Critical hits occur randomly when striking enemies. By default, each successful hit on an enemy has a 4% chance of being a "critical hit", dealing approximately double the usual damage of the weapon in use with 40% more knockback. A small number of weapons have a base critical strike chance that is higher than the default 4%. In addition, certain modifiers, armor bonuses, accessories, and buffs can boost the player's effective critical strike chance.
Visually, critical hits are displayed as slightly exaggerated bold damage numbers that linger on-screen for a longer period, have deeper color, and travel slightly higher than damage numbers from ordinary hits.
Notes[]
- Minions cannot normally deal critical hits, only by wearing a full set of Monk armor (16.7%) or Shinobi Infiltrator armor (25%) with any of the Lightning Aura sentry summons or by using a Morning Star (5%) or Kaleidoscope (10%) with any minion can crits be dealt at a fixed rate depending on which is used.
- Because sentries do not benefit from whip effects, these two factors cannot be stacked, meaning that the maximum critical hit rate of any summon weapon is 25%.
- Players attacking other players in PvP will also not deal critical hits.
Weapons with non-standard base critical strike chance[]
Weapon | Base Critical Chance |
---|---|
Musket Internal Item ID: 96
|
11% |
Sunfury Internal Item ID: 220
|
11% / 4% |
Poisoned Knife Internal Item ID: 287
|
8% |
Ice Boomerang Internal Item ID: 670
|
6% / 4% |
Keybrand Internal Item ID: 671
|
20% |
Marrow Internal Item ID: 682
|
9% |
Ice Blade Internal Item ID: 724
|
6% |
Sniper Rifle Internal Item ID: 1254
|
29% |
Staff of Earth Internal Item ID: 1296
|
24% / 4% |
S.D.M.G. Internal Item ID: 1553
|
14% / 4% |
Candy Corn Rifle Internal Item ID: 1782
|
10% |
Jack 'O Lantern Launcher Internal Item ID: 1784
|
10% |
Stake Launcher Internal Item ID: 1835
|
14% |
Pulse Bow Internal Item ID: 2223
|
11% |
Revolver Internal Item ID: 2269
|
9% |
Katana Internal Item ID: 2273
|
19% |
Obsidian Swordfish Internal Item ID: 2331
|
24% |
Shadowflame Bow Internal Item ID: 3052
|
7% |
Shadowflame Hex Doll Internal Item ID: 3053
|
7% |
Shadowflame Knife Internal Item ID: 3054
|
7% |
Wand of Sparking Internal Item ID: 3069
|
14% / 4% |
Slap Hand Internal Item ID: 3258
|
19% |
Kraken Internal Item ID: 3291
|
14% / 4% |
Paintball Gun Internal Item ID: 3350
|
11% |
Terrarian Internal Item ID: 3389
|
14% |
Sky Fracture Internal Item ID: 3787
|
24% |
Aerial Bane Internal Item ID: 3859
|
7% |
Stellar Tune Internal Item ID: 4715
|
24% |
First Fractal Internal Item ID: 4722
|
14% |
Starlight Internal Item ID: 4923
|
14% |
Zenith Internal Item ID: 4956
|
14% |
Lucy the Axe Internal Item ID: 5095
|
14% |
Wand of Frosting Internal Item ID: 5147
|
14% |
Boost gear[]
Melee[]
Item | Critical Chance |
---|---|
Solar Flare Helmet |
|
Moon Charm | +2% (during night) |
Ale | +2% |
Mythril Helmet | +5% |
Adamantite Helmet | +7% |
Titanium Mask | +8% |
Hallowed Mask | +10% |
Chlorophyte Mask | +6% |
Turtle Scale Mail | +8% |
Turtle Leggings | +4% |
Beetle Scale Mail | +8% |
Beetle Shell | +5% |
Frost Breastplate | +11% |
Squire's Greaves |
+15% |
Monk's Pants |
+15% |
Valhalla Knight's Greaves |
+20% |
Shinobi Infiltrator's Pants |
+20% |
Ranged[]
Item | Critical Chance |
---|---|
Fossil Helmet ( |
+4% |
Fossil Greaves ( |
+4% |
Cobalt Mask | +6% |
Mythril Hat | +7% |
Adamantite Mask | +8% |
Palladium Helmet | +9% |
Orichalcum Helmet | +15% |
Titanium Helmet | +7% |
Hallowed Helmet | +8% |
Shroomite Headpiece (All helmets) | +5% |
Shroomite Breastplate | +13% |
Shroomite Leggings | +7% |
Vortex Helmet |
+7% |
Vortex Breastplate |
