Terraria Wiki

  • Discussions are now available on the Terraria Wiki.
  • Miss the old Hydra Skin? Try out our Hydralize gadget! Visit the preferences page while logged in and turn on the gadget.

READ MORE

Terraria Wiki
Terraria Wiki
Advertisement
This is a Guide page.
This is a Guide page.
This means the page will walk you through a specific task, strategy, or enemy/boss fight.
Status: Subject to revision (This Guide does not meet certain quality standards and may be heavily outdated.)
  • Issues:
     • Most likely outdated since 1.4. Remember not to delete pre-1.4 content; use {{eicons}} and {{eversions}}!
  • Hardmode is a game advancement that is triggered in a world when the Wall of Flesh is defeated for the first time. The change is permanent (unless using third-party tools, ignored in this guide).

    The beginning of Hardmode is considered to be one of the hardest parts of the game, so this guide will hopefully make it easier for a new player.

    Preparations[]

    Initial Hardmode map

    Initial Hardmode map of a small world on the PC version PC version. Notice the "V" made of the new outburst of Corruption (dark purple) and Hallow (pale pink), which each replace existing world blocks upon the defeat of the Wall of Flesh.

    One of the things players should prepare for is the spread of the Hallow and Corruption/Crimson. As soon as Hardmode starts, two diagonal strips of Hallow and Corruption/Crimson will generate in a V-shape, and the two biomes start to slowly consume the world.

    On Old-gen console version Old-gen console version, Windows Phone version Windows Phone version, Old Chinese version Old Chinese version, Nintendo 3DSNintendo 3DS version version, and tModLoader 1 tModLoader 1.3-Legacy version, the main threat of the infection is its effects on the Jungle. Mud Blocks can be affected by Corruption/Crimson (but not Hallow), and they will be permanently turned into regular Dirt Blocks. Although it takes an extremely long time for it to consume a large part of it, the damage is very hard to repair as it requires the player to manually replace all the Dirt for Mud. A large, 3 block wide tunnel filled with incorruptible blocks will protect the biome. Note that smashing a Demon Altar/Crimson Altar on these versions has a chance to corrupt or hallow a random block on the map, which could be inside of the Jungle.

    For more information about this subject refer to: Guide:Maintaining world purity.

    The player will need the best gear available in Pre-Hardmode if they want to survive for longer before obtaining better items.

    Rare drops like the Black Lens, Nazar or Bezoar are easier to get without the stronger enemies of Hardmode.

    A house in the Jungle should be made for the Witch Doctor, as he will sell Leaf Wings when he is in the biome at night. A King Statue can also be used to simply teleport him to the Jungle.

    The player should make a Surface Glowing Mushroom biome with a house for Truffle. Because the enemies there are significantly stronger in Hardmode, it is advised that one create the biome and town pre-hardmode.

    A Hellevator should also be built, as it's an effective way to access any depth at any time, which will save a lot of time when mining the new ores and farming for rare drops.

    The First Steps[]

    The first thing to do in Hardmode is to go to the natural Corruption/Crimson Biome and start smashing Altars.

    Smashing every set of three after this point will cyclically generate the same ore, but much less than the last, so smashing 9 to 12 will be more than enough.

    It's difficult to survive in this new environment, since the new enemies will quickly overwhelm players equipped with even the best Pre-hardmode gear. Because of this, it's better to look for a new weapon before going down into the Caverns to mine the new ores.

    The easiest way to obtain Hardmode ore is mining them on the ceiling of the Underworld, as the Underworld won't get any new difficult enemies immediately upon entering hardmode.

    A much more time-consuming way to obtain Hardmode ore is from fishing crates. While much slower than other methods, this does not require the player to smash any altars, which can help keep quarantined areas of the map safe from the new randomly-placed Hallow or Corruption/Crimson block that spawns when smashing each one.

    There are many different choices for every class:

    • Melee users can get an AmarokAmarok very early on, although alternatives such as the craftable ChikChik will suffice until they do. The Amarok has a low chance to be dropped by any enemy in the Snow Biome, so with a quick farm they can easily (if perhaps not quickly) obtain it. The Cobalt SwordSwords or Palladium PikeSpears made from ores can be quickly obtained and they will get the job done until better weapons (e.g. a Red PhasesaberPhasesaber) are acquired. The Dao of PowDao of Pow is a good flail, reasonably easy to craft, and the only option of flail for a while.
    • Ranged users can buy a ShotgunShotgun from the Arms Dealer as soon as Hardmode starts, which can then be upgraded to the Onyx BlasterOnyx Blaster , using the drops from the corrupted/crimson desert and underground crimson or corruption. The Clockwork Assault RifleClockwork Assault Rifle is also very strong and should definitely be used if the Wall of Flesh dropped it. A Cobalt RepeaterCobalt or Palladium RepeaterPalladium Repeater also gets the job done until better options (e.g. higher-tier-ore repeaters, Shadowflame BowShadowflame Bow, or Daedalus StormbowDaedalus Stormbow) are acquired.
      • Ranged users have many more ammo options in Hardmode, several of which are available right away with a little exploration or farming, although obtaining a better weapon is a higher priority than getting better ammunition. Crystal BulletCrystal Bullets, Cursed BulletCursed Bullets (in Corruption worlds), and Ichor BulletIchor Bullets (in Crimson worlds) are interesting options that require very few special crafting ingredients, while Exploding BulletExploding Bullets can be crafted entirely from purchased ingredients. Likewise, Holy ArrowHoly Arrows, Cursed ArrowCursed Arrows (in Corruption Worlds), and Ichor ArrowIchor Arrows (in Crimson worlds) are special arrows which require few unusual ingredients. However, on , the dryad can sell the opposite evil seeds in a graveyard, allowing the use of Ichor and Cursed Flames, regardless of the world's evil.
    • A Magic user can quickly farm for the Sky FractureSky Fracture, a weapon that is very useful even after Plantera is defeated. They can also fish for a Crystal SerpentCrystal Serpent, but it can take longer to obtain. The Meteor StaffMeteor Staff is even easier to craft, however it is hard to use it underground. The Laser RifleLaser Rifle, if it dropped from the Wall of Flesh, will also be highly useful initially.
      • Other early-Hardmode options that should be high priorities are the Crystal StormCrystal Storm (which has high DPS for early-Hardmode crowd control), the Cursed FlamesCursed Flames (in Corruption worlds, which has high-damage piercing projectiles that inflict a high-DPS debuff), and the Golden ShowerGolden Shower (in Crimson worlds, which deals modest damage but inflicts an extremely useful, defense-lowering debuff which few enemies - not even the Moon Lord - are immune to).
        • These will require first locating the WizardWizard NPC, which is a critical priority for magic users.
      • Also be on the lookout for an abundance of enemy-dropped weapons, most crucially the Frost StaffFrost Staff (a good starting weapon), Poison StaffPoison Staff (an upgradeable magic shotgun), and Nimbus RodNimbus Rod (a powerful, upgraded Crimson Rod).
      • The above weapons will help magic-using players be able to eventually obtain more powerful early-Hardmode weapons, such as the Shadowflame Hex DollShadowflame Hex Doll, the Life DrainLife Drain, and the Spirit FlameSpirit Flame.
    • A Summoner will have to get the Spider StaffSpider Staff and the Queen Spider StaffQueen Spider Staff. This is a problem because the Black RecluseBlack Recluses can very easily kill a player in 3 to 4 hits. Since they can't go through blocks, it is recommended to farm the Spider FangSpider Fangs inside of a "box" while the minions kill the spiders from the outside. Make sure to have your Magic MirrorMagic Mirror (or, preferably, Cell PhoneCell Phone) ready in case a Giant WormGiant Worm or another enemy spawns. Be sure to utilize any other, more easily-obtainable weapons for other classes to defend yourself as needed. Wall of Flesh drops can also be highly useful, especially if it dropped the FirecrackerFirecracker; if it didn't, you may consider farming for it.
      • The next whip upgrade requires defeating the highly-deadly Ice GolemIce Golem, which is not wise until you are fully geared-up with early-Hardmode equipment.
      • With the use of the above gear and a lot of luck, you might get the Pirate StaffPirate Staff, which has much higher damage but lacks any debuff.

    With these new weapons and a couple Mining and Spelunker Potions, getting the Hardmode ores will be a much easier task.

    Before bosses[]

    For a specific guide to the boss fights themselves, refer to Guide:The Destroyer strategies, Guide:The Twins strategies and Guide:Skeletron Prime strategies.

    The Mechanical Bosses can be very hard to kill for a new player, so using the best weapons, armors and accessories is advised. If you are up to it, Queen Slime can be fought to get better gear (Such as the Blade Staff ()) and/or practice fighting.

    Palladium and Titanium armors are very good with their defensive set bonuses, while Adamantite and Orichalcum armors are better for those looking for the maximum DPS. It is better to skip Cobalt and Mythril armor, as they don't have very good stats or a special set bonus to make up for it. There is also Frost and Forbidden armor, but they should only be used if the player wishes to mix different damage types, as they aren't strong enough by themselves. Another good armor set for all classes is the Crystal Assassin Armor, dropped by Queen Slime.

    If the player hasn't obtained them already, Wings are essential for the fights, as it's hard to dodge their attacks without them. The best ones available are the Frost Wings, but the Leaf Wings are easier to obtain at the cost of some speed.

    An Emblem of the player's class is also important, as well as defensive and mobility accessories like the Cross Necklace, Philosopher's Stone, Ankh or Obsidian Shield, and Frog Leg. Having good modifiers like Lucky, Menacing or Warding is also very important for the battles.

    Now that the player is well equipped, the only thing left to do is to make a good arena, since having one will make the bosses much easier to fight. Two to three rows of platforms will be enough space to move around. Additionally: This content is transcluded from Guide:Practical tips § Combat.

    Advertisement