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m (Undo revision 556584 by 96.244.115.168 (talk); player opinions don't go on the wiki)
 
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<noinclude>
{| style="float:right"
 
  +
= Test =
|{{npc infobox
 
  +
A ''test'' template to avoid disturbing "real" pages.
| image = Wyvern.png{{!}}299px
 
| type = Flying Enemy
 
| type2 = Burrowing Enemy
 
| environment =
 
| ai = Worm
 
| life = 4000 / {{expert|8000}}
 
| knockback = 100
 
| Soul of Flight|5-10 / {{expert|10-20}}|100%
 
| banner = yes
 
}}
 
|-
 
|{{npc infobox2
 
| variant = yes
 
| name = Arch Wyvern
 
| imagealt = [[File:Arch Wyvern.png|299px]]
 
| type = Flying Enemy
 
| type2 = Burrowing Enemy
 
| environment =
 
| ai = Worm
 
| life = 8000
 
| Soul of Flight|5-20|100%
 
| banner = yes
 
| Shadow Key|1| 75% {{mobile icon}}
 
}}
 
|}
 
'''Wyverns''' are large [[Hardmode]] [[enemies]] that spawn at high altitudes. They resemble oriental dragons, are long and white, and follow the [[Worm AI]]. They are immune to the [[Poisoned]], [[On Fire!]], [[Cursed Inferno]], and [[Shadowflame]] debuffs.
 
   
  +
</noinclude><includeonly>{| class="infobox" style="font-size:89%; width:{{{width|23em}}}; -moz-border-radius: .7em; -webkit-border-radius: .7em; border-radius: .7em;"
Wyverns spawn at any lateral map location, day or night, but generally at [[Floating Island]] altitudes. They will follow descending players down to ground level, and can fly through blocks, but tend not to fly below ground. They won't spawn if one is already alive, and like most enemies able to pass through tiles, they won't be able to spawn if the player themself stays in front of player-placed walls, even if there is valid spawn points for the Wyvern. Outside of [[Crimson]], [[Corruption]], and [[Dungeon]] biomes, and except during events, having at least one NPC near the player will also prevent them from spawning.
 
  +
{{#if: {{{variant|}}} |
 
  +
! colspan="3" style="background-color: #E4F0F7; color: #063B5E; font-size:95%; line-height:15px; padding:.1em .5em;" {{!}} [[File:Console only.png|15px]] [[File:Mobile only.png|12px]] [[Console Version history|Console]]/[[Mobile Version History|Mobile]]<br>Exclusive Variant
{| class="terraria" style="float:right;"
 
  +
{{!}}- |<!--nothing-->}}
! Map Size !! Expected Depth
 
 
|-
 
|-
  +
! colspan="3" style="background-color: #E4F0F7; color: #063B5E; font-size:120%; padding:0.5em;" | <div style="line-height:17px;">{{#if:{{{name|}}}|{{{name}}}|{{BASEPAGENAME}}}}{{#if:{{{namesub|}}}|<br><span style="color:slategray; font-size:80%;">(''{{{namesub|}}}'')</span>}}</div>
| {{mobile version}}|| all high altitude's
 
 
|-
 
|-
  +
! colspan="3" | {{#if:{{{imagealt|}}}|{{{imagealt}}}|[[File:{{#if:{{{image|}}}|{{{image}}}|{{#if:{{{name|}}}|{{{name}}}.png|{{BASEPAGENAME}}.png}}}}]]}}
| Small||360+ feet above
 
 
|-
 
|-
  +
! colspan="3" style="background-color: #E4F0F7; color: #063B5E; padding:0em;" | Statistics
| Medium||640+ feet above
 
 
|-
 
|-
  +
| style="width:35%" |
| Large||850+ feet above
 
  +
| style="width:40%" |
|}
 
  +
| style="width:25%" |
 
  +
|-
== Segments ==
 
  +
{{#if: {{{type|Enemy}}}|
=== Wyvern===
 
  +
{{!}} '''Type'''
 
