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Book of Skulls
  • Book of Skulls item spriteold Book of Skulls item sprite
Stack digit 1.png
Damage29 / 28 (Magic)
Knockback3.5 (Weak)
Mana18 / 22
Critical chance4%
Use time26 (Average)
TooltipShoots a skull
RarityRarity level: 2
Sell150 / 1
Research1 required
Projectile created
  • Skull
Obtained from Obtained from Obtained from
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
(Skeletron Head)
Skeletron Head.pngSkeletron
(Skeletron Head)
Treasure Bag
Treasure Bag (Skeletron)Treasure Bag

The Book of Skulls attacking Target Dummies and a Skeleton. Note how the projectile homes in on enemies, and explode on impact with blocks.

The Book of Skulls is a magic weapon that fires slow flaming skull projectiles. Each skull can pierce twice, dissipating on its third enemy impact. The skulls do not ricochet, and disappear upon colliding with objects, but they have a fairly strong homing ability on the PC version PC version, Console version Console version, Mobile version Mobile version, and tModLoader version tModLoader version. They also emit a fair amount of light. The Book of Skulls has a 10.5*36/343 (10.5%) / 33.33*1/3 (33.33%) chance to drop from Skeletron.

A Shadowflame variant of the Book of Skulls is used by the Clothier NPC to protect himself on the PC version PC version, Console version Console version, Old-gen console version Old-gen console version, Mobile version Mobile version, Old Chinese version Old Chinese version, tModLoader version tModLoader version, and tModLoader 1.3-Legacy version tModLoader 1.3-Legacy version.

Its best modifier is Mythical.


  • Briefly after being fired, the skulls will partially turn towards the closest player (including the caster), regardless of the presence of enemies and whether or not PvP is enabled. They will not turn if the nearest player is directly behind them. They also turn around if the caster presses any movement keys.


  • Due to its high damage and piercing ability, the Book of Skulls remains a viable weapon through early Hardmode.
  • The skulls tend to hit the same enemy multiple times, giving it both good crowd control and single target damage.


  • Desktop
    • Skulls now home towards enemies instead of briefly towards players.
    • Sell price increased from 1 to 150.
    • Internal projectile ID changed from 270 to 837.
  • Desktop
    • Damage increased from 28 to 29.
    • Mana cost decreased from 22 to 18.
    • Velocity decreased from 4 to 3.5.
  • Desktop 1.2.3:
    • Damage decreased from 35 to 28.
    • Mana cost increased from 12 to 22.
    • Knockback decreased from 6 to 3.5.
    • Use time increased from 25 to 26.
    • Pierce decreased from 3 to 2 (now dissipates on third hit).