(→Trivia) Tags: Mobile edit Mobile web edit |
m (Reverted edits by 162.198.119.236 (talk) to last revision by Angrybirdgamer) Tag: Rollback |
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{{item infobox |
{{item infobox |
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+ | | auto = 997 |
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| type = Furniture |
| type = Furniture |
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| width = 3 | height = 3 |
| width = 3 | height = 3 |
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− | | |
+ | | sounduse = Grab.wav |
− | | tags = Loot / plunder |
+ | | tags = Loot / plunder |
}} |
}} |
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+ | {{drop infobox|style=clear:right}} |
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− | The '''Extractinator''' is an item which converts [[Silt Block|Silt]], [[Slush Block|Slush]] and [[Desert Fossil]]s into more valuable items such as [[ores]], [[coins]], and [[gems]]. It can be found rarely in [[Gold Chest]]s, [[ |
+ | The '''Extractinator''' or '''Silt Extractinator'''<ref>Map Object name</ref> is an item which converts [[Silt Block|Silt]], [[Slush Block|Slush]] and [[Desert Fossil]]s into more valuable items such as [[ores]], [[coins]], and [[gems]]. It can be found rarely in [[Gold Chest]]s, [[Frozen Chest]]s, or other chests in the [[underground]], and [[Wooden Crate]]s. [[Underground Cabin]]s in the {{eil|Underground Desert}} also have a chance to contain an Extractinator. |
In order to use the Extractinator, it first needs to be [[Placement|placed]] in the world. Afterwards, suitable blocks need to be consumed (with the {{key|use}} key) directly on the Extractinator within its 3×3 frame. |
In order to use the Extractinator, it first needs to be [[Placement|placed]] in the world. Afterwards, suitable blocks need to be consumed (with the {{key|use}} key) directly on the Extractinator within its 3×3 frame. |
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− | Feeding blocks to the Extractinator is the only way to obtain |
+ | Feeding blocks to the Extractinator is the only way to obtain [[Amber Mosquito]]es, and, along with opening [[crates]], the only reliable way to obtain a world's alternative [[Pre-Hardmode]] ores. This is great way to obtain ore and coins in early game. |
== Possible items == |
== Possible items == |
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− | {{flexstart}} |
+ | {{flexstart}}<section begin="silt-slush" /> |
{| class="terraria sortable" |
{| class="terraria sortable" |
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|+ With {{item|Silt Block}} / {{item|Slush Block}} |
|+ With {{item|Silt Block}} / {{item|Slush Block}} |
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|- |
|- |
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| {{item|Platinum Ore}} || 3.9192% || 1–16 || 1.1775 || {{#expr:(3.9192 * 1.1775 * 10) round 2}} |
| {{item|Platinum Ore}} || 3.9192% || 1–16 || 1.1775 || {{#expr:(3.9192 * 1.1775 * 10) round 2}} |
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+ | |}<section end="silt-slush" /><section begin="fossil" /> |
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− | |} |
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{| class="terraria sortable" |
{| class="terraria sortable" |
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|+ With {{item|Desert Fossil}} |
|+ With {{item|Desert Fossil}} |
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|- |
|- |
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| {{item|Platinum Ore}} || 3.5259% || 1–16 || 1.1775 || {{#expr:(3.5259 * 1.1775 * 10) round 2}} |
| {{item|Platinum Ore}} || 3.5259% || 1–16 || 1.1775 || {{#expr:(3.5259 * 1.1775 * 10) round 2}} |
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+ | |}<section end="fossil" /> |
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− | |} |
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{{flexend}} |
{{flexend}} |
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* Unlike [[crates]], the Extractinator will not provide Hardmode ores even if the world is in Hardmode. It will not produce high-tier pre-Hardmode ores such as [[Demonite Ore|Demonite]], either. |
* Unlike [[crates]], the Extractinator will not provide Hardmode ores even if the world is in Hardmode. It will not produce high-tier pre-Hardmode ores such as [[Demonite Ore|Demonite]], either. |
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* A full stack of 999 Silt or Slush Blocks yields a fair collection of loot. The table below breaks down, prorates, and summarizes the sale prices. |
