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Doors
  • Wooden Door item sprite
Stack digit 9Stack digit 9Stack digit 9Stack digit 9
Statistics
Type
Placeable✔️ (2 wide × 3 high)
Use time15 (Very fast)
RarityRarity level: 0
Sell40
2 (Golden Door)
  • Internal Tile ID: 10 (closed), 11 (open)

Must everyone open and shut doors so incredibly noisily around here?!

The Tax Collector

Placed Doors

All placed doors, shown here in their open-left, closed, and open-right configurations. Click/tap the image to view a summary of each row.

Doors are furniture items that prevent enemies from entering an area when closed. Players can open them by pressing the  Interact on them. Doors can be placed in any space so long as it is exactly three blocks high, with ceiling and floor blocks.

Friendly NPCs will open and close doors during the day as they wander about.

Enemies that follow the Fighter AI can open doors, with a few exceptions. Additionally, Goblin Peons can remove doors entirely on contact, while Angry Bones and Butchers can open them with one hit.

Doors can also be opened and closed via Wires. If you put wire on the door's hinge, then the wiring will toggle the door's closed/open state upon activation, but if you put wires on the side tiles, where the door opens, then the wiring will only close the door.

Lihzahrd Temple Door
Lihzahrd Door locked graphic.

The Lihzahrd Door occurs naturally at the entrance to the Jungle Temple, and initially requires a Temple Key to open. Once unlocked, it can be freed with a pickaxe or drill, and placed again by the player like any other door. Lihzahrd Doors can also be crafted, but their crafting station can only be obtained after opening the initial door, and the ingredients require the Picksaw (or better) to mine, which is dropped by Golem. Destroying the blocks either above or below a locked Lihzahrd Door does not destroy it.

Apart from the standard doors listed here, there also exist Trap Doors and Tall Gates, which behave similarly. Every block in the game can also be used like a (Switch-toggled) door via Actuators.

There are currently 39 / 30 / 22 / Nintendo 3DS version 19 craftable and 6 noncraftable types of doors which must be looted from various locations in the world.

Crafting[]

Recipes[]

ResultIngredientsCrafting station
Nebula DoorNebula Door
Internal Item ID: 4197
Ancient ManipulatorAncient Manipulator
Solar DoorSolar Door
Internal Item ID: 4155
Stardust DoorStardust Door
Internal Item ID: 4218
Vortex DoorVortex Door
Internal Item ID: 4176
Bone DoorBone Door
Internal Item ID: 820
Bone WelderBone Welder
Lesion DoorLesion Door
Internal Item ID: 3967
Decay ChamberDecay Chamber
Flesh DoorFlesh Door
Internal Item ID: 817
Flesh Cloning VatFlesh Cloning Vat
Glass DoorGlass Door
Internal Item ID: 1709
Glass KilnGlass Kiln
Stone DoorStone Door
Internal Item ID: 4415
Heavy Work BenchHeavy Work Bench
Honey DoorHoney Door
Internal Item ID: 1711
Honey DispenserHoney Dispenser
Frozen DoorFrozen Door
Internal Item ID: 2044
Ice MachineIce Machine
Iron DoorIron Door
Internal Item ID: 1140
Iron AnvilIron Anvil
or
Lead AnvilLead Anvil
Lead DoorLead Door
Internal Item ID: 1139
Lihzahrd DoorLihzahrd Door
Internal Item ID: 1137
Lihzahrd FurnaceLihzahrd Furnace
Living Wood DoorLiving Wood Door
Internal Item ID: 819
Living LoomLiving Loom
Skyware DoorSkyware Door
Internal Item ID: 837
Sky MillSky Mill
Slime DoorSlime Door
Internal Item ID: 2576
SolidifierSolidifier
Steampunk DoorSteampunk Door
Internal Item ID: 1712
Steampunk BoilerSteampunk Boiler
Ash Wood DoorAsh Wood Door
Internal Item ID: 5200
Work BenchWork Bench
Balloon DoorBalloon Door
Internal Item ID: 5179
Bamboo DoorBamboo Door
Internal Item ID: 4576
Nintendo 3DS version only:
Bone DoorBone Door
Internal Item ID: 820
Boreal Wood DoorBoreal Wood Door
Internal Item ID: 2561
Cactus DoorCactus Door
Internal Item ID: 816
Crystal DoorCrystal Door
Internal Item ID: 3888
Dynasty DoorDynasty Door
Internal Item ID: 2265
Ebonwood DoorEbonwood Door
Internal Item ID: 650
Granite DoorGranite Door
Internal Item ID: 3131
Nintendo 3DS version only:
Honey DoorHoney Door
Internal Item ID: 1711
Marble DoorMarble Door
Internal Item ID: 3130
Martian DoorMartian Door
Internal Item ID: 2815
Meteorite DoorMeteorite Door
Internal Item ID: 3129
Mushroom DoorMushroom Door
Internal Item ID: 818
Palm Wood DoorPalm Wood Door
Internal Item ID: 2528
Pearlwood DoorPearlwood Door
Internal Item ID: 652
Pine DoorPine Door
Internal Item ID: 1924
Pumpkin DoorPumpkin Door
Internal Item ID: 1793
Reef DoorReef Door
Internal Item ID: 5158
Rich Mahogany DoorRich Mahogany Door
Internal Item ID: 651
Sandstone DoorSandstone Door
Internal Item ID: 4307
Shadewood DoorShadewood Door
Internal Item ID: 912
Spider DoorSpider Door
Internal Item ID: 3941
Spooky DoorSpooky Door
Internal Item ID: 1815
Wooden DoorWooden Door
Internal Item ID: 25

