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{{item infobox
{{rewrite|too much "this is what I did", not enough actual advice}}
 
  +
| type = Weapon
  +
| damagetype = melee
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| damage = 90
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| knockback = 9
  +
| stack = 1
  +
| shoot = 301
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| velocity = 14
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| rare = 8
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| use = 14
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| sell = {{gc|10}}
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| id = 1513
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}}
   
  +
[[File:Paladin's Hammer in flight.png|thumb|426px|Paladin's Hammer in action.]]
While Terraria has no formal player class or leveling system, [[weapons]] can be grouped into four distinct categories- [[Melee weapons|Melee]], [[Ranged weapons|Ranged]], [[Magic weapons|Magic]] and [[Minions|Summoning]]. These four weapon types have their own driving mechanics, and many types of [[Armor]] and [[Accessories]] to accompany them. As there is currently no elemental balancing- say, enemies weak specifically to Magic damage- and equipment slots are limited enough to make being 'well-rounded' detrimental, many players choose to specialize in one or two of these "classes".
 
   
  +
'''Paladin's Hammer''' is a [[Hardmode]], post-[[Plantera]] [[boomerang]] with extreme velocity and [[knockback]], though with one of the shortest ranges of any boomerang. Paladin's Hammer has a 6.67% / {{expert|10%}} (1/15 / {{expert|1/10}}) chance to be dropped from [[Paladin]]s in post-Plantera [[Dungeon]] areas with [[Dungeon#Hardmode_post-Plantera_Dungeon|Brick background walls]].
== Early Game ==
 
===Wood Set - Startup Set===
 
'''Armor'''
 
*[[Wooden Armor|Wooden, Ebonwood, Shadewood, Rich Mahogany, Boreal or Palm Wood Armor]], [[Cactus armor|Cactus Armor]], [[Pumpkin armor]] (During the Halloween event).
 
'''Weapons'''
 
*[[Wooden Sword|Wooden, Ebonwood, Shadewood, Rich Mahogany, Boreal or Palm Wood Sword]], [[Cactus Sword]], [[Spear]]
 
*[[Wooden Bow|Wooden, Ebonwood, Shadewood, Rich Mahogany, Boreal or Palm Wood Bow]]
 
**[[Wooden Arrow]]s, [[Flaming Arrow]]s, or [[Frostburn Arrow]]s, if lucky: [[Jester's Arrow]]s
 
'''Accessories'''
 
*[[Shackle]]
 
*[[Aglet]]
 
'''Summary'''
 
   
  +
Its best [[Modifier]] is '''Godly'''.
This is the equipment players should aim for before digging for an iron anvil. This is generally the best equipment you'll get without an Anvil, unless you find a lucky Chest or two. Cautious use of the bow can enable characters to take out enemies up to and including [[Skeleton]]s, though [[Giant Worm]]s pose a serious threat at this stage.
 
   
===Summoner===
+
== Notes ==
  +
* It cannot auto-fire, unlike most late-game weapons. However, in the {{mobile version}} all weapons are granted autoswing, taking full advantage of its fast use speed.
'''Armor'''
 
  +
* Increasing melee speed also increases its range, as with most boomerangs.
*Any armor you can get at the time, any [[Wood armor]], [[Cactus armor]], [[Pumpkin armor]] (During the Halloween) or if a metal armor, at least [[Iron armor]]/[[Lead armor]]
 
  +
* While the hammer is clearly visible in darkness, it emits no light.
'''Weapons'''
 
[[Crimson Rod]]
 
[[Slime Staff]]
 
'''Summary'''
 
A basic Summoner loadout for the early game. [[Summoning Potion]] also helps any summoner. The [[Angler]] is easy to find and helps at this point. If you want to get every advantage possible, then go [[Fishing]] and get some buffs and healing potions. Once these requirements are fulfilled, along with full health and mana, the player has no choice but to jump straight into bossfights.
 
   
===Magic===
+
== Tips ==
  +
* The infinite piercing of the Paladin's Hammer makes it very effective against multi-segmented enemies, which it can strike multiple times in one pass. It is similarly effective against enemies that fire destroyable projectiles, because the hammer can destroy the projectile and damage the caster in one swing.
* If you limit yourself to magic use this.
 
'''Armor'''
 
*[[Magic Hat]] sold from the [[Travelling Merchant]]
 
*[[Jungle Armor]] considering you're in early game, this will be a bit hard to get.
 
*[[Meteorite Armor]] is a great choice considering the [[Space Gun]] uses no mana while this is equipped.
 
   
  +
== Trivia ==
'''Weapons'''
 
  +
* The hammer is a common choice of weapon for paladins in many fantasy games, though they are not often thrown.
*If you're lucky enough you can go to your [[Dungeon]] and sometimes find a [[Water Bolt]] on bookshelves.
 
  +
* The hammer's throwing function is similar to [[wikipedia:Mjölnir|Mjölnir]], the magical hammer wielded by Norse god [[wikipedia:Thor|Thor]], which would return to his hand after being thrown.
*Any of the gem staffs can work, [[Sapphire Staff]], [[Topaz Staff]], [[Diamond Staff]], [[Ruby Staff]] etc.
 
  +
* This is the only hammer in the game that has no function as a tool.
*The last thing is the [[Space Gun]] can be obtained after mining [[Meteorite]] with a [[Gold Pickaxe]] or [[Platinum Pickaxe]] and above.
 
   
  +
== History ==
'''Accessories'''
 
  +
{{history|1.2|Introduced.}}
*The [[Magic Cuffs]] are a good choice, as they give you mana every time you get hurt. Though, you need a [[Corruption]] world to obtain it.
 
*The [[Mana Flower]] is a quite recommended, you may even use this through out the game. 8% Reduced mana usage.
 
*The [[Natures Gift]] also reduces mana usage, but by 6%.
 
*The [[Mana Regeneration Band]] Regens mana faster, and gives an extra 20 mana.
 
*The [[Rocket Boots]], [[Spectre Boots]], [[Lightning Boots]], [[Frostspark Boots]], or [[Hermes Boots]] are also recommended as they allow you to quickly retreat and regenerate your mana.
 
'''Summary'''
 
*With this setup you should be able to complete most of the pre-hardmode bosses. You can always progress the weapons, and/or reforge them if you're having trouble.
 
   
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{{Boomerangs}}
===Melee Set===
 
  +
{{Master Template Weapons
'''Armor'''
 
  +
| show-main = yes
*The strongest armor you have, as you will get hit... a LOT.
 
  +
| show-meleeother = yes
'''Weapons'''
 
  +
}}{{Post-Plantera entities}}
*Any sword swung over the head or a beam sword.
 
  +
{{translation project}}
*[[Enchanted Boomerang]], [[Ice Boomerang]], [[Fruitcake Chakram]](if Christmas)
 
*[[Spear]], [[Trident]]
 
*A grapple hook is highly recommended.
 