* A full stack of 999 Silt or Slush Blocks yields a fair collection of loot. The table below breaks down, prorates, and summarizes the sale prices. |
||
− | ** Most of the gems are much more valuable when crafted into [[Stained Glass]]: Each gem except Diamond |
+ | ** Most of the gems are much more valuable when crafted into [[Stained Glass]]: Each gem except Diamond makes {{gc|1}} worth of Stained Glass. |
+ | *** {{eicons|Gemcorns}} The gems can also be crafted into [[Gemcorn]]s, to grow more gems directly. |
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− | *** Diamonds and Amber cannot be turned into Stained Glass, or anything else with a higher sale price than the gems. |
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− | *** |
+ | *** Diamonds cannot be turned into Stained Glass, or anything else with a higher sale price than the gems. |
+ | *** Amber can be crafted into [[Crate Potion]]s, which allow [[fishing]] for [[Crates|crate]] loot worth far more than the Amber's sale price. |
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− | ** If processing [[Desert Fossil]]s, the resulting [[Sturdy Fossil]]s are unsalable themselves, but can be turned into [[Bone Throwing Knife|Bone Throwing Knives]] and sold that way. |
+ | ** If processing [[Desert Fossil]]s, the resulting [[Sturdy Fossil]]s are unsalable themselves, but used in a number of recipes, notably {{eicons|Scarab Bomb}}[[Scarab Bomb]]s. Any excess can be turned into [[Bone Throwing Knife|Bone Throwing Knives]] and sold that way. |
− | ** Notice how much of the total ''average'' payoff comes from the small chance of obtaining Platinum Coins. The total yields are |
+ | ** Notice how much of the total ''average'' payoff comes from the small chance of obtaining Platinum Coins. The total yields are normally {{gc|8}} or {{gc|9}} or so lower, but with a 6%-7% chance per 1000 blocks of a platinum jackpot. |
:: {| class="terraria sortable" |
:: {| class="terraria sortable" |
||
|+ Average sale prices of Extractinator output per 1000 <!-- item counts taken from main table above --> |
|+ Average sale prices of Extractinator output per 1000 <!-- item counts taken from main table above --> |
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− | ! | Items !! data-sort-type=number | Silt/Slush !! data-sort-type=number | Desert Fossil |
+ | ! | Items !! data-sort-type=number | Silt/Slush !! data-sort-type=number | Desert Fossil |
|- |
|- |
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| Chance of Platinum Coins ||{{coin|9 gc}} || {{coin|8 gc}} |
| Chance of Platinum Coins ||{{coin|9 gc}} || {{coin|8 gc}} |
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| Amber || {{coin|{{#expr:(11.3 * {{iteminfo|Amber|value|raw=y}}/5) round -2}}}} || {{coin|{{#expr:(20.76 * {{iteminfo|Amber|value|raw=y}}/5 ) round -2}}}} |
| Amber || {{coin|{{#expr:(11.3 * {{iteminfo|Amber|value|raw=y}}/5) round -2}}}} || {{coin|{{#expr:(20.76 * {{iteminfo|Amber|value|raw=y}}/5 ) round -2}}}} |
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|- |
|- |
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− | | Other Gems || {{coin|{{#expr:(3.92 * 6000) round -2}}}} || {{coin|{{#expr:(1.77 * 6000) round -2}}}} <!-- 1 each of the 5 other gems totals to 60 silver... --> |
+ | | Other Gems || {{coin|{{#expr:(3.92 * 6000) round -2}}}} || {{coin|{{#expr:(1.77 * 6000) round -2}}}} <!-- 1 each of the 5 other gems totals to 60 silver... --> |
|- |
|- |
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| Other Gems as [[Stained Glass]] || {{coin|{{#expr:3.92 * 5}} gc}} || {{coin|{{#expr:1.77 * 5 }} gc}} <!-- ... but any of them makes 1 gold worth of stained glass per gem --> |
| Other Gems as [[Stained Glass]] || {{coin|{{#expr:3.92 * 5}} gc}} || {{coin|{{#expr:1.77 * 5 }} gc}} <!-- ... but any of them makes 1 gold worth of stained glass per gem --> |
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* When trying to find an Extractinator it is easiest to look in the {{eil|Underground Desert}} since most underground houses have an Extractinator. |
* When trying to find an Extractinator it is easiest to look in the {{eil|Underground Desert}} since most underground houses have an Extractinator. |
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* On the {{switch version}}, using a [[Brick Layer]]/[[Architect Gizmo Pack]] will make it cost nothing but one Silt to use indefinitely, making an infinite source of any blocks obtained by extracting Silt. |
* On the {{switch version}}, using a [[Brick Layer]]/[[Architect Gizmo Pack]] will make it cost nothing but one Silt to use indefinitely, making an infinite source of any blocks obtained by extracting Silt. |