Noncraftable doors[]

Door Notes
Dungeon Door Dungeon Door
Internal Item ID: 1138
Furniture found in the Dungeon.
Blue Dungeon Door Blue Dungeon Door
Internal Item ID: 1411
Furniture found in the Dungeon.
Green Dungeon Door Green Dungeon Door
Internal Item ID: 1412
Furniture found in the Dungeon.
Pink Dungeon Door Pink Dungeon Door
Internal Item ID: 1413
Furniture found in the Dungeon.
Obsidian Door Obsidian Door
Internal Item ID: 1458
Found in Ruined houses, does not disappear in lava.
Golden Door Golden Door
Internal Item ID: 1710
Dropped by pirates. Sell for 2.
  • Wooden, Rich Mahogany, Boreal, Sandstone, Skyware, Mushroom, Granite, Marble, Living Wood and Lihzahrd Doors can also be looted from various locations in the world.

Notes[]

  • Doors open to the left or right based on which direction the player faces, rather than the direction they are coming from. For example, if a player stands to the left of a door and faces left, the door will open toward the player – to the left. If the player does not move and then turns to the right and opens the door, it will now open to the right.
  • Putting a platform or furniture (such as a Torch or even a second door) on one side of the door prevents it from being opened in that direction. This is useful to keep houses safe from enemies during some events like the Blood Moon, as they will always attempt to open the doors inward. On the PC version PC version, Console version Console version, Mobile version Mobile version, and tModLoader version tModLoader version, doors opened by players will attempt to open to the other side when blocked.
  • Doors open automatically when approached by players. This option can toggled in the Settings.
  • Doors hold back liquids when closed.
    • If exposed to lava while open, doors (except for Obsidian Doors) will break automatically, but while closed, will hold back lava like they would water and honey.
  • While opened, all doors take up 2×3 tiles. While closed, the dimensions are 1×3 tiles.
    • Thus, it is more economical to paint doors when they are closed, as it would only require 3 Paint.
    • Additionally, if one randomly paints one of the two spots in each row of an open door, and then closing it, opening it again will apply paint to the entire door.
  • If a door that a player is grappled to is opened, the hook will be released and the player will be flung several tiles in the direction the door was opened in.

Tips[]

  • In order to open a door, fighters need to be directly in front of it and on the same level as the base of the door. Therefore, a hole of 2×1 blocks in front of the door will prevent them from opening it.

Trivia[]

  • Pine Doors don a wreath very similar to the Holly item, most likely due to being crafted from Pine Tree Blocks, which are only obtainable from Presents dropped during the Christmas season.
  • Mushroom Zombies are the only Zombies in the game that can open doors outside of a Blood Moon.
  • Even though they are made out of tougher materials, the Lead, Stone and Iron Doors are functionally identical to the other doors.

History[]

  • Desktop 1.4.0.1:
    • Spider, Lesion, Stone, Sandstone, Bamboo, Nebula, Solar, Stardust, and Vortex Doors introduced.
    • Skyware Door item and placed sprites updated.
    • Doors will now automatically open for you when approached. This option can toggled in the Settings.
    • Doors will now attempt to open the other way if forward is blocked by something.
    • Doors that have icicles, rubble, or other natural background elements grow in front of them will now break them when opened.
  • Desktop 1.2.3: Frozen Door introduced, changed crafting station for most doors.
  • Desktop 1.2.0.3: Steampunk Door, Glass Door, Honey Door, and Golden Door introduced.
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