*[[Magic Mirror]]
 
'''Accessories'''
 
*[[Cloud in a Bottle]]
 
*[[Hermes Boots]]
 
*[[Band of Regeneration]]
 
*[[Shackle]]
 
*[[Aglet]]
 
'''Summary'''
 
With this level of equipment, players are prepared to start fighting bosses and entering the midgame. Not every item on this list needs to be acquired, but a suit of Gold/Platinum Armor and a good melee weapon with over 20 damage is recommended. Using [[Lead]] or [[Iron]] for armor and weapon is not recommended since it is required for boss summoning items in hardmode.
 
   
  +
[[Category:Boomerangs]]
== Before Hardmode ==
 
===Melee - Shadow/Crimson===
 
'''Armor'''
 
*[[Shadow armor]] or [[Crimson armor]]
 
'''Weapons'''
 
*[[Light's Bane]], [[Blood Butcherer]], [[Phaseblade]], [[Starfury]], [[Bee Keeper]] or [[Muramasa]]
 
*[[Ball O' Hurt]] or [[The Meatball]] -> [[Blue Moon]]
 
*[[Thorn Chakram]]
 
'''Accessories'''
 
*The most defensive equipment.
 
*Items that make movement easier such as, [[Hermes Boots]], [[Cloud in a Bottle]] or a grapple hook.
 
'''Summary'''
 
This is the generic Melee set for Corruption/Crimson through the Dungeon. Seeing as it is the first mid-game set available, if you are going on a Ranger or Caster run, it is advisable to use Shadow or Crimson armor until you are able to acquire Meteor or Necro armor.
 
 
==Caster==
 
'''Armor'''
 
*Any possible armor that increases mana stats such as [[Meteorite Armor]]
 
'''Weapons'''
 
*A gem staff such as the [[Diamond Staff]] and a ranged mana weapon such as the [[Space Gun]]
 
'''Accessories'''
 
*Any possible item that increases mana such as [[Magic Cuffs]] or [[Band of Starpower]].
 
*[[Hermes Boots]] or something that improves movement.
 
'''Summary'''
 
The first Caster set available. Great due to the advantage of infinite Space Gun shots.
 
 
== Secondary Caster==
 
'''Armor'''
 
*Full set of [[Jungle armor]] or a [[Diamond Robe]] in place of Jungle Chestplate.
 
'''Weapons'''
 
*[[Ruby Staff]] or [[Diamond Staff]]
 
*[[Bee Gun]]
 
*[[Water Bolt]]
 
*[[Book of Skulls]]
 
*[[Magic Missile]] -> [[Flamelash]]
 
*[[Aqua Scepter]]
 
*[[Flower of Fire]]
 
*[[Demon Scythe]]
 
'''Accessories'''
 
*Movement increasing equipment such as [[Hermes Boots]].
 
*[[Celestial Cuffs]]
 
*A [[Mana Flower]] (you don't really need this if you have Magic Cuffs).
 
'''Summary'''
 
 
Final Caster armor for Normal mode. Not really much to it, just a basic Caster set.
 
* An alternative to it is using [[Wizard Hat]] with Leggings from [[Meteor Armor]], this will cause a loss of 40 mana and 3 armor, but gives a bonus of 22% magic damage(20% on mobile) and 4% magic critical chance
 
 
===Ranger - Necro===
 
'''Armor'''
 
*[[Necro armor]]
 
'''Weapons'''
 
*[[Minishark]]
 
*[[Handgun]] -> [[Phoenix Blaster]]
 
*[[Boomstick]]
 
**[[Silver Bullet]]s or [[Meteor Shot]]s
 
*[[Demon Bow]]/[[Tendon Bow]] -> [[Molten Fury]]
 
**[[Unholy Arrow]]s or [[Hellfire Arrow]]s
 
*[[Star Cannon]]
 
**[[Fallen Star]]s
 
*[[Harpoon]]
 
'''Accessories'''
 
*[[Cobalt Shield]] -> [[Obsidian Shield]]
 
*[[Spectre Boots]] -> [[Lightning Boots]] -> [[Frostspark Boots]]
 
*[[Cloud in a Balloon]]/[[Blizzard in a Balloon]]/[[Sandstorm in a Balloon]] -> [[Bundle of Balloons]]
 
*[[Obsidian Horseshoe]]
 
*[[Band of Regeneration]]
 
'''Summary'''
 
 
The final normal mode Ranged set, and only. Relies on great mobility given by the Bundle of Balloons.
 
 
===Melee - Molten===
 
'''Armor'''
 
*[[Molten armor]]
 
'''Weapons'''
 
*[[Night's Edge]]
 
*[[Flamarang]]
 
*[[Sunfury]]
 
*[[Dark Lance]]
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Frostspark Boots]]
 
*[[Band of Regeneration]]
 
*[[Magma Stone]]
 
*[[Obsidian Horseshoe]] or [[Feral Claws]]
 
'''Summary'''
 
 
Final Melee set for Normal mode, great for early Hardmode as well.
 
 
===Summoner - Bee===
 
'''Armor'''
 
*[[Bee armor]]
 
'''Weapons'''
 
*[[Imp Staff]]
 
*[[Hornet Staff]]
 
*[[Slime Staff]]
 
*[[Crimson Rod]]
 
'''Accessories'''
 
*[[Frostspark Boots]]
 
*[[Bundle of Balloons]]
 
*[[Obsidian Shield]]
 
*[[Tiger Climbing Gear]] and [[Lava Waders]]
 
*[[Celestial Cuffs]] or [[Mana Flower]]
 
'''Summary'''
 
 
First and only summoning class for pre-hardmode, relies on the great mobility [[Frostspark Boots]] and [[Bundle of Balloons]] give. '''Note:''' use [[Lava Waders]] in the Underworld only.
 
 
===Melee/Ranged - Slash+Blast===
 
'''Armor'''
 
*[[Shadow armor]]
 
'''Weapons'''
 
*[[Muramasa]]>[[Night's Edge]]
 
*[[Phoenix Blaster]]
 
'''Accessories'''
 
*[[Frostspark Boots]]
 
*[[Feral Claws]]
 
*[[Obsidian Shield]]
 
*[[Sweetheart Necklace]]
 
*[[Cloud in a balloon]]
 
'''Summary'''
 
 
A fast, hard to stop force. Run through enemies with the sword then take out the rest with the gun.
 
 
== Hardmode ==
 
===Melee - Palladium===
 
'''Armor'''
 
*[[Palladium armor]], if not available then [[Orichalcum armor]] or [[Mythril armor]]
 
'''Weapons'''
 
*[[Phasesaber]] or [[Cutlass]]
 
*[[Titanium Trident]]
 
*[[Dao of Pow]]
 
*[[Flamarang]]
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Harpy Wings]] or [[Wings]] of similar tier
 
*[[Frostspark Boots]]
 
*[[Fire Gauntlet]]
 
*[[Charm of Myths]] or [[Star Veil]]
 
'''Summary'''
 
 
This is the Melee set for early Hardmode, before fighting any mechanical bosses. Palladium armor is arguably the best of the hardmode ore armors, and specially for tanks, as they greatly increase life regeneration when hit. Adamantite and Titanium both take great amounts of time to grind on, so it's often better to go for Cobalt or Mythril tier armor unless absolutely required, in the case of Casters.
 
