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m (Partial undo. Duplicate links are allowed (and encouraged) in sortable tables, just not in the same cell. Removed Weak being negated by the werewolf buff (I found no evidence of this).)
Tag: Disambiguation links
 
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'''Debuffs''' are temporary, negative status effects, as opposed to [[buffs]], which affect the player positively. Once a debuff has been inflicted, the debuff's icon will display to the {{eicons|1.3.0.1}} upper right / {{eicons|1.3.0.1|invert}} upper left of the player's window, along with a {{eicons|1.3.0.1}} icon shading / {{eicons|1.3.0.1|invert}} count-down timer, showing how much longer the debuff will be in effect. {{eicons|1.3.0.1}} The counter will begin at one minute/second less than its listed duration and show zero during the final minute/second.
'''Debuffs''' are temporary, negative status effects. Unlike [[Buffs]], they cannot be cancelled by right-clicking their icons.
 
   
Most debuffs can only be inflicted by [[enemies]], on players. Players can inflict the following debuffs on enemies: [[Confused]], [[Cursed Inferno]], [[Ichor]], [[Midas]], [[Poisoned]], [[Venom]], [[On Fire!]], [[Frostburn]] and [[Shadowflame]]. {{console icon}}{{Mobile icon}} Players can also inflict [[Bleeding]] on enemies via the console/mobile-exclusive [[Tizona]].
+
Most debuffs can only be inflicted by [[enemies]], however it is also possible for [[traps]] and [[Red Potion]] to inflict some debuffs on players.
   
  +
Players can inflict various debuffs on most enemies. See [[#Notes|Notes]] for a list of weapons that inflict debuffs on enemies.
In general, damaging debuffs will stack: If you are both [[Poisoned]] and [[On Fire!]], you will take damage from both of them. However, Poisoned and [[Venom]] do not stack, and Poisoned will take precedence over Venom. Death always cancels any active [[buffs]] or debuffs. [[Buffs]] on the other hand, affect the player positively while they are taking effect.
 
  +
  +
In general, damaging debuffs will stack: If a player is both [[Poisoned]] and [[On Fire!]], they will take damage from both debuffs. However, Poisoned and [[Venom]] do not stack, and Poisoned will take precedence over Venom. Death always cancels any active buffs or debuffs.
  +
  +
Unlike buffs, debuffs cannot be canceled by right-clicking their icons. The [[Nurse]] can cancel debuffs at a cost of {{coin|750cc}} per active debuff. This does not apply to the [[Potion Sickness]] debuff, because when trying to cancel the Potion Sickness debuff, the Nurse will not charge for recovery of the debuff and the debuff will not be canceled, but the Potion Sickness icon will disappear.
   
The [[Nurse]] can cancel debuffs at a cost of {{sc|7}} {{cc|50}} per active debuff.
 
 
 
== From enemies ==
 
== From enemies ==
{| class="terraria"
+
{| class="terraria lined sortable"
  +
! Icon !! Name !! Effect !! Tooltip !! Duration
! Icon
 
  +
{{/row| 20
! Name
 
  +
| Players turn green, slowly lose [[health]] over time, and cannot regenerate.
! Effect
 
  +
| 3-10 seconds / {{expert|2-20 seconds}} / {{master|7.5-25 seconds}}
! Tooltip
 
  +
}}
! Duration
 
  +
{{/row| 22
|-
 
  +
| Players turn blue and brightness is lowered.
| {{il2c|Bleeding}}
 
  +
| 15 seconds / {{expert|5-30 seconds}} / {{master|37.5 seconds}}
| Prevents the player from regenerating life naturally.
 
  +
}}
| Cannot regenerate life
 
  +
{{/row| 23
| style="text-align:left" | 45 seconds
 
  +
| Prevents the player from using items.
|-
 
  +
| 4 seconds / {{expert|8 seconds}} / {{master|10 seconds}}
| {{il2c|Poisoned}}
 
  +
}}
| Players turn green and slowly lose life over time. Also restricts their life regeneration.
 
  +
{{/row| 24
| Slowly losing life
 
  +
| The player is engulfed in flames, loses [[health]] over time, and cannot regenerate.
| style="text-align:left" | 7-10 seconds
 
  +
| 7-10 seconds / {{expert|14-20 seconds}} / {{master|17.5-25 seconds}}
|-
 
  +
}}
| {{il2c|On Fire!}}
 
  +
{{/row| 30
| Players are engulfed with flames and lose life over time. Also restricts their life regeneration.
 
  +
| Prevents the player from regenerating [[health]] naturally. Since enemies cannot regenerate naturally, they will instead lose health when they have this debuff.
| Slowly losing life
 
  +
| 3-45 seconds / {{expert|6-90 seconds}} / {{master|7.5-112.5 seconds}}
| style="text-align:left" | 3-7 seconds
 
  +
}}
|-
 
  +
{{/row| 31
| {{il2c|Venom}}
 
  +
| {{key|left}} and {{key|right}}'s effects are switched.
| Players turn purple and slowly lose life over time. Also restricts their life regeneration.
 
  +
| 7 seconds / {{expert|14 seconds}} / {{master|17.5 seconds}}
| Losing Life
 
  +
}}
| style="text-align:left" | 8 seconds
 
  +
{{/row| 32
|-
 
  +
| Lowers the player's maximum [[movement speed]].
| {{il2c|Darkness}}
 
  +
| 5-16 seconds / {{expert|10-32 seconds}} / {{master|12.5-40 seconds}}
| Lowers the brightness of light.
 
  +
}}
| Decreased light vision
 
  +
{{/row| 33
| style="text-align:left" | 15 seconds
 
  +
| Decreases the player's physical capabilities.
|-
 
  +
| 1-5 minutes / {{expert|2-10 minutes}} / {{master|2.5-12.5 minutes}}
| {{il2c|Blackout}}
 
  +
}}
| Player's light vision is heavily reduced making it near impossible to see most light.
 