  +
{{!}} {{#ifexist: {{{type|Enemy}}} | [[{{{type|Enemy}}}]] | {{{type|Enemy}}} }} {{
{|
 
  +
#if: {{{type2|}}} | &#32;&ndash;&#32;{{#ifexist: {{{type2}}} | [[{{{type2}}}]] | {{{type2}}} }} }} {{
|-style="vertical-align:bottom"
 
  +
#if: {{{type3|}}} |<br/>{{#ifexist: {{{type3}}} | [[{{{type3}}}]] | {{{type3}}} }} }} }}
|{{npc infobox
 
  +
|-
| name = Wyvern Head
 
  +
{{#if: {{{environment|}}}|
| id = 87
 
  +
{{!}} '''[[Environment]]'''
| damage = 80 / {{expert|160}}
 
  +
{{!}} colspan="2" {{!}} [[{{{environment}}}]]{{#if: {{{environment2|}}} | &#32;&ndash;&#32;{{{environment2}}} }}}}
| defense = 10
 
  +
|-
| money = {{gc|1}}
 
  +
{{#if: {{{ai|}}}|
}}
 
  +
{{!}} '''[[AI|AI Type]]'''
|{{npc infobox
 
  +
{{!}} colspan="2" {{!}} {{{ai|}}} }}
| id = 88
 
  +
|-
| name = Wyvern Legs
 
  +
{{#if: {{{damage|}}}|
| damage = 40 / {{expert|80}}
 
  +
{{!}} '''Damage'''
| defense = 20
 
  +
{{!}} colspan="2" {{!}} {{{damage|}}} }}
| money = {{gc|1}}
 
  +
|-
}}
 
  +
{{#if: {{{life|}}}|
|{{npc infobox
 
  +
{{!}} '''Max Life'''
| name = Wyvern Body
 
  +
{{!}} colspan="2" {{!}} {{{life|}}} }}
| id = 89
 
  +
|-
| damage = 40 / {{expert|80}}
 
| defense = 20
+
{{#if: {{{defense|}}}|
  +
{{!}} '''[[Defense]]'''
| money = {{sc|20}}
 
  +
{{!}} colspan="2" {{!}} {{{defense|}}} }}
}}
 
  +
|-
|-style="vertical-align:bottom"
 
  +
{{#if: {{{knockback|}}}|
|{{npc infobox
 
  +
{{!}} '''[[Knockback|KB]] Resist'''
| name = Wyvern Body 2
 
  +
{{!}} colspan="2" {{!}} {{{knockback|}}}% }}
| id = 90
 
  +
|-
| damage = 40 / {{expert|80}}
 
  +
{{#if: {{{stack|}}}|
| defense = 20
 
  +
{{!}} '''Max stack'''
| money = {{gc|1}}
 
  +
{{!}} {{{stack|}}} }}
}}
 
  +
|-
|{{npc infobox
 
  +
{{#if: {{{power|}}}|
| name = Wyvern Body 3
 
  +
{{!}} '''Power'''
| id = 91
 
  +
{{!}} {{{power|}}} }}
| damage = 40 / {{expert|80}}
 
  +
|-
| defense = 20
 
| money = {{gc|1}}
+
{{#if: {{{buff|}}}|
  +
{{!}} style="vertical-align:middle; background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} '''Grants [[buff]]'''
}}
 
  +
{{!}} colspan=2 style="background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} <span style="white-space:nowrap">{{#ifeq:{{{bufflink|}}}|yes|'''{{item link|{{{buff}}}}}'''|'''{{item|{{{buff}}}}}'''}}</span> }}
|{{npc infobox
 
  +
|-
| name = Wyvern Tail
 
  +
{{#if: {{{buffduration|}}}|
| id = 92
 
  +
{{!}} style="vertical-align:middle; background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} <span style="white-space:nowrap">'''Buff duration'''</span>
| damage = 40 / {{expert|80}}
 