 
===Caster - Titanium===
 
 
'''Armor'''
 
*[[Titanium armor]] or [[Adamantite armor]]
 
'''Weapons'''
 
*[[Poison Staff]]
 
*[[Diamond Staff]]
 
*[[Crystal Storm]]
 
*[[Golden Shower]]
 
*[[Demon Scythe]]
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Harpy Wings]] or [[Wings]] of a similar tier
 
*[[Frostspark Boots]]
 
*[[Magic Cuffs]]
 
*[[Mana Flower]] or [[Sorcerer Emblem]]
 
'''Summary'''
 
 
This is the early Hardmode Caster set, before fighting any metallic bosses. It requires Titanium/Adamantite rather than Palladium due to the fact that unlike Melee and Ranged, it cannot take advantage of Frost Armor and doesn't get an upgrade until Chlorophyte. Due to the difficulty of the hardmode jungle, it is almost required to have either Titanium/Adamantite or Frost+ armor to survive in it. The Poison staff, a very, VERY good Magic weapon is available as soon you enter hardmode, and is an outstanding weapon throughout all of hardmode. Similarly, the Diamond staff was an outstanding weapon throughout all of normal mode, and is also very good during early hardmode. Again, the Mana Flower isn't really necessary, depending on personal preference.
 
 
===Ranger - Palladium===
 
'''Armor'''
 
*[[Palladium armor]], if not available then [[Orichalcum armor]] or [[Mythril armor]]
 
'''Weapons'''
 
*[[Clockwork Assault Rifle]]
 
*[[Shotgun]]
 
*[[Minishark]]
 
**[[Party Bullet]]s or [[Crystal Bullet]]s
 
*[[Titanium Repeater]] or [[Adamantite Repeater]]
 
**[[Cursed Arrow]]s or [[Ichor Arrow]]s
 
*[[Star Cannon]]
 
**[[Fallen Star]]s
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Harpy Wings]] or [[Wings]] of a similar tier
 
*[[Frostspark Boots]]
 
*[[Bundle of Balloons]]
 
*[[Ranger Emblem]] or [[Charm of Myths]]
 
'''Summary'''
 
 
The early Hardmode Ranger armor. Similar to the Melee set, it uses Palladium armor, seeing as not really much more is needed until you are able to get Frost Armor.
 
 
===Summoner - Spider===
 
'''Armor'''
 
*[[Spider armor]]
 
'''Weapons'''
 
*[[Spider Staff]]
 
*[[Queen Spider Staff]]
 
*[[Titanium Sword]]/[[Titanium Trident]] or Adamantite equivalent
 
*[[Poison Staff]], if desired
 
'''Accessories'''
 
*[[Harpy Wings]] or wings of a similar tier
 
*[[Frostspark Boots]]
 
*[[Charm of Myths]]
 
*[[Obsidian Shield]]
 
*[[Bundle of Balloons]]
 
'''Summary'''
 
 
Early hardmode summoner class. *[[Summoning Potion]] is highly recommended. You need 76 total Spider Fangs to craft the Spider Armor, Spider Staff, and Queen Spider Staff.
 
 
===Melee - Frost===
 
'''Armor'''
 
*[[Frost armor]]
 
 
'''Weapons'''
 
*[[True Night's Edge]] -> [[Terra Blade]]
 
*[[Gungnir]]
 
*[[Light Disc]]s
 
*[[Dao of Pow]]
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Frozen Wings]], [[Leaf Wings]] or [[Fire Wings]]
 
*[[Frostspark Boots]]
 
*[[Fire Gauntlet]]
 
*[[Charm of Myths]] or [[Star Veil]]
 
'''Summary'''
 
The mid-hardmode Melee set. Just a basic Frost Melee set.
 
 
===Ranger - Frost===
 
'''Armor'''
 
*[[Frost armor]]
 
'''Weapons'''
 
*[[Megashark]]
 
*[[Shotgun]]
 
**[[Party Bullet]]s or [[Crystal Bullet]]s
 
*[[Hallowed Repeater]]
 
**[[Cursed Arrow]]s or [[Ichor Arrow]]s
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Frozen Wings]], [[Leaf Wings]] or [[Fire Wings]]
 
*[[Frostspark Boots]]
 
*[[Bundle of Balloons]]
 
*[[Ranger Emblem]] or [[Charm of Myths]]
 
'''Summary'''
 
 
This set is basically just a much more powerful version of the Ranger Palladium set, using better Armor, a better Gun, a better Repeater and better wings. The Shotgun and Repeater are mostly for Crowd Control, while the Megashark is good for everything else.... literally. The whole point of the Frost set is to tank hits and deal extremely high DPS with the Megashark + Frostburn, making it great for bosses.
 
 
===Caster - Hallowed===
 
'''Armor'''
 
*[[Hallowed armor]]
 
'''weapons'''
 
*[[Poison Staff]]
 
*[[Rainbow Rod]]
 
*[[Magic Dagger]]
 
*[[Magical Harp]]
 
*[[Nimbus Rod]]
 
*[[Unholy Trident]]
 
'''accessories'''
 
*[[Obsidian Shield]]
 
*[[Frozen Wings]], [[Leaf Wings]] or [[Fire Wings]]
 
*[[Frostspark Boots]]
 
*[[Magic Cuffs]]
 
*[[Sorcerer Emblem]]
 
'''Summary'''
 
 
More of an optional class, casters may want to opt for a Hallowed set because they do not benefit from the effects of Frost Armor, this set benefits mostly from items dropped by the mechanical bosses.
 
 
===Caster - Chlorophyte===
 
'''Armor'''
 
*[[Chlorophyte armor]]
 
'''Weapons'''
 
*[[Venom Staff]]
 
*[[Magic Dagger]]
 
*[[Nimbus Rod]]
 
*[[Golden Shower]]
 
*[[Unholy Trident]]
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Frozen Wings]], [[Leaf Wings]] or [[Fire Wings]]
 
*[[Frostspark Boots]]
 
*[[Magic Cuffs]]
 
*[[Sorcerer Emblem]]
 
'''Summary'''
 
 
Again, the Caster is the only class that does not benefit from Frost Armor, and as such must get Chlorophyte armor until they can get Spectre Armor, which is unfortunately often acquired last of the Endgame Armor Sets. As before, the Venom Staff is still a great weapon, with the Frost staff replacing the Diamond Staff, as it is essentially an upgrade to the Diamond Staff. The Golden Shower, while still not very good as an average weapon, is still great for bosses as it lowers their defense so that the Caster may use the Venom or Frost Staff to utterly destroy any Boss even faster than normal.
 
