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(Undo revision 566919 by 5.198.109.158 (talk) You will be reported if you do not stop.)
 
(The he he he)
Tags: Mobile edit Mobile web edit
 
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{{item infobox
 
{{item infobox
| type = Weapon
+
| type = Tool
| damage = 30
 
| damagetype = Summon
 
| knockback = 2
 
 
| stack = 1
 
| stack = 1
  +
| knockBack = 99
| tooltip = Summons twins to fight for you
 
| shoot = 387
+
| velocity = 24
| velocity = 10
+
| rare = 1
| mana = 10
+
| use = 999
  +
| sell = {{pc|1000000000000000000000}}
| rare = 5
 
| use = 35
+
| id = 3384
| buff = Twins (buff)
 
| bufftip = The twins will fight for you
 
| sell = {{gc|2}}
 
| id = 2535
 
| idbuff = 134
 
| listcat = summon weapons
 
 
}}
 
}}
  +
{{pe only}}
   
  +
[[File:Portals1_3.gif|right|frame|Portal demo provided by the developers in the days leading up to [[1.3]]'s release.]]
   
{{summoned|Twins Minion|type=minion|name=Twins}}
 
   
  +
The '''Portal Gun''' is a [[Hardmode]], post-[[Moon Lord]] item. It is always dropped by the Moon Lord. It launches projectiles capable of creating up to two portals (one via LMB, the other via RMB) upon impact with [[block]]s. These two portals are linked; any player that touches one will be instantly transported to the other one, without losing momentum.
[[File:Optic Staff Minions.png|frame|The twins summoned by the Optic Staff]]
 
   
  +
While selected, the Portal Gun will alter the player's physics: maximum fall speed * 3.5 (from 51MPH to 179MPH) and horizontal momentum/inertia is kept while in the air. This effect is also applied if the last entity that affected the player's fall was a portal.
[[File:Max Twins.jpg|thumbnail|Biggest Twins army possible (11 Twins = 22 minions)]]
 
 
The '''Optic Staff''' is a [[Hardmode]] [[summon weapon]] that summons a miniature version of [[The Twins]] in their second form, which follow the player and attack [[enemies]]. The summoned pair of characters (named Spazmamini and Retinamini, respectively) attack via a melee and ranged laser attack respectively, similar to the behavior of The Twins [[boss]]. Like other minions, the summoned Twins are invincible and follow the player for an unlimited amount of time, unless the player dies, summons a replacement minion, or cancels the [[buff]].
 
 
Its best [[Modifier]] is '''Ruthless'''. The '''Mythical''' modifier provides the widest array of stats bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, Minions cannot deal [[critical hit]]s. The only significant advantage a '''Mythical''' Optic Staff has over a '''Ruthless''' one is [[knockback]].
 
 
== Crafting ==
 
=== Recipe ===
 
{{crafting recipe
 
| tool = Mythril Anvil
 
| item1 = Black Lens
 
| item2 = Lens
 
| amount2 = 2
 
| item3 = Hallowed Bar
 
| amount3 = 12
 
| item4 = Soul of Sight
 
| amount4 = 20
 
}}
 
   
 
== Notes ==
 
== Notes ==
  +
* Portals can only be used to transport players and [[NPC]]s. [[Enemies]] and projectiles do not interact with portals in any way. The [[Skeleton Merchant]] cannot be teleported.
* One pair of twins count as one minion toward the maximum minion count.
 
  +
* The Portal Gun has a range of 1400-1500 blocks.
* Since the twins are paired, you can get 22 "minions" with maximum minion capacity, as opposed to the usual 11.
 
  +
* Portals can face up or down, left or right, or diagonal in any direction.
* Its laser projectiles emit a small amount of light.
 
  +
* If the player attempts to use the Portal Gun with an object, such as a [[chest]], they will fire a second portal slightly before opening the chest, thus rendering them unable to move any items and ruining their portal placement at the same time.
* The lasers travel straight forward, so they may miss against fast or faraway enemies
 
  +
* Despite being a [[tool]], the Portal Gun cannot be placed on a [[Weapon Rack|weapon rack]].
* Due to its piercing attacks, the twins can only hit the same enemy a maximum of 6 times per second, regardless of how many twins are summoned (this applies to all weapons and summons that pierce enemies).
 
  +
* In [[multiplayer]], all players will have different portal colors.
* It is possible to get unmatching amounts of Retinaminies and Spazmamini by maxing your spawn cap and lowering it. (it's still impossible to get an odd amount of them)
 
  +
* The Portal Gun alone does not block fall damage, but traveling through a portal will reset fall damage taken.
  +
* Teleporting quickly shifts the viewpoint instead of instantly setting it to the destination point if the two portals are within viewable distance of each other.
  +
* Portals close if the player gets around 1600 feet away from them, dies, or leaves the world.
  +
* A [[Mount|mounted]] player cannot travel through a portal.
  +
* The increased fall speed does not work while riding a mount.
  +
* The effects of touching a block will occur before the player enters a portal. A portal placed on damaging blocks will harm the player, and one placed on [[Pink Slime Block]]s will cause a player to bounce, slowing their fall speed.
  +
* If a player were to use the portal gun at the top of their world they can use the incredible falling speed combined with decent wings to remain at a stable altitude while keeping a horizontal speed of 179 mph. This can then be used to cross the map very quickly.
  +
*If a player shoots both portals at the same location, the portals have no effect and the player walks on the blocks as the new portal will be put over the already existing one, as two portals cannot share the same space.
   
