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Terraria Wiki
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m (Reverted edits by 194.171.51.8 (talk) to last revision by TerraAssassin)
 
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{{Mobile only}}
{{item infobox
 
  +
{{About|updates to the Mobile Version of Terraria|Desktop updates|Desktop Version history|Console updates|Console Version history|future updates|Upcoming features}}
| type = Mount Summon
 
  +
This page lists update details for the various '''Mobile Versions''' of ''Terraria''.
| tooltip = Summons a rideable unicorn mount
 
| rare = 8
 
| use = 19
 
| sell = {{gc|5}}
 
| id = 3260
 
| idmount = 10
 
| buff = Unicorn Mount (buff)
 
| bufftip = Charge ahead... fabulously!
 
| idbuff = 162
 
}}
 
{{summoned|Mount Unicorn|type=mount|name=Unicorn Mount}}
 
{{pc only}}
 
The '''Blessed Apple''' is a [[Hardmode]] [[Mount]] summoning item. When used, it summons a Unicorn Mount that gives the player an extra jump as well as the ability to sprint and charge through enemies. It is dropped at a 1/150 (0.67%) chance in Expert Mode and a 1/200 (0.50%) in Normal Mode by all [[Hallow]] enemies.
 
   
  +
Note that the Android versions offered by {{google icon}} Google Play and {{amazon icon}} Amazon are on separate update paths (each with different version numbers and release dates), so their respective releases are listed separately, even though they both run on Android devices.
Once a high speed is reached, the Unicorn emits a sparkle effect. The Unicorn will also damage enemies on contact. The invulnerability is granted for 1/10 second when the player and the Unicorn dash through an enemy, much like the brief invulnerability after taking damage. Dashing through enemies while riding this mount will deal 80 base damage excluding defense to them. This damage benefits from effects that boost the damage of summons.
 
   
  +
On iOS, ''Terraria'' requires iOS 7.0 or higher.
[[File:UnicornStab.gif|frame|The mount, charging through an Umbrella Slime.]]
 
   
== Notes ==
+
== Current versions ==
  +
{| class="terraria"
* Its speed reaches 61 mph according to the [[Stopwatch]]. At top speed, it is faster than a player wearing [[Lightning Boots]].
 
  +
! colspan=2 width=180 | Platform !! width=80 | Version !! width=120 | Release Date
* A Unicorn does not benefit from the effect of [[Asphalt Block]]s, making players with Lightning Boots travel slightly faster on these blocks (64 mph with boots and 61 mph on a Unicorn). The Unicorn also does not benefit from [[Swiftness Potion]]s.
 
  +
|-
* While riding the Unicorn, you will be damaged by one-block-deep [[Lava]], but not given benefits or slowed down by one-block-deep [[Honey]].
 
  +
| {{ios icon}} || iOS (App Store) || 1.2.10299 || Oct 1, 2015
* While the player is mounted on the Unicorn, they will take less fall damage.
 
  +
|-
* The Unicorn makes you five tiles in height, unlike most other mounts, which only raise your height to four tiles.
 
  +
| {{google icon}} || Android (Play Store) || 1.2.10333 || Aug 25, 2015
  +
|-
  +
| {{amazon icon}} || Android (Amazon) || 1.2.10333.6 || Oct 30, 2015
  +
|-
  +
| {{windows phone icon}} || Windows Phone || 1.2.0 || Dec 22, 2014
  +
|}
  +
The Addition Update (1.2.3/1.2.4) is delayed and maybe release during November.
   
== Tips ==
+
== Change log ==
  +
{| class="wikitable" style="text-align:center; width:100%"
* The Unicorn mount is arguably one of the best pre-Plantera mounts for its damage protection and ability to attack when moving at high speed.
 
  +
! width=200 | Version & Release Date
* Mounting the Unicorn while dashing using the [[Shield of Cthulhu]] (and items of similar effect) will allow you to reach the Unicorn's max speed instantly.
 
  +
! width=200 | Name
  +
! Changes
  +
|-
  +
| {{release|amazon|1.2.10333.6|10/30/2015}}
  +
| Unknown
  +
| Unknown
  +
|-
  +
| {{release|amazon|1.2.10333|9/2/2015}} <br /> {{release|ios|1.2.10299|10/1/2015}} <br /> {{release|google|1.2.10333|8/25/15}} <br />
  +
| Hotfix
  +
| [[Multiplayer]] optimizations and its bug fixes.
  +
Minor game bug fixes.
  +
|-
  +
| {{release|amazon|1.2.17028|8/20/2015}} <br /> {{release|ios|1.2.10061|8/21/2015}} <br /> {{release|google|1.2.10177|8/21/15}} <br /> {{windows phone icon}} TBD
  +
| Rebalancing Update
  +
|
  +
{{collapse top|Click here to reveal details|Hide details}}
  +
;Balance changes
  +
* [[Day and night cycle]]s are now longer once entering [[Hardmode]] (same length as PC)
  +
* Day and night cycles are now longer when an [[event]] is occurring ([[Solar Eclipse]], [[Pumpkin Moon]], and all invasions)
  +
* [[Enemies]] overall are stronger than before
  +
* [[Blood Moon]] is more aggressive, spawning more enemies
  +
* [[Eye of Cthulhu]] has been slightly nerfed, does a little bit less damage in phase 2.
  +
** [[Servants of Cthulhu]] have a high chance to drop a recovery [[heart]].
  +
* [[Goblin Invasion]]s are more likely to spawn in pre-Hardmode and less likely in Hardmode
  +
* [[Queen Bee]] has been buffed (more health, slightly higher defense and damage)
  +
* [[Jungle Temple]] [[traps]] can now only be mined using the [[Picksaw]]
  +
* [[Lihzahrd Power Cell]] drop chance increased from 1/100 (1%) to 1/50 (2%)
  +
* [[Golem]] has more defense
  +
* [[Meteorite]]s are now slightly smaller in size, causing less destruction.
  +
* The [[Solar Eclipse]] [[event]] now has a higher chance to spawn (over time)
  +
* [[Mushroom Spear]] buy price has been changed to {{gc|70}}
  +
* [[Cutlass]] has been slightly nerfed (does less damage)
  +
* The [[Pumpkin Moon]] event has been buffed
  +
* Changed the starting items, now a player starts with a [[Wooden Sword]] instead of a [[Copper Broadsword]]
   
  +
;Interface/mechanics changes
== Trivia ==
 
  +
* Auto-aim has been improved
* All items providing an extra jump, like the [[Cloud in a Bottle]], will stack with the mount, allowing a triple jump. If a [[Bundle of Balloons]] is equipped, it's possible to jump 5 times before hitting the ground.
 
