Eventos

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An example of an event. In this case, it is the Frost Legion.
The progress bar's range; on the left is the house and the right the limit, on a small world.

Events (some also known as Invasions) are temporary occasions where varieties of special enemies spawn, most at elevated spawn rates, even near NPCs, and attack players. Some events can occur randomly during gameplay, while others can be triggered via certain summoning items or special circumstances. Events spawn their own unique enemies not seen during ordinary gameplay, which can, in turn, drop unique items that are only obtainable within the event. Some events also bring unique visuals and a unique atmosphere, such as an altered Moon and noticeable shaders applied to the screen. Events also are accompanied by their own special music, adding on to their theme. Depending on the particular event, they may last until a certain time limit is reached, or until a certain number of enemies are defeated.

On the Versão para Computador Versão para Computador, Versão para Console Versão para Console e Versão para Celular Versão para Celular, a progress bar can be seen in the bottom right corner of the screen to indicate how far the player has gone into the event, and how far they are from completing it. It only appears during invasion-style events (Goblin Army, Chuva de Geleiasversões para Computador, Console e Celular (only if 75/150 slimes are defeated), Exército do Anciãoversões para Computador, Console e Celular, Frost Legion, Pirate Invasion, Pumpkin Moon, Frost Moon, and Loucura de Marteversões para Computador, Console e Celular) and will not appear during events that are time-limited (Blood Moon, Rain, Chuva de Geleiasversões para Computador, Console e Celular (only if less than 75/150 slimes are killed), Tempestade de Areiaversões para Computador, Console e Celular, and Solar Eclipse).

Note that certain invasions (Goblin Army, Frost Legion, Pirate Invasion, and Loucura de Marteversões para Computador, Console e Celular) have location requirements. The player must be no deeper than 67.5 tiles below the surface, and the player must be within 187.5 tiles horizontally of the location of the invasion. If the invasion has reached the center of the world, then the horizontal check can also be satisfied by the player being within 187.5 tiles horizontally of any town NPC, although at a reduced spawn rate. The town NPC's vertical position is not checked and so they can be housed far above or below your arena.

There are currently versões para Computador e Celular 19 / Versão para Console 14 / Versão para Console old-genVersão para 3DS 8 different events and invasions.

The Festaversões para Computador, Console e Celular, created to celebrate Terraria's 5th birthday, and the Noite de Lanternasversões para Computador e Celular are the only events that do not spawn unique enemies nor play special music.

Peaceful[editar | editar código-fonte]

Festa versões para Computador, Console e Celular
BiomeBannerParty.png

Initiated randomly by one or two NPCs during the day, or by manually activating a Centro de FestasCentro de Festasversões para Computador, Console e Celular.

During a Party most NPCs, and even some enemies, can be seen wearing a Party Hat, will display unique dialog when spoken to and some will sell unique items.

While a Party is going on, different colored balloons are floating all around the sky in the background.

The event will always end on dusk.

Noite de Lanternas[editar | editar código-fonte]

Noite de Lanternas versões para Computador e Celular
BiomeBannerLanternNight.png

Occurs the night after a boss or invasion has been defeated, or randomly at night after the Moon Lord has been defeated.

The Lantern Night is an event that occurs in celebration of the player's victory over a boss or invasion. The Party Girl will sell the Release Lantern and the player will have a flat +0.3 increase to their Luck stat. Most notably though, many items will be worth more when sold to NPCs, with some items capable of being sold for more than double their normal price.

During such a night many lanterns can be seen rising up into the sky in the background.

Weather[editar | editar código-fonte]

Chuva
BiomeBannerRain.png

Occurs randomly.

Rain can occur in any surface biome, changing the theme music and background, as well as dimming the lighting. Goldfish start to walk on land, and most NPCs will have unique dialog. Once the rain has ended, the effects fade away and the affected biome returns to normal. Rain in a Snow biome becomes a blizzard.

Rain always lasts 24 in-game hours.

In addition to regular surface enemies, the following enemies will spawn:

Folha d'águaFolha d'água plants, found in the Desert, will bloom during rain. Furthermore, NPCs will remain in their houses regardless of the Day/Night Cycle and all players are granted a +20% boost to their Fishing Power.