  +
{{!}} colspan=2 style="background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} {{{buffduration|}}} }}
| defense = 20
 
  +
|-
| money = {{gc|1}}
 
  +
{{#if: {{{bufftip|}}}|
}}
 
  +
{{!}} style="vertical-align:middle; background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} '''Buff tooltip'''
|}
 
  +
{{!}} colspan=2 style="background:#E4F0F7; border:#E4F0F7 1px solid; font-style:italic;" {{!}} {{{bufftip|}}} }}
 
  +
|-
=== Arch Wyvern ===
 
  +
{{#if: {{{debuff|}}}|
{|
 
|-style="vertical-align:bottom"
+
{{!}} style="vertical-align:middle; background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} '''Inflicts [[debuff]]'''
  +
{{!}} colspan=2 style="background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} <span style="white-space:nowrap">{{#ifeq:{{{debufflink|}}}|yes|'''{{item link|{{{debuff}}}}}'''|'''{{item|{{{debuff}}}}}'''}}</span> }}
|{{npc infobox
 
  +
|-
| name = Arch Wyvern Head
 
  +
{{#if: {{{duration|}}}|
| imagealt = [[File:Arch Wyvern Head.png]]
 
  +
{{!}} style="vertical-align:middle; background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} <span style="white-space:nowrap">'''Debuff duration'''</span>
| damage = 89
 
  +
{{!}} colspan=2 style="background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} {{{duration|}}} }}
| defense = 30
 
  +
|-
| money = {{gc|0-2}}
 
  +
{{#if: {{{debufftip|}}}|
}}
 
  +
{{!}} style="vertical-align:middle; background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} '''Debuff tooltip'''
|{{npc infobox
 
  +
{{!}} colspan=2 style="background:#E4F0F7; border:#E4F0F7 1px solid; font-style:italic;" {{!}} {{{debufftip|}}} }}
| name = Arch Wyvern Legs
 
  +
|-
| imagealt = [[File:Arch Wyvern Legs.png]]
 
  +
{{#if: {{{debuff2|}}}|
| damage = 70
 
  +
{{!}} style="vertical-align:middle; background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} '''Inflicts [[debuff]]'''
| defense =40
 
  +
{{!}} colspan=2 style="background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} <span style="white-space:nowrap">{{#ifeq:{{{debufflink2|}}}|yes|'''{{item link|{{{debuff2}}}}}'''|'''{{item|{{{debuff2}}}}}'''}}</span> }}
| money = {{gc|1}}
 
  +
|-
}}
 
  +
{{#if: {{{duration2|}}}|
|{{npc infobox
 
  +
{{!}} style="vertical-align:middle; background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} <span style="white-space:nowrap">'''Debuff duration'''</span>
| name = Arch Wyvern Body
 
  +
{{!}} colspan=2 style="background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} {{{duration2|}}} }}
| imagealt = [[File:Arch Wyvern Body.png]]
 
  +
|-
| damage = 70
 
  +
{{#if: {{{debufftip2|}}}|
| defense = 40
 
  +
{{!}} style="vertical-align:middle; background:#E4F0F7; border:#E4F0F7 1px solid;" {{!}} '''Debuff tooltip'''
| money = {{gc|2}}
 
  +
{{!}} colspan=2 style="background:#E4F0F7; border:#E4F0F7 1px solid; font-style:italic;" {{!}} {{{debufftip2|}}} }}
}}
 
  +
|-
|-style="vertical-align:bottom"
 
  +
{{#ifeq: {{{banner|}}}|yes|
|{{npc infobox
 
  +
{{!}} style="vertical-align:middle;" {{!}} '''[[Banners (enemy)|Banner]]'''
| name = Arch Wyvern Body 2
 
