1.4.3.1 was a hotfix update.
Bug Fixes[]
- Fixed an issue where Abigail's Flower would not visually sync on servers when it grew (rendering it invisible until you rejoined)
- Deerclops now properly drops money
- Fixed a rare crash caused by Jungle Mimics
- Fixed an issue with Crystal Serpent being held unusually by the player
- Fixed an issue where Plantero's Sombrero was poofing when turning Blood and Gore off
- Removing an accidental second Garland recipe
- Fixed a duplication exploit
- Fixed an issue that caused some OGG files in Resource Packs not to loop properly
- Fixed an issue where the player using a Stormbow did not visually "fire upwards"[sic]
- Attempted a fix for issues where slow-joining players could die to Darkness while joining servers
- Fixed an issue where interacting Pylons from beneath had a different range than the actual teleportation-allowed range
- Fixed cases of Pressure Plates & Logic Sensors not properly being removed from the world when mined
- Fixed Seasonal Bunnies not having the surface tag in bestiary
- Fixed Frozen Zombie and Wolf not showing Snow Biome in bestiary
- Deerclops & Ice Golem now correctly use the rain tag in bestiary
- Fixed inconsistent order of surface and time Bestiary tags
- Fixed a certain exploit
- Fixed a potential issue with the Deerclops insanity in multiplayer
- Trying to play corrupted cloud worlds should no longer crash the game
Balance Changes[]
- Increased Abigail's Flower spawnrate by 33%
- Abigail can now only hit up to 3 enemies at once per "attack". This cap increases by 1 for every 2 extra minion slots expended on her (3 minions = 4, 5 minions = 5, etc).
- Deerclops is now immune to Confusion [sic]
- Deerclops' contact damage and his cold projectiles are now affected by Warmth Potion
- Truffle Worms no longer take damage from hostile NPCs or projectiles