Phantom Phoenix
Statistics
Type | |
---|---|
Uses ammo | Arrows |
Damage | 32 |
Knockback | 2 (Very weak) |
Critical chance | 4% |
Use time | 18 (Very fast) 20 (Very fast) |
Velocity | 20 |
Tooltip | Harnesses the power of undying flames |
Rarity | |
Sell | 1 |
Research | 1 required |
Inflicts Debuff
Debuff | Hellfire |
---|---|
Debuff tooltip | Slowly losing life |
Chance | 100% (Phoenix projectile)< |
Duration | 8 seconds |
Projectile created
- Phantom Phoenix
- Phantom Phoenix
Sounds
Use | |
---|---|
Phoenix shot |
- Internal Item ID: 3854
- Internal Buff ID: 323
- Internal Projectile ID: 705, 706
Obtained from
The Phantom Phoenix is a Hardmode bow dropped by the Ogre mini-boss during the Old One's Army event. It fires two arrows at a time, spreading randomly similarly to the Chlorophyte Shotbow, and also fires a large phoenix with a waving arc every third / fourth shot. The phoenix deals double the weapon's damage, and explodes when colliding with a wall. It also converts regular Wooden Arrows into Flaming Arrows, similar to the Molten Fury.
Its best modifier is Unreal.
Tips[]
- The Phantom Phoenix has lower base damage than the repeaters available during early Hardmode. However, it fires two arrows at once, doubling total damage done, and converts normal arrows into Flaming Arrows, making the Endless Quiver more powerful. This makes it compete with or exceed the repeaters for DPS when using normal arrows.
- With Holy Arrows, the double-shooting of the Phantom Phoenix makes it operate like the Daedalus Stormbow, with slightly fewer arrows per shot but easier to aim.
- On the other hand, using piercing arrows such as Jester's or Unholy Arrows will make enemies only take damage from one of the arrows, cutting the damage output in half.
- The flaming phoenix is destroyed by liquids, making the Phantom Phoenix significantly less effective underwater.
Trivia[]
- Like the other Old One's Army weapons, the Phantom Phoenix is a direct reference to the weapon of the same name in Dungeon Defenders 2, due to the Old One's Army event being a crossover event.
History[]
- Desktop 1.4.0.1:
- Damage increased from 24 to 32.
- Use time decreased from 20 to 18.
- Phoenix projectile now fires on every 3rd shot instead of every 4th.
- Desktop 1.3.4: Introduced.
- Console 1.17: Introduced.
- Switch 1.0.1096.2: Introduced.
- Mobile 1.4.0.5.0: Introduced with changes from Desktop 1.4.0.1.