  +
* Auto-aim is now available when playing with a controller (ie Fire TV and Moga)
* When using the Double jump, you have a green and yellow sparkling effect in the mount's trail. The color of the particles created by double jumping, as well as charging, are affected by [[Dye]].
 
  +
* Zooming is disabled as long as you are using a virtual joystick, hopefully causing less accidental zoom-ins.
* When using the [[Terra Blade]], the [[Minishark]], or any other auto firing weapon while you move, the Unicorn will "moon walk".
 
  +
* Player now emits a dark blue light
* The Unicorn on flat ground travels at the same speed as an unmodified terra beam.
 
  +
* Added extra-fast crafting, will now craft multiples after ~5 seconds
  +
* [[Rope]] climbing has been improved
  +
* Jumping has been improved
  +
* Quick Grapple has been improved (quick grapple: slide from center of the screen to a direction, it automatically uses a grappling [[hook]] in your inventory)
  +
* [[Smart Cursor]] has been improved
  +
* Tweaked the way recipes are discovered. Discovery of [[Crafting Station]]s made faster, thus allowing easier access to advanced crafting items.
  +
* Tweaked the way [[biome]]s get recognized, resulting in better biome switches
   
  +
;Minor changes taken from PC [[1.3]]
== History ==
 
  +
* [[Chlorophyte]] is able to turn corrupted/bloody grass into [[grass]] and [[dirt]] into [[mud]]
{{history|1.3.0.5|The Unicorn mount now properly displays its tooltip.}}
 
  +
* [[Sunflower]]s give off light during the night
{{history|1.3.0.1|Introduced.}}
 
  +
* [[Pinky]] now has a higher chance to drop the [[Slime Staff]]
{{Master Template Consumables}}
 
   
  +
;Bug fixes
[[fr:Pomme Bénie]]
 
