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A Minion is a helpful secondary character that follows the player, aiding during battle by automatically attacking enemies within range. Minions cannot be damaged or killed, and follow the player indefinitely until the player dies, summons a replacement Minion, or cancels their buff. There are several different Minions, some of which can walk or fly, and attack via melee or ranged means. A Minion costs 10 mana to summon initially, but follows the player indefinitely thereafter at no further cost. Although they cost mana initially, Minions deal summon damage, rather than magic damage.

By default, a player can only have a single Minion summoned at once. Various boosts can raise the player's Minion capacity, allowing multiple simultaneous Minions. With Minion cap boosts in effect, the same Minion can be summoned multiple times, or several different Minions can be summoned. Minion cap boosts do not affect light source buffs or pets.

Minions follow players in a manner similar to Pets, flying and passing through blocks as necessary to keep pace with the player's movements, though most cannot move through blocks for the purposes of attacking.

Frost Hydra and Queen Spider are exceptions to the above: While they similarly deal summon damage, they are temporary, cannot move at all, and do not count toward the Minion cap.

Summon items

Pre-Hardmode

Item Minion Damage Acquired From
Template:Il2c Baby Slime Minion Baby Slime 8 Slimes / Slimed Zombie (0.01% or 1/10,000 chance)
Template:Il2c Template:Pc icon File:Hornet Minion.png Hornet 9 14 Template:Item link2 Template:Pc icon
Template:Il2c Template:Pc icon Imp Minion Imp 21 17 Template:Item link2

Hardmode

Item Minion Damage Acquired From
Template:Il2c Template:Pc icon Spider Minion Spider 25 16 Template:Item link2 Template:Pc icon
Template:Il2c Template:Pc icon File:Twins Minion.png Twins 30 2 Template:Item link2 1 Template:Item link2 12 Template:Item link2 20 Template:Item link2
Template:Il2c Template:Pc icon Pirate Minion Pirate 32 Pirate Invasion
Template:Il2c File:Pygmy Minion.png Pygmy 34 Plantera (25% or 1/4 chance)
Template:Il2c File:Raven Minion.png Raven 37 Pumpking (0.01% to 14.29% chance depending on wave)
Template:Il2c Template:Pc icon File:Tempest Minion.png Sharknado 50 Duke Fishron (20% or 1/5 chance)

Sentry-style minions

Sentries are unlike other minions. They are temporary and don't follow the player, rather remaining stationary until their time is exhausted. They also don't count toward the player's minion cap, so other traditional summoned minions will not be affected by summoning a sentry in addition. Multiple sentries can be summoned at once, but two of the same sentry cannot.

Item Minion Damage Acquired From
Template:Item link2 Queen Spider Staff Template:Pc icon Queen Spider Minion Queen Spider 19 24 Template:Item link2 Template:Pc icon
Template:Item link2 Staff of the Frost Hydra Staff of the Frost Hydra summoned Frost Hydra 100 Frozen Chest

Boosts

The items listed below will boost Minion stats in various ways.

Armor

Item Minion Boost(s)
Template:Item link2 Bee armor Template:Pc icon
  • +2 Minion capacity
  • +23% Minion damage
Template:Item link2 Spider armor Template:Pc icon
  • +3 Minion capacity
  • +28% Minion damage
Template:Item link2 Tiki armor
  • +4 Minion capacity
  • +30% Minion damage
Template:Item link2 Spooky armor
  • +3 Minion capacity
  • +58% Minion damage

Accessories

Item Minion Boost(s)
Pygmy Necklace Pygmy Necklace
  • +1 Minion capacity
Hercules Beetle Hercules Beetle
  • +15% Minion damage
  • Increases knockback
Necromantic Scroll Necromantic Scroll
  • +1 Minion capacity
  • +10% Minion damage
Papyrus Scarab Papyrus Scarab
  • +1 Minion capacity
  • +15% Minion damage
  • Increases knockback
Avenger Emblem Avenger Emblem
  • +12% Minion damage
Celestial Stone Celestial Stone
  • +10% Minion damage
  • Increases knockback by 50%
Sun Stone Sun Stone
  • +10% Minion damage
  • Increases knockback by 50%
Moon Stone Moon Stone
  • +10% Minion damage
  • Increases knockback by 50%

Buffs

Item Minion Boost(s)
Summoning Potion Summoning Potion Template:Pc icon
  • +1 Minion capacity
Wrath Potion Wrath Potion Template:Pc icon
  • +10% (All) Damage
Pumpkin Pie Well Fed
  • +5% (All) Damage
  • +0.5 Knockback

Notes

Tips

  • You can use the following tables to estimate the net damage boosts of minions when wearing a full set of summoner or regular armor, and equipped with accessories which specifically increase the damage or capacity of minions:
  • Note: Going down the leftmost column are a range of damage bonuses, which represent general marks for the combined damage bonus of non-armor bonuses that affect Minion damage. Across the top of the table are the possible number of minions which can be summoned at once, with the total number of increased minions in parenthesis. The values in the table itself are represented as percentages which indicate the net minion damage with that particular combination of bonuses. (i.e. 100% is normal, 200% is double, etc.)
    Non-Minion Armor 1 Minion (Base) 2 Minions (+1) 3 Minions (+2) 4 Minions (+3) 5 Minions (+4)
    No Bonuses 100% 200% 300% 400% 500%
    +25% Damage 125% 250% 375% 500% 625%
    +50% Damage 150% 300% 450% 600% 750%

    Bee armor

    Bee Armor Template:Pc icon 3 Minions (Base) 4 Minions (+1) 5 Minions (+2) 6 Minions (+3) 7 Minions (+4)
    No Bonuses 369% 492% 615% 738% 861%
    +25% Damage 444% 592% 740% 888% 1036%
    +50% Damage 519% 692% 865% 1038% 1211%

    Spider armor

    Spider Armor Template:Pc icon 4 Minions (Base) 5 Minions (+1) 6 Minions (+2) 7 Minions (+3) 8 Minions (+4)
    No Bonuses 520% 650% 780% 910% 1024%
    +25% Damage 620% 775% 930% 1085% 1224%
    +50% Damage 720% 900% 1080% 1260% 1424%

    Tiki armor

    Tiki Armor 5 Minions (Base) 6 Minions (+1) 7 Minions (+2) 8 Minions (+3) 9 Minions (+4)
    No Bonuses 650% 780% 910% 1040% 1170%
    +25% Damage 775% 930% 1085% 1240% 1395%
    +50% Damage 900% 1080% 1260% 1440% 1620%

    Spooky armor

    Spooky Armor 4 Minions (Base) 5 Minions (+1) 6 Minions (+2) 7 Minions (+3) 8 Minions (+4)
    No Bonuses 632% 790% 948% 1106% 1264%
    +25% Minion Damage 732% 915% 1098% 1281% 1464%
    +50% Minion Damage 832% 1040% 1248% 1456% 1664%

    Note: The more minions a player has, the more the net DPS of minions is reduced by enemy defense.

    History

    • 1.2.4.1:
      • All summoning weapons now cost 10 Mana to use. This will allow them to get the Mythical prefix.
      • Fixed a bug where the Hornet Staff, Imp Staff, and Slime Staff minion buffs did not disappear upon leaving a world.
      • Fixed a bug that would make recently summoned minions vanish in some circumstances.
    • 1.2.4:
      • Introduced 6 new summoner weapons, 2 new summoner armors, and Summoning Potion.
      • Fixed bug where minions on multiplayer would disappear after a while.
      • Fixed issue where minions would not sync upon spawning them in multiplayer.

    Template:Translation project

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