Os Gêmeos

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Os GêmeosExclusivo do Hardmode
The Twins.png
Classic mode icon.png Clássico
Expert mode icon.png Perito
Master mode icon.png Mestre
Estatísticas
Tipo
Ambiente
Vida Máxima430006450082237 (total)
Defesa10
Resist. ao RC100%
Imune aEnvenenadoConfuso

Retinazer Trophy.png "Esta noite vai ser terrível..." Spazmatism Trophy.png

The Twins ("The Twins" em inglês) are a Hardmode mechanical boss which is essentially a more difficult version of the Eye of Cthulhu. The Twins are two separate flying entities, Retinazer and Spazmatism, connected by a tendril, each with its own attack pattern and life count. Both must be killed in order to defeat the boss. Retinazer is usually the one which is defeated last because it is usually harder to hit thanks to its lasers.

The Twins can be summoned manually using a Mechanical Eye at night (7:30 PM to 4:30 AM). They also have a 10% chance to spawn randomly at dusk once a Demon or Crimson Altar has been destroyed, as long as The Twins have not yet been defeated at least once in the current world, with their arrival announced by the status message "Esta noite vai ser terrível...".

The Twins must be killed before dawn, otherwise they fly up and then despawn.

Enquanto Os Gêmeos estiverem vivos, a música Chefe 2 tocará. Quando a música do Outro Mundo versões para Computador e Celular estiver ativada, a trilha Chefe 2 (Outro Mundo) tocará em seu lugar.


Eyes[editar | editar código-fonte]

There are two eyes: Retinazer, and Spazmatism. Retinazer is a laser-shooting eye with a red iris. Spazmatism is a similar-textured eye, though it has a green iris. It fires green Cursed Flames.

RetinaserFirst Form
Retinazer.png
Map Icon Retinazer (first form).png
Ícone no Mapa
Classic mode icon.png Clássico
Expert mode icon.png Perito
Master mode icon.png Mestre
Estatísticas
Tipo
Ambiente
Tipo de IAIA Retinaser
Dano45/76/114 (físico)
4076114 (eye laser) [3]
Vida Máxima20000/30000/38250
Defesa10
Resist. ao RC100%
Imune aEnvenenadoConfuso
Espólios
Moedas1230
SpazmatismoFirst Form
Spazmatism.png
Map Icon Spazmatism (first form).png
Ícone no Mapa
Classic mode icon.png Clássico
Expert mode icon.png Perito
Master mode icon.png Mestre
Estatísticas
Tipo
Ambiente
Tipo de IAIA Spazmatismo
Dano50/85/127 (físico)
5088132 (cursed flame) [1]
Vida Máxima23000/34500/43987
Defesa10
Resist. ao RC100%
Imune aEnvenenadoConfuso
Inflige um efeito negativo
Efeito
negativo
Inferno amaldiçoadoInferno amaldiçoado
DicaPerdendo vida
Chance68.75% [2]
Duração2-3 seconds4-6 seconds5-7.5 seconds versões para Computador e Celular [2]
3-8 seconds6-16 seconds Versão para ConsoleVersão para Console old-genVersão para 3DS
Espólios
Moedas1230
Sons
RetinaserSecond Form
Retinazer (Second Form).png
Map Icon Retinazer (second form).png
Ícone no Mapa
Classic mode icon.png Clássico
Expert mode icon.png Perito
Master mode icon.png Mestre
Estatísticas
Tipo
Ambiente
Tipo de IAIA Retinaser
Dano67114171 (físico)
5092138 (death laser)
3668102 (rapid fire) [3]
Vida Máxima8000/2000012000/3000015300/38250 [3]
Defesa20 [3]
Resist. ao RC100%
Imune aEnvenenadoConfuso
Espólios
Moedas1230
Sons
SpazmatismoSecond Form
Spazmatism (Second Form).png
Map Icon Spazmatism (second form).png
Ícone no Mapa
Classic mode icon.png Clássico
Expert mode icon.png Perito
Master mode icon.png Mestre
Estatísticas
Tipo
Ambiente
Tipo de IAIA Spazmatismo
Dano75127190 (físico)
60108162 (eye fire) [1]
Vida Máxima9200/2300013800/3450017594/43987 [1]
Defesa28 [1]
Resist. ao RC100%
Imune aEnvenenadoConfuso
Inflige um efeito negativo
Efeito
negativo
Inferno amaldiçoadoInferno amaldiçoado
DicaPerdendo vida
Chance68.75% [2]
Duração2-3 seconds4-6 seconds5-7.5 seconds versões para Computador e Celular [2]
3-8 seconds6-16 seconds Versão para ConsoleVersão para Console old-genVersão para 3DS
Espólios
Moedas1230

Attacks[editar | editar código-fonte]

First phase[editar | editar código-fonte]

  • The eyeball with the red iris, Retinazer, fires high velocity purple lasers. It will usually attempt to remain diagonally above the player.
  • The eyeball with the green iris, Spazmatism, fires medium velocity balls of Cursed Flame. It will usually attempt to remain horizontally in line with the player.