Tempestade de Areia[editar | editar código-fonte]

Tempestade de Areia versões para Computador, Console e Celular
BiomeBannerSandstorm.png

Occurs randomly.

A Sandstorm only affects players in a Desert. During a Sandstorm, visibility is somewhat decreased, the Mighty Wind debuff will be inflicted, pushing all creatures afflicted with it in the direction of the wind, and particles will appear in the dusty yellow background. Sandstorms can also occur in Hallowed, Corrupted, and Crimson Deserts.

In addition to regular Desert enemies, the following enemies will spawn:

Dia Ventoso[editar | editar código-fonte]

Dia Ventoso versões para Computador e Celular
BiomeBannerWindyDay.png

Occurs randomly.

A Windy Day results in increased cloud cover and stronger wind effects. If a Windy Day happens at the same time as a Rain, the result is a Thunderstorm.

In addition to regular Forest surface enemies, the following enemies will spawn:

Events/box

Chuva de Meteoros[editar | editar código-fonte]

Chuva de Meteoros versões para Computador e Celular
BiomeBannerMeteorShower.png

Occurs randomly at night.

A Meteor Shower is an event during which falling stars appear all throughout the sky in the background. Meteor Showers greatly increase the spawn rate of Fallen Stars, and causes Nightcrawler EncantadoNightcrawler Encantadoversões para Computador, Console e Celular to spawn, resulting in easily obtainable bait.

Pre-Hardmode[editar | editar código-fonte]

Lua de Sangue[editar | editar código-fonte]

Lua de Sangue
BiomeBannerBloodMoon.png

A Lua de Sangue está subindo...

Has a 1/9 chance of occurring every night when a player has over 120 health, or when manually summoned with a Lágrima SangrentaLágrima Sangrentaversões para Computador e Celular.

The Blood Moon is an event that lasts an entire night. During this event, the spawn rate of enemies and the maximum amount of enemies that can be on the screen at any time is increased. Enemies will also spawn near NPCs and most become capable of opening doors with a couple hits, even though they normally can't. The event can be skipped using an Enchanted Sundial.

During the event, fishing power is increased, and several new dangerous enemies can spawn when the player fishes.

In addition to regular surface enemies, the following enemies will spawn:

Erva da MorteErva da Morte blooms during a Blood Moon.

Some regular Critters will turn Corrupt/Crimson when a Blood Moon rises.

All water in the world (aside from the Ocean, Fish Bowls, and Water Fountains), including rain, gain a blood red color, similar to the Crimson's natural water color.

Exército Goblin[editar | editar código-fonte]

Exército Goblin
BiomeBannerGoblinArmy.png

Goblin Army Icon.png Um exército de goblins chegou!

Has a 1/3 chance of occurring every dawn if at least one Esfera das SombrasEsfera das Sombras/Coração de CarmesimCoração de Carmesim has been destroyed and when a player has over 200 health. Can also manually be summoned with a Estandarte de Batalha de GoblinsEstandarte de Batalha de Goblins.

The Goblin Army is an event where unique Goblin enemies spawn in waves. When a Goblin Army is approaching, one of the two following status messages will appear: "Um exército de goblins está se aproximando do oeste!" / "Um exército de goblins está se aproximando do leste!"

During the event, five (versões para Computador, Console e Celular six during Hardmode) different types of goblins will spawn:

Although they do not appear in the Goblin Army, Goblin Scouts can be found rarely on the outer thirds of the map. They drop Tattered Cloth which is used to craft the Goblin Battle Standard, the summoning item for this event.

The event is completed after a certain number of goblins have been defeated. Afterwards, the Inventor GoblinInventor Goblin NPC can be found underground.

Chuva de Geleias[editar | editar código-fonte]

Chuva de Geleias versões para Computador, Console e Celular
BiomeBannerSlimeRain.png

A geleia está caindo do céu!

Occurs when a player has over 140 health and 8 defense, except in Modo Peritoversões para Computador, Console e Celular, where it can occur with a significantly decreased chance before meeting the criteria.

