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Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Hallowed Jousting Lance
  • Hallowed Jousting Lance item sprite
Stack digit 1.png
Damage78 (Melee)
Knockback13 (Insane)
Critical chance4%
Use time24 (Fast)
TooltipBuild momentum to increase attack power
RarityRarity level: 5
Research1 required
Projectile created
  • Hallowed Jousting Lance
    Hallowed Jousting Lance

Attacking Target Dummies at a standstill and at high speed (using Terraspark Boots and Shield of Cthulhu dash).

The Hallowed Jousting Lance is a Hardmode melee weapon and is an upgraded version of the Jousting Lance. When attacking, the lance will extend, and holding Use / Attack will keep it extended at a fixed angle. The damage done increases depending on the player's velocity making a mount, sprinting accessories, or dash abilities (such as those granted by Shield of Cthulhu, Tabi/Master Ninja Gear, or Solar Flare armor) useful for maximizing damage.

Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount.



ResultIngredientsCrafting station
Hallowed Jousting LanceHallowed Jousting LanceMythril AnvilMythril Anvil
Orichalcum AnvilOrichalcum Anvil
total: 1 row(s)


  • Holding a lance in the opposite of the direction of travel will cause mounts to moonwalk at full speed. For example, a unicorn mount can gallop backwards.
  • Holding a lance in a minecart can result in the player visually holding it behind themself if the railway reversed the direction of travel.


  • Taking damage uncouches the lance and requires Use / Attack to be used again to re-extend it, so to prevent touching enemies when charging, it is advisable to line up the lance so that enemies are hit by the tip and are knocked back (if not killed) from a distance and unable to hurt the player.
  • Conversely, holding the lance straight up or down gives it a much taller hitbox, which can make hitting flying or less predictable enemies easier when charging.
  • Holding the lance straight down when falling down a hellevator will prevent cobwebs, such as those created in a spider cave, from slowing the player's descent.

See also[]


  • Desktop Jousting Lances can no longer receive melee speed prefixes. They already could not benefit from Melee speed, but this fixes some bugs caused by Melee speed modifiers that impacted them.