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Abigail's Flower
  • Abigail's Flower item sprite
  • Abigail's Flower placed
Stack digit 1.png
Damage6 (Summon)
Knockback2 (Very weak)
Use time36 (Very slow)
TooltipSummons a friendly ghost to fight for you
'It's hauntingly beautiful.'
RarityRarity level: 3
Research1 required
Grants Buff
Buff tooltipAbigail will fight to protect you
Projectile created
  • Abigail
  • Abigail (counter)
    Abigail (counter)

Abigail floating toward and proceeding to attack a Blue Slime. Notice the passive damage dealt to the Target Dummy.

Abigail's Flower is a pre-Hardmode summon weapon that summons the Abigail minion. Abigail attacks by floating to enemies and flashing a light on them, similar to the Medusa Head. Like other minions, the summoned Abigail is invincible and follows the player for an unlimited amount of time, unless the player dies, summons a replacement minion, cancels the buff, or leaves the world. When idle, the summon will still do damage towards entities.

Like the Stardust Dragon and the Desert Tiger, Abigail can only be summoned once but will gain damage and movement speed the more times she is summoned.

Abigail's Flower can be uncommonly found as a plant growing on grass near a placed Tombstone, regardless of world progression. Its spawn chance is increased in a Constant world.

Its best modifiers are Mythical, Furious, or Godly. Due to its low base damage, all damage-improving modifiers +10% or greater improve its damage by the same amount. A Ruthless Abigail's Flower has no lasting advantage over one with other modifiers, as it deals less knockback.


  • Abigail's base damage starts at 6 and will increase each time she is summoned thereafter. It will increase by 3–4 damage (55% of the base damage) in pre-Hardmode and by 7–8 damage (130% of the base damage) in Hardmode.[1] For example, using Abigail's Flower five times will cause Abigail to deal 19 damage in pre-Hardmode and 37 damage in Hardmode.
  • Abigail also increases in movement speed, acceleration, and max number of enemies she can damage at once with each summon.[2]
  • Abigail's Flower can only grow on the surface and in Space. It grows on any type of grass that is no more than 10 tiles away (horizontally and vertically) from any type of Tombstone.[3] It cannot grow within a 240×240-tile rectangle centered on another Abigail's Flower[4] (i.e., multiple flowers need at least 120 tiles horizontally or vertically between them).


  • It may help to make a large area of Tombstones evenly spaced out in large areas while trying to obtain this item, as it will have more potential locations to grow.
  • It is best to be used with another item that can counter an enemy's movement, as Abigail cannot move while attacking.
  • Despite being a pre-Hardmode summon weapon, Abigail's Flower can work well in Hardmode, and can be a good substitute to Hardmode summon items, particularly due to the fact that it gains additional damage per summon in Hardmode. This is especially noticeable when paired with the Firecracker.


  • Despite being a plant, Abigail's Flower cannot be grown by walking over grass blocks with Flower Boots equipped, like other plants.
  • The flavor text of the item is a reference to Wilson's examination quote for Abigail's Flower in Don't Starve Together.
  • Abigail's Flower is tied with the Blade Staff for the lowest base damage of any summon weapon.
  • Abigail's Flower and the Terraprisma are the only minion-summoning weapons that do not have the word staff in their name.
  • Abigail will occasionally make the sound of a laughing Pipspook, an entity in Don't Starve Together.

See also[]


  • Desktop
    • Increased base speed by 33%.
    • Decreased speed growth per minion from 1.5 to 1.4 (ends at exactly the same value at 11-minion).
    • Improved base acceleration by 10%.
    • Decreased acceleration growth from 2 to 1.75 (maxes out at the same minion count).
    • Fixed (again) Abigail's Flower growth not appearing on servers, requiring players to log in again to see it.
  • Desktop
    • Increased spawnrate by 33%.
    • Abigail can now only hit up to 3 enemies at once per "attack". This cap increases with additional summons.
    • Fixed an issue where Abigail's Flower would not visually sync on servers when it grew (rendering it invisible until the player rejoined).


  1. Information taken from the Desktop version Desktop source code, method Damage() in Terraria.Projectile.cs. There may be inaccuracies, as the current Desktop version Desktop version is
  2. https://forums.terraria.org/index.php?threads/dst-equipment-might-need-a-huge-buff
  3. Information taken from the Desktop version Desktop source code, method TryGrowingAbigailsFlower() in Terraria.WorldGen.cs. There may be inaccuracies, as the current Desktop version Desktop version is
  4. Information taken from the Desktop version Desktop source code, method IsSpotGoodForAbigailFlower() in Terraria.WorldGen.cs. There may be inaccuracies, as the current Desktop version Desktop version is