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{{npc infobox
 
{{npc infobox
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| imagealt = [[File:Vampire_Bat.png]]   [[File:Vampire.png]]
 
 
| type = Undead Enemy
 
| type = Undead Enemy
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| type2 = Flying Enemy
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| id = 77
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| environment = Solar Eclipse
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| environment = Underground
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| environment2 = Cavern
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| ai = Bat/Fighter
 
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| id = 158-159
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| ai = Fighter
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| damage = 60 / {{expert|120}} (bat form)<br />80 / {{expert|160}} (humanoid form)
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| damage = 40 / {{expert|80}}
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| life = 750 / {{expert|1500}}
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| life = 260 / {{expert|520}}
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| defense = 32 (bat form)<br />24 (humanoid form)
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| defense = 28
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| knockback = 25% / {{expert|33}}% (bat form)<br />60% / {{expert|64}}% (humanoid form)
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| knockback = 60% / {{expert|64}}
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| debuff = Bleeding
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| debuff = Broken Armor
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| debufftip = Cannot regenerate life
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| debufftip = Defense is cut in half
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| duration = 5 - 7 seconds / {{expert|10 - 14 seconds}}
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| duration = 120 seconds / {{expert|240 seconds}}
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| money = {{sc|50}}
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| money = {{sc|4}}
  +
| Armor Polish|1|1% / {{expert|2%}}
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| Broken Bat Wing|1|2.5%
 
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| Moon Stone|1|2.86% / {{expert|4.29%}}
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| Beam Sword|1|0.67%
 
| banner = yes
 
| banner = yes
 
}}
 
}}
   
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'''Vampires''' are [[Hardmode]] [[enemies]] that spawn only during a [[Solar Eclipse]], during which they are about as common as a [[Zombie]]. Vampires will turn into a bat if the player is above them and attempt to fly near the player and turn back into a humanoid. They can inflict the [[Bleeding]] debuff.
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The '''Armored Skeleton''' is a [[Hardmode]] [[enemy]] which can be found in the [[Cavern]]s during [[Hardmode]] along with [[Skeleton Archer]]s. They have a 1/6 chance to inflict the [[Broken Armor]] [[debuff]] for 5 minutes on contact. They are immune to the [[Poisoned]] debuff.
   
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== Tips ==
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== Notes ==
  +
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* Due to low lighting during a Solar Eclipse, it may be difficult to see this enemy before they strike you. Vampires in Terraria typically fly in as a bat which is relatively hard to see without artificial lighting. Try using light buffs ([[Shine Potion]], [[Wisp in a Bottle]]) and watch for them as they fly in to prevent unnecessary damage.
 
  +
* As of 1.2, Heavy Skeletons never spawn anymore, and are replaced by Armored Skeletons. This is due to the fact that certain enemies can now have different sizes, along with slightly changed stats, like defense, health, and damage. Prior to 1.2, Heavy Skeletons were larger versions of Armored Skeletons, with increased defense and damage.
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* The [[Stake Launcher]] is a highly effective weapon against vampires, as it does extreme damage to them.
 
  +
* On the PlaystationVita version, Broken Armor only lasts 2 minutes.
   
 
== Trivia ==
 
== Trivia ==
  +
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* Vampires are a reference to [http://en.wikipedia.org/wiki/Dracula_%281931_English-language_film%29 the 1931 film "Dracula,"] as the theme of Solar Eclipse enemies is classic horror film icons.
 
  +
* Armored Skeletons appear to be wearing a bluer variation of the [[Ancient Cobalt Breastplate]] with spiked shoulder guards.
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* Being vulnerable to the [[Stake Launcher]] is obviously rooted in Vampire mythology/culture, where stakes are the usual method of destroying vampires.
 
   
 
== History ==
 
== History ==
 
{{History|1.2.0.3|Now has a chance to drop its respective banner.}}
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{{History|1.3.0.3|Health increased from 500 to 750. Defense in bat form increased from 30 to 32. Defense in humanoid form increased from 20 to 24.}}
 
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{{History|1.2.1|Takes extra damage from the Stake Launcher.}}
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{{History|1.2|
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**Health, damage and defense reduced from 340, 60 and 36 to 260, 40 and 28 respectively.
{{History|1.2.0.3|Now has a chance to drop a [[Vampire Banner]].}}
 
  +
**Now has a chance to drop Armor Polish and/or a Beam Sword.}}
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{{History|1.2|Introduced.}}
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{{History|1.1|Introduced.}}
   
 
{{Master Template Characters
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| show-hardmode = yes
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{{Solar Eclipse Enemies
 
| show-main=yes
 
 
}}
 
}}
{{Master Template Characters}}
 
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[[Category:Solar Eclipse NPCs]]
 
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[[fr:Vampire]]
 
 
{{translation project}}
 
{{translation project}}

Revision as of 01:02, 12 September 2015

Armored Skeleton
Armored SkeletonOld-gen console version and Nintendo 3DS version
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Inflicts debuff
Inflicts debuff
Inflicts debuff
DebuffBroken ArmorBroken Armor
Debuff tooltipDefense is cut in half
Drops
Coins4

The Armored Skeleton is a Hardmode enemy which can be found in the Caverns during Hardmode along with Skeleton Archers. They have a 1/6 chance to inflict the Broken Armor debuff for 5 minutes on contact. They are immune to the Poisoned debuff.

Notes

  • As of 1.2, Heavy Skeletons never spawn anymore, and are replaced by Armored Skeletons. This is due to the fact that certain enemies can now have different sizes, along with slightly changed stats, like defense, health, and damage. Prior to 1.2, Heavy Skeletons were larger versions of Armored Skeletons, with increased defense and damage.
  • On the PlaystationVita version, Broken Armor only lasts 2 minutes.

Trivia

History

  • 1.2.0.3: Now has a chance to drop its respective banner.
  • 1.2:
    • Health, damage and defense reduced from 340, 60 and 36 to 260, 40 and 28 respectively.
    • Now has a chance to drop Armor Polish and/or a Beam Sword.
  • 1.1: Introduced.

Template:Translation project