 
===Summoner - Spider===
 
 
'''Armor'''
 
*[[Spider armor]]
 
'''Weapons'''
 
*[[Melee weapon]] of choice
 
*[[Spider Staff]]
 
*[[Pirate Staff]]
 
*[[Optic Staff]]
 
*[[Queen Spider Staff]]
 
*[[Poison Staff]], if desired
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Frozen Wings]], [[Leaf Wings]], or [[Fire Wings]]
 
*[[Frostspark Boots]]
 
*[[Charm of Myths]]
 
*[[Bundle of Balloons]]
 
'''Summary'''
 
 
A summoner class. Not very elaborate.
 
 
===Melee/Range-Slash+Blast2.0===
 
'''Armor'''
 
*[[Cobalt Armor]]->[[Adamantite armor]]->[[Hallowed armor]]
 
'''Weapons'''
 
*[[Cobalt Sword]]->[[Cutlass]]->[[Chlorophyte Saber]] or [[Death Sickle]]
 
*[[Venus Magnum]] or [[Megashark]]
 
*[[Flamethrower]]
 
'''Accessories'''
 
*[[Ankh Shield]]
 
*[[Hoverboard]]
 
*[[Frostspark boots]]
 
*[[Fire Gauntlet]]
 
*[[Mechanical Glove]]
 
'''Summary'''
 
 
A stronger version of Slash+blast. Works the same as the original.
 
 
===Melee - Beetle===
 
'''Armor'''
 
*[[Beetle armor]] with beetle scale mail
 
'''Weapons'''
 
*[[Terra Blade]]
 
*[[Death Sickle]]
 
*[[Flower Pow]]
 
*[[Chlorophyte Partisan]]/[[Chlorophyte Saber]]
 
*[[Bananarang]]s
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Frozen Wings]], [[Leaf Wings]] or[[Fire Wings]]
 
*[[Frostspark Boots]]
 
*Any 2 of: [[Fire Gauntlet]], [[Frozen Turtle Shell]], [[Charm of Myths]], [[Star Veil]]
 
 
Finally the Warrior has his endgame armor... but his weapons could still use a bit of work.
 
 
===Ranger - Shroomite===
 
'''Armor'''
 
*[[Shroomite armor]], all three hats, used interchangeably
 
'''Weapons'''
 
*[[Venus Magnum]]
 
*[[Uzi]]
 
*[[Megashark]]
 
**[[Chlorophyte Bullet]]s
 
*[[Pulse Bow]]
 
**[[Venom Arrow]]s or [[Ichor Arrow]]s
 
*[[Grenade Launcher]]
 
**[[Rocket III]]s
 
'''Accessories'''
 
*[[Obsidian Shield]]
 
*[[Hoverboard]]
 
*[[Frostspark Boots]]
 
*[[Master Ninja Gear]]
 
*[[Ranger Emblem]] or [[Charm of Myths]]
 
 
A powerful Pre-Dungeon Ranger set, complete with the all-powerful Chlorophyte Bullets, every enemies worst fear. You click with the Venus Magnum, and things die. Can't get better than that.
 
 
===Summoner - Tiki===
 
'''Armor'''
 
*[[Tiki Armor]]
 
'''Weapons'''
 
*[[Melee weapon]] of choice
 
*[[Pirate Staff]]
 
*[[Pygmy Staff]]
 
*[[Optic Staff]]
 
*[[Queen Spider Staff]]
 
*[[Venom Staff]], if desired
 
 
'''Accessories'''
 
*[[Pygmy Necklace]]
 
*[[Hercules Beetle]]
 
*[[Hoverboard]]
 
*[[Obsidian Shield]]
 
*[[Charm of Myths]] or [[Bundle of Balloons]]
 
'''Summary'''
 
 
The summoner just got a HUGE boost. The venom staff is great for bosses if one desires it. It's recommended to get a melee weapon as well, depending on your tastes.
 
 
===Caster - Post-Dungeon Spectre===
 
'''Armor'''
 
*[[Spectre armor]]
 
'''Weapons'''
 
*[[Rainbow Gun]]
 
*[[Magic Dagger]]
 
*[[Shadowbeam Staff]]
 
*[[Heat Ray]]
 
*[[Inferno Fork]]
 
*[[Unholy Trident]]
 
*[[Leaf Blower]]
 
*[[Magnet Sphere]]
 
*[[Staff of the Frost Hydra]]
 
*[[Nimbus Rod]]
 
*[[Golden Shower]]
 
'''Accessories'''
 
*[[Ankh Shield]]
 
*[[Hoverboard]], [[Celestial Stone]], or [[Avenger Emblem]]
 
*[[Frostspark Boots]]
 
*[[Magic Cuffs]]->[[Celestial Cuffs]]
 
*[[Sorcerer Emblem]]
 
'''Summary'''
 
 
The Hardmode Dungeon's worst nightmare. All of the weapons are useful for different reasons. Heat Ray is likely going to be your main weapon due to its versatility.
 
 
===Melee - Post-Dungeon Beetle===
 
'''Armor'''
 
*[[Beetle armor]] with beetle scale mail
 
'''Weapons'''
 
*[[Terra Blade]]
 
*[[Vampire Knives]]
 
*[[Paladin's Hammer]]
 
*[[Scourge of the Corruptor]]
 
*[[Possessed Hatchet]]
 
*[[Flower Pow]] or [[Flairon]]
 
*[[Chlorophyte Partisan]]/[[Chlorophyte Saber]]
 
'''Accessories'''
 
*[[Ankh Shield]]
 
*[[Hoverboard]]
 
*[[Frostspark Boots]]
 
*Any 2 of: [[Fire Gauntlet]], [[Frozen Turtle Shell]], [[Paladin's Shield]], [[Charm of Myths]], [[Star Veil]]
 
'''Summary'''
 
 
Great for adventuring. The set just got much better with the Vampire Knives. The whole idea is to use the Vampire Knives on EVERYTHING.
 
 
===Ranger - Post-Dungeon Shroomite===
 
'''Armor'''
 
*[[Shroomite armor]], all three hats, used interchangeably
 
'''Weapons'''
 
*[[Venus Magnum]]
 
*[[Megashark]] (If possible [[Space Dolphin Machine Gun]]
 
*[[Sniper Rifle]]
 
*[[Tactical Shotgun]]
 
**[[Chlorophyte Bullet]]s
 
*[[Piranha Gun]]
 
*[[Chlorophyte Shotbow]] or [[hallowed repeater]]
 
**[[Chlorophyte Arrow]]s
 
*[[Rocket Launcher]]
 
*[[Proximity Mine Launcher]]
 
**[[Rocket III]]s ([[Rocket IV]] does more damage but destroys tiles)
 
*[[Pulse Bow]]
 
*[[Tsunami]]
 
'''Accessories'''
 
*[[Ankh Shield]]
 
*[[Hoverboard]] and/or [[Frostspark Boots]]
 
*Any 2/3 of: [[Sniper Scope]], [[Magic Quiver]], [[Bundle of Balloons]], [[Master Ninja Gear]]
 
'''Summary'''
 
 
Anything that looks at this set funny dies a quick-and-very-much-painful death. Sniper Rifle + Chlorophyte Bullets = Death. It's common science.
 
