Chlorophyte Ore is a Hardmode ore found in the Underground Jungle that is used to craft Chlorophyte Bars. When Hardmode starts, Mud Blocks located near Jungle grass blocks (i.e., most often only in the Underground Jungle) will begin to convert themselves into Chlorophyte Ore. A pickaxe or drill with at least 200% pickaxe power is required to mine it, meaning it requires the Pickaxe Axe or Drax at the very least, whose materials require defeating all three mechanical bosses (although on Windows Phone and , the Drax can sometimes be found in Shadow Chests).
Chlorophyte Ore will slowly spread itself by converting adjacent Mud and Jungle grass blocks into more Chlorophyte Ore, growing to large deposits over time. Furthermore, this allows it to be "replanted" and artificially seeded for a nearly renewable source of Chlorophyte. On the PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version, Chlorophyte will also attempt to spread by converting nearby Dirt Blocks to Mud, as well as Corrupt, Crimson, Hallowed and regular grass blocks to Jungle grass.
Chlorophyte Ore can only spread and convert blocks if it is in or below the bottom half of the Underground layer. It can only spread itself to directly adjacent tiles (and only if there is not too much Chlorophyte nearby already) and can only convert tiles up to five tiles away.
Crafting[]
Recipes[]
Result | Ingredients | Crafting station |
---|---|---|
Chlorophyte Ore | Shimmer Transmutation |
Used in[]
Result | Ingredients | Crafting station |
---|---|---|
Chlorophyte Bar | Adamantite Forge or Titanium Forge | |
Chlorophyte Bar | ||
Chlorophyte Brick5 |
| Furnace |
Chlorophyte Brick2 |
| |
Titanium Ore | Shimmer Transmutation |
Notes[]
- Chlorophyte will only spread in a Hardmode world.
- Chlorophyte Ore's spread mechanics grant the Underground Jungle some resistance against The Corruption and The Crimson's destructive effects, especially on PC, Console, Mobile, Old Chinese, tModLoader, and tModLoader Legacy (see here). However, these biomes will still spread through Stone Blocks, and more importantly, on Old-gen console, Windows Phone, and , Chlorophyte Ore will not regrow or convert other Jungle features such as grass or trees.
- Despite being mud-based, Chlorophyte Ore cannot convert Mushroom grass blocks.
- Despite its tooltip and achievement, it does not need light to grow. However, it does slightly glow green when exposed to light.
- For the natural spawning of a new deposit of Chlorophyte Ore, every tile of Jungle grass in the lower half of the Underground layer or below periodically has a chance to convert a random Mud Block within a square radius of 10 tiles into Chlorophyte Ore, given there is not too much Chlorophyte nearby and there is neither a tree nor a Plantera's Bulb nor a Life Fruit directly above that Mud Block.[1]
- This method does not work on Old-gen console, Windows Phone, and versions because Chlorophyte Ore will not regrow or convert other Jungle features such as grass or trees.
- The limit check of Chlorophyte near a reference tile (the random Mud Block when spawning naturally or the source block of Chlorophyte Ore when spreading) consists of two parts: First, there must not be more than 40 tiles of Chlorophyte in a 71×71-tiles rectangle centered on the reference tile (or, if the reference tile is above the Cavern layer, 20 tiles in a 105×105-tiles rectangle). Then, if this is true, there must not be more than 130 tiles of Chlorophyte in a 171×171-tiles rectangle (65 tiles in a 255×255-tiles rectangle for reference tiles above the Cavern layer). If both checks are true, then there is not considered to be "too much" Chlorophyte Ore nearby, and Chlorophyte will be able to spread to the reference tile.[2]
- Chlorophyte Ore and Chlorophyte Bricks restrict the spread of the evil biomes around them. See biome spread for further information.
- Chlorophyte Ore can spread to hammered, actuated, and painted mud blocks. This will cause the ore to be hammered, actuated or painted too.
- A Spelunker Potion can be used to find Chlorophyte faster.
Achievements[]
Tips[]
- When mining for Chlorophyte, it is advisable to avoid smaller clusters of the ore. Leaving them to grow will result in a steady, renewable supply of Chlorophyte in the long term. When mining big veins it is advised to keep 1-2 Chlorophyte not mined so it can regrow to more Chlorophyte.
- Selling the bar rather than the ore yields
15 /54 /87 more than the components per bar.
Trivia[]
- The name Chlorophyte is derived from chlorophyll, the color pigment responsible for photosynthesis, plus the common rock suffix -ite. Or possibly just from the root chloro- from greek meaning green, rather than deriving from “chlorophyll”.
- The suffix -phyte also signifies a relation to organic or plant matter.
- Chlorophyte Ore is completely renewable on PC, Console, Mobile, and tModLoader due to the fact that Dirt Bombs allow the duplication of Dirt Blocks (and, therefore, Mud Blocks).
- Chlorophyta is a division of green algae, informally called chlorophytes.
- Its appearance when placed seems to resemble some plant cells.
History[]
- Desktop 1.4.0.1:
- Increased the sell value from 6 to 15.
- Sprite updated.
- Desktop 1.3.0.1:
- Chlorophyte can grow in bigger chunks now.
- Chlorophyte Ore is now allowed to revert Crimson and Corruption grass to normal Grass, and convert Dirt into Mud.
- Placed Chlorophyte has a new texture.
- Can now be crafted into Chlorophyte Bricks.
- Sell price increased from 50 to 6.
- Desktop 1.2.3: Increased stack limit from 99 to 999, but is now rarer and grows slower.
- Desktop 1.2.0.3:
- Chlorophyte Drill can mine Chlorophyte Ore again, because the pickaxe power has been increased from 190% to 200%.
- Chlorophyte Ore is now mineable with Chlorophyte Pickaxe.
- Desktop 1.2.0.2:
- Can no longer be mined by bombs.
- Can no longer be mined with the Chlorophyte Drill, whose Pickaxe Power has been reduced from 210% to 190%.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.
References[]
- ↑ Information taken from the PC 1.4.0.5 source code, method
hardUpdateWorld()
inTerraria.WorldGen.cs
. There may be inaccuracies, as the current PC version is 1.4.4.9. - ↑ Information taken from the PC 1.4.0.5 source code, method
Chlorophyte()
inTerraria.WorldGen.cs
. There may be inaccuracies, as the current PC version is 1.4.4.9.