Both alternate between their signature ranged attacks and charging melee attack, much like the Eye of Cthulhu. Retinazer's charge attack has higher velocity but has longer periods between charges and does less charges than Spazmatism's.

Second phase[editar | editar código-fonte]

Each eye has a second form, which each individually reaches upon its health dipping to 40%. Retinazer transforms at 8000 / 12000 / 15300 HP while Spazmatism transforms at 9200 / 13800 / 17594 HP.

  • Retinazer becomes a mechanical eye with a laser cannon in its pupil, and only fires projectiles, ceasing its attempts to ram the player (or align with the player diagonally). It fires more rapidly and with higher damage, and periodically fires in quick barrages which do significantly less damage. The barrages become more intense and frequent the more damage Retinazer takes, eventually occurring non-stop.
    • versões para Computador, Console e Celular Retinazer will, however, align horizontally with the player when firing barrages, though not as tightly as first-phase Spazmatism does.
  • Spazmatism becomes a mechanical mouth (similar to the Eye of Cthulhu) that chases the player, charging with greater speed and range, and periodically spews streams of Cursed Flames from its mouth in a manner similar to the Flamethrower. The flames can inflict the Cursed Inferno debuff and deal high damage, so it is a good idea to use healing potions in this part of the fight. It no longer attempts to align horizontally with the player.

versões para Computador, Console e Celular In Expert Mode, Retinazer's laser firing becomes faster and charges cover more distance as its health depletes. Spazmatism's fireballs inflict Cursed Inferno for 2x / 2.5x the duration. Spazmatism also charges faster in its second form.

Notes[editar | editar código-fonte]

  • When spawning randomly, The Twins spawn exactly 81 seconds after the status message has appeared. Being in a layer lower than the surface, or exiting the world (in singleplayer), will prevent The Twins from spawning randomly.
  • On Versão para Console old-gen Versão para Console old-gen e Versão para 3DSVersão para 3DS, if The Twins are summoned with a Mechanical Eye on a night when The Twins are also spawning randomly, both pairs will appear and all four eyes will be connected.
  • Both eyes can drop their respective trophy when killed, regardless of which is killed first. It is possible for both trophies to drop in one battle.
  • When one enters the second stage and its speed increases, it is possible to have The Twins despawn after killing one of the eyes. For this to happen, you must be moving fast enough to keep ahead of the second stage eye, such that the first stage eye falls behind (off screen).
  • The Twins may despawn if they are offscreen too long, which can be a serious problem if you are attempting the Mecha Mayhem Achievement.

Tips[editar | editar código-fonte]

Para estratégias elaboradas em como derrotar Os Gêmeos, incluindo recomendações de armas e arena, veja Guia:Estratégias para Os Gêmeos.

  • Focus on defeating one eye completely first without doing too much damage to the other one. Battling The Twins while both are in their second form makes the battle much more difficult, especially in Modo Peritoversões para Computador, Console e Celular.
    • Spazmatism may be a better choice for defeating first, since its cursed flames are difficult to avoid without proper mobility equipment/buffs in its second form. Retinazer is less deadly, as it cannot inflict debuffs and will not charge in its second form, which helps the player get some distance if they are a ranger.
  • A Cross Necklace helps during The Twins' second form, as players will take far less damage during barrage attacks.
  • The Twins are only immune to Confused, so using a weapon that inflicts a debuff may be useful during the fight.
  • A good arena for this boss is simply a long, flat plane. With Lightning Boots (or better) and a ranged weapon, the player can continually outrun The Twins' attacks while firing back at them.
  • The SharangaVersão para Console old-genVersão para 3DS is an excellent weapon against The Twins if it is fired as the player runs away.
  • A Arco Tempestuoso de Dédaloversões para Computador, Console e Celular with Holy Arrows can be a great tactic, as it can deal massive amounts of damage while staying out of range of many of The Twins' attacks.
  • The Faca das Chamas das Sombrasversões para Computador, Console e Celular can be great for melee players, as it does not require any ammo or mana, and can hit both eyes if aimed correctly.
  • Retinazer's second form cannot attack the player if they are hiding in a box. Defeating Spazmatism then causing Retinazer to reach its second form can become an almost guaranteed win if this strategy is used.
  • A Gravitation Potion can be an excellent method of keeping distance from the Twins, allowing them to be attacked freely.
  • Farming for the Black Spot on Master mode could help bypass making an arena and make dodging/keeping distance a lot easier during the fight.

