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Coral
  • Coral item spriteold Coral item sprite
  • Coral placed
Auto-use
Stack digit 9.pngStack digit 9.pngStack digit 9.png
Statistics
Type
Placeable✔️ (1 wide × 2 high)
Use time15 (Very fast)
RarityRarity level: 0
Sell2
Research25 required

Corals are crafting materials which can be found in the Ocean biomes at the ends of the world. They grow naturally on Sand Blocks underwater and within 250 tiles of the edges of the map and above the depth of −10 feet / 0 feet, as long as no more than 5 Corals are within a 7-tile range. Corals can be harvested either with a pickaxe/drill, by mining out the sand underneath them, or by placing a block above them. Corals can be placed for decoration and will have one of many appearances, much like Seashells.

Corals will spawn slower on sand under less than 5 tiles of water. Spawn rates scale with rain, wind and empty space up to 14 tiles above the Sand Block.

Corals will only spawn on sand under at least 5 tiles of water. Rain and wind do not affect spawn rates.

Crafting[]

Used in[]

ResultIngredientsCrafting station
Coral TorchCoral TorchBy Hand
Shell PileShell Pile (4)Heavy Work BenchHeavy Work Bench
Capricorn HelmetCapricorn HelmetLoomLoom
Neptune's ShellNeptune's Shell (Old-gen console version3DS version)Mythril AnvilMythril Anvil
or
Orichalcum AnvilOrichalcum Anvil
Gills PotionGills PotionPlaced BottlePlaced Bottle
or
Alchemy TableAlchemy Table
Sonar PotionSonar Potion
Coralstone BlockCoralstone Block (5) (Desktop versionConsole versionMobile version)WaterWater
or
SinkSink
total: 7 row(s)

Notes[]

  • Corals are not limited to only spawning within the generated Ocean's water. As long as the other limits are respected, Corals can grow in water basins on platforms even in the Space layer.
  • On the Desktop version Desktop version, Console version Console version, and Mobile version Mobile version:
    • When Corals spawn, they make an audible "thump" sound.
    • Spawn rates are increased during rainy and windy weather, with a maximum bonus when both are at their strongest.
    • Spawn rates are increased for every empty tile above a Sand Block, up to 14 tiles. This means two platforms of sand within 14 tiles would have the same spawn rate if not for the extra layer of solid block needed under the sand. Empty tiles can include walls and inactive tiles.
    • Spawn rates are decreased if 1 or more Seashell or Coral are within 11 tiles, and Corals can no longer spawn if more than 5 Seashells or Corals are within 7 tiles.

Trivia[]

  • Corals can be correctly classified as plants, animals, and minerals at the same time.
  • On earlier versions, while each piece of Coral only needed one block under it, it essentially took up an extra half-space on each side, preventing walls or objects from being placed directly to either side. For example, to place 5 Corals between walls, one would have needed the walls to be at least 11 tiles apart. To fit the same 5 Corals on an open platform, it only needed to be 9 blocks wide.

History[]

  • Desktop 1.2: Coral must be collected by a pickaxe, stack limit increased from 250 to 999.
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