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'''Bosses''' are large, aggressive, resilient enemies that offer a substantial challenge to players. Defeating bosses is usually instrumental in advancing the game in some way. Each has its own particular way of being summoned, and warning messages appear whenever one is about to appear. Defeating a boss concludes with a congratulatory message and several items. Most of the bosses can pass through blocks, with exception of [[King Slime]],{{mobile icon}} [[Lepus]], {{mobile icon}} [[Turkor the Ungrateful]]'s body, and [[Golem]].
 
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== Licensing ==
 
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{{License Terraria}}
During [[Hardmode]], each night has a one in ten chance of spawning one of the three [[Mechanical Bosses]] that have not yet been defeated in the current world.
 
 
As of 1.3.0.1 all bosses have a unique icon on the map, which they now appear on, as well as all PC bosses having increased amounts of health and damage in expert mode.
 
 
== Pre-Hardmode Bosses ==
 
These are the first bosses the player can encounter. Usually, defeating one of these bosses will give the player items and materials necessary to progress in the game, eventually leading to [[Hardmode]].
 
 
=== [[King Slime]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:King Slime with Ninja.png|link=King Slime]]
 
| width="75%" |
 
 
[[File:King Slime Trophy.png|left|link=King Slime Trophy]]
 
[[File:Slime Crown.png|right|link=Slime Crown]]
 
{{dablink|For strategies on defeating the King Slime, see [[Guide:King Slime strategies]].}}
 
'''King Slime''' is a giant blue slime with 2000 health. It is summoned with a [[Slime Crown]], and can also rarely appear in the outer thirds of the map completely by itself. As with all monsters that can spawn naturally, the King Slime has a better chance of spawning while standing near a placed [[Water Candle]], under the effects of a [[Battle Potion]] or after killing 150 slime during a [[Slime Rain]]. King Slime is a good challenge for a beginning player, and can be easily defeated by tactical use of terrain.
 
 
In the PC version, King Slime gains the ability to shrink to nothing and re-appear directly on top of the Player.
 
 
King Slime does not provide access to game-advancing items upon defeat, but outside Expert Mode will drop one Gold [[Coin]], one piece of [[Ninja clothes]], and one of several slime-related items.
 
 
In [[Expert Mode]], the King Slime has much more health and can summon [[Spiked Slime]]s, that are similar to the [[Spiked Jungle Slime]] and [[Spiked Ice Slime]].
 
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=== [[Eye of Cthulhu]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:eye.gif|link=Eye of Cthulhu]]
 
| width="75%" |
 
 
[[File:Eye of Cthulhu Trophy.png|left|link=Eye of Cthulhu Trophy]]
 
[[File:Suspicious Looking Eye.png|right|link=Suspicious Looking Eye]]
 
{{dablink|For strategies on defeating the Eye of Cthulhu, see [[Guide:Eye of Cthulhu strategies]].}}
 
'''Eye of Cthulhu''' has a 1 in 3 chance of spawning at the beginning of each night, once the player has 200 HP or more, 3 or more NPCs living in houses, ''and'' over 10 [[Defense]]. It will continue to do so until defeated for the first time. It can also be summoned using a [[Suspicious Looking Eye]] at night. This is generally the first boss a player must face. It travels through blocks, and spawns [[Servants of Cthulhu]].
 
 
In Expert Mode, the Eye of Cthulhu will do a fast chain dash in its second phase, using the attack more often the lower health it has. This can lead to it dashing almost continually at very low health, making it especially difficult for players in the early game to finish it off.
 
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Eater of Worlds]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Eater of Worlds.png|300px|link=Eater of Worlds]]
 
| width="75%" |
 
 
[[File:Eater of Worlds Trophy.png|left|link=Eater of Worlds Trophy]]
 
[[File:Worm Food.png|right|link=Worm Food]]
 
{{dablink|For strategies on defeating the Eater of Worlds, see [[Guide:Eater of Worlds strategies]].}}
 
'''Eater of Worlds''' will appear after every third [[Shadow Orb]] is broken or after [[Worm Food]] is used. These orbs are found in the [[Corruption]] [[chasms]], surrounded by [[Ebonstone]], which requires a [[Pickaxe]] with 65% power or higher to mine, although [[Explosives (class)|explosives]] or [[Purification Powder]] can be used to bypass this. Once within range, shadow orbs can be destroyed with a [[Hammer]]. Eater of Worlds can also be summoned with the [[Worm Food]]. Eater of Worlds can only be summoned in the corruption, and if it manages to escape the corruption, it will flee and disappear.
 
