EquazcionBot (talk | contribs) m (replaced: #REDIRECTBanner → #REDIRECTBanners (enemy)) |
(→Items) |
||
Line 1: | Line 1: | ||
+ | {{versionbox |
||
− | #REDIRECT[[Banners (enemy)]] |
||
+ | | Patchname = Terraria 1.3.1 |
||
+ | | size= 300px |
||
+ | | Release = May 22, 2016 |
||
+ | | Prev = 1.3.0.8 |
||
+ | | Current = 1.3.1 |
||
+ | | Next = 1.3.1.1 |
||
+ | }}{{tocright}} |
||
+ | |||
+ | '''Terraria Version 1.3.1''', known informally as the '''Wiring Update''', is an update focusing largely on [[wiring]] mechanics. |
||
+ | |||
+ | ==Features== |
||
+ | *Added Controller Support using Xinput. |
||
+ | *Added Inventory Sorting. |
||
+ | *Dart Traps & all Temple Traps can now be hammered to rotate 90 degrees at a time. |
||
+ | *Added smart interact, making chatting with NPCs, opening doors and using objects easier. |
||
+ | *Cannons (normal, bunny, confetti, Snowball Launcher) can now be controlled by wire and shoot fake projectiles! |
||
+ | *Improved Smart Cursor & made it interact with more items. |
||
+ | |||
+ | ==Quality of Life Improvements== |
||
+ | *Improved Wire drawing to look less fuzzy with multiple colors on the same tile. |
||
+ | *Improved over 1,800 sprite graphics. |
||
+ | *Optimized net messages for tile entities (target dummies, item frames) |
||
+ | *Improved the Settings Menu and added new settings. |
||
+ | *Added new large gem over-head display. |
||
+ | *Improved melee hit detection around slopes. |
||
+ | *You can now use situational building accessories from your inventory and toggle their effects like info accessories. |
||
+ | *Info icons now have a border around them when aimed at (clarity!). |
||
+ | *Improved keybinding options, you can now also bind to mouse 3/4/5. |
||
+ | |||
+ | ==Items== |
||
+ | *Added [[Logic Gate|Logic Gates]] (AND, NAND, OR, NOR, XOR, NXOR |
||
+ | *Added [[Logic Gate Lamp|Logic Gate Lamps]] (On, Off, Faulty) |
||
+ | *Added [[Logic Sensor|Logic Sensors]] (Day, Night, Under Player) |
||
+ | *Added [[Liquid Sensor|Liquid Sensors]] (Water, Lava, Honey, Any) |
||
+ | *Added [[Conveyor Belt|Conveyor Belts]]. |
||
+ | *Added [[The Grand Design]]. |
||
+ | *Added Yellow [[Wrench]]. |
||
+ | *Added [[Junction Box]]. |
||
+ | *Added [[Mechanical Lens]]. |
||
+ | *Added [[Announcement Box]]. |
||
+ | *Added [[Actuation Rod]]. |
||
+ | *Added [[Team Block|Team Blocks]] and [[Team Platform|Platforms]]. |
||
+ | *Added [[Static Hook]]. |
||
+ | *Added [[Presserator]]. |
||
+ | *Added [[Engineering Helmet]]. |
||
+ | *Added [[Companion Cube]]. |
||
+ | *Added [[Gem Lock|Gem Locks]]. |
||
+ | *Added [[Large Gem|Large Amber]]. |
||
+ | *Added Weighted [[Pressure Plates]] (4 colors). |
||
+ | *Added [[Wire Bulb]]. |
||
+ | *Added 12 new craftable Critter [[Statues]]. |
||
+ | *Added Portal Gun Station. |
||
+ | *Added [[Trapped Chests|Trapped Chests]]. |
||
+ | *Added [[Projectile Pressure Pad]]. |
||
+ | *Added several new monster statues. |
||
+ | *Added [[Angler Tackle Bag]]. |
||
+ | *Added [[Geyser Trap]]. |
||
+ | *Added Bone [[Campfire]]. |
||
+ | *Added Ultra Bright Campfire. |
||
+ | *Added Multicolor [[Wrench]]. |
||
+ | |||
+ | ==Miscellaneous== |
||
+ | *Critters spawned from statues are no longer catchable. |
||
+ | *Highly increased Duke Fishron's "run away" distance. |
||
+ | *Medusa can no longer petrify players directly above her. |
||
+ | *Medusa is now Hardmode-only. |
||
+ | *Added NPC names for the painter, wizard, and skeleton merchant, based on contest results. |
||
+ | *You can now find Beehives in the Jungle - Not the bees! |
||
+ | *Lowered the volume of the Solar Eruption's use sound. |
||
+ | *Torches can now be put on actuated tiles. |
||
