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(→‎Hardmode: fuck!)
Tag: Visual edit
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| align=center | {{il2c|Slime Staff}}
 
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|style="text-align:center"| 8 || [[Slimes]] / [[Slimed Zombie]] (0.01% or 1/100 chance)
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|style="text-align:center"| 8 || [[Slimes]] / [[Slimed Zombie]] (0.01% or 1/10,000 chance)
 
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| align=center | {{il2c|Hornet Staff|size=30px}} {{pc icon}}
 
| align=center | {{il2c|Hornet Staff|size=30px}} {{pc icon}}

Revision as of 17:49, 1 August 2015

A Summon weapon is a weapon that spawns a helpful secondary "Minion" character that follows the player, aiding during battle by automatically attacking enemies within range. Minions cannot be damaged or killed, and follow the player indefinitely until the player dies, summons a replacement Minion, or cancels their buff. There are several different Minions, some of which can walk or fly, and attack via melee or ranged means. A Minion costs 10 mana to summon initially, but follows the player indefinitely thereafter at no further cost. Although they cost mana initially, Minions deal summon damage, rather than magic damage.

By default, a player can only have a single Minion summoned at once. Various boosts can raise the player's Minion capacity, allowing multiple simultaneous Minions. The maximum number of minions achievable using this method is 11, using Stardust armor, Papyrus Scarab, Necromantic Scroll, Pygmy Necklace, Summoning Potion and the Bewitching Table. With Minion cap boosts in effect, the same Minion can be summoned multiple times, or several different Minions can be summoned. Minion cap boosts do not affect Pets or Light Pets.

Minions follow players in a manner similar to Pets, flying and passing through blocks as necessary to keep pace with the player's movements, though most cannot move through blocks for the purposes of attacking. Exceptions are minions summoned by the Tempest Staff, Xeno Staff, and Stardust Dragon Staff.

Sentries are exceptions to the above: While they similarly deal summon damage, they are temporary, cannot move at all, and do not count toward the Minion cap.

Weapons

Pre-Hardmode

Item Minion Damage Acquired From
Template:Il2c Baby Slime Minion Baby Slime 8 Slimes / Slimed Zombie (0.01% or 1/10,000 chance)
Template:Il2c Template:Pc icon File:Hornet Minion.png Hornet 9 14 Template:Item link2 Template:Pc icon
Template:Il2c Template:Pc icon Imp Minion Imp 21 17 Template:Item link2

Hardmode

Item Minion Damage Acquired From
Template:Il2c Template:Pc icon Spider Minion Spider 26 16 Template:Item link2 Template:Pc icon
Template:Il2c Template:Pc icon File:Twins Minion.png Twins 30 2 Template:Item link2 1 Template:Item link2 12 Template:Item link2 20 Template:Item link2
Template:Il2c Template:Pc icon Pirate Minion Pirate 40 Pirate Invasion
Template:Il2c Template:Mirror Pygmy 34 Plantera (25% or 1/4 chance)
Template:Il2c Template:Pc icon File:Minion UFO.png UFO 36 Martian Saucer (11% or 1/9 chance)
Template:Il2c File:Raven Minion.png Raven 37 Pumpking (0.01% to 14.29% chance depending on wave)
Template:Il2c Template:Pc icon File:Tempest Minion.png Sharknado 50 Duke Fishron (20% or 1/5 chance)
Template:Il2c Template:Pc icon Deadly Sphere minion Deadly Sphere 50 Deadly Sphere (2.5% or 1/40 chance)
Template:Il2c Template:Pc icon Stardust Dragon minion (1 summon) Stardust Dragon 40 18 Template:Item link2
Template:Il2c Template:Pc icon Stardust Cell Stardust Cell 60 18 Template:Item link2

Sentry-style

Sentries are unlike other minions. They are temporary and don't follow the player, rather remaining stationary until their time is exhausted. They also don't count toward the player's minion cap, so other traditional summoned minions will not be affected by summoning a sentry in addition. Multiple sentries can be summoned at once, but two of the same sentry cannot.

Item Minion Damage Acquired From
Template:Item link2 Queen Spider Staff Template:Pc icon Queen Spider Minion Queen Spider 21 24 Template:Item link2 Template:Pc icon
Template:Item link2 Staff of the Frost Hydra Staff of the Frost Hydra summoned Frost Hydra 100 Frozen Chest
Template:Item link2 Stardust armor Template:Pc icon Stardust Guardian minion Stardust Guardian 100 36 Template:Item link2   45 Template:Item link2
Template:Item link2 Lunar Portal Staff Template:Pc icon Lunar Portal Lunar Portal 50 Moon Lord (11.11% or 1/9 chance)
Template:Item link2 Rainbow Crystal Staff Template:Pc icon File:Rainbow Crystal.png Rainbow Crystal 150 Moon Lord (11.11% or 1/9 chance)

Items that increase minions stats

Armor

Item Minion Boost(s)
Template:Item link2 Bee armor Template:Pc icon
  • +2 Minion capacity
  • +23% Minion damage
Template:Item link2 Spider armor Template:Pc icon
  • +3 Minion capacity
  • +28% Minion damage
Template:Item link2 Tiki armor
  • +4 Minion capacity
  • +30% Minion damage
Template:Item link2 Spooky armor
  • +3 Minion capacity
  • +58% Minion damage
Template:Item link2 Stardust armor Template:Pc icon
  • +5 Minion capacity
  • +66% Minion damage
  • +Stardust Guardian Minion

Accessories

Item Minion Boost(s)
Pygmy Necklace Pygmy Necklace
  • +1 Minion capacity
Hercules Beetle Hercules Beetle
  • +15% Minion damage
  • Increases Minion Knockback
Necromantic Scroll Necromantic Scroll
  • +1 Minion capacity
  • +10% Minion damage
Papyrus Scarab Papyrus Scarab
  • +1 Minion capacity
  • +15% Minion damage
  • Increases Minion Knockback
Summoner Emblem Summoner Emblem Template:Pc icon
  • +15% Minion damage
Avenger Emblem Avenger Emblem
  • +12% (All) Damage
Destroyer Emblem Destroyer Emblem
  • +10% (All) Damage
Sun Stone Sun Stone
  • +10% (All) Damage
  • Increases Minion Knockback by 50%
Moon Stone Moon Stone
  • +10% (All) Damage
  • Increases Minion Knockback by 50%
Celestial Stone Celestial Stone
  • +10% (All) Damage
  • Increases Minion Knockback by 50%
Celestial Shell Celestial Shell Template:Pc icon
  • +10% (All) damage
  • Increases Minion Knockback by 50%

Buffs

Item Minion Boost(s)
Summoning Potion Summoning Potion Template:Pc icon
  • +1 Minion capacity
Pumpkin Pie Well Fed
  • +5% (All) Damage
  • Increases Minion Knockback by 50%
Bewitching Table Bewitching Table Template:Pc icon
  • +1 Minion capacity

Notes

  • While all Summon weapons can obtain the Mythical Modifier, the most practical is Ruthless because of the extra damage. The reduced mana cost, critical strike chance, and knockback provided by Mythical are less useful because Summon weapons use little mana, minions cannot critcally hit, and it could be argued that less minion knockback may increase damage over time in specific cases.
  • Once summoned, the minion's attack will not change even if the caster removes minion damage enhancing equipment.