The Minishark is a pre-hardmode, rapidly firing machine gun. If the player has a lot of ammo, it can be very useful for taking out bosses such as the Eye of Cthulhu, Skeletron and the Eater of Worlds. While being effective in pre-hardmode, this weapon is almost obsolete in hardmode, as all enemies have a lot of defense and it is such a waste to use all the bullets against only a single enemy, and is mostly replaced by it's direct upgrade, the Megashark.
- When speaking with the Arms Dealer, he occasionally says "I see you're eyeballin' the Minishark... You really don't want to know how it was made."
- This further hints that Minishark can be crafted in some way, but arms dealer refuses to reveal it for some unknown reason.
- The Necro Armor's 20% chance to not consume ammo will stack with the Minishark's 33% chance, yielding a 53% chance that the player will not consume ammo. This means that roughly every second shot will not consume any ammo.
- Since the Minishark has 0 knockback, it is not possible to get Unreal prefix with Reforging; the best prefix for the Minishark is Demonic for damage and Murderous for overall stat increase.
- Despite this, the Megashark, it's hardmode counterpart, has a small amount of knock-back.
- Like all machine guns, bullets fired from this weapon have a spread. This can be seen with any type of bullet.
- Receiving this weapon gives you the achievement "Completely Awesome.
- The name is likely a reference to the real-life minigun, which is known for having multiple barrels and very fast rate of fire.
- Sprite changed.
- Given a 33% chance not to consume ammo.
- Added to the game.
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