 
Eater of Worlds can be a challenge even for intermediate players, as it is a large [[Worm AI|worm-type]] enemy that travels through tiles, and is made up of multiple sections that can each attack separately (with separate heads, no less) when they are cut off. To defeat this boss, every section must be brought down to less than two body parts to be killed (the smallest possible section is a head and a tail with no body pieces). Due to how helpful corrupted items are, this will probably be the second boss faced in worlds that have corruption, rather than Crimson.
 
 
Eater of Worlds is the only source of [[Shadow Scale]]s in the game, and drops a large amount of [[Demonite Ore]], which can also be sold for over 7{{gc}}/stack, making this technically the best pre-hardmode boss for farming in the game.
 
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Brain of Cthulhu]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Brain of Cthulhu.gif|link=Brain of Cthulhu]]
 
| width="75%" |
 
 
[[File:Brain of Cthulhu Trophy.png|left|link=Brain of Cthulhu Trophy]]
 
[[File:Bloody Spine.png|right|link=Bloody Spine]]
 
{{dablink|For strategies on defeating Brain of Cthulhu, see [[Guide:Brain of Cthulhu strategies]].}}
 
'''Brain of Cthulhu''' will appear after every third [[Crimson Heart]] is broken. These hearts are found in the [[Crimson]]'s chasms, surrounded by [[Crimstone]], which can be bypassed with the same methods [[Ebonstone Block|Ebonstone]] can. However, some of the pockets containing these will generate open. Once within range, [[Crimson Hearts]] can be destroyed with a [[Hammer]] or any tile-breaking explosive. Brain of Cthulhu can also be summoned with a [[Bloody Spine]]. It can only be summoned in the Crimson and can be at anytime of day.
 
 
Brain of Cthulhu has only 1,000 HP but has two forms. In the first form, the brain cannot be harmed and [[Creeper]]s will float around it. After these are killed the brain will go into its second form, where it will teleport more frantically and move a lot faster, so a ranged weapon may be needed. The Brain of Cthulhu's second attack form is ramming, alike the second form of [[Eye of Cthulhu]]. Unlike most other bosses, the Brain of Cthulhu is not immune to knockback.
 
 
In Expert Mode, the Brain of Cthulhu will have more health and in it's second phase start creating illusions of itself to charge at the player. The lower the Brain of Cthulhu's HP gets, the illusions become much less obvious to the point where they will look exactly like the Brain of Cthulhu.
 
 
Brain of Cthulhu is the only source of [[Tissue Sample]]s in the game (Other than the creepers spawned while fighting it), and drops a large amount of [[Crimtane Ore]], which are their equivalents to the corruption items.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Queen Bee]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Queen Bee.png|link=Queen Bee]]
 
| width="75%" |
 
 
[[File:Queen Bee Trophy.png|left|link=Queen Bee Trophy]]
 
[[File:Abeemination.png|right|link=Abeemination]]
 
{{dablink|For strategies on defeating Queen Bee, see [[Guide:Queen Bee strategies]].}}
 
'''Queen Bee''' is summoned by destroying the Queen Bee's offspring encased in honey in the beehive structure, located in the [[underground jungle]], or by the use of an [[Abeemination]] anywhere in the jungle. It is the only source of [[Bee Wax]], except on the console. Queen Bee is immune to knockback.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Skeletron]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Skeletron Head.png|80px|link=Skeletron]]
 
| width="75%" |
 
 
[[File:Skeletron Trophy.png|left|link=Skeletron Trophy]]
 
[[File:Clothier Voodoo Doll.png|right|link=Clothier Voodoo Doll]]
 
{{dablink|For strategies on defeating Skeletron, see [[Guide:Skeletron strategies]].}}
 
'''Skeletron''' is summoned by speaking to the [[Old Man]] and activating his curse at the entrance of the [[Dungeon]] at night. Skeletron will alternate between attacking the player with its hands, and performing a spinning attack. Its hands can be attacked and defeated to make the battle easier, although this is not required. If it has not been defeated before the night is over, Skeletron will attack and kill the player in one hit.
 
 
Defeating [[Skeletron]] will stop the [[Dungeon Guardian]]s from spawning, allowing free access to the Dungeon. It can be summoned again by killing the [[Clothier]] with the [[Clothier Voodoo Doll]] equipped at night.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Wall of Flesh]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Wall of Flesh.png|100px|link=Wall of Flesh]]
 
| width="75%" |
 
 
[[File:Wall of Flesh Trophy.png|left|link=Wall of Flesh Trophy]]
 
[[File:Guide Voodoo Doll.png|right|link=Guide Voodoo Doll]]
 
{{dablink|For strategies on defeating the Wall of Flesh, see [[Guide:Wall of Flesh strategies]].}}
 
The '''Wall of Flesh''' is summoned by throwing the [[Guide Voodoo Doll]] into a pool of [[lava]] in the [[Underworld]] while the [[Guide]] is alive. It is known by most players as the hardest [[pre-Hardmode]] boss, at 8,000 health, and defeating it will irreversibly enable [[Hardmode]] in that given world. Its defeat will also allow the creation of the summoning items for various Hardmode bosses.
 
