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Terraria has over eighty music tracks across every version of the game. Each one will play and loop endlessly while the player is in a specific biome or while certain events are taking place. Music is individual to each player, and as such its volume can be lowered or disabled entirely within the settings menu.

All the music in Terraria was composed by Scott Lloyd Shelly of Resonance Array.

In-game, it is possible to record and play these songs using the Music Box accessory.


The soundtracks can be listened to and purchased from Bandcamp as three separate volumes or from Steam as a single soundtrack. The first two volumes are also included when the game is bought on GOG.com. Tracks are listed in the order they appear on the soundtrack.

Volume 1[]

Volume 1 was released on November 1, 2011.

Track Title Length
1. Dia no Mundo Superior 02:17
2. Sinistra 02:41
3. Noite 02:00
4. Título 01:19
5. Subterrâneo 02:59
6. Chefe 1 02:16
7. Selva 02:44
8. Corrupção 02:37
9. Corrupção no Submundo 02:22
10. O Sagrado 02:06
11. Chefe 2 02:00
12. O Sagrado no Subterrâneo 02:55
13. Chefe 3 01:50

Volume 2[]

Volume 2 was released on September 28, 2013.

Track Title Length
1. Oceano 01:28
2. Eclipse 01:36
3. Chuva 01:36
4. Dia no Mundo Superior Alternativo 01:40
5. Espaço 01:35
6. Golem 01:28
7. Cogumelos 01:16
8. Carmim 02:07
9. Templo 01:37
10. Gelo 01:34
11. Plantera 01:16
12. Calabouço 01:40
13. Chefe da Lua 01:27

Volume 3[]

Volume 3 was released on October 7, 2015.

Track Title Length
1. Subterrâneo Alternativo 01:12
2. Submundo Carmim 02:41
3. Invasão dos Goblins 01:45
4. Inferno 02:10
5. Invasão Pirata 01:50
6. Lua de Abóbora 01:26
7. Lua de Gelo 01:08
8. Loucura de Marte 01:41
9. As Torres 01:27
10. Senhor da Lua 01:53

The "Lunar Towers" theme is a copy of the previous album's "Lunar Boss" theme.

Console old-gen e 3DS/ Mobile 1.2 soundtracks[]

The console soundtrack features a mix of the desktop soundtrack and several additional tracks which are listed below. Although Blake Robinson was commissioned to create the music for the trailers, the in-game music was created by Scott Lloyd Shelly.

Desktop version 1.2 adopted the console version's "Desert" track as is, but introduced its own "Snow" and "Boss 4" themes, using the console tracks instead respectively as "Ice" and "Boss 5". When the console version caught up with version desktop 1.2, it kept its own original "Snow" and "Boss 4" themes as they were, instead swapping the desktop's tracks to the Ice and Boss 5 slots.

Omitted Tracks[]

Currently, the following tracks are missing from the official soundtrack and are unavailable for purchase, possibly due to "Desert" and "Boss 5" being originally exclusive to the console and mobile editions, and to Volume 2 having already a track entitled "Ice". They were removed from mobile with the addition of the 1.3.0 patch along with the 1.2 controls. They may be released in the future.

Desktop Tracks[]

The following tracks were introduced in the 1.4 patch. They will be released with the official soundtrack after the 1.4.1 patch and are currently unavailable for purchase.[1]

Otherworldly Tracks[]

The soundtrack originally written for the cancelled game Terraria: Otherworld was added to Terraria with the Journey's End update. It features 27 themes. In-game, the Party Girl NPC can be used to switch between normal music and "otherwordly" music after a world with the 05162020 world seed has been visited for the first time. Tracks follow the same naming convention as Terraria's, resulting in some duplicated names (music boxes for these songs disambiguate by being called "Otherworldly Music Box" instead of just "Music Box"), but there are less songs in total: for example there are only two "generic" boss music and a single track for all invasion events. Interestingly, the Wall of Flesh gets a unique theme with this soundtrack, instead of sharing the Boss 2 theme with The Twins. Plantera, the Moon Lord, and the Lunar Events also get unique tracks, as in the regular soundtrack. Most pre-hardmode bosses get the Boss 1 theme; all other hardmode bosses get the Boss 2 theme.