  +
{{!}} colspan=2 {{!}} {{il2l|{{{bannername|{{{name|{{PAGENAME}}}}} Banner}}}}} }}
| imagealt = [[File:Arch Wyvern Body 2.png]]
 
  +
|-
| damage = 70
 
  +
{{#if: {{{buy|}}}{{{sell|}}}|
| defense = 40
 
  +
{{!}} style="width:30%" {{!}} '''[[Value|{{#if: {{{buy|}}}|Buy}}{{#switch: |{{{buy|}}}|{{{sell|}}}=|&nbsp;/&nbsp;}}{{#if:{{{sell|}}}|Sell}}]]'''
| money = {{gc|2}}
 
  +
{{!}} {{#if: {{{buy|}}}|{{{buy}}}}}<!--
}}
 
  +
-->{{#switch: |{{{buy|}}}|{{{sell|}}}=|&nbsp;/&nbsp;}}<!--
|{{npc infobox
 
  +
-->{{#if:{{{sell|}}}|{{{sell}}}}}}}
| name = Arch Wyvern Body 3
 
  +
|-
| imagealt = [[File:Arch Wyvern Body 3.png]]
 
  +
{{#if: {{{tooltip|}}}|
| damage = 70
 
  +
{{!}} '''Tooltip'''
| defense = 40
 
| money = {{gc|2}}
+
{{!}} {{{tooltip|}}} }}
  +
|-
}}
 
  +
{{#if:{{{money|}}}|
|{{npc infobox
 
  +
! colspan="3" style="background-color: #E4F0F7; color: #063B5E; padding:0em;" {{!}} Drops }}
| name = Arch Wyvern Tail
 
  +
|-
| imagealt = [[File:Arch Wyvern Tail.png]]
 
  +
{{#if:{{{money|}}}|
| damage = 70
 
  +
{{!}}'''[[NPC_drops#Coin_Drops|Coins]]'''
| defense = 30
 
  +
{{!}} colspan="2" style="text-align:right" {{!}} {{{money|0 {{cc}}}}} }}
| money = {{gc|2}}
 
  +
|-
}}
 
  +
{{#if:{{{1|}}}|
|}
 
  +
{{!}} colspan=3 style="width:100%;" {{!}}
 
  +
{{{!}} style="width:100%;"
== Notes ==
 
  +
! colspan="2" style="background-color: #E4F0F7; color: #063B5E;"{{!}}'''Item <small>(Quantity)</small>'''
* If you are above or close to your house and are fighting a Wyvern, and you use [[Magic Mirror]] to teleport back, the Wyvern will follow you to your house/spawn point.
 
  +
! style="background-color: #E4F0F7; color: #063B5E;"{{!}}'''Rate''' }}
* It is possible to kill the Wyvern while its head is off the map, which can result in the loss of its drops.
 
