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Mana Flower
  • Mana Flower item spriteold Mana Flower item sprite
  • Mana Flower equipped
Stack digit 1
Statistics
Type
Tooltip8% reduced mana cost
Automatically use mana potions when needed
RarityRarity level: 4
Sell1
Research1 required

The Mana Flower is a pre-Hardmode accessory that reduces mana usage by 8%, and enables auto-consumption of any mana-restoring potions in the player's inventory when mana is depleted. The Mana Flower stacks with other mana cost-reduction items, including Nature's Gift. It is crafted at the Tinkerer's Workshop.

Crafting[]

Recipes[]

ResultIngredientsCrafting station
Mana FlowerMana Flower
Tinkerer's WorkshopTinkerer's Workshop

Used in[]

ResultIngredientsCrafting station
Arcane FlowerArcane Flower
Tinkerer's WorkshopTinkerer's Workshop
Magnet FlowerMagnet Flower
Mana CloakMana Cloak

Notes[]

  • The first mana-restoring potion in the player's inventory will be used (from top to bottom and left to right), regardless of how much mana it restores.
  • The Mana Flower will consume hybrid potions that restore both health and mana, but it will not use any more as long as the Potion Sickness debuff is active.
  • A mana-restoring potion is automatically consumed once an item is used that requires an amount of mana higher than the currently available mana. The potion is consumed, the item is used, and then mana is consumed.[1]

Tips[]

  • The Mana Flower effectively makes continuous use of magic weapons limited only by the number of mana restoration potions in the player's inventory. As with consuming any mana potion, it causes Mana Sickness, a debuff that temporarily reduces magic damage dealt by the player by 1% per 1/5 second for 5 seconds each time a mana potion is consumed. This debuff is able to stack for up to 50% magic damage reduction at a maximum duration of 10 seconds. Because of this, Celestial Cuffs may be preferred to restore mana.
  • It may be preferable to rely on the Quick Mana hotkey to quickly restore mana. While this frees up an accessory slot, bear in mind the reduction of mana consumption will no longer be applied.
  • The Mana Flower sells for more than Nature's Gift and Mana Potion individually. Spare Nature's Gift should be crafted into Mana Flowers before being sold for maximum profit (~50s each).
  • It can still be good to craft the Mana Flower, even if you don't want the Mana Sickness, because, if you have no potion that can restore mana in your inventory, the Mana Flower will act as a better Nature's gift.

Trivia[]

History[]

  • 3DS-Release: Introduced with mechanics from Desktop 1.1.1.

References[]

  1. Information taken from the PC version PC 1.4.0.5 source code, method ItemCheck_PayMana() in Terraria.Player.cs. There may be inaccuracies, as the current PC version PC version is 1.4.4.9.
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