  +
* Fixed bug where [[waterfall]] animations were twice as fast as intended
  +
* Fixed bug where [[Ice Bat]]s would drop [[Frost Staff]]
  +
* Fixed bug where the [[minimap]] would not display the correct colors
  +
* Fixed bug where [[Heart Crystal]]s would give off the incorrect sounds when struck
  +
* Fixed bug with [[Smart Cursor]] where it would not go by default to the tree center
  +
* Fixed bug where ranged weapons would fire too slowly
  +
* Fixed bug where the player's shirt was incorrectly rendered
  +
* Fixed bug where placing [[Torch]]es would instantly destroy them
  +
* Smart Cursor no longer breaks Torches and [[Rope]]s
  +
* [[Armor]] no longer should auto-equip into [[vanity]] slots upon crafting
  +
* Fixed bug where [[Cursed Sapling]] was not being dropped by [[Mourning Wood]]
  +
* Fixed bug where [[Pirate Captain]], when killed, would show five heads as gore instead of body parts
  +
* Fixed bug where [[NPC]] icons on the minimap would be really small
  +
* Fixed bug where the [[Pirate Map]] would drop everywhere in the world. Now it can only be found near the [[Ocean]]
  +
* Fixed bug where item stats would not correctly reset when switching tabs
  +
* [[Jungle Temple]] Door is no longer breakable using [[Dynamite]]
  +
* Fixed bug where screen would flicker red when other players would receive damage in [[multiplayer]]
  +
* Network code has been improved
  +
* Fixed bug where [[Turtle Armor]] could instantly destroy the Dungeon Guardian
  +
* Fixed crash bug related to putting [[chest]]s on [[Boulder]]s
  +
* Fixed a bug related to enemies and biome recognition - [[Plantera]] should no longer enrage while still in the [[Jungle]]
  +
* Fixed bug where [[Mannequin]]s were not properly rendered
  +
* Fixed crash related to MOGA controller support
  +
* Fixed bug where, when a player had [[vanity]] items equiped, the shown defense was incorrect
  +
* Fixed bug where [[Goblin Scout]] and [[King Slime]] never meet the requirements to spawn
  +
* Searches faster for local network games (every 4 seconds instead of 10 seconds)
  +
* Fixed memory leak on android devices
  +
* Fixed small memory leak related to the display of NPC names
  +
* Fixed issue where iCloud would backup too many files
  +
{{collapse bottom}}
  +
|-
  +
|{{release|ios|1.2.8631|6/1/2015}}
  +
{{release|google|1.2.8798|5/26/2015}}
  +
| "Critical Issues" Update
  +
| style="text-align:left" |
  +
* Fixed keyboard issue that prevented users from naming characters and worlds on some devices
  +
* Now auto-saves every 2 minutes
  +
* [[Pearlstone Brick]] no longer spreads [[Hallow]]
  +
* Fixed bug where items equipped by client players were not synced correctly
  +
* Fixed bug where crafting ingredients were visible after leaving the crafting tab
  +
* Fixed stutter when saving a cloud-stored game
  +
* [[Lihzahrd Door]] can no longer be destroyed by [[explosives (class)|explosives]] to enter the [[Jungle Temple]] early
  +
* Fixed issue with [[paint]]ing
  +
* Many more fixes
  +
|-
  +
|{{release|ios|1.2.8498|5/4/2015}}
  +
| "Critical Issues" Update
  +
| style="text-align:left" |
  +
This build fixes critical issues where characters and worlds would not load and/or crash. In order to help you make up for lost time, players will receive a gift to compensate for potential data loss: 300 [[Wood]], 50 [[Iron Bar]]s, 50 [[Gel]], 200 [[Obsidian]], 200 [[Hellstone]], 200 [[Gold Ore]], and 30 [[Gold Coin]]s.
  +
  +
In addition, we have the following bug fixes:
  +
  +
* Fixed bug where ingredients were rendered too large
  +
* Fixed issue where certain enemies would never spawn
  +
* Fixed issue where NPC spawning window was too big This should make the spawn behavior a lot better.
  +
* Fixed issue where hearts were incorrectly rendered on some devices
  +
* Fixed issue where crimson mobs never would drop the soul of night
  +
|-
  +
|{{release|google|1.2.7899|4/9/2015}}
  +
| Hotfix
  +
| style="text-align:left" |
  +
* Additional bug fixes.
  +
|-
  +
|{{release|google|1.2.7642|3/26/2015}} <br /> {{release|ios|1.2.7901|4/20/2015}}
  +
| "Addition 1.2"
  +
| style="text-align:left" |
  +
{{collapse top|Click here to reveal details|Hide details}}
  +
; Additions
  +
* Added blue & green [[Wrench]]es
  +
  +
;Changes
  +
* [[Ocram]] is a bit more difficult to fight
  +
* Lowered [[Mummy]] spawn chance in [[Pyramid]]
  +
* [[Hardmode]] spawn rate increased slightly
  +
  +
;Fixes
  +
* Fixed crash for android 2.3 users
  +
* Fixed issue where [[accessories]] weren't being drawn
  +
* Fixed rendering of [[Jack 'O Lantern]]
  +
* Fixed issue where 'hot-using' an item would use it twice instead of once
  +
* [[NPC]] moving-in code fixed, [[Truffle]] [[NPC]] should move in quicker
  +
* Crafting now recognizes when it should use [[Lead Bar]]s or [[Iron Bar]]s
  +
* Crafting now recognizes correctly which type of [[Wood]] it should use
  +
* Fixed crash on suspension while in crafting screen
  +
* [[Golem]] now has correct values for health & damage
  +
* [[Holiday Bauble]] has a chance to spawn from a cut down [[Tree]]
  +
* Fixed [[Drill]]s: Mythril, Palladium, Orichalcum, Titanium, Chlorophyte
  +
* Fixed issue where sell prices might not update correctly
  +
* Fixed issue where 1.2 items were not [[reforge]]able
  +
* Fixed [[multiplayer]] issues: No HUD displayed as client, [[Dye]]s were not correctly synced
  +
* Fixed rare crash when returning from suspension
  +
* Fixed crashes related to suspending the game
  +
* Fixed bug where you were able to craft certain items that shouldn't be available
  +
* Fixed various bugged projectiles
  +
* Tweaked snow particles
  +
* Misc small performance improvements
  +
{{collapse bottom}}
  +
|-
  +
| {{release|google|1.2.6787|1/13/2015}}
  +
| Hotfix
  +
| style="text-align:left" |
  +
* Additional bug fixes.
  +
|-
  +
| {{release|google|1.2.6715|12/10/2014}}
  +
| Hotfix
  +
| style="text-align:left" |
  +
* Android crash fixes & other bug fixes.
  +
|-
  +
| {{release|ios|1.2.6508|12/3/2014}} <br> {{release|google|1.2.6667|12/3/2014}} <br> {{release|amazon|1.2.7122|1/122015}} <br> {{release|windows phone|1.2.0|12/22/2014}}
  +
| 1.2 Update <br> ([[1.2.1.2]] PC equivalent)
  +
| style="text-align:left" |
  +
* Over 1000 new items (including 30+ new [[block]] types)
  +
* Over 100 new [[enemies]]
  +
* 4 new [[boss]]es: [[Brain of Cthulhu]], [[Queen Bee]], [[Plantera]], [[Golem]]
  +
* [[Pumpkin Moon]]
  +
* 15 new [[pet]]s
  +
* 8 more [[NPC]]s
  +
* Create a new world to experience brand new [[biome]]s & updates to old ones
  +
* New [[events]], [[music]], and weather
  +
* Many items now stack to 999
  +
* Bigger [[chest]]s
  +
* Tons of other improvements
  +
|-
  +
| {{release|ios|1.1.6255|11/6/2014}} <br> {{release|google|1.1.6299|11/6/2014}} <br> {{release|amazon|1.1.6292|11/6/2014}}
