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{{Bug|In multiplayer, if you're deep underground and you get the message, "You feel vibrations from deep below..." it will not spawn. It will instead spawn the next night unexpectedly.}}
 
{{Bug|In multiplayer, if you're deep underground and you get the message, "You feel vibrations from deep below..." it will not spawn. It will instead spawn the next night unexpectedly.}}
 
{{Bug|In multiplayer, especially LAN worlds, The Destroyer is extremely buggy. Proven in LAN, The Destroyer randomly teleports in and out of spots, as all NPC's, but The Destroyer is different. When he teleports out, he sometimes will come back in all bundled up in a ball, and be stuck like that, making for an easy kill. Other times, it will come back invisible for all others except one person, and continue to attack him/her. If the other players walk into The Destroyer for the one who can see it, they will not take damage. On other occasions, he will go after a single player knowing that the other is there, in spite of his back and forth attack pattern. And sometimes only the head will be visible and other segments of the body will appear as you hit the ones already visible, this will make probes invisible too but able to shoot you.}}
 
{{Bug|In multiplayer, especially LAN worlds, The Destroyer is extremely buggy. Proven in LAN, The Destroyer randomly teleports in and out of spots, as all NPC's, but The Destroyer is different. When he teleports out, he sometimes will come back in all bundled up in a ball, and be stuck like that, making for an easy kill. Other times, it will come back invisible for all others except one person, and continue to attack him/her. If the other players walk into The Destroyer for the one who can see it, they will not take damage. On other occasions, he will go after a single player knowing that the other is there, in spite of his back and forth attack pattern. And sometimes only the head will be visible and other segments of the body will appear as you hit the ones already visible, this will make probes invisible too but able to shoot you.}}
{{Bug|Sometimes when you summon The destroyer with the [[Mechanical Worm]], only it's head will spawn.}}
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{{Bug|Sometimes when you summon The destroyer with the [[Mechanical Worm]], only its head will spawn.}}
 
{{Bug|Sometimes when you get killed by the Destroyer when it's at 40,000 health it will trigger the game to think that you killed [[Plantera]].}}
 
{{Bug|Sometimes when you get killed by the Destroyer when it's at 40,000 health it will trigger the game to think that you killed [[Plantera]].}}
 
{{bug|When battling The Destroyer while it's raining, it will start bundling up and then flee extremely quickly and despawn, ending the battle.}}
 
{{bug|When battling The Destroyer while it's raining, it will start bundling up and then flee extremely quickly and despawn, ending the battle.}}

Revision as of 01:30, 13 September 2014

The Destroyer
Lua error in Module:Item at line 128: attempt to index local 'imageTitle' (a nil value).Old-gen console version and Nintendo 3DS version
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
AI TypeThe Destroyer AI
Max Life80000
KB Resist10000%
Drops
Coins12
For strategies on defeating The Destroyer, see Guide:The Destroyer strategies. For the painting, see The Destroyer (item).

"You feel vibrations from deep below..."

The Destroyer is a Hardmode Boss (one of the three Mechanical Bosses) that is essentially a harder version of the Eater of Worlds. Like the Eater of Worlds, The Destroyer is a very large Worm. Though it appears to be similarly made up of many segments, individual segments cannot die, and The Destroyer will not split apart into multiple enemies. The entire body has a single shared Health, and will remain at full size until it is killed.

The Destroyer is summoned using a Mechanical Worm at Night. Night time is the only condition required for summoning. In the PC version, it can also spawn randomly on any given night once Hardmode begins, if you haven't defeated it yet in the current world. Its arrival is announced by one of two messages: "You feel a quaking from deep underground..." or "You feel vibrations from deep below...." It must be killed before dawn, otherwise it despawns.

Each of The Destroyer's segments contains a red-lit Probe, which are independent flying enemies that are launched periodically as The Destroyer takes damage. They fire lasers at the player, both while within The Destroyer and when detached. Probes can be killed individually once detached. If the red light is missing from a segment, it means the Probe was already launched from that segment.

In the PC version, the Destroyer's body is immune to all debuffs, though launched Probes are not.

Segments

The Destroyer Head
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
Damage70
Defense0
The Destroyer Body
The Destroyer Body
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
Damage22 (death laser)
55 (melee)
Defense30
The Destroyer Tail
The Destroyer Tail
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
Damage40
Defense35
Probe
ProbeOld-gen console version and Nintendo 3DS version
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
AI TypeFlying
Damage25 laser
50 melee
Max Life200
Defense20
Drops
  • Item (Quantity)Rate
  • 33% (100% Template:Console icon)

Notes

  • If you use a Magic Mirror to escape from the Destroyer, it will not despawn, and will follow you to your spawn, no matter how far away it is.
  • The picture of the Destroyer is just a small preview. The actual boss is extremely long (estimated 150+ blocks, ~86 segments).

Tips

Trivia

  • The Destroyer has the most health of any current Boss.

Bugs

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History

For changes that affect all the mechanical bosses, see Mechanical_Bosses#History.
  • 1.2.3:
    • Health returned to 80000 (from 60000). Damage and defense increased:
      • Head damage increased from 50 to 70.
      • Body damage increased from 35 to 55. Defense returned to 30 (from 26).
      • Tail damage increased from 20 to 40. Defense returned to 35 (from 30).
    • Now has a chance to drop the Destroyer Mask.
    • The Destroyer's Probes drop hearts 1/3 times instead of 100%.
    • Drops now appear at the location of the segment that was closest to the player on defeat, instead of from the head.
  • 1.2:
    • Health reduced from 80000 to 60000. Damage and defense reduced:
      • Head damage reduced from 60 to 50.
      • Body damage reduced from 40 to 35. Defense reduced from 30 to 26.
      • Tail defense reduced from 35 to 30.
    • Now has a chance to spawn randomly during Hardmode with the message: "You feel vibrations from deep below...".
    • Will now drop 20-40 Souls of Might, instead of 20-30.
    • Now has a chance to drop the Destroyer Trophy.
  • 1.1: Introduced.