  +
{{/row| 35
| Light vision severely reduced
 
  +
| Prevents the player from using items requiring [[mana]].
| style="text-align:left" | 4 seconds
 
  +
| 7 seconds / {{expert|14 seconds}} / {{master|17.5 seconds}}
|-
 
  +
}}
| {{il2c|Silenced}}
 
  +
{{/row| 36
| Prevents the player from using anything that requires mana.
 
  +
| Halves the player's [[defense]].
| Cannot use items that require mana
 
  +
| 10 seconds-2 minutes / {{expert|16.25 seconds-4 minutes}} / {{master|25 seconds-5 minutes}}
| style="text-align:left" | 7 seconds
 
  +
}}
|-
 
  +
{{/row| 37
| {{il2c|Cursed}}
 
| Prevents the player from using anything.
+
| Causes the player to die if they escape [[the Underworld]].
  +
| While fighting [[Wall of Flesh]]
| Cannot use any items
 
  +
}}
| style="text-align:left" | 4 seconds
 
  +
{{/row| 38
|-
 
  +
| Pulls the player directly in front of the [[Wall of Flesh]]. Goes through tiles.
| {{il2c|Confused}}
 
  +
| While in contact with [[The Tongue]]
| {{key|left}} makes the player move right and {{key|right}} makes the player move left.
 
  +
}}
| Movement is reversed
 
  +
{{/row| 39
| style="text-align:left" | 7 seconds
 
  +
| Engulfs the player in cursed flames that deal [[damage]] over time. Cursed flames cannot be extinguished by water.
|-
 
  +
| 7-8 seconds / {{expert|14-16 seconds}} / {{master|17.5-20 seconds}}
| {{il2c|Slow}}
 
  +
}}
| Slows down the player's speed.
 
  +
{{/row| 44
| Movement speed is reduced
 
  +
| Affected players and enemies lose [[health]] over time and cannot regenerate.
| style="text-align:left" | 15 seconds
 
  +
| 1-8 seconds
|-
 
  +
}}
| {{il2c|Weak}}
 
  +
{{/row| 46
| Causes the player's Physical abilities to decrease. Werewolf buff negates this debuff.
 
  +
| Lowers the player's maximum [[movement speed]].
| Physical abilities are decreased
 
  +
| 10-45 seconds / {{expert|20 seconds-90 seconds}} / {{master|25-112.5 seconds}}
| style="text-align:left" | 5 minutes
 
  +
}}
|-
 
  +
{{/row| 47
| {{il2c|Broken Armor}}
 
| Causes the player's [[defense]] to go down to half of its normal defense.
+
| Prevents the player from moving or using items.
  +
| 1-1.5 seconds / {{expert|2-3 seconds}} / {{master|2.5-3.75 seconds}}
| Defense is cut in half
 
  +
}}
| style="text-align:left" | 2 minutes
 
  +
{{/row| 69
|-
 
  +
| Causes the player to glow yellow along with the loss of 15 {{eicons|1.4.1}} / 20 {{eicons|1.4.1|invert}} [[defense]].
| {{il2c|Horrified}}
 
  +
| 15 seconds / {{expert|30 seconds}} / {{master|62.5 seconds}}
| Acts as a warning to prevent the player from going too far from the [[Wall of Flesh]] or attempting to escape [[the Underworld]].
 
  +
}}
| You have seen something nasty, there is no escape.
 
  +
{{/row| 70
| style="text-align:left" | While fighting [[Wall of Flesh]]
 
  +
| Causes the player to turn purple, lose [[health]] over time, and not regenerate.
|-
 
  +
| 8 seconds / {{expert|16 seconds}} / {{master|20 seconds}}
| {{il2c|The Tongue}}
 
  +
}}
| Causes the player to get tangled by the Wall of Flesh's tongue and be pulled into its mouth.
 
  +
{{/row| 80
| You are being sucked into the mouth
 
  +
| Severely lowers the brightness of light, making it nearly impossible to see.
| style="text-align:left" | While in contact with [[The Tongue]]
 
  +
| 3 seconds / {{expert|6 seconds}} / {{master|7.5 seconds}}
|-
 
  +
}}
| {{il2c|Cursed Inferno}}
 
  +
{{/row| 144
| Ignites the player with cursed flames that deal damage over time. Cursed flames can not be extinguished by water.
 
  +
| Causes the player to take significant [[damage]] when moving and a smaller amount of damage when still.
| Losing life
 
| style="text-align:left" | 7 seconds
+
| 4-8 seconds
  +
}}
|-
 
  +
{{/row| 145
| {{il2c|Ichor (debuff)}}
 
| Causes the player to glow yellow along with the loss of 20 defense.
+
| Prevents the player from healing via the [[Vampire Knives]] or [[Spectre armor|Spectre Hood]].
  +
| 14 seconds / {{expert|16 seconds}} / {{master|35 seconds}}
| Armor reduced by 20
 
  +
}}
| style="text-align:left" | 15 seconds
 
  +
{{/row| 148
|-
 
  +
| Increases the player's [[damage]] but decreases [[health]] regeneration as well as applying other random debuffs.
| {{il2c|Chilled}}
 
  +
| {{expert|3 seconds-90 seconds}}
| Slows down the player's speed.
 
  +
}}
| Movement speed is reduced
 
  +
{{/row| 149
| style="text-align:left" | 20 seconds
 
  +
| Causes the player to be stuck where they were hit. Players are still able to use items while this effect is applied.
|-
 
| {{il2c|Frozen}}
+
| {{expert| 1 second}}
  +
}}
| Prevents the player from moving or using anything.
 
  +
{{/row| 156
| You cannot move
 
  +
| Prevents the player from moving horizontally or using items. The player will take increased [[fall damage]], which cannot be negated by [[Wings]] or the [[Lucky Horseshoe]].
| style="text-align:left" | 1 second
 
  +
| 1-4 seconds
|-
 
  +
}}
| {{il2c|Webbed}} {{pc icon}}
 
  +
{{/row| 163
| Causes the player to be stuck in the spot where they were hit. Players are still allowed to use items while this effect is ongoing.
 