  +
| [[Thanksgiving]] Update
  +
| style="text-align:left" | [[Thanksgiving]] [[seasonal event]]:
  +
* [[Turkor the Ungrateful]] [[Boss]]
  +
* [[Turkey Pet]]
  +
|-
  +
| {{release|ios|1.1.6014|10/1/2014}}
  +
| Hotfix
  +
| style="text-align:left" |
  +
* Urgent bug fixes
  +
|-
  +
| {{release|ios|1.1.5933|9/22/2014}} <br> {{release|amazon|1.1.5934|9/17/2014}} <br> {{release|google|1.1.5960|9/23/2014}}
  +
| [[Oktoberfest]] Update
  +
| style="text-align:left" |
  +
* [[Oktoberfest]] [[seasonal event]]: [[Merchant]] and [[Clothier]] sell traditional Oktoberfest items
  +
* Minor bug fixes.
  +
|-
  +
| {{release|windows phone|1.0.0.0|9/12/2014}}<ref name="HardmodeWindowsPhoneRelease">http://www.terrariaonline.com/threads/terraria-lands-on-windows-phone-today.165153/</ref>
  +
| Initial Release
  +
| style="text-align:left" |
  +
* 300+ crafting recipes - [[weapon]]s, [[armor]], [[potion]]s, and more
  +
* 25+ [[block]] types
  +
* 80+ [[enemies]]
  +
* 8+ [[boss]]es
  +
* Over a dozen [[biome]]s
  +
* Dynamic [[water]] & [[lava]], [[day]]/[[night]] cycle
  +
* 10+ [[NPC]]s to meet and recruit to your [[house]]
  +
* Kill the [[Wall of Flesh]] and change your world to [[Hardmode]] to experience new enemies and biomes
  +
* Use the [[Pwnhammer]] to destroy [[Demon Altar]]s and create new [[ore]]s
  +
* Xbox Live leaderboards & achievements
  +
|-
  +
| {{release|ios|1.1.5833|9/11/2014}}<ref name="UpdateNotes">http://www.terrariaonline.com/threads/update-notes-9-4-2014.164017/</ref>
  +
| Hotfix
  +
| style="text-align:left" |
  +
{{collapse top|Click here to reveal details|Hide details}}
  +
* Expanded language support
  +
* Made [[Ocram]] slightly more difficult
  +
* Fixed bug where Ocram didn’t spawn enough minions
  +
* Fixed glitch where you could ignore Ocram's damage by using the spike blocks
  +
* Ocram gained a bit more health
  +
* Fixed [[Tinkerer's Workshop]] glitch
  +
* Fixed [[Clockwork Assault Rifle]] not working as intended
  +
* Added boss [[music]]
  +
* Added [[snow biome]] music
  +
* Fixed issue where underground music would not play
  +
* Tweaked various loot tables
  +
* Overall a bit less loot and sometimes lower spawn chance
  +
* Tweaked the drop rate of [[Soul of Night]] / [[Soul of Light|Light]]
  +
* Fixed [[Rainbow Rod]] not having a projectile
  +
{{collapse bottom}}
  +
|-
  +
| {{release|ios|1.1.5536|8/27/2014}} <br> {{release|amazon|1.1.5822|9/1/2014}} <br> {{release|google|1.1.5822|9/4/2014}}
  +
| [[Hardmode]]
  +
| style="text-align:left" |
  +
*Enabled & unlocked all [[Hardmode]] content.<ref name="HardmodeGooglePlayRelease">http://www.terrariaonline.com/threads/terraria-hardmode-for-google-play-is-out-now-changelog.163978/</ref>
  +
{{collapse top|Click here to reveal details|Hide details}}
  +
*Added missing textures for some hardmode content.
  +
*Added autoaim feature.
  +
*Added loot tables
  +
**Dragon Skull
  +
**Dragon Hornet
  +
**Dragon Snatcher
  +
**Albino Antlion
  +
**Shadow Mummy
  +
**Spectral Mummy
  +
**Shadow Slime
  +
**Cursed Hammer
  +
**Shadow Hammer
  +
**Arch Wyvern
  +
**Spectral Elemental
  +
**Spectral Gastropod
  +
*Changed loot tables:
  +
**Mimic
  +
***Compass item removed (not functional)
  +
***Gained light disc drop
  +
**Toxic Sludge
  +
***Drops more gel than before
  +
**Arch Demon
  +
***Gained chance to drop crystal shards
  +
***Gained higher chance to drop demon scythe
  +
***Gained a very small chance (0.2%) to drop crystal storm
  +
**Corrupter & Eater of Souls
  +
***Gained hard to farm vile powder
  +
**Digger & Giant Worm
  +
***Gained summoning item for worms pet
  +
**All skeleton enemies
  +
***Gained chance to drop bones
  +
**Dark Caster
  +
***Gained chance to drop a golden key (5% chance)
  +
**Cursed Skull
  +
***Gained chance to drop a golden key (5% chance)
  +
*Made certain enemies more rare and stronger (minimini bosses)
  +
**Arch Demon
  +
**Dragon Skull
  +
**Dragon Hornet
  +
**Dragon Snatcher
  +
**Shadow Mummy
  +
**Spectral Mummy
  +
**Spectral Elemental
  +
**Spectral Gastropod
  +
*All hardmode bosses are tweaked to be more mobile friendly
  +
**Adjustments on damage, defense and life stats
  +
*When in hardmode, day & night progress at the normal speed, compared to prehardmode twice as fast
  +
*Re-balanced the amount of ore being spawned in the world
  +
*Souls of night / light generally drop a lot more to make it easier for the casual gamer to craft the good items
  +
*Corruption & hallow spreading is significantly nerfed, now only spreads at 1/8th of the normal speed
  +
*Tweaked spawnrate & maximum number of monsters
  +
**Overall lower spawnrate compared to PC version
  +
**The spawnrate goes up based on time & character development
  +
*Certain hardmode NPC’s don’t spawn before you’re ready, giving new players time to gear up.
  +
*Crafting changes:
  +
**Mana star now only needs 5 fallen stars instead of 10
  +
**Reduced the amount of fallen stars being spawned each night by half
  +
**Added Dragon Breastplate
  +
**Added Dragon Greaves
  +
**Added Dragon Mask
  +
**Added Titan Helmet
  +
**Added Titan Mail
  +
**Added Titan Leggings
  +
**Added Spectral Headgear
  +
**Added Spectral Armor
  +
**Added Spectral Subligar
  +
**Added Tizona
  +
**Added Tonbogiri
  +
**Added Sharanga
  +
**Added Vulcan Repeater
  +
*Fixed dozens of bugs
  +
*Fixed piggy bank duping glitch
  +
*Made most items stack to 999 instead of 250
  +
*Added worms pet
  +
**Uses various sound bites from the worms series
  +
*Added old lady
  +
**Based on the worms series, walks slowly
  +
*New tombstone
  +
**Now uses a worm series tombstone when you die with the worms pet active
  +
{{collapse bottom}}
  +
|-
  +
| {{release|ios|1.1.935|5/22/2014}}
  +
| Hotfix
  +
| style="text-align:left" |
  +
* Fixed [[minimap]] bug where shows a black screen (however, when changing worlds still showing minimaps from previous world)
  +
* Fixed a bug where ingredient chart shows above and hides the ingredients to craft
  +
* Fixed a rare bug where holding the new 4 items, the game could crash when pausing
  +
|-
  +
| {{release|ios|1.1.933|5/17/2014}}
  +
| Hotfix
  +
| style="text-align:left" |
  +
* Changed App icon to default
  +
* Added 4 items (used to be unobtainable): [[Old Walking Stick]], [[Suspicious Looking Apple]], [[Holy Hand Grenade]] and [[Strange Looking Tombstone]] .
  +
* Added 2 pets (used to be unobtainable): [[Old Lady]] and [[Worm Pet|Worm]].
  +
* Corrected message when dying on lava shows "[Player] didn't bounce." incorrectly.
  +
* Fixed issue were some users on iOS 5.1 could not launch the game.
  +
* Additional minor bug fixes and optimization
  +
|-
  +
| {{release|ios|1.1.91|3/27/2014}} <br> {{release|google|1.1.92|3/25/2014}} <br> {{release|amazon|1.1.92|3/18/2014}}
  +
| [[Easter]] update
  +