+12% |
Vortex Leggings |
+8% |
Cloak from Shroomite armor | Up to +10% |
Cloak from Vortex armor | Up to +20% |
Frost Breastplate | +11% |
Huntress's Wig |
+10% |
Red Riding Hood |
+10% |
Sniper Scope | +10% |
Recon Scope |
+10% |
Titan Helmet ( only) | +10% |
Titan Mail ( only) | +10% |
Ninja Hood ( |
+3% |
Ninja Shirt ( |
+3% |
Ninja Pants ( |
+3% |
Magic[]
Item | Critical Chance |
---|---|
Crystal Ball | +2% |
Gypsy Robe |
+6% |
Magic Hat |
+7% |
Jungle armor | +12% |
Cobalt Hat | +9% |
Adamantite Headgear | +11% |
Palladium Headgear | +7% |
Orichalcum Headgear | +18% |
Titanium Headgear | +7% |
Hallowed Headgear | +12% |
Spectre Mask |
+5% |
Spectre Robe | +7% |
Wizard Hat with a Robe | +10% |
Apprentice's Trousers |
+20% |
Dark Artist's Leggings |
+25% |
Spectral Headgear ( only) | +15% |
Spectral Armor ( only) | +10% |
Nebula Breastplate |
+9% |
All[]
Item | Critical Chance |
---|---|
Well Fed | +2% |
Plenty Satisfied |
+3% |
Exquisitely Stuffed |
+4% |
Brain of Confusion (Cerebral Mindtrick) ( |
|
Rage Potion | +10% |
Gi |
+5% |
Cobalt Breastplate | +5% |
Mythril Greaves | +3% |
Adamantite Leggings | +4% |
Palladium Breastplate | +2% |
Palladium Leggings | +1% |
Orichalcum Breastplate | +6% |
Titanium Breastplate | +3% |
Titanium Leggings | +3% |
Hallowed Plate Mail | +7% |
Chlorophyte Plate Mail | +7% |
Chlorophyte Greaves | +8% |
Precise or Lucky modifier on accessories | +2% or +4% |
Destroyer Emblem | +8% |
Eye of the Golem | +10% |
Putrid Scent |
+5% |
Celestial Stone | +2% |
Celestial Shell |
+2% |
Sun Stone | +2% |
Moon Stone | +2% |
Reforged weapons | Max +5% |
Dragon Mask ( only) | +15% |
Dragon Breastplate ( only) | +10% |
Notes[]
- Damage is doubled after being reduced by defense.
- When held, weapon modifiers affect all outgoing critical hits from that class's projectiles. Weapon modifiers will cease affecting critical chance when not selected.
- While ammo might seem to be affected by crit bonuses, crit chance actually entirely depends on weapon stats.
- It is generally best to attempt to equalize total accessory crit chance bonus and total accessory damage bonus, as this will maximize the overall DPS.
Maximizing critical hits[]
Melee
- Maximum critical strike chance is 167%, attained by combining the following:
- Solar Flare Helmet
- Frost Breastplate
- Valhalla Knight's Greaves
- Obsidian Swordfish(Godly/Demonic/Zealous)
- Eye of the Golem(Lucky)
- Destroyer Emblem(Lucky)
- Putrid Scent(Lucky)
- Celestial Shell(Lucky)
- Brain of Confusion(Lucky, with Cerebral Mindtrick active)
- Rage Potion
- Exquisitely Stuffed
- Ale
- Any accessory with the Lucky modifier can be equipped in the remaining 2 accessory slots.
- Although the Psycho Knife will increase critical strike chance by 30% at its stealth mode, the critical strike chance shown in the tooltip will be 100% when the actual critical strike chance is higher than 100%.
Melee
- Maximum critical strike chance is 146%, attained by combining the following at night:
- Solar Flare Helmet
- Frost Breastplate
- Valhalla Knight's Greaves
- Obsidian Swordfish(Godly/Demonic/Zealous)
- Eye of the Golem(Lucky)
- Destroyer Emblem(Lucky)
- Putrid Scent(Lucky)
- Celestial Shell(Lucky)
- Celestial Stone(Lucky)
- Moon Stone(Lucky)
- Rage Potion
- Well Fed
- Ale
Melee
- Maximum critical chance is 121%, attained by combining the following:
- Dragon Mask
- Frost Breastplate
- Chlorophyte Greaves
- Obsidian Swordfish(Godly/Demonic/Zealous)
- Eye of the Golem(Lucky)
- Destroyer Emblem(Lucky)
- Celestial Stone(Lucky)
- Moon Stone(Lucky)
- Moon Charm(Lucky)
- Rage Potion
- Well Fed
- Ale
- Dragon Mask can be swapped with Hallowed Mask.