The Terraria: Otherworld soundtrack was released on Steam on June 17, 2020. It was composed by Jeff Broadbent, Jonathan van den Wijngaarden, and James Hannigan, also featuring Jeff Ball on violin, Tina Guo on cello, and Franck Klepacki on guitar. The album version features 26 songs, one less than the 27 in-game tracks. The album songs also differ from the in-game songs by being much longer and holding various instrumental enhancements.

Track Title Length
1. Prelude 01:36
2. Every Adventure Has A Beginning 02:35
3. Night Falls, Darkness Emerges 03:11
4. Below the Surface 03:07
5. Secret of the Sands 03:38
6. Glimmers of Vibrance 03:05
7. Enchanted Blue 02:48
8. Sky Guardian 03:15
9. The Endless Void 03:49
10. Celestial Caverns 03:05
11. Journey to the Core 02:15
12. Ancient Citadel 03:16
13. Shadows of Corruption 03:15
14. Decay and Corrosion 03:10
15. Behold the OctoEye 02:58
16. Blood Crawlers 02:21
17. Crimson Chasm 03:02
18. Fighting Off the Invasion 02:44
19. Twisted Virtue 03:05
20. A Sweet Menace 02:55
21. Rage Of Tarunnk 02:19
22. Enter Darkness 02:36
23. Fighting the Night 03:03
24. Sinkholes of Darkness 02:45
25. Consumed by Darkness 02:53
26. Postlude - Credits 02:14

In-game tracks[]

The following lists the songs as they are ordered internally for the game.

# Title Condition Album Version Listen Description
1 Noite Noite na Floresta e Sagrado Vol. 1 1.0 É relativamente pacífica e relaxante, mas seu tom é fraco.
2 Sinistro Meteorito, Lua de Sangue Vol. 1 1.0 É mais lento e mais sinistro do que as outras trilhas. No Versão para 3DSVersão para 3DS, é trocado pelo Inferno. No lançamento, também tocava na Corrupção, no Calabouço e no Submundo.
3 Dia no Mundo Superior Dia na Floresta Vol. 1 1.0 É um tom mais alegre e simples que toca de dia num bioma de Floresta.
4 Chefe 1 Devorador de Mundos, Olho de Cthulhu, Geleia Rei, Esqueletron, Esqueletron Alfa, Lepus, e Peruno Vol. 1 1.0 Música de batalha alta e frenética. Também era tocada para o Duque Peixe-dragão antes da V1.4.0.1, e na Versão para Console old-gen Console old-gen para o Exército dos Goblins.
5 Título Título Vol. 1 1.0 Um tom sereno e solene, mas curto e agarrador, isso era tocado no menu principal antes de ser trocado pela Journey's Beginning. Ela ainda toca no jogo quando o Sol ou a Lua são puxados.
6 Selva Dia na Selva da superfície Vol. 1 1.0.5 An exotic, relaxed tune, it has a unique feel to it with a heavy emphasis on percussion.
7 Corruption Surface Corruption Vol. 1 1.0.6 Its melody somewhat resembles the Overworld Day track but altered and slowed to sound much darker and more menacing.
8 O Sagrado Dia no Sagrado da superfície Vol. 1 1.1 Tem um tom bem feliz e angelical que faz o uso de instrumentos relacionados à essa ideia, especialmente a harpa..
9 Corrupção no Submundo Corrupção Subterrânea Vol. 1 1.1 Essa trilha é uma combinação das trilhas da Corrupção e do Subterrâneo, mas com um tom escuro e depressivo.
10 O Sagrado no Subterrâneo Subterrâneo Consagrado Vol. 1 1.1 Essa trilha é uma combinação das trilhas do Sagrado e do Subterrâneo. Ela compartilha o tom angelical das trilhas do Sagrado, mas com um tom mais rápido e eletrônico.
11 Boss 2 Wall of Flesh, The Twins Vol. 1 1.1 It's a very hectic, frantic tune, and gives the feel of a chase, especially at the beginning.
12 Underground Cavern and Underground Vol. 1 1.0 It's a fast and whimsical track, with an almost robotic tone.
13 Boss 3 Brain of Cthulhu, Frost Legion, The Destroyer, The Torch God Vol. 1 1.1 It's much slower and less intense than the other boss fights, the slowest track in the soundtrack, giving it a more menacing and mechanical tone, suiting most of the situations it plays in (e.g in the boss fights between Brain of Cthulhu and The Destroyer).
14 Ice/Snow Surface Snow biome Vol. 2 1.2 A relaxed, somewhat slow-paced theme with a distinct, cold, and crystalline feel. Originally introduced on Versão para Console old-gen Console old-gen as "Ice", it was later renamed "Snow" since the desktop version introduced its own "Ice" theme.
15 Space Night Space night Vol. 2 1.2 A quick and carefree theme that makes use of many airy synths and shares some of its instruments with the Overworld Day theme.
16 Crimson Surface Crimson Vol. 2 1.2 An unnerving, dark, and unsettling theme with a faster pace than that of the Corruption. Its main melody comes near the end of the track.
17 Golem/Boss 4 Golem, Cultista Lunático

