Paladin's Shield is a Hardmode post-PlanteraShieldaccessory that functions primarily in multiplayer. While equipped, and when the wearer's health is above 25%, it grants all nearby players on their team the Paladin's Shieldbuff: this buff causes 25% of any damage inflicted on them to transfer to the wearer of the shield instead.
The range of the Paladin's Shield is 50 tiles. Players that are more than 50 tiles away, even if they are on the same team, are not affected.
If two or more players on the same party equip the Paladin's Shield, only the one closest to the damaged party member will take the split damage. Furthermore, the players equipped with the Shield will not have their own damage shared with others also using the Paladin's Shield – only those party members without the Shield will have their damage mitigated.
Damage is split by the Paladin's Shield after the damaged player's defense and any other damage reduction effect are factored in, and will split the newly reduced damage instead of the attacker's full damage.
Damage received by the wearer of the Shield will undergo yet another reduction, based on the wearer's defense.
The wearer will always take at least 1 damage from a teammate being hit.
Receiving shared damage will cause the wearer to react as if they had been hit. This means that:
The wearer's invulnerability frame will trigger. This frame is also lengthened by the Cross Necklace.
Despite the fact that the Paladin's Shield only absorbs damage when the wearer is above 25% health, any split damage exceeding 25% of the wearer's health will kill them if the wearer is at 27% health, for example. Some ways to accomplish this are to receive the split damage from an explosive or, more effectively, a Dungeon Guardian. A large enough amount of fall damage dealt to a teammate will kill the wearer even at full health. This results in a blank death message and a blank tombstone.
The chance of obtaining a Paladin's Shield after killing nPaladins can be calculated with the following formula:
In Expert Mode, a Paladin has a chance of 0.44*49/11250 (0.44%) to drop two Paladin's Shields at a time, and a chance of 0.62*7/1125 (0.62%) to drop both a Paladin's Shield and a Paladin's Hammer. Note that both of these chances are already included in the 13.56*763/5625 (13.56%) stated at the top.
Robbing the Grave • “Obtain a rare treasure from a difficult monster in the dungeon.”