| style="text-align:left" |
  +
* Added [[Lepus]] [[boss]], summoned by [[Suspicious Looking Egg]]s, which are dropped by [[Corrupt Bunnies]] during Easter season.
  +
|-
  +
| {{release|ios|1.1.9|3/8/2014}} <br> {{release|google|1.1.92|3/22/2014}}
  +
| St. Patrick's Update
  +
| style="text-align:left" |
  +
* Added [[Rainbow Piece]]s that drop from the sky.
  +
* Added O'Fyffe, a [[pet]], summoned using the [[Pot o' Gold]].
  +
* Additional Bug Fixes.
  +
|-
  +
| {{release|ios|1.1.8|2/6/2014}} <br> {{release|google|1.1.8|2/13/2014}} <br> {{release|amazon|1.1.8|2/13/2014}}
  +
| Valentine update
  +
| style="text-align:left" |
  +
* Added [[Broken Heart Crystal]], which summons Cupid [[pet]]
  +
* Added [[Heart Arrow]]s
  +
* Added [[Valentine Ring]], available during Valentine's season
  +
* World Map now available. Zoom out to view it and zoom in to go back to your character.<sup>*Google Play changelog only</sup>
  +
* Additional bug fixes
  +
* Added all [[hardmode]] content<sup>(Unobtainable)</sup>
  +
|-
  +
| {{release|google|1.0.6|12/19/2013}}
  +
| Hotfix
  +
| style="text-align:left" |
  +
* Bug fixes
  +
|-
  +
| {{release|ios|1.1.5|12/5/2013}} <br> {{release|google|1.0.5|12/12/2013}}
  +
| Christmas update
  +
| style="text-align:left" |
  +
* Added [[Elfa]] pet, summoned using [[Holiday Bauble]].
  +
* [[Presents]] during [[Christmas]] season.
  +
* Create a new world to discover new [[Pet]]s.
  +
* Various bug fixes, including multiplayer sync issue while fighting [[Wall of Flesh]].
  +
|-
  +
| {{release|amazon|1.0.2|11/27/2013}}
  +
| Hotfix
  +
| style="text-align:left" |
  +
|-
  +
| {{release|amazon|1.0.1|11/7/2013}}
  +
| Initial Release
  +
| style="text-align:left" |
  +
|-
  +
| {{release|google|1.0.2|10/3/2013}}
  +
| Hotfix
  +
| style="text-align:left" |
  +
* Corrected issue when placing [[bed]].
  +
* Optimized Magnifying Glass.
  +
* When a [[player]] is spawning inside [[block]]s, the player will now spawn on top instead of blowing up the house.
  +
* [[Crystal heart]]s are now destroyable with a [[pickaxe]]
  +
* More [[Shadow Orb]]s spawned on world creation
  +
* Improved [[sword]] speeds (ex: Muramasa)
  +
* [[Demon Altar]] icon now shows up in the crafting menu if it is a required [[crafting station]].
  +
|-
  +
| {{release|ios|1.0.1|9/25/2013}} <br> {{release|google|1.0.1|9/25/2013}}
  +
| Hotfix
  +
| style="text-align:left" |
  +
{{collapse top|Click here to reveal details|Hide details}}
  +
;Android
  +
* Fixed several crashes related to the player moving to the edge of world
  +
* Fixed issue with sawmill items not being able to craft
  +
* Fixed issue with speaking to the bound mechanic causing sometimes a crash
  +
* Fixed issue with ammo count not being shown in the crafting tab
  +
* Only the closest NPC will now show the chat bubble
  +
* Tweaked the way magnifying glass behaves, now always stays on screen and moves to the side when necessary
  +
* Added a text cursor to text boxes where needed
  +
* When a player is spawning inside blocks, the player will now spawn on top instead of blowing up the house.
  +
* The bound npc's now will always spawn correctly instead of being in tiles.
  +
* Crystal hearts are now destroyable with a pickaxe as well
  +
* More shadow orbs are being spawned when a world is created
  +
* Fixed issue with crafting button sometimes appear half its size
  +
* Fixed issue with sword speeds (ex: muramasa)
  +
* Fixed issue where the background wasn't draw in the magnifying glass when trying to use it near the edge of the screen
  +
* If a potion is being used, the game will automatically switch back to its previous item
  +
* Multiple accessories are now being blocked from being worn
  +
* Fixed issue with dragon skulls being invisible
  +
* Fixed issue with oceans being empty on world generation
  +
* Fixed issue with certain recipes not being unlocked
  +
* Higher chance of spawning rotten chunks and a small chance for vile powder to be dropped the giant worm
  +
* Fixed corruption of save files
  +
* Timers can now be bought from the mechanic
  +
* Demon Altar icon now shows up in the crafting menu if it is a required crafting station
  +
* Fixed a crash related to the gravitation potion
  +
* Optimized performance when using the magnifying glass
  +
* Fixed bug with goggle crafting
  +
* Selling coins is not possible anymore
  +
* Fixed bug related to pet buff icon
  +
* Fixed Bed Placement bug
  +
;iOS
  +
* Piggy bank and safe now work correctly
  +
* NPC head's don't dissapear anymore when the player is in the crafting tab
  +
* Fixed several crashes related to the player moving to the edge of world
  +
* Fixed issue with sawmill items not being able to craft
  +
* Fixed issue with speaking to the bound mechanic causing sometimes a crash
  +
* Fixed issue with ammo count not being shown in the crafting tab
  +
* Only the closest NPC will now show the chat bubble
  +
* Tweaked the way magnifying glass behaves, now always stays on screen and moves to the side when necessary
  +
* Added a text cursor to text boxes where needed
  +
* When a player is spawning inside blocks, the player will now spawn on top instead of blowing up the house.
  +
* The bound npc's now will always spawn correctly instead of being in tiles.
  +
* Crystal hearts are now destroyable with a pickaxe as well
  +
* More shadow orbs are being spawned when a world is created
  +
* Fixed issue with crafting button sometimes appear half its size
  +
* Fixed issue with sword speeds (ex: muramasa)
  +
* Fixed issue where the background wasn't draw in the magnifying glass when trying to use it near the edge of the screen
  +
* If a potion is being used, the game will automatically switch back to its previous item
  +
* Multiple accessories are now being blocked from being worn
  +
* Fixed issue with dragon skulls being invisible
  +
* Fixed issue with oceans being empty on world generation
  +
* Fixed issue with certain recipes not being unlocked
  +
* Higher chance of spawning rotten chunks and a small chance for vile powder to be dropped the giant worm
  +
* Fixed corruption of save files
  +
* Timers can now be bought from the mechanic
  +
* Demon Altar icon now shows up in the crafting menu if it is a required crafting station
  +
* Fixed a crash related to the gravitation potion
  +
* Optimized performance when using the magnifying glass
  +
* Fixed bug with goggle crafting
  +
* Selling coins is not possible anymore
  +
* Fixed bug related to pet buff icon
  +
{{collapse bottom}}
  +
|-
  +
| {{release|ios|1.0.0|8/29/2013}} <br> {{release|google|1.0.0|9/13/2013}}
  +
| Initial Release
  +
| style="text-align:left" |
  +
|}
  +
  +
==References==
  +
{{Reflist}}
  +
  +
[[Category:History]]
  +
<metadesc>Version history and release information by Terraria Wiki</metadesc>
 
