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BiomeBannerForest.png

The Forest is a biome that comprises the majority of the surface world and is typically where the player initially spawns. The global landscape of a Forest includes lots of grass, plenty of trees, lakes of various sizes, and occasional hills that can reveal cave entrances. Forests often contain one or more Living Trees that sometimes have an underground treasure room.

The Forest changes noticeably in the outer sixths of the world. Goblin Scouts, which are fairly uncommon and drop Tattered Cloth, begin to spawn. The King Slime boss also has a very low chance to spawn and can easily surprise and overwhelm an unsuspecting player. Enchanted Sword Shrines are only found in the outer thirds of the world in the Forest as well.

Forest Grass logo displayed on the Official Terraria Forums (Overworld style)

Contents[]

Characters
During the day:
During the night:
On the outer sixths of the world:
Unique Drops
From Slimes:
From Werewolves (Hardmode):
From Wraiths (Hardmode):
From shaking trees:
For Sale
Any Happy NPC Shop:
Music

NPC happiness []

ForestForest
Loved byn/a
Disliked by
Hated byn/a

For more information, see NPC happiness.

Notes[]

  • Generally, the Forest is the easiest biome in the game as the enemies encountered here are easily defeated once some basic gear has been acquired. The player's first base is often built here, as building materials such as Clay, Stone, and Wood are found quickly, the spawn rates are generally low, and the initial spawn is usually within the Forest.
  • There is a small chance for low tier ores to spawn on the surface in a forest. The various types of ores that can be found consist of Copper or Tin, Lead or Iron, and sometimes Silver or Tungsten. Pockets of Clay and Stone can also be found on the surface.
  • Surface Chests can be found scattered all over the Forest and include many exceptional starter items.
  • In Hardmode, the biome receives a slight buff, with pre-Hardmode enemies getting stat boosts along with new enemies spawning at night.
  • Sakura and Yellow Willow trees have a 5*1/20 (5%) chance of replacing a regular Forest tree on world generation.
  • Fallen Logs can be found in the Forest, where Fairies spawn at night. When broken by an axe they will drop some Wood, and breaking all of them will permanently stop surface Fairies from spawning (although they can still be spawned by shaking trees).

Tips[]

Trivia[]

  • As of 1.4.0.5, the Forest has the most of music tracks, having five including those from Terraria: Otherworld.
  • The Forest is the most popular biome for NPC housing:
    • Only two NPCs dislike it and four NPCs like it. In pure numbers this is better than every other biome. The Hallow is the only biome that comes close to this number.
    • The amount of money saved by housing all the NPCs in the Forest (ignoring other NPC preferences) is around 5% relative to that of the Snow biome, which has qualitative advantages in NPC happiness over the Forest.

Gallery[]

Backgrounds[]

This content is transcluded from Biome backgrounds § Forest.

History[]

  • Desktop 1.2.4:
    • Grasshoppers now spawn in the Forest when destroying grass.
    • Multiple Angler quest fish can now be caught in the Forest (only when the Angler asks for them), including Bunnyfish, Cap'n Tunabeard, Dirtfish, Dynamite Fish, Fallen Starfish, the Fish of Cthulhu, Harpyfish, Slimefish, Wyverntail, and Zombie Fish.
  • Desktop 1.2.2:
    • Christmas Zombies, including Santa and Sweater Zombies, now spawn in the Forest at night during Christmas.

vi:Forest/vitr:Forest/trcs:Forest/cs

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