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'''During a {{eil|Windy Day}}:''' |
'''During a {{eil|Windy Day}}:''' |
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+ | * "{{gameText|DyeTraderSpecialText.Windy2}}" |
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− | * "Give me a moment, my dear. I must secure my palette from the gusty gales!" |
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+ | * "{{gameText|DyeTraderSpecialText.Windy1}}" |
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− | * "Marvelous! The wind brings me petals of all colors!" |
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'''During [[Rain]]:''' |
'''During [[Rain]]:''' |
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+ | * "{{gameText|DyeTraderSpecialText.Rain2}}" |
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− | * "No, no, these robes cannot get wet! They will lose their vibrant color!" |
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+ | * "{{gameText|DyeTraderSpecialText.Rain1}}" |
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− | * "Too much water dilutes my selection! This rain better pass, soon!" |
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'''During a [[Thunderstorm]]:''' |
'''During a [[Thunderstorm]]:''' |
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+ | * "{{gameText|DyeTraderSpecialText.Storm2}}" |
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− | * "Please, do tell when the wrath of nature has ended out there!" |
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+ | * "{{gameText|DyeTraderSpecialText.Storm1}}" |
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− | * "Egads! I loathe these bothersome storms!" |
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'''When turning in a Strange Plant:''' |
'''When turning in a Strange Plant:''' |
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'''When homeless:''' |
'''When homeless:''' |
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+ | * "{{gameText|TownNPCMood_DyeTrader.NoHome}}" |
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− | * "No no, this will not do, need a place to call mine." |
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'''When far from home:''' |
'''When far from home:''' |
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+ | * "{{gameText|TownNPCMood_DyeTrader.FarFromHome}}" |
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− | * "You think I can make brilliant colors so far from my shop? Don't think so!" |
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'''When in a sparsely populated area:''' |
'''When in a sparsely populated area:''' |
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+ | * "{{gameText|TownNPCMood_DyeTrader.LoveSpace}}" |
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− | * "My dear, this palace is quiet enough to sleep like a sultan!" |
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'''When overcrowded:''' |
'''When overcrowded:''' |
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+ | * "{{gameText|TownNPCMood_DyeTrader.DislikeCrowded}}" |
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− | * "I truly dislike crowds, unless of course they are here for my vivid colors!" |
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+ | * "{{gameText|TownNPCMood_DyeTrader.HateCrowded}}" |
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− | |||
− | * "When I'm not doing business, I'd much rather be alone, yes? I hate feeling crammed in!" |
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'''When in the Desert:''' |
'''When in the Desert:''' |
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+ | * "{{gameText|TownNPCMood_DyeTrader.LikeBiome|x_BiomeName=the Desert}}" |
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− | * "Ahh, the Desert is really nice, reminds me of my home town, I like it very much so!" |
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'''When in the Forest:''' |
'''When in the Forest:''' |
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+ | * "{{gameText|TownNPCMood_DyeTrader.DislikeBiome|x_BiomeName=the Forest}}" |
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− | * "Oh no, the Forest does not inspire me, don't like, don't like." |
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'''When in an [[Evil biome|Evil Biome]] or the [[Dungeon]]:''' |
'''When in an [[Evil biome|Evil Biome]] or the [[Dungeon]]:''' |
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− | * " |
+ | * "{{gameText|TownNPCMood_DyeTrader.HateBiome|x_BiomeName=the Corruption/Crimson/Dungeon}}" |
'''When near the [[Princess]]:''' |
'''When near the [[Princess]]:''' |
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+ | * "{{gameText|TownNPCMood_DyeTrader.LikeNPC_Princess|x_NPCName=<Name of Princess>}}" |
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− | * "The hues on [Name of Princess] the Princess’s dress are deeper and more vivid than I’ve ever seen in my entire life!" |
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'''When near the [[Arms Dealer]]:''' |
'''When near the [[Arms Dealer]]:''' |
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+ | * "{{gameText|TownNPCMood_DyeTrader.LikeNPC|x_NPCName=<Name of Arms Dealer>}}" |
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− | * "[Name of Arms Dealer] the Arms Dealer has good eyes for vividness and business, I like it, yes?" |
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'''When near the [[Painter]]:''' |
'''When near the [[Painter]]:''' |
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+ | * "{{gameText|TownNPCMood_DyeTrader.LikeNPC|x_NPCName=<Name of Painter>}}" |
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− | * "[Name of Painter] the Painter has good eyes for vividness and business, I like it, yes?" |
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'''When near the [[Steampunker]]:''' |
'''When near the [[Steampunker]]:''' |
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+ | * "{{gameText|TownNPCMood_DyeTrader.DislikeNPC|x_NPCName=<Name of Steampunker>}}" |
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− | * "Oh dear, that [Name of Steampunker] the Steampunker has no sense of color or style, I don’t like." |
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'''When near the [[Pirate]]:''' |
'''When near the [[Pirate]]:''' |
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+ | * "{{gameText|TownNPCMood_DyeTrader.HateNPC|x_NPCName=<Name of Pirate>}}" |
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− | * "I truly, truly hate how unsavory [Name of Pirate] the Pirate can be." |
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'''When neutral:''' |
'''When neutral:''' |
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+ | * "{{gameText|TownNPCMood_DyeTrader.Content}}" |
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− | * "Me? I’m fine, I’m fine." |
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{{collapse bottom}} |
{{collapse bottom}} |
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Revision as of 09:18, 21 June 2021
Type | |
---|---|
Environment | |
AI Type | Passive AI |
Damage | 111619 (Exotic Scimitar) |
Max Life | 250 |
Defense | 15 |
KB Resist | 50% |
- Item (Quantity)Rate
- 12.5%
Hurt | |
---|---|
Killed |
- Internal NPC ID: 207
The Dye Trader is an NPC that sells the Dye Vat and other dye-related items. He will move in when the following criteria have been met:
- There is an empty house.
