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  • Explosives item spriteold Explosives item sprite
  • Explosives placed
Stack digit 9.pngStack digit 9.pngStack digit 9.png
Placeable (1 wide × 1 high)
Use time15 (Very fast)
TooltipExplodes when activated
RarityRarity level: 0
Research5 required
This article is about the explosive block. For the explosives weapon class, see Explosives (class).
A naturally occurring block of Explosives, wired to a Gray Pressure Plate to form a trap.

Explosives are a placeable, consumable mechanism that can be triggered using wiring. Triggering them causes a large explosion that covers a radius of ten tiles (up to 314 blocks total), destroying most placed blocks and items (except for explosion-proof items), and inflicting around 500 damage to entities – meaning they can kill or severely damage even players with late-game gear.

Natural Explosive traps wired to Pressure Plates or DetonatorsDesktop, Console, and Mobile versions can be found rarely underground, usually next to a vein of ores. Explosives can also be crafted.

Crafting[edit | edit source]

Recipes[edit | edit source]

ResultIngredientsCrafting station
ExplosivesExplosivesBy Hand
total: 1 row(s)

Notes[edit | edit source]

  • Explosives cannot be placed on top of each other. However, other blocks can be placed on them, and more Explosives can be placed on those.
  • Multiple Explosives triggered at once on the same enemy will not stack damage.
  • Console and Old-gen console versions 3DS version If a player is killed by Explosives detonated by them, they will not lose their coins.
  • An Explosives block within the blast radius of another will not be activated, therefore chain reactions cannot be created with Explosives. Rather, the second Explosives will simply drop, as with other blocks.
  • Explosives which have been actuated will still explode when triggered.

Trivia[edit | edit source]

  • The death message that appears when the player is killed by naturally spawned explosives will read that they were killed by their own explosives.

History[edit | edit source]

Click to see a list of candidates for image population
It has been requested that more images be added to this article.
Specifications: "Sprites prior to"
  • Desktop Dying to Explosives should now handle mass item drops more efficiently and will preserve item drops in Mediumcore.
  • Desktop Fixed a bug where Explosives counted as PVP damage, resulting in coins not dropping when the player was killed by them.