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− | {{npc |
+ | {{npc infobox|boxwidth=24em |
| auto = 344 |
| auto = 344 |
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| type = Boss |
| type = Boss |
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| environment = Frost Moon |
| environment = Frost Moon |
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− | | damage2 = |
+ | | damage2 = {{note|small=y|paren=y|melee}}<br/>{{modes|86|172|258}} {{note|small=y|paren=y|{{gameText|ProjectileName.PineNeedleHostile}}}}<br/>{{modes|114|228|342}} {{note|small=y|paren=y|{{gameText|ProjectileName.OrnamentHostile}}}}<br/>{{modes|80|160|240}} {{note|small=y|paren=y|{{gameText|ProjectileName.OrnamentHostile}} shrapnel}} {{source code ref|v=1.4.0.5|name=mwai|method {{code|AI()}} in {{code|Terraria.NPC.cs}} (under {{code|<nowiki>aiStyle == 57</nowiki>}})}} |
| allversions = yes |
| allversions = yes |
||
+ | |:note:|Higher item drop chances in later waves <ref name="fmdrops">See [[Frost Moon#Loot|Frost Moon]] for more details on the loot drop rates. {{source code ref|v=1.4.0.5|noref=y|method {{code|RegisterBoss_FrostMoon()}} in {{code|Terraria.GameContent.ItemDropRules.ItemDropDatabase.cs}} and class {{code|FrostMoonDropGatingChance}} in {{code|Terraria.GameContent.ItemDropRules.Conditions.cs}}}}</ref>| |
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− | | group|Higher item drop chance on {{eil|Expert mode}}|0 |
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+ | |:group:start|One of the following 4 items may be dropped <ref name="fmdrops"/>|- |
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− | | Christmas Tree Sword|1|5.19% - 7.78% |
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− | | Christmas |
+ | | Christmas Tree Sword|1|{{modes|3.11% - 7.78%|6.22% - 31.11%}} |
− | | |
+ | | Christmas Hook|1|{{modes|3.11% - 7.78%|6.22% - 31.11%}} |
− | | |
+ | | Razorpine|1|{{modes|3.11% - 7.78%|6.22% - 31.11%}} |
− | | |
+ | | Festive Wings|1|{{modes|0.67% - 1.67%|1.33% - 6.67%}} |
+ | |:group:end|------------------------------------------------------------------------|- |
||
⚫ | |||
+ | |:note:before|{{note|small=y|block=y|{{modes|wrap=n|During Wave 15 and up|{{eicons|1.4.0.1}} During Wave 15 and up}} <ref name="fmtrophies">Trophies have a different drop rate than other loot from Frost Moon minibosses; see [[Frost Moon#Loot|Frost Moon]] for more detail on these loot drop rates. {{source code ref|v=1.4.0.5|noref=y|method {{code|RegisterBoss_FrostMoon()}} in {{code|Terraria.GameContent.ItemDropRules.ItemDropDatabase.cs}} and class {{code|FrostMoonDropGateForTrophies}} in {{code|Terraria.GameContent.ItemDropRules.Conditions.cs}}}}</ref><br/>{{modes|wrap=n||{{eicons|1.4.0.1|invert=y}} During Wave 8 and up}}}}|text-align:center; |
||
⚫ | |||
+ | | Everscream Trophy|1|{{modes|4.17% - 12.5% {{eicons|1.4.0.1}}|27.27% - 60%}}<br/>{{modes|25% - 50% {{eicons|1.4.0.1|invert=y}}| }} |
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⚫ | |||
⚫ | |||
| imageother = Map Icon Everscream.png |
| imageother = Map Icon Everscream.png |
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| imageothercaption = Map Icon |
| imageothercaption = Map Icon |
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}} |
}} |
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+ | |||
− | '''Everscream''' is a [[Hardmode]] mini-[[boss]] that only spawns during the [[Frost Moon]] [[event]]. It fires pine needle projectiles and bouncing ornaments which fragment like [[Crystal Bullets]]. |
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+ | '''Everscream''' is a [[Hardmode]] mini-[[boss]] that only spawns during the [[Frost Moon]] [[event]]. Defeating Everscream will add 50 points ({{expert|100 points}}) during the Frost Moon.{{source code ref|v=1.4.0.5|name=fmprogress|method {{code|CheckProgressFrostMoon()}} in {{code|Terraria.NPC.cs}}}} It is the Frost Moon equivalent of [[Mourning Wood]], which behaves in an almost identical way to Everscream. |
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+ | |||
+ | == Attacks == |
||
+ | Everscream alternates between two attacks: |
||
+ | * Fires a volley of [[File:Pine Needle.png|link=]] pine needles at the player. This is somewhat similar to Mourning Wood's ''flaming wood'' attack, but the pine needles are fired more rapidly, deal less damage, are less accurate, and do not pass through blocks. |
||
+ | * Fires a jet of bouncing [[File:Everscream Ornament.png|link=]] ornaments, which are affected by gravity and shatter after 5 seconds in a manner similar to [[Crystal Bullets]], in that their [[File:Everscream Ornament Fragment.png|link=]] shrapnel also deals damage. These are fired in a similar but slower manner to Mourning Wood's ''greek fire''. |
||
== Notes == |
