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Última edição por Cj bugado em 2023-04-27 03:04:35. |
"Com grande poder vem grandes responsabilidades"
O MODO JORNADA é um modo de jogo que pode ser selecionado ao criar novos personagens e mundos. E ela dá ao jogador varias opções de customização em seu mundo , incluindo a duplicação de itens, modificação de horario e clima, e modificação na dificuldade. Personagens do modo jornada só podem jogar em mundos jornada, e o contrario tambem se aplica, ou seja, mundos jornada podem ser abertos apenas por personagens na dificuldade jornada.
O modo jornada foi feito pera ser tipo um "criativo" no terraria, tornando muito facil de adquirir itens e explorar as mais variadas mecanicass e elementos do terraria sem mudar o geito terraria de ser; uma das mecanicas que o modo jornada nos proporciona, é poder ajustar a dificuldade do mundo enquanto joga, isso ajuda o jogador a se autodesafiar a tentar diferentes dificuldades.
Visão geral[]
- Os personagens começão com versões atualizadas dos itens iniciais, incluindo itens que normalmente não são dados a novos personagens , um exemplo disso são as asas de iniciante (item exclusivo do modo jornada).
- Espada Curta de Ferro
- Machado de Ferro
- Picareta de Ferro
- Martelo de Ferro
- Cajado do Canário
- Asas de Iniciante(18 tiles flight height)
- Espelho Mágico
- Corda×100
- Tocha×100
- inimigos estão fracos no jornada padrão , mas sua dificuldade pode ser alterada na jogatina usando o alterador de dificuldade de inimigos.
- Jogadores do modo jornada tem acesso ao Power Menu, que pode ser usada para alterar sua experiência ao jogar.
Power Menu[]
Power Menu toggle button |
O Power Menu pode ser acessado pelo botão jornada que fica abaixo dos slots principais do inventario , acima do menu de crafting. Essa interface substitui o menu de craft quando aberta.
O Power Menu contém sete diferentes funções : Duplicação , Research, hora, clima, Menu de poderes pessoal, infecção por corrupção , e dificuldade dos mobs.
duplicação[]
This menu allows the player to instantly duplicate any previously researched item indefinitely. The menu has seven tabs, each for a different item category (Weapons, Armor, Blocks, Miscellaneous, Accessories, Consumables, Materials). Clicking a category tab shows only items of that type; clicking the same category tab again deselects it.
The search bar lets players search for specific items. When searching for an item, if a category tab is open, it will only search through items in that category.
Research[]
To duplicate an item, it must first be "researched" a certain number of times, which destroys the item in the process. Highlighting an item in the inventory, or placing it into the empty space in the Research Menu, displays a counter of how many more of that item will be required to complete its research. Research counters are tied to characters, meaning that new characters will have to research items again.
The total number of researched items required varies by the item type:
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Complete list[]
Time[]
There are three options available within the Time Menu:
- Freeze time
- Set time to one of four presets: .
- Alternating between day and night will count as random chances for bosses and events to spawn, if their conditions are met, and will reset the fishing quest as if a day had passed.
- Events can be extended indefinitely by repeatedly setting time back a step or freezing time.
- While time is frozen, the Traveling Merchant spawns and leaves immediately when changing the time from day to night.
- Alter time from 1× to 24× its normal rate.
Weather[]
The Weather Menu grants the player full control over the current weather:
- Slider for rain, which can set rainfall volume anywhere from Clear Sky to Monsoon.
- Slider for wind speed and direction.
Personal Power Menu[]
The Personal Power Menu includes three options related to the player:
- Godmode renders the player immune to all damage and knockback, and grants unlimited breath and unlimited mana.
- Debuffs are still inflicted as normal, but the player takes no damage from them.
- Increases placement range. This is automatically enabled.
- Enemy Spawn Rate Slider: Sets the spawn rates of enemies and critters anywhere from 0× (disabling spawns) to 10× the normal rate. Certain enemies such as Bosses, the Old One's Army, and enemies from Statues can still be summoned when the spawn slider is set to 0.