  +
|-
  +
{{#if:{{{1|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{1|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{2}}}|1||• {{{2|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{3|}}}}}
  +
|- class="topline"
  +
{{#if:{{{4|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{4|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{5}}}|1||• {{{5|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{6|}}}}}
  +
|- class="topline"
  +
{{#if:{{{7|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{7|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{8}}}|1||• {{{8|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{9|}}}}}
  +
|- class="topline"
  +
{{#if:{{{10|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{10|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{11}}}|1||• {{{11|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{12|}}}}}
  +
|- class="topline"
  +
{{#if:{{{13|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{13|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{14}}}|1||• {{{14|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{15|}}}}}
  +
|- class="topline"
  +
{{#if:{{{16|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{16|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{17}}}|1||• {{{17|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{18|}}}}}
  +
|- class="topline"
  +
{{#if:{{{19|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{19|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{20}}}|1||• {{{20|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{21|}}}}}
  +
|- class="topline"
  +
{{#if:{{{22|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{22|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{23}}}|1||• {{{23|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{24|}}}}}
  +
|- class="topline"
  +
{{#if:{{{25|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{25|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{26}}}|1||• {{{26|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{27|}}}}}
  +
|- class="topline"
  +
{{#if:{{{28|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{28|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{29}}}|1||• {{{29|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{30|}}}}}
  +
|- class="topline"
  +
{{#if:{{{31|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{31|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{32}}}|1||• {{{32|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{33|}}}}}
  +
|- class="topline"
  +
{{#if:{{{34|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{34|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{35}}}|1||• {{{35|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{36|}}}}}
  +
|- class="topline"
  +
{{#if:{{{37|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{37|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{38}}}|1||• {{{38|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{39|}}}}}
  +
|- class="topline"
  +
{{#if:{{{40|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{40|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{41}}}|1||• {{{41|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{42|}}}}}
  +
|- class="topline"
  +
{{#if:{{{43|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{43|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{44}}}|1||• {{{44|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{45|}}}}}
  +
|- class="topline"
  +
{{#if:{{{46|}}}|
  +
{{!}} colspan="2" style="vertical-align:middle; padding-top:5px; " {{!}} {{il2l|{{{46|}}}|style2=padding-left:5px|classNote=dropSub|note={{#ifeq:{{{47}}}|1||• {{{47|}}}}}}}
  +
{{!}}style="text-align:right; vertical-align:middle;"{{!}}{{{48|}}} }}
  +
{{#if:{{{1|}}}|
  +
{{!}}}|<!--nothing-->}}
  +
|-
  +
{{#if:{{{image2|}}}|
  +
! colspan="3" {{!}} <hr />[[File:{{{image2|}}}|center|{{{image2}}}]]|}}{{#if:{{{image2caption|}}}|''{{{image2caption|}}}''}}
  +
|-
  +
{{#if:{{{id|}}}|
  +
{{!}} colspan="3" style="padding-top:3px" {{!}} <!--nothing-->
  +
{{!}}-
  +
! colspan="3" style="font-size:85%; background-color: #E4F0F7; color: #063B5E; border-top:1px #bbb solid" {{!}} Internal [[NPC IDs|NPC ID]]: '''{{{id}}}''' }}
  +
|-
  +
{{#if:{{{idbuff|}}}|
  +
! colspan="3" style="{{#if: {{{id|}}} | | border-top:1px #bbb solid;}} font-size:85%; background-color: #E4F0F7; color: #063B5E; padding-top:0; margin-top:0" {{!}} Internal [[Buff IDs|Buff ID]]: '''{{{idbuff}}}''' }}
  +
|}{{#ifeq:{{NAMESPACE}}|{{ns:0}}|<!--
  +
-->{{#ifeq:{{{type|}}}|Background object|[[Category:Background object items]]| {{#if:{{{type|}}}|[[Category:{{{type}}} NPCs{{!}}{{PAGENAME}}]]}} }}<!--
  +
-->{{#if:{{{type2|}}}|[[Category:{{{type2}}} NPCs{{!}}{{PAGENAME}}]]}}<!--
  +
-->{{#if:{{{type3|}}}|[[Category:{{{type3}}} NPCs{{!}}{{PAGENAME}}]]}}<!--
  +
-->{{#if:{{{environment|}}}|[[Category:{{{environment}}} NPCs{{!}}{{PAGENAME}}]]}}<!--
  +
-->{{#if:{{{environment2|}}}|[[Category:{{{environment2}}} NPCs{{!}}{{PAGENAME}}]]}}<!--
  +
-->{{#if:{{{ai|}}}|[[Category:{{{ai}}} NPCs{{!}}{{PAGENAME}}]]}}<!--
  +
-->{{#ifeq:{{{allversions|}}}|yes|[[Category:PC content]][[Category:Console content]][[Category:Mobile content]]}}<!--
  +
-->}}{{translation projects}}</includeonly><noinclude>{{doc}}</noinclude>
  +
<noinclude>
   
== Tips ==
+
== Description ==
  +
<pre style="width: 50%">
{{dablink|For more strategies on defeating Wyverns, see [[Guide:Harvesting Souls#Flight|Guide:Harvesting Souls]].}}
 
  +
{{hint|hint description}}
* As they use the Worm AI, Wyverns move and attack similarly to [[Devourer]]s and [[Bone Serpent]]s, though they are not reliant on moving through blocks to angle their attacks.
 
