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Cursed Inferno is a debuff that prevents health regeneration and causes the afflicted NPC or player to take damage each second for the duration of the debuff. The damage varies by platform:

  • On PC version PC, Console version Console, Mobile version Mobile, and tModLoader version tModLoader, 24 damage per second is inflicted to enemies, and 12 damage per second is inflicted to players. Affected enemies also take 10% more knockback.
  • Enemies and players alike take 6 damage/second

If the afflicted target is Oiled, they will take:

25 additional damage per second, totaling 49 damage per second to enemies or 37 damage per second to players.
12 additional damage per second, totaling 18 damage per second.

All enemies that are immune to Cursed Inferno are also immune to Shadowflame.

Notes[]

Causes[]

From player[]

From Duration Chance Total damage
Cursed Arrow Cursed Arrow 7 seconds 100% 168 / 42
Cursed Bullet Cursed Bullet 7 seconds 100% 168 / 42
Cursed Dart Cursed Dart 3–6 seconds 100% 72-144 / 18-36
Cursed Flames Cursed Flames 7 seconds 100% 168 / 42
Clinger Staff Clinger Staff 7 seconds 100% 168 / 42
Spectral Arrow Spectral Arrow 7 seconds ? 14
Flask of Cursed Flames Flask of Cursed Flames 3–6 seconds 100% 72-144 / 18-36

From enemy[]

From Duration Chance Total damage
Clinger Clinger (Cursed Flame) 7 / 14 seconds 33.33*1/3 (33.33%) 84 / 168
42 / 84
Vile Ghoul Vile Ghoul 7 / 14 seconds 100*1/1 (100%) 84 / 168
42 / 84
Spazmatism Spazmatism (Cursed Flames Attack) 8 / 16 seconds 33.33*1/3 (33.33%) 96 / 192
48 / 96

Immune NPCs[]

History[]

  • Desktop 1.4.1:
    • Damage per second increased again from 12 to 24 on the enemy version of the debuff.
    • Significantly more enemies are now susceptible to Cursed Inferno.
  • Desktop 1.4.0.1:
    • Damage per second doubled from 6 to 12 for both players and enemies.
    • Cursed Inferno duration from Ghoul, Clinger, and Spazmatism decreased somewhat to mitigate the increased damage to the player.
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