Pirate Invasion

Vol. 2 1.2 Fast paced without being particularly dark or menacing.
18 Alternate Day Forest Day Vol. 2 1.2 A cheerful, upbeat tune similar to the Overworld Day theme, but with a more complex composition.
19 Rain Surface Rain Vol. 2 1.2 It gives the effect of a peaceful and calming theme, slower and less upbeat than others.
20 Ice Ice biome n/d 1.2 A calm, mysterious, and wintery theme slightly reminiscent of the Alternate Underground theme.
21 Desert Desert, Hallowed Desert night n/d 1.2 It is a simple, quiet theme inspired by ancient Egyptian music as commonly portrayed in other video games and films. Originally introduced on Versão para Console old-gen Console old-gen. Replaced the Overworld Day theme in this biome.
22 Ocean Ocean day Vol. 2 1.2 It is a tranquil theme with a somewhat slower pace than other daytime themes.
23 Dungeon Dungeon Vol. 2 1.2 A sinister, dark theme that makes use of xylophones, to evoke the bone sounds of old cartoons' skeletons.
24 Plantera Plantera Vol. 2 1.2 It is a unique, fast rock track with a metal tune and prominent use of electric guitars, and has some melodies from the Jungle soundtrack. As a nod to Cenx's favorite band, Pantera, parts of the track have a similar sound to the end "Domination" from the album Cowboys from Hell.
25 Boss 5 Queen Bee, Ocram, Versão para Console old-gen Eye of Cthulhu n/d 1.2 It is a frenetic, serious theme, which uses sounds resembling bee buzzes and wing hovering. Originally introduced on Versão para Console old-gen Console old-gen as "Boss 4", it was later renamed "Boss 5", since the PC version already had its own "Boss 4" theme.
26 Lihzahrd/Temple Temple Vol. 2 1.2 A mysterious and exotic-sounding theme, feeling like being in an ancient world.
27 Eclipse Solar Eclipse Vol. 2 1.2 It's dark with a varying pace, featuring an organ to give it a classic horror feel. Also played during Pumpkin Moon before v1.2.1.2.
28 Rain ambiance Rain, Thunderstorm n/d 1.2 n/d The sounds of rain pattering on the ground with slight hints of distant thunder.
29 Mushrooms Glowing Mushroom biome Vol. 2 1.2 An offbeat, exotic, and trippy piece.
30 Pumpkin Moon Pumpkin Moon Vol. 3 Spooky Halloween-themed music. Replaced the Eclipse theme for this event.
31 Alternate Underground Cavern and Underground Vol. 3 1.2.2 It has a different, less whimsical feel than the original Underground theme.
32 Frost Moon Frost Moon Vol. 3 1.2.2 It vaguely resembles a Christmas song but is more upbeat and uses an electric guitar with a heavy distortion applied giving it a metal feel to the track.
33 Underground Crimson Underground Crimson Vol. 3 1.2.4 !!Error: Invalid EICONS input! A mix of the Underground and Crimson tracks.
34 Lunar Boss/The Towers Lunar Events Vol. 2 A fast, abstract, and especially intense theme. Originally intended for the final boss, in the two years between the album's release and the introduction of the track in-game, plans had changed. Its album name would be used for the Moon Lord theme.
35 Pirate Invasion Pirate Invasion Vol. 3 Somewhat reminiscent of the Pirates of the Caribbean soundtrack. Replaced the Golem/Boss 4 theme for this event.
36 The Underworld/Hell The Underworld Vol. 3 A deep and menacing track, with an emphasis on harsh percussion. Replaced Eerie theme for this biome. On the Versão para 3DSVersão para 3DS, this theme replaces all instances of Eerie.
37 Martian Madness Martian Madness Vol. 3 A loud, daunting track. Originally released as a 1.3 spoiler.[2]
38 Moon Lord/Lunar Boss Moon Lord Vol. 3 A unique, intense track with a fast tempo. Reuses part of the Lunar Towers and Space themes. Called "Lunar Boss" in-game.
39 Goblin Army/Goblin Invasion Goblin Army Vol. 3 It somewhat vaguely resembles the Pumpkin Moon theme. Replaced "Boss 1" for this event.