+ | *Slimes should no longer be able to go through 1 block high gaps. |
||
+ | *Target dummies no longer benefit from lifesteal or spectre set. |
||
+ | |||
+ | ==Bugfixes== |
||
+ | *Fixed Frostbite hiding time left when wet under certain circumstances. |
||
+ | *Fixed Desert Spirit hitbox to match sprite size. |
||
+ | *Fixed NPCs not recognizing kills / interactions properly if they have multiple segments. |
||
+ | *Fixed music boxes not emitting music notes while open. |
||
+ | *Fixed Flesh Grass spreading under Sunflowers. |
||
+ | *Fixed Tally Counter not showing information for enemies hit with mounts or special attacks. |
||
+ | *Fixed player leg skin colors mismatching the rest of the body when in stealth. |
||
+ | *Fixed Seedler not dropping from Boss Bags. |
||
+ | *Fixed popular NPC Housing exploit. |
||
+ | *Fixed Ranger Lifesteal bug. |
||
+ | *Fixed Paint Sprayer spraying over blocks in several occasions that it should not (e.g. grass that gets turned into dirt as a result of placing an object). |
||
+ | *Fixed being on the edge of the underground not counting when spawning dungeon / Underground Desert monsters. |
||
+ | *Fixed teleporting directly on top of a pressure plate not triggering it properly since. |
||
+ | *Fixed Town NPC melee weapons drawing brightly while in darkness. |
||
+ | *Fixed Crimson Heart failing to stand to roll roll around on platforms. |
||
+ | *Fixed tile entities not properly clearing on world clear procedure. |
||
+ | *Fixed Crystal Storm not bouncing its shots. |
||
+ | *Fixed chests without custom names not showing mouse over icons. |
||
+ | *Fixed Wooden Boomerang being unusable when near slopes. |
||
+ | *Fixed Wall of Flesh going above hell and dragging everyone with it. |
||
+ | *Fixed Martian Saucer having invisible / unhittable body parts in multiplayer. |
||
+ | *Fixed Martian Probe not causing Martian Invasions when it should. |
||
+ | *Harpies and Antlion Swarmers can no longer swim. |
||
+ | *Fixed dressers blowing up from explosive projectiles. |
||
+ | *Fixed Gi and Kimono leg sprites being genderswapped. |
||
+ | *Fixed ancient light and fishron bubbles not appearing in expert mode. |
||
+ | *Fixed Werewolf sounds being bugged if used for vanity. |
||
+ | *Fixed Tax Collector not using some of his special chat dialog. |
||
+ | *Fixed infinite flight time exploit. |
||
+ | *Fixed Martian Saucers missing their home planet during the invasion and leaving. |
||
+ | *Fixed trapdoors de-syncing when operated via wires. |
||
+ | *Fixed L shaped housing exploit. |
||
+ | *Fixed minecarts hitting invincible enemies. |
||
+ | *Fixed multiple bugs regarding auto-pause and inventory management. |
||
+ | *Demon Altars should no longer create 'unbreakable' pots. |
||
+ | *Fixed rare "character not respawning" under certain circumstances. |
||
+ | *Fixed background drawing through completely unlit walls in hell. |
||
+ | *Fixed solar pickaxe using a bad glowmask. |
||
+ | *Fixed wall of flesh not spawning in singleplayer under certain circumstance. |
||
+ | *Fixed snow not falling naturally after a player jumps in most cases. |
||
+ | *Fixed paintball gun and confetti grenades being unable to crit. |
||
+ | *Fixed Titanium Armor & Black Belt dodges not working against Moon Lord. |
||
+ | *Fixed animated tilesets touching half-bricks stop animating. |
||
+ | *Fixed yet another duplication exploit. |
||
+ | *Fixed altered worlds getting stuck in spirit release phase under a rare circumstance. |
||
+ | *Fixed Chlorophyte protection in the jungle not being as effective as it should be. |
||
+ | *Fixed right clicking equipment at inventory not granting achievements for equipping it. |
||
