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Cloud in a Bottle
  • Cloud in a Bottle item spriteold Cloud in a Bottle item sprite
  • Cloud in a Bottle equipped
Stack digit 1.png
Statistics
Type
TooltipAllows the holder to double jump
RarityRarity level: 1
Sell1
Research1 required

The Cloud in a Bottle is an accessory that can be found in Gold Chests in the Underground and Cavern layers. When equipped, it allows the player an extra jump. The extra jump has a 75% jump duration compared to a normal jump, increasing the maximum height the player can reach without other accessories by 5 blocks, for a total of 11 blocks.

Crafting[]

Used in[]

ResultIngredientsCrafting station
Cloud in a BalloonCloud in a BalloonTinkerer's WorkshopTinkerer's Workshop
Fart in a JarFart in a Jar
total: 2 row(s)

Notes[]

Stackability of jump-enhancing accessories
Items that are in the same row will not stack in regard to the respective effect.
Effect Items

Cloud double jump
  • With the Shiny Red Balloon equipped, jump height increases by ~75%, allowing you to ascend 19½ blocks. (10½ blocks + 9 blocks from Cloud jump).
  • This item can stack with the Tsunami in a Bottle, Blizzard in a Bottle, Fart in a Jar, and Sandstorm in a Bottle for up to five extra jumps.
  • The double-jump can be used as a fall safety device; use it shortly before hitting the ground to reset your fall damage and land safely.
  • Each underwater jump used when swimming with the Flipper will waste a jump provided by double-jump accessories in the order that they would be used outside of water, preventing you from using them once you break the water's surface.

Tips[]

Trivia[]

  • The cloud jump goes the lowest out of all the extra jumps, but it is also arguably the most commonly found.
  • Redigit confirmed that the Angel Statue was originally intended as a placeholder sprite for the Cloud in a Bottle [1].

Gallery[]

History[]

  • Desktop 1.2.0.3: Can now be combined with the Whoopie Cushion at a Tinkerer's Workshop.
  • Desktop 1.1: Can now be combined with the Shiny Red Balloon at a Tinkerer's Workshop. Rarity changed to orange from blue.
  • Desktop 1.0.2: Double jumping right before you hit the ground will no longer negate damage from falling.

References[]

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