40 Sandstorm Sandstorm n/d 1.3.3 This track is a tense theme that uses a synth to simulate wind (along with actual wind sounds) as well as a sitar to give a sort of Egyptian desert feeling. Some parts of "Boss 5" and Lunar Event theme can be heard.
41 Old One's Army Old One's Army n/d 1.3.4 An intense theme, more orchestral than most other Terraria songs, which incorporates bits from the the main theme of Dungeon Defenders as well as Terraria tracks Pirate Invasion, Title, Goblin Army, and Pumpkin Moon.
42 Space Day Space day n/d It has a slower and calmer feeling. Originally introduced on Versão para Console old-gen Console old-gen as "Space", before the PC version had its own Space theme added. On consoles, it serves as an alternate Space theme, both having a 50% chance of playing regardless of time.
43 Ocean Night Ocean night n/d This track is more active and bouncier than its daytime counterpart. It has a happy, peaceful sounding tone. Originally introduced on Versão para Console old-gen Console old-gen as "Ocean", before the PC version had its own Ocean theme added. On consoles, it serves as an alternate Ocean theme, both having a 50% chance of playing regardless of time.
44 Windy Day Windy Day n/d A perky, cheerful, whimsical track, inspired by Winnie the Pooh[3]. It includes instruments such as music box, castanets and a tambourine, and is one of the few tracks in the game to not be in 4 /4 time, rather it is in 3/4.
45 Wind ambiance Windy Day, Thunderstorm n/d 1.4 n/d The sounds of wind blowing past.
46 Town Day Town day n/d A soothing track with a slight resemblance to Overworld Day.
47 Town Night Town night n/d It starts quickly and then slows down to reveal a calm and enjoyable melody.
48 Slime Rain Slime Rain n/d A bouncy, slightly silly-sounding track that plays during the event. It contains a motif of Ocean Night.
49 Day Remix Music Box-only n/d This Techno remix by Xenon and DJ Sniper of the Overworld Day theme was the winning track of Terraria's music contest.
50 Journey's Beginning
(with intro)
Title screen n/d A triumphant, powerful track that plays on the title screen. On game launch and in the 1.4 trailer it features a "whoom" intro sound before looping into the standard Journey's Beginning track. It is also the first track to be heard by a new player.
51 Journey's Beginning Title screen n/d A triumphant, powerful track that plays on the title screen. Internally referred to as "Title Alt".
52 Storm Thunderstorm n/d It sounds harsh and threatening, and has a slight resemblance to the Old One's Army and Sandstorm tracks.
53 Graveyard Graveyard n/d A dark, depressing spin on the Town themes.
54 Underground Jungle Underground Jungle n/d Significantly less whimsical than the Surface Jungle tracks and sounds more threatening and melancholic.
55 Jungle Night Surface Jungle night n/d It sounds very different from the day theme, with the main melody being a slow, ominous beat with an emphasis on deep drums.
56 Queen Slime Queen Slime n/d This track begins with a regal and celebratory style, before turning into something more sinister and methodical. It contains a motif of Jungle Night.
57 Empress of Light Empress of Light n/d It begins as a fast, extremely intense track similar to Boss 2, before changing to a slower tune. The entire track has a very chaotic feel and sounds unlike anything else in Terraria. Uniquely, this track features a second loop with different composition, before completely looping.
58 Duke Fishron Duke Fishron n/d A slow theme with bubbling sounds and a pirate-like feel, in stark contrast with the fast-paced and chaotic fight it accompanies.
59 Tutorial/Morning Rain Morning Rain n/d Very similar to the Overworld Day theme, but is significantly more extravagant and jolly, like you're about to embark on an adventure. Originally introduced on Versão para Console old-gen Console old-gen as the "Tutorial" theme.

