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m (added trivia bullet about Wisp in a Bottle looking a lot like the Dungeon Spirit)
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After defeating [[Plantera]], whenever you defeat an enemy with more than 100 health points in the hardmode [[Dungeon]] there is a 6.67% (1/15) chance of a Dungeon Spirit spawning. Even non-dungeon enemies might spawn one, as the location is the defining factor, not the monster itself.
 
After defeating [[Plantera]], whenever you defeat an enemy with more than 100 health points in the hardmode [[Dungeon]] there is a 6.67% (1/15) chance of a Dungeon Spirit spawning. Even non-dungeon enemies might spawn one, as the location is the defining factor, not the monster itself.
   
On the mobile version, after [[Plantera]]'s defeat, any enemy, regardless of health, has a 1 in 15 chance of spawning a Dungeon Spirit.
+
On the mobile version, after [[Plantera]]'s defeat, any enemy, regardless of health, has a 1 in 13 (1 in 9 for [[Expert Mode]]) chance of spawning a Dungeon Spirit.
   
 
They are immune to the [[Confused]] debuff.
 
They are immune to the [[Confused]] debuff.
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== History ==
 
== History ==
  +
{{History|1.3.0.1|Spawn chance Increased.}}
 
{{History|1.2.1|Spawn chance reduced.}}
 
{{History|1.2.1|Spawn chance reduced.}}
 
{{History|1.2.0.3|Spawn chance reduced, max Ectoplasm dropped reduced from 3 to 2.}}
 
{{History|1.2.0.3|Spawn chance reduced, max Ectoplasm dropped reduced from 3 to 2.}}

Revision as of 14:23, 2 July 2015

Dungeon Spirit
Dungeon Spirit
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
Environment
AI TypeDungeon Spirit AI
Damage70
Max Life200
Defense30
KB Resist8000%
Drops
Coins5
  • Item (Quantity)Rate
  • EctoplasmEctoplasm (1-2, 1-3 Template:Mobile icon)
    100%

A Dungeon Spirit is a small Hardmode flying enemy that can go through walls and drops Ectoplasm. They will not spawn until you have defeated the hardmode Jungle boss, Plantera.

After defeating Plantera, whenever you defeat an enemy with more than 100 health points in the hardmode Dungeon there is a 6.67% (1/15) chance of a Dungeon Spirit spawning. Even non-dungeon enemies might spawn one, as the location is the defining factor, not the monster itself.

On the mobile version, after Plantera's defeat, any enemy, regardless of health, has a 1 in 13 (1 in 9 for Expert Mode) chance of spawning a Dungeon Spirit.

They are immune to the Confused debuff.

Tips

  • An easy way to farm Dungeon Spirits is to make a mob farm using a Shark Statue or a Chest Statue, as Sharks and Mimics have 300 and 500 max health respectively, making them eligible to spawn a dungeon spirit when in the dungeon. During Halloween the Skeleton Statue will spawn one third of the skeletons with more than 100 HP as well.
  • Another easy way to farm Dungeon Spirits is to find or place a water candle in a large room that has many tunnels leading into it and use the Piranha Gun on enemies, because when an enemy is killed and a Dungeon Spirit spawns, the piranha will bounce onto it.

Trivia

  • If you have an active Wisp in a Bottle, the Dungeon Spirit may blend in and be mistaken as the Wisp, as they look very similar.

History

  • 1.2.1: Spawn chance reduced.
  • 1.2.0.3: Spawn chance reduced, max Ectoplasm dropped reduced from 3 to 2.
  • 1.2: Introduced.

Template:Post-Plantera entities

Template:Translation project