traps, etc.).
    • The two unused statue textures are now obtainable, and are called the Seagull Statue and the Owl Statue.
    • Jellyfish and Granite Golems spawned from statues now drop their items even less frequently.
    • Pigron statues no longer drop Bacon
    • Corrupt Statue, Eyeball Statue, Goblin Statue, Hornet Statue, Imp Statue now spawn their respective enemies.
    • Critter statues now spawn during world generation.
    • Critter statues now also require Ecto Mist to be present near in order to craft.
  • Desktop 1.3.4.1: Fixed Tavernkeep not reacting to the King Statue.
  • Desktop 1.3.2:
    • Added two new unused statue textures.
    • Walking Goldfish spawned from statues can no longer be captured in bug nets.
  • Desktop 1.3.1.1: Fixed Grasshopper Statue having no recipe.
  • Desktop 1.3.1:
    • Critter statues added: Buggy, Butterfly, Duck, Firefly, Frog, Grasshopper, Mouse, Penguin, Scorpion, Snail, Squirrel, and Worm.
    • Enemy statues added: Armed Zombie, Blood Zombie, Bone Skeleton, Drippler, Granite Golem, Harpy, Hoplite, Medusa, Pigron, Undead Viking, Unicorn, Wall Creeper, and Wraith.
    • Critters generated by statues can no longer be captured in bug nets (except walking Goldfish).
    • Drop rates for enemies spawned by new statues are divided by 4.
    • Some Enemies spawned by new statues drop nothing when killed by traps/environment.
    • Some enemies spawned by new statues are non-aggressive during the daytime.
    • Old statue sprites updated.
  • Desktop 1.3.0.1:
    • Skeleton Statues can generate as part of Statue traps.
    • Chest Statues can now be found in generated houses in Underground Deserts.
    • Each of the 6 tiles of a functional Statue now share the same cooldown, preventing the use of multiple Timers to spawn six times as many enemies or items.
    • Mimics and Sharks spawned by Statues placed in the post-Plantera Dungeon no longer have a chance to spawn Dungeon Spirits.
    • Fixed bug where KO Cannon could drop from Statue-spawned enemies.
    • Fixed a bug where you could spawn a heart/enemy from a statue using wires faster than intended.
    • Fixed a bug where Piranha Statues were not spawning properly when a world was created.
    • Mushroom Statue will now light up when wired.
  • Desktop 1.2.4:
    • Armor Statue recipe changed, now requires 50 Bloco de Pedra instead of 100 (still crafted  @  Work Bench).
    • Added the Shark Statue (found generated Underground) and craftable Letter and Number Statues (crafted from 50 Bloco de Pedra  @  Heavy Work Bench).
  • Desktop 1.2.3.1:
  • Desktop 1.2.0.3:
    • The Lucky Coin no longer causes Statue-spawned enemies to drop Coins.
    • The King Statue and Queen Statue now correctly summon new NPCs.
  • Desktop 1.2.0.2:
    • Hardmode summon items no longer drop from Statue-spawned enemies.
    • Statues will no longer spawn on Thin Ice.
  • Desktop 1.2:
    • All Statues are now freed with a Pickaxe instead of a Hammer.
    • Corrupt Goldfish and Bunnies spawned from Statues no longer drop Coins.
    • Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
  • Desktop 1.1.1: Statues no longer turn into Armor Statues when they are smashed from the top.
  • Desktop 1.1:
    • Angel Statue is now placeable and stackable (max 99), sell value increased from 1 to 60, and removed tooltip ('It does not do anything.').
    • Sprite updated.
    • Renamed Statue to Armor Statue.
    • Added Bomb, Heart, Star, Bird, Bunny, Fish, Bat, Chest, Crab, Jellyfish, Piranha, Skeleton, Slime, King, Queen, Anvil, Axe, Boomerang, Boot, Bow, Corrupt, Cross, Eyeball, Gargoyle, Gloom, Goblin, Hammer, Hornet, Imp, Mushroom, Pickaxe, Pillar, Pot, Potion, Reaper, Shield, Spear, Sunflower, Sword, Tree, and Woman Statues.
  • Desktop 1.0.6: Added Statue (later renamed Armor Statue), found or crafted   @   Work Bench from 100 Bloco de Pedra.
  • Desktop 1.0.5: Angel Statue tooltip placed within quotes.
  • Desktop 1.0.4: Angel Statue now more difficult to find.
  • Desktop-Release: Introduced Angel Statue, however cannot be held, placed, nor equipped.
  • Console 1.0.750.0: (PS4)
    • Skeleton Statues can generate as part of Statue traps.
    • Chest Statues can now be found in generated houses in Underground Deserts.
    • Each of the 6 tiles of a functional Statue now share the same cooldown, preventing the use of multiple Timers to spawn six times as many enemies or items.
    • Mimics and Sharks spawned by Statues placed in the post-Plantera Dungeon no longer have a chance to spawn Dungeon Spirits.
    • The Mushroom Statue will now light up when wired.
    • Updated sprites to match Desktop 1.3.1.
  • Console 1.07:
    • Armor Statue recipe changed, now requires 50 Bloco de Pedra instead of 100 (still crafted  @  Work Bench).
    • Added the Shark Statue (found generated Underground) and craftable Letter and Number Statues (crafted from 50 Bloco de Pedra  @  Heavy Work Bench).
  • Console 1.02:
    • All Statues are now freed with a Pickaxe instead of a Hammer.
    • Corrupt Goldfish and Bunnies spawned from Statues no longer drop Coins.
    • Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
    • Statues no longer generate on Thin Ice.
    • The Lucky Coin no longer causes Statue-spawned enemies to drop Coins.
    • Hardmode summon items no longer drop from Statue-spawned enemies.
  • Console-Release: Introduced with mechanics, recipes, and variants of Desktop 1.1.1.
  • Mobile 1.2.11212:
    • Armor Statue recipe changed, now requires 50 Bloco de Pedra instead of 100 (still crafted  @  Work Bench).
    • Added the Shark Statue (found generated Underground) and craftable Letter and Number Statues (crafted from 50 Bloco de Pedra  @  Heavy Work Bench).
  • Mobile 1.2.6508:
    • All Statues are now freed with a Pickaxe instead of a Hammer.
    • Corrupt Goldfish and Bunnies spawned from Statues no longer drop Coins.
    • Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
    • Statues no longer generate on Thin Ice.
    • The Lucky Coin no longer causes Statue-spawned enemies to drop Coins.
    • Hardmode summon items no longer drop from Statue-spawned enemies.
  • Mobile 1.1.5536:
    • Angel Statue is now placeable and stackable (max 99), sell value increased from 1 to 60, and removed tooltip ('It does not do anything.').
    • Updated sprite to match Desktop 1.1.
    • Renamed Statue to Armor Statue.
    • Added Bomb, Heart, Star, Bird, Bunny, Fish, Bat, Chest, Crab, Jellyfish, Piranha, Skeleton, Slime, King, Queen, Anvil, Axe, Boomerang, Boot, Bow, Corrupt, Cross, Eyeball, Gargoyle, Gloom, Goblin, Hammer, Hornet, Imp, Mushroom, Pickaxe, Pillar, Pot, Potion, Reaper, Shield, Spear, Sunflower, Sword, Tree, and Woman Statues.
  • Mobile-Release: Introduced with mechanics, recipes, and variants of Desktop 1.0.6.
  • 3DS-Release: Introduced with mechanics, recipes, and variants of Desktop 1.2.4.

References[]

cs:Statues/cs

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