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+ | {{exclusive|1.3.0.1}} |
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⚫ | |||
+ | {{infobox wrapper|direction=row |
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− | | imagealt = [[File:Crawdad.png]] [[File:Crawdad2.png]] |
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⚫ | |||
− | | type = Enemy |
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+ | | auto = 494 | boxwidth=18em |
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⚫ | |||
− | | |
+ | | environment = Cavern |
− | | |
+ | | damage2 = <br/>{{modes|35|{{expert|70|62}}|wrap=n}} {{note|small=y|(jump attack)}}<br/>{{modes|?|{{expert|?|?}}|wrap=n}} {{note|small=y|(claw attack)}} |
⚫ | |||
− | | life = 50 / {{expert|100|110}} |
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⚫ | |||
− | | defense = 6 |
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+ | | Potato Chips|1|1.33% |
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− | | knockback = 0% / {{expert|10}} |
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⚫ | |||
− | | banner = yes |
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− | | |
+ | | sound1 = Zombie 47.wav |
+ | | soundcaption1 = Idle |
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− | | id = 494-495 |
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+ | }} |
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⚫ | |||
+ | |{{npc infobox |
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⚫ | |||
+ | | auto = 495 | boxwidth=18em |
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⚫ | |||
+ | | image = Crawdad2.png |
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⚫ | |||
+ | | damage2 = <br/>{{modes|35|{{expert|70|62}}|wrap=n}} {{note|small=y|(jump attack)}}<br/>{{modes|?|{{expert|?|?}}|wrap=n}} {{note|small=y|(claw attack)}} |
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+ | | Depth Meter|1|1.25% |
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+ | | Compass|1|1.23% |
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+ | | Potato Chips|1|1.33% |
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+ | | Rally|1|3.9% |
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+ | }} |
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}} |
}} |
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− | {{pc only}} |
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⚫ | |||
⚫ | Crawdads are unique in that their ability to spawn is connected to two other enemies: the [[Salamander]] and the [[Giant Shelly]]. Of these three enemies, a world will choose two types that it can spawn, leaving the third inaccessible. Crawdads will never spawn in a world that features both Salamanders and Giant Shellies together. |
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⚫ | Crawdads are unique in that their ability to spawn is connected to two other enemies: the [[Salamander]] and the [[Giant Shelly]]. Of these three enemies, a world will choose two types that it can spawn, leaving the third inaccessible. Crawdads will never spawn in a world that features both Salamanders and Giant Shellies together. In {{eversions|1.4.0.1}}, this is taken into account by the [[Bestiary]] progression logic, and the missing enemy will register as unlocked when the other two exclusive creatures are unlocked. |
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− | ==Notes== |
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− | * Crawdads can only spawn in Underground layers with water. They cannot spawn in depths with [[lava]]. |
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− | ==Trivia== |
+ | == Trivia == |
− | * Like their |
+ | * Like their "alternates" mentioned above, Crawdads have multiple colored variants, with different sprites but identical stats and behavior. |
− | *In real life crawdads, |
+ | * In real life crawdads, also called {{wikipedia|Crayfish}}, are a type of small, freshwater lobster. Real life crawdads generally grow to a little over half a foot long, and as such do not pose any significant threat to humans, unlike Terrarian crawdads. |
+ | {{bestiary}} |
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== History == |
== History == |
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+ | {{history|Desktop 1.4.0.1|Now has a {{chance|1/75}} chance of dropping the new [[Potato Chips]] [[food]] item.}} |
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− | {{history|1.3.0.1|Introduced.}} |
+ | {{history|Desktop 1.3.0.1|Introduced.}} |
+ | {{history|Console 1.0.933.1|Introduced. ({{icon|xbox one}})}} |
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+ | {{history|Console 1.0.750.0|Introduced. ({{icon|ps4}})}} |
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+ | {{history|Switch 1.0.711.6|Introduced.}} |
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+ | {{history|Mobile 1.3.0.7|Introduced.}} |
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{{Master Template Characters |
{{Master Template Characters |
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− | | show-main = yes |
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| show-common = yes |
| show-common = yes |
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}} |
}} |
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− | [[fr: |
+ | [[fr:Crabisse]] |
[[ko:가재]] |
[[ko:가재]] |
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+ | [[zh:龙虾]] |
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− | {{translation |
+ | {{translation projects}} |
Revision as of 16:18, 6 December 2020
Type | |
---|---|
Environment | |
AI Type | Fighter AI |
Damage | 28/56›50›100/84›75›150 3570›62 (jump attack) ??›? (claw attack) |
Max Life | 50/100›110›220/150›165›330 |
Defense | 6/6›6›12 |
KB Resist | 0%/10%/20% |
Banner | Crawdad Banner |
Immune to |
Hurt | |
---|---|
Killed | |
Idle |
- Internal NPC ID: 494
Type | |
---|---|
Environment | |
AI Type | Fighter AI |
Damage | 28/56›50›100/84›75›150 3570›62 (jump attack) ??›? (claw attack) |
Max Life | 50/100›110›220/150›165›330 |
Defense | 6/6›6›12 |
KB Resist | 0%/10%/20% |
Banner | Crawdad Banner |
Immune to |
Hurt | |
---|---|
Killed |
- Internal NPC ID: 495
Crawdads are enemies found in the Cavern layer. They act like Crabs, walking along the ground and jumping at the player when in close enough proximity, though they are slightly faster. They are also capable of moving through water unhindered.
Crawdads are unique in that their ability to spawn is connected to two other enemies: the Salamander and the Giant Shelly. Of these three enemies, a world will choose two types that it can spawn, leaving the third inaccessible. Crawdads will never spawn in a world that features both Salamanders and Giant Shellies together. In PC version, Console version, Mobile version, and tModLoader version, this is taken into account by the Bestiary progression logic, and the missing enemy will register as unlocked when the other two exclusive creatures are unlocked.
Trivia
- Like their "alternates" mentioned above, Crawdads have multiple colored variants, with different sprites but identical stats and behavior.
- In real life crawdads, also called Crayfish, are a type of small, freshwater lobster. Real life crawdads generally grow to a little over half a foot long, and as such do not pose any significant threat to humans, unlike Terrarian crawdads.
The Bestiary entry for the Crawdad: "A subterranean form of crayfish which scuttles along the cavern floors, searching for prey to clip apart with its powerful pincers."
History
- Desktop 1.4.0.1: Now has a
1.33*1/75 (1.33%) chance of dropping the new Potato Chips food item.
- Desktop 1.3.0.1: Introduced.
- Console 1.0.933.1: Introduced. ()
- Console 1.0.750.0: Introduced. ()
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: Introduced.