Trivia[editar | editar código-fonte]

  • Retinazer's name is a portmanteau of retina, a part of the eye, and laser. Spazmatism's name is a portmanteau of spasm, meaning to twitch uncontrollably, and astigmatism, an eye disorder.
  • Spazmatism's second form has visible bolts along either side, whereas Retinazer’s second form only has them along one side.
  • The Twins seem to have complete heterochromia iridum (two different eye colors).
  • In its second form, Spazmatism's fire stream attack functions almost identically to the Flamethrower weapon, with similar range and damage, but inflicting the Cursed Inferno debuff instead of On Fire!.
  • The Twins are the only boss with two trophies, and the only mechanical boss with phases.
  • Despite inflicting it, Spazmatism is not immune to Cursed Inferno.
  • The Twins are one of three bosses with a corresponding minion (Optic Staff), the others being the Disco Voador de Marteversões para Computador, Console e Celular (Xeno Cajadoversões para Computador, Console e Celular) and Duke Fishron (Tempest Staff).
  • In Modo Mestreversões para Computador e Celular, The Black Spot mount travels faster than The Twins, allowing the player to run away and fire backwards for the entirety of the fight.
  • História Oficial do Terraria – De acordo com a história oficial do jogo, The Twins were one of the three mechanical recreations of Cthulhu's missing organs. They are a recreation of Cthulhu's eyes.
  • The Twins seem to be bio-mechanical hybrids since they are not immune to debuffs like On Fire!, Poisoned or Venom, even when transformed.

Registros do BestiaryBestiário

  • Retinaser: "Pertencente a um par de Olhos de Cthulhu recriados mecanicamente, ele foca sua energia para disparar lasers poderosos."
  • Spazmatismo: "Pertencente a um par de Olhos de Cthulhu recriados mecanicamente, ele persegue seus alvos em alta velocidade, exalando chamas amaldiçoadas."

Achievements[editar | editar código-fonte]

Achievement Buckets of Bolts.png
Baldes de Parafusos • “Derrote as três ameaças mecânicas da noite: os Gêmeos, o Destruidor e o Esqueletron Alfa.”
Derrote todos os três Chefes mecânicos. versões para Computador, Console e Celular
Achievement Mecha Mayhem.png
Mecha-Maluco • “Lute contra os Gêmeos, o Destruidor e o Esqueletron Alfa ao mesmo tempo, e saia vitorioso.”
Derrote todos os três Chefes Mecânicos simultaneamente um uma batalha só. versões para Computador, Console e Celular
Achievement Ophthalmologist.png
Oftalmologista • “Você derrotou os Gêmeos!”
Derrote Os Gêmeos pela primeira vez. Versão para Console old-gen

See also[editar | editar código-fonte]

History[editar | editar código-fonte]

Para changes which affect all the mechanical bosses, veja mechanical bosses history.


  • Desktop 1.4.0.1:
    • The Twins now use their map icons correctly. Before this, Retinazer uses all 1st form icons while Spazmatism using all 2nd form icons.
    • Decreased Spazmatism's Cursed Inferno duration to compensate for increased Cursed Inferno DPS.
  • Desktop 1.2.3:
    • Increased Spazmatism's health to 23000, decreased damage for both.
    • The Twins now transform at 2/5th HP, instead of at half HP.
    • Now only drop 15-30 Hallowed Bars.
    • One of The Twins can no longer despawn as long as the other is still active.
  • Desktop 1.2:
    • Now have a chance to spawn during hardmode with the message: "This is going to be a terrible night...".
    • Will now drop 20-40 Souls of Sight instead of 20-30.
    • Health and damage for both reduced from 24000 and 50 to 20000 and 40, respectively.
  • Console 1.06:
    • Increased Spazmatism's health to 23000, decreased damage for both.
    • The Twins now transform at 2/5th HP, instead of at half HP.
    • Now only drop 15-30 Hallowed Bars.
    • One of The Twins can no longer despawn as long as the other is still active.
  • Console 1.02:
    • Now have a chance to spawn naturally during Hardmode.
    • Will now drop 20-40 Souls of Sight instead of 20-30.
    • Health and damage for both reduced from 24000 and 50 to 20000 and 40, respectively.
  • Mobile 1.2.11212:
    • Increased Spazmatism's health to 23000, decreased damage for both.
    • The Twins now transform at 2/5th HP, instead of at half HP.
    • Now only drop 15-30 Hallowed Bars.
    • One of The Twins can no longer despawn as long as the other is still active.
  • Mobile 1.2.6508:
    • Now have a chance to spawn naturally during Hardmode.
    • Will now drop 20-40 Souls of Sight instead of 20-30.
    • Health and damage for both reduced from 24000 and 50 to 20000 and 40, respectively.
  • 3DS-Release: Introduced with changes up to Desktop 1.2.

References[editar | editar código-fonte]

  1. 1,0 1,1 1,2 1,3 Informação obtida do código fonte da Versão para Computador Computador 1.4.0.5, method AI() in Terraria.NPC.cs (under aiStyle == 31) Podem existir imprecisões, já que a versão atual da Versão para Computador Versão para Computador é 1.4.2.1.
  2. 2,0 2,1 2,2 2,3 Informação obtida do código fonte da Versão para Computador Computador 1.4.0.5, method StatusPlayer() in Terraria.Projectile.cs (under type == 96 || type == 101) Podem existir imprecisões, já que a versão atual da Versão para Computador Versão para Computador é 1.4.2.1.
  3. 3,0 3,1 3,2 3,3 Informação obtida do código fonte da Versão para Computador Computador 1.4.0.5, method AI() in Terraria.NPC.cs (under aiStyle == 30) Podem existir imprecisões, já que a versão atual da Versão para Computador Versão para Computador é 1.4.2.1.