 
It can drop several powerful items, one of them being the guaranteed drop [[Pwnhammer]] which can be used to break [[Demon Altar]]s in order to spawn Hardmode [[Ores]].
 
|}
 
 
== Hardmode Bosses ==
 
'''Hardmode Bosses''' are significantly harder upgrades of and new additions to previous bosses. Defeating them is usually instrumental in advancing the game in some way.
 
Each has its own particular way of being summoned, and warning messages appear whenever one is about to appear. Defeating a boss concludes with a congratulatory message and several items.
 
 
During Hardmode, each night has a one in two chance of spawning one of the three [[Mechanical Bosses]] that have not yet been defeated in the current world. This only happens after removing at least one [[Altar]] from the world, so it may be advisable to refrain from doing so if the player is not ready for a challenging fight.
 
 
=== [[The Twins]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Twins Boss.gif|link=The Twins]]
 
| width="75%" |
 
 
[[File:Retinazer Trophy.png|left|link=Retinazer Trophy]] [[File:Spazmatism Trophy.png|left|link=Spazmatism Trophy]]
 
[[File:Mechanical Eye.png|right|link=Mechanical Eye]]
 
{{dablink|For strategies on defeating [[The Twins]], see [[Guide:The Twins strategies]].}}
 
'''The Twins''' are the Hardmode version of the '''Eye of Cthulhu'''. They spawn as two eyes, one with 20,000 HP (Retinazer) and one with 23,000 HP (Spazmatism). Unlike the [[Eye of Cthulhu]], they do not immediately transform at half health - Retinazer transforms at 8,000 HP and Spazmatism transforms at 9,000 HP. The Twins are summoned by using a [[Mechanical Eye]] at night. It is worth noting that The Twins will gain defense in their second forms, unlike the Eye of Cthulhu.
 
 
The two eyes have different fighting styles. '''Spazmatism''' focuses on slamming into the player and firing cursed flames. Once it reaches its second form, it will resemble a mechanical version of the Eye of Cthulhu's second form. It will deal a lot more damage, and the flames it shoots are more consistent like the [[Flamethrower]] instead of the [[Cursed Flames]], but the flames will still inflict [[Cursed Inferno]] debuff on the player.
 
 
The other eye, '''Retinazer''', focuses on shooting the player with Death Lasers like the [[Destroyer]]'s Probes. Once it reaches its second form, it will replace its pupil with a laser cannon. During this form, it will shoot lasers extremely fast, sometimes having the same fire rate as a [[Megashark]]. The last Twin destroyed will drop all of the loot.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[The Destroyer]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:The Destroyer.png|300px|link=The Destroyer]]
 
| width="75%" |
 
 
[[File:Destroyer Trophy.png|left|link=Destroyer Trophy]]
 
[[File:Mechanical Worm.png|right|link=Mechanical Worm]]
 
{{dablink|For strategies on defeating The Destroyer, see [[Guide:The Destroyer strategies]].}}
 
'''The Destroyer''' is the Hardmode version of the '''Eater of Worlds''' (also with some Brain of Cthulhu features), with 80,000 HP. It is considered the easiest hardmode boss by many players, despite having the most health. Although it is similar to its Pre-Hardmode counterpart, it has some key differences: it won't divide into smaller segments, will shoot lasers from its body if space is available, and will deploy [[Probe]]s to attack. The Destroyer is summoned by crafting and using a [[Mechanical Worm]] anywhere, but can only be spawned at night. The Destroyer will shoot Death Lasers, increasing in attack speed as it loses HP. Weapons that do damage to multiple segments like [[Flails]], [[Water Bolt]], and the [[Demon Scythe]] are recommended, because they will hit multiple sections of The Destroyer at once.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Skeletron Prime]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Skeletron Prime.png|80px|link=Skeletron Prime]]
 
| width="75%" |
 
 
[[File:Skeletron Prime Trophy.png|left|link=Skeletron Prime Trophy]]
 
[[File:Mechanical Skull.png|right|link=Mechanical Skull]]
 
{{dablink|For strategies on defeating Skeletron Prime, see [[Guide:Skeletron Prime strategies]].}}
 
'''Skeletron Prime''' is a far more difficult Hardmode version of '''Skeletron''', with the head alone having 28,000 HP. Instead of two hands, it has a vice, laser gun, saw, and cannon. With the head and all limbs combined, Skeletron Prime has 59,000 HP. However, like [[Skeletron]], only the head has to be defeated. Skeletron Prime can be summoned as many times per world as needed, by crafting and using a [[Mechanical Skull]], but can only be summoned at night. It is worth noting that when his head spins, his Defense increases, unlike Skeletron, whose Defense is dropped to 0 when spinning.
 
