Dark Caster
Statistics
| Type | |
|---|---|
| Environment | |
| AI Type | Caster AI |
| Damage | 20/40›72/60›108 |
| Max Life | 50/100›220/150›330 |
| Defense | 2/2›4 |
| KB Resist | 40%/46%/52% |
| Banner | |
| Immune to |
Sounds
| Hurt | |
|---|---|
| Killed | |
| Attack | |
| Teleport |
- Internal NPC ID: 32
Dark Casters are enemies encountered in the Dungeon. They follow the Caster AI, firing three projectiles before teleporting to another on-screen location. Their water bolt projectiles travel through walls, but can be destroyed with a single hit from any weapon.
Notes[]
- The Water Spheres damage receives a massive increase in Expert Mode Hardmode, dealing over 100 damage to endgame characters.
Tips[]
- The Water Spheres reveal the map as they travel, even while traveling through solid blocks. Therefore, Dark Casters can be used to map areas just outside the dungeon walls.
- Water Spheres look nearly identical to the Water Bolt spell. Be careful when using the Water Bolt in the Dungeon, in case the two are mixed up.
- Water Spheres can pass through blocks, while the Water Bolt projectiles cannot. If it passes through blocks, it is a hostile projectile.
Trivia[]
The
Bestiary entry for the Dark Caster: "Doomed to watch over the Dungeon, these mages teleport to confuse their prey, before striking them down with a blast of water."
History[]
- Desktop 1.3.5: Sprite updated.
- Desktop 1.3.0.1: Can now drop Tally Counter.
- Desktop 1.2.0.3: Can now drop its own respective banner.
- Desktop 1.1: No longer immune to On Fire! debuff.
- Desktop 1.0.6: Dark Casters can now drop more than one Bone and rarely a Golden Key.
- Desktop 1.0.5: A longer delay was added between the 3-shot volley and the next teleport.
- Desktop 1.0.3: Sprite updated. Previous one was

- Desktop-Release: Introduced.
- Console-Release: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced.