  +
| Almost completely darkens the screen except for a small area around the player. Causes the player to [[Bleeding|bleed]].
| You are stuck
 
  +
| While being attacked by a [[Brain Suckler]]
| style="text-align:left" | 2 seconds
 
  +
}}
|-
 
  +
{{/row| 164
| {{il2c|Stoned}} {{pc icon}}
 
| Prevents the player from moving or using anything and damages the player.
+
| Causes the player to float upwards and downwards based on their position.
  +
| 6-12 seconds / {{expert|12-24 seconds}} / {{master|15-30 seconds}}
| You are completely petrified!
 
  +
}}
| style="text-align:left" | 1-4 seconds
 
  +
{{/row| 195
|-
 
  +
| Halves the player's [[defense]].
| {{il2c|Distorted}} {{pc icon}}
 
  +
| 5 seconds / {{expert|10 seconds}} / {{master|12.5 seconds}}
| Causes the player to constantly rise and fall in midair. Players are still allowed to use items while this effect is ongoing.
 
  +
}}
| Gravity around you is distorted
 
  +
{{/row| 196
| style="text-align:left" | 5-10 seconds
 
  +
| Halves the player's [[damage]].
|-
 
  +
| 5 seconds
| {{il2c|Obstructed}} {{pc icon}}
 
  +
}}
| Darkens the screen almost completely, except for a small area around the player.
 
  +
{{/row| 197
| You can't see!
 
  +
| The player's [[movement speed]] is severely reduced.
| style="text-align:left" | While attacked by a [[Brain Suckler]]
 
  +
| 14 seconds / {{expert|28 seconds}} / {{master|35 seconds}}
|-
 
  +
}}
| {{il2c|Electrified}} {{pc icon}}
 
| Causes the player to take significant damage when moving and a smaller amount of damage when not moving.
 
| You cannot move
 
| style="text-align:left" | 4/8 seconds
 
|-
 
| {{il2c|Shadowflame}} {{pc icon}}
 
| Deals 15 damage per second to the target.
 
| Losing life
 
| style="text-align:left" | 5-8 seconds
 
|-
 
| {{il2c|Feral Bite}} {{pc icon}}
 
| Increases player damage but decreases health regeneration and applies random other debuffs.
 
| Increased damage, Decreased life regen, Causes status effects
 
| style="text-align:left" | 5-8 seconds
 
|-
 
| {{il2c|Moon Bite}} {{pc icon}}
 
| Prevents the player from regenerating health.
 
| You are unable to absorb any healing effects
 
| style="text-align:left" | 14 seconds
 
 
|}
 
|}
   
 
== From items and environment ==
 
== From items and environment ==
{| class="terraria"
+
{| class="terraria lined sortable"
  +
! Icon !! Name !! Effect !! Tooltip !! Duration
! Icon
 
  +
{{/row| 94
! Name
 
  +
| Magic damage is reduced by 25%, the amount of [[damage]] reduced is reduced by 1% every 1/5 second.
! Effect
 
  +
| 5-10 seconds
! Tooltip
 
  +
}}
! Duration
 
  +
{{/row| 21
|-
 
  +
| Prevents the player from drinking [[healing potion]]s and [[restoration potion]]s.
| {{il2c|Mana Sickness}}
 
  +
| 60 seconds (45 with a [[Philosopher's Stone]]/[[Charm of Myths]])
| Magic damage is reduced by 25%, the amount of damage reduced is reduced by 5% every second.
 
  +
}}
| Magic damage is reduced by 1-50%
 
  +
{{/row| 88
| style="text-align:left" | 5-10 seconds
 
  +
| Causes the player to lose 1/7th {{eicons|1.3.0.1}} / 1/6th {{eicons|1.3.0.1|invert}} of their maximum [[health]] if they use the [[Rod of Discord]] while the debuff is applied.
|-
 
  +
| 6 seconds
| {{il2c|Potion Sickness}}
 
  +
}}
| Prevents the player from drinking [[healing potion]]s and restoration potions.
 
  +
{{/row| 68
| Cannot consume anymore healing items
 
  +
| Causes the player to take [[damage]] over time while buried in [[Sand]], [[Slush]], or [[Silt]].
| style="text-align:left" | 60 seconds
 
  +
| While in contact with fallen Silt/Sand/Slush
|-
 
  +
}}
| {{il2c|Chaos State}}
 
  +
{{/row| 67
| Takes life whenever a player uses the [[Rod of Discord]] too frequently.
 
  +
| Causes players to burn, losing [[health]], regeneration speed, and [[movement speed]].
| Using the Rod of Discord will take life
 
  +
| While in contact with [[Meteorite]], [[Hellstone]], or [[Hellstone Brick]]
| style="text-align:left" | 6 seconds
 
  +
}}
|-
 
  +
{{/row| 25
| {{il2c|Suffocation}}
 
  +
|
| Players lose life over time while buried in [[Sand]], [[Slush]], or [[Silt]].
 
  +
* -4 [[defense]]
| Losing life
 
  +
* +2% [[critical hit]] on melee attacks
| style="text-align:left" | While in contact with fallen [[Silt]]/[[Sand]]/[[Slush]]
 
  +
* +10% melee [[attack speed]]
|-
 
  +
* +10% melee damage
| {{il2c|Burning}}
 
  +
| 2 minutes
| Players burn, losing life, life regeneration speed, and movement speed. Inflicted by [[Meteorite]] or [[Hellstone]]. [[Obsidian Skull]] or similar protects against it.
 
  +
}}
| Losing life and slow movement
 
  +
{{/row| 119
| style="text-align:left" | While in contact with hot blocks
 
  +
| Affected entities emit cosmetic red hearts.
|-
 
  +
| 30 seconds
| {{il2c|Tipsy}}
 
  +
}}
| Player's melee abilities are improved along with lowered defense after drinking [[ale]].
 