 
He will drop [[Hallowed Bar]]s and [[Souls of Fright]], which are both used to craft many kinds of armor and tools. Be warned that when Skeletron Prime is still alive during morning (4:30 AM to 7:30 PM), it will spin rapidly, and deal enough damage to kill the player in one hit, despawning afterwards.
 
 
<span id="pc"></span><!-- This supports easy anchor links to this section, do not remove -->
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Plantera]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Plantera's First Form.png|link=Plantera]]
 
| width="75%" |
 
 
[[File:Plantera Trophy.png|left|link=Plantera Trophy]]
 
[[File:Plantera's Bulb.png|right|link=Plantera's Bulb]]
 
{{dablink|For strategies on defeating Plantera, see [[Guide:Plantera strategies]].}}
 
'''Plantera''' is summoned prior to version 1.2.3 (and in the current console version) by destroying a [[Plantera's Bulb]], which is found in the [[Underground Jungle]] after defeating all three mechanical bosses. (Only one on the {{console icon}} {{mobile icon}} [[Console version|Console]]/[[Mobile version]]s) Plantera has two stages: In the first stage Plantera clings to solid blocks using vine-like extensions. In this stage Plantera fires spiky projectiles much like [[Spiky Ball]]s. In the second stage Plantera has increased speed and charges at the player. Once Plantera is defeated, the dungeon will automatically spawn hardmode monsters, such as the [[Paladin]].
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Golem]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Golem.png|170px|link=Golem]]
 
| width="75%" |
 
 
[[File:Golem Trophy.png|left|link=Golem Trophy]]
 
[[File:Lihzahrd Power Cell.png|right|link=Lihzahrd Power Cell]]
 
{{dablink|For strategies on defeating Golem, see [[Guide:Golem strategies]].}}
 
The '''Golem''' is summoned by using a [[Lihzahrd Power Cell]] at the [[Lihzahrd Altar]] in the [[Jungle Temple]]. In order to access the Jungle Temple, Plantera must be defeated to obtain the [[Temple Key]].
 
 
Golem has two phases. During the first phase, its two fists and its head can be attacked. Like [[Skeletron]], destroying the fists is not needed, but can be helpful. Once the head's health is depleted, it begins flying above the body while shooting fireballs and eye beams, leaving the body open to attack. The body will jump around and punch madly in this phase. Defeating the body will defeat Golem.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Duke Fishron]] {{pc icon}} ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Duke Fishron.png|170px|link=Duke Fishron]]
 
| width="75%" |
 
 
[[File:Duke Fishron Trophy.png|left|link=Duke Fishron Trophy]]
 
[[File:Truffle Worm.png|right|link=Truffle Worm]]
 
{{dablink|For strategies on defeating Duke Fishron, see [[Guide:Duke Fishron strategies]].}}
 
'''Duke Fishron''' is a fish-pig-dragon hybrid with 50,000 health and 50 defense. It is summoned when a [[Truffle Worm]] is used as bait with a higher-powered fishing rod in an [[Ocean]] biome.
 
 
In its first stage, Duke Fishron will attempt to ram the player 5 times before either firing explosive bubbles or summoning Sharknados. In its second stage, Duke Fishron gains glowing eyes and a boost to attack and defense (needs confirmation.) Although its ramming attacks remain the same, instead of shooting bubbles directly at the player, it flies quickly around in circles, sending bubbles everywhere. Instead of summoning Sharknados in this stage, Duke Fishron summons larger Cthulhunados. These remain in place until Duke Fishron is defeated. Duke Fishron is said to be the hardest boss except to [[Moon Lord]] final boss, but the battle becomes much easier when the player has [[Wings]] equipped.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Lunatic Cultist]] {{pc icon}} ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Lunatic Cultist.png|link=Lunatic Cultist]]
 
| width="75%" |
 
 
[[File:Lunatic Cultist Trophy.png|left|link=Lunatic Cultist Trophy]]
 
[[File:Mysterious Tablet.png|right|link=Mysterious Tablet]]
 
{{dablink|For strategies on defeating Lunatic Cultist, see [[Guide:Lunatic Cultist strategies]].}}
 
 
The '''Lunatic Cultist''' is summoned by killing the four cultists which spawn outside of the dungeon when The Golem is defeated. When the Cultist is defeated the [[Lunar Events]] begin.
 
