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PC versionConsole versionMobile versiontModLoader version
PC/Console/Mobile/tModLoader-Only Content: This information applies only to the PC, Console, Mobile, and tModLoader versions of Terraria.
The patch notes listed below pertain to the Desktop only Desktop version.
Added items are likely included in Console version Console version and Mobile version Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

1.4.0.4 was a minor update for the Desktop version released on May 23, 2020.

Crash Fixes and Performance Improvements[]

  • Made some optimizations to help game performance
  • Fixed some memory management issues
  • Fixed lighting related crash with non-color mode
  • Added a serverconfig setting "slowliquids" that restores the maximum moving liquid/quick settle condition to 1.3.5.3's setting, off by default. Turning this on will decrease the amount of liquid that can move at once, but may reduce lag.
  • Fixed a crash when loading certain worlds
  • Fixed Solar Pillar enemy's bestiary page crashing the game on Linux

Bug Fixes[]

  • Fixed Team Nameplates being in the wrong position
  • Fixed Team Nameplates no longer showing the healthbars of damaged teammates
  • Fixed an issue where multiplayer servers could run and allow players to join corrupted world files
  • Fixed an issue where Sticky Grenades, Sticky Bombs, and Sticky Dynamite didn't always stick
  • Fixed an issue where Blockswapped and replaced tiles might maintain their cracked nature
  • Fixed an issue where Mana Stars were dropping roughly 20% as much as they should
  • Petting a Town Pet will no longer let you pet them if slopes are interfering and would make you float
  • Fixed Collector's Edition Carrot overriding the Magic Mirror on a Journey Mode character
  • Fixed Traveling Merchant and Skeleton Merchant accidentally having NPC Happiness
  • Fixed an issue where Enchanted Sundial would cause heavy FPS drops
  • Fixed NPCs sitting incorrectly in Dynasty Chairs
  • Fixed an issue where a lot of non-gore objects were hidden by Blood/Gore settings
  • Fixed some Hardmode Dungeon enemies drawing into the floor slightly in their animation
  • Fixed an issue where Digging Molecart would dig through tiles that should not be destroyed
  • Fixed player map borders not adjusting the border color properly
  • Fixed an issue where Cultist Devotee Banner and Red Potion did not have research values
  • Fixed Explosives counting as PvP damage, resulting in it not dropping coins when you were killed by them
  • Fixed a couple of tooltip typos
  • Fixed some consistency issues with Ninja armor tooltips
  • Updated Invisibility Potion's tooltip
  • Fixed a sprite issue with Bowl of Soup
  • Fixed an issue where if the entire top of your world was covered with platforms, it would prevent meteors from spawning
  • Fixed certain cases of text getting random newlines

Patched entities

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