Slime Rain is an event where different variations of slimes constantly fall from the sky until the day or night is over. If the player kills 150 slimes before the event ends naturally, King Slime will spawn, 75 slimes if King Slime was previously defeated.

Many types of slimes spawn, including:

After King Slime is defeated, the event will stop immediately.

Exército do Ancião[editar | editar código-fonte]

Exército do Ancião versões para Computador, Console e Celular
BiomeBannerOldOne'sArmy.png

Old One's Army Icon.png O exército do ancião está chegando!

Initiated by placing an Cristal de EterniaCristal de Eterniaversões para Computador, Console e Celular on an Base do Cristal de EterniaBase do Cristal de Eterniaversões para Computador, Console e Celular.

The Old One's Army is a unique Dungeon Defenders 2 crossover event that can be initiated after rescuing the Tavernkeep, who can be found on any layer after defeating the Eater of Worlds/Brain of Cthulhu. The objective is to protect the Eternia Crystal from waves of enemies seeking to destroy it. If the Crystal is destroyed by enemies, the event terminates. If it is kept safe until all waves are cleared, the event is won.

Both the Crystal and its Stand are purchased from the Tavernkeep NPC for coins. Players are inflicted with the Creative Shock debuff for the duration of the event, which prevents the removal or placement of blocks during the entire event within a certain range.

Each wave becomes progressively more difficult. If triggered before any Mechanical Bosses have been defeated, the event consists of 5 waves. If triggered after at least one Mechanical Boss is defeated, the event consists of 7 waves. Once Golem has been defeated, the event becomes even more difficult with the boss Betsy spawning in the final wave. Only one Betsy will spawn during each invasion and defeating it will complete the event. The event also contains 2 mini-bosses, the Ogre and the Dark Mage.

The following enemies are exclusive to the event:

O Deus da Tocha[editar | editar código-fonte]

O Deus da Tocha versões para Computador e Celular
BiomeBannerTorchGod.png

Initiated when around 100 torches accumulate in close proximity anywhere below the Surface layer.

The Torch God is a mini-event that happens when 100 torches accumulate in close proximity underground. The placed torches begin launching small fireballs at the player, extinguishing themselves in the process. The fireballs deal 40 / 80 / 120 damage, and they travel in straight lines through blocks. They can also spawn from torches located off-screen.

While the event is active, the player is inflicted with the Blackout debuff, significantly reducing the player's light vision.

When all torches are extinguished, the event ends. After a brief period, the torches reignite, and if 100 or more torches have been activated, the Torch God's Favor drops near the torches. The player can not challenge the event again once the player has a Torch God's Favor either in their inventory or consumed, and must create another character to do so. A player that has not consumed a Torch God's Favor can continuously challenge and complete the event and obtain more Torch God's Favors, as long as they do not have one in their inventory.


Hardmode[editar | editar código-fonte]

Legião Congelada[editar | editar código-fonte]

Legião Congelada
BiomeBannerFrostLegion.png

Frost Legion Icon.png A Legião de Gelo chegou!

Summoned with a Globo de NeveGlobo de Neve.

The Frost Legion is an event that functions similarly to the Goblin Army, but it requires an item to start the event, which is only attainable in Hardmode. During Christmas, enemies will drop presents. If the world is in Hardmode, these presents have a 1 in 13 chance of containing a Snow Globe, which is used to spawn the Frost Legion.

During the event, three different types of unique snowmen will spawn:

All of the snowmen drop Snow Blocks, technically granting the player a way to obtain infinite amounts of Snow.

The event is completed after a certain number of snowmen have been defeated. Afterward, the Santa Claus NPC will spawn during Christmas.

Eclipse Solar[editar | editar código-fonte]

Eclipse Solar
BiomeBannerSolarEclipse.png

Está acontecendo um eclipse solar!

Occurs with a 1/20 chance each day upon dawn, as soon as any Mechanical Boss has been defeated, or when manually summoned with a Placa do SolPlaca do Solversões para Computador, Console e Celular.

