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PC versionConsole versionMobile versionOld Chinese versiontModLoader versiontModLoader 1
PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content: This information applies only to the PC, Console, Mobile, Old Chinese, tModLoader, and tModLoader Legacy versions of Terraria.
Nebula armor
  • Nebula armor equipped (male)
  • Nebula armor equipped (female)
Stack digit 1
Statistics
Type
Defense46 (set)
Set BonusMagic damage has a chance to spawn buff boosters,
pick boosters up to get stacking buffs
RarityRarity level: 10
Sell3150 (set)

    Nebula armor is a post-Moon Lord armor set that provides magic weapon boosts. It is currently the final magic set available on the PC version PC version, Console version Console version, Mobile version Mobile version, Old Chinese version Old Chinese version, tModLoader version tModLoader version, and tModLoader 1 tModLoader 1.3-Legacy version. Crafting this set requires a total of 36 Luminite Bars (144 Luminite) and 45 Nebula Fragments.

    A full set of the Nebula armor will provide the following benefits:

    Additionally, equipping the full set grants a chance that special booster items will appear when striking enemies with magic weapons / any projectile (which includes minions). Each booster grants a buff that lasts 8 seconds and causes a spark effect to float around the player. When a booster item is picked up while an identical buff is already in effect, it stacks with the previous buff, for up to 3 stacked boosts. Every 8 seconds, one stacked booster expires and the buff decreases by one level. Booster items float in the air and have a greater pickup range than most items.

    In multiplayer, any player can pick up these booster items and benefit from their buffs, even if they are not wearing Nebula armor. Additionally, picking up a booster item will grant nearby players (within a 43.75-tile radius[1]) one instance of the buff. If the player acquiring the booster is on a team, only other players within that team will obtain the buff; otherwise, unaffiliated players will spread the buff to all other nearby players upon obtaining a booster.

    Item Grants Buff Buff Description
    Damage BoosterDamage Booster Damage NebulaDamage Nebula 15% increased damage for 8 seconds
    Life BoosterLife Booster Life NebulaLife Nebula Increased life regeneration ( 3 / 5 per second) for 8 seconds
    Mana BoosterMana Booster Mana NebulaMana Nebula Increased mana regeneration (about 10 per second) for 8 seconds

    Set[]

    Nebula Helmet
    • Nebula Helmet item sprite
    Stack digit 1
    Statistics
    Type
    Defense14
    Body slotHelmet
    TooltipIncreases maximum mana by 60 and 15% reduced mana cost
    7% increased magic damage and critical strike chance
    RarityRarity level: 10
    Sell7
    Research1 required
    Nebula Breastplate
    • Nebula Breastplate item sprite
    Stack digit 1
    Statistics
    Type
    Defense18
    Body slotShirt
    Tooltip9% increased magic damage and critical strike chance
    RarityRarity level: 10
    Sell14
    Research1 required
    Nebula Leggings
    • Nebula Leggings item sprite
    Stack digit 1
    Statistics
    Type
    Defense14
    Body slotPants
    Tooltip10% increased magic damage
    10% increased movement speed
    RarityRarity level: 10
    Sell1050
    Research1 required

    Crafting[]

    Recipes[]

    ResultIngredientsCrafting station
    Nebula BreastplateNebula Breastplate
    Ancient ManipulatorAncient Manipulator
    Nebula HelmetNebula Helmet
    Nebula LeggingsNebula Leggings

    Notes[]

    Nebula armor set bonus effect

    Sparks float around the character when they bear Nebula armor's buffs.

    • The Mana Booster, unlike natural or other sources of mana regeneration, will restore mana while using weapons that use mana.
    • There is a probability of 33.33*1/3 (33.33%) to yield a booster each time a player hurts an enemy, with a cooldown of 0.5 seconds.
    • The following enemies cannot yield boosters: Bubble Shield, Tesla Turret, Martian Drone, and Ancient Doom.
    • In addition to increasing its respective stack, picking up a booster will also refresh its duration.
    • All armors made from Luminite have no sell value.
      • As of 1.4.0.1, Luminite armor pieces have all been given a proper sell value.
    • Like all armors made from Luminite, equipping Nebula armor makes the player give off light, in this case purple. The more pieces equipped, the brighter the light is.

    Tips[]

    • Due to its increased defense, positive damage bonuses, and extremely high-potential health regeneration, this armor set outclasses both Spectre armor variants offensively while providing survivability close to that of the Spectre Hood.
      • Additionally, the Moon Lord's Moon Bite debuff will not stop the Life Booster from working as it increases passive health regeneration, unlike the Spectre armor with Hood, which gives instant health restoration.
    • The Celestial Magnet does not increase the pickup range of the boosters, unlike the Treasure Magnet, since the game treats the boosters as items, not as Stars.

    Trivia[]

    • The sprites of the boosters before they are picked up strongly resemble the Nebula Fragments that are needed to make the armor.
    • In real life, a nebula is a diffuse interstellar cloud of ionized gases. They are often hotspots of star formation.

    See also[]

    History[]

    • Desktop 1.4.0.1:
      • Reduced healing per Life Booster stack from 5 HP/s to 3 HP/s.
      • Restricted buff boosters so that only magic damage spawns them (previously all types of projectile damage did).

    References[]

    1. Information taken from the PC version PC 1.4.2.1 source code, method GetData() in Terraria.MessageBuffer.cs. There may be inaccuracies, as the current PC version PC version is 1.4.4.9.
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