+ | *Fixed paladin's shield ally protection benefits not functioning properly. |
||
+ | *Fixed minor capitalization issue in the guide's help text. |
||
+ | *Fixed star in a bottle buff not working. |
||
+ | *Brain of Cthulhu & Eater of Worlds now properly leave upon massacring the player / if the player leaves their territory. |
||
+ | *Fixed issue where the nurse would not heal all debuffs under rare circumstances. |
||
+ | *Fixed double damage popups from other players inflicting harm to themselves via explosives. |
||
+ | *Fixed 'full-screen map' button opening a black screen if map is disabled in general. |
||
+ | *Fixed players being unable to get on a mount if they're too close to workbenches. |
||
+ | *Fixed shenanigans with actuating gemspark blocks. |
||
+ | *Fixed Mudstone Brick having a bad name (Mudstone Block). |
||
+ | *Tiles under Lihzahrd altars can no longer be actuated until the golem is defeated. |
||
+ | *Fixed temporary holes in the darkness when removing light sources. |
||
+ | *Fixed items that cost less than 5 copper always sell for 1 copper , even when sold in Stacks. |
||
+ | |||
+ | {{versions}} |
||
+ | [[fr:1.3.1]] |
||
+ | {{translation project}} |
Revision as of 17:47, 22 May 2016
Template:Versionbox
Terraria Version 1.3.1, known informally as the Wiring Update, is an update focusing largely on wiring mechanics.
Features
- Added Controller Support using Xinput.
- Added Inventory Sorting.
- Dart Traps & all Temple Traps can now be hammered to rotate 90 degrees at a time.
- Added smart interact, making chatting with NPCs, opening doors and using objects easier.
- Cannons (normal, bunny, confetti, Snowball Launcher) can now be controlled by wire and shoot fake projectiles!
- Improved Smart Cursor & made it interact with more items.
Quality of Life Improvements
- Improved Wire drawing to look less fuzzy with multiple colors on the same tile.
- Improved over 1,800 sprite graphics.
- Optimized net messages for tile entities (target dummies, item frames)
- Improved the Settings Menu and added new settings.
- Added new large gem over-head display.
- Improved melee hit detection around slopes.
- You can now use situational building accessories from your inventory and toggle their effects like info accessories.
- Info icons now have a border around them when aimed at (clarity!).
- Improved keybinding options, you can now also bind to mouse 3/4/5.
Items
- Added Logic Gates (AND, NAND, OR, NOR, XOR, NXOR
- Added Logic Gate Lamps (On, Off, Faulty)
- Added Logic Sensors (Day, Night, Under Player)
- Added Liquid Sensors (Water, Lava, Honey, Any)
- Added Conveyor Belts.
- Added The Grand Design.
- Added Yellow Wrench.
- Added Junction Box.
- Added Mechanical Lens.
- Added Announcement Box.
- Added Actuation Rod.
- Added Team Blocks and Platforms.
- Added Static Hook.
- Added Presserator.
- Added Engineering Helmet.
- Added Companion Cube.
- Added Gem Locks.
- Added Large Amber.
- Added Weighted Pressure Plates (4 colors).
- Added Wire Bulb.
- Added 12 new craftable Critter Statues.
- Added Portal Gun Station.
- Added Trapped Chests.
- Added Projectile Pressure Pad.
- Added several new monster statues.
- Added Angler Tackle Bag.
- Added Geyser Trap.
- Added Bone Campfire.
- Added Ultra Bright Campfire.
- Added Multicolor Wrench.
Miscellaneous
- Critters spawned from statues are no longer catchable.
- Highly increased Duke Fishron's "run away" distance.
- Medusa can no longer petrify players directly above her.
- Medusa is now Hardmode-only.
- Added NPC names for the painter, wizard, and skeleton merchant, based on contest results.
- You can now find Beehives in the Jungle - Not the bees!
- Lowered the volume of the Solar Eruption's use sound.