 
===Melee/Range-Slash+Blast2.5===
 
'''Armor'''
 
*[[Cobalt Armor]]->[[Adamantite armor]]->[[Hallowed armor]]
 
'''Weapons'''
 
*[[Cobalt Sword]]->[[Cutlass]]->[[Chlorophyte Saber]] or [[Death Sickle]]
 
*[[Venus Magnum]] or [[Megashark]]
 
*[[Vampire Knives]]
 
'''Accessories'''
 
*[[Ankh Shield]]
 
*[[Hoverboard]]
 
*[[Frostspark boots]]
 
*[[Fire Gauntlet]]
 
*[[Celestial Stone]]
 
'''Summary'''
 
 
A stronger version of Slash+blast. Works the same as the original.
 
 
===Summoner - Post-Dungeon Tiki===
 
'''Armor'''
 
*[[Tiki Armor]]
 
'''Weapons'''
 
*Godly [[Vampire Knives]]
 
*Ruthless [[Pirate Staff]]
 
*Ruthless [[Pygmy Staff]]
 
*Ruthless [[Optic Staff]]
 
*Ruthless [[Queen Spider Staff]]
 
*Ruthless [[Staff of the Frost Hydra]]
 
*Demonic [[Wasp Gun]]
 
*Demonic [[Nimbus Rod]]
 
'''Accessories'''
 
*Warding [[Pygmy Necklace]]
 
*Warding [[Hercules Beetle]]
 
*Warding [[Hoverboard]]
 
*Warding [[Ankh Shield]]
 
*Warding [[Celestial Stone]]
 
 
Don't deny the frost hydra's power. Or the vampire knives. A decent set for bosses. Optic Staff + Pygmy Staff + Queen Spider Staff + Staff of the Frost Hydra + Nimbus Rod + Wasp Gun + Summoning Potion + Magic Power Potion = Death. '''Note''': The Pirate Staff is only to be used on enemies that can't fly and WON'T fly.
 
 
== Endgame ==
 
===Pre-Pumpkin Moon===
 
====Melee - Pre-Pumpkin Moon====
 
'''Armor'''
 
*[[Beetle armor]] with beetle scalemail
 
'''Weapons'''
 
*Legendary [[Terra Blade]]
 
*Godly [[Vampire Knives]]
 
*Godly [[Paladin's Hammer]]
 
*Godly [[Scourge of the Corruptor]]
 
*Godly [[Possessed Hatchet]]
 
*Godly [[Flairon]]
 
*Godly [[Chlorophyte Partisan]]/[[Chlorophyte Saber]]
 
'''Accessories'''
 
*Menacing [[Celestial Stone]]
 
*Menacing [[Warrior Emblem]]
 
*Menacing [[Destroyer Emblem]]
 
*Menacing [[Avenger Emblem]]
 
*Menacing [[Fire Gauntlet]]
 
'''Summary'''
 
 
All players going into the Pumpkin and Frost moons are highly advised to go for a max-damage setup. The whole idea with this set is to use Vampire Knives on everything, so as to preserve life as long as possible. Buffs are also highly advised when going into the Pumpkin Moon.
 
 
====Alternate Melee - Pre-Pumpkin Moon====
 
'''Armor'''
 
*[[Turtle Armor]]
 
'''Weapons'''
 
*[[Terra Blade]]
 
*[[Flairon]]
 
'''Accessories'''
 
*at least [[Obsidian Shield]]
 
*[[Star Veil]]
 
*[[wings]]
 
*[[Celestial Stone]]
 
*a movement accessory
 
'''summary'''
 
 
The trick is to fight by sitting in next to them and swinging the Terra Blade or throwing the Flairon. good for pumpkin moon with 2+ players. Charm of Myths can be swapped out for the Celestial Stone if one prefers better health regen.
 
 
====Ranger - Pre-Pumpkin Moon====
 
'''Armor'''
 
*[[Shroomite armor]], all three hats, used interchangeably
 
'''Weapons'''
 
*Unreal [[Venus Magnum]]
 
*Unreal [[Megashark]]
 
*Unreal [[Sniper Rifle]]
 
*Unreal [[Tactical Shotgun]]
 
**[[Chlorophyte Bullet]]s
 
**[[Crystal Bullet]]s
 
*Unreal [[Piranha Gun]]
 
*Unreal [[Chlorophyte Shotbow]]
 
*Unreal [[Tsunami]]
 
**[[Chlorophyte Arrow]]s
 
*Godly [[Rocket Launcher]]
 
*Unreal [[Proximity Mine Launcher]]
 
**[[Rocket IV]]s
 
'''Accessories'''
 
*Menacing [[Celestial Stone]]
 
*Menacing [[Ranger Emblem]]
 
*Menacing [[Destroyer Emblem]]
 
*Menacing [[Avenger Emblem]]
 
*Menacing [[Sniper Scope]]
 
'''Summary'''
 
 
Like the Melee set, this is also a Max Damage set. It does share most of its Acessories with the Melee set, with the exception of the Sniper Scope and Ranger Emblem. As before, the goal with this set is to stay out of harms way and snipe things with the Sniper Rifle + Chlorophyte Bullets. Sniper Rifle + Chlorophyte Bullets = Death.
 
 
====Caster - Pre-Pumpkin Moon====
 
'''Armor'''
 
*[[Spectre armor]] with [[Spectre Mask]]
 
'''Weapons'''
 
*Mythical [[Rainbow Gun]]
 
*Mythical [[Shadowbeam Staff]]
 
*Mythical [[Heat Ray]]
 
*Mythical [[Inferno Fork]]
 
*Godly [[Leaf Blower]]
 
*Mythical [[Magnet Sphere]]
 
*Mythical [[Staff of the Frost Hydra]]
 
*Demonic/Mystic [[Nimbus Rod]]
 
*Mythical [[Golden Shower]]
 
*Mythical [[Magic Dagger]]
 
'''Accessories'''
 
*Menacing [[Celestial Stone]]
 
*Menacing [[Sorcerer Emblem]]
 
*Menacing [[Destroyer Emblem]]
 
*Menacing [[Avenger Emblem]]
 
*Menacing [[Celestial Cuffs]]
 
'''Summary'''
 
 
As like the Ranger set, Casters stick with full Spectre Armor for Max-damage, and only the accessories change. Just shoot ''Rainbows'' and ''Debuffs'' at evil Halloween Monsters and you've got it. You may need an arena.
 
 
====Summoner - Pre-Pumpkin Moon====
 
'''Armor'''
 
*[[Tiki Armor]]
 
'''Weapons'''
 
*Godly [[Vampire Knives]]
 
*Ruthless [[Tempest Staff]]
 
*Ruthless [[Optic Staff]]
 
*Ruthless [[Pygmy Staff]]
 
*Ruthless [[Queen Spider Staff]]
 
*Ruthless [[Staff of the Frost Hydra]]
 
'''Accessories'''
 
*Menacing [[Pygmy Necklace]]
 
*Menacing [[Hercules Beetle]]
 
*Menacing [[Destroyer Emblem]]
 
*Menacing [[Avenger Emblem]]
 
*Menacing [[Celestial Stone]]
 
'''Summary'''
 
 
Not much to be said. Summon some twins, sharknadoes, and dragons, and go for it.
 