== Notes == |
||
* Everscream may hover through blocks in order to reach far-away players. |
* Everscream may hover through blocks in order to reach far-away players. |
||
⚫ | |||
− | * The drop rates of its dropped items linearly increase from wave 13 (or 15) to 20. |
||
+ | * Everscream has a higher chance of dropping loot in later waves. See [[Frost Moon#Loot|Frost Moon]] for more details. |
||
⚫ | |||
− | *When the [[Frost Moon]] event ends, all enemies will flee including the Everscream. Unlike other event mini-bosses such as [[Mothron]], who are invincible when the [[Solar Eclipse|solar eclipse]] event ends, Everscreams can still be harmed and killed after the event is over, showing little to no retaliation. This allows the player to easily defeat the Everscream if they are fast enough. This trait is shared by the [[Mourning Wood]]. |
+ | * When the [[Frost Moon]] event ends, all enemies will flee including the Everscream. Unlike other event mini-bosses such as [[Mothron]], who are invincible when the [[Solar Eclipse|solar eclipse]] event ends, Everscreams can still be harmed and killed after the event is over, showing little to no retaliation. This allows the player to easily defeat the Everscream if they are fast enough. This trait is shared by the [[Mourning Wood]]. |
== Tips == |
== Tips == |
||
− | * Note that most of the Everscream's attacks can easily be avoided by staying on platforms high enough above the ground, as the attacks have limited range. Attacking with any [[ranged]] or long-range [[melee weapon]] from |
+ | * Note that most of the Everscream's attacks can easily be avoided by staying on platforms high enough above the ground, as the attacks have limited range. Attacking with any [[ranged]] or long-range [[melee weapon]] from their trivializes the fight. |
* Everscream is one of the few mini-bosses whose attacks can be shielded, as its ornament and pine needle attacks do not go through blocks. |
* Everscream is one of the few mini-bosses whose attacks can be shielded, as its ornament and pine needle attacks do not go through blocks. |
||
+ | * Unlike Mourning Wood, Everscream's attacks do not deal increased damage after its health drops past 25%. |
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== Trivia == |
== Trivia == |
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* Everscream can be considered the Frost Moon counterpart of [[Mourning Wood]], a mini-boss spawning during the [[Pumpkin Moon]] event, as they share the same AI. |
* Everscream can be considered the Frost Moon counterpart of [[Mourning Wood]], a mini-boss spawning during the [[Pumpkin Moon]] event, as they share the same AI. |
||
* Everscream and the [[Dark Mage]] are the only event bosses that cannot drop a [[ranged weapon]]. |
* Everscream and the [[Dark Mage]] are the only event bosses that cannot drop a [[ranged weapon]]. |
||
+ | {{bestiary}} |
||
== History == |
== History == |
||
− | {{history|Desktop 1.4.0.1| |
+ | {{history|Desktop 1.4.0.1| |
+ | ** Sprite updated. |
||
+ | ** Now has [[Master Mode]] drops: it will always drop the Everscream [[Relic]] on death and also has a 25% chance of dropping the [[Shrub Star]] [[pet]].}} |
||
{{history|Desktop 1.2.3.1|Damage decreased from 124 to 110.}} |
{{history|Desktop 1.2.3.1|Damage decreased from 124 to 110.}} |
||
{{history|Desktop 1.2.2|Introduced.}} |
{{history|Desktop 1.2.2|Introduced.}} |
||
+ | {{history|Console 1.05|Introduced.}} |
||
{{history|Switch 1.0.711.6|Introduced.}} |
{{history|Switch 1.0.711.6|Introduced.}} |
||
+ | {{history|Mobile 1.2.11212|Introduced.}} |
||
{{history|3DS 1.03|Introduced.}} |
{{history|3DS 1.03|Introduced.}} |
||
+ | |||
+ | == References == |
||
+ | {{reflist}} |
||
{{Frost Moon Enemies}} |
{{Frost Moon Enemies}} |
||
− | {{Master Template Characters |
+ | {{Master Template Characters |
+ | | show-boss = yes |
||
+ | }} |
||
[[fr:Hurléternel]] |
[[fr:Hurléternel]] |
Revision as of 21:07, 7 January 2021
Everscream
Classic
Expert
Master
Statistics
Type | |
---|---|
Environment | |
AI Type | Mourning Wood AI |
Damage | 110/165/247 (melee) 86172258 (Pine Needle) 114228342 (Ornament) 80160240 (Ornament shrapnel) [1] |
Max Life | 13000/16900/21547 |
Defense | 38 |
KB Resist | 100% |
Immune to |
Drops
Coins | 1250 |
---|
- Item (Quantity)Rate
- Higher item drop chances in later waves [2]
- 3.11% - 7.78%6.22% - 31.11%
- 3.11% - 7.78%6.22% - 31.11%
- 3.11% - 7.78%6.22% - 31.11%
- 0.67% - 1.67%1.33% - 6.67%
Sounds
Hurt | |
---|---|
Killed |
- Internal NPC ID: 344
Everscream is a Hardmode mini-boss that only spawns during the Frost Moon event. Defeating Everscream will add 50 points (100 points) during the Frost Moon.[4] It is the Frost Moon equivalent of Mourning Wood, which behaves in an almost identical way to Everscream.