(Versão para Computador Versão para Computador) During morning rain, this track is played only in normal forest biome, and it would be playing from 4:30 A.M. to 7:30 A.M.

60 Console Title/Alt Title Drunk world generation n/d An extended variation of the Title Screen track, with more instruments and expression. Originally introduced on Versão para Console old-gen Console old-gen as the "Title Screen".
61 Underground Desert Underground Desert n/d It begins as a slow, mysterious theme featuring strings and low tones, before it transitions into a rock-style theme, with guitars and heavy drums, similar to the Plantera track.
62 Rain (Otherworldly) Surface Rain and Thunderstorm n/d An atmospheric track with light piano sounds that brings the image of falling rain.
63 Overworld Day (Otherworldly) Surface day n/d A celebratory, almost victoriously sounding track which features instruments like Irish flute for a fantasy feeling.
64 Night (Otherworldly) Surface night n/d It's an ominous, at times frantic track that gives a sense of impending danger.
65 Underground (Otherworldly) Cavern, Underground n/d A heroic-sounding track which features violin. Its internal name is "Music-Main Theme (Underground)" which suggests it was meant as a title screen track, which in turn fits with its grand intro.
66 Desert (Otherworldly) Desert, Underground Desert n/d It begins with dobro (or similarly sounding instrument) for a Wild West-feeling, along with occasionnal heartbeats. It continues with Irish flute for a fantasy feeling, and ends with subtle female vocals.
67 Ocean (Otherworldly) Ocean n/d An ambient-like track which incorporates pan flute music to produce the image of distant shores.
68 Mushrooms (Otherworldly) Glowing Mushroom n/d It resembles a more tranquil version of the regular mushroom biome track. Its internal name is "Music-Crystal Caves (Mushrooms)" which suggests it would also play in some Gemstone Cave-like biome.
69 Dungeon (Otherworldly) Dungeon, Temple n/d It's a melancholic and ritualistic-feeling track which features chanting and tribal-like drums.
70 Space (Otherworldly) Space n/d An ambient track which subtly features 'psychedelic' sounds for a sci-fi feeling and gradually grows to a heroic sound.
71 Underworld (Otherworldly) Underworld n/d Dark, aggressive, and features harpsichord music for a 'haunted house' feeling.
72 Snow (Otherworldly) Surface Snow n/d A calm track which shifts between what resembles uplifting trance music and fantasy music.
73 Corruption (Otherworldly) Surface Corruption n/d It's a dark, undulating track which features downtempo rock music.
74 Underground Corruption (Otherworldly) Underground Corruption n/d Resembles its Otherworld surface counterpart, but is somewhat more aggressive.
75 Crimson (Otherworldly) Surface Crimson n/d A dark, ambient track which seems to feature some type of contrabass brass instrument for a 'gloomy' feeling and eventually becomes almost psychedelic-sounding.
76 Underground Crimson (Otherworldly) Underground Crimson n/d A brooding and increasingly frantic track.
77 Ice (Otherworldly) Ice n/d It has a "crystalline" and rather ominous sound to it.
78 Underground Hallow (Otherworldly) Underground Hallow n/d A sinister track which seems to involve different percussion instruments such as xylophone.
79 Eerie (Otherworldly) Blood Moon, Eclipse, Graveyard, Meteorite n/d An almost doomsday-like track which features female hymns and what seems like electric guitar.
80 Boss 2 (Otherworldly) Duke Fishron, Empress of Light, Golem, Lunatic Cultist, Queen Slime, Skeletron Prime, The Destroyer, The Twins n/d Almost explodes at start and immediately drops in order to gradually rise in intensity, followed by male and female chants.
81 Boss 1 (Otherworldly) Brain of Cthulhu, Eater of Worlds, Eye of Cthulhu, King Slime, Queen Bee, Skeletron n/d Somewhat resembles the regular Old One's Army track, but with a darker feeling.
82 Invasion (Otherworldly) Frost Legion, Frost Moon, Goblin Army, Martian Madness, Old One's Army, Pirate Invasion, Pumpkin Moon n/d A menacing, "rapid" track which gives a sense of running out of time.
83 The Towers (Otherworldly) Lunar Events n/d Somewhat heroic-sounding, and features chanting as well as ample amounts of electric guitar.
84 Lunar Boss (Otherworldly) Moon Lord n/d Resembles The Towers track but has more chanting and feels even more dramatic, as is appropriate with the Moon Lord appearing after the Lunar Event.
85 Plantera (Otherworldly) Plantera n/d A metal-like track with a sinister and somewhat gloomy feeling, appropriate for the fight against Plantera in the Underground Jungle.
86 Jungle (Otherworldly) Jungle, Underground Jungle n/d A surprisingly tranquil track which seems to feature hurdy-gurdy music towards its end. The extended, enhanced version sold as part of the official Otherworld soundtrack is titled "Sky Guardian" (another name for the Wyvern) which suggests it was meant to play on Floating Islands or similar instead.
87 Wall of Flesh (Otherworldly) Wall of Flesh n/d It's a dramatic and at times also heroic-sounding track.
88 Hallow (Otherwordly) Surface Hallow n/d A track which features angelic, hymn-like female vocals followed by calm piano music. It's the only in-game Otherworld track longer than 2 minutes.