  +
{{/row| 120
| Increased melee abilities, lowered defense
 
  +
| Green fumes appear around you. (Visual effect)
| style="text-align:left" | 2 minutes
 
  +
| 30 seconds
|-
 
  +
}}
| {{il2c|Stinky}}
 
  +
{{/row| 86
| Green fumes appear around you
 
  +
| Increases the spawn rate and maximum number of enemies on screen.
| You smell terrible
 
  +
| When near a placed [[Water Candle]]
| style="text-align:left" | 30 seconds
 
  +
}}
|-
 
  +
{{/row| 194
| {{il2c|Water Candle (debuff)}}
 
  +
| Pushed based on [[wind]] direction.
| Whenever a player stands near a [[Water Candle]] that is placed (not in hand).
 
  +
| Infinite while in a [[Sandstorm]]
| Increased enemy spawn rate
 
  +
}}
| style="text-align:left" | When near a placed [[Water Candle]]
 
  +
{{/row| 199
  +
| Cannot build or break blocks.
  +
| Infinite during the [[Old One's Army]] event
  +
}}
  +
{{/row| 332
  +
| No effect.
  +
| When at full [[Hunger]], for 5 minutes.
  +
}}
  +
{{/row| 333
  +
| Decreases the player's [[defense]], [[damage]], and melee [[attack speed]].
  +
| When at half [[Hunger]], for 5 minutes.
  +
}}
  +
{{/row| 334
  +
| 2% of the player's maximum [[health]] is lost every second.
  +
| When at no [[Hunger]], until food is eaten or the player dies.
  +
}}
  +
{{/row| 353
  +
| The player sinks through blocks and is invincible to all damage except boss attacks.
  +
| When submerged in [[Shimmer]] or when trying to [[fish]] in Shimmer.
  +
}}
 
|}
 
|}
   
== Exclusive to players ==
+
== Other debuffs ==
{| class="terraria"
+
{| class="terraria lined sortable"
  +
! Icon !! Name !! Effect !! Tooltip !! Duration
! Icon
 
  +
{{/row| 72
! Name
 
! Effect
 
! Tooltip
 
! Duration
 
|-
 
| {{il2c|Frostburn}}
 
| Players are engulfed with Frostburn flames and lose life over time. Also restricts their life regeneration.
 
| It's either really hot, or really cold, but it REALLY hurts
 
| style="text-align:left" | 1-8 seconds
 
|-
 
| {{il2c|Midas}}
 
 
| Causes affected enemies to drop more coins than usual on death.
 
| Causes affected enemies to drop more coins than usual on death.
  +
| 15 minutes
| Drop more money on death
 
  +
}}
| style="text-align:left" | 15 minutes
 
  +
{{/row| 204
|-
 
  +
| Fire is more effective.
| {{il2c|Penetrated}}
 
  +
| 4-9 seconds
| Causes affected enemies lasting damage for up to 15 seconds.
 
  +
}}
| Bleeding Out
 
  +
{{/row| m200
| style="text-align:left" | 15 seconds
 
  +
| Completely immobilizes affected enemies.
|-
 
  +
| 5-7 seconds
| {{il2c|Daybroken}}
 
  +
}}
| Causes affected enemies lasting damage for up to 15 seconds.
 
  +
{{/row| 103
| Incenerated by solar rays
 
  +
| Player drips water. (visual)
| style="text-align:left" | 15 seconds
 
  +
| 30 seconds
|-
 
  +
}}
| {{il2c|Celled}}
 
  +
{{/row| 137
| Causes affected enemies lasting damage.
 
  +
| Player drips blue goo and gains a blue tint. (visual)
| being eaten by cells
 
  +
| 30 seconds
| style="text-align:left" | ??
 
  +
}}
|-
 
  +
{{/row| 320
| {{il2c|Dryad's Bane}}
 
  +
| Player drips pink goo and sparkles. (visual)
| Causes affected enemies lasting damage.
 
  +
| 30 seconds
| The power of nature compels you
 
  +
}}
| style="text-align:left" | While in [[Dryad]]'s leaf shield.
 
  +
{{/row| 153
  +
| Deals 15 [[damage]] per second to the target.
  +
| 5-8 seconds
  +
}}
  +
{{/row| 203
  +
| Reduces [[defense]] by 40.
  +
| 5 seconds
  +
}}
  +
{{/row| 169
  +
| Causes affected enemies lasting [[damage]] for up to 15 seconds.
  +
| 15 seconds
  +
}}
  +
{{/row| 189
  +
| Causes affected enemies lasting [[damage]] for up to 15 seconds.
  +
| tooltip={{eicons|1.4.3}} ''{{getBuffInfo|189|tooltip}}''<br/>{{eicons|Daybroken|not=1.4.3}} ''Incenerated by solar rays'' {{sic}}
  +
| 15 seconds
  +
}}
  +
{{/row| 183
  +
| Causes affected enemies lasting [[damage]].
  +
| 6-9 seconds
  +
}}
  +
{{/row| 186
  +
| Causes affected enemies lasting [[damage]].
  +
| While in [[Dryad]]'s leaf shield.
  +
}}
  +
|}
  +
  +
== Unobtainable debuffs ==
  +
{| class="terraria lined sortable"
  +
! Icon !! Name !! Effect !! Tooltip !! Notes
  +
{{/row| 160
  +
| Causes the player to move at one third horizontal [[movement speed]] and reduces jump height.
  +
| Unobtainable during normal gameplay
  +
}}
  +
{{/row| 192
  +
| Increases movement and [[mining speed]] by 20%
  +
| Unobtainable on {{eversions|1.3.2|not=1.4.0.1}}.
  +
}}
 
|}
 
|}
   
 
== Notes ==
 
== Notes ==
  +
* Players with the Darkness debuff will keep their eyes shut as a cosmetic indicator.
*The following debuffs have their duration doubled in [[Expert Mode]]: [[Poisoned]], [[Darkness]], [[Cursed]], [[On Fire!]], [[Bleeding]], [[Confused]], [[Slow]], [[Weak]], [[Silenced]], [[Broken Armor]], [[Cursed Inferno]], [[Frostburn]], [[Chilled]], [[Frozen]], [[Ichor]], [[Venom]], [[Blackout]].
 
  +
* The duration of the following debuffs, if inflicted on players, is increased by 100% in {{eil|Expert Mode}} (i.e. doubled) and by 150% in {{eil|Master Mode}}:<section begin=expert_doubled />{{source code ref|v=1.4.3.6|method=Terraria.Player.AddBuff_DetermineBuffTimeToAdd}}
*In expert mode, you get [[Chilled]] when you enter water.
 
  +
{{itemlist/start|class=terraria}}
  +
{{#lstmap:20, 22, 23, 24, 30, 31, 32, 33, 35, 36, 39, 44, 46, 47, 69, 70, 80<!-- directly from source code-->|,|@@@@|<esc>{{itemlist/item|{{buff|id=@@@@}}}}</esc>|}}
  +
{{itemlist/end}}<section end=expert_doubled />
  +
  +
:* Furthermore, players in Expert worlds are inflicted with the Chilled debuff when they enter water in a [[Snow biome]]. The Chilled debuff lasts for as long as the player is in the water and lasts for 5 seconds after getting out.
  +
* The maximum possible damage per second that can be inflicted on an enemy with damaging debuffs is {{eicons|1.4.1}}1331. This can be achieved by consuming a [[Flask of Cursed Flames]], switching between wearing [[Frost armor]] and [[Huntress armor]]/[[Red Riding armor]] and a [[Magma Stone]], and using the [[Daybreak]], [[Bone Javelin]], [[Shadowflame Knife]], [[Venom Staff]], while having a [[Imp Staff]], a [[Hornet Staff]], a [[Stardust Cell Staff]] minion , and a [[Explosive Trap sentry summons]] active, against a target that has been [[Oiled]] (due to the explosive trap) and within the range of [[Dryad]]'s aura in a world with all bosses defeated.
  +
* The following weapons inflict debuffs on enemies:
  +
{| class="terraria lined sortable"
  +
! Weapon !! Debuff
  +
{{#invoke:CargoQuery|main
  +
|q?tables=Items=i, Items__debuffs=d
  +
|q?join=i._ID=d._rowID
  +
|q?fields=d._value=buff, i.name=name, i.itemid=itemid
  +
|q?where=i.type HOLDS 'weapon' AND d._value IS NOT NULL AND d._value NOT IN ('Suffocation', 'Tipsy')
  +
|q?orderBy=buff,name
  +
|q?limit=1000
  +
|template=:{{BASEPAGENAME}}/weaponsRow
  +
}}
  +
|}
   
 
== See also ==
 
== See also ==
*[[Buffs]]
+
* [[Buffs]]
   
 
== History ==
 
== History ==
  +
{{history|Desktop 1.4.1|[[Hellfire]] and [[Frostbite]] introduced.}}
{{history|1.3.0.5|Fixed bug that caused [[Distorted]] to freeze players instead of changing their movement pattern.}}
 
{{history|1.3.0.1|[[Stoned]], [[Shadowflame]], [[Distorted]], and [[Feral Bite]] introduced.}}
+
{{history|Desktop 1.3.4|[[Betsy's Curse]], [[Creative Shock]], [[Withered Weapon]], and [[Withered Armor]] introduced.}}
{{history|1.2.3.1|[[Mana Sickness]] introduced.}}
+
{{history|Desktop 1.3.3|[[Mighty Wind]] introduced.}}
{{history|1.2.1.2|Fixed a bug that was causing monsters to only show one debuff on multiplayer. Monsters that transform now correctly keep their debuffs.}}
+
{{history|Desktop 1.3.0.5|Fixed bug that caused [[Distorted]] to freeze players instead of changing their movement pattern.}}
{{history|1.2.1.1|[[Chaos State]] and [[Water Candle (debuff)|Water Candle]] introduced.}}
+
{{history|Desktop 1.3.0.1|[[Stoned]], [[Shadowflame]], [[Distorted]], and [[Feral Bite]] introduced.}}
{{history|1.2|[[Burning]], [[Blackout]], [[Chilled]], [[Frozen]], [[Venom]], [[Frostburn]], [[Ichor Debuff]] and [[Suffocation]] debuffs introduced.}}
+
{{history|Desktop 1.2.3.1|[[Mana Sickness]] introduced.}}
  +
{{history|Desktop 1.2.1.2|
{{history|1.1|[[Bleeding]], [[Broken Armor]], [[Confused]], [[Cursed Inferno]], [[Horrified]], [[Silenced]], [[Slow]], [[The Tongue]], and [[Weak]] debuffs introduced.}}
 
  +
** Added [[Chaos State]] debuff.
{{history|1.0.6|Introduced.}}
 
  +
** Fixed a bug that was causing enemies to only show one debuff on [[multiplayer]].
  +
** Enemies that transform now correctly keep their debuffs.}}
  +
{{history|Desktop 1.2.1.1|[[Water Candle (debuff)|Water Candle]] introduced.}}
  +
{{history|Desktop 1.2|[[Burning]], [[Blackout]], [[Chilled]], [[Frozen]], [[Venom]], [[Frostburn]], [[Ichor Debuff]] and [[Suffocation]] debuffs introduced.}}
  +
{{history|Desktop 1.1|[[Bleeding]], [[Broken Armor]], [[Confused]], [[Cursed Inferno]], [[Horrified]], [[Silenced]], [[Slow]], [[The Tongue]], and [[Weak]] debuffs introduced.}}
  +
{{history|Desktop 1.0.6|Introduced.}}
  +
{{history|Console 1.0.711.6|Introduced with changes up to Desktop 1.3.0.1. {{icon|switch}} }}
  +
{{history|Console-Release|Introduced. {{icon|xbox|ps}} }}
  +
{{history|Mobile 1.3.0.7|Damaging debuffs no longer deal percentage-based damage.}}
  +
{{history|Mobile-Release|Introduced.}}
  +
{{history|3DS-Release|Introduced.}}
  +
  +
== References ==
  +
{{reflist}}
   
{{game mechanics}}
+
{{Game mechanics}}
  +
{{Master Template Buffs
  +
| show-debuffs = yes
  +
}}
   
[[Category:Game mechanics]]
+
[[Category:Debuffs| ]]
   
  +
{{language info|en=Debuffs}}
[[ko:디버프]]
 
[[fr:Débuff]]
 
[[ru:Дебаффы]]
 
{{translation project}}
 

Latest revision as of 22:14, 14 September 2023

Debuffs are temporary, negative status effects, as opposed to buffs, which affect the player positively. Once a debuff has been inflicted, the debuff's icon will display to the upper right / upper left of the player's window, along with a icon shading / count-down timer, showing how much longer the debuff will be in effect. The counter will begin at one minute/second less than its listed duration and show zero during the final minute/second.

Most debuffs can only be inflicted by enemies, however it is also possible for traps and Red Potion to inflict some debuffs on players.

Players can inflict various debuffs on most enemies. See Notes for a list of weapons that inflict debuffs on enemies.

In general, damaging debuffs will stack: If a player is both Poisoned and On Fire!, they will take damage from both debuffs. However, Poisoned and Venom do not stack, and Poisoned will take precedence over Venom. Death always cancels any active buffs or debuffs.

Unlike buffs, debuffs cannot be canceled by right-clicking their icons. The Nurse can cancel debuffs at a cost of 750 per active debuff. This does not apply to the Potion Sickness debuff, because when trying to cancel the Potion Sickness debuff, the Nurse will not charge for recovery of the debuff and the debuff will not be canceled, but the Potion Sickness icon will disappear.

From enemies

Icon Name Effect Tooltip Duration
Poisoned Poisoned
Internal Buff ID: 20
Players turn green, slowly lose health over time, and cannot regenerate. Slowly losing life 3-10 seconds / 2-20 seconds / 7.5-25 seconds
Darkness Darkness
Internal Buff ID: 22
Players turn blue and brightness is lowered. Decreased light vision 15 seconds / 5-30 seconds / 37.5 seconds
Cursed Cursed
Internal Buff ID: 23
Prevents the player from using items. Cannot use any items 4 seconds / 8 seconds / 10 seconds
On Fire! On Fire!
Internal Buff ID: 24
The player is engulfed in flames, loses health over time, and cannot regenerate. Slowly losing life 7-10 seconds / 14-20 seconds / 17.5-25 seconds
Bleeding Bleeding
Internal Buff ID: 30
Prevents the player from regenerating health naturally. Since enemies cannot regenerate naturally, they will instead lose health when they have this debuff. Cannot regenerate life 3-45 seconds / 6-90 seconds / 7.5-112.5 seconds
Confused Confused
Internal Buff ID: 31
◀ Left and ▶ Right's effects are switched. Movement is reversed 7 seconds / 14 seconds / 17.5 seconds
Slow Slow
Internal Buff ID: 32
Lowers the player's maximum movement speed. Movement speed is reduced 5-16 seconds / 10-32 seconds / 12.5-40 seconds
Weak Weak
Internal Buff ID: 33
Decreases the player's physical capabilities. Physical abilities are decreased 1-5 minutes / 2-10 minutes / 2.5-12.5 minutes
Silenced Silenced
Internal Buff ID: 35
Prevents the player from using items requiring mana. Cannot use items that require mana 7 seconds / 14 seconds / 17.5 seconds
Broken Armor Broken Armor
Internal Buff ID: 36
Halves the player's defense. Defense is cut in half 10 seconds-2 minutes / 16.25 seconds-4 minutes / 25 seconds-5 minutes
Horrified Horrified
Internal Buff ID: 37
Causes the player to die if they escape the Underworld. You have seen something nasty, there is no escape. While fighting Wall of Flesh
The Tongue The Tongue
Internal Buff ID: 38
Pulls the player directly in front of the Wall of Flesh. Goes through tiles. You are being sucked into the mouth While in contact with The Tongue
Cursed Inferno Cursed Inferno
Internal Buff ID: 39
Engulfs the player in cursed flames that deal damage over time. Cursed flames cannot be extinguished by water. Losing life 7-8 seconds / 14-16 seconds / 17.5-20 seconds
Frostburn Frostburn
Internal Buff ID: 44
Affected players and enemies lose health over time and cannot regenerate. It's either really hot or really cold. Either way it REALLY hurts 1-8 seconds
Chilled Chilled
Internal Buff ID: 46
Lowers the player's maximum movement speed. Your movement speed has been reduced 10-45 seconds / 20 seconds-90 seconds / 25-112.5 seconds
Frozen Frozen
Internal Buff ID: 47
Prevents the player from moving or using items. You can't move! 1-1.5 seconds / 2-3 seconds / 2.5-3.75 seconds
Ichor Ichor
Internal Buff ID: 69
Causes the player to glow yellow along with the loss of 15 / 20 defense. Reduced defense 15 seconds / 30 seconds / 62.5 seconds
Acid Venom Acid Venom
Internal Buff ID: 70
Causes the player to turn purple, lose health over time, and not regenerate. Losing life 8 seconds / 16 seconds / 20 seconds
Blackout Blackout
Internal Buff ID: 80
Severely lowers the brightness of light, making it nearly impossible to see. Light vision severely reduced 3 seconds / 6 seconds / 7.5 seconds
Electrified Electrified
Internal Buff ID: 144
Causes the player to take significant damage when moving and a smaller amount of damage when still. Moving hurts! 4-8 seconds
Moon Bite Moon Bite
Internal Buff ID: 145
Prevents the player from healing via the Vampire Knives or Spectre Hood. You are unable to absorb healing effects 14 seconds / 16 seconds / 35 seconds
Feral Bite Feral Bite
Internal Buff ID: 148
Increases the player's damage but decreases health regeneration as well as applying other random debuffs. Increased damage, Decreased life regen, Causes status effects 3 seconds-90 seconds
Webbed Webbed
Internal Buff ID: 149
Causes the player to be stuck where they were hit. Players are still able to use items while this effect is applied. You are stuck 1 second
Stoned Stoned
Internal Buff ID: 156
Prevents the player from moving horizontally or using items. The player will take increased fall damage, which cannot be negated by Wings or the Lucky Horseshoe. You are completely petrified! 1-4 seconds
Obstructed Obstructed
Internal Buff ID: 163
Almost completely darkens the screen except for a small area around the player. Causes the player to bleed. You can't see! While being attacked by a Brain Suckler
Distorted Distorted
Internal Buff ID: 164
Causes the player to float upwards and downwards based on their position. Gravity around you is distorted 6-12 seconds / 12-24 seconds / 15-30 seconds
Withered Armor Withered Armor
Internal Buff ID: 195
Halves the player's defense. Your armor is lowered! 5 seconds / 10 seconds / 12.5 seconds
Withered Weapon Withered Weapon
Internal Buff ID: 196
Halves the player's damage. Your attacks are weaker! 5 seconds
Oozed Oozed
Internal Buff ID: 197
The player's movement speed is severely reduced. Movement is significantly reduced 14 seconds / 28 seconds / 35 seconds

From items and environment

Icon Name Effect Tooltip Duration
Mana Sickness Mana Sickness
Internal Buff ID: 94
Magic damage is reduced by 25%, the amount of damage reduced is reduced by 1% every 1/5 second. Magic damage reduced by 5-10 seconds
Potion Sickness Potion Sickness
Internal Buff ID: 21
Prevents the player from drinking healing potions and restoration potions. Cannot consume anymore healing items 60 seconds (45 with a Philosopher's Stone/Charm of Myths)
Chaos State Chaos State
Internal Buff ID: 88
Causes the player to lose 1/7th / 1/6th of their maximum health if they use the Rod of Discord while the debuff is applied. Using the Rod of Discord will take life 6 seconds
Suffocation Suffocation
Internal Buff ID: 68
Causes the player to take damage over time while buried in Sand, Slush, or Silt. Losing life While in contact with fallen Silt/Sand/Slush
Burning Burning
Internal Buff ID: 67
Causes players to burn, losing health, regeneration speed, and movement speed. Losing life and slowed movement While in contact with Meteorite, Hellstone, or Hellstone Brick
Tipsy Tipsy
Internal Buff ID: 25
Increased melee abilities, lowered defense 2 minutes
Lovestruck Lovestruck
Internal Buff ID: 119
Affected entities emit cosmetic red hearts. You are in love! 30 seconds
Stinky Stinky
Internal Buff ID: 120
Green fumes appear around you. (Visual effect) You smell terrible 30 seconds
Water Candle Water Candle
Internal Buff ID: 86
Increases the spawn rate and maximum number of enemies on screen. Increased monster spawn rate When near a placed Water Candle
Mighty Wind Mighty Wind
Internal Buff ID: 194
Pushed based on wind direction. The wind moves you around! Infinite while in a Sandstorm
Creative Shock Creative Shock
Internal Buff ID: 199
Cannot build or break blocks. You have lost the power of creation! Infinite during the Old One's Army event
Peckish Peckish
Internal Buff ID: 332
No effect. You could eat, but it's not so bad. When at full Hunger, for 5 minutes.
Hungry Hungry
Internal Buff ID: 333
Decreases the player's defense, damage, and melee attack speed. You are quite hungry and feeling weak. When at half Hunger, for 5 minutes.
Starving Starving
Internal Buff ID: 334
2% of the player's maximum health is lost every second. You are starving to death! Eat immediately! When at no Hunger, until food is eaten or the player dies.
Shimmering Shimmering
Internal Buff ID: 353
The player sinks through blocks and is invincible to all damage except boss attacks. You've gone insubstantial! When submerged in Shimmer or when trying to fish in Shimmer.

Other debuffs

Icon Name Effect Tooltip Duration
Midas Midas
Internal Buff ID: 72
Causes affected enemies to drop more coins than usual on death. Drop more money on death 15 minutes
Oiled Oiled
Internal Buff ID: 204
Fire is more effective. Taking more damage from being on fire 4-9 seconds
Stunned Stunned
Internal Buff ID: m200
Completely immobilizes affected enemies. Paralyzed by love 5-7 seconds
Wet Wet
Internal Buff ID: 103
Player drips water. (visual) You are dripping water 30 seconds
Slime Slime
Internal Buff ID: 137
Player drips blue goo and gains a blue tint. (visual) You are slimy and sticky 30 seconds
Sparkle Slime Sparkle Slime
Internal Buff ID: 320
Player drips pink goo and sparkles. (visual) You are slimy and sparkly 30 seconds
Shadowflame Shadowflame
Internal Buff ID: 153
Deals 15 damage per second to the target. Losing life 5-8 seconds
Betsy's Curse Betsy's Curse
Internal Buff ID: 203
Reduces defense by 40. Defense is lowered 5 seconds
Penetrated Penetrated
Internal Buff ID: 169
Causes affected enemies lasting damage for up to 15 seconds. Bleeding Out 15 seconds
Daybroken Daybroken
Internal Buff ID: 189
Causes affected enemies lasting damage for up to 15 seconds. Incinerated by solar rays
Incenerated by solar rays [sic]
15 seconds
Celled Celled
Internal Buff ID: 183
Causes affected enemies lasting damage. being eaten by cells 6-9 seconds
Dryad's Bane Dryad's Bane
Internal Buff ID: 186
Causes affected enemies lasting damage. The power of nature compells you While in Dryad's leaf shield.

Unobtainable debuffs

Icon Name Effect Tooltip Notes
Dazed Dazed
Internal Buff ID: 160
Causes the player to move at one third horizontal movement speed and reduces jump height. Movement is greatly slowed Unobtainable during normal gameplay
Sugar Rush Sugar Rush
Internal Buff ID: 192
Increases movement and mining speed by 20% 20% increased movement and mining speed Unobtainable on tModLoader 1 tModLoader 1.3-Legacy version.

Notes

  • Players with the Darkness debuff will keep their eyes shut as a cosmetic indicator.
  • The duration of the following debuffs, if inflicted on players, is increased by 100% in Expert Mode (i.e. doubled) and by 150% in Master Mode:[1]
  • Furthermore, players in Expert worlds are inflicted with the Chilled debuff when they enter water in a Snow biome. The Chilled debuff lasts for as long as the player is in the water and lasts for 5 seconds after getting out.
Weapon Debuff
Venom StaffVenom Staff
Internal Item ID: 2188
Acid VenomAcid Venom
Betsy's WrathBetsy's Wrath
Internal Item ID: 3870
Betsy's CurseBetsy's Curse
TizonaTizona
Internal Item ID: 5010
BleedingBleeding
Bee KeeperBee Keeper
Internal Item ID: 1123
ConfusedConfused
Dao of PowDao of Pow
Internal Item ID: 389
ConfusedConfused
Clinger StaffClinger Staff
Internal Item ID: 3014
Cursed InfernoCursed Inferno
Cursed FlamesCursed Flames
Internal Item ID: 519
Cursed InfernoCursed Inferno
DaybreakDaybreak
Internal Item ID: 3543
DaybrokenDaybroken
Solar EruptionSolar Eruption
Internal Item ID: 3473
DaybrokenDaybroken
AmarokAmarok
Internal Item ID: 3289
FrostbiteFrostbite
Cool WhipCool Whip
Internal Item ID: 4911
FrostbiteFrostbite
Elf MelterElf Melter
Internal Item ID: 1910
FrostbiteFrostbite
Flower of FrostFlower of Frost
Internal Item ID: 1264
FrostbiteFrostbite
Frost StaffFrost Staff
Internal Item ID: 726
frostbitefrostbite
FrostbrandFrostbrand
Internal Item ID: 676
frostbitefrostbite
Staff of the Frost HydraStaff of the Frost Hydra
Internal Item ID: 1572
FrostbiteFrostbite
AmarokAmarok
Internal Item ID: 3289
FrostburnFrostburn
Flower of FrostFlower of Frost
Internal Item ID: 1264
FrostburnFrostburn
Ice BoomerangIce Boomerang
Internal Item ID: 670
FrostburnFrostburn
Wand of FrostingWand of Frosting
Internal Item ID: 5147
FrostburnFrostburn
Brand of the InfernoBrand of the Inferno
Internal Item ID: 3823
HellfireHellfire
FirecrackerFirecracker
Internal Item ID: 4912
HellfireHellfire
Flameburst CaneFlameburst Cane
Internal Item ID: 3819
HellfireHellfire
FlamethrowerFlamethrower
Internal Item ID: 506
HellfireHellfire
Hel-FireHel-Fire
Internal Item ID: 3290
HellfireHellfire
Inferno ForkInferno Fork
Internal Item ID: 1445
HellfireHellfire
Phantom PhoenixPhantom Phoenix
Internal Item ID: 3854
HellfireHellfire
Waffle's IronWaffle's Iron
Internal Item ID: 5382
HellfireHellfire
BladetongueBladetongue
Internal Item ID: 3211
IchorIchor
Golden ShowerGolden Shower
Internal Item ID: 1336
IchorIchor
CascadeCascade
Internal Item ID: 3282
On Fire!On Fire!
FlamarangFlamarang
Internal Item ID: 119
On Fire!On Fire!
Flameburst RodFlameburst Rod
Internal Item ID: 3818
On Fire!On Fire!
Flameburst StaffFlameburst Staff
Internal Item ID: 3820
On Fire!On Fire!
FlamelashFlamelash
Internal Item ID: 218
On Fire!On Fire!
FlamethrowerFlamethrower
Internal Item ID: 506
On Fire!On Fire!
Flaming MaceFlaming Mace
Internal Item ID: 5012
On Fire!On Fire!
Flower of FireFlower of Fire
Internal Item ID: 112
On Fire!On Fire!
Molotov CocktailMolotov Cocktail
Internal Item ID: 2590
On Fire!On Fire!
SunfurySunfury
Internal Item ID: 220
On Fire!On Fire!
VolcanoVolcano
Internal Item ID: 121
On Fire!On Fire!
Wand of SparkingWand of Sparking
Internal Item ID: 3069
On Fire!On Fire!
Bone JavelinBone Javelin
Internal Item ID: 3378
PenetratedPenetrated
Blade of GrassBlade of Grass
Internal Item ID: 190
PoisonedPoisoned
Poison StaffPoison Staff
Internal Item ID: 1308
PoisonedPoisoned
Poisoned KnifePoisoned Knife
Internal Item ID: 287
PoisonedPoisoned
SnapthornSnapthorn
Internal Item ID: 4913
PoisonedPoisoned
Thorn ChakramThorn Chakram
Internal Item ID: 191
PoisonedPoisoned
TonbogiriTonbogiri
Internal Item ID: 5011
PoisonedPoisoned
ToxikarpToxikarp
Internal Item ID: 3210
PoisonedPoisoned
Dark LanceDark Lance
Internal Item ID: 274
ShadowflameShadowflame
Shadowflame BowShadowflame Bow
Internal Item ID: 3052
ShadowflameShadowflame
Shadowflame Hex DollShadowflame Hex Doll
Internal Item ID: 3053
ShadowflameShadowflame
Shadowflame KnifeShadowflame Knife
Internal Item ID: 3054
ShadowflameShadowflame

See also

History

  • Mobile 1.3.0.7: Damaging debuffs no longer deal percentage-based damage.

References

  1. Information taken from the PC version PC 1.4.3.6 source code, method AddBuff_DetermineBuffTimeToAdd() in Terraria.Player.cs. There may be inaccuracies, as the current PC version PC version is 1.4.4.9.