- As critical chance caps at 100%, minor bonus items like Celestial Stone (-2), Moon Stone (-2), Moon Charm (-2) can be swapped, or switch the Breastplate to Chlorophyte armor (-8) and still have 100% chance.
Ranged
- Maximum critical strike chance is 178%, attained by combining the following:
- Vortex armor(with activated set bonus)
- Sniper Rifle(Unreal/Godly/Demonic/Zealous)
- Eye of the Golem(Lucky)
- Sniper Scope(Lucky)
- Recon Scope(Lucky)
- Destroyer Emblem(Lucky)
- Putrid Scent(Lucky)
- Celestial Stone(Lucky)
- Brain of Confusion(Lucky, with Cerebral Mindtrick active)
- Rage Potion
- Exquisitely Stuffed
- Vortex armor
Ranged
- Maximum critical strike chance is 154%, attained by combining the following:
- Vortex armor(with activated set bonus)
- Sniper Rifle(Unreal/Godly/Demonic/Zealous)
- Eye of the Golem(Lucky)
- Sniper Scope(Lucky)
- Destroyer Emblem(Lucky)
- Putrid Scent(Lucky)
- Celestial Stone(Lucky)
- Moon Stone(Lucky)
- Rage Potion
- Well Fed
- Vortex armor
Ranged
- Maximum critical strike chance is 124%, attained by combining the following:
- Orichalcum Helmet
- Shroomite Breastplate
- Chlorophyte Greaves
- Sniper Rifle(Unreal)
- Eye of the Golem(Lucky)
- Sniper Scope(Lucky)
- Destroyer Emblem(Lucky)
- Celestial Stone(Lucky)
- Moon Stone(Lucky)
- Rage Potion
- Well Fed
- As this chance caps at 100%, minor bonus items like Celestial Stone (-2) or Moon Stone (-2) can be swapped, and switch the armor to full Shroomite armor (-10) and still have 100% chance. It is even possible to use a different weapon (-15) as the stealth effect from the Shroomite armor will add an extra 10% back when necessary.
Magic
- Maximum critical strike chance is 160%, attained by combining the following:
- Orichalcum Headgear
- Nebula Breastplate
- Dark Artist's Leggings
- Sky Fracture(Mythical/Godly/Demonic/Zealous)
- Staff of Earth(Mythical/Godly/Demonic/Zealous)
- Stellar Tune(Demonic/Zealous)
- Eye of the Golem(Lucky)
- Destroyer Emblem(Lucky)
- Putrid Scent(Lucky)
- Celestial Stone(Lucky)
- Brain of Confusion(Lucky, with Cerebral Mindtrick active)
- Rage Potion
- Exquisitely Stuffed
- Crystal Ball
- Any accessory with the Lucky modifier can be equipped in the remaining 2 accessory slots.
- Any of these weapons can be used: Sky Fracture, Staff of Earth, or Stellar Tune.
Magic
- Maximum critical strike chance is 148%, attained by combining the following:
- Orichalcum Headgear
- Nebula Breastplate
- Dark Artist's Leggings
- Sky Fracture(Mythical/Godly/Demonic/Zealous)
- Staff of Earth(Mythical/Godly/Demonic/Zealous)
- Eye of the Golem(Lucky)
- Destroyer Emblem(Lucky)
- Putrid Scent(Lucky)
- Celestial Shell(Lucky)
- Celestial Stone(Lucky)
- Moon Stone(Lucky)
- Rage Potion
- Well Fed
- Crystal Ball
- Either the Sky Fracture or Staff of Earth can be used.
Magic
- Maximum critical strike chance is 94%, attained by combining the following with any Mythical weapon and any Lucky accessory:
- Spectre Robe can be swapped with Hallowed Plate Mail or Chlorophyte Plate Mail.
Throwing
- Maximum critical strike chance is 89%, attained by combining the following:
- Chlorophyte Plate Mail
- Fossil Greaves
- Bone Glove(Unreal/Godly/Demonic/Zealous)
- Eye of the Golem(Lucky)
- Destroyer Emblem(Lucky)
- Putrid Scent(Lucky)
- Celestial Shell(Lucky)
- Celestial Stone(Lucky)
- Moon Stone(Lucky)
- Rage Potion
- Well Fed
- Chlorophyte Plate Mail can be swapped with Hallowed Plate Mail.
History[]
- Desktop 1.2.1.2: Critical Strike increase on accessory reforges have been doubled. Example: The Lucky Reforge was increased from 2% to 4%.
- Desktop 1.0.6: Introduced.
- Switch 1.0.711.6: Introduced.
- Console-Release: Introduced.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced.