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Tag: Visual edit
 
Tag: Visual edit
 
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{{pc only}}
 
{{npc infobox
 
{{npc infobox
| type = Boss
+
| type = Enemy
  +
| environment = Lunar Events
| knockback = 100
 
 
| ai = True Eye of Cthulhu AI
| money = {{gc|12}}
 
  +
| damage = 60 / {{expert|108}} (melee)<br>'''Phantasmal Sphere:''' <br />110 / {{expert|220}}<br />'''Phantasmal Deathray:''' <br />100 / {{expert|200}}<br />'''Phantasmal Eye:''' <br />70 / {{expert|140}}<br />'''Phantasmal Bolt:''' <br />70 / {{expert|140}}
| Soul of Sight|20-40| 100%
 
 
| id = 400
| Greater Healing Potion|5-15|100%
 
| Hallowed Bar|15-30|100%
 
| Twin Mask|1|14.29%
 
| Retinazer Trophy|1|10%
 
| Spazmatism Trophy|1|10%
 
| Horned God Boots|{{console icon}}|14.29%
 
| Treasure Bag (The Twins)|in [[Expert Mode]] only {{pc icon}}|{{expert|100%}}
 
 
}}
 
}}
  +
:''Not to be confused with the [[Eye of Cthulhu]] [[Boss|boss]]. Also not to be confused with the [[yoyo]], [[The Eye of Cthulhu]].''
   
  +
'''True Eyes of Cthulhu''' are invincible [[enemies]] that are summoned by the [[Moon Lord]] when you kill the eyes on its head or on one of its hands. Since the Moon Lord has 3 eyes for you to "kill" before his core is revealed, there will always be 3 True Eyes of Cthulhu pursuing the player until the very end of the battle.
[[File:Retinazer Trophy.png|25px]] <big>''"This is going to be a terrible night..."''</big> [[File:Spazmatism Trophy.png|25px]]
 
   
 
== Attack ==
'''The Twins''' are a [[Hardmode]] [[Mechanical Boss]] which is essentially a harder version of the [[Eye of Cthulhu]]. The Twins are two separate flying entities connected by a tendril, each with its own attack pattern and life count. Both must be killed in order to defeat the boss.
 
  +
* The True Eye of Cthulhu will appear after the head or either hand of the Moon Lord has been slain. They will orbit the Moon Lord and pursue the player, generating white balls of energy which they then fling at the player frequently. They also have a miniature beam similar to the Moon Lord's deathray that generates from his head, though the beam generated by the True Eye of Cthulhu is far easier to avoid. They come in to hit you and do up to 50-100 damage.
   
 
== Tips ==
The Twins are summoned using the [[Mechanical Eye]] at [[night]], and must be defeated before dawn, otherwise they despawn. If an [[Altar]] has been destroyed, they also have a chance of spawning on a random night if they have not been defeated yet. Their approach is signaled at dusk via the chat message, "This is going to be a terrible night..."
 
  +
* To prevent overwhelming yourself with the attacks the True Eyes of Cthulhu damage you with, try and "release" all 3 eyes all at the same time. That way, by the time the Moon Lord reveals its core, you won't be as damaged as much as you would if you "released" the eyes one by one.
 
  +
* Using good dodging gear, such as the [[Master Ninja Gear]], can help you avoid its attacks.
== Attacks ==
 
* '''Retinazer:''' has an orange-red iris and fires purple lasers. It will usually attempt to remain vertically above the player.
 
* '''Spazmatism:''' has a green iris and fires balls of [[Cursed Flame]]. It will usually attempt to remain horizontally inline with the player.
 
 
Both alternate between their signature attacks and a charging melee attack, much like the [[Eye of Cthulhu]]. Retinazer's charge attack is faster and covers a bit more distance than Spazmatism's charge attack.
 
 
Each eye has a second form. Retinazer transforms at 8000HP while Spazmatism transforms at 9000HP.
 
* Retinazer becomes a mechanical eye with a laser turret in its pupil. It fires more rapidly and with higher damage, and periodically fires in quick barrages. The barrages become more intense the more damage Retinazer takes. In its second form, Retinazer will only shoot at the player(s) and no longer attempt to ram into them.
 
