Bleeding is a debuff that prevents natural health regeneration. The character can still use Healing Potions and any other form of food, including Bottled Water. Visually, a character affected by this debuff will continuously release small drops of blood from its body.
The small drops of blood will not appear if Blood and Gore is disabled in the game settings.
When an enemy has this debuff inflicted on them (only possible via Tizona), they lose health since they do not naturally regenerate.
The debuff can be prevented by equipping the Adhesive Bandage (including its crafting derivatives), and can be counteracted by the Band of Regeneration or a full set of Palladium armor.
Causes[]
From enemy[]
From | Duration | Chance | |
---|---|---|---|
Werewolf | 45 / 90 seconds | ||
Vampire | 5-7/ 10-14 seconds | ||
Angler Fish | 45 / 90 seconds | ||
Rusty Armored Bones | 10 / 20 seconds | ||
Skeletron Head | 3-5 / 6-10 seconds | ||
Duke Fishron | 3-10 / 6-20 seconds | ||
Brain of Cthulhu | 12.5-25 seconds | ||
Creeper | 12.5-25 seconds |
From player[]
From | Duration | Chance | |
---|---|---|---|
Tizona |
12 seconds | ? |
Other[]
From | Duration | Chance |
---|---|---|
Red Potion |
1 / 2 / 3 hours | |
Spike | 10 / 20 / 25 seconds | |
Wooden Spike | 10 / 20 / 25 seconds |
History[]
- Desktop 1.1: Introduced.
- Console-Release: Introduced, inflicted by the Tizona.
- Switch 1.0.711.6: Introduced.
- Mobile 1.1.5536: Now inflicted by the Tizona.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced, inflicted by the Tizona.