1.4.3.2 was a hotfix update.
Bug Fixes[]
- Fixed (again) Abigail's Flower growth not appearing on servers, requiring players to log in again to see it
- Fixed Journey Mode's Enemy Spawn Rate settings being reset on leaving a server
- Fixed an issue where Don't Starve seed darkness would cause unnatural black squares in the sky, and make certain biomes too bright at night
- Fixed Resource Packs from Steam Workshop not always showing their workshop tag properly
- Corrupt players will now list their origin instead of corrupt text, if they can
- Corrupt worlds will no longer crash world selection
- Changed corrupt entries to have a gray title, from a red title
- Fixed rare crash related to favorited cloud entries
- Fixed Bat Bat not healing on killing blows
- Fixed slowdown when leaving the housing window up for a REALLY long time
- Fixed an issue where changing Hunger status in The Constant worlds would delete certain buffs
- The Nurse will no longer try to "heal" a number of positive buffs
- Fixed certain cases that allowed users to able to upload resource packs they have downloaded from the workshop
- Fixed an item duplication exploit
- Fixed certain projectiles resetting NPCs' immunity for other projectiles wrongfully
- Fixed serverconfig.txt generated worlds not setting special seed data properly
Balance Changes[]
- Increase base speed by 33% (3->4)
- Decrease speed growth per minion from 1.5 to 1.4 (ends at exactly the same value at 11-minion)
- Improve base acceleration by 10%
- Decrease acceleration growth from 2 to 1.75 (maxes out at the same minion count)
- Decrease use time from 20 to 17
- Increase size from 1 to 1.2 (makes her 20% bigger)
- Increase axe power from 125% to 150%
- Increase duration of projectile by 50%
- Increase pierce count from 10 to 12
- Increase projectile speed from 7 to 8
- Increase damage from 19 to 20
- Decrease use time from 24 to 15
- Increase velocity from 11 to 14
- Increase projectile speed from 8.5 to 12.5
- Increase use time from 30 to 45
- Increase damage from 18 to 31
- Increase size from 1 to 1.15 (15% bigger)
- Now steals 1 Life per swing, on hit
- Hitting an enemy embeds a damaging spike
- Each spike deals 3 DPS for 9 seconds
- Can stack up to 5 spikes on each enemy
- New feature: killing enemies will grant a short burst of Life Regen
- Increase damage from 50 to 57
- Increase size from 1 to 1.2 (20% bigger)
- Adjusted from 10 minutes of Plenty Satisfied to 10 minutes of Well Fed
- Adjusted from 8 minutes of Exquisitely Stuffed to 8 minutes of Plenty Satisfied