* Spazmatism becomes a mechanical mouth. It chases the player, charging with greater speed and range, and periodically spews streams of Cursed Flames from its mouth in a manner similar to the [[Flamethrower]]. The flames can inflict the [[Cursed Inferno]] debuff and deal high damage.
 
* In [[Expert mode]], Retinazer's laser firing become faster and charges become farther as his health goes down. Spazmatism's fireballs inflict Cursed Inferno for a longer length of time; sixteen seconds compared to eight.
 
* Overall, Spazmatism is stronger than Retinazer.
 
 
== Eyes ==
 
{|
 
|-style="vertical-align:bottom"
 
|{{npc infobox
 
| name = Retinazer
 
| id = 125
 
| image = Retinazer.png
 
| ai = Retinazer AI
 
| damage = 40 / {{expert|76}} (eye laser)<br>45 / {{expert|76}} (melee)
 
| life = 8000/20000 <br> {{expert|12000/30000}}
 
| defense = 10
 
}}
 
|{{npc infobox
 
| name = Spazmatism
 
| id = 126
 
| image = Spazmatism.png
 
| ai = Spazmatism AI
 
| damage = 50 / {{expert|88}} (cursed flame)<br>50 / {{expert|85}} (melee)
 
| life =9000/23000 <br> {{expert|13500/34500}}
 
| defense = 10
 
| debuff = Cursed Inferno
 
| debufftip = Losing life
 
| duration = 8 seconds / {{expert|16 seconds}}
 
}}
 
|-style="vertical-align:bottom"
 
|{{npc infobox
 
| name = Retinazer (Second Form)
 
| ai = Retinazer AI
 
| damage = 50 / {{expert|92}} (death laser)<br>36 / {{expert|68}} (rapid fire)<br>67 / {{expert|113}} (melee)
 
| life = 12000/20000 <br> {{expert|18000/30000}}
 
| defense = 20
 
}}
 
|{{npc infobox
 
| name = Spazmatism (Second Form)
 
| ai = Spazmatism AI
 
| damage = 60 / {{expert|108}} (eye fire)<br>75 / {{expert|127}} (melee)
 
| life = 14000/23000 <br> {{expert|21000/34500}}
 
| defense = 28
 
| debuff = Cursed Inferno
 
| debufftip = Losing life
 
| duration = 8 seconds / {{expert|16 seconds}}
 
}}
 
|}
 
 
== Achievements ==
 
{{achievement|Buckets of Bolts|Defeat all three [[Mechanical Bosses]]. {{pc icon}}}}
 
{{achievement|Mecha Mayhem|Defeat all three [[Mechanical Bosses]] simultaneously in a single battle. {{pc icon}}}}
 
{{achievement|Ophthalmologist|Defeat The Twins for the first time. {{console icon}}}}
 
   
 
== Notes ==
 
== Notes ==
  +
* Because it is impossible to kill, the only way the True Eyes of Cthulhu will disappear is after either the player or Moon Lord is killed.
* If The Twins are summoned with a Mechanical Eye on a night where The Twins naturally spawn, both pairs will appear and all four eyes will be connected.
 
* Both eyes can drop their respective trophy when killed, regardless of which is killed first or last. It is possible to get both trophies in one battle.
 
* In its second form, Spazmatism's eye fire functions almost identically to the [[Flamethrower]] weapon, with similar range and damage but inflicting the [[Cursed Inferno]] [[debuff]] instead of [[On Fire!]].
 
* If the world is not in hardmode souls will not spawn.
 
 
== Tips ==
 
{{strategies|Guide:The Twins strategies}}
 
* In its first form, Spazmatism's flame shots often miss, even if the player isn't moving. The same goes for Retinazer's lasers in its second form.
 
* Concentrate on killing Spazmatism completely first. Fighting them both in their second phases simultaneously makes the fight significantly more difficult.
 
* Both of the Twins are vulnerable to the [[Frostburn]] and [[Ichor_Debuff|Ichor]] debuffs. As such, a viable combination is [[Frost Armor]], a [[Megashark]] (if The Destroyer has been defeated), and [[Ichor Bullet|Ichor Bullets]].
 