The Solar Eclipse is a Hardmode event where the sun will rise, obscured by the moon, dramatically reducing natural light to a level darker than nighttime. Normal biome enemy spawns are replaced with special enemies that can spawn near NPCs, much more frequently and in greater numbers than usual. On the Versão para Computador Versão para Computador, Versão para Console Versão para Console e Versão para Celular Versão para Celular, it can be skipped using an Enchanted Sundial.

During the event, the following enemies will spawn:

After all three Mechanical Bosses have been defeated:

After Plantera has been defeated:

A Solar Eclipse is always terminated upon dusk.

Invasão Pirata[editar | editar código-fonte]

Invasão Pirata
BiomeBannerPirateInvasion.png

Pirate Invasion Icon.png Os piratas chegaram!

Occurs randomly during the day if a player has over 200 health, or when manually summoned with a Mapa PirataMapa Pirata.

The Pirate Invasion is an event that is very similar to the Goblin Army. It can spawn randomly, or be summoned by the use of a Pirate Map, which can be obtained from killing any enemy in the Ocean biome during Hardmode.

During the event, seven versões para Computador, Console e Celular / six Versão para Console old-genVersão para 3DS different pirate themed enemies will spawn:

The event is completed after a certain number of pirates have been defeated. Afterward, the Pirate NPC will move in.

Lua de Abóbora[editar | editar código-fonte]

Lua de Abóbora
BiomeBannerPumpkinMoon.png

Summoned at night with a Medalhão da Lua de AbóboraMedalhão da Lua de Abóbora.

The Pumpkin Moon is a Halloween-themed event where, unlike most other events, the Pumpkin Moon takes place in distinct waves. There are 15 waves in total, which grow harder as the night wears on, culminating in the "Final Wave", which lasts for the remainder of the night. The Pumpkin Moon can be skipped using an Relógio Solar Encantadoversões para Computador, Console e Celular.

The Pumpkin Moon has seven unique enemies, in increasing order of difficulty:

Although there are no rewards for surviving the event, besides an Achievement, the enemies can drop unique items, including Spooky Wood and equipment like the Spooky Hook and Raven Staff.

Lua Congelada[editar | editar código-fonte]

Lua Congelada
BiomeBannerFrostMoon.png

Summoned at night with a Presente dos MalcriadosPresente dos Malcriados.

The Frost Moon is a Christmas-themed event, using the same wave system as the Pumpkin Moon. The Frost Moon also has an additional five "bonus waves" after the "Final Wave", increasing the wave maximum to 20. Enemies have similar behavior to Pumpkin Moon counterparts, but are tougher, making this event the hardest on the Versão para Console old-gen Versão para Console old-gen e Versão para 3DSVersão para 3DS. The Frost Moon can be skipped using an Relógio Solar Encantadoversões para Computador, Console e Celular.

The Frost Moon has 11 unique enemies:

Although there are no rewards for surviving the event, besides an Achievement, the enemies can drop unique items.

Loucura de Marte[editar | editar código-fonte]

Loucura de Marte versões para Computador, Console e Celular
BiomeBannerMartianMadness.png

Martian Madness Icon.png Uma invasão de Marte!

Initiated by letting a Sonda de MarteSonda de Marte escape from view after detecting a player.

The Martian Madness event is a post-Golem event with an alien invasion theme. It is unique from the others in that in order to start it, it is required to encounter a Martian Probe randomly in the outer parts of the surface and space levels of the world and move into its light. Once the probe detects the player, it needs to leave the screen without being destroyed.

When triggered UFOs start flying in the background.

The Martian Madness event features 11 unique enemies:

The event is completed after a certain number of Martians have been defeated.

Eventos Lunares[editar | editar código-fonte]

Eventos Lunares versões para Computador, Console e Celular
BiomeBannerLunarEvent.png

Uma invasão de criaturas celestiais!

Initiated after defeating the Lunatic Cultist.

The Lunar Events is a unique type of event that spawns four different pillars, the Celestial Pillars, spread evenly across the world. While in the proximity of a pillar, respectively-themed enemies spawn. There are four different pillars: the Solar Pillar, the Vortex Pillar, the Nebula Pillar, and the Stardust Pillar. Initially, all pillars are surrounded by a protective barrier. In order to damage and eventually defeat a pillar, a certain number of enemies related to said pillar needs to be defeated.