The player has a dye, dye ingredient, or Strange Plantin their inventory, and at least four other town NPCs are in the world. Note that while the Old Man, Traveling Merchant, and town petscount towards this total, the Skeleton Merchantdoes not.[1]The player has a dye or dye ingredient in their inventory.One of the following:- The player has a Strange Plant in their inventory.
- The player has a dye or dye ingredient in their inventory, and one of the four major pre-Hardmode bosses has been defeated: Eye of Cthulhu, Skeletron, or Eater of Worlds / Brain of Cthulhu depending on the world's evil biome.
In addition to selling dye-related items, players may trade in Strange Plants for uncraftable and unpurchasable animated dyes once Hardmode has been reached. These dyes are given at random in sets of three for each exchanged Strange Plant.
On the PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version, the Dye Trader will attack nearby enemies with his Exotic Scimitar to defend himself, dealing 11 / 16 / 19 damage at the start of the game, and (on the PC version, Console version, Mobile version, and tModLoader version) as players progress he will gain various stat increases. He may also drop this weapon on death.
Quick Answers
What items does the Dye Trader sell?
Does the Skeleton Merchant count towards the total number of NPCs for the Dye Trader to move in?
What is the significance of the player having a Strange Plant in their inventory for the Dye Trader?
What is the role of the Dye Trader in the game?
What is the rarest dye that the Dye Trader sells?
Items sold
Item | Cost | Availability
|
---|---|---|
Dye Vat |
5 | Always available. |
Silver Dye |
1 | Always available. |
Team Dye |
1 | On a multiplayer server. |
Dye Trader Robe |
3 | During Halloween. |
Dye Trader's Turban |
3 | During Halloween. |
Shadow Dye |
375 | During full moon. |
Negative Dye |
375 | During full moon. |
Brown Dye |
1 | Always available. |
Fogbound Dye |
750 | While in a Graveyard. |
Bloodbath Dye |
750 | During a Blood Moon. |
Any Pylon |
10 | When in a specific biome and is happy enough. |
Strange Plant quests
Speaking to the Dye Trader will show the "Strange Plants" quest (requires Hardmode on PC, Console, Mobile, and tModLoader), in which the Dye Trader asks players to fetch him rare plants. In return, he rewards players with three vials of a special dye which cannot be obtained otherwise. More of these dyes become available as the game progresses.
Rewards
Template:Item/options
Template:Item/options
Living preferences
Biome | Neighbor | |
---|---|---|
Loves | n/a | n/a |
Likes | ||
Dislikes | ||
Hates | n/a |
For more information, see NPC happiness.
Notes
Names
The Dye Trader may have any of the following names:
- Abdosir
- Ahinadab
- Ahirom
- Akbar
- Batnoam
- Bodashtart
- Danel
- Hannibal
- Hanno
- Hiram
- Kanmi
- Philosir
- Sikarbaal
- Tabnit
- Yehomilk
- Yutpan
Quotes
Interaction quotes
When Pirate is present:
During a Party
During a Windy Day
During Rain:
During a Thunderstorm:
When turning in a Strange Plant:
When you don't have a strange plant:
|
Happiness quotes
When homeless:
When far from home:
When in a sparsely populated area:
When overcrowded:
When in the Desert:
When in the Forest:
When in an Evil Biome or the Dungeon:
When near the Princess:
When near the Arms Dealer:
When near the Painter:
When near the Steampunker:
When near the Pirate:
When neutral:
|
Trivia
- Ahirom, Abdosir, Hiram, and Batnoam are the names of ancient Phoenician kings and queens. Phoenicia was an east Mediterranean empire that became wealthy from the purple dye extracted from coastal snails, and Sea Snails drop the ingredient for Purple Dye.
- Hanno is the name of a Carthaginian explorer from the 5th century BC, who is known for his naval exploration of the western coast of Africa.
- One of his quotes mentions that he sells "the richest colors"; however, he only sells
7 /5 dyes, one of them only on multiplayer. - The Dye Trader's sprite was created by former Re-Logic artist Waffles. In 1.3.0.1
, it was updated by Lazure. - Even if the player is wearing the Dye Trader's own attire, he still criticizes their clothes.
- Despite it being hidden under his turban, the Dye Trader's hair is observed to be black, which can be seen when it is removed during a Party
in favor of a party hat. - His persona is heavily inspired by stereotypes of early Middle Eastern and North African culture, as seen by his clothing (turban), his drops (Exotic Scimitar), and references to a sultan in his quotes.
- As seen in his quotes, he is greedy and looks down on monotone robes.
The Bestiary entry for the Dye Trader: "Eccentric and rather snobby to a fault, the Dye Trader has expensive tastes. He is passionate about the materials used in the dyes he sells."
History
- Desktop 1.4.0.1:
- Option to exchange Strange Plants for dyes now requires Hardmode.
- Defeating pre-Hardmode bosses is no longer part of the spawn requirements, now instead always requires at least four other town NPCs.
- Desktop 1.3.0.1:
- New "Strange Plants" quest.
- Defends self with Exotic Scimitar.
- Now sells Dye Trader's Turban, Shadow Dye, Negative Dye, and Brown Dye.
- Sprite updated.
- Now only spawns if a Strange Plant is in the player's inventory, or a dye or dye ingredient is in the inventory and any of the major pre-Hardmode bosses has been defeated.
- Desktop 1.2.3: Now sells the Team Dye on a multiplayer server as well.
- Desktop 1.2.1: Now sells the Dye Trader Robe during Halloween as well.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.6508: Introduced.