Flame Trap

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Flame Trap
  • Flame Trap item spriteold Flame Trap item sprite
Auto-use
Stack digit 9.pngStack digit 9.pngStack digit 9.png
Statistics
  • Pickaxe icon.png 210% Desktop and Mobile versions
Type
Placeable (1 wide × 1 high)
Use time15 (Very fast)
RarityRarity level: 0
Sell20
Research5 required
Inflicts Debuff
DebuffOn Fire!On Fire!
Debuff tooltipLua error in Module:GameText at line 133: attempt to concatenate a nil value.
Chance100%
Duration20 seconds

The Flame Trap is a mechanism found naturally in the Jungle Temple. When activated, it fires a jet of fire, which has a range of 20 (3DS version 47) blocks (slightly less than the Flamethrower), and can pierce an infinite number of enemies. It has a cooldown of Desktop, Console, and Mobile versions 3.33 seconds / Old-gen console version3DS version 3 seconds between firings and deals about 80 damage to players and 40 to enemies.

Although naturally-generated Flame Traps are always found in the horizontal orientation, players can rotate them 90° using a hammer.

Notes[edit | edit source]

  • Though the Jungle Temple is littered with traps, this type is fairly rare. It is possible that a given map's temple only features a single Flame Trap, or even none.
  • It can damage players behind the block as well as above and below if a player stands too close to it.
  • It does not function under water or honey, and its flame will stop premature to its maximum range if it makes contact with either. It does, however, function under and through lava.
  • Unlike the Geyser, the Flame Trap's jet will only pierce blocks placed directly adjacent to it.

History[edit | edit source]

Click to see a list of candidates for image population
It has been requested that more images be added to this article.
Specifications: "Sprites prior to 1.3.1"
  • Desktop 1.3.1:
    • Sprite updated.
    • Can now be hammered to rotate 90 degrees at a time.