There are numerous unique enemies in this event:

After defeating all four pillars, the Moon Lord will spawn. The event is completed once the Moon Lord is defeated or the player dies during the battle.

Achievements[editar | editar código-fonte]

Achievement Sticky Situation.png
Perigoso... e Pegajoso • “Sobreviva à chuva de geleias, onde organismos gelatinosos cairão do céu aos montes.”
Sobreviva a uma Chuva de Geleias. versões para Computador, Console e Celular
Achievement Bloodbath.png
Banho de Sangue • “Sobreviva a uma Lua de sangue, um evento noturno onde os rios ficam vermelhos e os monstros aparecem aos montes.”
Sobreviva uma Lua de Sangue. versões para Computador, Console e Celular
Achievement Goblin Punter.png
Cliente dos Goblins • “Derrote uma invasão de goblins, um grupo desorganizado de guerreiros brutais e bárbaros, de orelhas pontudas, e seus feiticeiros das chamas das sombras.”
Derrote uma Invasão de Goblins pela primeira vez. versões para Computador, Console e Celular
Achievement Walk the Plank.png
Andando na Prancha • “Derrote uma invasão pirata, um grupo de ladrões dos mares estão atrás dos seus tesouros... e da sua vida!”
Derrote uma Invasão Pirata pela primeira vez. versões para Computador, Console e Celular
Achievement Do You Want to Slay a Snowman.png
Você Quer Matar na Neve? • “Derrote uma legião congelada, uma família de bonecos de neve mafiosos.”
Derrote a Legião Congelada pela primeira vez. versões para Computador, Console e Celular
Achievement Kill the Sun.png
Mate o Sol • “Sobreviva a um eclipse solar, um dia mais escuro que a própria noite, repleto de criaturas terríveis.”
Sobreviva um Eclipse Solar. versões para Computador, Console e Celular
Achievement Baleful Harvest.png
Colheita Nefasta • “Chegue à 15a onda de uma Lua de abóbora, onde o mal espreita a colheita do outono.”
Alcance a 15° onda da Lua de Abóbora. versões para Computador, Console e Celular
Achievement Ice Scream.png
Sorvete do Inferno • “Chegue à 15a onda da Lua congelada, quando a temporada de festas rapidamente transforma-se em loucura.”
Alcance a 15° onda da Lua Congelada. versões para Computador, Console e Celular
Achievement Tin-Foil Hatter.png
Chapéu de Alumínio • “Derrote uma invasão de Marte, quando os seres do outro mundo vierem para derreter seu cérebro e para colocar sondas em lugares desconfortáveis.”
Derrote a Loucura de Marte pela primeira vez. versões para Computador, Console e Celular
Achievement Star Destroyer.png
Destruidor de Estrelas • “Derrote as quatro torres celestiais da Lua.”
Derrote todas as quatro Colunas Celestiais. versões para Computador, Console e Celular

History[editar | editar código-fonte]

  • Desktop 1.3.0.1: Martian Madness, Slime Rain, and Lunar Events added. Invasion Events now have a progress bar, showing how far along the player is towards completion. Event enemies now run away when the event is over.
  • Desktop 1.2.4: Fixed bug where spawn rates would increase underground when a moon event is happening. Invasion summon items will no longer be consumed if no invasion would happen using it.
  • Desktop 1.2.3: Invasions can now spawn enemies anywhere near friendly NPC instead of just the middle of the world.
  • Desktop 1.2: Solar Eclipse, Rain, and Pirate Invasion events added.
  • Switch 1.0.711.6: Introduced Goblin Army, Blood Moon, Frost Legion, Solar Eclipse, Rain, Pirate Invasion, Martian Madness, Slime Rain, and Lunar Events.
  • Mobile 1.3.0.7: Introduced Slime Rain, Martian Madness, and Lunar Events.
  • 3DS-Release: Introduced Goblin Army, Blood Moon, Frost Legion, Solar Eclipse, Rain, Pirate Invasion, and Pumpkin Moon.

pt:Eventos