{{translation project}}
 
{{translation project}}

Revision as of 14:04, 17 November 2015

Template:Mobile only

This article is about updates to the Mobile Version of Terraria. For Desktop updates, see Desktop Version history. For Console updates, see Console Version history. For future updates, see Upcoming features.

This page lists update details for the various Mobile Versions of Terraria.

Note that the Android versions offered by Template:Google icon Google Play and Template:Amazon icon Amazon are on separate update paths (each with different version numbers and release dates), so their respective releases are listed separately, even though they both run on Android devices.

On iOS, Terraria requires iOS 7.0 or higher.

Current versions

Platform Version Release Date
Template:Ios icon iOS (App Store) 1.2.10299 Oct 1, 2015
Template:Google icon Android (Play Store) 1.2.10333 Aug 25, 2015
Template:Amazon icon Android (Amazon) 1.2.10333.6 Oct 30, 2015
Template:Windows phone icon Windows Phone 1.2.0 Dec 22, 2014

The Addition Update (1.2.3/1.2.4) is delayed and maybe release during November.

Change log

Version & Release Date Name Changes
Amazon Appstore 1.2.10333.6 • Oct 30, 2015 Unknown Unknown
Amazon Appstore 1.2.10333 • Sep 2, 2015
iOS & iPadOS 1.2.10299 • Oct 1, 2015
Google Play 1.2.10333 • Aug 25, 2015
Hotfix Multiplayer optimizations and its bug fixes.

Minor game bug fixes.

Amazon Appstore 1.2.17028 • Aug 20, 2015
iOS & iPadOS 1.2.10061 • Aug 21, 2015
Google Play 1.2.10177 • Aug 21, 2015
Template:Windows phone icon TBD
Rebalancing Update
  • Balance changes
    Interface/mechanics changes
    • Auto-aim has been improved
    • Auto-aim is now available when playing with a controller (ie Fire TV and Moga)
    • Zooming is disabled as long as you are using a virtual joystick, hopefully causing less accidental zoom-ins.
    • Player now emits a dark blue light
    • Added extra-fast crafting, will now craft multiples after ~5 seconds
    • Rope climbing has been improved
    • Jumping has been improved
    • Quick Grapple has been improved (quick grapple: slide from center of the screen to a direction, it automatically uses a grappling hook in your inventory)
    • Smart Cursor has been improved
    • Tweaked the way recipes are discovered. Discovery of Crafting Stations made faster, thus allowing easier access to advanced crafting items.
    • Tweaked the way biomes get recognized, resulting in better biome switches
    Minor changes taken from PC 1.3
    Bug fixes
    • Fixed bug where waterfall animations were twice as fast as intended
    • Fixed bug where Ice Bats would drop Frost Staff
    • Fixed bug where the minimap would not display the correct colors
    • Fixed bug where Heart Crystals would give off the incorrect sounds when struck
    • Fixed bug with Smart Cursor where it would not go by default to the tree center
    • Fixed bug where ranged weapons would fire too slowly
    • Fixed bug where the player's shirt was incorrectly rendered
    • Fixed bug where placing Torches would instantly destroy them
    • Smart Cursor no longer breaks Torches and Ropes
    • Armor no longer should auto-equip into vanity slots upon crafting
    • Fixed bug where Cursed Sapling was not being dropped by Mourning Wood
    • Fixed bug where Pirate Captain, when killed, would show five heads as gore instead of body parts
    • Fixed bug where NPC icons on the minimap would be really small
    • Fixed bug where the Pirate Map would drop everywhere in the world. Now it can only be found near the Ocean
    • Fixed bug where item stats would not correctly reset when switching tabs
    • Jungle Temple Door is no longer breakable using Dynamite
    • Fixed bug where screen would flicker red when other players would receive damage in multiplayer
    • Network code has been improved
    • Fixed bug where Turtle Armor could instantly destroy the Dungeon Guardian
    • Fixed crash bug related to putting chests on Boulders
    • Fixed a bug related to enemies and biome recognition - Plantera should no longer enrage while still in the Jungle
    • Fixed bug where Mannequins were not properly rendered
    • Fixed crash related to MOGA controller support
    • Fixed bug where, when a player had vanity items equiped, the shown defense was incorrect
    • Fixed bug where Goblin Scout and King Slime never meet the requirements to spawn
    • Searches faster for local network games (every 4 seconds instead of 10 seconds)
    • Fixed memory leak on android devices
    • Fixed small memory leak related to the display of NPC names
    • Fixed issue where iCloud would backup too many files
  • iOS & iPadOS 1.2.8631 • Jun 1, 2015

    Google Play 1.2.8798 • May 26, 2015

    "Critical Issues" Update
    • Fixed keyboard issue that prevented users from naming characters and worlds on some devices
    • Now auto-saves every 2 minutes
    • Pearlstone Brick no longer spreads Hallow
    • Fixed bug where items equipped by client players were not synced correctly
    • Fixed bug where crafting ingredients were visible after leaving the crafting tab
    • Fixed stutter when saving a cloud-stored game
    • Lihzahrd Door can no longer be destroyed by explosives to enter the Jungle Temple early
    • Fixed issue with painting
    • Many more fixes
    iOS & iPadOS 1.2.8498 • May 4, 2015 "Critical Issues" Update

    This build fixes critical issues where characters and worlds would not load and/or crash. In order to help you make up for lost time, players will receive a gift to compensate for potential data loss: 300 Wood, 50 Iron Bars, 50 Gel, 200 Obsidian, 200 Hellstone, 200 Gold Ore, and 30 Gold Coins.