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+ | *Due to the dangers of the Underground desert, the lower chances of getting ores/coins/gems (but amber) and how common Silt is in other biomes, Desert fossil is a less viable option for getting ores/coins/gems. |
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== Trivia == |
== Trivia == |
||
− | * When moused over on the [[ |
+ | * When moused over on the [[minimap]], its name appears as "{{gameText|MapObject.SiltExtractinator}}". |
− | * The sound that is played when picking up an item{{sound||Grab.wav}} is played every time an item is processed, even if the result is not picked up. |
+ | * The sound that is played when picking up an item {{sound||Grab.wav}} is played every time an item is processed, even if the result is not picked up. |
− | * Also, the sufix "-inator" is probavly a reference to the animated series "Phineas and Ferb" |
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== History == |
== History == |
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− | {{history |
+ | {{history|Desktop 1.3.0.4|Fixed Extractinator drops appearing weirdly when used in [[Gravitation Potion|reverse Gravity]].}} |
{{history|Desktop 1.3.0.1| |
{{history|Desktop 1.3.0.1| |
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** Can now be found in fishing crates. |
** Can now be found in fishing crates. |
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{{history|Desktop 1.2.3|Now only consumes one silt/slush block. Instead of consuming 2 blocks, extractinating has a chance of giving a smaller amount of money.}} |
{{history|Desktop 1.2.3|Now only consumes one silt/slush block. Instead of consuming 2 blocks, extractinating has a chance of giving a smaller amount of money.}} |
||
{{history|Desktop 1.2|Introduced.}} |
{{history|Desktop 1.2|Introduced.}} |
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− | {{history |
+ | {{history|Console 1.02|Introduced.}} |
− | {{history |
+ | {{history|Switch 1.0.711.6|Introduced.}} |
− | {{history |
+ | {{history|Mobile 1.2.6508|Introduced.}} |
− | {{history |
+ | {{history|3DS-Release|Introduced.}} |
{{Master Template Furniture |
{{Master Template Furniture |
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[[fr:Extractinateur]] |
[[fr:Extractinateur]] |
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+ | [[ru:Промывочная машина]] |
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+ | [[zh:提炼机]] |
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{{translation projects}} |
{{translation projects}} |
Revision as of 19:39, 6 June 2021
Type | |
---|---|
Placeable | ✔️ (3 wide × 3 high) |
Use time | 15 (Very fast) |
Tooltip | Placing silt/slush/fossil piles into the extractinator turns them into something more useful |
Rarity | |
Sell | 2 |
Research | 1 required |
Use | |
---|---|
Entity | Qty. | Rate |
---|---|---|
1 | 4.9% | |
1 |
The Extractinator or Silt Extractinator[1] is an item which converts Silt, Slush and Desert Fossils into more valuable items such as ores, coins, and gems. It can be found rarely in Gold Chests, Frozen Chests, or other chests in the underground, and Wooden Crates. Underground Cabins in the Underground Desert also have a chance to contain an Extractinator.
In order to use the Extractinator, it first needs to be placed in the world. Afterwards, suitable blocks need to be consumed (with the ⚒ Use / Attack key) directly on the Extractinator within its 3×3 frame.
Feeding blocks to the Extractinator is the only way to obtain Amber Mosquitoes, and, along with opening crates, the only reliable way to obtain a world's alternative Pre-Hardmode ores. This is great way to obtain ore and coins in early game.
Possible items
Item | Chance | Quantity | Average | Yield/1000 |
---|---|---|---|---|
Platinum Coin | 0.0073% | 1–11 | 1.2758 | 0.09 (9) |
Gold Coin | 0.1017% | 1–100 | 10.3346 | 10.51 (1051) |
Silver Coin | 1.3534% | 1–100 | 17.7843 | 240.69 (≈ 241) |
Copper Coin | 64.2145% | 1–100 | 35.5588 | 22833.91 (≈ 228) |
Amber Mosquito | 0.01% | 1 | 1 | 0.1 |
Amethyst | 0.3333% | 1–16 | 1.1775 | 3.92 |
Topaz | 0.3333% | 1–16 | 1.1775 | 3.92 |
Sapphire | 0.3333% | 1–16 | 1.1775 | 3.92 |
Emerald | 0.3333% | 1–16 | 1.1775 | 3.92 |
Ruby | 0.3333% | 1–16 | 1.1775 | 3.92 |
Diamond | 0.3333% | 1–16 | 1.1775 | 3.92 |
Amber | 0.9598% | 1–16 | 1.1775 | 11.3 |
Copper Ore | 3.9192% | 1–16 | 1.1775 | 46.15 |
Tin Ore | 3.9192% | 1–16 | 1.1775 | 46.15 |
Iron Ore | 3.9192% | 1–16 | 1.1775 | 46.15 |
Lead Ore | 3.9192% | 1–16 | 1.1775 | 46.15 |