 
===Pre-Frost Moon===
 
====Melee - Pre-Frost Moon====
 
'''Armor'''
 
*[[Beetle Armor]] with Beetle Scale Mail
 
'''Weapons'''
 
*Legendary [[Terra Blade]]/[[The Horseman's Blade]]
 
*Godly [[Vampire Knives]]
 
*Godly [[Paladin's Hammer]]
 
*Godly [[Scourge of the Corruptor]]
 
*Godly [[Possessed Hatchet]]
 
*Godly [[Flairon]]
 
*Godly [[Chlorophyte Partisan]]/[[Chlorophyte Saber]]
 
'''Accessories'''
 
*Menacing [[Celestial Stone]]
 
*Menacing [[Warrior Emblem]]
 
*Menacing [[Destroyer Emblem]]
 
*Menacing [[Mechanical Glove]]
 
*Menacing [[Fire Gauntlet]]
 
'''Summary'''
 
 
All players going into the Frost Moon are highly advised to go for a max-damage setup, like this one. The whole idea with this set is to use Vampire Knives on everything, so as to preserve life as long as possible. Buffs are also highly advised when going into the Frost Moon.
 
 
====Ranger - Pre-Frost Moon====
 
'''Armor'''
 
*[[Shroomite armor]], all three hats, used interchangeably
 
'''Weapons'''
 
*Unreal [[Venus Magnum]]
 
*Unreal [[Megashark]]
 
*Unreal [[Sniper Rifle]]
 
*Unreal [[Tactical Shotgun]]
 
**[[Chlorophyte Bullet]]s
 
**[[Crystal Bullet]]s
 
*Unreal [[Stake Launcher]]
 
**[[Stake]]s
 
*Unreal [[Piranha Gun]]
 
*Unreal [[Chlorophyte Shotbow]]
 
**[[Chlorophyte Arrow]]s
 
*Godly [[Rocket Launcher]]
 
*Unreal [[Proximity Mine Launcher]]
 
**[[Rocket IV]]s
 
*Unreal Candy Corn Rifle
 
'''Accessories'''
 
*Menacing/Lucky [[Celestial Stone]]
 
*Menacing/Lucky [[Ranger Emblem]]
 
*Menacing/Lucky [[Destroyer Emblem]]
 
*Menacing/Lucky [[Avenger Emblem]] or [[Lightning Boots]]
 
*Menacing/Lucky [[Sniper Scope]]
 
'''Summary'''
 
 
Like the Melee set, this is also a Max Damage set, though some may prefer to sacrifice a little damage for more movement. This shares most of its accessories with the Melee set, with the exception of the Sniper Scope, and the use of a Destroyer Emblem, as ranged characters no longer get a boost from the mechanical glove. As before, the goal with this set is to stay out of harms way and snipe things with the Sniper Rifle + Chlorophyte Bullets. Sniper Rifle + Chlorophyte Bullets = Death.
 
 
====Caster - Pre-Frost Moon====
 
'''Armor'''
 
*[[Spectre armor]]
 
'''Weapons'''
 
*Mythical [[Rainbow Gun]]
 
*Mythical [[Venom Staff]]
 
*Mythical [[Shadowbeam Staff]]
 
*Mythical [[Magic Dagger]]
 
*Mythical [[Heat Ray]]
 
*Mythical [[Inferno Fork]]
 
*Godly [[Bat Scepter]]
 
*Mythical [[Staff of the Frost Hydra]]
 
*Mythical [[Raven Staff]]
 
*Demonic/Mystic [[Nimbus Rod]]
 
*Mythical [[Golden Shower]]
 
*Mythical [[Magnet Sphere]]
 
 
'''Accessories'''
 
*Menacing/Lucky [[Celestial Stone]]
 
*Menacing/Lucky [[Sorcerer Emblem]]
 
*Menacing/Lucky [[Celestial Emblem]]
 
*Menacing/Lucky [[Avenger Emblem]]
 
*Any 2 of: Menacing/Lucky [[Destroyer Emblem]], Menacing/Lucky [[Hoverboard]], Menacing/Lucky [[Magic Cuffs]], Menacing/Lucky [[Frostspark Boots]]
 
'''Summary'''
 
 
As like the Ranger set, Casters stick with full Spectre Armor for Max-damage, and only the accessories change. Just shoot ''Rainbows'' and ''Poisonous projectiles'' at evil Frost Monsters and you've got it.
 
 
====Summoner - Pre-Frost Moon====
 
'''Armor'''
 
*[[Spooky Helmet]]/[[Tiki Mask]] Interchange the armor sets for max minions
 
*[[Spooky Breastplate]]/[[Tiki Shirt]]
 
*[[Spooky Leggings]]/[[Tiki Pants]]
 
'''Weapons'''
 
*Godly [[Vampire Knives]]
 
*Ruthless [[Optic Staff]]
 
*Ruthless [[Tempest Staff]]
 
*Ruthless [[Raven Staff]]
 
*Ruthless [[Pygmy Staff]]
 
*Ruthless [[Queen Spider Staff]]
 
*Ruthless [[Staff of the Frost Hydra]]
 
'''Accessories'''
 
*Menacing [[Papyrus Scarab]]
 
*Menacing [[Necromantic Scroll]]
 
*Menacing [[Pygmy Necklace]]
 
*Menacing [[Destroyer Emblem]]
 
*Menacing [[Avenger Emblem]]
 
'''Summary'''
 
 
Not much to be said, either. Just murder everything with twins, dragons, and sharknadoes. Remember, there is a way to summon an extra minion. Equip the Spooky armor and summon max minions. Then finally equip the full Tiki Set and summon the final minion. Switch back to the spooky armor and you're set.
 
 
===Post-Frost Moon===
 
====Melee - Post-Frost Moon====
 
'''Armor'''
 
*[[Beetle Helmet]] or [[Turtle Helmet]]
 
*[[Beetle Scale Mail]], [[Beetle Shell]] or [[Turtle Scale Mail]]
 
*[[Beetle Leggings]] or [[Turtle Leggings]]
 
'''Weapons'''
 
*Legendary [[Terra Blade]]/[[The Horseman's Blade]]
 
*Godly [[Vampire Knives]]
 
*Godly [[North Pole]]
 
*Godly [[Paladin's Hammer]]
 
*Godly [[Scourge of the Corruptor]]
 
*Godly [[Possessed Hatchet]]
 
*Godly [[Flairon]]
 
'''Accessories'''
 
*Menacing/Lucky [[Ankh Shield]]
 
*Menacing/Lucky [[Hoverboard]], [[Spooky Wings]], [[Tattered Fairy Wings]] or [[Fishron Wings]]
 
*Menacing/Lucky [[Warrior Emblem]]
 
*Menacing/Lucky [[Mechanical Glove]] or [[Master Ninja Gear]]
 
*Menacing/Lucky [[Celestial Stone]]
 
'''Recommended Buffs'''
 
*[[Flask of Ichor]]
 
*[[Ale]]/[[Sake]] or any kind of potion that gives the Tipsy debuff
 
*[[Bowl of Soup]] or anything that gives the Well Fed buff
 
*Anything else that suits your needs!
 