 
While the Lunatic Cultist has only one stage, its attacks become more powerful as it looses health. The Lunatic Cultist flies around randomly cycling between shooting fireballs, creating a ball which shoots lighting in a circle, shooting a giant snowflake which shoots ice shards at the player, shooting shadowflames, and shooting five destructible projectiles twice in a row. The Lunatic Cultist also often will create copies of itself and attempt to summon a [[Phantasm Dragon]]. If the Phantasm Dragon is still alive, it will summon an [[Ancient Vision]] instead. Attacking a duplicate or waiting too long to attack the real Lunatic Cultist will cause the Phantasm Dragon or Ancient Vision to be summoned.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Moon Lord]] {{pc icon}} ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Moon Lord.png|250px|link=Moon Lord]]
 
| width="75%" |
 
 
[[File:Moon Lord Trophy.png|left|link=Moon Lord Trophy]]
 
[[File:Celestial Sigil.png|right|link=Celestial Sigil]]
 
{{dablink|For strategies on defeating Moon Lord, see [[Guide:Moon Lord strategies]].}}
 
The '''Moon Lord''' is the final boss of Terraria as of version 1.3.0.3 and drops most of the end-game items. He is summoned by defeating all four pillars of the [[Lunar Event]].
 
 
The Moon Lord has two hands and a head which must be killed by attacking the eyes on them. When the three eyes are destroyed the Moon Lord's core opens up on his chest which then must be destroyed. The hands shoot two projectiles at once which home onto the player and will summon phantom versions of the [[True Eye of Cthulhu]] and throw them at the player.
 
 
The head will occasionally release a very powerful Phantasm Death Ray which partly sweep across the screen in the player's direction and will then shoot several homing projectiles much like the hands. When an eye is destroyed a True Eye of Cthulhu will be created which will pursue the player, summon phantom versions of itself which orbits itself and will throw them at the player, and occasionally create a smaller version of the Phantasm Death Ray. After all three eyes are defeated, the Moon Lord's core becomes vulnerable. When the core is killed, Moon Lord is defeated.
 
 
|}
 
 
== Event Bosses ==
 
 
=== [[Mourning Wood]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Mourning_Wood.png|170px|link=Mourning Wood]]
 
| width="75%" |
 
 
[[File:Mourning Wood Trophy.png|left|link=Mourning Wood Trophy]]
 
[[File:Pumpkin Moon Medallion.png|right|link=Pumpkin Moon Medallion]]
 
'''Mourning Wood''' is a mini-boss that spawns during the [[Pumpkin Moon]]. Like many other bosses, it has the ability to move through necessary blocks. It shoots flaming projectiles, some of which pass through blocks.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Pumpking]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Pumpking Full Body.png|200px|link=Pumpking]]
 
| width="75%" |
 
 
[[File:Pumpking Trophy.png|left|link=Pumpking Trophy]]
 
[[File:Pumpkin Moon Medallion.png|right|link=Pumpkin Moon Medallion]]
 
'''Pumpking''' is also found later in the Pumpkin Moon event. Multiple Pumpkings can be out at the same time, up to six at the final fifteenth wave (or even more in multiplayer). It has three modes of attack, indicated by the face carved in the pumpkin it uses as a head.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Everscream]] {{pc icon}} {{console icon}} ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Everscream.png|170px|link=Everscream]]
 
| width="75%" |
 
 
[[File:Everscream Trophy.png|left|link=Everscream Trophy]]
 
[[File:Naughty Present.png|right|link=Naughty Present]]
 
'''Everscream''' can be found during the [[Frost Moon]] and acts much like the Mourning Wood. The biggest difference is that its projectiles can '''NOT''' go through blocks.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Santa-NK1]] {{pc icon}} {{console icon}} ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Santa-NK1.png|100px|link=Santa-NK1]]
 
| width="75%" |
 
 
[[File:Santa-NK1 Trophy.png|left|link=Santa-NK1 Trophy]]
 
[[File:Naughty Present.png|right|link=Naughty Present]]
 