* In both of the Twins second form, using items like a [[Cross Necklace]] or having [[Titanium armor]] greatly helps take less damage by becoming invincible during most of their strong "Rapid Attacks"
 
* If the Twins are ever out-run, such as with the case of a long railroad, they will despawn regardless of the time of night.
 
* Both of the Twins are vulnerable to the [[Cursed Inferno]] debuff. Thus, in a two-player game, a player with Frost Armor and a player with [[Cursed Bullet]]s can inflict both the Frostburn and Cursed Inferno debuffs, dealing effective damage over time.
 
* <s>When fighting the twins near your spawn point there is a small chance that out running them and dying/teleporting back to your spawn may cause one (presumably the farthest of the two from you) of the twins to despawn while keeping the one closest to you in game. This however is not a reliable method with which to combat the twins as trying to force this could result in both despawning, it is simply a lucky break one may have the fortune of coming across.</s> This is no longer possible as of 1.2.3.
 
   
 
== Trivia ==
 
== Trivia ==
  +
* The True Eye of Cthulhu, along with the [[Spike Ball]] and the [[Blazing Wheel]], are the only truly invincible enemies. This makes the True Eye of Cthulhu the only invincible enemy not meant to act as an environmental hazard in the Dungeon.
* Retinazer's name is a portmanteau of retina, a part of the eye, and laser. Spazmatism's name is a portmanteau of astigmatism, an eye disorder, and spasm, meaning to twitch uncontrollably.
 
  +
* The True Eye of Cthulhu may be a reference to a Youtuber by the name of Jacksepticeye as his avatar is a floating eye with tentacles.
* The Twins are the only [[Mechanical Boss]] with phases, and is also the only mechanical boss that seems to be partially made of flesh, possibly being biomechanical hybrid.
 
* They are the only boss which has two trophies.
 
 
== See also ==
 
* [[The Destroyer]]
 
* [[Skeletron Prime]]
 
* [[Eye of Cthulhu]]
 
   
 
== History ==
 
== History ==
 
{{History|1.3.0.1|Introduced.}}
{{history|1.3.0.1|Added Expert Mode drop, [[Mechanical Wheel Piece]].}}
 
{{history|1.2.3|Spazmatism increased health to 23000, decreased damage for both.}}
 
**Spazmatism now transforms at 9000HP and Retinazer now transforms at 8000HP, instead of at half HP.
 
**Now only drops 15-30 [[Hallowed Bar]]s.
 
**One of the twins can no longer despawn as long as the other is still active.
 
{{History|1.2|
 
**Now have a chance to spawn during hardmode with the message: "This is going to be a terrible night...".
 
**Will now drop 20-40 [[Soul of Sight|Souls of Sight]], instead of 20-30.
 
**Health and damage reduced from 24000 and 50 to 20000 and 40 respectively.}}
 
{{History|1.1|Introduced.}}
 
 
{{history|Mobile 1.1.5536|Introduced.}}
 
{{dablink|For changes that affect all the mechanical bosses, see [[Mechanical_Bosses#History]].}}
 
 
 
{{Master Template Characters
 
{{Master Template Characters
  +
| show-main = yes
 
| show-boss = yes
 
| show-boss = yes
 
}}
 
}}
 
[[ko:쌍둥이]]
 
 
{{translation project}}
 
{{translation project}}

Revision as of 17:42, 23 May 2016

Template:Pc only

True Eye of Cthulhu
True Eye of Cthulhu
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
Environment
AI TypeTrue Eye of Cthulhu AI
Damage60 / 108 (melee)
Phantasmal Sphere:
110 / 220
Phantasmal Deathray:
100 / 200
Phantasmal Eye:
70 / 140
Phantasmal Bolt:
70 / 140
Not to be confused with the Eye of Cthulhu boss. Also not to be confused with the yoyo, The Eye of Cthulhu.