== Tips ==
+
== Trivia ==
  +
* The Portal Gun is a direct reference to the [http://combineoverwiki.net/wiki/Portal_Gun Aperture Science Handheld Portal Device], the main means of solving puzzles in Valve's [[wikipedia:Portal (video game)|Portal]] game series.
* The Optic Staff is effective against bosses, as each eye attacks individually, and is especially effective against [[The Destroyer]], as the mini Spazmatisms will pierce each segment.
 
* They do not do well against a separated mob crowd, and are better for thick mob crowds such as those in the [[Pumpkin Moon]] and [[Frost Moon]], as well as in the [[Dungeon]].
 
* Unlike most flying minions, the Twins will not naturally pass through blocks unless you have moved out of range. This makes them incredibly prone to getting stuck in tight areas and caves.
 
   
 
== History ==
 
== History ==
{{history|1.2.4.1|Now requires 10 mana. Fixed bug where Twin Minion pairs could go uneven / re-summoning would fail.}}
+
{{history|1.3.0.5|Portal Gun bolt speed quadrupled to prevent the player traveling faster than the bolt.}}
{{history|1.2.4|Introduced.}}
+
{{history|1.3.0.4|
  +
**Fixed portal gun right-click working in [[camera mode]].
  +
**Teleportation should no longer black out the screen if the end point is located on the same screen area.
  +
**In accordance with the numerous fixes to teleportation and velocity, Portal Gun maximum falling speed has been tripled!}}
  +
{{history|1.3.0.1|Introduced.}}
   
{{Minions}}{{Master Template Characters
+
{{Master Template Tools}}
  +
| show-familiar = yes
 
  +
[[Category:Tool items]]
}}{{Master Template Weapons
 
| show-main = yes
 
| show-magic = yes
 
}}
 
   
[[ko:광학의 지팡이]]
 
 
{{translation project}}
 
{{translation project}}
  +
[[fr:Générateur de Portail]]
  +
[[ko:포탈건]]
  +
[[ru:Портальная пушка]]

Revision as of 03:33, 24 May 2016

Portal Gun
  • Portal Gun item sprite
Stack digit 1
Statistics
Type
Use time999 (Snail)
Velocity24
Rarity1
Sell1,000,000,000,000,000,000,000

Template:Pe only

Portals1 3

Portal demo provided by the developers in the days leading up to 1.3's release.


The Portal Gun is a Hardmode, post-Moon Lord item. It is always dropped by the Moon Lord. It launches projectiles capable of creating up to two portals (one via LMB, the other via RMB) upon impact with blocks. These two portals are linked; any player that touches one will be instantly transported to the other one, without losing momentum.

While selected, the Portal Gun will alter the player's physics: maximum fall speed * 3.5 (from 51MPH to 179MPH) and horizontal momentum/inertia is kept while in the air. This effect is also applied if the last entity that affected the player's fall was a portal.

Notes

  • Portals can only be used to transport players and NPCs. Enemies and projectiles do not interact with portals in any way. The Skeleton Merchant cannot be teleported.
  • The Portal Gun has a range of 1400-1500 blocks.
  • Portals can face up or down, left or right, or diagonal in any direction.
  • If the player attempts to use the Portal Gun with an object, such as a chest, they will fire a second portal slightly before opening the chest, thus rendering them unable to move any items and ruining their portal placement at the same time.
  • Despite being a tool, the Portal Gun cannot be placed on a weapon rack.
  • In multiplayer, all players will have different portal colors.
  • The Portal Gun alone does not block fall damage, but traveling through a portal will reset fall damage taken.
  • Teleporting quickly shifts the viewpoint instead of instantly setting it to the destination point if the two portals are within viewable distance of each other.
  • Portals close if the player gets around 1600 feet away from them, dies, or leaves the world.
  • A mounted player cannot travel through a portal.
  • The increased fall speed does not work while riding a mount.
  • The effects of touching a block will occur before the player enters a portal. A portal placed on damaging blocks will harm the player, and one placed on Pink Slime Blocks will cause a player to bounce, slowing their fall speed.
  • If a player were to use the portal gun at the top of their world they can use the incredible falling speed combined with decent wings to remain at a stable altitude while keeping a horizontal speed of 179 mph. This can then be used to cross the map very quickly.
  • If a player shoots both portals at the same location, the portals have no effect and the player walks on the blocks as the new portal will be put over the already existing one, as two portals cannot share the same space.

Trivia

History

  • 1.3.0.5: Portal Gun bolt speed quadrupled to prevent the player traveling faster than the bolt.
  • 1.3.0.4:
    • Fixed portal gun right-click working in camera mode.
    • Teleportation should no longer black out the screen if the end point is located on the same screen area.
    • In accordance with the numerous fixes to teleportation and velocity, Portal Gun maximum falling speed has been tripled!

Template:Translation project