Attacks
Everscream alternates between two attacks:
- Fires a volley of pine needles at the player. This is somewhat similar to Mourning Wood's flaming wood attack, but the pine needles are fired more rapidly, deal less damage, are less accurate, and do not pass through blocks.
- Fires a jet of bouncing ornaments, which are affected by gravity and shatter after 5 seconds in a manner similar to Crystal Bullets, in that their shrapnel also deals damage. These are fired in a similar but slower manner to Mourning Wood's greek fire.
Notes
- Everscream may hover through blocks in order to reach far-away players.
Everscream breaks the invincibility glitch obtained with the Slimy Saddle and two Target Dummies. (Except on the Switch version When you can sometimes not break the glitch)- Everscream has a higher chance of dropping loot in later waves. See Frost Moon for more details.
- When the Frost Moon event ends, all enemies will flee including the Everscream. Unlike other event mini-bosses such as Mothron, who are invincible when the solar eclipse event ends, Everscreams can still be harmed and killed after the event is over, showing little to no retaliation. This allows the player to easily defeat the Everscream if they are fast enough. This trait is shared by the Mourning Wood.
Tips
- Note that most of the Everscream's attacks can easily be avoided by staying on platforms high enough above the ground, as the attacks have limited range. Attacking with any ranged or long-range melee weapon from their trivializes the fight.
- Everscream is one of the few mini-bosses whose attacks can be shielded, as its ornament and pine needle attacks do not go through blocks.
- Unlike Mourning Wood, Everscream's attacks do not deal increased damage after its health drops past 25%.
Trivia
- Everscream's pine needle attack is similar to the Razorpine that it drops.
- "Everscream" is a portmanteau of "evergreen" and "scream".
- Everscream can be considered the Frost Moon counterpart of Mourning Wood, a mini-boss spawning during the Pumpkin Moon event, as they share the same AI.
- Everscream and the Dark Mage are the only event bosses that cannot drop a ranged weapon.
The Bestiary entry for the Everscream: "If trees could scream, this evil evergreen would do so constantly. Deadly are the ornaments hurled from its branches."
History
- Desktop 1.4.0.1:
- Sprite updated.
- Now has Master Mode drops: it will always drop the Everscream Relic on death and also has a 25% chance of dropping the Shrub Star pet.
- Desktop 1.2.3.1: Damage decreased from 124 to 110.
- Desktop 1.2.2: Introduced.
- Console 1.05: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.11212: Introduced.
- 3DS 1.03: Introduced.
References
- ↑ Information taken from the PC 1.4.0.5 source code, method
inAI()
(underTerraria.NPC.cs
) There may be inaccuracies, as the current PC version is 1.4.4.9.aiStyle == 57
- ↑ 2.0 2.1 See Frost Moon for more details on the loot drop rates. Information taken from the PC 1.4.0.5 source code, method
inRegisterBoss_FrostMoon()
and classTerraria.GameContent.ItemDropRules.ItemDropDatabase.cs
inFrostMoonDropGatingChance
There may be inaccuracies, as the current PC version is 1.4.4.9.Terraria.GameContent.ItemDropRules.Conditions.cs
- ↑ Trophies have a different drop rate than other loot from Frost Moon minibosses; see Frost Moon for more detail on these loot drop rates. Information taken from the PC 1.4.0.5 source code, method
inRegisterBoss_FrostMoon()
and classTerraria.GameContent.ItemDropRules.ItemDropDatabase.cs
inFrostMoonDropGateForTrophies
There may be inaccuracies, as the current PC version is 1.4.4.9.Terraria.GameContent.ItemDropRules.Conditions.cs
- ↑ Information taken from the PC 1.4.0.5 source code, method
inCheckProgressFrostMoon()
There may be inaccuracies, as the current PC version is 1.4.4.9.Terraria.NPC.cs