    In addition, we have the following bug fixes:

    • Fixed bug where ingredients were rendered too large
    • Fixed issue where certain enemies would never spawn
    • Fixed issue where NPC spawning window was too big This should make the spawn behavior a lot better.
    • Fixed issue where hearts were incorrectly rendered on some devices
    • Fixed issue where crimson mobs never would drop the soul of night
    Google Play 1.2.7899 • Apr 9, 2015 Hotfix
    • Additional bug fixes.
    Google Play 1.2.7642 • Mar 26, 2015
    iOS & iPadOS 1.2.7901 • Apr 20, 2015
    "Addition 1.2"
  • Additions
    Changes
    Fixes
    • Fixed crash for android 2.3 users
    • Fixed issue where accessories weren't being drawn
    • Fixed rendering of Jack 'O Lantern
    • Fixed issue where 'hot-using' an item would use it twice instead of once
    • NPC moving-in code fixed, Truffle NPC should move in quicker
    • Crafting now recognizes when it should use Lead Bars or Iron Bars
    • Crafting now recognizes correctly which type of Wood it should use
    • Fixed crash on suspension while in crafting screen
    • Golem now has correct values for health & damage
    • Holiday Bauble has a chance to spawn from a cut down Tree
    • Fixed Drills: Mythril, Palladium, Orichalcum, Titanium, Chlorophyte
    • Fixed issue where sell prices might not update correctly
    • Fixed issue where 1.2 items were not reforgeable
    • Fixed multiplayer issues: No HUD displayed as client, Dyes were not correctly synced
    • Fixed rare crash when returning from suspension
    • Fixed crashes related to suspending the game
    • Fixed bug where you were able to craft certain items that shouldn't be available
    • Fixed various bugged projectiles
    • Tweaked snow particles
    • Misc small performance improvements
  • Google Play 1.2.6787 • Jan 13, 2015 Hotfix
    • Additional bug fixes.
    Google Play 1.2.6715 • Dec 10, 2014 Hotfix
    • Android crash fixes & other bug fixes.
    iOS & iPadOS 1.2.6508 • Dec 3, 2014
    Google Play 1.2.6667 • Dec 3, 2014
    Amazon Appstore 1.2.7122 • Jan 12, 2024
    Windows Phone 1.2.0 • Dec 22, 2014
    1.2 Update
    (1.2.1.2 PC equivalent)
    iOS & iPadOS 1.1.6255 • Nov 6, 2014
    Google Play 1.1.6299 • Nov 6, 2014
    Amazon Appstore 1.1.6292 • Nov 6, 2014
    Thanksgiving Update Thanksgiving seasonal event:
    iOS & iPadOS 1.1.6014 • Oct 1, 2014 Hotfix
    • Urgent bug fixes
    iOS & iPadOS 1.1.5933 • Sep 22, 2014
    Amazon Appstore 1.1.5934 • Sep 17, 2014
    Google Play 1.1.5960 • Sep 23, 2014
    Oktoberfest Update
    Windows Phone 1.0.0.0 • Sep 12, 2014[1] Initial Release
    iOS & iPadOS 1.1.5833 • Sep 11, 2014[2] Hotfix
    • Expanded language support
    • Made Ocram slightly more difficult
    • Fixed bug where Ocram didn’t spawn enough minions
    • Fixed glitch where you could ignore Ocram's damage by using the spike blocks
    • Ocram gained a bit more health
    • Fixed Tinkerer's Workshop glitch
    • Fixed Clockwork Assault Rifle not working as intended
    • Added boss music
    • Added snow biome music
    • Fixed issue where underground music would not play
    • Tweaked various loot tables
    • Overall a bit less loot and sometimes lower spawn chance
    • Tweaked the drop rate of Soul of Night / Light
    • Fixed Rainbow Rod not having a projectile
  • iOS & iPadOS 1.1.5536 • Aug 27, 2014
    Amazon Appstore 1.1.5822 • Sep 1, 2014
    Google Play 1.1.5822 • Sep 4, 2014
    Hardmode
    • Added missing textures for some hardmode content.
    • Added autoaim feature.
    • Added loot tables
      • Dragon Skull
      • Dragon Hornet
      • Dragon Snatcher
      • Albino Antlion
      • Shadow Mummy
      • Spectral Mummy
      • Shadow Slime
      • Cursed Hammer
      • Shadow Hammer
      • Arch Wyvern
      • Spectral Elemental
      • Spectral Gastropod
    • Changed loot tables:
      • Mimic
        • Compass item removed (not functional)
        • Gained light disc drop
      • Toxic Sludge
        • Drops more gel than before
      • Arch Demon
        • Gained chance to drop crystal shards
        • Gained higher chance to drop demon scythe
        • Gained a very small chance (0.2%) to drop crystal storm
      • Corrupter & Eater of Souls
        • Gained hard to farm vile powder
      • Digger & Giant Worm
        • Gained summoning item for worms pet
      • All skeleton enemies
        • Gained chance to drop bones
      • Dark Caster
        • Gained chance to drop a golden key (5% chance)
      • Cursed Skull
        • Gained chance to drop a golden key (5% chance)
    • Made certain enemies more rare and stronger (minimini bosses)
      • Arch Demon
      • Dragon Skull
      • Dragon Hornet
      • Dragon Snatcher
      • Shadow Mummy
      • Spectral Mummy
      • Spectral Elemental
      • Spectral Gastropod
    • All hardmode bosses are tweaked to be more mobile friendly
      • Adjustments on damage, defense and life stats
    • When in hardmode, day & night progress at the normal speed, compared to prehardmode twice as fast
    • Re-balanced the amount of ore being spawned in the world
    • Souls of night / light generally drop a lot more to make it easier for the casual gamer to craft the good items
    • Corruption & hallow spreading is significantly nerfed, now only spreads at 1/8th of the normal speed
    • Tweaked spawnrate & maximum number of monsters
      • Overall lower spawnrate compared to PC version
      • The spawnrate goes up based on time & character development
    • Certain hardmode NPC’s don’t spawn before you’re ready, giving new players time to gear up.
    • Crafting changes:
      • Mana star now only needs 5 fallen stars instead of 10
      • Reduced the amount of fallen stars being spawned each night by half
      • Added Dragon Breastplate
      • Added Dragon Greaves
      • Added Dragon Mask
      • Added Titan Helmet
      • Added Titan Mail
      • Added Titan Leggings
      • Added Spectral Headgear
      • Added Spectral Armor
      • Added Spectral Subligar
      • Added Tizona
      • Added Tonbogiri
      • Added Sharanga
      • Added Vulcan Repeater
    • Fixed dozens of bugs
    • Fixed piggy bank duping glitch
    • Made most items stack to 999 instead of 250
    • Added worms pet