Silver Ore | 3.9192% | 1–16 | 1.1775 | 46.15 |
Tungsten Ore | 3.9192% | 1–16 | 1.1775 | 46.15 |
Gold Ore | 3.9192% | 1–16 | 1.1775 | 46.15 |
Platinum Ore | 3.9192% | 1–16 | 1.1775 | 46.15 |
Item | Chance | Quantity | Average | Yield/1000 |
---|---|---|---|---|
Sturdy Fossil |
10% | 1–7 | 1.3 | 130 |
Platinum Coin | 0.0066% | 1–11 | 1.2758 | 0.08 (8) |
Gold Coin | 0.0915% | 1–100 | 10.3345 | 9.46 (946) |
Silver Coin | 1.2178% | 1–100 | 17.7839 | 216.57 (217) |
Copper Coin | 57.7876% | 1–100 | 26.892 | 15540.24 (155) |
Amber Mosquito | 0.027% | 1 | 1 | 0.27 |
Amethyst | 0.15% | 1–16 | 1.1775 | 1.77 |
Topaz | 0.15% | 1–16 | 1.1775 | 1.77 |
Sapphire | 0.15% | 1–16 | 1.1775 | 1.77 |
Emerald | 0.15% | 1–16 | 1.1775 | 1.77 |
Ruby | 0.15% | 1–16 | 1.1775 | 1.77 |
Diamond | 0.15% | 1–16 | 1.1775 | 1.77 |
Amber | 1.7629% | 1–16 | 1.1775 | 20.76 |
Copper Ore | 3.5259% | 1–16 | 1.1775 | 41.52 |
Tin Ore | 3.5259% | 1–16 | 1.1775 | 41.52 |
Iron Ore | 3.5259% | 1–16 | 1.1775 | 41.52 |
Lead Ore | 3.5259% | 1–16 | 1.1775 | 41.52 |
Silver Ore | 3.5259% | 1–16 | 1.1775 | 41.52 |
Tungsten Ore | 3.5259% | 1–16 | 1.1775 | 41.52 |
Gold Ore | 3.5259% | 1–16 | 1.1775 | 41.52 |
Platinum Ore | 3.5259% | 1–16 | 1.1775 | 41.52 |
Notes
- Despite increasing block placement speed, neither the Builder Potion, Brick Layer, nor Architect Gizmo Pack cause blocks to be processed more quickly. The speed depends solely on the block's use time.[2]
- The world-generated ores appear with equal chances as their alternatives, e.g., the Extractinator produces an equal chance of Gold Ore and Platinum Ore, regardless of which is found underground in that world.
- Unlike crates, the Extractinator will not provide Hardmode ores even if the world is in Hardmode. It will not produce high-tier pre-Hardmode ores such as Demonite, either.
- A full stack of 999 Silt or Slush Blocks yields a fair collection of loot. The table below breaks down, prorates, and summarizes the sale prices.
- Most of the gems are much more valuable when crafted into Stained Glass: Each gem except Diamond makes 1 worth of Stained Glass.
The gems can also be crafted into Gemcorns, to grow more gems directly.- Diamonds cannot be turned into Stained Glass, or anything else with a higher sale price than the gems.
- Amber can be crafted into Crate Potions, which allow fishing for crate loot worth far more than the Amber's sale price.
- If processing Desert Fossils, the resulting Sturdy Fossils are unsalable themselves, but used in a number of recipes, notably
Scarab Bombs. Any excess can be turned into Bone Throwing Knives and sold that way. - Notice how much of the total average payoff comes from the small chance of obtaining Platinum Coins. The total yields are normally 8 or 9 or so lower, but with a 6%-7% chance per 1000 blocks of a platinum jackpot.
- Most of the gems are much more valuable when crafted into Stained Glass: Each gem except Diamond makes 1 worth of Stained Glass.
Average sale prices of Extractinator output per 1000 Items Silt/Slush Desert Fossil Chance of Platinum Coins 9 8 Other Coins 1520 1318 Ores 865 779 Diamonds 118 53 Chance of Amber Mosquito 75 23 Amber 339 623 Other Gems 235 16 Other Gems as Stained Glass 1960 885 Sturdy Fossils as Knives n/a 325 Total without crafting 4052 3882 Total with crafting 5438 4363
Tips
- If processing a large quantity of blocks, it may be helpful to clear out inventory space (16 or 17 slots) so the rewarded items are not deposited on the ground.
- When trying to find an Extractinator it is easiest to look in the Underground Desert
since most underground houses have an Extractinator. - On the Nintendo Switch version, using a Brick Layer/Architect Gizmo Pack will make it cost nothing but one Silt to use indefinitely, making an infinite source of any blocks obtained by extracting Silt.
- Due to the dangers of the Underground desert, the lower chances of getting ores/coins/gems (but amber) and how common Silt is in other biomes, Desert fossil is a less viable option for getting ores/coins/gems.
Trivia
- When moused over on the minimap, its name appears as "Extractinator".
- The sound that is played when picking up an item is played every time an item is processed, even if the result is not picked up.
History
- Desktop 1.3.0.4: Fixed Extractinator drops appearing weirdly when used in reverse Gravity.
- Desktop 1.3.0.1:
- Can now be found in fishing crates.
- Can now process Desert Fossils.
- Desktop 1.2.3: Now only consumes one silt/slush block. Instead of consuming 2 blocks, extractinating has a chance of giving a smaller amount of money.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.