'''Santa-NK1''' appears during the [[Frost Moon]] event. Some of its attacks go through blocks.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Ice Queen]] {{pc icon}} {{console icon}}===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Ice Queen.png|170px|link=Ice Queen]]
 
| width="75%" |
 
 
[[File:Ice Queen Trophy.png|left|link=Ice Queen Trophy]]
 
[[File:Naughty Present.png|right|link=Naughty Present]]
 
'''Ice Queen''' is the third and final boss that appears in the Frost Moon. She has three alternate attacks. She drops items like the [[Baby Grinch Mischief's Whistle]], [[Reindeer Bells]] and also endgame weapons for each class.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Flying Dutchman]] {{pc icon}}===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Flying Dutchman.png|170px|link=Flying Dutchman]]
 
| width="75%" |
 
[[File:Flying Dutchman Trophy.png|left|link=Flying Dutchman Trophy]]
 
[[File:Pirate Map.png|right|link=Pirate Map]]
 
'''Flying Dutchman''' is the boss of the [[Pirate Invasion]]. It will initially spawn after 65% of the invasion is completed.
 
 
It has four cannons that must be destroyed before it can die. The Flying Dutchman does not disappear after the invasion is over, but it will explode if it has not been engaged before said ending occurs. Several Flying Dutchmen can appear at once.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Martian Saucer]] {{pc icon}}===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Martian Saucer.png|170px|link=Martian Saucer]]
 
| width="75%" |
 
[[File:Martian Saucer Trophy.png|left|link=Martian Saucer Trophy]]
 
[[File:Martian Probe.png|right|link=Martian Probe]]
 
'''Martian Saucer''' is a large flying boss that spawns during the [[Martian Madness]] event.
 
 
The Martian Saucer moves through blocks, and has four turrets with independent health meters that must each be destroyed before damaging the saucer itself becomes possible. The turrets include two rocket launchers and two laser machine guns. In addition, the saucer itself fires a large beam ("death ray") that can only fire directly downward, and which cannot be destroyed independently. The player can damage the core only if all four turrets have been destroyed.
 
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Solar Pillar]] {{pc icon}}===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Solar Pillar.png|90px|link=Solar Pillar]]
 
| width="75%" |
 
This is one of the four bosses that spawn during the [[Lunar Events]] that start once the Lunatic Cultist has been [[File:Celestial_Sigil.png|link=Celestial_Sigil|right]]
 
defeated. After all 4 [[Celestial Tower]]s are defeated, the Moon Lord will spawn.
 
 
The pillar itself doesn't do much to attack the player, mainly summoning enemies instead, but it does cause solar fragments to rain non-stop from the sky. It is surrounded by a large, impenetrable force field until 100 of its minions have been slain. The enemies it spawns are melee-based. It is highly recommended to stay on the ground, as the Crawltipedes it spawns only target airborne players. After 100 minions are killed, the force field around it will dissipate, allowing players to attack it.
 
 
The Solar Pillar spawns the following enemies:
 
* Selenian
 
* Drakanian
 
* Corite
 
* Sroller
 
* Crawltipede
 
* Drakomire
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Nebula Pillar]] {{pc icon}}===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Nebula Pillar.png|90px|link=Nebula Pillar]]
 
| width="75%" |
 
This is one of the four bosses that spawn during the [[Lunar Events]] that start once the Lunatic Cultist has been [[File:Celestial_Sigil.png|link=Celestial_Sigil|right]]
 
defeated. After all 4 [[Celestial Tower]]s are defeated, the Moon Lord will spawn.
 
 
While the pillar itself doesn't do anything to attack the player, it spawns magic-based enemies. It is surrounded by a large impenetrable force field until at least 100 of its minions are slain. After the 100 minions are killed, the force field dissipates, allowing the player to attack it directly.
 
 
The Nebula Pillar spawns the following enemies:
 
* Nebula Floater
 
* Brain Suckler
 
* Predictor
 
* Evolution Beast
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Vortex Pillar]] {{pc icon}}===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Vortex Pillar.png|90px|link=Vortex Pillar]]
 
| width="75%" |
 
This is one of the four bosses that spawn during the [[Lunar Events]] that start once the Lunatic Cultist has been [[File:Celestial_Sigil.png|link=Celestial_Sigil|right]]
 
defeated. After all 4 [[Celestial Tower]]s are defeated, the Moon Lord will spawn.
 
 
The pillar itself doesn't do much to attack the player, only occasionally spawning a Giant Magnet sphere sort of attack, similar to the Lunatic Cultist's one. It spawns ranged-based enemies. After 100 of its minions have been slain, the force field around it will dissipate, leaving it open to the player's attacks.
 