- Torches can now be put on actuated tiles.
- Slimes should no longer be able to go through 1 block high gaps.
- Target dummies no longer benefit from lifesteal or spectre set.
Bugfixes
- Fixed Frostbite hiding time left when wet under certain circumstances.
- Fixed Desert Spirit hitbox to match sprite size.
- Fixed NPCs not recognizing kills / interactions properly if they have multiple segments.
- Fixed music boxes not emitting music notes while open.
- Fixed Flesh Grass spreading under Sunflowers.
- Fixed Tally Counter not showing information for enemies hit with mounts or special attacks.
- Fixed player leg skin colors mismatching the rest of the body when in stealth.
- Fixed Seedler not dropping from Boss Bags.
- Fixed popular NPC Housing exploit.
- Fixed Ranger Lifesteal bug.
- Fixed Paint Sprayer spraying over blocks in several occasions that it should not (e.g. grass that gets turned into dirt as a result of placing an object).
- Fixed being on the edge of the underground not counting when spawning dungeon / Underground Desert monsters.
- Fixed teleporting directly on top of a pressure plate not triggering it properly since.
- Fixed Town NPC melee weapons drawing brightly while in darkness.
- Fixed Crimson Heart failing to stand to roll roll around on platforms.
- Fixed tile entities not properly clearing on world clear procedure.
- Fixed Crystal Storm not bouncing its shots.
- Fixed chests without custom names not showing mouse over icons.
- Fixed Wooden Boomerang being unusable when near slopes.
- Fixed Wall of Flesh going above hell and dragging everyone with it.
- Fixed Martian Saucer having invisible / unhittable body parts in multiplayer.
- Fixed Martian Probe not causing Martian Invasions when it should.
- Harpies and Antlion Swarmers can no longer swim.
- Fixed dressers blowing up from explosive projectiles.
- Fixed Gi and Kimono leg sprites being genderswapped.
- Fixed ancient light and fishron bubbles not appearing in expert mode.
- Fixed Werewolf sounds being bugged if used for vanity.
- Fixed Tax Collector not using some of his special chat dialog.
- Fixed infinite flight time exploit.
- Fixed Martian Saucers missing their home planet during the invasion and leaving.
- Fixed trapdoors de-syncing when operated via wires.
- Fixed L shaped housing exploit.
- Fixed minecarts hitting invincible enemies.
- Fixed multiple bugs regarding auto-pause and inventory management.
- Demon Altars should no longer create 'unbreakable' pots.
- Fixed rare "character not respawning" under certain circumstances.
- Fixed background drawing through completely unlit walls in hell.
- Fixed solar pickaxe using a bad glowmask.
- Fixed wall of flesh not spawning in singleplayer under certain circumstance.
- Fixed snow not falling naturally after a player jumps in most cases.
- Fixed paintball gun and confetti grenades being unable to crit.
- Fixed Titanium Armor & Black Belt dodges not working against Moon Lord.
- Fixed animated tilesets touching half-bricks stop animating.
- Fixed yet another duplication exploit.
- Fixed altered worlds getting stuck in spirit release phase under a rare circumstance.
- Fixed Chlorophyte protection in the jungle not being as effective as it should be.
- Fixed right clicking equipment at inventory not granting achievements for equipping it.
- Fixed paladin's shield ally protection benefits not functioning properly.
- Fixed minor capitalization issue in the guide's help text.
- Fixed star in a bottle buff not working.
- Brain of Cthulhu & Eater of Worlds now properly leave upon massacring the player / if the player leaves their territory.
- Fixed issue where the nurse would not heal all debuffs under rare circumstances.
- Fixed double damage popups from other players inflicting harm to themselves via explosives.
- Fixed 'full-screen map' button opening a black screen if map is disabled in general.
- Fixed players being unable to get on a mount if they're too close to workbenches.
- Fixed shenanigans with actuating gemspark blocks.
- Fixed Mudstone Brick having a bad name (Mudstone Block).
- Tiles under Lihzahrd altars can no longer be actuated until the golem is defeated.
- Fixed temporary holes in the darkness when removing light sources.
- Fixed items that cost less than 5 copper always sell for 1 copper , even when sold in Stacks.
Template:Translation project