'''Summary'''
 
 
A great End-game Melee set for whatever you want to do. Great for exploration, boss battles and Pumpkin and Frost Moons. Vampire Knives + North Pole = Death. Also, I would recommend the Fire Gauntlet over Master Ninja Gear simply for the reason that Melee players have a lot of defense and don't need to dodge attacks so much due to the self-heal effect of the Vampire Knives. Also note that if you're using this set for PvP and PvE you should have two sets of accessories: one with Lucky for PvE and one with Menacing for PvP. This is due to the fact that you cannot hit crits on other players.
 
 
====Ranger - Post-Frost Moon====
 
'''Armor'''
 
*[[Shroomite armor]], all three hats, used interchangeably
 
'''Weapons'''
 
*Rapid [[Chain Gun]]
 
*Unreal [[Sniper Rifle]]
 
*Unreal [[Tactical Shotgun]]
 
**[[Chlorophyte Bullet]]s
 
*Unreal [[Candy Corn Rifle]]
 
**[[Candy Corn]]
 
*Unreal [[Stake Launcher]]
 
**[[Stake]]s
 
*Unreal [[Piranha Gun]]
 
*Unreal [[Pulse Bow]]
 
*Unreal [[Tsunami]]
 
**[[Holy Arrow]]s
 
*Unreal [[Stynger]]
 
**[[Stynger Bolt]]s
 
*Unreal [[Snowman Cannon]]
 
**[[Rocket III]]s
 
*Unreal [[Jack 'O Lantern Launcher]]
 
**[[Explosive Jack 'O Lantern]]s
 
*[[Elf Melter]]
 
**[[Gel]]
 
'''Accessories'''
 
*Menacing/Warding [[Ankh Shield]]
 
*Menacing/Warding [[Hoverboard]], [[Spooky Wings]], [[Tattered Fairy Wings]] or [[Fishron Wings]]
 
*Menacing/Warding [[Frostspark Boots]]
 
*Any 2 of: Menacing/Warding [[Sniper Scope]], [[Magic Quiver]], [[Bundle of Balloons]], [[Master Ninja Gear]] or [[Celestial Stone]]
 
'''Summary'''
 
 
A great End-game Ranger set for whatever you want to do. Great for exploration, boss battles and Pumpkin and Frost Moons. Chain Gun + Chlorophyte Bullets = Death. NOTE: The Elf Melter is not supported by any of the Shroomite headpieces. Use the Chlorophyte ranged helmet to maximize damage.
 
 
====Caster - Post-Frost Moon====
 
'''Armor'''
 
*[[Spectre armor]]
 
'''Weapons'''
 
*Mythical [[Blizzard Staff]]
 
*Mythical [[Rainbow Gun]]
 
*Mythical [[Razorpine]]
 
*Mythical [[Venom Staff]]
 
*Mythical [[Shadowbeam Staff]]
 
*Mythical [[Heat Ray]]
 
*Mythical [[Inferno Fork]]
 
*Ruthless [[Staff of the Frost Hydra]]
 
*Ruthless [[Raven Staff]]
 
*Mythical [[Razorblade Typhoon]]
 
*Demonic/Mystic [[Nimbus Rod]]
 
*Mythical [[Golden Shower]]
 
*Godly [[Bat Scepter]]
 
'''Accessories'''
 
*Menacing/Warding [[Ankh Shield]]
 
*Menacing/Warding [[Hoverboard]], [[Spooky Wings]], [[Tattered Fairy Wings]] or [[Fishron Wings]]
 
*Menacing/Warding [[Frostspark Boots]]
 
*Menacing/Warding [[Magic Cuffs]] or [[Celestial Cuffs]]
 
*Menacing/Warding [[Celestial Stone]]
 
'''Summary'''
 
 
A great End-game Caster set for whatever you want to do. Great for exploration, boss battles, wrecking noobs, and Pumpkin and Frost Moons. Blizzard Staff + open sky = Death
 
 
====Summoner - Post-Frost Moon====
 
'''Armor'''
 
*[[Spooky Helmet]]/[[Tiki Mask]] Interchange the armor sets for max minion damage and max minions
 
*[[Spooky Breastplate]]/[[Tiki Shirt]]
 
*[[Spooky Leggings]]/[[Tiki Pants]]
 
'''Weapons'''
 
*Godly [[Vampire Knives]]
 
*Ruthless [[Optic Staff]]
 
*Ruthless [[Tempest Staff]]
 
*Ruthless [[Raven Staff]]
 
*Ruthless [[Pygmy Staff]]
 
*Ruthless [[Queen Spider Staff]]
 
*Ruthless [[Staff of the Frost Hydra]]
 
*Godly [[Bat Scepter]]
 
'''Accessories'''
 
*Menacing and Warding [[Papyrus Scarab]]
 
*Menacing and Warding [[Necromantic Scroll]]
 
*Menacing and Warding [[Pygmy Necklace]], [[Destroyer Emblem]]
 
*Menacing and Warding [[Hercules Beetle]]
 
*Menacing and Warding [[Spooky Wings]], [[Avenger Emblem]]
 
'''Summary'''
 
 
A great End-Game Summoner for doing anything without having to worry about mobs. '''Note:''' There is a certain sequence to maximize damage for your minions. Equip the Destroyer and Avenger Emblems, along with the Spooky armor. Summon 6 Minions, then equip the Pygmy Necklace and summon the 7th minion. Finally equip the full Tiki Set and summon the final minion. You can now replace the Avenger Emblem with Wings, and the Hercules Beetle with whatever is preferable. It is also wise to replace the Menacing summoning items with Warding after summoning the minions to add defense, so they retain their damage.
 
 
==Other==
 
===Builder Sets===
 
====Builder - Early Game====
 
'''Armor'''
 
*Any armor available, builders can be fine even without armor.
 
'''Weapons'''
 
*Any weapon should do, at least a [[Wooden Sword]] or [[Wooden Bow]].
 
'''Items'''
 
*Building Blocks (preferably with some useless material such as [[Dirt Block]]s for nerd-poling/making the base of building/etc)
 
*[[Wood]] and [[Stone]] for furniture
 
*[[Rope]]s
 
*Any kind of [[Torches]] for lighting
 
'''Accessories'''
 
*Any accessories with movement speed or defense modifier.
 
*[[Aglet]]
 
*[[Shackle]]
 
'''Summary'''
 
A setup for a player that focuses on building in the early game. They should be building [[Home]]s to bring in [[NPC]]s. The enemies they will encounter are [[Slimes]], [[Demon Eye]]s,and [[Zombies]], and therefore they do not need really good gear.
 