Infection Spread[]
A toggle that can stop the spread of Corruption, Crimson, and Hallow.
Enemy Difficulty Slider[]
A slider that sets difficulty anywhere from 0.5× to 3× the normal difficulty. 0.5× equates to the default Journey Mode difficulty, moving up through Normal mode at 1×, Expert Mode at 2×, and Master Mode at 3×. Moving the slider enables all rewards obtainable in the chosen difficulty, including Expert-mode exclusive items and Master-mode exclusive items.
- Switching difficulty modes causes enemies and bosses to change their AI immediately.
- If a boss is summoned in Journey Mode then the slider is set to Expert or Master difficulty, that boss will drop their Expert-mode or Master-mode exclusive items.
- Note that it will not affect the duration of debuffs if you set the difficulty to Expert or Master.
Notes[]
- All Achievements can be unlocked in Journey Mode as normal.
- Speeding up time also speeds up the spread of Evil Biomes, as well as plants' growth rates and Star fall rates.
- This does not affect some items, like converting a Marshmallow on a Stick to a Cooked Marshmallow.
- Freezing time prevents some random events from occurring, such as recording an equipped Music Box or Slime Rain.
- With Godmode activated, it appears as though mana is not used at all. However, using items that drain mana very quickly, like the Last Prism, causes the mana meter to flicker, revealing that mana is just being regenerated at an extremely fast rate.
- Weapons that require more mana per shot than the player currently has in total cannot be used, such as the Nebula Arcanum when the player is at the default amount of 20 mana.
- In the Duplication tab, you can search for any text in an item's description, not just its name.
- Mining Tombstones with the enemy spawn rate set to 0× can still cause Ghosts to spawn.
- If the enemy spawn rate is at 0x, the Dungeon Guardian won’t spawn.
- Duplicating items will never produce items with Modifiers.
- While the increased placement range is enabled, the player can hold torches and use the smart place mechanic while in a cave to light up many nearby caves surprisingly efficiently.
- Freezing time from dawn to noon will instantly summon a Traveling Merchant. Paired with changing time, this is an extremely effective method to farm for items the player might want from the Traveling Merchant.
Trivia[]
- The Godmode icon is a reference to the classic Doom games, which have a similar God Mode icon. It may also be based on the face made when the player gets a Pentagram of Protection in Quake.
- Journey Mode is known as "Creative" in the Terraria's source code.
- Journey Mode's descriptive text, "With great power comes great responsibility.", is a quote from Spider-Man. Similar words have been used towards government dating back to at least 1793, with perhaps one of the most famous quotes coming from Winston Churchill in 1906, who said, "Where there is great power there is great responsibility."
- Quest items are the only non-stackable items that require 2 items to research.
- The name of the hard hat wearing bunny is "Benny the Construction Bunny". Font[Research topic].
- Boss fights can be a little harder in 2.95× Expert difficulty than in 3.00× Master difficulty. This could be due to lacking one accessory slot while max life of Bosses is usually 15.7% higher. Enemy attack damage is 1.67% lower than Master, which could be simply ignored; almost all attack patterns remain unchanged between Expert difficulty and Master difficulty.
- Two items are not obtainable with a Journey Mode character: Armed Zombie Statue and Bone Skeleton Statue. They only spawn in Expert/Master worlds and there is no way to bring them into a Journey World. This means it is impossible to duplicate every single item without the use of inventory editors.
History[]
- Desktop 1.4.0.5:
- Cleaned up some Christmas decoration grouping in the Duplication menu.
- Invasion warning messages should no longer spam the player when time is frozen.
- Desktop 1.4.0.4: Fixed Collector's Edition Carrot overriding the Magic Mirror on a Journey Mode character.
- Desktop 1.4.0.3: Fixed a bug where speeding time up in Journey Mode would make some unusual visual effects.
- Desktop 1.4.0.1: Introduced.