  +
</pre>
* Like with any multi-segmented enemy, piercing and explosive weapons can strike multiple segments of their bodies, dealing several times their normal damage in a single pass.
 
* Wyverns fly slightly slower than the player falls. However, outrunning one on foot is only possible over [[Asphalt Block]]s.
 
* The head of a Wyvern hits for significantly more damage than the body - if you're about to be tangled up in the coils of the wyvern, it's better to be hit by the body segments than the head.
 
* It is easier to fight a Wyvern in space, as the low gravity helps you to dodge its attacks.
 
*if available a nimbus rod is also useful when fighting as the wyvern will be under the clouds for a long time if placed correctly.
 
* The [[Shield of Cthulhu]] is extremely useful to dodge Wyvern attacks.
 
   
  +
Highlight game hints.
== Trivia ==
 
* Although the name "[[wikipedia:wyvern|wyvern]]" refers to a western dragon-like creature depicted as having two wings and two hind legs, but no arms or forelegs, Terrarian Wyverns are shaped after [[wikipedia:Chinese dragon|Chinese dragon]]s in Chinese folklore.
 
* Because of their color, body shape and general style, Wyverns bear a close resemblance to several dragons from popular culture, such as [http://i.imgur.com/MKkAf.jpg Haku's true form] from ''[[wikipedia:Studio Ghibli|Studio Ghibli]]'''s animated film ''[[wikipedia:Spirited Away|Spirited Away]]'' and [[wikipedia:List of The Neverending Story characters#Falkor the Luckdragon|Falkor the Luckdragon]] from the film ''[[wikipedia:The NeverEnding Story (film)|The Never Ending Story]]''.
 
* The [[Angler]] mentions [[Angler#Quests|in a quest]] that Wyverns are born and raised as tadpoles- namely the {{item link|Wyverntail}}.
 
* {{console icon}} {{mobile icon}} Before Arch Wyverns were given a new sprite in the 1.2 update, they looked like this: [[File:Arch Wyvern (old).png|299px]]
 
* {{console icon}} {{mobile icon}} Wyverns take [[knockback]], while Arch Wyverns do not.
 
   
== History ==
+
=== Parameters ===
  +
; ''hint description''
{{History|Console 1.2|New Arch Wyvern sprite.}}
 
  +
: Description of the hint.
{{History|1.1.1|Wyverns are less common and are less likely to spawn near the ground.}}
 
{{History|1.1|Introduced.}}
 
   
  +
[[Category:Notice templates|Hint]]
{{Worms}}
 
  +
{{help}}
{{Master Template Characters
 
  +
</noinclude>
| show-hardmode = yes
 
}}
 
[[fr:Wyverne]]
 
{{translation project}}
 

Revision as of 14:31, 23 November 2015

Test

A test template to avoid disturbing "real" pages.

Template-info Documentation The documentation below is transcluded from Template:Test/doc. (edit | history)

A test template to avoid disturbing "real" pages.

Any test left untouched for a week may be removed. It is recommended that if you wish to stop your testing and return to it later, copy your work onto your user page.

Feel free to test this template at Terraria Wiki:Sandbox.

After clearing the page, put {{doc|Test}}{{help}} on the page.

See also

Test usages

{{test}} =

Test
File:Test.png
Statistics
Type Enemy


{{test2}} =


{{test3}} =


Description

{{hint|hint description}}

Highlight game hints.

Parameters

hint description
Description of the hint.