 
====Builder - Mid Game====
 
'''Armor'''
 
*Any armor available, at least [[Crimson armor]] or [[Shadow armor]].
 
'''Weapons'''
 
*At least [[Light's Bane]]/[[Blood Butcherer]] and [[Gold Bow]]/[[Platinum Bow]].
 
*[[Vilethorn]] to hit enemies through blocks.
 
*[[Spike Ball]]s may be effective for invasion/clustering monsters.
 
*[[Grenades]] are another good choice for clustering monsters.
 
*[[Hornet Staff]] to help deal with weaker monsters.
 
'''Items'''
 
*Any kind of [[Grappling Hook]]
 
*Building Blocks (preferably with some useless material, such as [[Dirt Block]]s, for nerd-poling/making the base of building/etc)
 
*[[Wood]] and [[Stone]] for furniture and useful items
 
*[[Rope]]s or [[Chain]]s
 
*Any kind of [[Torches]] for lighting
 
*[[Umbrella]]
 
*[[Paintbrush]]
 
*[[Paint Roller]]
 
*[[Paint Scraper]]
 
*Any [[Paint]]s
 
'''Accessories'''
 
*Any accessories with movement speed or defense modifier. Preferably ones that increase mobility.
 
Suggested Accessories:
 
*[[Cobalt Shield]] -> [[Obsidian Shield]]
 
*[[Shoe Spikes]]/[[Climbing Claws]] -> [[Tiger Climbing Gear]]
 
*Any Bottles/Balloons such as [[Cloud in a Bottle]]/[[Shiny Red Balloon]] -> [[Cloud in a Balloon]], and the like.
 
*[[Lucky Horseshoe]] -> [[Obsidian Horseshoe]]
 
*[[Hermes Boots]]/[[Rocket Boots]] -> [[Spectre Boots]] -> [[Lightning Boots]] -> [[Frostspark Boots]]
 
'''Summary'''
 
In mid-game, the builder should expand the house even more and be ready to assist in defending the base/house from [[Goblin Invasion]]s, and possibly [[Corruption]]/[[Crimson]].The builder may also start painting the house to make it look better. The builder might build an arena for boss fights, monster traps or farms.
 
 
 
====Builder - End Game====
 
'''Armor'''
 
*Any armor available, at least [[Cobalt armor]] or [[Palladium armor]].
 
*Some players may choose to use a Summoner armor set (such as [[Spider armor]], [[Tiki armor]], or [[Spooky armor]]) combined with a minion staff (such as the [[Pygmy Staff]] or [[Raven Staff]])
 
*Some players may choose to use the [[Mining armor]] for the increased mining speed; but beware: it provides a very small amount of defense.
 
'''Weapons'''
 
*Any weapons of choosing - at least early harmode weapons (such as [[Crystal Storm]], the [[Clockwork Assault Rifle]], the [[Laser Rifle]], etc.) but end-game weapons that can take out several enemies, such as the [[Magnet Sphere]], the [[Stynger]], the [[Terra Blade]], etc. are ideal.
 
*[[Nettle Burst]] to hit enemies through blocks.
 
*Some kind of minion staff - the [[Spider Staff]] is fairly easily acquirable in hardmode, but any of the end game minions like the [[Tempest Staff]] or [[Raven Staff]] are ideal.
 
*A weapon that can heal you, such as the [[Vampire Knives]], or any magic combined with the [[Spectre armor]]
 
'''Items'''
 
*Any of the end-game tools, such as: [[Shroomite Digging Claw]], the [[Spectre Hamaxe]], the [[Picksaw]], etc. are ideal.
 
*Players may want to use the various wands, such as the [[Living Wood Wand]], the [[Hive Wand]], etc.
 
*Any kind of [[Grappling Hook]] - some players may choose to use the [[Ivy Whip]], [[Web Slinger]] or [[Skeletron Hand]] to be able to suspend themselves in mid-air; others may prefer the [[Dual Hook]].
 
*The [[Rod of Discord]] - for getting into areas that you would otherwise have to mine into
 
*Building Blocks, furniture, etc. (may want to bring some useless blocks like dirt/mud to make scaffolding, etc.)
 
*[[Paintbrush]], [[Paint Roller]], [[Paint Scraper]], Any [[Paint]]s
 
*[[Wrench]](es), [[Wire Cutter]], [[Wire]], [[Actuator]]s, [[Switch]]es, etc.
 
'''Accessories'''
 
*[[Wings]]/[[Hoverboard]]
 
 
Any accessories with, defense, increased placement speed or extended reach modifier, such as the following:
 
 
Defense
 
*[[Ankh Shield]]
 
*[[Paladin's Shield]]
 
*[[Celestial Stone]]
 
Extended Reach/Increased placement speed
 
*[[Extendo Grip]]
 
*[[Toolbelt]]
 
*[[Brick Layer]]
 
*[[Cement Mixer]]
 
Accessories useful in certain scenarios
 
*[[Ruler]] - to line things up on screen
 
*[[GPS]] - to line things up that are too big to fit all on the screen
 
*[[Paint Sprayer]] - can save you quite a bit of time
 
'''Summary'''
 
 
In end-game, the player has access to all blocks and accessories. The player can expand their structures using wiring, paint, and whichever blocks they wish. This is a comprehensive list of useful accessories and items for building.
 
{{Guides}}
 

Revision as of 02:58, 10 December 2015

Paladin's Hammer
  • Paladin's Hammer item spriteold Paladin's Hammer item sprite
Stack digit 1
Statistics
Type
Damage90 (Melee)
Knockback9 (Very strong)
Critical chance4%
Use time14 (Very fast)
Velocity14
Rarity8
Sell10
Projectile created
  • Paladin's Hammer (friendly)
    Paladin's Hammer (friendly)
File:Paladin's Hammer in flight.png

Paladin's Hammer in action.

Paladin's Hammer is a Hardmode, post-Plantera boomerang with extreme velocity and knockback, though with one of the shortest ranges of any boomerang. Paladin's Hammer has a 6.67% / 10% (1/15 / 1/10) chance to be dropped from Paladins in post-Plantera Dungeon areas with Brick background walls.

Its best Modifier is Godly.

Notes

  • It cannot auto-fire, unlike most late-game weapons. However, in the Mobile version Mobile version all weapons are granted autoswing, taking full advantage of its fast use speed.
  • Increasing melee speed also increases its range, as with most boomerangs.
  • While the hammer is clearly visible in darkness, it emits no light.

Tips

  • The infinite piercing of the Paladin's Hammer makes it very effective against multi-segmented enemies, which it can strike multiple times in one pass. It is similarly effective against enemies that fire destroyable projectiles, because the hammer can destroy the projectile and damage the caster in one swing.

Trivia

  • The hammer is a common choice of weapon for paladins in many fantasy games, though they are not often thrown.
  • The hammer's throwing function is similar to Mjölnir, the magical hammer wielded by Norse god Thor, which would return to his hand after being thrown.
  • This is the only hammer in the game that has no function as a tool.

History

  • 1.2: Introduced.

Template:Post-Plantera entities

Template:Translation project