 
The Vortex Pillar spawns the following enemies:
 
* Vortexian
 
* Alien Queen
 
* Alien Hornet
 
* Alien Larva
 
* Storm Diver
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Stardust Pillar]] {{pc icon}}===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Stardust Pillar.png|90px|link=Stardust Pillar]]
 
| width="75%" |
 
This is one of the four bosses that spawn during the [[Lunar Events]] that start once the Lunatic Cultist has been [[File:Celestial_Sigil.png|link=Celestial_Sigil|right]]
 
defeated. After all 4 [[Celestial Tower]]s are defeated, the Moon Lord will spawn.
 
 
The pillar itself doesn't attack the player much, but it is the only pillar with a damaging enemy-spawning animation. As with the other pillars, it is surrounded by an impenetrable force field that is only broken when 100 or more of its minions are slain. Once the force field is broken, the player can attack the pillar at will.
 
 
The Stardust Pillar spawns the following enemies:
 
* Star Cell
 
* Flow Invader
 
* Twinkle Popper
 
* Twinkle
 
* Stargazer
 
|}
 
 
== Console/Mobile {{console icon}}{{mobile icon}} ==
 
=== [[Ocram]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Ocram animated small.gif|link=Ocram]]
 
| width="75%" |
 
 
[[File:Ocram Trophy.png|left|link=Ocram Trophy]]
 
[[File:Suspicious Looking Skull.png|right|link=Suspicious Looking Skull]]
 
{{dablink|For strategies on defeating Ocram, see [[Guide:Ocram strategies]].}}
 
'''Ocram''' is a boss that exists on the [[console version]] and [[mobile version]] of Terraria. It is generally considered the hardest boss in the console and mobile versions.
 
|}
 
 
== Mobile Exclusive {{mobile icon}} ==
 
=== [[Lepus]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Lepus.png|100px|link=Lepus]]
 
| width="75%" |
 
 
[[File:Suspicious Looking Egg.png|right|link=Suspicious Looking Egg]]
 
{{dablink|For strategies on defeating Lepus, see [[Guide:Lepus strategies]].}}
 
'''Lepus''' is a large, rabbit-like, Easter-themed boss exclusive to the [[Mobile version]] of Terraria.
 
|}<hr style="border:#AFCFE2; background-color:#AFCFE2; color:#AFCFE2;" />
 
 
=== [[Turkor the Ungrateful]] ===
 
{| style="width:100%"
 
| width="25%" align=center | [[File:Turkor the Ungrateful.png|170px|link=Turkor the Ungrateful]]
 
| width="75%" |
 
 
[[File:Cursed Stuffing.png|right|link=Cursed Stuffing]]
 
{{dablink|For strategies on defeating Turkor the Ungrateful, see [[Guide:Turkor the Ungrateful strategies]].}}
 
'''Turkor the Ungrateful''' is a Thanksgiving-themed boss exclusive to the [[Mobile version|Mobile Version]] of Terraria. It is summoned with a Cursed Stuffing while a Pet Turkey is active.
 
|}
 
 
== Notes ==
 
* The messages for all the bosses are:
 
** [[Eye of Cthulhu]]: "You feel an evil presence watching you..."
 
** [[Eater of Worlds]] and [[Brain of Cthulhu]]: "A horrible chill goes down your spine..." after the first and "Screams echo around you..." after the second [[Shadow Orb]]/[[Crimson Heart]] is broken. The third only produces a standard summon message.
 
** [[The Destroyer]]: "You feel vibrations from deep below..." or "You feel a quaking from deep underground..."
 
** [[The Twins]]: "This is going to be a terrible night..."
 
** [[Skeletron Prime]]: "The air is getting colder around you..." or "You feel the air getting colder around you"
 
** [[Moon Lord]] "Impending doom approaches…"
 
* As of 1.2.3, worlds generated in earlier versions, in which a player defeated all mechanical bosses before upgrading, will not have those bosses register as defeated; for instance, [[Plantera's Bulb]]s will not spawn, and the [[Steampunker]] will not arrive.
 
* There are currently 30 different/unique bosses (18 in {{pc icon}}, 18 in {{console icon}} and 17 in {{mobile icon}}) in the game.
 
* On the {{mobile icon}}[[Mobile version]], all loot from a boss will appear directly on the player.
 
* All bosses have significantly lower health on the {{mobile icon}}Mobile version. This is most likely to make up for the Mobile version's shorter nights and smaller underworld.
 