True Eyes of Cthulhu are invincible enemies that are summoned by the Moon Lord when you kill the eyes on its head or on one of its hands. Since the Moon Lord has 3 eyes for you to "kill" before his core is revealed, there will always be 3 True Eyes of Cthulhu pursuing the player until the very end of the battle.

Quick Answers

What are the names of the two entities that make up The Twins in Terraria? toggle section
The Twins in Terraria are made up of two individual entities known as Retinazer and Spazmatism.
Provided by: Fandom
How can The Twins be summoned in Terraria? toggle section
In Terraria, The Twins can be summoned using a Mechanical Eye. However, they can also spawn naturally once a Demon or Crimson Altar has been destroyed, as long as they haven't been defeated at least once in the current world. If they spawn this way, their arrival is announced by the status message 'This is going to be a terrible night...'. Remember, The Twins must be defeated before dawn, otherwise they will flee and despawn.
Provided by: Fandom
What does 'This is going to be a terrible night' signify for The Twins in Terraria? toggle section
In Terraria, the phrase 'This is going to be a terrible night' signals the arrival of The Twins, a Hardmode mechanical boss. This status message appears when The Twins are about to spawn, adding a sense of dread and anticipation to the game. The Twins are a more difficult version of the Eye of Cthulhu and must be defeated before dawn, otherwise, they will flee and despawn. So, when you see 'This is going to be a terrible night', prepare for a challenging battle!
Provided by: Fandom
What are the attack patterns of Retinazer and Spazmatism in Terraria? toggle section
In Terraria, The Twins, Retinazer and Spazmatism, have unique attack patterns. Retinazer, the eyeball with the red iris, fires high-velocity Eye Lasers and usually tries to stay diagonally above the player. Spazmatism, the eyeball with the green iris, fires medium velocity balls of Cursed Flame and typically tries to stay horizontally in line with the player. Both alternate between their signature ranged attacks and charging melee attacks. When their health dips to 40%, each eye transforms. Retinazer becomes a mechanical eye with a laser cannon, firing red Death Laser projectiles and ceasing its attempts to ram the player. It fires more rapidly and with higher damage, and periodically fires in quick barrages. Spazmatism transforms into a mechanical mouth that chases the player, charging with greater speed and range, and periodically spews solid streams of cursed flames.
Provided by: Fandom
What is the connection between The Twins and the Eye of Cthulhu in Terraria? toggle section
In Terraria, The Twins are essentially a more challenging, cybernetic version of the Eye of Cthulhu. They are two separate entities, Retinazer and Spazmatism, connected by a tendril. Each has its own attack pattern and life count, and both must be defeated to conquer the boss. The Twins can be summoned manually using a Mechanical Eye at night, similar to how the Eye of Cthulhu is summoned. They also have a chance to spawn naturally at dusk once a Demon or Crimson Altar has been destroyed, as long as they have not yet been defeated at least once in the game.
Provided by: Fandom

Attack

  • The True Eye of Cthulhu will appear after the head or either hand of the Moon Lord has been slain. They will orbit the Moon Lord and pursue the player, generating white balls of energy which they then fling at the player frequently. They also have a miniature beam similar to the Moon Lord's deathray that generates from his head, though the beam generated by the True Eye of Cthulhu is far easier to avoid. They come in to hit you and do up to 50-100 damage.

Tips

  • To prevent overwhelming yourself with the attacks the True Eyes of Cthulhu damage you with, try and "release" all 3 eyes all at the same time. That way, by the time the Moon Lord reveals its core, you won't be as damaged as much as you would if you "released" the eyes one by one.
  • Using good dodging gear, such as the Master Ninja Gear, can help you avoid its attacks.

Notes

  • Because it is impossible to kill, the only way the True Eyes of Cthulhu will disappear is after either the player or Moon Lord is killed.

Trivia

  • The True Eye of Cthulhu, along with the Spike Ball and the Blazing Wheel, are the only truly invincible enemies. This makes the True Eye of Cthulhu the only invincible enemy not meant to act as an environmental hazard in the Dungeon.
  • The True Eye of Cthulhu may be a reference to a Youtuber by the name of Jacksepticeye as his avatar is a floating eye with tentacles.

History

Template:Translation project