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m (Added a note about a precision(based on in-game testing) that seemed pertinent to my mind.)
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* There is a probability of 1/3 (33.3%) to yield a booster each time a player hurts an enemy, with a cooldown of 0.5 seconds.
 
* There is a probability of 1/3 (33.3%) to yield a booster each time a player hurts an enemy, with a cooldown of 0.5 seconds.
 
* The following enemies cannot yield boosters: [[Bubble Shield]], [[Tesla Turret]], [[Martian Drone]], and [[Ancient Doom]].
 
* The following enemies cannot yield boosters: [[Bubble Shield]], [[Tesla Turret]], [[Martian Drone]], and [[Ancient Doom]].
*In addition to giving another stack to it's respective buff, picking up a booster refreshes the duration of the said buff and said buff only(for instance, a mana booster buff will solely refresh the duration of the Mana Nebula buff).
+
* In addition to increasing its respective stack, picking up a booster will also refresh its duration.
   
 
== Tips ==
 
== Tips ==

Revision as of 04:26, 28 August 2020

PC versionConsole versionMobile versionOld Chinese versiontModLoader versiontModLoader 1
PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content: This information applies only to the PC, Console, Mobile, Old Chinese, tModLoader, and tModLoader Legacy versions of Terraria.
Nebula armor
  • Nebula armor equipped (male)
  • Nebula armor equipped (female)
Stack digit 1
Statistics
Type
Defense46 (set)
Set BonusMagic damage has a chance to spawn buff boosters,
pick boosters up to get stacking buffs
RarityRarity level: 10
Sell3150 (set)

    Nebula armor is a post-Moon Lord armor set that provides magic weapon boosts. It is currently the final magic set available on the PC version PC version, Console version Console version, Mobile version Mobile version, Old Chinese version Old Chinese version, tModLoader version tModLoader version, and tModLoader 1 tModLoader 1.3-Legacy version. Crafting this set requires a total of 36 Luminite Bars (144 Luminite) and 45 Nebula Fragments.

    Each piece causes the player to emit a small amount of purple light. The light level is increased with every additional piece equipped.

    In total, Nebula armor pieces grant the following boosts:

    Additionally, equipping the full set grants a chance that special booster items will appear when striking enemies with Magic weapons , or any projectile (which includes minions) . Each booster grants a buff that lasts 8 seconds and causes a spark effect to float around the player. When a booster item is picked up while an identical buff is already in effect, it stacks with the previous buff, for up to 3 stacked boosts. Every 8 seconds, one stacked booster expires and the buff decreases by one level. Booster items float in the air and have a greater pickup range than most items.

    In multiplayer, any player can pick up these booster items and benefit from their buffs, even if they are not wearing Nebula armor. Additionally, picking up a booster item will grant nearby players (within a 20-30 tile radius, approximately) one instance of the buff. If the player acquiring the booster is on a party, only other players within that party will obtain the buff; otherwise, unaffiliated players will spread the buff to all other nearby players upon obtaining a booster.

    Item Grants Buff Buff Description
    Damage BoosterDamage Booster Damage NebulaDamage Nebula 15% increased damage for 8 seconds
    Life BoosterLife Booster Life NebulaLife Nebula Increased life regeneration (3 per second) for 8 seconds
    Mana BoosterMana Booster Mana NebulaMana Nebula Increased mana regeneration (about 10 per second) for 8 seconds

    Set

    Nebula Helmet
    • Nebula Helmet item sprite
    Stack digit 1
    Statistics
    Type
    Defense14
    Body slotHelmet
    TooltipIncreases maximum mana by 60 and 15% reduced mana cost
    7% increased magic damage and critical strike chance
    RarityRarity level: 10
    Sell7
    Research1 required
    Nebula Breastplate
    • Nebula Breastplate item sprite
    Stack digit 1
    Statistics
    Type
    Defense18
    Body slotShirt
    Tooltip9% increased magic damage and critical strike chance
    RarityRarity level: 10
    Sell14
    Research1 required
    Nebula Leggings
    • Nebula Leggings item sprite
    Stack digit 1
    Statistics
    Type
    Defense14
    Body slotPants
    Tooltip10% increased magic damage
    10% increased movement speed
    RarityRarity level: 10
    Sell1050
    Research1 required

    Crafting

    Recipe

    ResultIngredientsCrafting station
    Nebula BreastplateNebula Breastplate
    Ancient ManipulatorAncient Manipulator
    Nebula HelmetNebula Helmet
    Nebula LeggingsNebula Leggings

    Notes

    Nebula armor set bonus effect

    Sparks float around the character when they bear Nebula armor's buffs.

    • There is a probability of 1/3 (33.3%) to yield a booster each time a player hurts an enemy, with a cooldown of 0.5 seconds.
    • The following enemies cannot yield boosters: Bubble Shield, Tesla Turret, Martian Drone, and Ancient Doom.
    • In addition to increasing its respective stack, picking up a booster will also refresh its duration.

    Tips

    • Due to its increased defense, positive damage bonuses, and extremely high-potential health regeneration, this armor set outclasses both Spectre armor variants offensively while providing survivability close to that of the Spectre Hood.
      • Additionally, the Moon Lord's Moon Bite debuff will not stop the Life Booster from working as it increases passive health regeneration, unlike the hooded Spectre armor set, which gives instant health restoration.
    • Using summon weapons for passive damage can spawn boosters without the need for additional input.
    • Using a summon weapon while Damage Boosters are active will increase the summon's damage, even after the booster has worn off. Use this to maximize the effectiveness of the minion(s).

    Trivia

    • The sprites of the boosters before they are picked up strongly resemble the Nebula Fragments that are needed to make the armor.

    See also

    History

    • Desktop 1.4.0.1: Reduced healing per Life Booster stack from 5 hp/s to 3 hp/s. Restricted buff boosters so that only magic damage spawns them (previously all types of projectile damage did).