 
== History ==
 
{{history|1.3.0.1|
 
**There are 2 new bosses: [[Lunatic Cultist]], and [[Moon Lord]].
 
 
**New Mini bosses for the Pirate Invasion, and the new Martian Madness event.
 
**All regular bosses get more difficult and drop new items in Expert Mode.
 
**Added 4 new bosses: The [[Celestial Towers]]: [[Solar Pillar]], [[Nebula Pillar]], [[Vortex Pillar]], and [[Stardust Pillar]]}}
 
{{history|Thanksgiving Update|
 
**[[Turkor the Ungrateful]] added.}}
 
{{history|1.2.4|
 
**[[Duke Fishron]] added.}}
 
{{history|1.2.3.1|
 
**Mech bosses no longer spawn randomly if another boss is alive.
 
**You can still summon multiple bosses manually. Hardmode bosses will no longer spawn if no player is above ground.}}
 
{{history|1.2.3|
 
**Various boss changes and/or bug fixes.
 
**Mech bosses are now slightly more difficult.
 
**You can no longer waste boss summon items by using them after that boss has spawned.
 
**Fixed a bug where numerous NPCs could spawn if you beat a hardmode boss in a non-hardmode world.}}
 
{{history|1.2.1.2|Some Plantera and Destroyer changes.}}
 
{{history|1.2.1.1|Mechanical Bosses will no longer spawn during [[Pumpkin Moon]]s.}}
 
{{history|1.2.1|Reduces the chance for a mechanical boss summon to drop during hardmode.}}
 
{{history|1.2.0.3|
 
**Hardmode Crimson, Corruption, and Hallow spread is now slowed after killing Plantera instead of any Mechanical Boss.
 
**Slightly increased the chance for an eclipse to happen, but they will now only happen after killing a Mechanical Boss.}}
 
{{history|1.2|
 
**There are 4 new bosses: [[Brain of Cthulhu]], [[Queen Bee]], [[Plantera]], and [[Golem]].
 
**Each boss has a rare chance to drop a placeable boss [[trophy]].
 
**Hardmode bosses have a chance to spawn on their own to help players progress through the game.
 
**Current hardmode bosses now do slightly less damage and have had their health decreased.}}
 
{{history|1.1|
 
**There are 4 new bosses: [[Wall of Flesh]], [[The Twins]], [[The Destroyer]], and [[Skeletron Prime]] (3 of which are upgrades of the older ones).}}
 
{{history|1.0.4|
 
**[[King Slime]] introduced.}}
 
{{history|Pre-Release|
 
**Introduced [[Eye of Cthulhu]], [[Eater of Worlds]] and [[Skeletron]].}}
 
 
{{Master Template Characters
 
| show-boss = yes
 
}}
 
 
[[fr:Boss]]
 
[[ru:Боссы]]
 
{{translation project}}
 

Revision as of 20:26, 19 October 2015

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Quick Answers

How does defeating a boss in Terraria advance the game? toggle section
In Terraria, defeating a boss is a significant event that propels the game forward. Each boss defeated usually grants the player new materials, which can be used to craft higher tier items like pickaxes. This progression allows players to explore new areas, face tougher enemies, and continue their journey towards becoming as strong as possible. The order of bosses in Terraria can vary, but each one presents a unique challenge and contributes to the overall progression of the game.
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What are the conditions for manually summoning a boss in Terraria? toggle section
In Terraria, bosses can be manually summoned under specific conditions. Most bosses have associated summoning items that can be used to spawn them. For instance, Skeletron, one of the bosses, is summoned by speaking to the Old Man at the Dungeon's entrance at night and selecting the 'Curse' option. However, it's important to note that each boss has its own unique summoning method and conditions.
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How many bosses are there in Terraria? toggle section
There are currently 8 pre-Hardmode, 11 Hardmode, and 14 event bosses (33 in total) in Terraria. Each boss presents a unique challenge and defeating them is usually instrumental in advancing the game in some way. For instance, they often grant the player new materials for crafting higher tier items.
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What is the progression of bosses in Terraria? toggle section
In Terraria, boss progression typically starts with the Eye of Cthulhu, followed by either the Eater of Worlds or Brain of Cthulhu based on world the Corruption/Crimson. Skeletron must be defeated to enter the Dungeon, and the Queen Bee is found in the Jungle. The Wall of Flesh triggers Hardmode and is followed by the Mechanical Bosses (Twins, Destroyer, Skeletron Prime). Plantera in the Jungle is a key Hardmode boss, leading to Golem and the Lunar Events. The final boss, Moon Lord, concludes the game. Each boss drops unique items crucial for advancing and defeating tougher challenges in Terraria's expansive world. Some bosses (like the King Slime, Duke Fishron, etc.) are optional and it's not necessary to defeat them.
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