  • Desktop Journey's End renamed to Journey's Beginning.
  • Desktop Added Journey's End, Windy Day, Town Day, Town Night, Space Day, Ocean Night, Storm, Slime Rain, Graveyard, Underground Jungle, Surface Night Jungle, Queen Slime, Empress of Light, Duke Fishron, Morning Rain, Console Title, Underground Desert, Music Contest Winner, and "otherworldly" tracks. (Space Day, Ocean Night, Morning Rain, and Console Title were originally in the console version.)
  • Desktop 1.3.4: Added Old One's Army track.
  • Desktop 1.3.3: Added Sandstorm track.
  • Desktop Added Goblin Army, Underworld, Pirate Invasion, Martian Madness, Lunar Towers, and Moon Lord tracks.
  • Desktop 1.2.4: Added Underground Crimson track.
  • Desktop 1.2.2: Added Alternate Underground and Frost Moon tracks.
  • Desktop Added Pumpkin Moon track.
  • Desktop 1.2: Added Ocean, Eclipse, Rain, Alternate Day, Space, Golem, Boss 4, Mushrooms, Crimson, Lihzahrd, Ice, Ice biome, Desert, Plantera, and Dungeon tracks. (Some were originally in the console version.)
  • Desktop 1.1:
    • Added Underground Corruption, The Hallow, Boss 2, Underground Hallow, and Boss 3 tracks.
    • Music tracks can now be recorded and played back with the Music Box accessory.
  • Desktop 1.0.6: Added Corruption track.
  • Desktop 1.0.5: Added Jungle track.
  • Desktop-Release: Introduced Overworld Day, Eerie, Night, Title, Underground, and Boss 1 tracks.


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