      • Uses various sound bites from the worms series
    • Added old lady
      • Based on the worms series, walks slowly
    • New tombstone
      • Now uses a worm series tombstone when you die with the worms pet active
  • iOS & iPadOS 1.1.935 • May 22, 2014 Hotfix
    • Fixed minimap bug where shows a black screen (however, when changing worlds still showing minimaps from previous world)
    • Fixed a bug where ingredient chart shows above and hides the ingredients to craft
    • Fixed a rare bug where holding the new 4 items, the game could crash when pausing
    iOS & iPadOS 1.1.933 • May 17, 2014 Hotfix
    iOS & iPadOS 1.1.91 • Mar 27, 2014
    Google Play 1.1.92 • Mar 25, 2014
    Amazon Appstore 1.1.92 • Mar 18, 2014
    Easter update
    iOS & iPadOS 1.1.9 • Mar 8, 2014
    Google Play 1.1.92 • Mar 22, 2014
    St. Patrick's Update
    iOS & iPadOS 1.1.8 • Feb 6, 2014
    Google Play 1.1.8 • Feb 13, 2014
    Amazon Appstore 1.1.8 • Feb 13, 2014
    Valentine update
    • Added Broken Heart Crystal, which summons Cupid pet
    • Added Heart Arrows
    • Added Valentine Ring, available during Valentine's season
    • World Map now available. Zoom out to view it and zoom in to go back to your character.*Google Play changelog only
    • Additional bug fixes
    • Added all hardmode content(Unobtainable)
    Google Play 1.0.6 • Dec 19, 2013 Hotfix
    • Bug fixes
    iOS & iPadOS 1.1.5 • Dec 5, 2013
    Google Play 1.0.5 • Dec 12, 2013
    Christmas update
    Amazon Appstore 1.0.2 • Nov 27, 2013 Hotfix
    Amazon Appstore 1.0.1 • Nov 7, 2013 Initial Release
    Google Play 1.0.2 • Oct 3, 2013 Hotfix
    • Corrected issue when placing bed.
    • Optimized Magnifying Glass.
    • When a player is spawning inside blocks, the player will now spawn on top instead of blowing up the house.
    • Crystal hearts are now destroyable with a pickaxe
    • More Shadow Orbs spawned on world creation
    • Improved sword speeds (ex: Muramasa)
    • Demon Altar icon now shows up in the crafting menu if it is a required crafting station.
    iOS & iPadOS 1.0.1 • Sep 25, 2013
    Google Play 1.0.1 • Sep 25, 2013
    Hotfix
  • Android
    • Fixed several crashes related to the player moving to the edge of world
    • Fixed issue with sawmill items not being able to craft
    • Fixed issue with speaking to the bound mechanic causing sometimes a crash
    • Fixed issue with ammo count not being shown in the crafting tab
    • Only the closest NPC will now show the chat bubble
    • Tweaked the way magnifying glass behaves, now always stays on screen and moves to the side when necessary
    • Added a text cursor to text boxes where needed
    • When a player is spawning inside blocks, the player will now spawn on top instead of blowing up the house.
    • The bound npc's now will always spawn correctly instead of being in tiles.
    • Crystal hearts are now destroyable with a pickaxe as well
    • More shadow orbs are being spawned when a world is created
    • Fixed issue with crafting button sometimes appear half its size
    • Fixed issue with sword speeds (ex: muramasa)
    • Fixed issue where the background wasn't draw in the magnifying glass when trying to use it near the edge of the screen
    • If a potion is being used, the game will automatically switch back to its previous item
    • Multiple accessories are now being blocked from being worn
    • Fixed issue with dragon skulls being invisible
    • Fixed issue with oceans being empty on world generation
    • Fixed issue with certain recipes not being unlocked
    • Higher chance of spawning rotten chunks and a small chance for vile powder to be dropped the giant worm
    • Fixed corruption of save files
    • Timers can now be bought from the mechanic
    • Demon Altar icon now shows up in the crafting menu if it is a required crafting station
    • Fixed a crash related to the gravitation potion
    • Optimized performance when using the magnifying glass
    • Fixed bug with goggle crafting
    • Selling coins is not possible anymore
    • Fixed bug related to pet buff icon
    • Fixed Bed Placement bug
    iOS
    • Piggy bank and safe now work correctly
    • NPC head's don't dissapear anymore when the player is in the crafting tab
    • Fixed several crashes related to the player moving to the edge of world
    • Fixed issue with sawmill items not being able to craft
    • Fixed issue with speaking to the bound mechanic causing sometimes a crash
    • Fixed issue with ammo count not being shown in the crafting tab
    • Only the closest NPC will now show the chat bubble
    • Tweaked the way magnifying glass behaves, now always stays on screen and moves to the side when necessary
    • Added a text cursor to text boxes where needed
    • When a player is spawning inside blocks, the player will now spawn on top instead of blowing up the house.
    • The bound npc's now will always spawn correctly instead of being in tiles.
    • Crystal hearts are now destroyable with a pickaxe as well
    • More shadow orbs are being spawned when a world is created
    • Fixed issue with crafting button sometimes appear half its size
    • Fixed issue with sword speeds (ex: muramasa)
    • Fixed issue where the background wasn't draw in the magnifying glass when trying to use it near the edge of the screen
    • If a potion is being used, the game will automatically switch back to its previous item
    • Multiple accessories are now being blocked from being worn
    • Fixed issue with dragon skulls being invisible
    • Fixed issue with oceans being empty on world generation
    • Fixed issue with certain recipes not being unlocked
    • Higher chance of spawning rotten chunks and a small chance for vile powder to be dropped the giant worm
    • Fixed corruption of save files
    • Timers can now be bought from the mechanic
    • Demon Altar icon now shows up in the crafting menu if it is a required crafting station
    • Fixed a crash related to the gravitation potion
    • Optimized performance when using the magnifying glass
    • Fixed bug with goggle crafting
    • Selling coins is not possible anymore
    • Fixed bug related to pet buff icon
  • iOS & iPadOS 1.0.0 • Aug 29, 2013
    Google Play 1.0.0 • Sep 13, 2013
    Initial Release

    References

    Template:Translation project