Dryad's Blessing is a buff granted through the Dryad's NPC action. Rather than attacking nearby enemies, the Dryad casts a shield of leaves while enemies are near.
All players and NPCs will gain the following effects while within the range of the Dryad's ability:
- +8 Defense to players and +6 / +10 / +14 Defense to NPCs[1]
- +50% Thorns effect to players (50% damage reflected onto attacker, stackable with Thorns buff only) and +33.33% Thorns effect to NPCs[2]
- +3 Health per second regeneration rate to players and +3.33 Health per second to NPCs[3]
- Visual effect: Green sparkle trail from feet while moving
Enemies are afflicted with the Dryad's Bane debuff, which applies 4 damage per-second to enemies within the Dryad's leaf field. This debuff deals additional damage based on players' progression through the current world; see NPCs#Stat boosts for the specific details of these progression boosts. Additionally, the total progression boost is multiplied by a game mode-specific multiplier: 1.0× / 1.5× / 1.75×. So if, for example, the current progression boost is +40% total and the world is in Expert Mode, the Dryad's Bane damage is actually raised by (1.4 × 1.5) = 2.1 = +110%. The final damage rate is rounded down, so e.g. 4 damage per second × 2.7 = 10.8, rounded down to 10.[4]
- With no bosses defeated, the total damage rate is 4 / 6 / 7 DPS.
- With all bosses defeated, the total damage rate is 10 / 16 / 18 DPS.
Notes[]
- The buff stacks with the Thorns buff, but not with the thorns effect from the Turtle armor set bonus, which overrides it.
- On the PC version, Console version, Mobile version, and tModLoader version, this buff is overridden by the Thorns buff, but it does stack with Cactus armor's set bonus.
The reflected damage is capped at 1000.
Trivia[]
- The tooltip of Dryad's Bane is based on the phrase, "The power of Christ compels you!" from the classic film The Exorcist.
Immune NPCs[]
History[]
- Desktop 1.4.1: The Thorns effect from the Dryad's Blessing buff has been increased from 20% of the damage taken to 50%.
- Desktop 1.3.0.1: Introduced.
- Console 1.0.933.1: Introduced. ()
- Console 1.0.750.0: Introduced. ()
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: Introduced.
References[]
- ↑ Information taken from the PC 1.4.0.5 source code, method
AI_007_TownEntities()
inTerraria.NPC.cs
. There may be inaccuracies, as the current PC version is 1.4.4.9. - ↑ Information taken from the PC 1.4.0.5 source code, method
BeHurtByOtherNPC()
inTerraria.NPC.cs
. There may be inaccuracies, as the current PC version is 1.4.4.9. - ↑ NPC HP regeneration is much simpler than player HP regeneration: Town NPCs have a single regen counter which increases at a fixed rate every tick (i.e. 60 times per second) while the NPC is not at max health; once the counter reaches or passes 180, the NPC gains 1 health and the counter resets to zero. The rate at which the counter increases is 1 per tick normally, or 11 per tick with Dryad's Blessing. Information taken from the PC 1.4.0.5 source code, method
CheckLifeRegen()
inTerraria.NPC.cs
. There may be inaccuracies, as the current PC version is 1.4.4.9. - ↑ Information taken from the PC 1.4.0.5 source code, method
UpdateNPC_BuffApplyDOTs()
inTerraria.NPC.cs
. There may be inaccuracies, as the current PC version is 1.4.4.9.